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/ic/ - Artwork/Critique


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File: 420 KB, 838x1185, anime girl!.png [View same] [iqdb] [saucenao] [google]
3209851 No.3209851 [Reply] [Original]

Sup fellow animu drawrs!
This is the spot for you to discuss drawing anime-style artwork!

Serious discussion is enforced, leave your feelings and opinions regarding anime to the feels thread, this thread is meant for you to discuss anything you've been creating regarding anime/manga.

Got doubts while making your manga? Wanna learn from others while drawing your own anime art? Ask ahead!

Feel like expressing your political or ethnic opinion on manga or its creators? Be sure to fuck right off because this is a learning thread!

>> No.3209855
File: 145 KB, 808x805, 1495223435175.jpg [View same] [iqdb] [saucenao] [google]
3209855

WHY CAN'T I DRAW ANIME

>> No.3209862

>>3209855
One thing that affected me the most was lack of discipline, you need to set a schedule for yourself and stick to it. Also sleeping early helps a lot and keeping small things in check as well.

The thing that kickstarted my motivation to draw anime again was brushing my teeth 3 times a day. It's stupid, I know, but it reminds you that there's things you need to get done.

>> No.3209871

No matter the amount of fundamentals I study I ended up realizing I will need to copy from artists I like to get the hang of it and find my own spark.
Of course studying is important, and I do learn important stuff, but once I get to the point of drawing something original my mind goes blank sort of and I revert to a complete beginner (more than I am that is).

Just some random thoughts.

>> No.3209875
File: 1.79 MB, 763x1200, Volume_13.png [View same] [iqdb] [saucenao] [google]
3209875

I'm in love with this cover piece. What do I need to to do to be able to recreate this?

>> No.3209876
File: 347 KB, 747x713, pureref.png [View same] [iqdb] [saucenao] [google]
3209876

>>3209871
No regular artist creates something good and new without reference. It's okay to use them once in a while.
I recommend going on danbooru for references.

if you're going digital and need a window to "pin" your reference images to, use Pureref. It's a free software that collects your reference images.

Also for tutorial books there's this trick I learned:
go on ehentai, search "artbook how_to" and you'll find several drawing books for you to read right there.

>> No.3209883

>>3209875

The line art seems inked IRL, the coloring though looks digital because of the overlapping colors.

the background seems like a blurred reference picture of the sea, the front water elements, some seem drawn over, others seem drawn by the artist.

>> No.3209921

>>3209851
Already a thread
>>3204936
Use the catalog before you create new ones

>> No.3209923

>>3209921
Sorry, that one is different.

You see, in that one people cry about not being able to draw anime, this one is for people who actually want to get stuff done.

>> No.3209926

>>3209851
First I want to see some proof that western artists can learn to draw anime.

>> No.3209927

>>3209923
That was the previous thread. It has a new direction.

>> No.3209928

>>3209923
Postu yoru workaru, sempai. Tee-charuu

>> No.3209929
File: 293 KB, 710x1000, pic by me.png [View same] [iqdb] [saucenao] [google]
3209929

>>3209928
ohraitu mai studento.

>> No.3209930

>>3209923
Good joke anon!

>> No.3209932
File: 87 KB, 369x836, x14.jpg [View same] [iqdb] [saucenao] [google]
3209932

>>3209851
how is my waifu?

>> No.3209933

>>3209930
yeah, funny funny stuff.

>>3206786

>> No.3209937

>>3209932
shoulders too far away
pose is too stiff

there's a hint that you're trying to do contrapposto but the shoulders and hips are paralell.

left leg is drawn weird

I can see what pose you tried to convey though

>> No.3209940

alt 2.0 already

>> No.3209949

>>3209871
If you want to actually good good at drawing anime, and not just drawing a westerner's interpretation that is vaguely anime style, you need to copy, and copy a lot. Fundamentals are defiantly important, but they are only half the battle. When you are starting out, you don't know how to draw anime, so most of your work should be direct reference from people who do. You can't create original work until you actually know how to draw.

>> No.3209952
File: 25 KB, 349x349, 1505053360988.jpg [View same] [iqdb] [saucenao] [google]
3209952

some anon posted a mega with a lot of resources but there was a lot anime related things like drawing clothes hair bodies and shit but it got shoa'd . does anyone have it ? pls share

>> No.3209955
File: 96 KB, 369x836, schoolgirl.png [View same] [iqdb] [saucenao] [google]
3209955

>>3209937
was this the pose you were going for? sorry for the roughness, I drew it super quick

>> No.3209985

>>3209955
y-yeah
thanks, senpai

>> No.3209998

>>3209985
It's a'ight.

>> No.3210029

>>3209929
Shamefurr disspray. Commitoo sehpuhkuh.

>> No.3210047

>>3210029
Rets prray sudoku insteadoh.

>> No.3210131
File: 91 KB, 900x900, 1502402095379.jpg [View same] [iqdb] [saucenao] [google]
3210131

>>3209926
West created anime in the first place.

>> No.3210163

>>3209926
BahiJD from Austria

>> No.3210172

>>3210163
Just looked it up, damn he worked in "Atom: The Beggining"!

>> No.3210179

>>3210172
Not just worked, he directed that epic OP.

>> No.3210186

>>3210179
He directed an astro boy-related japanese project, can't get more anime than something related to osamu tesuka.

>> No.3210239
File: 373 KB, 618x621, 484c253e-a9a2-40e3-9abe-a867896bdc47-1.png [View same] [iqdb] [saucenao] [google]
3210239

which one looks better or are both shit , i was trying to loli but i don't know quite well

>> No.3210242

>>3210239
In my opinion the left one is better, the anatomy is more correct. The right one makes the head look huge.

>> No.3210250

>>3210242
yeah i was thinking the same , thanks

>> No.3210727
File: 921 KB, 1070x635, Screenshot at Nov 20 05-08-22.png [View same] [iqdb] [saucenao] [google]
3210727

my style was already kinda anime influenced but it looks like ass
i experimented drawing it full weeb
how did i do?

>> No.3210731

>>3210727
Left is better because the right has a small looking head on a disproportional body.

Plus that eye looks totally weird that I can't put my finger on it but it's like its tilted as fuck.

>> No.3210734

>>3210731
maybe i can fuck with it using the liquify tool
eyes are something i struggled with using that style ha
I should switch to doing weeb drawings while i get that sorted out since people like it

>> No.3210736

>>3210734
It's not the weeb drawing style.
I'm sure that your issues on the right would also show on the left if it weren't that far cropped.

