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/ic/ - Artwork/Critique


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3255126 No.3255126 [Reply] [Original]

Have any tips for art, give them here!

I will start:

> For increasing your concentration while grinding fundies, do not listen to any music or podcasts, working in silence will make a big difference in how much information you'll learn and retain. Listening to white noise also helps.

> Instead of drawing continuously for hours on end, draw in short 30-45 minute intervals, with 5-10 minute breaks

> Make sure to exercise as well, staying physically healthy by jogging 3 times a week can affect your overall mood, making you feel more positive about yourself while also affecting your art gains by being happier through out the day.

>Be consistent and don't give up.

Good Luck!

>> No.3255132

>>3255126
i have one
>study perspective and construction before studying muscle anatomy.

This would have saved me alot of time in the long run

>> No.3255133

Protip:

Always work your way down from greater structures to smaller structures and eventually details. Make sure that if something is contained in another structure draw the larger containing structure first.

>> No.3255137

>>3255133
wrong.

>> No.3255140

i bought this 5x4 inch sketchbook that i keep in my back pocket, i use it to draw whenever i'm in line to buy something or at a restaurant before my meal is served.
I find it very fun to draw on and it makes good instagram posts.

>> No.3255142

>>3255137
>wrong
>doesn't correct them
>k then

>> No.3255143

>>3255137
i don't agree with you, this is how most people construct objects, just look at scotts robertson how to draw, that's how he does cars. This is also how you would render something.

>> No.3255169

Protip:

Dedicate certain hours of the day for specefic tasks.
>At 6-8AM i study only perspective

>> No.3255176

Protip:

Instead of having a big goal have multiple smaller goals that seem within reach

So instead of saying:

> i will learn arm anatomy by the end of the month.
You say,

> i will learn the placement of the extensors of the forearm this week.

>> No.3255179

Find another artist (or group) in your area and challenge each other to complete a large project monthly and smaller weekly projects. Get together, critique, learn. Put some money on the line if you're serious about learning.

>> No.3255205

Pro tip: Don't spend too much time /ic/. The best thing you can do is just draw from life and study by yourself like a motherfucker before coming back here. /ic/ only helps when you have an idea of what you're doing, otherwise you will get trolled and misguided.

>> No.3255216

>>3255205
this, also use the artbook thread, one of the most useful ones.

>> No.3255222

>>3255126
Don't bother with art if you aren't talented

>b-but how do I know if i'm not talented

see for yourself. if you can't make tremendous gains in the first year of drawing then you pretty much have zero talent and you're better off doing something else with your life. Trust me.

>> No.3255243
File: 234 KB, 400x376, blind_dog_by_evilurking-d8nha2b.png [View same] [iqdb] [saucenao] [google]
3255243

>>3255222
Troll. Anyone can learn art, talent just means you learn slightly faster. Most artists didn't have talent even when they started out. So long as you keep drawing, one day you will get as good as at least one of the many artists you enjoy, or get close to their level, so long as so as you draw a lot and study seriously.

>> No.3255266
File: 261 KB, 1242x1680, 1514482354826.jpg [View same] [iqdb] [saucenao] [google]
3255266

Protip:
Don't listen /ic/ tips

>> No.3255270

>>3255137
Brainlet detected

Sorry, but doing shit this way is crucial.
Unless you know exactly what you're doing, starting with a basic block in is the best way to get ideas down before refining.

>> No.3255273

>>3255132
>>3255133
these niggas just gave me the guidance on how I'm going to practice drawing today.

I think I'll start getting serious about landscapes.

>> No.3255275
File: 921 KB, 551x814, this is actually pretty cool_sycra.png [View same] [iqdb] [saucenao] [google]
3255275

>>3255222
>>3255243
For anyone wondering, talent exists, some people just draw better by nature, they have better hand eye coordination, better overall control of their hands and better memory.

But look at Sycra, if you ignore his shit taste he is actually very good and he has no sense of 3d space, something very important in drawing. But of course he had to put a ton of mileage to get as good as he is.

>> No.3255325
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3255325

>>3255126
>> For increasing your concentration while grinding fundies, do not listen to any music or podcasts, working in silence will make a big difference in how much information you'll learn and retain.
I draw for 12 hours a day m8, podcasts and music are the only thing I have to keep me sane

>> Instead of drawing continuously for hours on end, draw in short 30-45 minute intervals, with 5-10 minute breaks
I do that

>> Make sure to exercise as well
k

>> No.3255331

>>3255325
Also I listen to classical music, I think it actually helps with concentration
https://www.youtube.com/watch?v=oPmKRtWta4E

>> No.3255444

>>3255325
I would recommend to do studies without music or podcasts, it really makes the difference, and if your doing something more creative listening to something is fine.

>> No.3255452

And most importantly:
Be yourself ;)
noone likes a copy cat

>> No.3255457

>>3255444
Unfortunately I don't often have the luxury of silence, it's either my Bach or my neighbor's ungodly beats. I have noise isolation headphones now but before that it was hell

https://www.youtube.com/watch?v=QA1L0SsEXxU

>> No.3255460

>>3255457
Ever looked into white noise? That stuff is always good if I need to force some silence.

