[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 960 KB, 1440x1440, op.png [View same] [iqdb] [saucenao] [google]
3229780 No.3229780 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

PREVIOUS THREAD: >>3226564

>> No.3229781
File: 28 KB, 500x330, 1467997124690.jpg [View same] [iqdb] [saucenao] [google]
3229781

ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3229825
File: 61 KB, 687x974, 20171208 - Portrait - 1.jpg [View same] [iqdb] [saucenao] [google]
3229825

tried my best with this one

>> No.3229826
File: 130 KB, 1200x801, 1509823095607.jpg [View same] [iqdb] [saucenao] [google]
3229826

>>3229825
original

>> No.3229876
File: 212 KB, 1000x1000, IMG_1132.jpg [View same] [iqdb] [saucenao] [google]
3229876

I dont get gestures. I've watched a video by proke and another by some guy. I just dont get it.

;-;

>> No.3229887

>>3229876
Try villpu or hampton.
The ear is bugging me.

>> No.3229936

what does chitinous crab pussy feel like?

>> No.3229937

>>3227729
need answer

>> No.3229955

>>3229937
practice

>> No.3229962

>>3229955
how do i practice observing values? since i do it quite often but dont seem to be getting any better. whats the precise method?
thanks in advance

>> No.3229988

>>3229962
https://www.youtube.com/watch?v=J5zVFlMQZEs
http://www.virtualhorizons.org/sycras-value-game/

>> No.3230020

Re-posting a question.
I got myself an H1 and H2 pencil, as well as B1 and B2. How would I use these? I don't really know when to apply various levels of strengths and whatnot. Should I form a basic outline with B1 and then give it a more firm form with H1? Again, I am completely clueless.

>> No.3230024
File: 235 KB, 1276x1888, wtf.jpg [View same] [iqdb] [saucenao] [google]
3230024

Do drawing boxes really that important? I just cant think of a boy of a certain perspective myself. I can rotate boxes in two point perspective, but I still havent figured out three point perspectives . I'm doing drawabox , and got the part with boxes where you draw those boxes rotating .

So how do I get my mind to boxes? I cant think of one of a certain perspective\perspectives myself.
Also on pic related , the second pic , it seems to be the guy who drew this for the tutorial fucked up ; apparently only the central box has its perspectives right, the rest of the boxes has its planes screwed , I marked those with blue, and the correct ones of the center box red .

Am I wrong? Did I got something fundamentally wrong? Arent the all planes of the boxes have to be fixed on each vanishing points? (I can't really explain that because english is not my first language , I hope you understand nevertheless)

>> No.3230026

>>3230024
*box of a certain perspective

>> No.3230038
File: 60 KB, 638x927, mayor of value town.jpg [View same] [iqdb] [saucenao] [google]
3230038

>>3229988
first try and i pretty much aced it. how do i apply this to my work and why, if i can do this, did i fail so hard in >>3226934 ?

>> No.3230041
File: 147 KB, 736x1021, 67fccbedf1b0cfb7f8bb64d4be008bb8--alan-lee-middle-earth.jpg [View same] [iqdb] [saucenao] [google]
3230041

>>3230020
Choices like that are mostly personal preference. Being an artist, and becoming one, is trying different things to see what happens. There's no set of rules you have to follow, unless you listen to some of the autists here.
Generally, I use harder leads for more detailed stuff, and lighter values. Softer leads I use for more expressive stuff, and darker values. You should be mapping out in your head what the values/level of detail is going to be when you sit down and start a drawing.

Example is Alan Lee, attached. He's a fantasy illustrator who's extremely talented with a pencil. This piece shows the various values, the lighter values a harder lead, with softer leads for the medium and dark values. You can draw something with one pencil, or you can use several different weights to expand the values of the drawing. Google Alan's work, he is a phenomenal draftsman, and shows how to handle values with a pencil, and go from very subtle to very heavy drawing, in one composition.
Paint is buying a tube of black and white paint, and mixing all the values in between. Buying pencils is like buying a tube of paint at 60% grey, and only using that value, and white (the paper), in a painting. It can work, but why limit yourself?

>> No.3230042

>>3230041
Thanks a lot man. I'll try to get a good grasp of his work to see how it can be utilized.

>> No.3230043

>>3229825
It's a good attempt. Pay a little more attention to the whole spectrum of values, and establishing them - you're blowing out the mediums and mixing them in with the highlights, so the piece is flat. His face has distinct shadows, that you're not capturing, espcially on his nose. His face is half-lit in the photo, but you're drawing it fully lit. There's no difference in value from the shadows on either side.

>> No.3230051
File: 229 KB, 748x718, Photoshop_2017-12-05_23-04-17.png [View same] [iqdb] [saucenao] [google]
3230051

Here's a year's worth of progress. Where and what else can I improve on brushwork/values/other stuff?

>> No.3230052

>>3230051
uneven eyes both times
its good enough to finish now

>> No.3230147
File: 1.97 MB, 1932x2576, 1512757162492.jpg [View same] [iqdb] [saucenao] [google]
3230147

Reposting here since I didn't get critique yet in the Alt/style thread. Sorry about the quality and filesize but I have to take photos with my phone
Anything fucked up I'm not seeing?

>> No.3230158

>>3230038
How do you think you've failed in the other one?

>> No.3230168

>>3230158
well an anon told me the values are way off and having looked at it i agree with him

>> No.3230184

>>3230147
the legs lower part is too short, at least a a centimeter of elongation wouldnt do anything bad

>> No.3230189

>>3230147
Head is showed too far back, nose and mouth are lazy, hands looks too small, abdomen looks bad and feet are at an odd angle like she's hovering or about to fall back over.

>> No.3230203

>>3230168
It's only a hair too light. I would focus something else if I were you.

>> No.3230214

>>3230184
I don't get it, I mean I try to make my characters around seven heads tall, and shouldn't the legs be half the body? Not saying you're wrong I'm just confused

>>3230189
>Head is showed too far back
Can you redline this? Not sure I understand.
>nose and mouth are lazy
What do you mean?

>> No.3230233
File: 398 KB, 743x1000, 1509658862884.jpg [View same] [iqdb] [saucenao] [google]
3230233

wip

>> No.3230236

>>3230043
thanks for the feedback, will try to pay more attention at that next time

>> No.3230269

>>3230051
Good values, shitty shapes

>> No.3230313
File: 100 KB, 694x854, JPEG_20171209_124359~2.jpg [View same] [iqdb] [saucenao] [google]
3230313

>spend over an hour using construction and careful measurements
>everything is still shit and disproportionate

I tried way too hard on this just to have nothing but shit to show for it. I don't think shading is going to help much

>> No.3230319
File: 459 KB, 781x1000, 1496576766163.jpg [View same] [iqdb] [saucenao] [google]
3230319

ugh so annoying. takes me longer to try and fail in capturing the hands and face than it does to draw the entire body

>> No.3230373
File: 36 KB, 619x621, draw.jpg [View same] [iqdb] [saucenao] [google]
3230373

tried to draw my cup. should i just learn to use the pen tool for straight forms like this? i cannot get nice edges with a tablet

>> No.3230382

>>3229876
hampton is your man, my dude.

>> No.3230385

>>3230373
Using the pen tool takes a long time and is way too clinical. You can get good forms with practice.
Also shift your hue when going into light/shadow.

>> No.3230457
File: 211 KB, 671x1077, 368CDBE5-26DB-46D2-B441-8AEFEA4C5064.jpg [View same] [iqdb] [saucenao] [google]
3230457

Rate my ugly goth bitch.

>> No.3230472

>>3230457

You should do some layout of the entire body first. It looks like you started with her head and then just kept drawing down. very stretched out and flat looking as a result

>> No.3230482

>>3230472
Yeah all my drawings look flat as fuck, even if I spend a shit load of time constructing it.

>> No.3230485
File: 392 KB, 872x739, elven3.png [View same] [iqdb] [saucenao] [google]
3230485

learning how to cute..

>> No.3230543
File: 236 KB, 960x720, 7C7A21B2-9172-4022-9CCC-BD06419CD8B3.jpg [View same] [iqdb] [saucenao] [google]
3230543

Trying to draw landscapes better. Did it in a spur two nights ago, don’t really remember how. Thoughts?

>> No.3230547

>>3230543
>in a spur
any piece done without thorough planning will look like crap

>> No.3230552
File: 1.39 MB, 2592x1944, 20171209_133050.jpg [View same] [iqdb] [saucenao] [google]
3230552

Drawing of kyuubi i did on a plate

I just wanna know what i did wrong

>> No.3230553
File: 301 KB, 525x757, ddwf.png [View same] [iqdb] [saucenao] [google]
3230553

how can i improve my heads?