>> No.3210745
File: 577 KB, 662x655, Screenshot at Nov 20 05-41-32.png [View same] [iqdb] [saucenao] [google]
3210745

>>3210736
i'm sure it does too (part of the reason I cropped it)

>> No.3210748

>>3210736
Yeah if he had both pics uncropped both heads would be almost the same size, kinda justified (maybe?) since Samus is wearing a giant suit.

I liked the lighting in the weeb style, don't give up on the right one's shading just yet, it fits the piece well. Use the right one for a more detailed drawing.

Also the left one has no dynamic lines, it needs places where the lines are thicker or thinner.

>> No.3210753

>>3210745
I think the main problem would be the eye placement, the dark lines in the part of the eye next to the nose bridge seem unnecessary.
Also perhaps the eye is too close to the eyebrow

>> No.3210756

>>3210748
I'll work on dynamic lines, this was the first time i reallly did lineart since i was like 13

>>3210753
the dark lines in the eye are more stylistic but if it looks bad then i should probably consider not doing it

idk, i'll just have to do more studies

>> No.3210757

>>3210748
>>3210753
thanks for the feedback guys <33333333333

>> No.3210763

>>3209876
>Pureref
Didn't know this existed. Thank you anon.

>> No.3210768

>>3209932
>>3209932
I like the cleanness of the lines and the simplicity of the forms, you just got to keep working on your fundamentals

but be careful not to lose this less is more mentality as you learn

>> No.3210779

>>3210757
It's okay mah dude, pretty good of Samus!

>> No.3210780

>>3210779
*drawing
Pretty good drawing of samus

>> No.3210782

Give me names of anime/manga artists who have very detailed/accurate art style. I only know of Yusuke Murata

>> No.3210788

>>3210782
Junje Ito is a pretty good horror mangaka, he mostly draws in a style close to realism which adds a lot to the horror element. I like his Tomie series.

>> No.3210796

>>3210782
Kentaro Miura, Takehiko Inoue and Asano Inio.

>> No.3210797
File: 407 KB, 766x672, eyes.png [View same] [iqdb] [saucenao] [google]
3210797

Anyone got some similar style eye references? I kind of only got these for my style.

>> No.3210811

>>3210797
Dunno if this is what you're looking for, this danbooru tag has expression charts, you could use them for reference.

https://danbooru.donmai.us/posts?tags=expression_chart

>> No.3210894

>>3209876
>>3209949
Thanks for the tips and inputs anons, I'll get to work soon.
>defiantly
I hope I don't appear as a douche but it's "definitely". Hope it helps.

>> No.3211397
File: 126 KB, 795x1101, 278d4d82-16f9-4e84-bd99-d570925923ef.gif [View same] [iqdb] [saucenao] [google]
3211397

Been messing with spriter pro.
...
This has potential.

>> No.3211401

>>3211397
Crap, it's not playing on my phone

Screw the "potential" bit I said, this is trash.

>> No.3211481

>>3209851
>>3211397
you should try to improve the hair details also doesn't help that the coloring makes it look solid or something and the face/head is kinda big

>> No.3211490

>>3211481
I see what you're saying, can't really tell the forms with this shading/lighting, can't tell where the light is coming from.

This was actually the first drawing I "finished" the day I sketched, got a sudden kick of motivation but with it came what I call "artist blindness", when I draw quicker than usual but lots of errors go unnoticed, that's why feedback is important.

>> No.3211635
File: 865 KB, 1150x1266, 1506301981073.png [View same] [iqdb] [saucenao] [google]
3211635

reminder that you need to understand japanese aesthetics to draw anime or else you get an endless continuum of gross crossbredd abortions

>> No.3211674
File: 33 KB, 729x1032, received_670282373359537.jpg [View same] [iqdb] [saucenao] [google]
3211674

I drew this maki maki some days ago, am I doing well or should I study more anatomy before painting my stuff?

>> No.3211675

>>3211674
its not bad at all just could be better, keep it up

>> No.3211741
File: 339 KB, 640x958, img000001(2).png [View same] [iqdb] [saucenao] [google]
3211741

Tips on creating a one shot manga ?
It's not about the art.
I've been trying to work on one but it's direction always makes it a first chapter.

>> No.3211746

I main drawing CGDCT so making a male mc is quite difficult.
How do I draw one without it being bland and generic ?
I'm drawing shounen by the way.

>> No.3211815
File: 104 KB, 400x635, Cinderella_Girls_U149-59830b9f1677f.jpg [View same] [iqdb] [saucenao] [google]
3211815

>>3211746
I really like the male lead of Idolmaster Cinderella Girls U149 because he doesn't feel like a generic mc, not only in terms of design but also attitude towards others.

Japan thinks the MC needs to be relatable to the audience, but thay doesn't apply with him. You already got a whole club of girls with different personalities you can relate to, you don't need the MC to be a bland cynical little shit.

>> No.3211816

>>3211741
You kinda have to make it like an ad for your manga, present your characters and what readers should expect to happen throughout the full-length manga.

I've seen a 6-page one shot turn into a full manga bur I also saw a three chapter oneshot turn into one as well. The artist for the latter one reused the story for 3 chapters, while the 6-page oneshot guy didn't use the oneshot's story yet.

>> No.3211817

>>3211674
Maybe the mouth is too low or the eyes and nose are too high, I can't tell.

Also work on the lineart to make it thinner, and some japanese artists color theirs with darker versions of the drawing's colors.

>> No.3211829

>>3211816
Is it alright if it ends with a cliffhanger ?
Mc obtaining power is my ending.

>> No.3211830

>>3209949
You're wrong. In the end, no matter how good you get, your work will always be just a westerner's interpretation of it, even if it looks just like "the real thing" it's your interpretation, and you're a westerner.

>> No.3211845

>>3211830
t. weeb

>> No.3211849

>>3211829
If you think that the story before the cliffhanger is satisfactory enough then yeah. Please the reader then make him want more.
Don't just cut the story halfway though, the cliffhanger needs to bring some closure.

Let's say your mc wants wants the power so he can defeat an evil king for example. Have him meet a character, fight a miniboss to get the power, show that his friendship with the other character is stronger now, then have him take the power and go "now I'm ready for the evil king, but it's a long way to his castle, we must prepare for what he throws us"

In that short story the characters are developed, there's a tiny victory and the story is shown to be larger than just the mc walking to the evil king's castle.

>> No.3211857
File: 219 KB, 914x1024, 8d3e5decf3a70ddb44a759c7756e94563163e5e7_hq.jpg [View same] [iqdb] [saucenao] [google]
3211857

>>3211830
In a way, the "you can only draw manga if you're japanese" meme is a tiny little bit correct.