>> No.3255462

>>3255460
a nice sound that i like to keep on is rain, it boosts my concentration 10 fold, and it also gives my room a nice calm atmosphere :)

>> No.3255468

>>3255460
I have a fan but it doesn't help. A couple of nights ago I had it on, with my earplugs in, and a scarf around my head but nothing blocked it out. Not even sure what music that is, sometimes it's just a weird droning sound that goes on for hours

>> No.3255475

>>3255126
> For increasing your concentration while grinding fundies, do not listen to any music or podcasts, working in silence will make a big difference in how much information you'll learn and retain. Listening to white noise also helps.

Don't agree. If it inspires your creativity then listen to it. Be it music or lectures.


> Instead of drawing continuously for hours on end, draw in short 30-45 minute intervals, with 5-10 minute breaks

Nah. Draw for as long as you feel inspired. Don't set any arbitrary time limitation.


> Make sure to exercise as well, staying physically healthy by jogging 3 times a week can affect your overall mood, making you feel more positive about yourself while also affecting your art gains by being happier through out the day.

Not really art related as exercise helps in general just like getting proper sleep and eating healthy. But it is pretty subjective what impact it has on art performance. It probably mostly impact those trying to force themselves to draw.


>Be consistent and don't give up.

If you consider giving up then it is already not for you.

>> No.3255722

I agree with all of these wholeheartedly, except for the music tip. That's mostly subjective due to the myriad of musical genres and differences in moods they can illicit vary per person. I personally find grand inspiration from music and gives me great ideas to illustrate while also calming me for hours on end.

I tend to listen to drone, ambient stuff, or even noise/harsh noise.

>> No.3255761

Most important tip:
JUST FUCKING DRAW

>> No.3255810

>>3255761
>Most important tip:
>JUST FUCKING DRAW
This.

Also
>>3255452
>And most importantly:
>Be yourself ;)
>noone likes a copy cat
>no one
Take the L, please.

>>3255179
10/10 Advice right there, Anon.

>> No.3255820

>>3255126

> For increasing your concentration while grinding fundies, do not listen to any music or podcasts, working in silence will make a big difference in how much information you'll learn and retain. Listening to white noise also helps.

I have severe tinnitus. I need music to distract me from the sound of a 100 banshee screaming at me. Definitely not white noise. Fuck that shit.

>> No.3255846

Heres a tip which was a huge plateau breach for me:

Gesture and flow are not a meme.

>> No.3255880

>>3255820
iktf

>> No.3255886

>>3255846
this

>> No.3255950

Good thread so far...

>> No.3255956

When making highly sexual content, masturbate beforehand and make sure to wash your hands.

>> No.3255970

>>3255137
Not wrong, and stop being a dismissive cunt. Nobody keeps score here, and nobody is impressed. It is an age old order of execution to work from big to small, refine the overall composition, then the larger parts, working down in layers of refinement to where you're just adjusting fine detail. Any decent painting and drawing class will teach this, from figure drawing to oil painting. Figure drawing especially, as beginning classes work on gesture and slab shapes, finished, detailed drawings are worked on at the end of the semester.

>> No.3255972

>>3255205
/ic/ is where motivation and inspiration go to die, unless you're able to spot the crab bucket and avoid it.

>> No.3255973

>>3255243
>Anyone can learn art, talent just means you learn slightly faster.

Demonstrably untrue. Name one professional experienced artist who has no talent.

Anyone who says talent doesn't matter, doesn't have any, and is firmly in the crab bucket.

>> No.3255975

>>3255444
This is a poor tip. Art and music have always gone hand in hand, and everyone is different. I used to study with music on, and my father would yell that I can't learn anything that way - so I studied without music, and my grades dropped. There have been studies that show music in the background encourages creative thought AND studying. (Note, not loud blaring metal or rap).

Find out what works for YOU.

>> No.3255978

>>3255975
post work

>> No.3255980

>>3255846
Of course they're not. A lot of what's memed here came from the real world, it's just distorted or abused here. Most of the try-hardest memers are people who have never been around real art education, so they make shit up, and that's how Loomis and construction became the be-all-end-all to many here. Construction technique is real, and taught by many - and in schools I went to, without a book - but they've latched onto it here and distorted part of the drawing educational experience and drilled down autistically into it being the ONLY thing that matters, when there are other more equally important things as well - and they don't know how to move from construction to the next step, and just parrot "grind more" to cover up their lack of more information.

>> No.3255982

>>3255978
Suck dick.

>> No.3256019

>>3255982
Telling a stupid faggot to suck dick is like telling a fat pig to eat cake

>> No.3256029

>>3255982
Let's see the results of all that music studying retard. Oh wait, you're too embarrassed and ashamed of your garbage art and would prefer to post nonsense instead

>> No.3256064

>>3256029
Not him but why does it matter if anon listens to music while studying? Its just a preference, don't get your panties in a twist

>> No.3256083

>>3256064
>make claim
>act as if it's unnatural to ask for evidence of said claim
You can't even think straight, work out that half windsor knot in your undergarments

>> No.3256287

>>3256029
(1) Rauscher, F.H., Shaw, G.L., & Ky, K.N. (1993). Music and spatial task performance. Nature, 365, 611.

