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/ic/ - Artwork/Critique


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File: 302 KB, 1084x1500, thighs save lives.jpg [View same] [iqdb] [saucenao] [google]
3204936 No.3204936 [Reply] [Original]

previous thread >>3187688

Lets keep the thread on discussion and post some resources--I want this to be a thing.

>> No.3204937

>>3204936
Like anything else
Draw from imagination
Mess up
Fix by referencing

>> No.3204941

>>3204936
Anime drawer here, I can tell you with absolute certainty that you can learn how to draw anime by studying Loomis and no this is not a meme.

>> No.3204950

>>3204941
No you're right, loomis is redpill.

>> No.3204952

>>3204936
just, like, fucking draw

>> No.3204953

>>3204952
shit dog fuck why didn't I think of that man

>> No.3204969
File: 53 KB, 640x480, 1499332232835.jpg [View same] [iqdb] [saucenao] [google]
3204969

>>3204936
I wish I knew

>> No.3204975

Learn to draw humans from every angle
Learn to draw anime faces from every angle
Put them together
Trace over this drawing with elegant linework

That's it, seriously. The rest is up to your creativity and design skills to make it interesting to look at via story, character design & colours.

>> No.3205075

>>3204975
Pretty much this.

>> No.3205093

>>3204975
This is a meme. Some of those jap artists can't even draw a realistic face

>> No.3205096

>>3205093
the bad ones, you mean.
Actual anime artists studied still life and normal art.

>> No.3205100
File: 177 KB, 1274x712, 1234567789809809808.jpg [View same] [iqdb] [saucenao] [google]
3205100

>>3205096
So this guy is bat artist?
>https://www.youtube.com/watch?v=_OQeF1jz7Iw

>> No.3205102

>>3205100
I was thinking about this dude too

>> No.3205114
File: 274 KB, 1624x921, oih.jpg [View same] [iqdb] [saucenao] [google]
3205114

>>3205096
This is true masterpiece of realism

>> No.3205133

>>3205102
hivemind

>> No.3205135

BEHOLD I HAVE THE ANSWER TO YOUR PROBLEMS!

https://sketchfab.com/search?q=anime&sort_by=-pertinence&type=models

Now we can study anime faces and really understand what they look like thanks to 3d forms.

>> No.3205225

>>3205100
His faces look like silly doodles anyone can draw, clearly not the focus of his work.
Of course you don't need to draw real people when all you are going to do is design weird robots and machines, you need to study perspective for that, and he clearly did.

>> No.3205246

>>3205225
>His faces look like silly doodles anyone can draw
post your attempts

>> No.3205265

>>3204936
Anime comes from animation, so you would have to think like an animator. Just doing what works and reads well. Also they do a lot of copying since they draw other people's drawings all the time, it really helps build your understanding. Same with manga, you would have to think like a mangaka which is making something interesting and always wanting to see more. In essence, it's a lot of copying and exposure while also using your mind to fill in the blanks. I think all animators and mangaka do is just look at their predecessors which is usually how art goes. Originating from life itself as always, but it's also very important to watch and read anime and manga because that's how you must see and think. Illustration can be done with any style, but is more focused on the individual piece and how to best depict it. There's thousands of illustrators to look at and similarly to anime and manga, just copy them and experiment. I feel like it's pretty straightforward but there might have been some shame in copying? So that lead to people not doing it as often? There's no problem with it really though. I think it's just a misconception.

>> No.3205269

>>3204936
>>3204950
https://www.pixiv.net/member.php?id=59317
https://youtu.be/9by8WaZ7G3k?t=168
Yes, and no.Anime/manga are basically drawn how animators and comic book artists do it- through very simple shapes that serve as shorthand for more complex ones. Basically, it just comes down to doing a fuckton of figure drawing IRL and memorizing poses and forms in the form of simple organic shapes that you can quickly fit together into bodies. Going in the classic step by step process (doing the line gesture using geometric forms) is useful for studying and long singular pieces but is impractical for meeting deadlines on animations/manga due to the tedious nature of long-form sequential art.
TLDR; Draw in shapes, Learn how to draw your own Loomis dolls by doing IRL figure drawing and observing things

>> No.3205270
File: 345 KB, 1920x1080, DMhFN1NVoAECuQe.jpg [View same] [iqdb] [saucenao] [google]
3205270

>>3205225
>His faces look like silly doodles anyone can draw, clearly not the focus of his work.

>> No.3205271
File: 792 KB, 2150x3035, 65.jpg [View same] [iqdb] [saucenao] [google]
3205271

>>3205270

>> No.3205378

>>3205135
>3D

anyone got that gif?

>> No.3205408

>>3205093
What? You don't need to learn how to draw a hyperrealistic face for anime, that's the whole point of anime, it's easier to show expressions on a simple face ie an anime face. The basics are enough, same with the body to an extent.

>> No.3205414

First of all, anime/manga is not a style, this is deeper than "lol just draw alien heads with cute eyes". To be able do draw it you need to "get it", how?
>Read/watch a shit ton of manga/anime
>Study from manga/anime artists preferably Japanese
>Learn about Japan costumes and culture, learn the language if you want but if you don't care about it then don't bother

>> No.3205430
File: 317 KB, 685x1000, studies in onichan desk.jpg [View same] [iqdb] [saucenao] [google]
3205430

>>3204936
let´s share some pencil studies.
I like to mix my style with straight copies from the author´s style, to get the influence flowing.

>> No.3205432

>>3205430
>draws something traditional
>places pencil in the frame
every fucking time, it's annoying as shit. just zoom in until the drawing takes up all of the frame or just crop it, don't show what isn't necessary

>> No.3205448
File: 340 KB, 751x1000, studies in onichan desk 02.jpg [View same] [iqdb] [saucenao] [google]
3205448

>>3205432
>just zoom in until the drawing takes up all of the frame
It defeats the purpose. We´re showing the pencil for reference. If not, i wouldn´t even scan it and instead would go full digital; looks better and is easier to fix.

>> No.3205451

>>3205430
>column 1 row 2

Stop studying from Peter Gray.

>> No.3205456
File: 106 KB, 704x396, 1487803777547.jpg [View same] [iqdb] [saucenao] [google]
3205456

>>3205430
>>3205448

>> No.3205471
File: 212 KB, 1000x1000, UAAAAAAAA.jpg [View same] [iqdb] [saucenao] [google]
3205471

>>3205451
>>3205456

>> No.3205513
File: 1.64 MB, 800x450, zoijv94qf7sx7ytd16vv.gif [View same] [iqdb] [saucenao] [google]
3205513

>>3205378
this?

>> No.3205520
File: 1.67 MB, 384x216, ferdinand-cheval-forced-perspective-optical-illusion-art[1].gif [View same] [iqdb] [saucenao] [google]
3205520

>>3205513
Also, this is just forced perspective, like how this exhibit works.
It doesn't mean anime faces can't work in reality, just like how real faces aren't actually made of a pile of debris.