In order for it to completely feel like a manga in terms of tone, story progression and character behavior, either you have to be obsessed over japanese culture or you need to be in japan and study their morals and way of thinking.

For example, a story like Ogeha would never fly in the west, the protag would be called a creep and the girl would seem like she has stockholm syndrome.

But in japan not every story has a chatismatic male lead who gets the girl at the end.
In Ogeha's case he gets the girl but he did those things because he's a stupid kid who is growing and realizing what he does is wrong. Such a flawed character like that wouldn't go well in the west.

>> No.3211945

>>3211674
How do I get as good as you

>> No.3212154
File: 633 KB, 775x855, angry loyalist.png [View same] [iqdb] [saucenao] [google]
3212154

HAVE AT THEE, HERETIC!

>> No.3212160

>>3212154
What is a loyalist desu
*searches loyalism*
Oh it's an american thing (or should I say, a british thing hehehehehehe)

>> No.3212444

>>3211830
It's as if you're implying that all Japanese artists draw the same way, which is wrong. Sure a lot of generic manga do, but that's not the whole picture at all here. No one should be worried about their own signature coming through, it's the opposite, I do hope my own signature will remain in the process, otherwise there's no point.

I bet you're not even an artist yourself for having spouted a turd argument like this.

>> No.3212620

>>3212444
Speaking of what you said, imagine you read a manga that has a western feel to the story.

Would it make it fine, would it have been better if the tone was more "japanese" or would you notice it at all?

I think what we do differently in terms of creating media is taking the subject too seriously and by the book to make it historically correct while anime and manga have fun with concepts like witches, knights and robots.

>> No.3212650

>>3211635
jokes on you, everybody knows you need slanted eyes to be able to develop the visuals

>> No.3212669 [DELETED] 

Does the comfy and shounen genre conflict each other ?
I'm making a plot which needs these two different themes. I can't seem to mix them both.

>> No.3213427

>>3212620
>>3211857
Berserk, Claymore, and many more manga has none of that.
Do they feel western? Are they not manga?

Take your head out of your asses.

>> No.3213501

>>3212620
You're bringing up non-questions and non-points here, if you're not doing it on purpose then I would suggest perhaps broadening your horizons.

>> No.3213821

>>3213427
I feel like you misunderstood my point and chose to respond agressively because 4chan.

My point is japanese manga has a distinct set of tropes and japanese artists have a certain "we know what you came here to read/watch" tone when arranging their storytelling.

The examples I can think of right now that stick out the modt are gratuitous fight scenes and filler fanservice stuff like beach/hot spring episodes in manga and anime.
You get what I mean, they recycle tropes like crazy. there's even an anime bath scene wikia
http://animebaths.wikia.com/wiki/Main_Page

At this point I'm kinda saying "it's manga because certain things make it manga", but it's basically that.

>> No.3213851

>>3213821
>It's manga because certain things make it manga

And that's what I'm telling you is wrong.
Certainly, manga has a shitton of tropes being used specific to japanese culture, but that's not all that defining. You need to stop limiting your scope of what can be in a manga. A manga is a manga even without those stupid tropes. I already gave you some examples in my previous post. If you don't agree with me then start reading more manga.

>> No.3213857

>>3213851
Oh I get what you mean now, manga does have tropes but is not limited by those tropes in order to be recognized as manga.

>> No.3214236
File: 419 KB, 662x655, 1511178206479.png [View same] [iqdb] [saucenao] [google]
3214236

>>3210745
I think the main issue is that you've drawn the eye on the wrong plane.

I'm not very good myself but here is a redline of what I mean. I know you want her looking at the camera (but my skills aren't so good)

>> No.3214305
File: 350 KB, 900x624, Redline.png [View same] [iqdb] [saucenao] [google]
3214305

>>3210745
Alright just a few tips to help you out. One is even in anime style, eyes don't do that. Remember your eye is a sphere and from the side it's gonna look something like a triangle (because of your eyelids) with a sphere. My red line explains it better. The other thing is with anime always make the nose stick out a good amount further than the lips. Speaking of lips, stylistically almost always the top lip will stick out more than the bottom lip. I hope this kind of helps?

>>3214236
This anon did a pretty decent job show as well.

>> No.3214315
File: 17 KB, 327x259, ;2.jpg [View same] [iqdb] [saucenao] [google]
3214315

>>3214305

>> No.3214316

>>3214315
That looks like it makes a funny face. I probably should have spaced things out better.
I meant the left is a side view while the right is straight one, but the text underneath with the crappy arrow makes it look like a beak. Lol

>> No.3214321

>>3214315
saved

>> No.3214366

It's easy:
>study manga artists
>forget the fundamentals you grinded for 3 years
Do ya'll ever look at anime art? Try redlining some random pic from pixiv and it is sure to have several mistakes in it.

But I already know that this will be defended by ya'll weebs w/
>muh artistic freedom
haha, most manga artists would be fucked without their assistants, screentones and pre-made backgrounds

>> No.3214375

>>3214305
>for more anime style nose should stick out further than lips
What? It's always the case unless you draw niggers.

>> No.3214459
File: 292 KB, 1104x1584, Tsugumomo - Tsugumomo Chapter 033 - 27.jpg [View same] [iqdb] [saucenao] [google]
3214459

>>3214366

In order be a manga artist, fundies aren't essential.

In order to be a GOOD manga artist, fundies are your breakfast, lunch and manga is your dinner.

Take a look at yoshikazu hamada yes he some times traces from and uses designdoll, google sketchup and even his selfies for reference, but just that wouldn't make him the artist he is. You have to understand he does around 25 pages per week and he's done around 100 chapters, finishing the product becomes more relevant than working every page from scratch.

When drawing on his own though, he is able to come up with better movement and facial expressions than the regular manga artist, because he has an understanding of what he's drawing. That understanding comes from practicing fhndies and applying them to manga.

>> No.3214488
File: 481 KB, 1836x3264, 20171124_073751.jpg [View same] [iqdb] [saucenao] [google]
3214488

as someone who never did anime before and thinks of it as a joke (even made a troll post) how am i doing with the face and how the fuck does putting hair on this even work?

anybody mind redline hair on it
( in class so can only draw on paper and not computer)

>> No.3214507

>>3209926
It's impossible, western artists can't create trash on purpose. That's why contemporary artists need to buy their trash

>> No.3214575
File: 101 KB, 927x1100, critique_2017NOV24_01.jpg [View same] [iqdb] [saucenao] [google]
3214575

>>3214488

>> No.3214587

>>3214459
Whoever that guy is, people usually aspire to become one of the popular guys - and the currently popular guys suck big times in terms of fundamentals.
When I look at guys in my area who start learning to draw manga style I usually see them doing a mish mash:
They practice fundamentals, they practice manga style, all equally. The problem is, it doesn't look like your average manga art because of the better understanding of anatomy and other fundamentals.
But it also doesn't look like it could be its own thing because of the heavy manga influence.
But manga artists use a lot of short cuts and flashy effects and that's something beginners here don't really seem to understand.