>> No.3230554

>>3230313

>over an hour

Bitch, I used to spend 4 hours sketching a face and it still look like shit. I even try to shade it and finish that shit. That's how I see my weakness. By doing and failing then analyze our failure and work on that weakness. Rinse and repeat.

have you tried drawing

100 nose
100 eyes
100 ears
100 lips
100 portraits of different people
100 portraits from imagination

have you? Work hard and work smart. Analyze your weakness and always remember...

R E P E T I T I O N

This is the last time I'll respond to your blog. Next time your post your sappy story I'll just hide and ignore.

>> No.3230557

>>3230547
Apologies, poor wording. I drew the basis for it a week ago, and painted it two days ago. Granted, the painting part was done in a rush at night.

>> No.3230558

>>3230373

Zoom out and erase or paint over the edges.

>> No.3230561

I don't have any examples handy but I could use some advice on how to make "flat" angles look 3D without shading. No matter what I do, my lips/etc on a face from straight on just look very flat. As does the face as a whole.

I seem to have a lot of trouble combining forms from straight on as well, namely with cube shapes. I don't know how to NOT make a cube-merged form look 3D from straight on.

>> No.3230566

>>3230482

well you should commit even more time to it then. The details are nice, but her hips and torso seem totally unconnected. I'd recommend a lot more figure drawing a la >>3230233

>> No.3230568

>>3230566
yeah and try to learn from my mistakes lol. did the breasts in >>3230233 too low which makes the torso look a bit weird. i wondered why it looked so compressed after stepping away fro some time and looking back at it until i measured it out more deliberately with head units

>> No.3230589

>>3230553
draw from life

>> No.3230599
File: 206 KB, 675x900, IMG_2844.jpg [View same] [iqdb] [saucenao] [google]
3230599

I'm trying to get more into watercolor stuff. Do you guys know of any good resources on learning? Doodled pic related to try out the medium and it's kinda tough.

>> No.3230608

>>3230020
Well everyone does their own thing and stuff, but from what I've learned so far, pressing really hard with the pencil is cancer. You just create dips into your paper and never looks good. If it's not dark enough buy an 8B. If that is not dark enough get a bit of charcoal. Pressing really hard makes light reflections in your room show in your ugly blacks, plus you can't erase and fixa and work slowly.

I TRY to draw lightly all the way although I fuck up sometimes obviously. I use a little bit of strength on pointy things like eyelashes. I'm a beg too but w/e.

>> No.3230624
File: 1.11 MB, 2968x1668, IMG_3442.jpg [View same] [iqdb] [saucenao] [google]
3230624

I have to finish this by Thursday. It's rape of the sabines by giambologna.

>> No.3230627

>>3230552
proportions

>> No.3230644
File: 661 KB, 1000x1000, plsnobully.png [View same] [iqdb] [saucenao] [google]
3230644

I've been lurking long enough to know some of you guys don't love cartoony shit but any and all feedback is welcome :)

>> No.3230668
File: 369 KB, 1607x1161, 20171210_004609-1607x1161.jpg [View same] [iqdb] [saucenao] [google]
3230668

Is my cross hatching bad? How could I improve it?

1/2

>> No.3230669
File: 382 KB, 2064x1161, 20171209_213342-2064x1161.jpg [View same] [iqdb] [saucenao] [google]
3230669

>>3230668
2/2

>> No.3230671

>>3230644
hand and feet hiding

>> No.3230672

>>3230644
It's more that they don't like shitty cartoony shit.

Are you the same anon who posted those "cute" sketches in the draw thread?

Ummm, I guess sketch out a few more designs for the clothes and see what you can come up with. As for the faces, ic really hates tumblr noses and tumblr heart mouths. I'm not sure you;ve done tumblr noses exactly, but I'd say those elements are looking a little cliche.

Since cartoons are simplified, they;re easier to produce, which means you should be sketching out a million alternatives in order to arrive at the best design.

>> No.3230690

>>3230671
Yeah guilty as charged, I'll work on that.

>>3230672
Nah haven't posted in any draw threads on /ic/.
-Less Tumblr ok
the clothes were based off a photo my friend wanted me to draw so I probably wont be recreating this drawing but I'll definitely try sketching just mouths and noses (and hands and feet) for a while.

I was a little apprehensive about posting but I guess I have a clear idea of what to work on now so thanks guys.

>> No.3230716

>>3230690
Just because the clothes are set, doesn't mean you can't interpret them many different ways, I'm sure there's a better solution.

Your friend will already like it, I think :D

>> No.3230743

>>3230716
Ah ye true true next time I'll do more thumbnails before starting the sketch haha

>> No.3230748

>>3230644

Zero understanding of the fundamentals. Nothing to critique.

>> No.3230749

Does anybody have any recommendations for nude references?

>> No.3230751

>>3230748
so no reason to reply then?

>> No.3230753

>>3230751
True, everyone knows these containment threads are where the garbage goes.

>> No.3230757

>>3230753

howtospotthebaddie.jpeg

>>3230644

you need to work on depth. they look like parappa characters but other peeps were right. better hands and feet will go a long way toward that.

>> No.3230758

>>3230668
>>3230669
I like the beetle, but I think the lines are a little wide on the other. Just my opinion though.

>> No.3230759
File: 1.71 MB, 1242x2208, image.jpg [View same] [iqdb] [saucenao] [google]
3230759

I like how vilppu explains his process. I find difficult to control a good quality lines while I’m thinking about form.

>> No.3230760
File: 428 KB, 1080x1080, IMG_20171209_200021_068.jpg [View same] [iqdb] [saucenao] [google]
3230760

drawing small is hard, but I think I have more fun with it

>> No.3230761
File: 1.75 MB, 1242x2208, image.jpg [View same] [iqdb] [saucenao] [google]
3230761

>>3230759
The fat kid.

>> No.3230763
File: 252 KB, 1060x914, eots.jpg [View same] [iqdb] [saucenao] [google]
3230763

>>3230760

>> No.3230765
File: 65 KB, 499x436, autismmissle.jpg [View same] [iqdb] [saucenao] [google]
3230765

>>3230753
talking shit on the beginner thread what a big man!

>> No.3230767
File: 1.70 MB, 1242x2208, image.jpg [View same] [iqdb] [saucenao] [google]
3230767

>>3230759
Here I got the twist wrong the first time, I was concentrated in the form and I forgot the position of the rib cage with the waist. I should make be aware of this making sure to draw in a organized way not all at the same time I think.

>> No.3230773

>>3230751

Just telling you so you don't need to post and just work on your fundamentals.

>> No.3230778
File: 133 KB, 1155x1695, spookx2.jpg [View same] [iqdb] [saucenao] [google]
3230778

Another skoll...

>>3230668
>>3230669

I'm no expert but don't just use straight lines. Follow the the form where it needs.

>> No.3230783
File: 688 KB, 835x1684, BDog solo 2.png [View same] [iqdb] [saucenao] [google]
3230783

>> No.3230825
File: 351 KB, 2160x3840, 7F3DbpD.jpg [View same] [iqdb] [saucenao] [google]
3230825

I am well aware I need to clean the camera although the fault lies on the actual lens and not outside it so I need to bring it to the store. Anyways, can I get some comments on this one? I started out wanting to draw an actress in this pose, though upon realising I'd lack the room for her head I settled with everything but the head and hair. And another very clear issue is that I didn't draw her hand because I frankly didn't know how. I tried several times to draw fingers but they looked so strange and noodle-y or sausage-y.

>> No.3230826
File: 25 KB, 255x438, Capture.png [View same] [iqdb] [saucenao] [google]
3230826

>>3230485
looks okay for the most part but a few tips:
-if you sketch in black and are trying to blend through it, use a clipping mask to change the lineart before you color.
-blease for the lofve of g od stop using the airbrush so much i don't mean to be rude but please
-bigger brushstrokes to start out on the hair! also you should prolly get rid of that dark green outline
-your hues barely change across the hair and face [picrel]. my rec is to look up some color maps and do some color studies

these are just a couple things you could work on! keep it up anon

>> No.3230829

How do you get over negative feelings and thoughts when trying to draw? When not thinking drawing is fun as heck but when thinking my drawings look like crap and my time could be better spent elsewhere.
It's constantly discouraging me from drawing whenever I gather the courage to pick up my drawing tool in the first place which is hard enough.

>> No.3230837

>>3230829
not to sound unhelpful but thinking that my drawings were absolute buffalo scat was what made me want to improve. like constant competition with myself yeah? do a study and at the end overlay on top of the original picture, see where you visually measured incorrectly, and work to eradicate those discrepancies. motivation doesn't even really matter in the end, just whether or not you power through it. anyways good luck anon. stay with it

>> No.3230840

>>3230837
Not him, but what if a study is a far larger or even smaller scale than your sketch of it?