(2) McKelvie, P., & Law, J. (2002). Listening to Mozart does not improve children's spatial ability: Final curtains for the Mozart effect. British Journal of Developmental Psychology, 20, 241-258.

(3) Schellenberg, E. G., Nakata, T., Hunter, P. G., & Tamoto, S. (2007). Exposure to music and cognitive performance: Tests of children and adults. Psychology of Music, 35, 5-19.

(4) Jones, D. M., Alford, D., Macken, W. J., Banbury, S. P., & Tremblay, S. (2000). Interference from degraded auditory stimuli: linear effects of changing-state in the irrelevant sequence. Journal of the Acoustical Society of America, 108, 1082-1088.

(5) de Groot, A. M. B. (2006). Effects of stimulus characteristics and background music on foreign language vocabulary learning and forgetting. Language Learning, 56, 463-506.

(6) Dobbs, S., Furnham, A., & McClelland, A. (2011). The effect of background music and noise on the cognitive test performance of introverts and extraverts. Applied Cognitive Psychology, 25, 307-313.

(7) Hallam, S., Price, J., & Katsarou, G. (2002). The effects of background music on primary school pupils’ task performance. Educational Studies, 28, 111-122.

(8) Jäncke, L., & Sandmann, P. (2010). Music listening while you learn: No influence of background music on verbal learning. Behavioral and Brain Functions, 6, 1-14.

(9) Alley, T. R., & Greene, M. E. (2008). The relative and perceived impact of irrelevant speech, vocal music and non-vocal music on working memory. Current Psychology, 27, 277-289.

When you're done reading, make sure to go fuck yourself deeply and thoroughly, neckbeard.

>> No.3256320

>>3255266
b-but this is an /ic/ tip

>> No.3256329

>>3256287
Just reading the abstracts on some of these seems to show that background music causes poorer performance, especially in introverts.

>> No.3256331

>>3256329
But not all of them say that?

>> No.3256332

>>3255761
/thread

>> No.3256334

>>3256331
I didn't check all of them. Either way, it seems noise canceling headphones and white noise work better if you want to drown out other background noise.

>> No.3256337

>>3256334
musictards BTFO, you faggots just want an excuse to listen to music

>> No.3256388
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3256388

>>3255126
> For increasing your concentration while grinding fundies, do not listen to any music or podcasts, working in silence will make a big difference in how much information you'll learn and retain. Listening to white noise also helps.

Basically, unplug. https://vimeo.com/245652744

>> No.3256422
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3256422

>>3255975
>>3256329
>>3255444

>you can't listen to music while reading
>you can't listen to the audio track for movies because it lessens your ability to concentrate on the plot
>you can't drink and drive
>you can't talk to your live models
>you can't listen to music while drawing because it will do things like give you a good mood or a melody to ride.

you're like one of those extremely obese people who can't help lecturing everyone else around them for things they themselves cannot do.

>> No.3256445

Anyone with advice regarding severe depression? I have manic depression and my mood swings from feeling invincible and full of optimism to sleeping for 20 hours just to pacify heavy suicidal thoughts. I tried drawing around 10 hours ago to get away from grinding my studies and felt paralyzed with all kinds of negative emotions and just collapsed for 8 hours just laying down but then suddenly got up and began learning something new and got a huge confidence boon.

>> No.3256450

>>3256445
Are you seeing a professional? Are you on any meds?

>> No.3256451

>>3256450
Neither of those. I'm not sure I can afford wither because I'm poor and estranged from my family for years now. I agree with OP regarding physical exercise helping with moods, but I can't always commit going to the gym. Especially during this cold season.

>> No.3256456
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3256456

like others have said draw as much as possible. take short breaks. work up to a daily habit try and push it farther each day.
do exercises.
learn the fundimentals , drawing things in perspective, the shapes and the forms.
learn construciton.
learn anatomy.
study other artists.
music doesn't' help. unless its something you have heard until its like white noise it will only distract you. and even then it still may distract you. it is better to work in silence.
know what you want to do and know your goals.
work your ass off.
and (pic related)

>> No.3256457

>>3256451
What country do you live in?

>> No.3256458

>>3256457
Southern Burgerland

>> No.3256476

>>3256456
>be a lazy slob
"just BE yourself!"
>"ok"
>continue being a lazy slob

>> No.3256494

>>3256445
Get on meds. At this point you need help more than you need to learn how to draw.

>> No.3256523

>>3256494
>>3256445
Medications only treat the symptoms. Depression is mainly caused by environmental factors( e.g., lacking social bonds) so the best way to fix it is by actually working on that as opposed to taking medications which don't treat the underlying problem. Depression ISN'T a bad thing, the same way feeling pain after getting cut isn't bad, rather it's an evolutionary mechanism that alerts you that there is something going on in your life that needs to be addressed.

>> No.3256528
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3256528

>>3255331
I believe some people benefit listening to music as they draw, however I did hear some famous people claimed to make more progress when they don't listen to music as it technically makes your brain multitask, they also did a study where students tried solving a problem whilst listening to music and not listening to anything, but it seems flawed as art and math aren't the same thing.