>> No.3205521

>>3205513
This gif is retarded

>> No.3205522

>>3205521
Yeah, I posted the follow-up right after >>3205520

>> No.3205524
File: 131 KB, 1280x1280, DKnt_DdUEAAzdqM.jpg [View same] [iqdb] [saucenao] [google]
3205524

>>3205520
>It doesn't mean anime faces can't work in reality
Literally all 3D models in Japanese games and figures are anime in 3d

>> No.3205537
File: 455 KB, 619x806, 1490802788696.png [View same] [iqdb] [saucenao] [google]
3205537

>>3205093
It's mostly a meme, but I've found quick figure drawings to be pretty helpful practice for getting use to odd angles and various poses, which is what I think he was getting at. But that's the thing that most people fail to grasp, realism is a coat of paint, its just details.
Drawing realism does help some people get better at drawing anime, but most of them don't understand why. It's not even the realism that helps them, its just learning the basic fundamentals of drawing. Those same fundemtals also apply to drawing anime, and you can learn them while drawing anime and from other anime drawings. Form, construction, basic human anatomy, these are the things you need to learn to improve at drawing, and they are what cross over. Most people start out drawing anime as cringey middle schoolers, and their drawings suck. Not because they are drawing anime, but because they have zero grasp on basic fundamentals. Their drawing teacher makes them stop drawing anime and they learn the fundamentals by drawing basic realism. Then they go back and realize how much better they are at drawing anime, and falsely assume its realism that caused this improvement. But it's not, it's the fundamentals. So if your end goal is to draw anime, you can grind fundamentals and develop your anime skills at the same time. As long as you're learning from good artists with a strong grasp of them. The key to getting good a drawing anime, is simply to draw anime.
Anther piece of meme advice they regurgitate, is the copying other artists is bad meme. This is actually detrimental if you want to get good at anime. Anime is a highly derivative style, the only way to get good at it, and do it properly, is to do a lot of copying. This is how the japs do it. Remember that scene in bakuman, the manga about making manga, where the kid just copies hundreds of manga pages to get good?

>> No.3205550

>>3205537
I don't get quick figure drawing. I just don't get what amount of detail I'm supposed to put into each picture or how much I'm allowed to changed or exaggerate the pose.

>> No.3205557
File: 1.22 MB, 1250x1819, 1023.jpg [View same] [iqdb] [saucenao] [google]
3205557

>>3205550
Look at other artists sketches.

>> No.3205571

>>3205550
I do very little detail, most of mine just look like messy anime mannequins. But that's the point. It's just practice, it gets you sued to making the forms that make up the human figure in various poses. It also makes you looser with the pencil, more sketchy, and more comfortable because you care less about detail and making every line perfect, because you never plan to make a finished drawing. I use it as a warm up every day before I do a more finished drawing from reference.

>> No.3205578

>>3205550

How much detail you add and the level of exaggeration is up to you. To me the point of quick sketches is to work out the biggest parts of a finished piece, like the gesture and composition.

If I wanted to draw a character doing parkour for example, I might draw 4 - 5 sketches while looking at reference to explore the idea. I pick the best one out of the bunch to further develop, I tweak things around, and bring it as far as I want to.

>> No.3205600

>>3205557
s-subu?

>> No.3205768

>>3205537
Good post. I would even go as far as to say, when starting out you should only be focusing on drawing simple figure and environments, no painting time consuming things if you want to get good at anime.

>> No.3205841
File: 2.65 MB, 2028x2465, 2017-11-15 13.02.03.jpg [View same] [iqdb] [saucenao] [google]
3205841

Papi!

>> No.3205844

I got better by reading entirely too much doujin. What better way to understand than to repeatedly see how the nude body is drawn in that style?

>> No.3205911

>>3205513
yeah that gif >>3205520 that's wack

>> No.3205974

anyone has any good resources for eyes and mouths / expressions?

>> No.3206022
File: 1.13 MB, 669x860, greh.png [View same] [iqdb] [saucenao] [google]
3206022

>>3205974

>> No.3206029

>>3206022
Thanks, now if only I could find scans.

>> No.3206052

>>3206029
why are you acting as if you asked the question? i don't need to be spoonfed, i can search for shit on my own. but imma share the link i found with you

https://e-hentai.org/g/949641/caef6d2556/

>> No.3206153
File: 335 KB, 800x1600, 1510767982374.jpg [View same] [iqdb] [saucenao] [google]
3206153

kek

>> No.3206179

>>3205114
The colors on that right image make me want to puke

>> No.3206184

>>3206153
I like when BBC does cute stuff. Most of xir's sh*t is grotesque imho (just a personal thing, hardcore doesn't do it for me), but xhe has a lot of skill and style that'd just as easily apply to cute pinups and stuff like that.

>> No.3206185
File: 238 KB, 800x627, a_tank_by_copyrezo.jpg [View same] [iqdb] [saucenao] [google]
3206185

>>3205100
He reminds me of Ryan armand

>> No.3206377

>>3206184
>xir
>xhe
nigger what?

>> No.3206383

>>3206377
I don't know if Beebs is a he or a she or a he-she so I just used that tranny lingo to try and be funny; I guess I dropped the ball there. Regardless, I'd love to see more cute pinups and stuff like that in lieu of the pictures with 18 13-inch cocks and gallons of jizz everywhere but I know how it is.

>> No.3206418

>>3206184
>non binary pronouns

make US all a favor and kys. WE would appreciate it

>> No.3206495

>>3206383
>I just used that tranny lingo to try and be funny
It depresses me that I can't tell the difference between someone being ironic or serious any more.

>> No.3206727

>>3206383
AFAIK BBC Chan is a straight guy.

>> No.3206786
File: 178 KB, 900x720, 1494926911317.jpg [View same] [iqdb] [saucenao] [google]
3206786

>want to get into drawing again
>scared that ill give up like i always do

>> No.3206796

>>3206786
coward

>> No.3206803
File: 7 KB, 251x234, bard.jpg [View same] [iqdb] [saucenao] [google]
3206803

>>3206786
Same. If you really want to do it you'll do it.

>> No.3206827

What method is this guy using dudes?
https://youtu.be/isFDMid0BBU

>> No.3206829

>>3206827
maybe offscreen reference and just your usual sketching and drawing poses similar to what you've already drawn

>> No.3206843
File: 69 KB, 621x382, hbb.jpg [View same] [iqdb] [saucenao] [google]
3206843

>>3206827
One day I'll have 50 bells and whistles like yoshisensei at my desk.

>> No.3206864

>>3206827
Hamada may be the champion of digital drawing on the earth now. He is famous for using selfies for pose reference. Now he uses sketch up for back grounds and design doll for erotic scenes.

>> No.3206893

>>3206864
So no loomis or shapes for this guy, just selfies huh?

>> No.3206915

>>3206893
>>3206827
He's tracer. He use photos of his own daughter for references. Disgusting pedo

>> No.3206916

>>3206915
where is your proof

>> No.3206923

>>3206843
>so much shit on that desk
>can't get my eyes off of that embedded cintiq

/ic/, get me one for Christmas.

>> No.3206972

>>3206923
The cintiq or the desk? You can make the desk yourself. If the cintiq, I have the same model and it's good in all but I'd imagine the newer ones are where it's at? Especially with the color accuracy. But if these nips still use older tech then it's good enough for me.

>> No.3207003

>>3204941
post your work

>> No.3207052
File: 80 KB, 1600x1027, lot-of-3-wacom-intuos-2-graphics-tablets-no-stylus-xd-0608-u-2xpurple-1xsilver-da0f07c53fee520d29aa7e177d738eba.jpg [View same] [iqdb] [saucenao] [google]
3207052

>>3206972
I'm using an intuos Xd-0608-u (the large one) and a 2009 geforce g105m.
Unfortunately a cintiq is not obtainable in the near (or distant) future and my laptop wouldn't handle it.

>> No.3207055

>>3204936
>how do i actually fucking draw anime
With 2 things:
1- Proportions
2- Shapes

That's pretty much it.