>> No.3230847

>>3230840
scale the image up or down, bro. i import the study on a new layer and line up the corners or whatever. hope that helps

>> No.3230852

>>3230847
Scaling it up is going to absolutely mess it up though, if it's smaller than your study.

>> No.3230862

>>3230852
yeah no, i scale the study up or down. and to be clear i definitely don't advocate (or do it myself) making a study larger than the original image

>> No.3230870
File: 59 KB, 601x601, IMG_20171209_213511_563.jpg [View same] [iqdb] [saucenao] [google]
3230870

I wanted to just rush this to have fun with it, not care about the result, but now it feels like the best drawing I've done today

>> No.3230877
File: 1.58 MB, 1242x2208, image.jpg [View same] [iqdb] [saucenao] [google]
3230877

I need to learn how to keep my drawings clean. It is really annoying. I’m trying to be clean and precise with few strokes. The graphite and charcoal are sticky. Advices?

>> No.3230906
File: 1.72 MB, 1242x2208, image.jpg [View same] [iqdb] [saucenao] [google]
3230906

I did this fallowing the master vilppu.

The main goal is to learn to unify volume with the gesture, as old masters did.

What do you think? Do you feel my lines do not make sense? Are my lines confident?

>> No.3230916

>>3230906
You need to get the entire figures position and pose with likes before adding anyyyyyyyy value at all. Pay attention to the position of the spine, hips, collar, and nose is usually what helps me the most.

>> No.3230924

>>3230916
Anon But I’m not rendering. What do you mean. I’m just using lines of gestures and wrapping lines.

Of course the figure position is important, but also understand the form using just wrappings lines like vilppu building one form over the other.

>> No.3230955
File: 1.86 MB, 5312x2988, IMG_20171209_195038.jpg [View same] [iqdb] [saucenao] [google]
3230955

Here's a sketch I did for a figure drawing class I went to yesterday. Any criticisms?

>> No.3230961

>>3230955
Very sound. Technically nice.

>> No.3230964
File: 1.50 MB, 1258x1438, flipped and fixed.png [View same] [iqdb] [saucenao] [google]
3230964

>>3230955
Smaller flipped version

>> No.3230969

>>3230961
Can you tell me the source of the meme?
I’m not the guy why upload the pic. I want to know what is so special about that meme. It looks like you like it. A looooot.

Maybe I will figure out why you shit post.

>> No.3230979

>>3230964
You know what is going on right?

The eye skill is important to evaluate art, specifically our own art.

You lack skill.
But know what? You are here in beg to improve. Don’t give up.

Read “keys to drawing”
It will be your kick starter.

>> No.3230988

>>3230877
Are you using 6B, 7B, etc?

>> No.3230996

>>3230988
I usually use 2H, 2B, 3B, 5B. I make variations to have different line weights.

Yeah Bs are nasty bastards but I love them lol.

>> No.3231109

Is Hirihiko Araki's manga in theory and practice a good book?

>> No.3231119
File: 119 KB, 1000x753, IMG_1121cs.jpg [View same] [iqdb] [saucenao] [google]
3231119

>>3230669
Okay.

Your cross-hatching should follow the form more.

I love the subject of your second image, it's one that I've enjoyed viewing over the years from various artists.

That said, study up on your equine anatomy and do some skull studies from different angles. The molars are too far forward, and the incisors end too abruptly, although you have remembered the canine/eye teeth, which some people forget. You could do to work on the ear and eye shape of the horse as well.

>> No.3231125

>>3231109
its a good read if your interested in learning how to make interesting characters, settings, plots and so on from his perspective. Not much on actually drawing save maybe some stuff on page layouts

>> No.3231127
File: 61 KB, 506x506, 1386122375585.jpg [View same] [iqdb] [saucenao] [google]
3231127

>>3229780
Huh, more surprising than I thought to see your junk as the thread starter.

>>3229785
Lumpous.deviantart.com

>>3229936
Feels good, man.

>>3230485
KNKL?

>> No.3231129
File: 1.16 MB, 1652x1272, Epson_12092017225057.jpg [View same] [iqdb] [saucenao] [google]
3231129

Came victory on a white stallion;
War, and Famine, for
Death Rides a Pale horse.

>> No.3231151

>>3231129
Looks super rushed. Kinda reminds me of HxH's art though (not really that much of a compliment). Just take more time with your lines, it's not a race.

Also ponies are trash.

>> No.3231155
File: 582 KB, 1025x1025, Project 1 - E.jpg [View same] [iqdb] [saucenao] [google]
3231155

>sketch out drawing
>try to shade
>it looks even uglier
How do you shade?

>> No.3231159
File: 233 KB, 792x1584, pic.jpg [View same] [iqdb] [saucenao] [google]
3231159

>>3231155
Not that it helps too much, but the picture was taken at a different angle than where I viewed the bottle from.

>> No.3231164
File: 257 KB, 1350x1800, pf2.jpg [View same] [iqdb] [saucenao] [google]
3231164

I tried to paint a fantasy landscape.

Its hard to think about good brush work. Do you think my brushwork looks mindless?

>> No.3231165

>>3231164
why do you sign your things

why do you sign it digitally

>> No.3231168

>>3231155

I dont have any great advice, but you picked a transparent container with a translucent fluid. Find simpler objects. There's a reason there's so many paintings of fruit.

>> No.3231170

>>3231165
I don't know lol

I just do it always I'm uploading something, anywhere. I made that name "Algarieph Geimelth" because sounds cool. well at least for me. haha. Why do you ask?

>> No.3231187

>>3230024
It's not the box itself, it's a mental shift that you have to make, to stop thinking about paper as a surface but rather a window into space, where you pull all the forms out of.
Your brain hates this, it always wants to flatten things out and memorize them as symbols. Practicing perspective on boxes or lifedrawing, or ideally practicing boxes by lifedrawing, are just ways of forcing your brain to make that shift.

See a cup on your table? Draw it using a box, find all the angles and get the distortion right.

>>3230020
Harder pencils are easy to erase but can't go very dark. You shouldn't erase too much either way, so maybe a 2B or something would suit your general use.
I don't even use pencils anymore, just fine liners, ballpoint pens and a charcoal pencil when I go to a life drawing session, so don't worry about it too much, a tool is just an extension of your hand, which is where the actual magic is happening.

>> No.3231196

>>3231168
>Realize I'm half-assing my drawings
>Decide to go all out
I guess I'll practice shading along with my artbooks

>> No.3231232

>>3231119
>>3230778
>>3230758
Thank you!

>> No.3231255
File: 2.70 MB, 448x252, (taking time to register).gif [View same] [iqdb] [saucenao] [google]
3231255

>>3229781
When you look into these drawing books are you supposed to draw everything you see? Like I always look through Perard's "Anatomy and Drawing" each day though even the lines look like something I'd screw up, am I supposed to learn more basics first before I try? I really want to just find a place where I can draw bodyparts though I can't come across one then go into perspective and anatomy from there and later buildings. Kinda bugging as where I should start. Been on this for a couple of months now and haven't really gotten anywhere.

>> No.3231270
File: 46 KB, 625x625, fugure.png [View same] [iqdb] [saucenao] [google]
3231270

do these figures look okay? i dont really care about the details like the hands and feet, just want to know if the anatomy, gesture, perspective are all good

>> No.3231271

>>3231255
Learn perspective.

>> No.3231276

>>3231271
Will do, will Norard's "Perspective Made Easy" suffice? And will using pencil and paper be good enough or should I purchase better materials?

>> No.3231277
File: 150 KB, 689x232, comeonEric.png [View same] [iqdb] [saucenao] [google]
3231277

>>3231270

>> No.3231280

>>3231277
neat ill try that on a frog drawing sometime. what about anatomy

>> No.3231283

>>3229781
Awesome list. I would add Proko as an introduction into figure drawing for beginners, as he is presenting his content in an easy-to-get way and uses /ic/ approved sources like Loomis, Hampton and Bridgman to base his lessons off.

>> No.3231287

>>3231280
>i'll try that on a frog drawing
Are you retarded? You don't need a frog as a subject for this to work.

And don't bother too much about anatomy before you can't properly measure proportions or draw in perspective.

>> No.3231295

>>3231287
redline? i saw some things wrong with the bottom one that i think i fixed but the top two seem solid to me

>> No.3231297

>>3231295
stop discarding all criticism if you really want to progress.

>> No.3231299

>>3231297
okay whats wrong with them then. i havent drawn figure in a very long time so i forgot the usual list you gave me.

