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/ic/ - Artwork/Critique


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3247620 No.3247620 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

PREVIOUS THREAD: >>3243619

>> No.3247621
File: 28 KB, 500x330, 1467997124690.jpg [View same] [iqdb] [saucenao] [google]
3247621

ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>http://youtube.com/user/ProkoTV
Instructional how-to videos covering mostly portrait and figure drawing from fine artist Stan Prokopenko.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3247645
File: 90 KB, 901x1200, received_1658034937551261.jpg [View same] [iqdb] [saucenao] [google]
3247645

Any thoughts on this?

>> No.3247654

>>3247645
i like

>> No.3247672

>>3247645
looks like you don't have enough darks to make certain areas pop out and it looks flatter than it really is irl probably. the cheeks and jawline look especially flat to me, and i feel like the right eye doesn't convey the form that well. i think you should switch to charcoal and go darker, it looks like you already have a sense of the planes and stuff but your darkest value is just too light

>> No.3247688
File: 559 KB, 589x816, FullSizeRender (1).png [View same] [iqdb] [saucenao] [google]
3247688

What do you guys think?

I'm experimenting with a camera and some gimp filters

Is this serviceable enough?

>> No.3247693
File: 730 KB, 1280x720, mario alpharad final.jpg [View same] [iqdb] [saucenao] [google]
3247693

This was a pice for a contest... I was really happy how it turned... My first ever finished digital from pencil to sai. Ice been studying graphic design since 2013 that alone should tell you my situation

ADHD and some serius time mismanagement, now im in trance reading the first of 5 series of pdf called sketching manga.

I wanna draw anime babes now, plz give me your honest critique

>> No.3247699

>>3247672
Thanks for the feed back. I did it in lighter charcoals. I'll try to use 4b and 6b in my next study

>> No.3247700

>>3247688
Oh shit, I didn't know you were trying to go for a grainy look. I'm sorry, but it's terrible. See if you can use textures from the internet and place them over the image under a Multiply layer mode.

>> No.3247703

>>3247693
It's a good start, but seems like you jumped onto something that's way too much for your first time. Hard to say what you need to improve on since it's literally your first piece. See if you can come back after getting more familiar with digital painting.

>> No.3247713

>>3247693
>plz give me your honest critique
it's really shit
start from the basics, study, practice every day, etc.

>> No.3247743
File: 62 KB, 550x650, randomanimedoodle.png [View same] [iqdb] [saucenao] [google]
3247743

boring anime girl doodle, sorry the line art is so messy

>> No.3247775

>>3247693
How could you be happy with that? It looks horrendous. You need to start at square one.

>> No.3247803
File: 125 KB, 953x1200, DOR49oEUMAAJcPI.jpg [View same] [iqdb] [saucenao] [google]
3247803

>>3247645
Another one

>> No.3247815

>>3247743
>>3247803
both are cute

>> No.3247820
File: 378 KB, 1280x903, 1280px-John_Everett_Millais_-_Isabella.jpg [View same] [iqdb] [saucenao] [google]
3247820

What's the best easel to get that's standing from amazon? Anyone have suggestions?

>> No.3247859
File: 892 KB, 1660x856, hep.jpg [View same] [iqdb] [saucenao] [google]
3247859

>> No.3247884
File: 135 KB, 873x1000, dec-sketches-3.jpg [View same] [iqdb] [saucenao] [google]
3247884

Sketches I did yesterday. Would appreciate help on how to be more controlled? I can never go beyond this scratchy stage

>> No.3247895
File: 40 KB, 549x416, wwwwww.jpg [View same] [iqdb] [saucenao] [google]
3247895

material test, do you think it reads like hair?

>> No.3247901

>>3247895
Needs more finelining on top and some texture with a different direction in he underlayer. Also the loose strands should change value.

>> No.3247939

>>3247895
How to get as good as you

>> No.3248033

How do I go about applying anatomy/muscles to the mannequin so it looks realistic? All I want to do is be able to draw comics/sketches. I'm not looking to do full on figure drawing with full on shading like you see in Prokos videos.

Learning the muscles, fine, I get it, but I'm still stumped on how to apply that when it comes to surface anatomy.

>> No.3248035

>>3248033

I want to be able to draw realistic comics/concept art/sketches. Not the fully rendered/shaded finished drawings proko does.

>> No.3248039
File: 99 KB, 1000x1000, IMG_1160.jpg [View same] [iqdb] [saucenao] [google]
3248039

Today I started watching ctrl+paint, and it is lovely.

really got me motivated to paint. so I made this guy. crits?

>> No.3248046
File: 45 KB, 1000x750, Resized.jpg [View same] [iqdb] [saucenao] [google]
3248046

Sketch I did on this Christmas Eve before I go back to studying.

>> No.3248049

>>3248039
It looks better than what you normally do. You may be more painter than draftsman. Construction of the face is way off.

>> No.3248054

>>3248046
that's a good idea

>> No.3248059

>>3248039
>tfw he's this good at painting

>> No.3248064

>>3247895
make the individual hair smaller

>> No.3248065
File: 22 KB, 460x460, SENM11H30.jpg [View same] [iqdb] [saucenao] [google]
3248065

>>3248033
mannequins are about proportions. you don't add muscles on top of something like this like clay, it would look like shit.

>> No.3248067

>>3248065

Well I meant in terms of construction as well.

Proko has his figure drawing course where you learn "the bean", then the "robo bean (which is a 3D version), and the landmarks, then he moves you to the "mannequin".

After than, he has the "anatomy" course. So basically the bulk of it stays at the mannequin. And learning the anatomy is supposed to help add to that or something.

I just want to be able to draw people damnit, why does shit have to be so complicated.

>> No.3248071

>>3248059
I'm taking that as a positive thing. :)

>>3248049
at first this was just a quick sketch, but then I wanted to paint it. maybe thats why the construction is so messed up. idk. tnx tho :)

>> No.3248104
File: 139 KB, 720x1280, Screenshot_2017-12-24-13-38-33.png [View same] [iqdb] [saucenao] [google]
3248104

A wip, any advice?

>> No.3248107

>>3248104
Get a tattoo of it asap its brilliant.

>> No.3248110

>>3248107

I'm either amazing or this is ironic and its complete shit.

>> No.3248118

What are some recommended books or resources for landscape and scenery drawing?
I've been doing pretty much figure and anatomy drawing exclusively since I started and I feel there's been a gap.

Any place I can find some good references or study material?

>> No.3248146

>>3248110

dont ask

just do

>> No.3248148

>>3248049

>more painter than draftsman

You're /beg/ stop giving advice.

>> No.3248149

>>3248104
How are you so good at design anon?

>> No.3248156
File: 88 KB, 1000x1002, froggirlr.png [View same] [iqdb] [saucenao] [google]
3248156

>> No.3248158

>>3248149
I always loved tattoos ans just studied what generic tattoos looked like and added references to my state + hometown.

>> No.3248167

How do you guys go about building a character/making sure all of the proportions are correct? Proportions seem to be my biggest issue (outside of not being able to draw people, letalone anything worth a shit).

When I draw everything seems to get severely out of whack, size wise.

>> No.3248170

>>3248167
Have you considered drawing a figure drawing with the correct proportions then drawing the character on top?

>> No.3248180

>>3248170

It's probably just me but I feel like that would become very messy very quick. Even when I draw very lightly it seems like it would just become a mess. Maybe I should stick to drawing lightly with the lightest pencil hardness (4H I believe)? I'm not sure.

Faces are a whole other story. I don't know how small is too small to be practicing drawing faces. It seems like once I get to a certain size, drawing features/indications of them becomes next to impossible and it just looks like a mess.

>> No.3248197

>>3247884
I'm just a beg to but the whole "drawing with your shoulder instead of your wrist" and doing ghost motions with the tablet pen has really helped me do clean lineart over top my sketches

>> No.3248210
File: 6 KB, 288x175, feature_multi.jpg [View same] [iqdb] [saucenao] [google]
3248210

>>3248167
I started using this program (100% free) called designdoll that has helped me a lot. You can edit size/features pretty simple (but custom), height, lighting, poses etc.