>> No.3207059
File: 799 KB, 1886x1937, Outbound_Systems_Inc._Model_2000.jpg [View same] [iqdb] [saucenao] [google]
3207059

>>3207052
>and my laptop wouldn't handle it.

Op's computer

>> No.3207250

One thing you should pay attention is which techniques and stylistic choicecs make it obvious the artist is a westerner. There are some things that for some reason tend to get shared by a lot of western artists who draw anime, such as too prominent noses or lips, head shapes, placement of the features or certain coloring/lineart techniques actual nips don't use that much. I guess it's because of two different spheres of influence.

>> No.3207266
File: 565 KB, 960x720, 1510094703964.png [View same] [iqdb] [saucenao] [google]
3207266

>>3205448
>>3205430
god the mid-2000s anime style is so fucking ugly
find something with less disgusting eyes

>> No.3207277

>>3207059
Shit that looks more like a fucking panini press than a laptop.

>> No.3207280

>>3205448
Bottom right is good imo

>> No.3207450
File: 3.29 MB, 2274x1600, 6.jpg [View same] [iqdb] [saucenao] [google]
3207450

>>3206915
Is that his daughter on the left?

>> No.3207481

>>3207450
>just assuming his daughter isn't an ancient demon
triggered

>> No.3207526

I like banana bunch hair.

>> No.3207529

Can I suggest not starting off with trying to draw moe characters? They aren't very defined and don't give you a good sense of how facial and body structure are set. It's going to severely limit you.

>> No.3207530

>>3207529

suggestion discarded

>> No.3207540
File: 861 KB, 685x1000, redline.png [View same] [iqdb] [saucenao] [google]
3207540

>>3205430

>> No.3207549

>>3207540
The thing is his style (despite it being bad) is very recognizable.

>> No.3207554
File: 171 KB, 631x694, bunnylass.png [View same] [iqdb] [saucenao] [google]
3207554

>>3207540
It takes lots of drawing to get good. Try picking one design for a character and just drawing them over and over, refining the shape, getting use to drawing them. Soon you'll find a style you like and get used to drawing in that style and can start adding, expanding, trying to draw different characters.
Also have bunny girl in my style because she was effin cute.

>> No.3207556

>>3207549
It's not bad per say. It just needs refining. I was worse than they were for a very long time simply because I had no inspiration to practice drawing.

>> No.3207558

>>3207554
cute

>> No.3207562

>>3207558
Thankyou.
I think I recall starting off with the Katy Coope 'How to draw manga' books, which quite honestly, could have been worse.
Of course... that was over a decade ago too.

>> No.3207836

>>3207554 and >>3207540
see >>3205471

>> No.3207931

>>3205100
That page turned out awesome, I hate him!

>> No.3207937

just wanted to add that while always LOOMIS gets thrown at beginner weeb artists, i think it gets treated as a meme because high tier art instruction starts with studying adult figures. however, nearly all the anime artists worth merit draw cute girls and other characters with skulls that are a closer resemblance to babies(thinking of you, himukai). i don't disagree with the teachers, but the kids getting into art to draw anime might not always be receiving the best advice.

>> No.3207942
File: 63 KB, 676x581, 1489697687306.jpg [View same] [iqdb] [saucenao] [google]
3207942

>>3205471
Cringed hard.

If you want to mock Loomis zealots, it's fine, but learn how to draw things are remotely human before you do so.

>> No.3207943

>>3207937
No, you’re wrong. The beginners are recieving good advice. Once they know how to draw, they can apply that knowledge to kawaii moemoe imoutos. Every time without fail that someone comes here and whines about how drilling the basics didn’t help their animu, it turns out that they did hardly any drilling and they have no grasp of the basics.

>> No.3207947

>>3205471
>”Oh, no! I want to type a scathing reply to those meanie Loomisposters, but rheumatoid arthritis has crippled every joint in my hands!”

>> No.3207956

>>3205471
>Right hand on the left arm
>Bunny ears aren't symmetrical and perspective is terrible
>That awful line weight distribution
>Shakey straight lines
I kek'd. Good bait Anon.

>> No.3207994

I haven't be on /ic/ long.
What exactly is Loomis?

>> No.3208032

>>3207994
google andrew loomis

>> No.3208054

>>3207994
Not gonna make it.

>> No.3208077

>>3207937
but what if i want to draw handsome anime men?

>> No.3208100
File: 429 KB, 1000x1000, always the same bunch of...jpg [View same] [iqdb] [saucenao] [google]
3208100

>>3207956
>>3207947
>>3207942
>>3207540

>> No.3208107

>>3208100
Wew lad, if this is how /ic/ always is, I need to lurk here more often

>> No.3208111

>>3208100
Jesus Christ

>> No.3208113

>>3208100

They way you draw gives off that you can draw better than what you show.

>> No.3208114

>>3205471
You do realise that when you hold your arm with palm facing inwards in such a position then the thumb will point outwards, not inwards?

>> No.3208127
File: 107 KB, 905x1280, 1485705597503.jpg [View same] [iqdb] [saucenao] [google]
3208127

wew laddies nice dunning kruger going on in this thread
>>3208100
as long as you reject fundies you'll stay shit so i wouldn't be smug if i were you

>> No.3208149

>>3208100
Thank you for reminding me why I never venture into /ic/

>> No.3208153
File: 2.06 MB, 245x345, 1509564035173.gif [View same] [iqdb] [saucenao] [google]
3208153

>trollchan still draw like this
How long are you here? 5 or 4 years?

>> No.3208220

>>3207943
all i was saying is it's a waste of time to make someone draw a human skull when their interest is zoology. you'll learn the fundies from animals just as well.

it's as if not everyone learns the same way...

>> No.3208243

>>3208220
Animal skulls and human skulls are both drawn the same way.

>it’s as if not everyone learns the same way...

Right. Some people learn in a grossly ineffective way that caters to their autism instead of actually working towards proficiency.

>> No.3208326
File: 189 KB, 740x746, 1499191767419.jpg [View same] [iqdb] [saucenao] [google]
3208326

>>3208100
Woah, I had to piece TWO memes together for that one.

>> No.3208351

>>3208100
>rag lines
im curious, what are those?

>> No.3208355

literally what is the loomis of anime

>> No.3208382

>>3208100
noone mentioned their teacher tho

>> No.3208407

>>3205557
can you tell me the artists name?

>> No.3208659

>>3208407
soubin

>> No.3208675

>>3204936
Trace everything you like. Seriously. If I hired a cartoonist to draw in an already existing style, I would be wasting my time if I didn't tell them to trace the shit out of that style in order to prepare. Humans learn by copying. It's that simple. What you learn from copying you will be able to apply in your own personal work. Tracing gets you into the head of a skilled artist faster than anything else and forces you to change your technique for the better.

Condemning tracing is for newfags who think taking the longest, hardest road possible toward your goal somehow makes you noble. It's a trick to keep you sucking and frustrated.

>> No.3208680

>>3208675
>Humans learn by copying
>tracing
wew

>> No.3208690

>>3208680
Tell me one thing you know how to do that you haven't learned by observing something that was already done by someone else?
>you can't
wew

>> No.3208693

>>3208690
>tracing
>learning
you're retarded

>> No.3208923

>>3208675
>If I hired a cartoonist t
Are you alluding to the fact that you're a hiring manager at some company like Blizzard? And you're saying to trace? Why do people bs on /ic/ all the time?