>> No.3214693

>>3214587
some popular manga artists can draw well, they just don't put themselves in situations where that style comes into place since making manga is also about following deadlines.

Hamada Yoshikazu is only able to draw that short of stuff regularly in his manga not only because he practiced a lot, he references heavily and traces when the situation requires the characters to be drawn with heavy perspective and foreshortening.
Because in the end, traced or not, pretty or not, manga is a product.

>> No.3214698

You can't draw anime until you make work primarily for a Western audience. That's the definition.

>> No.3214703

>>3214698
>Western
You mean Japanese, right?

>> No.3214704

>>3214698
Where did you pull that one from? Yoshinari Yoh already said he doesn't do his work with western audiences in mind. (source: I think an interview with egoraptor)

"can't draw anime until you make work for a western audience", such entitled, backwards logic.

>> No.3214705

>>3214703
>>3214704
Why do people here fall for such obvious bait?
I will never understand why you guys actually respond to shit like that

>> No.3214706

>>3214705
>>3214704
>>3214703
Original poster here, I meant Japanese.

The definition of anime, in my view, is "animation made by Japanese people, for Japanese place". This is why the shonen esque Avatar is /co/ while the Saturday morning cartoon style of PSG is strictly /a/.

>> No.3214709

>>3214693
>Because in the end, traced or not, pretty or not, manga is a product.
And that's the point: from an artistic point of view, anime and manga art suck balls more often than not but are put on a pedestal because they can cover up by flashy effects, short cuts and confirmation bias (it's good because it's manga/by a japanese person)

>"can't draw anime until you make work for a western audience", such entitled, backwards logic.
More like a writing mistake.

Or you could look at it as a form of auto-orientalism. Whatever, i dunno

>> No.3214714
File: 95 KB, 728x1072, 0395288f548e410ddc642a20604339f9--manga.jpg [View same] [iqdb] [saucenao] [google]
3214714

>>3214709
Manga was built to be simple to draw so the artist could pump out twenty pages a week.

It can be well drawn, examples are one punch man and Tsugumomo. OPM excels in battle design while Tsugumomo excels in altering the manga style in a way that's more "accurate" and still recognised as manga in terms of details like body anatomy and facial expression.

>> No.3214724

>>3214714
>one punch man
eh, definitely not the original one.
You mean the redrawn version by ONE, I suppose, where he had all the time in the world to redraw shit to look good. But this is really an exception.

>> No.3214730

>>3214724
You mean the redrawn version by Yusuke murata?

>> No.3214734

>>3214730
yeah, sorry, i always mix up artist names

>> No.3214742

>>3211741
is this a manga? Can you tell me the name please?

>> No.3214743

Here's a tip for anyone wanting to start a oneshot/manga/whatever:

Writing a script is essential for you to make the idea you have of your story come out.
To me, a written reference of what you intend to draw will serve as a kind of "memory bank".
Write how you want a scene to go, then when you read it later you'll go "oh this is how I should do it" once you start working on the storyboard for your project.

I recommend the Celtx app and the old version of the Celtx software on pc, the website took down the previous one so unless you download somewhere else, you'll be stuck with the online script editor.
Celtx is a cloud script writing app, been very useful so far for when I brainstorm ideas.

>> No.3214747

>>3214742
reverse image search comes up as "Otome Danshi ni Koisuru Otome", it's on kissmanga.

>> No.3214754

>>3214747
thanks I've been looking for some mangas where the guy looks like a girl. Idk what it is with me but I like cute guys.. Do you have any other recommendations of mangas like this where the guy resembles a girl kinda?

>> No.3214756

what is the anime equivalent of loomis I want to learn

>> No.3214757
File: 249 KB, 640x871, 7ec0f48f7cf7ff6590964c76cd5491b91436988576_full.jpg [View same] [iqdb] [saucenao] [google]
3214757

>>3214756
Yusuke Murata, definitely.

>> No.3214758

>>3214757
He means a guru with books, not a phenomenal artist.

>>3214756
To be honest, there probably isn't one that's fully translated that isn't "how 2 draw manga" bullshit. If I were you, I'd combine traditional training and watching manga artists like the aforementioned Murata work.

>> No.3214759
File: 129 KB, 764x1200, 2.jpg [View same] [iqdb] [saucenao] [google]
3214759

>>3214754

In Komi-san wa Komyushou desu there is a guy/girl named Osana Najimi, noone knows their real gender.
when he was younger he acted like a boy, now he's a girl, but noone lets him/her into the women's bathroom so it's a safe guess it's a boy.

Also rui ninomiya from the anime gatchaman crowds disguises himself as a girl when in public, still looks nice without the wig.

>> No.3214771

>>3214759
Thanks! You have good taste.

>> No.3214780
File: 101 KB, 266x282, 1419209074847.png [View same] [iqdb] [saucenao] [google]
3214780

>>3214756
Expert Bill Connolly - cartoonist and artist extraordinaire.

>> No.3214848

>>3214780
omg this guy is the true legend of mangas! learned how to draw battle gear to fight with the mangas from this guy!

https://www.youtube.com/watch?v=WYaNos86ud8

>> No.3215032
File: 1.11 MB, 2200x1584, Tsugumomo - Tsugumomo Chapter 039 - 22.jpg [View same] [iqdb] [saucenao] [google]
3215032

What's your favorite element that a manga background could have?
I like huge cement structures, mangakas are always able to convey their solidity.

>> No.3215043

>>3214780
huge fan of his muscle elves

>> No.3215151

>>3215043
have you seen NARU TWOOOO!????? yet.

>> No.3215639

>>3214780
>>3214848
he was ahead of his time

>> No.3215900
File: 1.30 MB, 1920x2159, 1511656411080.png [View same] [iqdb] [saucenao] [google]
3215900

You got no excuse now, even japanese people ask themselves about foreign manga, forget the "it's only manga if it's japanese" bs and go do it!

>> No.3215914

Reminder that "manga" is merely the word for comic in japan

>> No.3215934

>>3215900
please stop shitposting

>> No.3215954

>>3215934
It's motivation, senpai.

>> No.3216050

These threads are always a stellar reminder for how necessary getting to grips with the absolute fundamentals is for not just creating good art, but merely creating "bearable" art.

You are all trying desperately to learn anatomy off of bastardised anatomy. Why are you doing this to yourselves? Go straight to the source.