I started just drawing over them but they make good reference too. After tracing them a few times I've started to understand poses/portions a lot better and can free hand/see mistakes a lot easier too. Pic related (not mine)

You can get it or read more from terawall.net

The site has little tutorials and proposed models you can load onto your program. But it's really easy to learn, I just downloaded it and played around and got it easy

>> No.3248215 [DELETED] 

>>3248210

Thats all well and good but I draw using pencil and paper.

>> No.3248222
File: 662 KB, 3300x4200, bridgman03-studies.jpg [View same] [iqdb] [saucenao] [google]
3248222

>>3247884

Your sketch is really clean to my eyes. I mean it's only the beginning. You're gonna have to put in details anyway, right?

My sketch is much messier. I just keep refining as I go along. Then again I'm using a small wacom with my big ass hand.

if I want to make a long line I just zoom out. Pressing Z and do a left or right stroke on the tablet. I draw with very limited movement and only using my fingers. My palm is resting on top of the tablet.

>> No.3248233
File: 3.24 MB, 3024x4032, IMG_20171224_215459.jpg [View same] [iqdb] [saucenao] [google]
3248233

Today I worked on this. Have a hard time with small details with watercolour. Do I need finer brushes or just work larger?

>> No.3248246

>>3248233
That is a common problem with watercolors that is fixed by severing part of your left ear.

>> No.3248258

>>3248246
Which part?

>> No.3248266

>>3247859
Is this some kind of meme that I don't know?

>> No.3248268

>>3248266
I believe its called "progress". Very obscure may-may.

>> No.3248272

>>3248268
14 months wasted on getting only a little less shit, pathetic.
Do some studies buddy, it will help you a lot, trust me.

>> No.3248274

>>3248268
>>3248272
Also, draw every day. You can make it Anon.

>> No.3248278

>>3248272
I (meaning --> >>3248268 ) didn't draw that pirate barrel thingy.
>>3248274
Thanks Anon. I'm trying.

>> No.3248286
File: 206 KB, 1272x904, draw.jpg [View same] [iqdb] [saucenao] [google]
3248286

where do you go for refs?

>> No.3248293
File: 40 KB, 652x873, draw.jpg [View same] [iqdb] [saucenao] [google]
3248293

>>3248065
hey i have one of those. i dont use it tho, maybe i should

>> No.3248305

When it comes to drawing a character/face. How small is too small?

I just tried drawing a head, an inch and a half tall. And it seems like trying to draw the features good, at that size, would be very very difficult.

And an inch and a half would make the figure like 6 heads tall on the paper, when the average person is 7-ish.

How do I go about drawing a good face on a smaller scale, especially if I am trying to draw the character multiple times on the same paper?

>> No.3248308
File: 1.11 MB, 1136x640, IMG_2096.png [View same] [iqdb] [saucenao] [google]
3248308

Did I do gud

>> No.3248309

>>3248305
I think "less is more" is the approach. If you dont have the space to make a detailed face, then you cant make one. So make the proportions just right. Also focus on the larger details like hair and face shape.

>> No.3248316

>>3248309

Somethings gotta be fucky on my end then. How do I go about making concept art/character sketches on one page then?

>> No.3248327

>>3248316
Well what size paper are you working on? Perhaps you need a finer point pencil?
A4 paper should be fine for at least 6 concepts of heads.
Detail is as much about what isnt there as what is.

>> No.3248328

>>3248118
Scott Robertson's "How to Draw".

If you're not already a master at figure drawing then it'll improve that too. It's a fantastic book.

>> No.3248333

>>3248327

It's 12" x 9" paper

I was thinking of buying some mechanical pencils. But I feel like if I can't do it with regular pencil then something else might be up as well.

>> No.3248337

>>3248222
What is going on with the butt/torso?

Every part of every limb of this seems like it's facing a different direction, you should try referencing even for your rough sketch.

>> No.3248386
File: 177 KB, 1000x513, trtrt.jpg [View same] [iqdb] [saucenao] [google]
3248386

I'm not sure about the cast shadows and reflections and the light in general, are they incorrect? Any advice on the lighting and values?

Also, any advice on the water? I know it doesn't look like water, I didn't bother adding ripples or anything for now but I wouldn't even know where to begin to make it look like actual water. Thanks.

>> No.3248401
File: 100 KB, 1100x1400, redface.jpg [View same] [iqdb] [saucenao] [google]
3248401

Tried to render one of my shitty sketch...

>> No.3248422
File: 224 KB, 1366x768, Screenshot (184).png [View same] [iqdb] [saucenao] [google]
3248422

Graphic shapes.
Just a simple practice.

>> No.3248423
File: 1.19 MB, 768x768, FreshPaint-8-2017.12.25-10.32.52.png [View same] [iqdb] [saucenao] [google]
3248423

is my hut visible

>> No.3248449
File: 21 KB, 512x548, 1513657454206.jpg [View same] [iqdb] [saucenao] [google]
3248449

>>3248423
Anon... I...

>> No.3248488
File: 530 KB, 2600x1050, hailsketch1.png [View same] [iqdb] [saucenao] [google]
3248488

i always find that my lineart looks incredibly fucky compared to my sketches. tips to fix this or what im doing wrong? kinda frustrating, im thinking maybe i need to use thicker lines. in sai i sketch with size 4 and do lineart with size two or less

>> No.3248489

>>3248423
i like that one, i think i'll paint it myself and keep it on the wall

>> No.3248491

>>3248488
RIP sorry bigger than 1k

>> No.3248496

>>3248488
probably because you're just tracing over general contours you've laid down previously instead of actually drawing with the "lineart". your intent ought to be to clean and tighten up the sketch, not to draw trace a single line badly over it.

>> No.3248499
File: 152 KB, 1000x513, 1514167796995 copy.jpg [View same] [iqdb] [saucenao] [google]
3248499

>>3248386
the bridge doesn't foreshorten properly and no reflection for the dude in the boat, but pretty good anon

>> No.3248501
File: 89 KB, 704x1200, DOqE3vmX0AAzqGc.jpg [View same] [iqdb] [saucenao] [google]
3248501

Figure sketch

>> No.3248502

>>3248401
try to think of the face more in terms of simple 3 dimensional forms

>> No.3248566

>>3248266
>post my '''''progress''''
>someone asks if i'm joking
kill me

>> No.3248568

>>3248272
study what and how

>>3248274
recently I started drawing every day yeah. Mostly hands and figures though.

>> No.3248571

>>3248566
Does that matters that much.
Who cares about a anon from 4chan calling shit your work. You just accept is shit and keep working, studying and some day you will be a master. Marry Christmas

>> No.3248576

>>3248233
Which ever is easier for you.

>> No.3248579

>>3248386
>look at pictures of water
>paint it like how it looks
Oh and make sure you do it in a new layer, in case you fuck up. Also, don’t know what that other guy was saying. According to HIS redline the perspective is correct.

>> No.3248582

>>3247620
I'm considering taking up art.

However, I'm not sure about how I want to take it up. Why am I going to take up art?

I believe that art is a way to express and appreciate things in ways that science and knowledge can't. I've previously been a very knowledge-sided person and I want to appreciate things more.

I'm hoping art will let me do that, any kind, any style, my main purpose for my artwork would be as an envoy for deeper communication, communication that words elude.

Is this a novel thing?

This is the only purpose I see in art so far. People close to me have "done art" but not really for anything, they just paint a piece of wood and hang it up or something. To me, if it's not for the sake of communication, then I just don't see it.

Any thoughts? I'm very new to art theory and all that and I would appreciate if somebody gave me feedback that might improve my understanding of art.

>> No.3248584
File: 219 KB, 1273x1024, goui.jpg [View same] [iqdb] [saucenao] [google]
3248584

>>3248582
>Is this a novel thing?

>> No.3248586

>>3248582
grats socrates now read the sticky

>> No.3248589
File: 1.91 MB, 1403x792, sketch1.png [View same] [iqdb] [saucenao] [google]
3248589

Apologies for the garbage camera. More or less beginner. These are consecutive drawings. I want to draw at least something every day, but motivation has been difficult because I have a hard time with things that I'm not visually interested in drawing. I've gotten impatient with Loomis and skipped a lot of pages already.