>> No.3208975
File: 733 KB, 1000x1000, SPECIAL MESSAGE FULL OF LOVE.jpg [View same] [iqdb] [saucenao] [google]
3208975

>>3208326
>>3208351
>>3208382
>>3208153
>>3208149
>>3208127
>>3208114
>>3208113
>>3208111
>>3208107

>> No.3208978

>>3208975
how do I get as good as you?

>> No.3208979

>>3205600
Huh? That's not me, I haven't been on Nose's server for months because of college stuff. I only occasionally pop in here to see if /ic/'s changed any.

>> No.3208981

>>3208975
not only are you retarded and bad at drawing you also are a pedo, u got nothing going on for you

>> No.3208982

>>3208975
Your style is one of the most disgusting styles on /ic/ and that says a lot.

>> No.3208983
File: 3.73 MB, 4608x3072, CIMG0081.jpg [View same] [iqdb] [saucenao] [google]
3208983

>>3208978

>> No.3208984

>>3206184
Nigger, English please.

I don't understand what xou, are saying.

>> No.3208985

>>3207554
I really don't like the way you draw eyes.

>> No.3208988

>>3208675
Real talk.

Unironically this. Trace the styles you like until you internalize the proportions, then copy, and grind it until you can do it from imagination. Not even lying.

Oh, but only after you've learnt the fundies.

>> No.3208989

>>3208983
Lol. You can't be fucking serious.

Guess Loomis isn't a meme after all. If you wanna be shit like this guy, learn to draw animu from How to Draw Manga books, kek.

>> No.3209008

>>3208988
You've just taken fun out of fundies. :(

>> No.3209023

>>3208659
hey man thanks a lot!

>> No.3209037

>>3208988
>Oh, but only after you've learnt the fundies.

If only >>3208983 had known...

>> No.3209091

So what I learned from this thread is to praise loomis even if you're a degenerate weeaboo.

>> No.3209150
File: 761 KB, 1920x1080, p_006.jpg [View same] [iqdb] [saucenao] [google]
3209150

>>3208975
Holy shit, nobody is good enough
Bunch of funking crabs
Did you kissed your mothers goodbye?
>>3208981
>>3208982
>rule 3 a shit
/ic/ is really an unmoderated shithole

>> No.3209310

>>3209150
are you implying that's loli because it's not

>> No.3209536

>>3208985
Oh, sorry.
Can you explain why so I may try to improve that?

>> No.3209705

>>3209536
It's very simple. Rather than tell you, I'll just show you.

I want you to draw these 8 expressions:
-Anger
-Anticipation
-disgust
-joy
-fear
-sadness
-shock

using nothing but the eyes+eyebrows, using your style of drawing eyes.

Then I want you to draw a full head neutral expression from the following angles:

downshot, upshot, and profile

Again, focusing on the eyes.

>> No.3209706

>>3209705
Sorry, I missed one. Add contempt to that list.

>> No.3209715

>>3208983
so many good manga books out there and you pick the one with disgusting alien heads

>> No.3209886

>>3209705
That doesn't explain anything. That style was quite common in the early 00s.

>> No.3209986

>>3209886
And it was shit for a reason. Do the exercises and quite bitching.

>> No.3210032

>>3209986

That's your opinion, bro. Anime from that era had its charm.

>> No.3210103

>>3210032
Anime from the 90s had charm. Anime from the 2000s was going through a weird puberty phase.

Outside of Smash hits like Naruto, OP, Death Note, FMA, etc... most of it was really bad, and plagued by that awful art style. Clannad, Fate Stay Night, Elfen Leid, Full Metal Panic, etc...

>> No.3210115

I all honesty, is anyone here legit either trying to learn to draw "pretty anime girls", or maybe even doing it already? or is it all just shitpost?

>> No.3210121

>>3210103
>Outside of Smash hits like Naruto, OP, Death Note, FMA, etc... most of it was really bad
stop

>> No.3210124

>>3210115

I am, are you? It's just this boards population isn't big at all.

>> No.3210133

>>3210115
>pretty anime girls
Nah, family, I'm trying to learn to draw cute anime girls.

>> No.3210368
File: 292 KB, 2100x927, practice.png [View same] [iqdb] [saucenao] [google]
3210368

>>3209705
Thank you for providing me with some means to try and improve, senpai. I really do appreciate it.

>> No.3210373

>>3210368
He actually did it. How will the senpai ever recover?

>> No.3210375

>>3210373
Sorry for the wait, timezones are a bitch.

>> No.3210689

imo anime artwork is so stylized that at some point you need to break away from the Loomis in order to get your results looking right. At least as far as faces go symbol drawing will actually get you surprisingly far. There is probably a more in-depth discussion to be had about how Japan's culture values these types of simplified and symbolic representations but I digress.

If an anon truly had no ambition beyond drawing pretty anime girls for himself I would tell him to just copy a lot of anime artwork, at least for the faces. You can Loomis well and still have trouble abstracting the forms and drawing cute eyes and blushes. Traditional figure drawing likewise doesn't teach you the context for how and when to apply visual cues like blushing, it certainly does not only mean embarrassment but excitement, surprise, drunkeness etc.

>> No.3210944

>>3210121
Not him but that is literal facts

>> No.3210946

>>3210103
Most of any form of entertainment is trash though

>> No.3211221
File: 1.99 MB, 1917x1287, Main Girl.png [View same] [iqdb] [saucenao] [google]
3211221

>>3210115
Not necessarily "pretty anime girls" but here's some old concepts for my female leads.

>> No.3211223

>>3211221
>lead (singular)*

>> No.3211430

>>3205114
Goddamn what's the sauce on the left

>> No.3211479

>>3210368
this is garbage lol

at least you tried.

>> No.3211494

Asking. How the hell do manga artists get clean professional looking lines like they do? Even technically "bad" artists who clearly don't know how to draw all have these clean, beautiful lines. The only way I can figure is they just practice so much, draw the same thing 1000 times, that by the time they get published they're on manga #20 and it's down to muscle memory and elegant lines, with great confidence, even though the underlying drawing is still shit.

Can you even get good lines on shitty paper and standard pens? Do you simply need decently heavy paper and those nib pens with dip ink? Or would nib pen on shitty paper be sufficient?

>>3211221

Those pants are /fa/ as fuark but otherwise amateur. Face from side and non 3/4 or full flat reveals it.

>> No.3211501

>>3211494
Sadly, it is only possible to have such beautiful lines by using superior japanese paper

>> No.3211502

>>3211494
Dude, watch one of yusuke murata's streams on youtube, that's amazing hand stability. Mangakas are so confident with their lines!

It seems tons of practice and spending money of good pens is what did it for them, they spend good money just on practice material.

And behind every manga or anime is tons of character studies and reference sheets we never get to see. Anime artists have to learn the style for each anime they work on, for example dragonball has such a "different" style there's several off-model animation frames in Super.

>> No.3211519

>>3211502
>hand stability

So just tons of practice and repetition, no way around it.
>supplies
Do even shitty no-name guys who can barely get published use the good stuff? Here's a random page of a random manga. See the lines, how clean they are? There are places where the lines are uniform, and places where the weight varies. I don't have nib pens so to get varied line weight I have to trace the line over again and fill it out. Could I even get decent results like that?

>> No.3211520
File: 119 KB, 630x603, Thanks.png [View same] [iqdb] [saucenao] [google]
3211520

>>3211479
Thanks for that very helpful feedback.