>>3255452
Kind of disagree. It is ok to copy an art style and then later try to change it or Branch out to your own unique style. I copied the art styles of meth addicts, Vicodin and my drug user artist friends for several months and then later on, began changing certain aspects of it until it became more different. However, while copying other artists can be good for learning, you must also take a lot of influence from other things such as real life, books, history, etc. Some copying is good, relying on copying is terrible.

>> No.3256540

>>3255973
I didn't have talent but 5 years later people are buying my art because I studied everyday for many hours. Even had art critics visit me and look through my work and I was praised which is the reason why I now can get a bit of extra cash for the stuff i draw. Not having talent just means you're slower at learning and that you need to work extra harder. Anyone can become a skilled artist so long as they work hard. Also
>Demonstrably untrue
Sources? Give proof.

>>3255980
I agree with this anon fully.

>> No.3256542
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3256542

>>3256445
I know it's harsh but take a while to think whether pic related applies to you.

>> No.3256543

>>3255222
>Trust me.
Why should anyone trust you when the very fact that you are still on /ic/ means you haven't taken your own advice?

>> No.3256546

>>3256542
That image is stupid though. Those are symptoms, not the cause. People who do this don't have the choice between watching porn and staying on the internet all day vs social interaction and then willingly choose the former over the latter. Those are things you do to cope with the fact that you can't have social interaction in the first place for whatever reasons.

>> No.3256581

Always look at your drawing in the mirror and upside down. It is much easier to spot mistakes when doing this.

>> No.3256618

>>3256546

Maybe for some, but people use the word "depression" in a rather colloquial sense mostly. "depressed" often just means "lazy piece of shit with a horrible lifestyle"

>> No.3256621

>>3256618
So you're saying that the pic provided is for people who don't suffer from chronic depression, yet the person he's responding to has severe manic depression?

>> No.3256624

>>3256621

I am saying that not all people who claim to be depressed actually are in a clinical sense. That guy should probably see a psychiatrist or something though.

>> No.3256790

>>3256083
Whatever untangles your breeches

>> No.3258081
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3258081

>>3255126


> For increasing your concentration while grinding fundies, do not listen to any music or podcasts, working in silence will make a big difference in how much information you'll learn and retain. Listening to white noise also helps.

somebody has been reading a little too much of the classics
albeit silence has it's advantages, music is a fantastic creative motivator
you'll go crazy drawing that long in silence/with white noise
at the very least it can really set a dull mood/feel for drawing and fun is important to keep on being productive and not lose focus to monotony

>construction in perspective before anything
best practical advice for beginners

>force 30 minutes of drawing then take a break if you don't feel it, repeat later
best advice for putting off procrastination

>you're 'never going to make it', because the more you learn, the more you realize how little you know
best advice as to what mentality to go in with when it comes to wanting to succeed

>having fun is just as important as 'the grind', 10 hours of mindless fundie-practice with your health trashed may not be as effective as half of that that you spend drawing for fun
best advice to not fall into the '10000 hours' meme

>draw from references mainly to expand your art-vocabulary, it will keep your art interesting and it will be easy on the creative process, don't go into a larger project without having a clear idea first/thumbnailing, it's like building a house of cards but without realizing it could be so much better and easier if you didn't do it on ice
just a general advice to people who have a hard time 'letting go' of something they worked for too long on

>> No.3258128

nice thread! having some good advice once in a while is pretty great
thanks op and everyone involved

>> No.3258140

>>3255475
>Nah. Draw for as long as you feel inspired. Don't set any arbitrary time limitation

I think it just has to do with attention span and hyperactivity. Mine is pretty shit so I need to constantly get up and move around

>If you consider giving up then it is already not for you

That's just ridiculous

>> No.3258164 [DELETED] 
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3258164

>>3255126
true focus is important for triggering beneficial neurogenesis >>3255325>>3255975

>>3255973
you can learn to be talented. even steve huston said so. read Peak by

>>3256546
but you have to understand that what is often the effect can later become a cause. like someone loses a job which makes him depressed, he stops exercising he is more depressed etc. now the lack of exercise is another cause of his depression and would improve his mood ya know

>> No.3258175

>>3255132
Perspective can get crazy technical and complicated, so much that I feel like I won't use majority of that shit unless I become a pro and I'm working on a 10k project. So how much should I learn for a starter?

>> No.3258184

>>3258164
That's true, but the pic oversimplifies things, which I wouldn't care so much if there weren't so many people who subscribe to that particular mindset.

>> No.3258228

An anon unironically stuck in the "/ic/ is worthless for learning to draw" is not worth listening to.

>> No.3258231

>>3258228
he's not entirely wrong though

>> No.3258234

>>3258231
Yeah, not entirely, just mostly

>> No.3258237

>>3256287
Nose of this has to do with art. It's a real problem with most studies, the neuroscience shows that it's completely different pathways.

>> No.3258294
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3258294

>>3256476
Why do you think only some of us can make it?
Talent, the spark, whatever you call it; if being yourself isn't being the best, you're never going to make it.

>> No.3258322
File: 994 KB, 320x240, bust.gif [View same] [iqdb] [saucenao] [google]
3258322

>>3256388
>It's animated well, thus it means it's true.