Like here, first page drawing bodies with actual flesh. I thought the right-side pose looked dumb/impossible? so I improvised. I think I'm doing better than I expected I would, but I wanted to double check. Should I keep doing what I'm doing, or am I going to suffer for not drawing all the cartoony ones? I feel like I do worse with them.

>> No.3248594
File: 125 KB, 777x853, SHORTTGBAIT.png [View same] [iqdb] [saucenao] [google]
3248594

Working on my line weight.

>> No.3248596

>>3248582
No offense, but you don't sound like someone who has the discipline and patience for it.

>> No.3248601
File: 21 KB, 214x116, shite.png [View same] [iqdb] [saucenao] [google]
3248601

advice NOW

>> No.3248619

>>3248601
looks good, do more

>> No.3248621

So how many years should it take me to reach an employable level with art? I've been taking it "seriously" for almost 2 years now and I'm still shit, probably on the upper end of or slightly above /beg/. Idk, I've been told that if you don't git gud in 2-3 years you're probably not gonna make it. Should I quit at this point?

>> No.3248622

>>3248621
Post work.

>> No.3248624

>>3248621
if you are procrastinating and shittposting in a /beg/ thread instead of getting good, i dont think its likely you'll ever get good

>> No.3248626

>>3248621
you could do it in 2 years. so you already failed

>> No.3248628
File: 618 KB, 737x737, 1513127815167.png [View same] [iqdb] [saucenao] [google]
3248628

>>3248621
>>3248622
>>3248624
>>3248626
I wish we could help these poor souls. At this rate, even banning them from here for 6 months so they can git gud wouldn't help.

Eternally lost.

>> No.3248630
File: 698 KB, 3479x2101, How.jpg [View same] [iqdb] [saucenao] [google]
3248630

how do i go from my shit tier art to this level? Where do i begin?

>> No.3248634
File: 373 KB, 186x266, 1513988872611.gif [View same] [iqdb] [saucenao] [google]
3248634

>>3248630
That is shit tier too. Quit jerking over anime.

Do your fundie undies and apply them to life studies as often as you can.

Every degenerate anime caricature you do because it's cute and mindless is a setback to your potential.

>> No.3248636

>>3248634
solid advice. Post your art I'd like to see how far I get by following it.

>> No.3248639
File: 25 KB, 214x116, 15141877270082.png [View same] [iqdb] [saucenao] [google]
3248639

>>3248601
context is everything, while it is a good move to start with a greyed out canvas, you should ditch it in place of the surrounding value shapes of what you're studying, if there is a dark shape above the top part of the rock, then you better bet it is important to the study itself. More than just being a vignette its just good to practice considering the whole page/canvas with your studies cause it would no doubt get you into the groove of knowing what goes into making something complete and resolved.

>> No.3248641

>>3248639
how long does that take

i suck at blocking in colour like that, I really just can't do it

>> No.3248642
File: 142 KB, 720x720, b.ttleb.rn.png [View same] [iqdb] [saucenao] [google]
3248642

Posted this earlier while it was a wip. Just finished the design. What do you guys think?

>> No.3248643

>>3248642
Holy shit, I did NOT mean for the background to be complete black.

>> No.3248645
File: 835 KB, 300x201, 1506008417375.gif [View same] [iqdb] [saucenao] [google]
3248645

>>3248601
>>3248639
are you guys retarded

>> No.3248647
File: 249 KB, 720x1280, b7a530ee-425c-4863-bda2-4c6f324a4be5.png [View same] [iqdb] [saucenao] [google]
3248647

>>3248642
Hopefully this fixed it.

>> No.3248650

>>3248630
draw from life

>> No.3248660
File: 516 KB, 895x895, huhuhuhuhuhuh.jpg [View same] [iqdb] [saucenao] [google]
3248660

>>3247672
>>3247703
>>3247713
>>3247775
>>3247901
>>3248146
>>3248148
>>3248309
>>3248327
>>3248328
>>3248634
>>3248645
>>3248650

Alright ladies and gents don't trip over eachother rushing to post some work now.

>> No.3248661

>>3248501
You shouldnt be shading your figure drawing sketches yet, instead you should be drawing through the figure so you understand the forms of the body. You dont need to get specific bumps and niches, just the general shape of the body.
Your proportions are off.
The gesture itself is off.
Dont sweat the small stuff if you cant beat the big stuff.

>> No.3248663

>>3248645
>>3248634
>>3248626
>>3248266
>>3247775
>>3247713
Ah, so THIS is the power of /beg/...

>> No.3248668
File: 21 KB, 500x271, 15141877270qewq082.webm [View same] [iqdb] [saucenao] [google]
3248668

>>3248641
It shouldn't matter how long it takes, keep it simple, think of the entire reference as an abstract set of simple shapes. you refine proportion as you go, as far as this study is concerned (in my eyes at least) its more suited as a value/shape study. i wouldn't worry about drawing because its just too blurry to tell. as you get more and more specific you can begin to make better judgements about the whole picture, as compared to a floating rock with a deep shadow in the ether of grey.

>> No.3248687
File: 17 KB, 568x571, color.png [View same] [iqdb] [saucenao] [google]
3248687

Working on game assets. I wanted to try a triad color theme because I want all the assets I make to have a unified color theme across the entire game. I don't think this one worked very well. I used the adobe color palette tool.

>> No.3248689
File: 31 KB, 1004x508, SHiggyDo.png [View same] [iqdb] [saucenao] [google]
3248689

>>3248687
Made these earlier

>> No.3248690
File: 33 KB, 700x761, fug.png [View same] [iqdb] [saucenao] [google]
3248690

>>3248689
Working on this.

>> No.3248720

>>3248661
Thanks dude
I think i am getting ahead of myself. When you say drawing through do you mean something specific or just basic gesture drawing?

>> No.3248729

>>3247803
The light on the right side of the forehead makes it look like the bone above the brow protrudes more on one side than the other.

Also your photo kinda sucks so it's hard to see your edges and your values probably get distorted

>> No.3248731

>>3248286
Pinterest lol
Or you could always do a study of another’s work.

>> No.3248733

>>3248156
Love your shapes. If you had some more line confidence you'd have a really appealing and unique style.

>> No.3248735

>>3248687
>>3248689
these are pretty cool
>>3248690
I don't really know what to make of this tho lol

>> No.3248739

>>3248720
Not that guy but it means doing exercises like placing cylinders, spheres, cubes or whatever else you use to construct inside figs to help yourself think in 3D. The simplest exercise is to draw the C S I lines through figures on top digitally to understand the flow of the gesture. Check out Steve Huston's book because there's an example there and I also remember Hampton's video lectures doing this exercise in week 2. (Can't remember if it's also in his book.)

Also if you want to render a fig, just do it. You might not be able to do it well, but you might also learn something about how to convey the body in 3D by doing it. You would just benefit more from doing targeted studies that correlate directly with your most apparent weaknesses, but that doesn't mean you won't learn anything by doing other stuff either.

>> No.3248740

>>3248739
Rendering is God's way of showing you exactly where you fucked up. It's how I torture my friends.

>> No.3248744

>>3248735
I mean I don't think any of them are things I'd actually consider usable assets. But the last one is definitely a work in progress. Pixel art looks really bad when you haven't layered any detail.

>> No.3248765

>>3248744
Yeah, I'm interested in seeing where you take it.

>> No.3248774
File: 484 KB, 1200x1331, Un describable abomination.jpg [View same] [iqdb] [saucenao] [google]
3248774

... file name says all

>> No.3248778

>>3248774
It's not so bad. I think you're using curved lines where you can use straight ones and that complicates the block in. The most noticeable difference for me is that the angle of the forehead you drew is different from the ref. I think it's hard to see that when you've already started to chisel away at it.