>> No.3211521
File: 189 KB, 785x1150, 18.jpg [View same] [iqdb] [saucenao] [google]
3211521

>>3211519
Forgot image. Been doing studies for 2 hours straight...

>> No.3211536
File: 67 KB, 600x600, I ALSO BELIEVE IN SANTA CLAUS AND GOD.jpg [View same] [iqdb] [saucenao] [google]
3211536

>> No.3211544

>>3210368
>memed into drawing /co/
expressions in anime totally don't look like this. the deformations are much more subtle.

>> No.3211554

>>3211544
True enough. I guess I should kick it back a notch. I was kind of put off by the lack of mouth to go with the expressions.

>> No.3211561

>>3210368
At least the eyes are nice in isolation. However, you definitely need to study the shape of the head and the plane of the face in addition to perspective cause those heads are atrocious my man.

>>3211544
>expressions in anime totally don't look like this. the deformations are much more subtle.
I suppose you're also okay with Kyo-Ani and A1 Pictures making anime that all looks the same right? Get the fuck out of here with encouraging that shit, expressions should be exaggerated and varied.

>> No.3211564

>>3211521
>>3211519
Isn't that digitally inked?

And yeah, there's a lot of artists who do linework just with fine tip markers.

>> No.3211565

>>3211561
I know. I know. I don't tend to draw front on and it was a little off-putting. I do too much drawing and not enough study and practice. But that's why I gave it a shot, because I know I do need that practice.
Thank you for the information.

>> No.3211570
File: 39 KB, 300x400, 730284661ee86ea5fa1f9497aed8c8f4--anime-manga.jpg [View same] [iqdb] [saucenao] [google]
3211570

>>3211544
sorry thats bs, dont discourage anon from drawing vivid characters

>> No.3211575

>>3211561
>I suppose you're also okay with Kyo-Ani and A1 Pictures making anime that all looks the same right?
That's why there are no good anime artists in the west. You're so self-absorbed that you have to add that extra bit of exaggeration or realism or whatever autism you have in mind. How can you draw anime when you despise it? It's exactly the samey aspect that makes anime look like anime, is that so hard to grasp?

>expressions should be exaggerated and varied
>black-and-white thinking
They are exaggerated and varied in anime, just not in the same way as /co/ and not as grossly overdone to be accessible to 3-yrs-olds. And autists.

>> No.3211579

>>3211575
that's some hard projection tbqhwy
yoh yoshinari expresions should be enough of an argument against your post.

>> No.3211580
File: 11 KB, 301x167, please stop.jpg [View same] [iqdb] [saucenao] [google]
3211580

>>3211575
have you even watched an anime

>> No.3211581
File: 32 KB, 599x337, GOOD ANIME EXAMPLE.jpg [View same] [iqdb] [saucenao] [google]
3211581

>>3211575
Oh yes, look at how good this anime artstyle looks. The pinnacle of what "good" anime looks like. This is what artists and animators should strive for when trying to make good anime.

>> No.3211584

>>3211565
youre gonna make it

>> No.3211585
File: 103 KB, 760x539, kid_naruto_expressions_by_tegan03-d9f7vmo.jpg [View same] [iqdb] [saucenao] [google]
3211585

>>3211575
it triggers me so hard that people on here talk like they are the authority on things they know little about, and lead others astray with bad advice.

>> No.3211687
File: 41 KB, 500x395, 6e7888c981b27953b3233c2ec04da8a1--neon-genesis-evangelion-manga-anime.jpg [View same] [iqdb] [saucenao] [google]
3211687

>>3211575
>It's exactly the samey aspect that makes anime look like anime, is that so hard to grasp?
I take it you only watch the shittiest possible anime where they get away with copypasting the exact same head and face, and if you were to look at them all hairless and in black and white you would never be able to tell who is who?

>> No.3211773

>>3211221
Have you tried drawing a dog, dog shammer?

>> No.3211777
File: 119 KB, 1920x1080, kc_02_22.jpg [View same] [iqdb] [saucenao] [google]
3211777

>>3211581
try using good examples of recent memory and also I'm pretty sure kyoshit made that rose garden anime or whatever it was called that didn't come out yet and only has one episode which looks really good

oh Violet Evergarden

>> No.3211778

>>3211777
https://www.youtube.com/watch?v=BcgxyvX1rVU

>> No.3211803
File: 52 KB, 800x674, anime.jpg [View same] [iqdb] [saucenao] [google]
3211803

>>3207250
Fuck off

>> No.3212004
File: 378 KB, 613x593, kyo ani.png [View same] [iqdb] [saucenao] [google]
3212004

>>3211777

>> No.3212025

>>3212004
>same face

Not exactly. Haruhi is its own without any eyelashes. The K-Ons eyes are slanted at a 25 degree angle. The girls from tamako market top eye lid slightly more curvier than the girls from k-on. The kinimasu girl from boringka has vastly more eyelashes than all the girls combined. The chuunibyo girl does not have the side dip on the eye like all the rest. It's the very slight changes that makes Kyoani the superior studio.

>> No.3212037
File: 70 KB, 570x624, tomiejunjiito.jpg [View same] [iqdb] [saucenao] [google]
3212037

>>3212025
Ok, this is how i know you're trolling

>> No.3212061
File: 550 KB, 1500x3266, 1508279911710.jpg [View same] [iqdb] [saucenao] [google]
3212061

>>3212004
Nice job outing yourself as having no idea what you're talking about.

>> No.3212065

>>3212061
Guess you have to actually like the content to appreciate differences. All I see are slightly modified pedo fodder. Kill it with fire.

>> No.3212066

>>3212065
>the two completely different faces at the bottom are only "slightly modified"

>> No.3212159
File: 31 KB, 225x350, caughtyouonyourshit.jpg [View same] [iqdb] [saucenao] [google]
3212159

>>3212061
no, whoever made that image just purposely chose an expression where she's closing her eyes. she actually does look exactly the same

>> No.3212171

>>3212061
>>3212025
regardless, my point is that expressions in anime can be varied, and artists DO vary their expressions dramatically. ppl are getting pretty carried away with this kyo-ani argument

>> No.3212177

>>3212171
All you have to do is put the faces stacked in photoshop and run it through a filter and you can see for yourself the eyes are different.

>> No.3212219

>>3212177
like i said last post, my point was >>3211570
and i could honestly care less about which anime same faces; because a LOT of animation studios do. my original point was that you can be expressive with anime

>> No.3212279
File: 1017 KB, 719x1010, 3bf3ddb663.png [View same] [iqdb] [saucenao] [google]
3212279

>>3206827
I had a picture of his method but lost it. It's probably somewhere on his twitter.
He does the same thing the guy who does prison school does, he sets up scenes in a model poser, traces the grid and the figures as a base then adds in the details over it.
I'm pretty sure he used Design Doll.

>> No.3212290
File: 161 KB, 1200x578, CR6j329VAAETnSl.jpg [View same] [iqdb] [saucenao] [google]
3212290

>>3212279
Found it in case anyone cares.

>> No.3212320
File: 113 KB, 600x744, BYMa0xKCAAA4uPR.jpg [View same] [iqdb] [saucenao] [google]
3212320

>>3206827
He does this:
>>3212279
In the normal pages of the manga, he doesn't always use reference though.
But also this: >>3206864
For a lot of those full-page character illustrations, he actually photographed himself, in his underwear, in the pose and used that as reference, or traced over it for a starting point.
For architectural environments, he often makes a full model of the environment in SketchUp, frames it in a panel, traces over it, and adds all the material detail and such. When he does that, he often puts 3D dolls in the environment too as a guide for the characters. He also has some art figures that he can pose in real life and use as reference. No idea how much he uses those though since he's got 3D.
If you want to learn more about his method, he's almost always streaming.