>> No.3216073
File: 277 KB, 680x844, 108.png [View same] [iqdb] [saucenao] [google]
3216073

I always have trouble past this point in a drawing

>> No.3216168

this is a nice thread.
>>3209876
>Pureref
thanks (you) i didn't know about this either. very nice.

>> No.3216233

>>3214756
Mark Crilley. He even does the dumb ass Loomis constructions.

>> No.3216236

Stan Lee is the greatest mangaka of all time. We should all strive to be like Lee-sempai.

>> No.3216298

>>3216073
Well the next steps are final lineart/coloring and shading/lighting, then a background if it suits the drawing.
Pick a light spot and build from there.

>> No.3216300

>>3216168
Op here (on mobile), thanks I'm trying to help the most I can!

>> No.3216862
File: 844 KB, 890x1300, 1511744111687.png [View same] [iqdb] [saucenao] [google]
3216862

Manga deadlines can force a mangaka to be creative with their manga's production or thet can break a once perfectly fine manga.

Promised Neverland's first half is super interesting and well done, although it slowly starts to decline in art quality.
Its second half, however, feels rushed both in story and art, the suspense and psychological side of the story vanished, as if the creators went with an idea they're starting to regret.
The art is made by Demizu Posuka, a quite creative artist, shame he's not as good when pumping out 20-page chapters a week.

>> No.3216869
File: 679 KB, 1080x1920, sketch1511744665463.png [View same] [iqdb] [saucenao] [google]
3216869

>>3216073
What you've done is completed your basic linework and filled in your base colours. Next you need to start adding definition and depth by applying highlights and shadows. For the shadowing you need to imagine a ball of light, imagine that ball being placed within your drawing in a location relative to your subject, imagine how that light would interact with your subject (where shadows would be cast/which parts of your subject would reflect the light i.e. the most protruded parts of your subject such as the nose and chin), and begin drawing them in. This can be easily achieved by creating a new layer in whatever software you're using, setting the layer to multiply + 30-40% transparency, and painting all the shadows in on that layer in blue, purple or brown. Adjust as necessary.

I can't do this properly since I'm phoneposting, but here's a very rough example. Feel free to just take my example and recreate it yourself if it helps.

>> No.3217265

>>3216862
That boy's (?) face in chapter 34 is so damn flat it looks like it was drawn from a straight angle first and then transformed using a tool in the drawing software.

>> No.3217291

>>3211397
I like. Her left leg is positioned bit awkwardly. The spotlight from OP pic should go alinged with weapon, head and flying orb as that's how viewer's eye will naturally move along.

>> No.3217323
File: 142 KB, 600x867, DPfA8nnVoAIa4rc.jpg [View same] [iqdb] [saucenao] [google]
3217323

>>3216862
jesus, i've followed for a while on twitter, didn't know he had a manga

and I'll agree the guy is pretty good, this definitely shows how much deadlines fuck you up

>> No.3217341

>>3217323
>>3216862

I don't think the deadlines are to blame in this particular case. Demizu Pozuka just has a very uncompromising lineart style where he keeps things looking wonky as fuck as long as the line was made confidently. As a result of that, his anatomy and figures always look kinda weird and wrong, it's just that it's much more noticeable in a manga because the medium itself focuses so much on figures and facial expressions.

>> No.3217350

>>3217323
Also just look at the fucked up neck in relation to the torso on the girl. Or the huge gap between rib cage and pelvis. This figure is completely messed up anatomy wise, but the whole image still works because it is elevated by excellent use of perspective and depth and the confidence and believability with which the bike was drawn.

>> No.3217399
File: 1.10 MB, 958x1400, 1511786444976.png [View same] [iqdb] [saucenao] [google]
3217399

>>3217341
He used to have a better understanding of facial feature placement back then.

And the urgency in his manga vanished, he and his writer managed to make the psychological battle between them and the obstacle to their freedom (trying not to spoil the story) feel like it could go wrong at any time, it was starting to be known as kinda the new death note.
Now the kids are shooting down giant monsters with just an assault rifle.

>> No.3218788
File: 2.50 MB, 7000x4000, Emotion Chart 2.png [View same] [iqdb] [saucenao] [google]
3218788

>>3209851

Anime style facial expressions, I'm doing it right ?

>> No.3218846
File: 145 KB, 1037x1108, 1d19f550f47092c8469f2c39c95c00e1.jpg [View same] [iqdb] [saucenao] [google]
3218846

>>3218788

If you drew those, the eyes are placed too high, you need to draw a bigger skull than that.
Face expressions can be more dinamic than that and you can convey more emotions with the same face with some tweaking.

In this picture example, if you enlarged her eyes it would be a regular smile, but the smaller eyes reveal her to be nervously joking with the situation (in the full page she faints right after).
That makes the emotion feel "fuller" with content than either a normal smile or a real nervous expression.

>> No.3218858
File: 990 KB, 500x280, 1509418907488.gif [View same] [iqdb] [saucenao] [google]
3218858

>>3218788
shit , learn how to 3d first n00b

>> No.3219012
File: 231 KB, 668x1920, The+joke+is+killing+dem_44b3af_5619369.jpg [View same] [iqdb] [saucenao] [google]
3219012

>>3218788
Thanks. Now i´m wasting my time reading tusgumomo nonstop like a fucking lazybum.

>> No.3219027
File: 105 KB, 800x889, CAv8PtVUsAAi7wM.jpg [View same] [iqdb] [saucenao] [google]
3219027

>>3219012
Pityful, I finished all 103 chapters in two days.

But seriously, the manga is very good.
Kinda drags its point throughout the latter 50 chapters once the artist decided he should advance the story but it's still entertaining.

I saw a stream the artist Hamada Yoshikazu did yesterday of a future chapter, he's pretty straight-to-the-point when it comes to inking his characters, drawing over the sketch and so on.

He also uses google sketchup (he's got speedpaints of him building the backgrounds) for his backgrounds and designdoll for some characters in heavy perspective panels, which lets him finish a 20+ page chapter in around a week while maintaining the quality.

Also he has a nice desk.

>> No.3219058

>>3218788
I may give this template a try

>> No.3219061

>>3219058
>>3218788
Also, i'm not sure about the scared and the sad-suprised faces, im not sure i can read those emotions without the subtext.
To be fair, sad-suprised seems to be pretty hard to do

>> No.3219094
File: 59 KB, 600x600, Large amount of jelly.jpg [View same] [iqdb] [saucenao] [google]
3219094

>>3219027
>dat cintiq setup

>> No.3219097

>>3219094
For the love of god please get a trip

>> No.3219105

>>3219097
>get a trip
get a trip out of your window, faggot.
this is a board for artists.