>> No.3248781

>>3248630
well . if you willing go to specific style x
just copy it if you have some of anatomy knowledge it's getting easier

if you total begginer your first work is utter shit
even worse you're struggling 12 hours doing sketch

my advice is. don't draw what you think, keep observe it and criticize it (ex. is eye is too big? nose is too long? chin is too long?)

>> No.3248788 [DELETED] 

>>3248499
Would you mind explain that or if that has a name I can look up? Just realized that I did it by eye just now. I don't really get it to be honest, I tried taking the furthest section of the bridge and scaling it up but that didn't work because it would go above the perspective line it should follow so I don't really get what you did there.

>> No.3248789

>>3248499
Would you mind explain that or if that has a name I can look up? Just realized that I did it by eye just now. I don't really get it to be honest, I tried taking the furthest section of the bridge and scaling it up but that didn't work because it would go above the perspective line it should follow so I don't really get what you did there. Thanks anon.

>>3248579
Well I did use a perspective grid, but not sure each section of the bridge forshortens properly as he says, thanks as well.

>> No.3248791

>>3248788
Not that guy but I think it's chapter 3 of Scott Robertson's how to draw, the section about multiplying planes.

>> No.3248798

>>3248579
The perspective is fucked, you obviously can't properly read his redline

>> No.3248803

>>3248774
Try tracing the right side around the eye and put it next to your drawing and analyze the difference in shapes and forms to figure out what is it you're doing wrong.

>> No.3248805
File: 415 KB, 507x332, hgghfg.png [View same] [iqdb] [saucenao] [google]
3248805

>>3248668
What about something bigger like this? I'm just watching through Breaking Bad taking screencaps to paint desu

>> No.3248817
File: 81 KB, 1000x1000, IMG_1164.jpg [View same] [iqdb] [saucenao] [google]
3248817

Tried doing that light from all sides thing I keep seeing on insta.

Doesnt look that natural, anyone got any tips?

>> No.3248819
File: 392 KB, 1200x694, download.jpg [View same] [iqdb] [saucenao] [google]
3248819

>>3248803
i think... i don't know
that's the good way to checkout by the way

>> No.3248869
File: 129 KB, 909x543, apple.jpg [View same] [iqdb] [saucenao] [google]
3248869

My first color study. Looks messed up but still good for me.

>> No.3248872

>>3248869
how long did you spend on it?

>> No.3248877

>>3248869
Looks good, if you spend a little more time rendering you could get it to look extremely close to the original.

>> No.3248879

>>3248872
About 2 hours.

>> No.3248883

>>3248660
I'm a beginner, I don't have any work to post. That's what it means to be a beginner, it means you can't draw anything worth showing to other people yet.

Honestly I think it's retarded that so many people throw up shitty pieces in this thread, or even worse just random technical exercises, and say "give me some critique guys". 99% of the time, assuming the artist isn't blind, they know that the piece is bad and they know exactly what's wrong with it: they know the proportions are off, they know the lighting is off, etc. It is not hard at all to tell when a drawing is just plain bad. Critique is for when you've pushed yourself to the limits of your own observational ability and you can't see anything obviously wrong with your piece, so then you take it to other people to get their take on it.

If you have a specific question like "I'm trying to mirror this curved surface in perspective and it's looking weird, what am I not doing right?" or "how do I achieve this effect in Photoshop, is there a custom brush he used?" then that's cool and that's what this thread should be for. But why just throw shitty /beg/ drawings out there? So someone can tell you "you need to grind more"? You already knew that yourself. What do you want, a cookie or something?

>> No.3248886
File: 197 KB, 1440x1545, _20171225_125942.jpg [View same] [iqdb] [saucenao] [google]
3248886

Recently switched from drawing people to animals. Any advice how the red lineart/anatomy could of been done better? It's supposed to be a "bat eared fox". Ignore the black thing.

>> No.3248937

started learning to draw today as a christmas wish/promise, made a picture so i can redraw later, i hope i can be the new leonardo da vinci

>> No.3248938
File: 854 KB, 1000x1351, 733448d227d40827ecf5572c90d4890c.jpg [View same] [iqdb] [saucenao] [google]
3248938

>>3248937
You can do it anon!

>> No.3248941
File: 1.07 MB, 2158x3264, IMG_0254.jpg [View same] [iqdb] [saucenao] [google]
3248941

>>3248938
this is my picture by the way, im going to start reading loomis after this. i wish that everyone here becomes like leonardo da vinci and not to give up. merry christmas by the way

>> No.3248943

>>3248941
Very cute, Anon. :)

>> No.3248948

>>3248566
Kek, don't mind me making fun of you.
Just try approaching learning in a different way. I assume you tried to focus on drawing from imagination, right? Stop, that comes later.

In order to draw from imagination you need a library of references and drawing techniques in your memory. Draw from references, do studies, learn some perspective. Trust me, you will make much more progress in 5 months than whatever you made in this 14 months of doing "that".

Also, don't let cunts like me discourage you, we're just having fun here, so should you if you like drawing. Just learn how to draw in a smart way and do it every day.

>> No.3248950 [DELETED] 

I bought myself a tablet like... 3 days ago? And I'm having such a hard time getting used to it. I wasn't very good at lineart traditionally, and I'm pretty bad at it now. My lines are so shaky. Is Photoshop really the best program for digital art?
Also, I've seen a lot of speed paint videos where the artist draws, say, someone holding a spoon, and they're able to click JUST the spoon, make it bigger, rotate it, make it smaller, etc. How do they do that?

>> No.3248953
File: 255 KB, 1000x1000, weightlifting girl.png [View same] [iqdb] [saucenao] [google]
3248953

I bought myself a tablet like... 3 days ago? And I'm having such a hard time getting used to it. I wasn't very good at lineart traditionally, and I'm pretty bad at it now. My lines are so shaky. Is Photoshop really the best program for digital art?
Also, I've seen a lot of speed paint videos where the artist draws, say, someone holding a spoon, and they're able to click JUST the spoon, make it bigger, rotate it, make it smaller, etc. How do they do that? I'm not sure what it's called.

>> No.3248954

>>3248941
>I assume you tried to focus on drawing from imagination, right?
wrong

>> No.3248957

>>3248937
>>3248941
so wholesome :)

heppy xmas /begs/

>> No.3248959

>>3248943
thank u
>>3248954
idk what u mean by this but i drew from imagination starting from the head

>> No.3248966

>>3248959
i misquoted you retard

>> No.3248968

>hurr just do studies
you might as well say 'just learn'

'do studies' means nothing. study fucking what you dumb cunts

>> No.3248969

>>3248954
It seems like you draw with symbols. Try seeing shapes as values not lines and draw every day even if you will do one picture a day.

Don't approach drawing from imagination until you will be decent at drawing from reference. When that time comes, you will realize that your imagination drawings will look like garbage anyway. At that point you will learn how to be humble and shit again. You will feel like you're starting from the beginning again, that's good because that will be exactly the case.

Drawing from imagination is a completely different skill than drawing from reference. But the difference between you and the typical NoseBro will be that you will have knowledge of how to draw things. It will be easier for you to learn drawing from imagination if you have an idea of how to draw from reference.

Also, I'm not telling you that you cannot draw from imagination from time to time for fun. Actually do it, it's good for your mental health. Just don't include it in your learning process.

>> No.3248972

>>3248969
>It seems like you draw with symbols.
stopped reading there desu

>> No.3248973
File: 615 KB, 2048x2048, IMG_20171223_164722_096.jpg [View same] [iqdb] [saucenao] [google]
3248973

Torso rendering. Could you critique, anatomy and also rendering? Thx

>> No.3248977

>>3248973
Right side of left boob looks flat

>> No.3248978

>>3248968
Study the human shape you stupid bitch.
Read some books, you can find all the good stuff in the sticky.

Don't be such a faggot and stop complaining outside of the feels thread.

Anyt

>> No.3248982

>>3248973
that's very sketchy, barely "rendering"

>> No.3248988

>>3248978
I'm trying to tell these retards why they need to stop saying 'hurrr study hurrrrr'

>> No.3248994

>>3248988
They're not wrong you know. Studies are a great way to learn about many things important to drawing. Every good artist had done them.