>> No.3212433
File: 2.02 MB, 533x300, 1507677600490.gif [View same] [iqdb] [saucenao] [google]
3212433

>>3212061
>>3212159
>Mayaka is pure shit, as usual
Here's an example of a Hyouka girl who actually doesn't look like every other character.

>> No.3212512
File: 162 KB, 940x916, isshecutetho.png [View same] [iqdb] [saucenao] [google]
3212512

Am I cute?

>> No.3212568
File: 140 KB, 800x620, irisu-fuyumi.jpg [View same] [iqdb] [saucenao] [google]
3212568

>>3212159
>>3212433

>> No.3212571

>>3211502
>hand stability
My fucking bane. I have no idea how to progress in my learning until I sort this out because everything falls apart no matter what I try and practice.

>> No.3212686
File: 34 KB, 500x372, explain.jpg [View same] [iqdb] [saucenao] [google]
3212686

So all japanese artists are hacks and trace with no fundies? Interesting.

>> No.3212690
File: 1.73 MB, 3112x2060, 1505425817919.jpg [View same] [iqdb] [saucenao] [google]
3212690

>>3212686
False.

All artists period are hacks.

>> No.3212694

>>3212512

maybe if you avoid drawing the nerd neck posture

>> No.3212723

>>3212290
Theoretically, if you know your basic anatomy, wouldn't this help speed up your learning without all the annoyances? One might say it's "cheating" but I see it as training wheels.

What are your guys thoughts on this.

>> No.3212728
File: 203 KB, 973x955, Cq6XOqXUMAA2xH1.jpg [View same] [iqdb] [saucenao] [google]
3212728

>kyoani standard bait
I have no idea how you can get baited so easily.

>> No.3212731

>>3212723

It can be helpful in getting the perspective right. The actual anatomy of the 3d models is dodgy at best and I recommend sketching from imagination first.

>> No.3212911

>>3212728
Is this a tutorial or is it autism?

>> No.3212948

>How do you draw anime?

Don't.

>> No.3213095

Guys I finally figured it out. To draw well from your imagination you need to have seen and drawn it in some way, shape, or form before and use it to construct with pencil what you see in your mind.

>> No.3213100

>>3213095
Nice anon, that's revolutionary stuff.

>> No.3213105

>>3212911
It's the autism of someone who'll go far enough to see what kind of refs an artist used

>> No.3213425

>>3212694
What if she is a nerd though?

>> No.3213449

just study genzoman

>> No.3213716
File: 233 KB, 940x916, kingds.jpg [View same] [iqdb] [saucenao] [google]
3213716

>>3213425
then this is what happens

>> No.3213741
File: 17 KB, 360x401, 17474666_10208737182055916_889219958_n.jpg [View same] [iqdb] [saucenao] [google]
3213741

STROKE ORDER FOOLS

EVERYTHING DEVIATES FROM THE FIRST LINE SLASH

OPPOSITE OF WESTERN

WHERE YOU PLAN SHIT OUT

>> No.3214132
File: 29 KB, 82x170, halyguuavv.png [View same] [iqdb] [saucenao] [google]
3214132

>>3213741

>> No.3214133
File: 2 KB, 133x139, Thatoneguyduelwin.gif [View same] [iqdb] [saucenao] [google]
3214133

>>3214132

>> No.3214137
File: 18 KB, 325x453, DesPT.jpg [View same] [iqdb] [saucenao] [google]
3214137

>>3214133

>> No.3214139
File: 3 KB, 120x140, zero-pic.gif [View same] [iqdb] [saucenao] [google]
3214139

>>3214137

>> No.3214797

Understanding Comics by Scott McCloud is super helpful.

www.jessethompsonart.com/.../Understanding%20Comics%20(The%20Invisible%20...

>> No.3215357

>>3214797
Not found

>> No.3216231

>>3215357
It's in the art book thread anyways

>> No.3216338

by the way i recommend googles translation word lense when you have some japanese tutorials. shit works great

>> No.3216347

>>3216338
>this will be put into AR glasses

Oh my GOD think of all those books I can finally read now. But I'm still going to learn the language.

>> No.3217126
File: 917 KB, 608x831, 1486001275534.png [View same] [iqdb] [saucenao] [google]
3217126

I also recommend doing life drawings of japanese people. at least the more realistic style of anime figures is of course a stylization of japanese bodies. makes sense when you think about it. doing life drawings of japanese people will get you more of a feel of how to build these proportioned bodies

>> No.3217145

>>3217126
>life drawings of japanese people
do you think everyone has access to japanese people?

>> No.3217153

>>3211221
She looks cute. Do you have lewds of her?

>> No.3217267

>>3217126
I just downloaded this. Looks actually useful. Thanks.

>> No.3217270

>>3217145
well for us peasents pictures will have to do. google for superpose japanese books

>> No.3217331
File: 455 KB, 744x1052, Main Girl getting some action.png [View same] [iqdb] [saucenao] [google]
3217331

>>3211221
>>3217153
I tried (pls no bully)

>> No.3217333

>>3217331
Is that a DOG penis?

>> No.3217356

>>3217333
I'm not sure I get it? I'm not the original anon who made her btw

>> No.3217378

>>3217356
Don't worry, manley gets it.

>> No.3217379

>>3204936
How do you know when the head isn't too big?

>> No.3217383

>>3217379
I'd guess the question would be whether the big head is an intended style choice or not.

>> No.3217396
File: 80 KB, 736x736, 9f534677ab04c8c1beed4bf188cb5c55--drawing-women-drawing-faces.jpg [View same] [iqdb] [saucenao] [google]
3217396

>>3217379

>> No.3217417
File: 443 KB, 1343x2000, Rika Suzuki - School Uniform.jpg [View same] [iqdb] [saucenao] [google]
3217417

>>3217331
Hot.

I guess I should add that her name is Rika. Though I still need to mess around with her design a bit. Mostly her hair, not totally satisfied with it.

I do have a question I was mulling over the other day, that people here might be able to help me with.

It's about Japanese HS uniforms. MC is gonna wear a Gakuran cause it just suits his character in general (he's a very Hanamichi-like character, kind of a thug), and my initial instinct was to avoid Sailor Uniforms as it felt a bit too... weeb fantasy? If that makes sense. But then, from my understanding the styles of uniforms have a set pattern to them. If the boys wear gakuran, then the girls wear sailor uniforms, if the girls wear blazers, so do the boys, and not only that, uniform styles vary distinctly based on region. So Tokyo will have different styled uniforms from say, Fukuoka or Osaka for example.

Can anyone shed some light on this for me?

It's not super important, but well, I guess it'd help me some.

>> No.3217422

You should all learn from this:
https://www.craftsy.com/drawing/classes/drawing-anime-style/35633
from the pros

>> No.3217441

>>3208100
>>3208975
>>3211536

How is it that somebody with art this dogshit managed to attain an ego so huge? Like I could imagine this kind of attitude coming from somebody actually accomplished, but this guy draws at the same level I did when I was 13, it's so embarrassing.

>> No.3217444

>>3217126
>japanese people
lmao

>> No.3217456
File: 729 KB, 1539x1000, Untitled-1.png [View same] [iqdb] [saucenao] [google]
3217456

>>3208100
Do you think god stays in heaven because he's afraid of what he's created on earth.