>> No.3219122
File: 74 KB, 408x464, screenfriend hard at work on his $15 adoptable commission.jpg [View same] [iqdb] [saucenao] [google]
3219122

>>3219094
You don't want it as much as you think you do, paisan

>> No.3219129
File: 270 KB, 1575x2160, Kiss Shot 2.png [View same] [iqdb] [saucenao] [google]
3219129

What about of the body language of this one ?


>>3219061

The sad-surprised face is more like a afraid-surprised expression but I put it on the sad side for symmetry.

>> No.3219175

>>3216862
to me those all look like the same tier of quality.

>> No.3219232
File: 1.34 MB, 2000x2000, 人设.png [View same] [iqdb] [saucenao] [google]
3219232

character sketches for a short story, I think I finally broke the wall after a month of doing nothing but doodles
>>3219027
talk about life goals.
Tusgumomo is amazing in genreral, art is one of the very unadaptables ,unless with a huge budget. shame that anime had to be made.

>> No.3219376

>>3219027
I watch his stream, too. It will be funny if we talk on the stream chat.

>> No.3219381

>>3209851
hey guys. quick question but do you need to know any fundamental or anything to draw anime?

i keep seeing people saying yes but others saying they never did and are good also

>> No.3219386
File: 1.64 MB, 902x695, 1482294172847.gif [View same] [iqdb] [saucenao] [google]
3219386

>>3219381
You need more fundamentals to draw anime then you need to draw western /co/shit because anime is realistic but skinnier and slightly simplified bodies with non realistic heads pinned on top.

>> No.3219387

>>3219381
yes, of course so. Some people can figure shit out by luck or as some people say, "talent". Fundamentals are a mjst if you want to draw a variety things from imagination, at least learn perspectives and some basic anatomy.
But if you only want to do doodles of the same face at the same angle wearing slight different clothes, sure, a lot of people can achieve that by simply throwing themselves against a wall. not that there's anything wrong with only wanting to doodle though, to each their own.

>> No.3219410
File: 247 KB, 720x1066, suke122z.png [View same] [iqdb] [saucenao] [google]
3219410

>>3219129
What is she trying to convey?
>kiss shot

>>3219381
No, you can just start at zero and go from there. At lot of people do it, copying stuff they read or watched. But you have to want to and try to get better or you won't

>> No.3219443 [DELETED] 

>>3219387
>>3219410
then its just me then cause when i draw i can draw some days and other days i can't do it for shit

me> pixiv.me badkidman87

i have days i can draw and others i can't even do shit half the time and it never stays the same artstyle.

>> No.3219456

>>3219381
You could so it, but you'll find more roadblocks and give up more easily.

Studying anatomy lets you "understand" bodies in 3d, as you study real bodies in various angles you can apply what you learn in anime.
You can also study anime anatomy, but every artist has a different view of the body. Some are accurate, some are way off, some have the wrong proportions etc.

Anatomy + anime study = making it

>> No.3219462

>>3219410
I'd beg to differ, copying stuff would still be learning fundamentals, as long as you have some decent taste/aspiration in what you choose to imitate.
There are some people on this board who refuse to acknowledge any sort of learning and dwell in their own little hole, don't be that guy, that's about it.

>> No.3219525

>>3215032
Is the perspective kind of fucked or am i being a dunning?

>> No.3219549

>>3219525
It's not fucked, it's stretched to an uncommon degree so it looks kinda weird.
Some artists avoid this by curving the perspective lines.

>> No.3219876
File: 329 KB, 1200x797, mimeirough2.png [View same] [iqdb] [saucenao] [google]
3219876

haven't tried to draw digital in a while, thoughts?
she's a collaborative design, not finished yet

>> No.3219929

>>3219876
Chin is asymmetrical, makes it look like the face and the chest have different directions.
Pose is odd in the left drawing, feels like she is awkwardly leaning to the front.

Other than that, very cute.

>> No.3219990

>>3219929
Thanks anon, will try to fix those things.

>> No.3220171

>>3209952
Pixiv/ how to

>> No.3221431
File: 194 KB, 1500x683, __thomas_the_tank_engine_thomas_the_tank_engine_drawn_by_jongmin__2052e80d13ea3c1519d00b5c928f203a.jpg [View same] [iqdb] [saucenao] [google]
3221431

Anyone have tips or rules for drawing mecha?
I wanted to design a spaceship and needed it to be recognised as mecha-ish but I'm not sure what to decorate a mecha design with.

>> No.3221807
File: 306 KB, 1366x768, Screenshot (171).png [View same] [iqdb] [saucenao] [google]
3221807

Okay I made this to see if I could design the clothing, but fail.

>> No.3221809

>>3219876
Nice how do you design the clothing?
I can't, I don't get Ideas.

>>3221807
pic is mine.

>> No.3222010

>>3221807
How do I git gud like you?

>> No.3222022

>>3221807
Very nice choice of color!

>> No.3222051

>>3222010
Thank you good sir. I’m beg yet. I practice the fundamentals and after two o tree weeks I try a anime drawing.

>> No.3222052

>>3222022
Thank you,
any recommendation for clothing design? Book, artist, course?

>> No.3222086
File: 569 KB, 988x1300, pickamime.png [View same] [iqdb] [saucenao] [google]
3222086

>>3221809
It's a collab between some people in the danganronpa general on /vg/, so I got some ideas other anons. But I mostly looked at other danganronpa characters and took details from multiple characters.
It's my first time trying to design a character but I already know a lot of artists just pull from multiple references to create something new. Take a the form of a dress but change the color/details/embellishments.

>> No.3222161

>>3222086
If you're going with exaggeration, pick 1.
if you want the design to feel more practical, pick 3.

>> No.3222725
File: 832 KB, 1966x2600, Hikariririririririi.png [View same] [iqdb] [saucenao] [google]
3222725

Working my way on this one and about to put in colors. Any advice I could put on this one? I seem to be missing something

>> No.3222740

>>3222725
Head perspective looks weird. Deformed like looking through fish eye lens while body looks normal. Maybe you didn't have to draw the right eye smaller? Airly hair expression is good. Would see it painted.

>> No.3222753

>>3222740
>Head perspective looks weird. Deformed like looking through fish eye lens while body looks normal. Maybe you didn't have to draw the right eye smaller? Airly hair expression is good. Would see it painted.