>> No.3248997

>>3248994
Yeah but saying 'you need to do studies' is so unproductive

say what they need to fuckign study for christ sake

>> No.3249002

>>3248997
Go to the sticky you fucking faggot. We've been through this so many times but NO, there always will be somebody like you that will complain about stupid questions that already were answered so many times that a sticky was made for faggots like you. All the answers are there, now go to the sticky, shoo.

>> No.3249004

>>3247620
How do I help a friend who's been drawing for a year but won't take advice, guides or tips in drawing?

>> No.3249008
File: 53 KB, 500x445, sisyphus.jpg [View same] [iqdb] [saucenao] [google]
3249008

(I had just posted this in a tablet thread, but upon seeing this, I felt it more appropriate)

I purchased a Wacom tablet several months ago, attempted to use it and get used to the feel of it.

I simply could not get used to the feel of it in my hand. Every curve I made turned into an awful shaky mess. I couldn't properly do simple shapes, and drawing a face seemed impossible, let alone an entire body or character.

I was using photoshop as my software.

Is this something that everyone has to deal with when first starting out? Should I be using some kind of specific settings for my brushes?

Leaning to draw on this bastard seems an insurmountable task.

>> No.3249010

how do I tell where I should put the side of the face/where the ear should be while following Loomis' guide to the head

>> No.3249011

Any advices for someone that would like to learn drawing spaces and rooms ? Books, Vidéos, Websites ?

>> No.3249016

>>3249011
Start with Scott Robertson.

>> No.3249020
File: 472 KB, 1600x1200, Mountains 1.jpg [View same] [iqdb] [saucenao] [google]
3249020

Rate pls
Just bought a tablet, first work.

>> No.3249022
File: 214 KB, 1600x1200, jug 1.jpg [View same] [iqdb] [saucenao] [google]
3249022

>>3249020
Second work

>> No.3249025

>>3249016
Lmao thanks but I meant space as a like rooms, houses, you know.. walls and roofs. Not like space where there are spaceships

>> No.3249026

>>3249025
>I meant space as a like rooms, houses, you know.. walls and roofs.

So did I.

>> No.3249030

>>3249011
Learn what one point, two point and three point perspective are. Read through perspective made easy, Loomis's fun with a pencil's perspective sections and Successful Drawing. Reference a lot. Draw a lot.

>> No.3249033

>>3249025
The answer is still Robertson.

I can see why some people might be turned off by the initial appearance of Robertson's book because "oh it's all about drawing sci-fi vehicles and I'm not into that", but seriously, what he teaches you about perspective is vital to absolutely anything that you want to draw (especially a room in a house, where there's going to be lots of man-made objects like furniture that exhibit symmetry).

Robertson should be the official /ic/ meme artist instead of Loomis. Loomis even tells you that you should read a book on perspective before you read his figure drawing book. Maybe then we'd have fewer /beg/s with fucked up perspective.

>> No.3249036

>>3249008
It could be a million things dude.

Post samples.

>> No.3249043

>>3247620
G-Guys, I just read the sticky but I already got a small Wacom tablet since I was told to buy based on screen size. Screen is 14''
Am I in for some shit?

>> No.3249044

>>3249043
No

>> No.3249059

>>3249043
sell it and stick to traditional for a year

>> No.3249064

>>3249008
I had the same with my Ipad, I recommend just be patient. It wont happen over night but U'll get used to it.

It can also help to use line assist. ;)

>> No.3249081
File: 105 KB, 1000x796, 20171225_134928.jpg [View same] [iqdb] [saucenao] [google]
3249081

Babby's first steps doing Loomis heads (Fun With a Pencil p. 14-17). Just posting because why not? Feedback is appreciated but not necessary as there's not much to say when it's my first exercise other than "do more". Which I will.

>> No.3249087

>>3249059

>> No.3249093
File: 1.01 MB, 1536x2048, D16D15C6-93C6-4048-999F-DE5C2AC8A9F9.jpg [View same] [iqdb] [saucenao] [google]
3249093

is pimping easy?

>> No.3249110

>>3249093
hnnnnnnNNNNNNNGGGGG

>> No.3249112

>>3247859
getting there, keep going, it's getting less shitty
and I mean it, keep going mate

>> No.3249127

>>3247620
>Beginner thread
>Full of extremely high tier drawings that I highly doubt are done by beginners
>Everyone is saying that these masterpieces are shit
>I can't even hold a candle to the worst ones here
What fucking chance do I even have?
It seems like even the worst among you inherently understand principles I just can't wrap my head around.

>> No.3249130

Where should I go to learn the basic technical skills of drawing? How do I make smooth lines and keep control of proportions, for example?

>> No.3249134

>>3249127
Believe me we've all been there and mostly everyone still is. There will always be a milion(mostly asian) artist better then you, U shoudn't compare urself with others like that.

what this, the guy who made lion king and lord of all fundies, Proko, talk about what it means to progress, ect as an artist.
https://www.youtube.com/watch?v=YvBwFxNlmy8

>> No.3249135
File: 239 KB, 720x1266, b.ttleb.rn.png [View same] [iqdb] [saucenao] [google]
3249135

Any critique on this?

>> No.3249140

>>3249135
What is it?

>> No.3249144
File: 49 KB, 335x365, 1512315057573.jpg [View same] [iqdb] [saucenao] [google]
3249144

>>3249127
"Beginner" covers a really wide range of skill sets, all the way from someone who can only draw stick figures to someone who has made some pretty good drawings in the past but still has fundamental weaknesses that they need to iron out. My personal working definition of when someone is no longer a beginner is "can you consistently produce finished drawings that you wouldn't be ashamed to show to other people." That definition is dependent on how developed your own personal taste is, because you could just be an idiot with poor taste who's not embarrassed to show other people complete shit that you drew, but assuming that your own taste is passable, I think that's a good definition.

So people stay beginners for a long time. It takes at least a year of constant work to stop being a beginner, maybe even two or more. The good news is that everyone can advance past the beginner stage and into the stage of competence with enough study and practice.

>you inherently understand principles I just can't wrap my head around
There's only one principle that you need to understand in order to start drawing, and that's that you have to draw what you literally see, not what you think you see. Consider this picture of a qt anime girl. If I asked you to draw her head and hat, you might just draw a circle with an oval on top of it, because your mind sees her head and thinks "that's basically a circle" and you see her hat and think "that's basically an oval". This would produce a flat and 2D look that often plagues beginner drawings, because if you look closer, that's actually not what the original drawing looks like at all. Her head (as represented on the 2D plane of the drawing) isn't a perfect circle, but is instead lopsided; her right cheek (our left) is physically above her left cheek on the 2D plane, which causes her head to look tilted. Same deal with her hat. Drawing is just accurately observing what you see and copying it.

>> No.3249146

>>3249140
Its supposed to have a bunch of similarities to Nevada, since thats my home state. The mountain bluebird [state bird], sagebrush [state flower], etc.

>> No.3249151

>>3249144
>There's only one principle that you need to understand in order to start drawing, and that's that you have to draw what you literally see, not what you think you see.
And that's the problem, my ability to observe when I try draw what I see I suffer from sensory overload or something and I just see too many things and I'm not sure what to draw.
If I draw something as simple as a glass bottle I see possibly millions of values and variations in that bottle and I'm just not sure where to start and if I do it just comes out looking like a mess.

>> No.3249162
File: 383 KB, 507x332, file.png [View same] [iqdb] [saucenao] [google]
3249162

>>3248805
not him but it's the same deal, just isolate general areas of dark/light then work through it

>> No.3249165

>>3249130
>how do I make smooth lines
It's just practice. Go to youtube and search "proko how to hold your pencil".

>keep control of proportions
Again it's just a lot of practice until you develop a feel for things. One thing you should do in the beginning is be very anal about perspective and measuring things, feel free to get out a ruler and actually measure inches/cm if you feel it helps. Before drawing a 3D object, draw a flat proportion map in 2D of the outline of your object with a bounding rectangle, making divisions where the important landmarks of your object are. Project the rectangle into perspective while keeping your divisions constant, and you'll have a map in 3D space of where the landmarks of your object should fall. Page 30 of Loomis's "Figure Drawing for all it's Worth" shows some examples of this. Robertson's "How to Draw" talks about how to do this in detail if you don't already know how.