>> No.3231305
File: 92 KB, 1000x1000, frogs.png [View same] [iqdb] [saucenao] [google]
3231305

okay made some tweaks to all of them. i made the shins/lower legs longer and the spread eagle stool slut. made the extended leg longer and the folded leg match the length better on the standing figure. and made some tweaks to the arms/shoulders to make it look like what its supposed to represent better to the bottom and added a face. are there still big problems with it?

>> No.3231317

>>3231295
Redlining won't really help you a lot here, it's clear you haven't studied gesture, form or anatomy. You don't even measure properly. My advice

1. Learn to measure by using the method frog anon proposed. Compare your results with your reference by overlapping them, if you learn from photos. I'd advice you to draw a lot from life at this stage so you get used to converting 3D into 2D on the canvas.
2. Go through the first two lessons of draw a box just to get a basic sense of form (or watch the first few Peter Han lessons) to get a sense of form. Again, life drawing helps a lot.

Now, I'm not a friend of 'you have to do a in order to do b', so if figure drawing is what you'd like to learn, I say you should do so. I know it can be daunting, so here are some beginner-friendly sources to get into it.

YouTube:
- Proko's Figure Drawing Course Playlist
- New Masters Academy Life Drawing Sessions
- Croquis Café Life Drawing Sessions

There's also a handy website called line-of-action (previously pixelovely) where you can set up figure drawing study sessions.

After you get a general feel for it, I'd suggest you to look into some actual books and figure out which author fits your taste the most. Typically people here point to Loomis and Hampton, but I'd say you get a lot more out of their books once you actually have a grasp of drawing. You can find other sources in this thread's sticky.

Whatever you do, remember to practice daily and most importantly, have fun with what you do. Always incorporate what you learn in your studies into your personal projects, don't seperate 'learning time' from 'having fun with a hobby time' or you end up like a lot of bitter d/ic/ks.

Toodles!

>> No.3231318

>>3230825
Could use some feedback on this! I know the spots make it a pain to try to analyze. Sorry about that.

>> No.3231320

>>3231318
very good. technically sound.

>> No.3231321
File: 594 KB, 2165x3629, 1512859262885.jpg [View same] [iqdb] [saucenao] [google]
3231321

>>3231320
What? I started drawing 5 days ago and I used pic related for reference.

>> No.3231323

>>3231318
You obvisouly copied from a photo. Your lines aren't very confident, but at least you're paying attention and trying to measure without relying on small, scratchy lines. That's a good start. It's very flat and lacks all indications of form. It's obvious you just started out.

My advice:
1. Don't leave hard-to-draw onjects (hands) blank
2. Overlay your study with the photo to analyze where you measured wrong
3. Draw more from life
4. Set yourself a goal to work towards to; or
5. Attend a Drawing Course

We don't know what you want to achieve with your drawing and a bad photo of a half finished study isn't giving much room for critique.
I'd say you should ask yourself what you yourself want out of art and how to get closer to that goal. I could point you to the standard /ic/ crap, but it's no use if you're not interested in it. So, where do you see your art in a year or two?

>> No.3231327

>>3231323
Man, I've no idea myself. I just started drawing like I said and I find a lot of joy in it. I can't really imagine where my art will be in a year or two but I hope to atleast be able to draw things far more easily from my imagination rather than references like this. I just want to get better really. My inspirations for drawing are artists such as Boris Vallejo or Viccolatte, as well as some others.

>> No.3231329
File: 1.18 MB, 1063x1462, img197 copy.jpg [View same] [iqdb] [saucenao] [google]
3231329

>> No.3231330
File: 1.23 MB, 1063x1462, img198 copy.jpg [View same] [iqdb] [saucenao] [google]
3231330

>>3231329

>> No.3231331
File: 1.14 MB, 1063x1462, img199 copy.jpg [View same] [iqdb] [saucenao] [google]
3231331

>>3231330

>> No.3231332

has anyone in the history of /ic/ ever made as little progress as eric?

>> No.3231333

>>3231327
I'd say just leave /ic/ for now and do what you feel like. Have fun drawing, copying, trying out a new medium, etc. Drawing from life helps a lot in the process.

Vallejo is a painter, so if you aspire to him, it makes sense to start painting as soon as you're comfortable. If you feel like it, study his works, that's the easiest way to get in that direction.

Come back once you need resources on painting or drawing, else leave this place, for there is nothing here you desire. Have fun!

>> No.3231342

lmao I didn't realise I was posting in an old thread bc it's like 2am & I'm an idiot
I guess I'll grab my first post too

>>3227545
>>3227550
this is actually a tough reference bc the values all merge together - it's that whole problem of "art looks faker than life". the bottom-right of the first was approaching a good level of abstraction, but then you got lazy (I think you know it). I guarantee the key is grinding out those details until they resemble what you want them to. it fucking sucks tho which is why I'm still shit at painting LOL
picking the right brush for fur can do wonders (this sounds like bad advice, but it's basically how irl painting works)

>>3228119
arcs are your friend - a circle drawn from one foot will mirror the length of the other. if you are still thinking about art you made a "while ago", you are not drawing enough! finish it then push onto something else

>>3228410
you want to work faster. I don't mean this in a "i read "3 days" & stopped you there" way, I mean you spent 3 days on overrendering a gradient that doesn't show it. don't care about the lines personally. use blocky/cel- shading & blend minimally if you feel like it looks harsh; the purple is good, but that can be as simple as a fat buffer between the shades
if you are not looking for critique on colouring, there is not enough in this picture to comment on. draw more; draw faster

>>3228814
stylus on smartphone may also be a cheap option (esp if you want more intensive brush physics to practice less cartoony), but as far as colours go: don't be afraid of dark colours (unless this is just an exception) and think about picking a colour to focus on. limited palette exercises, unusual lighting etc. ggdgart.tumblr is my personal study on this matter. your 2ds is absolutely not a limitation unless you believe it is

>> No.3231344

>>3226721
>>3226748
I rly rly like these & think you capture personality well - they feel alive, which is something I value a lot in reference copying. you've evidently practiced some things more than others haha, but I think you have become very adept at those parts.
the whole outline of the head still feels like a flat shovel & I'm not sure whether that's because you're not practicing shading there yet; I'd recommend at least giving it a shot, I think you're ready for it. hyperawareness of getting the features' placement & angles correct (eg. in second image eye on our right doesn't align with the left like in the reference) will help to avoid the classic 'flat symbol drawing' look.

>>3227187
i think you got too used to drawing the head being positioned at a particular angle to the shoulders (ie. straight on), & didn't capture the essence of the pose?
I think the bear fur has great stylisation & shape though (I am not particularly skilled either so this may be incorrect)
you might want to reduce this one into a 30-second, etc. study to not get stuck on details

>>3226996
for this example alone, you want to be aware that that stretch of left muscle is pretty much a tube of even length. from there the rest of the waist got misjudged. I think you captured the essence pretty on the mark apart from that slip-up

>>3230147
I'm personally probably less concerned with anatomy than I should be so I say any problems ppl have are nitpicking & it's fine. I've known girls shorter than this
my question is whether you plan to add values; I really like it but the details are hard to read in all-white & I hope you don't always stop there

>>3230168
I think it was just an awkward reference & a matter of art looking faker than reality. When you can't figure out why you fucked up, I'd say drop the reference & go back to construction. those lower abs are outward-curving; think about how that'd be shaded instead of following what you see. no one will miss the difference.

>> No.3231347

>>3231317
the block method is for shitty line quality, not measuring proportions

>> No.3231362

>>3231347
It's for blocking in the basic shapes, aka establishing the size differences, aka proportions.
It can indirectly help to get rid of chicken scratching or the likes, but it's not the main purpose of this exercise.

Stop talking about stuff you don't know shit about.

>> No.3231365

>>3230624
you over-rendered all the shading; it all has the same strength & I'm losing sight of the essence of the thing. it's fixable with even darker colours on cast shadows, I think; and you want much more horizontal gradient on some of those large surfaces in the future. good luck with your.. assignment?

>>3231164
my experience is that very roughly eyeballing references, for even a fictional landscape, goes a long way. like I'm a little shit at landscapes so that is pooossibly just me talking but I just find I have no way of guessing at the shape of mountains & cliff roads. mash the first 40 results on google images together, I'm all good.
I think where you've obviously absorbed references eg. where the path winds, it looks fantastic. but that blue slope is just too damn blobby. sucks & I get how it is. coz I really like your vision

>>3231270
>>3231305
they're saying you're too focused on anatomy & missing out what needs improving. your anatomy is all correct enough at this stage but I guess as far as what you asked: I think gesture needs more oomph. she's doing the things but it's too stiff & doesn't feel like it has any gravity. I guess I'll try one of those poses for myself & see what I'd do differently

>> No.3231370

>>3231362
>beginners who have trouble making accurate strokes should try the "blocking in"...
>have trouble making accurate strokes
>making accurate strokes
>accurate STROKES
S T R O K E S
T
R
O
K
E
s

sounds a pretty fucking line thing to say and not a measuring/proportion thing

>> No.3231373

>>3231297
He's just not sure what they were referring to autist

>> No.3231379
File: 285 KB, 704x528, are you serious.png [View same] [iqdb] [saucenao] [google]
3231379

>>3231370
Are you clinically retarded?