Thanks for pointing that out. Im trying to achieve that "from below" angle, abit hard I'd say since Im still shit at using references

>> No.3222765
File: 131 KB, 555x378, 1440235912837.png [View same] [iqdb] [saucenao] [google]
3222765

>>320985
>anime study thread
>none of the drawings are even anime
>no aesthetics discussion trying to figure out what's wrong
>just clueless gross bastardizations of disney and western comics

why can't you fags learn aesthetics?

>> No.3222916
File: 36 KB, 625x626, d5c.jpg [View same] [iqdb] [saucenao] [google]
3222916

>>3222765
Masterbaiter.

>> No.3222918
File: 27 KB, 527x409, 1413808723962.png [View same] [iqdb] [saucenao] [google]
3222918

>>3222916

>> No.3222920
File: 57 KB, 625x656, 1478389759859.png [View same] [iqdb] [saucenao] [google]
3222920

>>3222918

>> No.3222960
File: 33 KB, 800x500, 1435299931919.png [View same] [iqdb] [saucenao] [google]
3222960

>>3222920

>> No.3223556
File: 715 KB, 992x1280, eh.png [View same] [iqdb] [saucenao] [google]
3223556

r8 my shit

>> No.3223560

>>3209929
This is actually pretty good, I would suggest that maybe do some hand studies though and maybe some more perspective work
I like the overalls

>> No.3223616

>>3223556
It's quite good. 8.8/10

>> No.3223624

>>3222725
Arms are a bit too short lad.

>> No.3223640

>>3223560
Thanks, I used reference for the overalls.
Perspective is my biggest issue, I need to improve my understanding of 3d space.

>> No.3223676
File: 890 KB, 2042x2931, Sky Blue Eyes.png [View same] [iqdb] [saucenao] [google]
3223676

>>3222725
Revamped this grill here and now I feel satisfied af with the lines I made here (been playing on thinner strokes lately)

>> No.3223696 [DELETED] 
File: 1.16 MB, 2178x2766, IMG_20171203_090255.jpg [View same] [iqdb] [saucenao] [google]
3223696

How do you draw appealing chibi shit?

>> No.3223700

>>3223696
You don't

>> No.3223704
File: 210 KB, 971x1031, IMG_20171203_091116.jpg [View same] [iqdb] [saucenao] [google]
3223704

>>3215032
Aren't detailed backgrounds usually photocopied and traced? I tend to like any layout with depth, especially if it seems like the artist took reference photos himself.

>> No.3223707

>>3223556
would waifu/10

>> No.3223741

>>3223704
That specific artist uses 3d software for scenery, here's a process video of one of his backgrounds.

https://youtu.be/PAUKymZigxQ

>> No.3223844
File: 261 KB, 740x730, 1511508049752.png [View same] [iqdb] [saucenao] [google]
3223844

>>3214305
yo guys

>> No.3223847

>>3223676
>that face
jej

>> No.3223958

>>3223844
nice job

>> No.3224027
File: 301 KB, 740x830, 1511у9п752.png [View same] [iqdb] [saucenao] [google]
3224027

>>3223958
wery fast lazy shiet with thicc, sry

>> No.3224043

>>3224027
First finish having your seizure and then complete your drawing.

>> No.3224048

>>3224027
Maybe it's the perspective, but she looks like a midget.

>> No.3224068

>>3224027
I want this finished, anon! Gimme dat sweet polished piece of art!!!

>> No.3224106
File: 381 KB, 1008x1134, 15у40уу5уууу10.jpg [View same] [iqdb] [saucenao] [google]
3224106

>>3224068
i dont finish my draws )

>> No.3224119

>>3224106
Take off your faggy trip and finish your art.
You wont ever learn to make finished pieces until you practice finishing pieces

>> No.3224232

>>3224119
>trip

>> No.3224379

>>3223556
very cute

>> No.3224400
File: 821 KB, 1200x1200, ashtest2.jpg [View same] [iqdb] [saucenao] [google]
3224400

How haven't I seen this thread earlier.

I'm working on this atm.

>> No.3224765

>>3224400
you chose the right colors for an indoors scenery.

The resting hand is unnatural, try another hand gesture.

The neck+shoulders part is stiff, makes the upper body feel like she moves like robocop. Since she's leaning, try lowering one shoulder and lifting the other.

>> No.3225535 [DELETED] 

uhh

>> No.3227403
File: 148 KB, 800x800, 1512609107745.jpg [View same] [iqdb] [saucenao] [google]
3227403

Do they use stabilizers and shit

>> No.3227426
File: 75 KB, 800x692, yuuko.jpg [View same] [iqdb] [saucenao] [google]
3227426

I FU***** HATE LINEART
btw >>3211674 is me.

>> No.3227433

>>3227403

That or just take their time.

>> No.3227848
File: 2.39 MB, 1181x1703, [0]恐怖!!変態男.jpg [View same] [iqdb] [saucenao] [google]
3227848

How should I go about studying Kai Ikarashi's stuff? Not the animations in general, but just the overall way he does his figures seem alot more energetic. Should I just go straight into trying to emulate his animation stuff or just keep working on form?

>> No.3227852

>>3227848
Gesture drawings.
Stick with forms, learn gesture.
Stick forms onto gesture.
Then emulate his animation stuff using gestures, forms on gestures.

>> No.3227939
File: 249 KB, 441x514, itme.png [View same] [iqdb] [saucenao] [google]
3227939

>>3223616
>>3223707
>>3224379
thanks m8s

>> No.3227941

>>3227939
I like her a lot. Source?

>> No.3228053
File: 75 KB, 932x699, shit2.jpg [View same] [iqdb] [saucenao] [google]
3228053

I guess im improving

>> No.3228055
File: 59 KB, 1000x1333, shit.jpg [View same] [iqdb] [saucenao] [google]
3228055

>>3228053

>> No.3228057
File: 141 KB, 758x593, glasses--.png [View same] [iqdb] [saucenao] [google]
3228057

>>3227941
I doodled them

>> No.3228461

>>3228055
Your understanding of anatomy is too vague, you draw the female as you think others draw it, "I guess this curve goes here because it's a leg, right?".

Go see ladies on google images and draw them. Look up female art references. Even anime girls on gelbooru. Go study dem hips, torsos, arms, hands and funbags.
Also you hid the hands. Don't hide the hands.

>> No.3228468

>>3209932
enkidu?

>> No.3228471

>>3228053
Hips got to be wider than the shoulders pal, unless you want them to look muscular.

>> No.3228476

>>3227426
>censors self
So cute, got a blog?