>> No.3217463
File: 16 KB, 259x224, 1467998130071.png [View same] [iqdb] [saucenao] [google]
3217463

if i download an anime and screenshot it frame by frame and then try look at the frames and redraw the the characters will i get better at drawing anime? actually serious question, i will even try to break everything down to cubes and spheres

>> No.3217464

>>3217463
try to*

>> No.3217466

>>3217463
No, you'd just be drawing the slave work inbeteens thats always full of derp mistakes.

>> No.3217467 [DELETED] 

>>3217463
I'm no anime-drawing expert but maybe I can help.

Look for official reference sheets. The problem with relying solely on screenshots is that, depending on the show, the art style can easily shift in between animations based on mood, narrative and even basic character expressions. I suggest you look at correlating official artworks first (posters, cover art, reference sheets etc.). That way you can compare them to screenshots in the show themselves to see how animators "move" the characters or even shift the art style from the official reference models to convey a different tone/mood.

Also looking at official reference sheets gives you an idea on how various artists used fundamentals and they "bent" them to get to the style they're going for. Hope that helps!

>> No.3217469

>>3217463
No because then you only know how to draw bastardised shapes that appear vaguely human, you will don't know how to draw humans, or anything else for that matter. Every accomplished mangaka in the world studied fundamentals before they began developing stylisation.

>> No.3217470

>>3217463
I'm no anime-drawing expert but maybe I can help.

Look for official reference sheets. The problem with relying solely on screenshots is that, depending on the show, the art style can easily shift in between animations based on mood, narrative and even basic character expressions. Not to mention, this anon >>3217466 is right. In-between animations can yield errors and off-model art. They're not individual artworks after all, they're still animation pieces. I suggest you look at correlating official artworks first (posters, cover art, reference sheets etc.). That way you can compare them to screenshots in the show themselves to see how animators "move" the characters or even shift the art style from the official reference models to convey a different tone/mood.

Also looking at official reference sheets gives you an idea on how various artists used fundamentals and how they "bent" them to get to the style they're going for. So yeah, while copying anime artworks can give you an idea of the different styles, it's still important to learn the basics (fundamentals). Hope that helps!

>> No.3217475

>>3217417
>Hot.
I was curious to try and lewd up an original design for the first time. I'm glad you liked it.

>Can anyone shed some light on this for me?
Can't really say I know much about it, but I've made similar observations regarding different uniform dress codes depending on the region/season. So I'd say just keep at it with the research.

>> No.3217482

>>3217463
You should try it on clearer frames anyways. Observational drawing and copying are still great for learning to draw anime.

>> No.3217507

>>3217444
or any asians really

>> No.3217534

>>3217507
The sooner you learn that Mongoloid anatomy, let alone Japanese specifically, isn't in anyway fundamentally different to human anatomy is general the sooner you can leave your weeb fantasies behind and finally escape from your parent's spare room.

>> No.3217554
File: 298 KB, 1159x801, 21312543654765765.jpg [View same] [iqdb] [saucenao] [google]
3217554

>>3217507
>anime
>asians
No thanks

>> No.3217558

>>3217554
get that lanklet outta here

>> No.3218232

Animation is a different and hard game.
If you want a dead end dream then stick to japanimation although some flipanoo or north korean will easily get hired than westcucks plus they're both really close to Nihon land. Stick to Disney animation instead or maybe move to anywhere in Asia but that's an over extension of your mission. Unless you have enough money to make your own studio, do production and all legal shit then why not but you don't have the capital because you're here.

In west, there's already 3D stuff Disney will use forever and they even use those body sensors these days to animate. Maybe stick to special effects and ultra ironman-tier rendering. Only the relevant jobs are directing and screenwriting the whole shit but you can't because you're not Illuminati and you lack that insider kickstart or even the ligameme.

If you want to earn maybe try patreon meme and draw still-frame fan arts. It works and is known to work. There is scarcity in japanese style in the west too and because many doujins never get to be translated so it's another plus. Stick to concept designing or jack-of-all-trades imitation if you want to succeed. Maybe both so you don't head a dead end.

>> No.3218235

>>3217463
see >>3218232
If you're trying to break down everything or reverse engineer from scratch, you don't.
You have to feel it. Emotion is the greatest measuring tool. Even a neural network can be trained to do what you're trying to but emotion will never be learned by machines.
Stick to feeling and you'll get better. If you're stuck then ask for critique. Repeat and try to be unbiased as possible. It's that simple.
observing is better than drawing blindly. it's not all about drawing. what you draw will be observed so observe. go out there and see the real deal. sketch people, clouds as they vanish, be consistent and quick and you'll get good faster than the one always drawing blindly without improving.

>> No.3218250

>>3208975
A loli so I'm not even mad.

>> No.3218251

>>3208693
Retard. Tracing is the first step and the beginners "training wheels" but you gotta stop somewhere.
I started tracing Bleach(anime) which drastically improved my skill. I can literally imitate art styles now without inconsistencies no one will even know it's an imitation!

>> No.3218256
File: 61 KB, 600x600, there there anon.jpg [View same] [iqdb] [saucenao] [google]
3218256

>>3217456
>>3217441

>> No.3218257

>>3218251
post yer werk

>> No.3218259

>>3218251
Post your work

>> No.3218269

>>3218251
If you're so confident then post your work.

>> No.3218270

>>3218256
I know that you know that you only feel comfortable drawing your garbage anime waifu's heads from that cop-out 3/4's side view Anon :^)

This is why you'll never be a good artist.

>> No.3218272

>>3218256
Why does she have an ass excreting shit on her head? She also might want to go get checked out for that tumour in her forehead.

>> No.3218273
File: 3.38 MB, 686x485, source.gif [View same] [iqdb] [saucenao] [google]
3218273

>>3218235
>>3218232
You say that, and yet Bahi JD, an Austrian, has been hired to work on various high profile anime as an animator. Including:

Pong
Space Dandy
One Punch Man

and many others.

Anything is possible if you're good enough, but feel free to keep making excuses for your own ineptitude Crab-kun.

>> No.3218326
File: 45 KB, 779x900, loil.jpg [View same] [iqdb] [saucenao] [google]
3218326

>>3208975
not even one of those you mentioned tb h

>> No.3218429
File: 51 KB, 574x700, shoeonhead.jpg [View same] [iqdb] [saucenao] [google]
3218429

>>3218326
love you mom

>> No.3218453
File: 105 KB, 600x600, New canvas.jpg [View same] [iqdb] [saucenao] [google]
3218453

>>3218326
>>3218429
>believing in spooky chain letters maymays

>> No.3218462

>>3218453
>>3218453
nah m8, these things only work if you actually read it after opening the picture/hovering over the spoiler text, because then you've paid it enough attention to activate the curse
t. madame /x/anadu

>> No.3218525

>>3217441
are you new to the internet? and especially 4chan?
there are many sociopaths and other retards that can't see anything outside their own box

>> No.3218621

>>3217422
>well known animator
>some nobodywho tranny

MY FUCKING SPLEEN

>> No.3218678
File: 1.22 MB, 840x1080, I-26.png [View same] [iqdb] [saucenao] [google]
3218678

Any anime CG coloring advice?

>> No.3218682

>>3218678
Do it. A lot.

>> No.3218688

>>3218682
Yeah, colors and values are a fucking bitch, even more than drawing itself. Sucks since most of the time you need the drawing in order to color.