It's a measuring technique. The strokes will be more accurate, because you simplify the shape so it's easier to measure. It makes for a more accurate drawing, not for better line work, as it completely disregards force.
Accurate strokes aren't the same as good line quality.

Why are you acting like you know stuff? You're anonymous and you're not helping anyone by acting like a total fool.

>> No.3231381

>>3231365
overrendering is good practice for a beginner. see hogarth

>> No.3231386

>>3231379
except for the fact that measuring isnt fucking mentioned at all meanwhile "accurate strokes (accurate LINES)" fucking are. the point is to simplify CURVED LINES into STRAIGHT LINES which are theoretically easier to draw.

>> No.3231397

>>3231386
You can read, good on you.

Yes, measurement is not mentioned in that picture, but do you know where the envelop technique originates from or what it's used for? Thought so.

I don't even know why I'm bothering with you, but people like you make me mad, because people like you take everything in without questioning the source or reflecting and then you spit out half true information more retards chew on.

CAPSLOCK all you want, it doesn't make your argument any more valid.

> the point is to simplify CURVED LINES into STRAIGHT LINES
Have you ever asked yourself why that is? Not because they're easier to draw per say, but easier to measure.

That said, it's a good technique and you should use it. It might help you to improve your lines as well, but it's not primarily designed for that. To improve your linework I highly recommend to get into gesture drawing and it's related concepts. And no, it doesn't only apply to figure drawing.

Also, out of curiosity, why do you feel the urge to win this argument? You're on an anonymous image board.
Geez, this is why I so rarely visit /ic/.

>> No.3231401 [DELETED] 
File: 97 KB, 730x730, JPEG_20171210_085846-2.jpg [View same] [iqdb] [saucenao] [google]
3231401

>> No.3231422

>>3231397
>Also, out of curiosity, why do you feel the urge to win this argument? You're on an anonymous image board.
to make people feel like shit when they lose because thats exactly what happened to me. oh fucking well i guess ill just have my mom use the envelope method to completely block my head around her breasts so they can wipe away my tears.

> without questioning the source
yeah well someone posted a very misleading shit infographic i didnt feel the need. not to mention its useless for figure drawings cause i didnt really use refs any of them because checking a couple things

>> No.3231427

>>3231422
oops i meant block my moms breasts around my head

>> No.3231447

>>3230052
I'll colour it in and change the eyes a little bit, thanks

>>3230269
I suppose the only solution to shitty shapes is a better/bigger visual library, right?

>> No.3231534

>>3230373
zoom out and use bigger brush strokes, then chop them down with eraser or hard brush with a different color

>> No.3231537
File: 172 KB, 1000x1000, ehhhhhh.png [View same] [iqdb] [saucenao] [google]
3231537

>>3229780

>> No.3231538
File: 84 KB, 580x670, SHU_BmZ4ll.png [View same] [iqdb] [saucenao] [google]
3231538

can someone give me some critique?

>> No.3231539
File: 318 KB, 381x516, SHU_1512922990064-1741.png [View same] [iqdb] [saucenao] [google]
3231539

>>3231538

>> No.3231549
File: 53 KB, 776x569, draw.jpg [View same] [iqdb] [saucenao] [google]
3231549

tried to do little drawings for video game icons. my colors are REALLY bad if i dont have a reference

>> No.3231555

>>3231549

They're blurry sketches that you spent minutes on by the looks of it. Try to spend atleast an hour or two on each.

>> No.3231558
File: 361 KB, 331x540, 10795604.gif [View same] [iqdb] [saucenao] [google]
3231558

>>3231129
Looks like a 19th century newspaper cartoon drawn by a Mangaka. Are they thrashing the White House ?

>> No.3231565
File: 87 KB, 355x600, tumblr_p0pfasE0731uq1qpio1_400.png [View same] [iqdb] [saucenao] [google]
3231565

Alright, 2 things. One, I think I screwed up on the hands. And two, my lines come off as rough and it's making my work seem like it was doodled in. How would I go about making my lines smoother?

>> No.3231581
File: 198 KB, 540x686, 1502713825468.png [View same] [iqdb] [saucenao] [google]
3231581

>>3231565
Stabilizer.

>> No.3231596
File: 193 KB, 1491x620, draw.jpg [View same] [iqdb] [saucenao] [google]
3231596

tips on texturing? i tried to recreate the texture on this delicious chicken, but him doesn't look quite right. i dont know if im just going about this the wrong way

>> No.3231600

>>3231596
brushes or higher res

>> No.3231606

>>3231538
You exaggerated the gesture, which is actually a good thing. If you're going for accuracy, I'd pay more attention to the actual proportions.
It's not bad by any means. I think what you need is some more patience.
It's not wrong to draw what you know, but you're not drawing what you see. I think you have some experience in figure drawing? Don't rely on it too much. The easiest way to check where you went wrong is to compare the negative space, like the area between the hand/ hammer and face which you made a significant amount bigger.

The thing is, you always have to be aware what you are trying to achieve with a study like this. Mindlessly copying a photo won't bring you far.

>> No.3231627
File: 898 KB, 759x808, 1b4198130afbc785f1f7ba7e52cdf05c.png [View same] [iqdb] [saucenao] [google]
3231627

Tried a face from imagination.

>> No.3231630

>>3231538
I like this. The cranium needs more volume.

>> No.3231645
File: 584 KB, 1225x813, gesture 1.jpg [View same] [iqdb] [saucenao] [google]
3231645

Some gestures.

>> No.3231646
File: 362 KB, 786x732, gesture 2.jpg [View same] [iqdb] [saucenao] [google]
3231646

>>3231645
More.

>> No.3231650
File: 969 KB, 692x808, 536777c3f4e207a8d230722643a3e7e9.png [View same] [iqdb] [saucenao] [google]
3231650

>>3231646

>> No.3231665

>>3231645
>>3231646
>>3231650
>>3231627

Look at pic >>3231581

>> No.3231669
File: 733 KB, 1000x599, 5536543.png [View same] [iqdb] [saucenao] [google]
3231669

>>3229780
I drew Edea Lee. Know I haven't been using my sketch book nearly enough so I decided to draw some stuff today. Trying to use it at least once every day even if I don't upload anything. Also using pens because I heard that you use them to become more disciplined or something.

>> No.3231720

>>3230599
Pls respond

>> No.3231742
File: 211 KB, 475x777, 2017-12-10-214833_475x777_scrot.png [View same] [iqdb] [saucenao] [google]
3231742

>>3231720
Pic is from loomis figure drawing.

I have this bookmarked for later.
http://www.handprint.com/HP/WCL/water.html

Other than that I have not seen any /ic/ approved resources on watercolors.

>> No.3231743

>>3231270

Go to the book thread and find the download link for michael hampton video class. That shit transformed me from drawing like you to somewhat decent looking figures. It helps me understand A LOT. He is a really good at explaining. Though as a beg it took me a while to get it.

Worth investing your time into it.

>> No.3231745

>>3230599
I'm not into physical painting but i was told that watercolor is the hardest medium for a beginner because it is so unforgiving, water color is more difficult than oil. Gauche is the best medium to start with when you are transitioning from charcoal to painting.

>> No.3231746

>>3230147
2d symbol drawing, go through scott robertsons - how to draw. Take note of the mindset you are in while plotting those 3d fucking shapes and thinking in 3d, then ensure you are always in this state while drawing from imagination. If you fall out of it, and lose the 3d thinking while drawing, stop.

>> No.3231747

>>3230457
go to life drawing class

>> No.3231749
File: 347 KB, 700x1000, 1496073155218.jpg [View same] [iqdb] [saucenao] [google]
3231749

wip

>> No.3231750

>>3231669
it's fine, you just need more mileage

>> No.3231751

>>3231537
draw from ref
>>3231538

>> No.3231753

>>3231746
This goes for pretty much everyone in the thread

>> No.3231793
File: 2.80 MB, 7020x5100, valley2.jpg [View same] [iqdb] [saucenao] [google]
3231793

I started 2 weeks ago. Where do i begin to practice?