>> No.3249167

>>3249151
No need to get ahead of yourself. People often shit on others in /beg/ for "getting their values wrong" or "drawing lines not form" or whatever, but that's because they already have some basic comfort with drawing and now they need to move onto the next stage. For you, don't even worry about color or shadows or anything. Just draw the outlines of things until you get comfortable with that and you can make drawings that convincingly look like the object. Ignore everything but the shape.

>> No.3249171
File: 327 KB, 2392x1494, Screen Shot 2017-12-25 at 23.02.53.jpg [View same] [iqdb] [saucenao] [google]
3249171

>>3248789
i'm the redline anon. your perspective lines are fine, just the foreshortening is off. the thick light red lines are where each segment of the bridge would start and stop

image (1/2) is from scott robertsons how to draw book, would reccomend

>> No.3249173
File: 311 KB, 2404x1502, Screen Shot 2017-12-25 at 23.03.04.jpg [View same] [iqdb] [saucenao] [google]
3249173

>>3248789
>>3249171

>> No.3249200

>>3248883

I did have a question for the thread (although it went unanswered) but you know that when people post things it's sometimes just done for the person's self more than anything. Posting things online can be motivation in itself.

>> No.3249209
File: 594 KB, 1000x537, No.png [View same] [iqdb] [saucenao] [google]
3249209

https://www.youtube.com/watch?v=zIqS5_bh4nM

Schedule ideas? I want to get good at drawing people

>> No.3249215

>>3249209
why did you link a youtube video

>> No.3249226

>>3249215
It's esoteric music to get attention.
That sounds selfish but at least the diversity of what you can browse has increased if I post music, even though my Art might not be good I can guarantee you'll like this music - I have no doubt.

>> No.3249244

>>3249226
>>3249209
this music IS strangely relaxing. thanks anon.

>> No.3249248

>>3249244
If you listen to it for long enough your visual acumen increases

>> No.3249253
File: 180 KB, 1000x513, trtrt2.jpg [View same] [iqdb] [saucenao] [google]
3249253

>>3249171
>>3249173
Thanks anon, I really gotta remember those foreshortening tricks. I did corrections you initially pointed out and it immediately felt better. The middle section of the bridge feels weird because it's almost identical to the furthest smallest section but the redlines don't lie as you shown and the 2 scott robertsons' images explain, that's how it should be I suppose.

It still feels weird to me on some parts (maybe because of the messy warping and thick lines) but that was a pretty huge correction so I'm good to start roughing up the image and lose the lines which is great so thanks again anon. Let me know if you notice anything particularly off as well.

>> No.3249262
File: 286 KB, 1366x768, Screenshot (185).png [View same] [iqdb] [saucenao] [google]
3249262

Bargue exercise
warming up.

>> No.3249271
File: 63 KB, 800x600, 20171225_162535-800x600.jpg [View same] [iqdb] [saucenao] [google]
3249271

Am I doing gesture right?

>> No.3249287

>>3249271
Too much detail inmy opinion but it sure looks like youg ot the essence of the post so you're doing perfectly fine.

Keep working hard and merry christmas /beg/ thread

>> No.3249307
File: 172 KB, 1366x768, Screenshot (186).png [View same] [iqdb] [saucenao] [google]
3249307

I don't know if I should use a more dynamic brush to work on gesture in photoshop.
Should I keep working like this? What do you think?

>> No.3249309

>>3249307
I'm just a beginner and my gesture sucks, so maybe my opinion is worthless, but I really like how yours looks like. It looks really nice. What are you using to teach yourself gesture? Can you post the original poses?

>> No.3249313
File: 1.30 MB, 2340x2845, i.am.the.doctor.jpg [View same] [iqdb] [saucenao] [google]
3249313

drawing is shit but I was more focusing on shading. thoughts?

>> No.3249331
File: 223 KB, 1366x768, Screenshot (187).png [View same] [iqdb] [saucenao] [google]
3249331

>>3249309
The true is that my gesture maybe okay but not enough. I think...
I think I need to push more, to show the flow good.
I can do better with pencil, this is the first time doing gesture on photoshop. lol
Show your work.

>> No.3249333

>>3249271

yes

>> No.3249334

>>3249059
Uh. I can’t really sell it anymore. Does the medium matter that much? I don’t plan on not learning the fundamentals and studying, I’m just not using pen and paper.

>> No.3249338
File: 195 KB, 1000x625, 1510022954687.jpg [View same] [iqdb] [saucenao] [google]
3249338

haha
point me to the painting guide / software / technique whatever I don't understand this shit

>> No.3249348

>>3249338

http://androidarts.com/art_tut.htm

>> No.3249392

>>3249334
the point is that it's much less frustrating to learn on pen and paper

do what your heart tells you

>> No.3249398

>>3249334

Read this http://drawabox.com/article/ink

>> No.3249405

What's a good resource to learn about (advanced?) art theories?

Things like how and why to use a particular composition or "conceptual contrast" or "artistic juxtaposition". I'd like to learn about more meta topics.

>> No.3249411

>>3249334
it doesn't matter too much, you dont need to do traditional for an entire year like someone said but starting with pencil and paper is a good idea. Its not impossible to learn by doing just digital, just a bit more difficult

I would check out ctrl paint, start with the traditional drawing section and also do fun with a pencil. You'll do contour line drawings, block ins, negative space, still lifes, learn to measure with your thumb and pencil, really focus on training your eyes and observation skills because that is really such a huge part of learning to draw

another thing to do would be to practice pen control skills like pulling straight lines, (go up and to the right a bit if you're right handed, rotate canvas/paper if you have to) draw circles, small and large, pay attention to whether you're using your fingers, wrist, elbow, shoulder, draw elipses, definitely learn to draw from the shoulder, practice arcs and do basic exercises like that. You're training your muscle memory when you do these types of things.

>> No.3249436
File: 622 KB, 1366x768, Screenshot (188).png [View same] [iqdb] [saucenao] [google]
3249436

"Feeling the form"
this is not a rendering exercise. This is a exercise to understand form on spherical, organic drawings. This is from a vilppu's video called "spherical forms"

I will really want to get critics on this because I'm lost. I don't know if I'm doing right or just drawing wrapping lines where I feel them.

If you have examples of this kind of thing please tell me where to find them.

>> No.3249462

>>3249313
I don't know where the lighting is coming from, it looks like its from the eyes.

>> No.3249471
File: 460 KB, 1024x640, sketch__16_by_alagai-d9gcym4.png [View same] [iqdb] [saucenao] [google]
3249471

What's wrong? I've stared at it for too long to notice anything off. Please

>> No.3249472
File: 823 KB, 1024x781, sea_wyvern_by_alagai-d70sn3k.png [View same] [iqdb] [saucenao] [google]
3249472

>>3249471
this too; the colors on the boat don't count since it's the wrong file, and the original was woodish

>> No.3249485

>>3249146
With stuff like this U are probs better off on the graphic design board.

>> No.3249495

>>3249392
>>3249398
>>3249411
Thanks anons. Really appreciate the feedback and will consider going traditional instead.

>> No.3249527
File: 138 KB, 684x1000, stickerwip.jpg [View same] [iqdb] [saucenao] [google]
3249527

opinions needed.

>> No.3249535

>>3249527
Proportions are out of whack.
What did you do? Copy a body and try to whack your own head and arms on it?

>> No.3249543

>>3249527
Her right side it´s a mess. That arm it´s short and seem not connected with that hand. The leg it´s attached by a blind man and that boob don´t have the same size as the left one.

>> No.3249554
File: 138 KB, 1252x880, draw.jpg [View same] [iqdb] [saucenao] [google]
3249554

>> No.3249561
File: 7 KB, 168x168, 15726667_643191772529446_8416441159104362663_n.jpg [View same] [iqdb] [saucenao] [google]
3249561

>>3248634
ic in a nutshell

>> No.3249564

>>3248953
thats the mistake you made
buying a tablet
im sick of beginners buying expensive tablets instead of drawing traditionally
THE ONLY WAY YOU WILL IMPROVE IS BY DRAWING WITH A PENCIL AND PAPER

>> No.3249577

>>3249436
Looks right, keep it up.