>> No.3258730

>>3255205
i believe that if nothing else, browsing 4chan has helped my critical thinking skills, and i'm able to quickly sift through shit and find useful stuff amongst the trash. but yeah it's basically a time sink above all.

>> No.3258837

>>3258322
Lot's of inbetweening tricks but the acting is way off, then again he's working with Richard Williams acting audio and Richard Williams idea for portraying any old person is to give them a pointless stutter. No wait, inbetweening tricks and nonsensical acting are Richard Williams hallmarks so the animator nailed animating like Richard Williams at least.

>> No.3258842
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3258842

Hey, I don't know how to contaminate the blue girl color with the yellow light from the background
How would you do it? Any other critique? Please be gentle, I'm fragile and scared

>> No.3258843

>>3255205
fun fact: i stopped drawing after i stopped coming to /ic/

>> No.3258847

>>3258843
Funner fact: I started to draw way more after I came to /ic/. Went from zero minutes a day to practically the whole day and any free time.

>> No.3258888

>>3255126
Lots of fuckwit artists/art teacher simply tell people that all you need to do, is keep drawing and don't stop, NO, you also need to keep study and research at the same time, especially if you want to do better/be famous/stand out in the market rather then just doing it for a habit.

OP's pic is drawn by Krenz, even he is still paying money for art lessons every year and month, not just for getting better but also keeping his style can fit in the market.

>> No.3258922

>>3255132
What's best for studying construction in itself?

>> No.3258923

>>3255126
if you want to be an actual artist, ditch Loomis, Vilppu and all the other "for Dummies" poison books.

>> No.3258925

>>3258923
Ditch them and study what exactly?

>> No.3258933

>>3258925
draw people as much as you can from real life. in parks, cafés, shopping malls, at bus stops, on the train, school, at work, anywhere - best in places where people rest and hold still for a few seconds at least. ask you friends to sit for you. using construction as a beginner right away makes you think in construction constantly. i've seen sketchbook pages here of people who use construction, even when they draw people in real life. you shouldn't use that at all, when all you need is in front of you

>> No.3258937

Do: do
Dont: dont

>> No.3259215

>>3258922
Study perspective, then study hampton's way of simplifing the human figure, without perspective you'll be limited to orthographic view.

>> No.3259221

>>3256540
Sycra, he has no talent for art. He's art teachers said he had no potential. If it werent for hes shit taste he would be 8/10, 10=godtier

>> No.3259225

>>3259215
At the risk of sounding like a mouthbreathing fool, when can you consider yourself ”done” with studying perspective? Back a few years ago when I first tried to pick up drawing I studied perspective and did a few sketches with properly set up gridlines and vanishing points a la Scott Robertson and it felt like such a tedious method of drawing. I ”get” perspective and understand how to use the more advanced methodologies should I ever need to for technical drawings, so is there any point in continuing to study perspective or should I move on to new areas?

>> No.3259226

>>3258923
>>3258933
To be honest, I have no idea how to learn something effectively so taking the mainstream idea seems pretty legit, we could get into a discussion with arguments and counter-arguments and stuff but I have no way to know truthfully which way is better than the other. Even most popular artists I look up at recommend starting with the basics like vilppu, proko, ctrl+paint as well as drawing from life.

>> No.3259229

>>3259226
>most popular artists
what genre?
certainly no free artists. digital artists who aim at doing commissions will recommend loomis, not the ones who actually want to build upon their own topics, themes, independent from commercial usage.
if you go to any semi-serious fine art course that will aim to let students develope on their own, you will have a hard time discussing loomis, as this is literally the blueprint type education that will turn you into a generic concept art fag. nothing wrong with that, but you have to understand what you're going for.

>> No.3259230

>>3259225
Perspective is a tool so you have to use it in such a way that your drawing don't look distorted. I studied architecture and now interior design and I can tell you as someone who wants to learn how to draw humans, it makes the whole process tedious and unnerving. The point where you'll understand how to use perspective is when you know the grey area of perspective where it looks properly done, but when you draw all the vanishing points, they're not correct.
Trying to draw all god damned lines for something like a building, yes, that's necessary if you're going for a realistic purpose, or photographic purpose (you know the kind of drawings, the ones where you're basically a printer), but when you start developing a style, only the general area of the vanishing points matter.

At least that's what I think, I have no idea if I'm correct here, can someone correct me?

>> No.3259239

>>3259229
Well, in my mind fine art is like a separate domain from the one I'm trying to reach, even though I may be colossally wrong. I've always considered fine arts to be the type of "gallery art" and not industrial or art that's necessary in the creation of illustration or concepts for games, board games, books, comics, animation and so on.

I'm just a pleb so I'm only here to listen and learn.

>> No.3259242

>>3259229
Krenz mentions loomis on his gumroad tuts

>> No.3259255

>>3259239
>Well, in my mind fine art is like a separate domain from the one I'm trying to reach
got it. nothing wrong with that.

>>3259242
Krenz is anime/concept art.
exactly what I'm seperating here >>3259229

>> No.3259263

>>3258175
Anyone please?