>> No.3218698

>>3218273
he has also worked with shinichiro watanabe

he's just great and to think he got the job because of his highschool summer sakuga doodlesand that he had just recently learned how to animate like this

https://www.youtube.com/watch?v=Oc_y3eAgIcI

>> No.3218968

>>3217554
>he doesn't like short stacked
lol pleb

>> No.3219125

>>3218453
>i'm not gonna make it so I won't bother responding

>> No.3219147

>>3218678
Anime CG is about layers. Always think about how skins, fabric, hair, eyes, etc. can be separated into different layers of color. Looking at lots of anime art everyday and you will eventually develop an eye for this.

>> No.3219152

I can draw anime but I can't color for shit. I'm talking using soft, painterly brushes, or really anything that doesn't involve hard line shadows.

>> No.3219171

>>3219152
I've been having huge issues doing color, too. Flats seem real simple, but they never seem like enough.

Then I consider doing some of those nice digital painting styles, but I can't really get the watercolor tools/blur down, even after tweaking the settings something seems so off. But it looks so easy when I see people do it on youtube?

Blows my mind. I feel like there's some giant puzzle piece I'm missing. It all seems pretty fucking straight forward, but even following step by step guides it just doesn't seem to work.

>> No.3219422
File: 242 KB, 2000x720, colours.jpg [View same] [iqdb] [saucenao] [google]
3219422

>>3219152
I'm in the same boat. I've always stuck to the bare minimum for colouring but I'd like to move on.

I'm going to try and study stuff like this to improve.

>> No.3219441
File: 51 KB, 600x600, quickly go check on your mother.jpg [View same] [iqdb] [saucenao] [google]
3219441

>>3218270
>>3218272
>>3208981
>>3208982
>>3217441
>>3218525
>>3218250

>> No.3219921

>>3219441
Is that vilppu in the casket?

>> No.3221573

>>3219441
i like your style, where can i see your smut works?

>> No.3222767

bunmp

>> No.3222772
File: 53 KB, 500x522, i made this on coke.jpg [View same] [iqdb] [saucenao] [google]
3222772

>>3222767

Since these threads have gotten some activity I would like to turn it into some kind of general. I have some ideas for it, and I want to distinct it from the alt thread (and the other study thread?).

- a thread specific assignment
- just talking about how to fucking draw anime in general
-sharing resources/ inspirational pics
- posting your anime studies (don't post your personal work, that's for the alt thread and I don't want this to be BLOG???3.0) we're all here to learn, not garner followers

Simple. Tell me what you think y/n.

>> No.3222839

>>3217463
Reverse engineering anime (or any animated frankly) is quite possibly the worst idea you can do. You are basically trying to understand how to make smoke, rather than trying to learn how to make fire. Watching Japanese mangaka shows can help you; for example:
https://www.youtube.com/watch?v=W9BYNcsej3g

Download artbooks by Japanese artists. E-hentai has a good stock of artbook torrents. Examples included are:
Yoh Yoshinori
Yoshida Akihiko

>> No.3222854

Fairly realistic body + stylized child face = anime people. Remember this formula.

>> No.3222888

>>3222854
That's not true. Anime characters have much more fashion model like proportions. Very long legs, super thin waist etc.

>> No.3222893
File: 53 KB, 747x692, DB83HV5UAAACwuN.jpg [View same] [iqdb] [saucenao] [google]
3222893

>>3222772
The other thread is literally this thread but with more work posted. I think they can merge to become the Super Anime Thread.
Thread specific assignment sounds good.
People will still ask "blog????" regardless of the completeness or whatever of the work so it can't be helped

>> No.3222915

>>3222772
>just talking about how to fucking draw anime in general
This will never EVER work
Half the people are absolutely convinced you need to study from naturalism first (be it by loomis, or anyone else) an will never accept the opposite.
And the other half is absolutely convinced you need to study anime directly, and not learn naturalism first, and will never accept the opposite.
This is how threads will go, or so i think.
If you wanna try go for it, but it will be all of the same...

>> No.3222924
File: 181 KB, 1600x565, 1510049450638.jpg [View same] [iqdb] [saucenao] [google]
3222924

>>3222888
Then fashion model body + stylized child face will do. Anyway, make every character look like left pic with big tits. Then it's done.

>> No.3222926
File: 297 KB, 1280x720, kfnyuske.jpg [View same] [iqdb] [saucenao] [google]
3222926

>>3222893
A merge is fine. It'll eventually happen anyway. For the assignments it'll just focus on aesthetics for now and be something simple, like /beg/ level.

>>3222915
>This will never EVER work
We're doing it now, are you legally blind?
>This is how threads will go, or so i think.
That's fine. New generals are always experiments. You try it and see if it'll stick or not.

>> No.3222941

>>3222926
>are you legally blind?
Yeah, you are right, discussions will go smoothly. My bad
>>3204941
>>3204975
>>3205093
>>3205096
>>3205100
>>3205225
>>3205269
>>3205408
>>3205414
>>3205471
>>3205537
>>3207937
>>3207943
>>3208675
>>3208988
>>3210689

>> No.3222952

>>3222941

True but I don't see a problem with that. The last thread was worse, and knowing /ic/ any thread after this might derail into whatever. But any discussion on how to draw in this style is welcome as that's what I want happening.

Discussion can also revolve around the thread assignments and theory in general. Anime discussion is most often interesting to read on this board and that's the purpose.

>> No.3222966

>>3217463

I've done this. It's an interesting experiment, and I feel it helped me improve. Animation is a beautiful artform, with how they simplify complex shapes down to something with a consistent style that embodies certain aesthetics. I recommend 80s and some early 2000s, or anything with a high budget. Do NOT copy from low budget stuff. Try drawing the same character from different angles from stills, and you can see how they rotate all the shapes to keep it consistent. With shitty anime you won't be able to observe this. desu it's fun senpai.

>>3219152
WRONG
You should have a mix of hard and soft edges.

>> No.3223164

How do people in here feel about the famous artists cartoon course?
https://randomnerds.com/learn-to-draw-cartoons-with-the-now-public-domain-famous-artist-cartoon-course-textbook/

On the one hand, it's not specifically anime. On the other hand, the fundies there can easily be translated into other stylistic approaches.

I'm still on the first lesson, drawing heads, and I think I'm improving a lot. Not enough that I want to share yet, but steady progress and my style is starting to develop naturally.

>> No.3223184

>>3223164
If it's helping you then it's whatever. Some of the diagrams in there are used in the Watts program but the cartoon content is a dated as fuck.

>> No.3223191

>>3223184
Watts program?
>google tells me it's about speakers- that can't be right.

I've noticed that a lot of cartooning instruction has a lot of the same information but presented in different ways desu.

>> No.3223251

>>3223191
watts atelier

>> No.3223389

>>3222772
I do nothing but lurk and I'd enjoy a more structured guideline or roadmap on learning as well as the assignments. I find myself not knowing what to do more than i'd like.

>> No.3223543

How much longer do you think this thread's gonna be up? I'm working on some projects and I'm rushed to complete them by the deadline, but that won't be until later this week, and I wanted to run some stuff with you guys that I simply don't have time for at the moment.

>> No.3224142

>>3223543
Bump for you. Don't let it go to waste.

>> No.3224257

>>3223543
It's already too late. Just post in the next one

>> No.3224302

RIP
You made it too early, man. Let this die first

>> No.3224340

>>3224302
I'll do that. This captcha is so aggravating I'm about to give slantmoot my $20.