>> No.3231803

>>3231793
thats a nice impressionist sketch

>> No.3231807
File: 43 KB, 520x585, 4235r3245.jpg [View same] [iqdb] [saucenao] [google]
3231807

I like to draw simple stuff like this but I'm really bad

any tips ?

>> No.3231809

>>3231803
thank you

>> No.3231816

been trying to do Peter Hans straight lines warm up excercises for a few weeks but I feel like a dunce because I cant make a fucking line that doesnt wobble or curve at some point and I want to pull my hair out when I see him make almost perfect lines on top of each other in such a relaxed manner

>> No.3231818

>>3231807
Learn how to draw and master realistic images.
it would improve your stylistic drawings by light years.

>> No.3231819

>>3231807
ngmi

>> No.3231820
File: 488 KB, 1590x2048, B641570B-E5A3-41FF-A505-734845F75A77.jpg [View same] [iqdb] [saucenao] [google]
3231820

This is my very first drawing and it’s a self portrait. I drew it a week ago and the discouragement is setting in hard. Having trouble with pacing in Drawing on the “Right Side of the Brain”. How do you guys know when to move on in a segment of whatever you’re using for learning?

>> No.3231821

>>3231820
I'm sorry that the picture is so big. I tried to resize it on my phone but I guess sit didn't work.

>> No.3231822

>>3231820
>first drawing
>discouragement

i'm just too tired to explain it

go take up fishing or some other relaxing hobby

>> No.3231823

>>3231822
I've been drawing all week.

>> No.3231825

>>3231820
keep at it, try to see the shapes not the objects.
also post a drawing of something you wouldn't mind posting the reference of on the internet.

>> No.3231827
File: 41 KB, 682x523, mmm.jpg [View same] [iqdb] [saucenao] [google]
3231827

>>3231819
>Medical Acronyms (Slang) Meaning / Stands for: Not Going To Make It.

r00d

>> No.3231830

>>3231818
I did for awhile, but It just helps with abit of line discipline

>> No.3231834

>>3231830
Dont stop
practice rendering reality as much as possible.

>> No.3231837
File: 87 KB, 569x670, bored.gif [View same] [iqdb] [saucenao] [google]
3231837

>>3231834
alright, any resource that really helped you in particular ?

>> No.3231839

>>3231837
The sticky and "bashing your head against the brick wall" as they say

>> No.3231847
File: 173 KB, 546x1000, IMG_1136.jpg [View same] [iqdb] [saucenao] [google]
3231847

fucked up a few lines and now it looks flat :(

everybody told me to read hampton, so I will. tnx
>>3229887
>>3230382
<3

>> No.3231848
File: 39 KB, 656x463, wronglights.jpg [View same] [iqdb] [saucenao] [google]
3231848

I feel like these lights are wrong, I just can't figure out how or why
any help?

>> No.3231851

>>3231839
thank you <3

>> No.3231856
File: 19 KB, 195x195, Sketch.png [View same] [iqdb] [saucenao] [google]
3231856

How do I correct the proportions of a pencil sketch digitally?
I'd like to make it so both feet are even with each other.

>> No.3231857

>>3231848
I assume the light should come from a tall furnace to the viewers right? and some glow from the blade as well?
is that correct?

>>3231856
see>>3231818

>> No.3231861
File: 386 KB, 701x1000, IMG_20171210_0002.jpg [View same] [iqdb] [saucenao] [google]
3231861

now onto the hands and face!

>> No.3231864

>>3231857
I know I need to git gud, but it would still be helpful to know how to tweak it.

>> No.3231865

>>3231857
yeah, there is a torch on the ground out of the frame, but some there is a little moonlight reflected on the blade as well

>> No.3231868

>>3231865
moonlight would be snuffed by the intensity of the torch's light, if the torch is on the ground why is its light reflecting from the top of the character?

>>3231864
wrong place to ask for it.

>> No.3231897
File: 307 KB, 700x933, IMG_20171211_013430.jpg [View same] [iqdb] [saucenao] [google]
3231897

What am I doing wrong and how do I fix it?

>> No.3231905

>>3231365
Thank you for the critic.
The truth is, I don't know how to approach the mountains with out breaking the composition haha. I'm gonna review what I studied and re work on it. I will upload it later.

what I find difficult is to get our of the illusion of knowledge. I don't know if use a lot of references will help, I will try.

I'm gonna make a review about landscapes and study more references.

>> No.3231908

>>3231897
in general: you need to study more
specifically: anon the feet makes no 3d sense.

>> No.3231912
File: 597 KB, 532x868, dedf.png [View same] [iqdb] [saucenao] [google]
3231912

I think i did a good job with that, what ya thoughts?

>> No.3231918

>>3231912
see>>3231818

it will improve weak points you have, like the head and the hands and lower body.

>> No.3231931

hello, i have been trying to learn how to draw people using the proko drawing fundamental series and am currently stuck on the robo bean exorcises. the robo bean is basically a stylized drawing of a person with a box for their ribcage and pelvis with a few lines connecting them and that's it.

i am having problems visualizing where the corners of these boxes are supposed to be. we're supposed to use the position of various bones as landmarks to figure out the placement of these corners but unless i can see them and they are very obvious, i have difficulty visualizing where exactly they should be and often get it wrong. for example there is this one image of a woman standing and facing away from the camera while leaning sightly with one arm held up resting on her head. i know that her clavicles are somewhere at the top of her torso, but i've no idea exactly where and my wrong guess means every plane of the top box gets messed up horribly.

i've been at this for a number of weeks, i am getting frustrated and burned out.

>> No.3231935

>>3231868
well, the character is on the floor, so I thought it would illuminate his head too
I still feel like his blade should not reflect light like that

>> No.3231936

I just started about five days ago so I guess for the meantime i'll be living in this thread

>> No.3231939
File: 249 KB, 557x545, Gettin too old for this shit.png [View same] [iqdb] [saucenao] [google]
3231939

When does one know they are no longer /beg/ tier?

>> No.3231943

Legit question.
How helpful it is to trace arts/photos?
Does it actually help learning forms and stuff?

>> No.3231945

How often do you draw what you want instead of practicing?

>> No.3231952

>>3231943
Tracing doesnt do much.
Drawing an exact copy of an image would do you a lot of good.

get an image, flip it upside down and start copying it to a different paper as accurately as you can

>> No.3231960

>>3231945
I do it in between lessons. Go for a few hours, stop to browse 4chan for a bit, see an image I like, and attempt to replicate its style and fail horribly. Go back to learning. So often enough

>> No.3231975

>>3231939

Compare your work to /beg/ and /draw/ posts

>> No.3231986

>>3231975
different anon whose been wondering the same thing, but this learns me nothing because i'm worse than some /beg/ posts and better or equal to other /draw/ posts so i still dunno when i'm allowed out of containment

>> No.3231990
File: 489 KB, 500x300, 1511439061936.gif [View same] [iqdb] [saucenao] [google]
3231990

>>3231960
>few hours
I do the opposite of that
Practicing for an hour then spending the day drawing anime bullshit
im bad

>> No.3232001

>>3231986

Some people who post here don't belong here... I'll make it easy for you. Post your work.

>> No.3232004

>>3232001
>>3231986
Don't do it its a trap!

>> No.3232007
File: 146 KB, 983x685, 46321.png [View same] [iqdb] [saucenao] [google]
3232007

>>3231990
You know as they say to each their own. Personally a lot of the references are boring because they aren't what I want either but I'm even worse than you are. I just started for the first time in my life a few days ago so i'm sticking to the books more but i'm sure we'll get there eventually anon.

Do your best

>> No.3232017

>>3231931
ignored ;_;

>> No.3232026

>>3232007
>/dbg/
you cheeky nano
good to see you here, now keep practicing your ass off.

>> No.3232030

>>3232017
Would help to see some of your attempts.

>> No.3232037

Dropping in for a quick question:

I've doodled on occasion with an ancient 1st model Wacom bamboo, the smallest they made.

Thinking of getting something a bit better and taking this up as a hobby again.

Looking at Huiron mostly, budget up to 150$ USD or so.

>> No.3232050
File: 386 KB, 1350x1800, pf3.jpg [View same] [iqdb] [saucenao] [google]
3232050

I tried to do better. This is the result. I fail...

I merged too much the mid ground with the foreground.

>> No.3232052

>>3232037
stick to wacom, most other brands are still quite bad
any tablet with a battery-powered pen it just garbage
keep up with the traditional art for a while untill you got some more money for a wacom

>> No.3232057

>>3232052
>stick to wacom

The equivalent Wacom is 3-5x the price and most reviews I read say the only thing you're missing is tilt (which some competitors have now)...
On top of that, Wacom's prices have more than doubled since I bought mine just years ago without any real new features.