>> No.3259269

>>3259255
May I ask why do we both think that fine art is different than industry shit (whatever it's called, digital art, is that the separation? As I said the only way I see fine art as a different department is by their objective, one tries to reach a point of gallery art submission, the other tries to reach a point of story, animation, concept art submission that's part of a larger whole. And these have the same basics, it's still drawing/painting. Right?

>> No.3259278

>>3259263
Enough to draw a box in 2 point perspective.

>> No.3259285

>>3259269
>it's still drawing/painting. Right?
nope --> >>3259055

>> No.3259357

>>3259278
Really? That's way easier than I thought.

>> No.3259407

>>3258933
meme hipster advice
do not do this if you have social anxiety

>> No.3259413

>>3259407
i've only once had some drunk old fart asking me angrily if i just sketched him (i hid the drawing form him and said "no"). literally everyone else either didn't give a fuck or wasn't inclined to complain. rather the opposite, some people were interested and wanted to see.
if you are a lip-piercing, dyed hair hipster shit with -3/10 social skills, yes, don't do this. you'll either get beat up or run off crying on your own.

>> No.3259419

>>3259413
no, i mean it's got nothing to do with how others might treat you
anxiety is internal. if you've got it, you will be too anxious to concentrate on drawing.
as normie as you are, you might not understand that at all. you probably got friends you show your drawings too. disgusting.

>> No.3259436

>>3259419
lol sorry that you can't do that. i've got a bunch of friends and we're all aspiring artists, getting into artist in residency programs etc.
i understand anxiety is real and crippling. you need to find a way out of it, build confidence, stop comparing yourself to others (99% on /ic/ do this, there's even "where you want to be" threads on this topic). social anxiety can be reduced to a moderate level. i have my days where i don't want to see anyone, but i understand that at some point, i need to snap out of it.

>> No.3259451

Some tips :
>Don't always listen ton people on the internet, especially on /ic/ where most people don't know what they are talking about. there is no absolute truth for everyone. Even if there is a little bit of truth behind an advice, it may not be the right thing to do in your context

>having a blog or something may push you to be more productive

>Taking real lessons with actual pros helps more than hanging on /ic/

>You actually can work and draw without the same basics than someone else. Loomis is not a solution for every goals

>The tool define the style. Try also to change your format.

>Talent is the many things we don't understand about why an artist is "good". It could be inspiration, exercises, context. Don't ever look for excuses because you're not good at something, everyon can do it with the adapter training.

>again, don't understand those advises like ultimate truth, some people won't agree, some other will.

>> No.3259459

>>3259357
I mean, what are you goals in the future for art? I personally do illustrations so I hardly do anything beyond 3 point perspective, which isn't that hard once you get a decent grasp of perspective in general.

>> No.3259516

>>3259459
I'm still pretty /beg/, for now I want some to master my fundamentals. I'm leaning towards concept art and shit like that but for now I'd be okay with drawing porn.

>> No.3260295
File: 3.53 MB, 3307x5091, tenshi2.jpg [View same] [iqdb] [saucenao] [google]
3260295

>>3258842
well, fuck
this is what I did, I hope it's ok, I don't trust my

>> No.3260296

>>3260295
my perception*

>> No.3260298

>>3260295
Whoa, that's like a million times better, Not that anon, but how did you do it?

>> No.3260306

>>3260298
I watch BORODANTE, stared at my hand in front of the sunset irl and use the blend tool in photoshop to overlay the sunlight

>> No.3260311

>>3260298
And of course it's a million times better, the first onw it's just flat colours, Borodante said that all you got to do is take the background color, paint on top of the character color, pick up the mixture as your new main color for the character, I got confused because at the middle point of yellow and blue we got gray, but it turned out better than I expected.

>> No.3260834
File: 1.93 MB, 1324x1376, noshit.png [View same] [iqdb] [saucenao] [google]
3260834

art related sites where I can post my art and get following for my art and not for shitty things like fandom or shitty anatomy tutorials?

>> No.3261511

>>3258140
agreed. everyone comes up against resistance, in any job. you just get better at pushing against it, and getting through it each time. no art is without some pain.

>> No.3261888

>>3259225
Being able to rotate a box in perspective, draw an orthographic view of what you want rotated and draw it in the boxes rotated in every possible angle in every perspective

I'd say you'd have perspective down then. It sems like a lot but its just tedious

>> No.3262128

>>3260834
Fuck NoseBro, he just's won't listen.

>> No.3262299

>>3261888
Not him but you seem to know your shit. Could you tell me what to to study and which exercises to do to master the basics and then move on to something else like anatomy?

>> No.3262806

>>3255126
https://eu03.wordpress.com/2014/01/25/some-advice/
This should be in the sticky for all to see and reading it should be mandatory.

>> No.3263346

I'm /beg as fuck and idk why this happens but:

if you draw on a flat desk, frequently pick up your paper and look at it from head on. For some reason, I often can't spot proportion flaws when looking at my paper on the desk, and suddenly see them only when I'm done and pick up my paper.

>> No.3263351

>>3263346
Then make sure to pay attention often and check.