>> No.3249580

>>3249564

Not because of your post but I've been conflicted on this subject as a beginner. I've never used a tablet, so I couldn't tell before I try it, but I suspect I would like the feel of drawing on paper better.

The problem, a big one for me, is color. I want to enjoy my art and every day I can't color is going to feel like I'm missing out. I know you can color in traditional art, but I also know it's a lot more complicated and might not be appropriate for the things I want to use it for.

>> No.3249591
File: 1.71 MB, 4032x3024, IMG_2213.jpg [View same] [iqdb] [saucenao] [google]
3249591

its ya boy, skinny penis, back again with another head i forgot to properly use loomis on....fuck my life

i feel like im moving from gesture to faces too much. I cant properly decide what i want to get better at for the end goal of drawing cute anime grils

>> No.3249594
File: 1.09 MB, 750x1334, IMG_2216.png [View same] [iqdb] [saucenao] [google]
3249594

>>3249591
fucking hell

>> No.3249595
File: 115 KB, 736x970, IMG_2215.jpg [View same] [iqdb] [saucenao] [google]
3249595

>>3249591
>>3249594
reference photo

>> No.3249598

>>3249591
What is the goal of you exercise?
Head construction?
Learn how to see?
Learn block in?

>> No.3249599

>>3249543
>that boob don´t have the same size as the left one
why did you discredit your post this fast?

>> No.3249602
File: 1.35 MB, 1271x7339, 96e2feea6bbf8e7ce6646fcc04456d29a49408d92007e7d7876ea20d518b1f62.jpg [View same] [iqdb] [saucenao] [google]
3249602

>>3249591
read keys to drawing and pic related

>> No.3249603

>>3249598
pretty much all three. im trying to apply a shit ton of things ive learned to one drawing, then i forget proper head construction. also trying to block in values, but im not very good at it.

i should probably buy a couple books to study from instead of studying on my own

>> No.3249609

>>3249602
i can see i symbol drew the lips, but i spent a lot of time trying to get a bunch of it right to the best of my ability and staying as close to the reference as possible. can you elaborate?

>> No.3249613

>>3249603
When you try to learn something simultaneously, make sure you have at least a solid footing.

Learning to see is your biggest problem. If you overcome that, construction and blocking in becomes much easier.

>>3249609
Not that anon but it definitely looks like you drew what you think you see rather than what you really do. The ear is the biggest giveaway you are not even visually seeing the the head tilt let alone comparing the size of the back of the jaw or even that nose. Read the book, it will elaborate your problems.

>> No.3249644

i want to die

>> No.3249668

>>3249644
Just keep drawing. It's just like working out: It sucks at first but when you get used to it, it feels good and becomes a ritual.

>> No.3249670

>>3249644
nigga same.

>> No.3249671

How do you construct a torso?

>> No.3249678
File: 616 KB, 789x604, pic.png [View same] [iqdb] [saucenao] [google]
3249678

How do I improve my gesture, apart from grinding a lot (which is the thing I've been doing).

Pic related.

>> No.3249686

>>3249678
Read a book.

>> No.3249701

>>3249686
Thanks. Do you recommend anything?
>>3249678
Also, I forgot to ask, but what's the problem with my gesture, apart from inaccurate proportion?

>> No.3249721
File: 44 KB, 924x749, AYE.png [View same] [iqdb] [saucenao] [google]
3249721

>>3248735
Slowly, it's starting to not be shit. I'm really slow at this but the correct lighting and shape seems to come out the more I actually start layering.

>> No.3249728
File: 1.27 MB, 1080x1523, ic pls halp.png [View same] [iqdb] [saucenao] [google]
3249728

I wanted to take a crack at coloring my work this time. How do I improve my rendering skills? Tips?

>> No.3249735

>>3249591
The nose is off perspective and her ear is too small, keep practicing and you will have some cute faces, I believe in you

>> No.3249736

>>3249554
holy thick

>> No.3249737

>>3249728
Keep studing anatomy and practice your drawing on greyscale, really need deeper values and improvement of the middle tones.

>> No.3249739

>>3248156
this is super cute but her leg/knee area needs to be reworked.

Do it asap so I can fap

>> No.3249743

>>3248589
I can't answer your question, but do whatever you can to stay motivated. If you're not engaged and practicing you can't learn

>> No.3249746

>>3249737
thanks senpai, will do

>> No.3249748

>>3248774
not as cute as your reference, but still cute. Keep trying

>> No.3249751

>>3248953
you want to use the lasso tool to select the specific area, and then the transform tool (ctrl-t) to transform it. Corel Painter's cover pencil is great for sketching. Your lines have no weight. Keep at it, you'll get used to the tablet. It can help to rotate the canvas if you're having trouble with an angle.

>> No.3249754
File: 1.40 MB, 1645x1227, file.png [View same] [iqdb] [saucenao] [google]
3249754

so that's how it works.

>> No.3249756
File: 1.33 MB, 1632x796, file.png [View same] [iqdb] [saucenao] [google]
3249756

>>3249754
SINGLE DAD JOINS THE BATTLE

>> No.3249769
File: 60 KB, 450x411, thiccness.jpg [View same] [iqdb] [saucenao] [google]
3249769

whats the best book/chapter/guide for material study?

>> No.3249794

render plan after doing other things for a bit. is this worth finishing even though the figures are so flawed?

>> No.3249823
File: 31 KB, 515x515, IMG_1170.jpg [View same] [iqdb] [saucenao] [google]
3249823

really like the shell-sahding thingy I did in these two:
>>3248039
>>3248817

so Im gonna try to do a few everyday, next to my traditional drawings :)

>> No.3249827

>>3249756
fucking lol

>> No.3249828
File: 73 KB, 1000x750, Resize.png [View same] [iqdb] [saucenao] [google]
3249828

Can I get a critique. Still very beginner tier but I think I'm improving.

>> No.3249829
File: 58 KB, 1080x1350, Lovia suicide sauce.jpg [View same] [iqdb] [saucenao] [google]
3249829

>>3249828
Source

>> No.3249836

>>3249701
No same anon but

There is not longest axis, you don’t show it.
No wrapping lines.
Your lines are afraid, no confident.

>> No.3249852

>>3249756
i feel like this guy is going to kill me just by looking at me

>> No.3249872

>>3249678
Watching the Michael Hamptom Videos on Youtube as well as his Book helped me get a better grasp on Gesture.

>> No.3249874

>>3249852
ORAORAORAORAORAORAORAORAORAORA

>> No.3249877
File: 1.98 MB, 1055x2118, file.png [View same] [iqdb] [saucenao] [google]
3249877

>>3249874
I miss when we had hogarth stand battles.

>> No.3249892

>>3249701
Michael Hampton.

>> No.3249895

Is it wrong of me to believe that Loomis possesses me whenever I draw

>> No.3249898

>>3249895
My dick possesses me, so it's not out of the realm of possibility.

>> No.3249902

>>3249828
Have you read the Loomis books? You're making obvious mistakes in composition. A pose this complex should not be drawn without good sketch and directional lines. I'd advice to learn body proportions and anatomy first to get a good feel for feature placing.
The eyes are too big. The corneas are disproportionately huge while the pupils are tiny. The chin should protrude, not get thinner like in anime. The point of the hairline where it makes a small V shape is off center. Eyebrows are off—both of them should be placed a bit more to the right.

>> No.3249903

This Christmas I got a Intuos tablet by Wacom and was wondering if it's okay to learn how to draw, or rather the consequences of learning to, using a digital tablet? Should I stick to learning with a tablet or do I learn traditionally?
So far I've been following Peter Han's videos on dynamic sketching and DrawABox at the same time, but not much other than that, I'm still learning the fundamentals.