I think they pulled an Apple, and I don't really care to join the buyer's remorse YOU MUST ALSO BUY ONE club.

>> No.3232061
File: 690 KB, 892x643, drawing results.png [View same] [iqdb] [saucenao] [google]
3232061

>>3232030
i don't really see how, but alright

the reference image is on the left, my attempt is in the center, and the correct answer is on the left

>> No.3232062

>>3232061
i mean the correct answer is on the right x_x

>> No.3232071

I wish I could just set up an easel in a park on a nice day and offer to draw people for cheap

How long would it take someone to go from laughably bad to reasonably impressive to normies?

>> No.3232073

>>3232004

Well, I know you belong in here without even seeing your shit.

>> No.3232074
File: 750 KB, 1280x704, 1512960005280.png [View same] [iqdb] [saucenao] [google]
3232074

>>3232061

>> No.3232075

>>3232071
three years, on average

>> No.3232079

>>3232062
Actually it is on the left. Mind the natural curve of the spine. Also check your hips, baby. They need to be wider, how else will you be able to give birth to human children?

Practice, practice, practice. You're on your way.
It helps to draw some boxes in perspective for this exercise. And keep in mind that on a standing figure you can see the bottom of the ribcage box and the top of the pelvis box if they are facing you - and the other way around when you look at their behind. Always remember that they're at an angle. And you are my angle, too. Hope this somewhat helps.

>> No.3232084

>>3232071
absolute normie shitter? probably two or three years, but probably six-seven years if you have any semblance of self-respect

>> No.3232085

>>3232074
i appreciate the input, but it's not really that helpful to me. what i'm asking about is how figure out where the points that make up the corners go? without that i don't know what the angle is to get right.

>> No.3232086

>>3232071
Don't mind that. Who cares about impressing anyone, just draw in the park as soon as the weather gets a little better and warmer, for it is a great way to learn to draw.

If your motivation is impressing people I would check again if drawing is really what you want to do. Learning Wonder Wall on the guitar takes a week.

>> No.3232088

>>3232086
I just mean to be impressive enough to justify charging a few bucks. I'm on disability support so I can afford to work for peanuts a day.

>> No.3232089

>>3232085
Upper corners of rib cage are determined by the shoulder girdle or the edges of scapulae and clavicle.
Lower corners on the front are the second last and last rips. They're visible on not-fat people, especially when they're bending.

For pelvis you have two corners in the front, forgot the name of the thing, but just look at the bone - ooh oh and check out Hampton's Figure Drawing Design and Invention, he goes in depth on this with some helpful illustrations. Good read.

>> No.3232092

>>3230214
>shouldn't the legs be half the body?
Not really, the legs are a bit longer than the rest of the body. Also, I don't know if is perspective or something, but I'm counting around 6 heads tall, the missing head is the missing height tha the legs need. I usually use 3 heads for the upper body and 4 for the legs.
Check the right arm too, the elbow usually hangs around the height of the belly button, it looks short here.
Also, the bag suspender should go across her chest since that's where the other end of the bag goes, or put the bag vertically to go according to the suspender position
On the other hand, I really like your details, the fur looks nice.

>> No.3232098

>>3232079
ya, i goofed when doing the hip size, but just moved on to the next one instead of fixing it.
i'm a bit burned out on boxes, but i guess i can do more.
thank you for the suggestions

>>3232089
alright, i'll look into Hampton's Figure Drawing Design and Invention

>> No.3232100

>>3232092
>shouldn't the legs be half the body?
>>Not really, the legs are a bit longer than the rest of the body.
Unless she is short or a kid. A bigger head and proportionally shorter limbs make characters seem young. I actually thought that's what they were going for.

>> No.3232101

>>3230552
>
>>3230627
Chest way to small in relation to the head, the belly button shouldn't be anywhere near there, the arms are really short, the elbows should be ar8the belly button height

>> No.3232104

>>3232100
I mean, yeah, if the original intention was to make a short character then her proportions ain't wrong.
I based my response with they comment on the use of the 7 heads for proportions > I mean I try to make my characters around seven heads tall

>> No.3232110

>>3232098
>moved on to the next one instead of fixing it
Good. Moving on is the best way to go about it, just make sure to recognize your mistakes and make sure to learn from them.

>burned out on boxes
Don't force yourself, honestly. Learn them by practicing the subject or maybe some constructional life drawing. Grinding boxes is questionable anyway.

Some fun box exercises:
- imagine a die falling off a ledge, draw its rotation as it tumbles down
- get your favourite breakfast corn flakes and draw the box from three different angles (sitting, standing, kneeling)
- go outside and draw houses, simplify their shape into boxes; if you feel fancy add in the other shapes and details and people will think you're an architect and you might score some numbers and get kinky with a blonde cute college girl who doesn't know better

Just have fun learning.

>> No.3232135
File: 311 KB, 1350x1800, Wfight as.jpg [View same] [iqdb] [saucenao] [google]
3232135

Do you like it?
Do you feel uncomfortable when looking at it?
can you understand what is going on?

>> No.3232164

>>3232135
No, no, and no you’re 3 for 3 man gj

>> No.3232213
File: 323 KB, 460x1446, dsa456d4as.png [View same] [iqdb] [saucenao] [google]
3232213

How is my anatomy so far?

>> No.3232215

What programs do you use?

>> No.3232236

>>3232135
No, no and no.

Looks like we're under water, there's a city down here as well, and first thought on the red thing was it being a open whale carcass.

>> No.3232239

>>3232213
You're just guessing from the ribcage down.

>> No.3232260

>>3232213
Attack on titan level bad. Go draw a skeleton and draw the masses of the muscles over it. Also learn what balance and proportion are.

>> No.3232295

>>3232236
In conclusion is garbage...

I need to study more, I’m limiting the rendering to leave more graphics shapes. It looks like I suck on this subject. At least the over saturated color didn’t burn your eyes. More study, more study. Better shapes, better composition, better colors...

I will do better. You will see.

>> No.3232313
File: 382 KB, 1200x1097, Organic forms.jpg [View same] [iqdb] [saucenao] [google]
3232313

I am almost done with week 2 of dynamic sketching, day 5 to be specific. This is what I have done up to this point. Do you guys think these organic forms look 3d? Anything I should note or work on?

>> No.3232314
File: 371 KB, 1100x956, Textures.jpg [View same] [iqdb] [saucenao] [google]
3232314

>>3232313
Heres the texture part.

>> No.3232315
File: 284 KB, 1000x943, Basic forms turned organic.jpg [View same] [iqdb] [saucenao] [google]
3232315

>>3232314
Not sure why did the right textures in brackets took such a hit in picture quality, curse these horrible mspaint skills of mine.
I also messed around with basic forms and tried to make them more organic.

>> No.3232318
File: 7 KB, 218x129, untitled.jpg [View same] [iqdb] [saucenao] [google]
3232318

>>3232313
not quite 3d, you're often lacking a strong curvature on the sides, when the surface lines reach the outline
you tend to put surface lines only when the shape bends or on choke point, put more of them, try even making a uniform grid all over like a 3d model
>>3232314
pretty good, work on the relief on the surface also for the shapes
>>3232315
lacking volume for the rounded shapes because of the surface lines like in the 1st exercise
when it comes to square shapes, try to decide clearly whether it is an extruded cube, and retains its dimensions, or if it tapers off
not doing that makes you risk giving in to laziness and just do whatever without paying attention to volume and perspective, like these 2 weird ones

>> No.3232331

>>3232318
Thank you for the quick reply anon.

I will try to go more extreme with the curvature, I think I have not thought about the sides of the forms enough up to this point. I tried to chill out with the amount of surface lines due to what Han said about not putting too much or putting them on too evenly, but maybe I went to chill in the process. I will slap more on from now.

With "work on the relief", you mean contrast think, Like small-->big or dark-->light? I will also think more with the Basic shapes to organic part. Thank you for the feedback anon.

>> No.3232333

anyone know where I can pirate the New Masters Academy videos?

>> No.3232336
File: 19 KB, 400x194, sphere.jpg [View same] [iqdb] [saucenao] [google]
3232336

>>3232331
>With "work on the relief", you mean contrast think, Like small-->big or dark-->light?
no, the surface relief, like you did with the leaves and a couple others. the rest are just round but "flat" surfaces. displacement mapping if you will.

>> No.3232339
File: 446 KB, 998x1493, bdog.png [View same] [iqdb] [saucenao] [google]
3232339

>> No.3232340

>>3232333
Cgpeers opens up on 15 day, do not miss it anon

>>3232336
Ohh, I get it now, sorry not a native english speaker, so some thinks escape me.