>> No.3263554

>>3255126
This may just be me but if you have friends show them your drawings so you feel compelled to get better so you can show off

>> No.3263612
File: 86 KB, 662x1018, maybe.jpg [View same] [iqdb] [saucenao] [google]
3263612

>>3260295
Maybe add some light on the edges like this.

>> No.3265139

This is for folks working traditionally.

>Don't be afraid of "wasting" material.

>> No.3265142

>>3259263
>>3258175

It looks technical and complicated, but basic perspective is pretty simple. Just figure out how horizon lines and vanishing points work, generally two point perspective is the most versatile but three point is nice to know.

There's lots of extra stuff that's definitely useful but not completely necessary unless you're doing tight technical drawings.

>> No.3265144

>>3263351

That was literally his advice.

>> No.3266038

>>3258923
>>3258933
> shitting on Vilppu
> the same guy who gives clear instructions on how to study from life
If what you got from Vilppu is "construction only", you were not paying attention.

>> No.3266046

>>3265139
15 dollars a sheet, motherfucker. Watercolor is no joke.

>> No.3266097

>>3255132
Book about prospective?

>> No.3266310

>>3255126
>draw without listening music
thanks for the tips now i cant draw.

>> No.3266356

>>3266046
Doesn't matter. Accidents and mistakes change the direction of your work and teach you to keep a free and open mind about your work.

>> No.3266357

>>3266046
Also, stop buying sheets and start buying by the roll. 50 bucks for a huge roll of paper that's over 40" by several yards and cut it down yourself.

>> No.3266441

>>3255133
Thanks a lot for this tip. It seems to be helping me a lot.

>> No.3266528

Feel like this may be a stupid question but, could drawing digitally have negative impacts on drawing traditionally? I've been drawing digitally for a few days now and I feel like it's helping me draw more confident lines. Dunno.

>> No.3266531

>>3266528
Yes and no. The more time you spend drawing digitally, the less time you spend drawing traditionally. If you don't balance the two, one will surpass the other. Depending on your goals, consider what you want.

>> No.3266536

>>3258175
The more you know about perspective, the easier it is to eyeball it.

>> No.3266553

>>3255126
Can someone pls give me a tip about posture and stuff, I know a guy who used to be an artist but gor back problems and had to stop.

pls I dont wanna end up like that.

>> No.3266712

Not crucial tips, just ideas that have served me.

-Invest in a decent sized mirror and set it on your desk/ drawing area. Extremely helpful for expressions, hands, and all-around simple poses. A webcam or similar can help of course, but I prefer a mirror (when possible).

-Non hardening clay. I use this stuff for studying abstract blob shapes, or as a crude model when I'm stuck. Leads nicely into the next tip.

-3D applications. Having a passing familiarity with some 3D programs is dead handy. Whether it's for blocking out a shot, a makeshift reference, whatever. At the end of the day, it's only another tool in your problem solving kit.

-(Effectiveness depends on your personality.) Use frenemies/ pretentious peers as another reason to push yourself. Hate can be just as good of a motivator as anything else (in small doses). That one cunt who talks down to you when all they draw is weeabo-wifu bullshit? Imagine them sneering at you when you're feeling lazy. The only way to wipe that shit-eating grin off their face is to crush them under with your massive, skillfully rendered art-dong.

-There is not a one-size-fits-all approach to learning any subject; art is no exception.

-You will almost inevitably do the "I'm not improving" dance. Keep old drawings to help curtail that. You are rewiring your brain, and that shit takes time.

-For the older learner: "Brain plasticity decreases by age 25, it's too late to learn kill yourself blah blah" is a gross and inaccurate oversimplification that leads to misconceptions about learning ability. Yes, children learn differently from adults. You have developed neural pathways, and your brain is naturally lazy. But it is absolutely possible to change those connections. The research is clear on this.

-Studying is important, but so is drawing for fun. Find a balance.

>> No.3266723

>>3255126
Sometimes tracing helps you develop skills especially if you've never drawn a particular object/ect before. I'll take my triggered yous now.

>> No.3266760

>>3266712

Amen

>> No.3266790

Appeal is one of the fundamentals.
APPEAL IS ONE OF THE FUNDAMENTALS.

>>3258933
If you go to a life drawing session to draw a vase of flowers without understanding that it's just a modified cylinder with light rays bouncing off of it, you won't learn more than 10% of what you could've learned.
Go to your local art school to see how far drawing from life alone gets you.

>>3256546
1. Depression is essentially a hormonal disbalance.
2. Hormone levels are influenced by your lifestyle.
Yes, it's not universal and yes, it's not easy. But do you really think a cure will descend from the skies all of a sudden?
You either die or you keep living. If you choose to keep living, you might as well try to make it as bright as you can.

>> No.3266813

>>3266712
what simple 3D apps would you recommend. Especially for setting up scenes/blocking shots in a simple way?

>> No.3266814

>>3266712
>-There is not a one-size-fits-all approach to learning any subject
This is the only part I disagree with. From a STEM education background there are different methods to teaching but overall a very narrow approach to learning. It's really easy to lose your way on the path of learning. I don't think everyone needs to be handheld but I think a lot of people would appreciate more rigid curricula for learning to draw successfully.