>> No.3249913

>>3249903
There's really no difference other than the learning curve. Just keep a sketchbook around for when you go out or don't feel like waiting for shit to boot up.

>> No.3249919

Has anyone tried using cheap packing newsprint paper for charcoal drawing?

Like for example this cheap packing paper from uhaul. Do you think it might be too thin to draw on?

https://www.uhaul.com/MovingSupplies/Protective-stuff/Packing-Paper-(10lb-pack)?id=4817

>> No.3249922
File: 3.46 MB, 3024x4032, IMG_20171226_121106036_HDR.jpg [View same] [iqdb] [saucenao] [google]
3249922

>>3249919
Just buy newsprint. It's usually cheaper.

>> No.3249924

>>3249913
Why was that one anon annoyed at beginners using tablets? I guess there's the issue of having to learn new programs but I guess I have a headstart from designing Neopets layouts as a preteen a decade ago.

>> No.3249935

>>3247645
I don't think you're a beginner anymore anon

>> No.3249944

>>3249924
No one wants to answer a billion simple fucking questions that could easily be answered by reading the manual and watching a video. Or look at terribad digital sketches. So it's easier to just recommend crayons and newsprint and let it happen naturally.

>> No.3249949

>>3249913
Will do, thanks.

>> No.3249957
File: 1.12 MB, 2023x6375, figus memory.jpg [View same] [iqdb] [saucenao] [google]
3249957

white stars signify drawing it from memory, memorising the reference for a minute then trying to draw it without looking
for the purpose of the training of drawing from imagination that i still perform poorly at.
im unsure whether this is working, please advise.

>> No.3249965
File: 1.46 MB, 3264x1840, 20171226_184903.jpg [View same] [iqdb] [saucenao] [google]
3249965

So, I just got some watercolors and drew this banana. What are your thoughts on this?

>> No.3249970

>>3249957
Okay you have the right idea but you need to think about gesture before any of this blocking in stuff. It's making your skeletons look really stiff and dead. Think about the action line that would sweep through the pose, showing movement, weight, balance, speed, whatever. ususally you'll have a line all the way from the head to the weight supporting foot, try doing that and building shapes off of it.

Also you need some loomis or you need to study a little anatomy. It will make more of this stuff make sense to you.

>> No.3249977

>>3249970
do you mean for the memory ones or the observed ones or both?

>> No.3249984

>>3249613
how do I learn to see though? WHAT do I need to learn to see?

>> No.3249988

>>3249984
read keys faggot

>> No.3249992

>>3249957
Why do you go over some lines a bunch of times?

>> No.3249993

>>3249992
restating

>> No.3249997

>>3249993
You need to be drawing with long, expressive strokes more than you need to be restating things. Do quick short gestures, try to be messy, but get the real feel of the pose in there. Loosen up.

>> No.3250002
File: 29 KB, 350x274, energy healing.jpg [View same] [iqdb] [saucenao] [google]
3250002

>>3249997
>just loosen up XD

>> No.3250007

>>3250002
lol. I know it sounds funny but try it. Read any of these that interest you (you can download some in the artbook thread)

>Force: Dynamic Life Drawing for Animators by Mike Mattesi
>Human Figure Drawing: Drawing Gestures, Postures and Movements by Daniela Brambilla
>Figure Drawing: Design and Invention by Michael Hampton
also
>loomis

>> No.3250010
File: 55 KB, 693x723, sideprofile.png [View same] [iqdb] [saucenao] [google]
3250010

I was just messing around with some new brushes and I really like how this looks. I'm loath to add more to it.

>> No.3250013

>>3250007
ok noted. next time i try and improve my figures from reference i'll work on gesture thanks. for this current task though im tying to bring my imagination figures closer to the level of my observation figures. any thouhts on this?

>> No.3250020

>>3250013
Going to add "the villpu drawing manual" to anons list.

>> No.3250030

>>3250020
i've practiced gestures before but i dont use them in construction. help me with imagination drawing anon

>> No.3250037

>>3250030
Gesture applies to imagination as well anon.

>> No.3250048

>>3250013
Yes. You need for weight balance proportion and form to be based in reality. Seriously, your figures look dead and this will help with exactly what you're asking for.

>> No.3250050

>>3249728
This is basically pillow shaded, you need a proper light source.

>> No.3250053

>>3249471
>>3249472
are these really sub-beg tier? Bummer

>> No.3250055

>>3250048
im asking for improvement at figures from imagination. how will this help with that?

>> No.3250063

>>3250055
Because if you can learn how to draw a person who is convincingly carrying something heavy, throwing a powerful punch, vaulting over an obstacle, or laying limp and lifeless, then you can recreate any pose your imagination can throw at you and make it based in reality enough to be believable and convey the sense of form, weight, motion, balance, and even emotion.

TLDR If you study real life you can use what you know to make your imagination drawings better. Duh. Fucking idiot.

What, would you rather draw lifeless digital art? No matter how much you render something, it will always look stiff, uncanny, unconvincing, flat, and dead.

>> No.3250064
File: 96 KB, 538x601, 1483013006766.png [View same] [iqdb] [saucenao] [google]
3250064

>>3250055
stop shitting up the board by pretending to be stupid, even someone who doesn't know anything about art could understand why drawing from references helps at drawing from imagination

>> No.3250067

>>3250063
>>3250064
im not fucking condemning studying from life you misunderstanding pieces of cuntmeat. im asking how grinding gesture from observation will help me improve me figures from imagination

>> No.3250076
File: 304 KB, 3165x2744, facial expression.jpg [View same] [iqdb] [saucenao] [google]
3250076

hows this

>> No.3250077
File: 370 KB, 653x3801, Xuu - How to Draw Anything.png [View same] [iqdb] [saucenao] [google]
3250077

>>3250067
Dude how do the two not connect for you? Your autism is showing.

Do this fucking exercise and maybe it'll get it through your thick skull that you need to study something from life if you want to be able to draw the same thing without looking at it.

What the hell I really hope you're pretending to be retarded.

>> No.3250086

>>3250067
>What is a visual library

>> No.3250088

>>3250067
please print out your posts and show them to your therapist

>> No.3250091

>>3250086
bruh, i clearly already draw from reference, i already have the understanding of the visual library. that doesnt explain your point, you are just needlessly defending a bad statement at this point.
>>3250088
fucking /ic/

>> No.3250124

>>3250077
Different Anon, I did this randomly on my own today and my art looked so much better. I think I'll do this as a daily exercise

>> No.3250129
File: 145 KB, 1626x1001, shrimp.jpg [View same] [iqdb] [saucenao] [google]
3250129

>>3250077

>> No.3250136

>>3250091
things like weight distribution, perspective, and other really important studies come through trial and error (after having a decent understanding of them first). grinding gesture can help you in all of these areas as long as you see your mistakes and improve upon them in your next drawings. when drawing from imagination, think about what you learned from that trial and error, and thats how you can make better figures from imagination.

>> No.3250140
File: 109 KB, 1118x380, ffs.png [View same] [iqdb] [saucenao] [google]
3250140

I'm on clip studio. I need the top one to be 1000 and the bottom one to be 650 in order to match my image.

But it won't let me put 650 in the bottom without it also changing the top. How do I do it?

>> No.3250159
File: 41 KB, 405x720, 22046572_2011999625723180_455056618146469723_n.jpg [View same] [iqdb] [saucenao] [google]
3250159

>>3249471
>>3249472
henlo

>> No.3250180
File: 525 KB, 1778x1000, softandhard.png [View same] [iqdb] [saucenao] [google]
3250180

how do i made face?

>> No.3250187

>>3249728
What's your reference image?

>> No.3250195

>>3250180
What the hell how did you replicate the drawing from imagination almost perfectly

>> No.3250204

>>3250200
>>3250200
>>3250200

>>3250200
>>3250200
>>3250200

>>3250200
>>3250200
>>3250200

>> No.3250208

>>3250195
if you mean the lines its because i duplicated the lines i did the faces to practice soft hard edges

idk if u meant the actual values and stuff i didnt do very good on the imagination one

>> No.3250226

>>3249924
It's because he's autistic, anon.