>> No.3232347

>>3232340
>Cgpeers opens up on 15 day
dont fall for their lies

>> No.3232354

>>3232347
what's the lies?

>> No.3232391

>>3231746
>2d symbol drawing
What does 3d not symbol drawing look like?

>> No.3232403
File: 271 KB, 972x327, hm1.png [View same] [iqdb] [saucenao] [google]
3232403

Please help my construction is clearly fucked but I don't know what to fix on it

>> No.3232406
File: 176 KB, 1305x766, heads.png [View same] [iqdb] [saucenao] [google]
3232406

Posting my recent crap again.

Heads. This looks basically right to me. One thing I caught is that on the middle right top head I should have drawn the center line out straight more, it's curving too much for the way the head is looking? Does anything else pop out?

>> No.3232409
File: 208 KB, 1070x901, female torsos small.png [View same] [iqdb] [saucenao] [google]
3232409

Female torsos

Top right one is consciously exaggerated, rest I tried to keep real proportions. I find front view difficult and would appreciate protips.

>> No.3232412
File: 181 KB, 1260x808, male torsos small.png [View same] [iqdb] [saucenao] [google]
3232412

Male torsos.

>> No.3232428

>>3232403
>>3232403
Some observations...

Watch your sense of perspective.

Look at the cheek line on the middle head. You've just drawn it flat across the front plane, instead of making it follow the front plane. If it may help you visualize it, the head could also be thought of as a box. You've messed up the size and placement relationship between the main circle and the side plane. The side plane is roughly 2/3s the bigger circle and from a eye level 3/4 view it does not meet the bottom of the larger circle. Your side plane dips below the bottom of the ear which is wrong.

On the right head the horizontal line of the side plane does not follow the plane correctly.

I think it would help to get away from tracing over a head. I'm sensing a compulsion, even if unconscious, to trace contours instead of fully understanding the construction. I think you also need to step back and study some basic perspective and draw some boxes.

>> No.3232435

>>3232339

Did you get fat?

>> No.3232477

>>3229780
Fuck it I give up. This shit is too hard. I'm just gonna trace and take commissions that way.

>> No.3232490

>>3229780
Murata is full of shit too. Fuck that asshole. He should get a real job.

>> No.3232494

>>3229780
Is keys to drawing a meme? I've skimmed through it and everything i've seen so far is just fucking common sense.

>> No.3232497

>>3232494
Everything about this shit is a meme. This thread exists just to keep away competition. Stop reading bullshit books you're pro ably already good.

>> No.3232502
File: 471 KB, 3840x2160, 4k kek.jpg [View same] [iqdb] [saucenao] [google]
3232502

>>3232497

>> No.3232514

>>3232497
this, but unironically
you would be better spending your time learning construction.

>> No.3232533

>>3232428
Could you give me an example of the circles and stuff being used correctly? The head thing I used was:

https://sketchfab.com/models/fd74ad764a4e4619b72733316dc574b4

thank you very much anon especially

>> No.3232547

>>3232494

Keys is for someone who have never drawn anything but shitty circles and lines. If you're that then go for it. If not Peter Han dynamic bible is a better choice.

>>3232497
>>3232502

>crab

>> No.3232591
File: 123 KB, 443x825, SHU_0zpWzp.png [View same] [iqdb] [saucenao] [google]
3232591

do you have any tips about sketching? i dont know how people draw their sketches so good, any techniques i could try?

>> No.3232609
File: 22 KB, 190x138, knee.jpg [View same] [iqdb] [saucenao] [google]
3232609

how do i make it look less smooth?

>> No.3232612

>>3232591
gesture > landmarks > anatomy and muscles

or something like that. don't be afraid to experiment and try risky things.

>> No.3232643

>>3232591
dont bother drawing from imagination untill you have drawn 1000 from references. half an hour each. not even joking dude.

>> No.3232661

>>3232591
Yeah just stop doing the kindergarten shape nonsense and just sketch your gestures into believable forms. Don't do the mikeymegamega shit.

>> No.3232663

>>3232612
>>3232643
>>3232661

Post
Your
Work

>> No.3232664

>>3232591
always follow form

>> No.3232667
File: 341 KB, 500x375, constansa.png [View same] [iqdb] [saucenao] [google]
3232667

>>3232663

>> No.3232677

>>3232591

If that is yours then just use that as base and draw on top of it on a new layer.

>> No.3232680
File: 336 KB, 575x805, hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm.png [View same] [iqdb] [saucenao] [google]
3232680

>>3232663
anon who said 'gesture > landmarks > anatomy and muscles' here

I just said it because that's what it said to do in a book I'm reading, and it seems to have worked for me. I'm no amazing artist though.

>> No.3232682

>>3231818
>>3231834
>>3231839
not that anon but thanks, i'm also pretty much an absolute beginner at drawing.

>> No.3232692
File: 1.63 MB, 1242x2208, image.jpg [View same] [iqdb] [saucenao] [google]
3232692

I do t want to hide hands anymore!!!! Haha

>> No.3232695

>>3232050
This is cool anon
I'd hang this on my wall

>> No.3232697

>>3231742
>>3231745
Thanks guise

>> No.3232698

>>3232682
You're welcome.
this place could use some sense of positive comradery and not just ">tfw when drawing bad"

>>3232692
oh shit anon, you're getting there! keep at it.

>> No.3232700

>>3232135
If you just pass these off as abstract art
They look really cool to me

>> No.3232733
File: 2.73 MB, 7020x5100, eclipse2.jpg [View same] [iqdb] [saucenao] [google]
3232733

Any tips?

>> No.3232739
File: 428 KB, 428x859, SHU_qdDvm3.png [View same] [iqdb] [saucenao] [google]
3232739

>>3232643
>>3232591
im drawing from ref

>> No.3232763

>>3232680

book name and author?

>> No.3232764
File: 44 KB, 409x599, wronglights.jpg [View same] [iqdb] [saucenao] [google]
3232764

I'm struggling to find some reference to paint that shadowed beast. can you guys help me with something like that?

are the lights off? the white pale one is moonlight and the orange one is a torch outside the frame

I was planing on painting the rain falling directly in the viewer's direction, but it's probably better if they're falling on the same ground the character is fallen on. any tips on drawing rain?

>> No.3232774

>>3232764
google Chernabog

>> No.3232789
File: 96 KB, 1000x565, IMG_0344s.jpg [View same] [iqdb] [saucenao] [google]
3232789

>>3232001
I can't find anything recent except half finished sketches, a bunch of simplified and stylised tattoo designs, and this, which is also just unfinished linework. But here, most recent thing except a book cover which I legally can't post until after publication.

>> No.3232792
File: 1.71 MB, 1242x2208, image.jpg [View same] [iqdb] [saucenao] [google]
3232792

If notice something weir tell me.

>> No.3232833

>>3232774
wow, thanks a lot, mate!
you surely saved my whole painting

>> No.3232856
File: 1.73 MB, 1242x2208, image.jpg [View same] [iqdb] [saucenao] [google]
3232856

>> No.3232857

>>3232533
Watch Proko's videos on head construction. He simplifies the Loomis method quite well. You need to spend some time with basic perspective too. So watch Proko perspective and box videos.

>> No.3232859

>>3232856
lefthand ones need work but righthand look pretty OK. But finish your sketches m8 dont leave fingers out.

>> No.3232862

>>3232859
I will, but I’m not just learning about hands, I’m learning to see, I use my own hand to draw then I compare my drawing to Bridgman to see what he was thinking and I didn’t . It’s hard

I love art. Hehe

>> No.3232931

>>3232925
>>3232925
>>3232925

>>3232925
>>3232925
>>3232925

>>3232925
>>3232925
>>3232925

>> No.3232936

>>3232931

wait, we havent even hit the limit yet, whats with these? theres like three active /beg/ threads with this new one

>> No.3232937
File: 2 KB, 242x59, 3132.png [View same] [iqdb] [saucenao] [google]
3232937

>>3232936

>> No.3232938

>>3232936

>310 posts

nvm I'm retarded. Man these /beg/threads move extremely fast lately

>> No.3232942

>>3232940

I mean, the oldest active thread is 5 days old then comes this one which is 2 days old so 3 days give or take, not too bad desu

>> No.3233562
File: 130 KB, 884x1180, PicsArt_07-15-12.36.35~2.jpg [View same] [iqdb] [saucenao] [google]
3233562

Any critique/advice?

>> No.3235470

>>3230147
Plain anime face learn how to shade to make it look less plain and ancentuate features and practice drawing hands

>> No.3235480
File: 1.49 MB, 3264x1840, 20171214_023802.jpg [View same] [iqdb] [saucenao] [google]
3235480

Didnt copy it drew what i remembered