>> No.3266834
File: 261 KB, 812x1000, started at 40.jpg [View same] [iqdb] [saucenao] [google]
3266834

>>3266712
>For the older learner: "Brain plasticity decreases by age 25, it's too late to learn kill yourself blah blah"
this so much.

god bless u anon.

>> No.3267887

>>3258081
Well nice thought

>> No.3269033
File: 10 KB, 294x256, 1487736547382.jpg [View same] [iqdb] [saucenao] [google]
3269033

>>3255126
>do not listen to any music or podcasts
>tfw live beside indian tier highway
Christ are you trying to kill me

>> No.3269037

>>3255973
this may be an old post but how do we even know that a successful artist is un/talented. At that level, it would be hard to differrentiate those who are gifted with talent and those who get there by sheer will and hard work.

>> No.3270046

>>3258923
Ditch them if you want to become a faggot modern artist

Otherwise they are very good collections of anatomical breakdowns, proportions, some suggestions for perspective and composition, some nice idealised human proportions (Loomis and Frazetta draw the ultimate Chads), some fun advice about approaching a session, good sight size measuring, and quite erudite reference to classical methods of working and the artist's perspective and distillation of the Master's knowledge.

These books are good, for beginners and for artists who should be constantly refreshing their fundamentals. I reccommend. If you can't get anything good out of them it's because you're lazy, conceited, Dunning Kruger or slow.

>> No.3270057
File: 1.76 MB, 2300x4025, 1477138952521.jpg [View same] [iqdb] [saucenao] [google]
3270057

>>3258933
>draw from life alone
This is bad advice. We need to learn from others before us, and absorb the sum of human ingenuity and artistry, and channel this language alongside your own ingenuity and ideas.

Example: go out into the wild to do some "survival". If you haven't learned from other humans, learned macro and micro details and methods, chances are you'll catch an illness, invent some crude tools and probably fail. It's the same with artistry, look at the evolution of greek statues

First they started as simple Egyptian 2D statues
Then they "took a step forward", literally going from flat 3D heiroglyphs to a semi realistic model in real space.
Then they invented rules like harmony, contrapposto etc, and the figures started to look languid, noble, beautiful, graceful.
Then the sculptors decided to take it to the next level, and did autopsies of bodies, stripping away skin to reveal musculature and veins, bones and facial proportions. They studied the previous statues, and improved them to the point of realism.
Then they idealised them further into gods, using the work of hundreds of years of sculptors to turn it into a mathematical science combined with the pure artistry, reverence and ambition of the Greek soul.
Then the Greek and Roman world crumbled, and most of that knowledge was lost, hence the naive, 2D art of the Medieval and Dark Age period (just google the Book of Kells).
The rules of the Greek and Roman masters were resurrected by artists who studied the statues dug up by archeologists, and they tried their best to carry on where Antiquity had left off, leading to sculptors like Michaelangelo, painters like Botticelli etc.

Those who do not learn from history are doomed to repeat it, while those who do have the pleasure of watching them repeat it.

>> No.3272965

can anyone point me to a gallery of really good in depth references I could use for anatomy? pdfs, zips, whatever, as long as I have some good stuff to work off of

>> No.3273786

>>3255275
Sycra said it himself. He is an analytical artist and tries to transition into a more intuitive one

>> No.3274065

>>3266813
Not him, but google's sketch up is really touted as easy and powerful enough for what you want to do. But even full featured 3d programs like Blender can be learned with some tutorials on youtube and a week.

>> No.3274834

>>3266813
blender is intimidating but actually really straightforward to use compared to other 3d softwares, plus it's free.

there's also sketchup but it's a bit limited beyond basic architectural modeling.

>> No.3278083

Bump

>> No.3280021
File: 71 KB, 562x552, ddfc83b437cefbdd7daa18bd171d6715.png [View same] [iqdb] [saucenao] [google]
3280021

I have a question about canvas sizes, I use sai and I want to know what size I should make my meme art sketches compared to my detailed art

>> No.3280025

>>3280021
Like what is a good res and size for posting online?

>> No.3280126

>>3280021
depending on the image i'd say the longest side shouldn't be more than 2000 pixels depending on how detail it is, sometimes you only need 1000 pixels. the biggest thing is making sure it's jpg and not png. when i'm making a new project in ps with no intention of saving it i start with a 2k x 2k image which is easily cropped smaller or expanded.

>> No.3280540

>>3266834
>started at 40.jpg
a quick look at wikipedia shows that's immense bullshit

>> No.3280679
File: 254 KB, 1240x1748, a girl.png [View same] [iqdb] [saucenao] [google]
3280679

How do I into breasts and arms?

>> No.3280687
File: 29 KB, 1148x155, 1480014773604.png [View same] [iqdb] [saucenao] [google]
3280687

>> No.3280768

1)Being social online and making art friends goes a long way, try to work on projects together where you will encourage each other to make good work.

2) Your main focus should ALWAYS be to create a good portfolio because 90% of the time this is going to be the sole thing that's going to make or break your application.

3) Don't try to reinvent the wheel, there's no reason to midlessly study in depth anatomy of the human figure if you want to get into anything that isn't medical illustration.