>> No.3228521
File: 40 KB, 377x1128, 03b15feed7778e625a8cb8580dcc8065.jpg [View same] [iqdb] [saucenao] [google]
3228521

>>3228461
I've been pretty much free handing everything while using anime anatomy refrences from pintrest. I'm pretty sure I'm working backwards but I tried the stick figure method and I hate it.
>>3228471
Thank you, I'll keep that in mind

>> No.3228631
File: 799 KB, 1467x2220, crabbb.png [View same] [iqdb] [saucenao] [google]
3228631

all my aesthetics come from porn
but I don't think that's a bad thing
how does this look for you guys?

>> No.3228632
File: 228 KB, 851x570, CLIPStudioPaint_2017-12-02_17-27-34.png [View same] [iqdb] [saucenao] [google]
3228632

>>3228631
bonus

>> No.3228642

>>3228631
>>3228632
Blog?

>> No.3228662

>>3228642
https://minkyewool.tumblr.com/

>> No.3228676

>>3228631
Cute but I'm not sure how I feel about the rabbit ears. Maybe it's the way they're coloured, they look like magnum ice cream bars.

>> No.3228711

>>3228676
so ok, this is a little embarrassing but, this character was supposed to be a crab back when I made it and it had much more "crab" features but, as time passed and I drew her she started losing the crab stuff for a more human look to the point where pretty much all that left is the crab eyes on top her head so now shes more a crab-themed character than a crab girl

>> No.3228726
File: 1.13 MB, 2333x2448, IMG_20171208_020041.jpg [View same] [iqdb] [saucenao] [google]
3228726

This left claw shouldn't be this large but it was fun to draw. I'm running a fever but still sketching. I would credit the original artist but there was no name

>> No.3228762

>>3228631
the perspectives all wonky. one side of thr skirt looks like youre looking up it, the other looks to be the opposite. all the bodyparts are similarly inconsistent

>> No.3228771

>>3228521
>but I tried the stick figure method and I hate it.
The stick figures are not for creating shapes, they are for maintaining distance and proportions between body parts, also help with keeping your characters standing straight.

Freehanding will eventually get you there too, but you're actively making this more difficult for yourself this way.

>> No.3228938

>>3228631
How do I get this good

>> No.3229053
File: 897 KB, 277x204, 1512734268229.gif [View same] [iqdb] [saucenao] [google]
3229053

>>3228631
anatomy on hips seems bit wonky
also her right leg is seemingly longer then left.
Think your colors overall pretty good, just need to figure out the forms and figures, as well as cloth, that bandage and tape stuff looks too artificial and lines seem misplaced? If you get what i mean, gj anon

>> No.3229204

>>3229053
>>3229053
>>3228762
thanks for the advice guys, I would make an excuse about how this one is more of a sketch but I'm sure my regular stuff would still have the same problems, it's hard to explain but I kinda like when stuff looks flat but now it's starting to get in the way

>> No.3229208
File: 968 KB, 1368x1598, vivi.png [View same] [iqdb] [saucenao] [google]
3229208

>>3228631
here's another recent draw

>> No.3229428

>>3227939
>>3223556
>>3228057
...
Do you post in /trash/ by any chance? Sorry is this sounds too forward.
Just, those lines look verrry familiar...

>> No.3229752

>>3229428
yea I do...
Do you lurk there by any chance?

>> No.3229812

How do even study anatomy? what the fuck is the point of copying someone else work if the characters are not nude, I can't see their body
when I try to study by the anatomy book are only few angles of the body what the fuck should I do with that
and fuck loomis

>> No.3229963

>>3229812

1.Get designdoll
2.Pose it however you want
3.Sketch it
4.Find another excuse for your laziness and give up again.

>> No.3229980

>>3229812
Don't do this >>3229963 you won't learn articulation and the limits of the body with that tool among other things.

You have tons of resources. If you don't know how I'll tell you. Pick up vilppu and get started.

>> No.3229982

>>3219525
It's fucked.

>> No.3230127

>>3229752
I post my stuff sometimes on certain thread, yes.

>> No.3230234
File: 311 KB, 556x634, waves.png [View same] [iqdb] [saucenao] [google]
3230234

>>3230127
we might have met there before, anon

>> No.3230298
File: 359 KB, 1024x576, high fov.jpg [View same] [iqdb] [saucenao] [google]
3230298

>>3219525
technically, no

>> No.3230407

>>3230298
I wonder what happens if you set tour fov to 360.

>> No.3230606

>>3230407
Your dick climbs up to your eyes and you get a taste of your own nuts.

>>3229980
Sorry about it, that wasn't as good an advice as I thought it was.

By studying, you'll reach a point when figuring out anatomy that it just kinda comes up to you, at least I feel that way. You'll have a better understanding of what goes where. Copying from other artists is risky because you might learn their mistakes, study from life.

>> No.3230626

>>3229982
>>3219525
probably based on a 3D render with weird FOV/lens setting

>> No.3230636

>>3228476
not yet, those two are my firsts colored drawings. I'll keep posting more in threads like this.

>> No.3230813
File: 96 KB, 519x590, mugboi.png [View same] [iqdb] [saucenao] [google]
3230813

>>3230234
Ok, now i'm totally sure we know each other
Keep up the good work fampai

>> No.3230832

>>3230234
>>3230813
I don't know what kind of degenerate furry dickgirl meme shit you two do but I just want you to know I disapprove. You draw cute though.

>> No.3230839

>>3230832
You're so sweet anon.

>> No.3230843

>>3230813
>>3230832
Y-you too

:^)

>> No.3230860

Just curious, does anyone know of any helpful materials in drawing animu stuff like books or guides? or should I just pick up my pencil and draw badly until I improve just through practice.

>> No.3230980

>>3230234
How do I draw cute things like this?

>> No.3230991

>>3230980
First you must undergo six months training in order to become cute yourself.

>> No.3230998

>>3230991
Where can I learn this training?

>> No.3231181
File: 157 KB, 590x591, 1425326770391.jpg [View same] [iqdb] [saucenao] [google]
3231181

I don't know what to draw or practise. I'm too shit for any of it to turn out properly that I almost don't want to bother but I still want to.

>> No.3231194

>>3231181
Just imasine

>> No.3231346

>>3230980
-study tons of kawaii anime culture
-while studying anatomy / fundamentals
-increase visual library with cute anime images

>> No.3231351
File: 130 KB, 521x612, 1512882885073.png [View same] [iqdb] [saucenao] [google]
3231351

>>3209926

>> No.3231404

Thoughts? Pls love me ;-;

>> No.3231406
File: 1.04 MB, 2070x4155, Character File2.png [View same] [iqdb] [saucenao] [google]
3231406

>>3231404
Forgot image teehee

>> No.3231417

>>3231406
Mikufag???

>> No.3231433

>>3231406
you focused too much on the lineworks that you forgot how to fix her anatomy

>> No.3231435

>>3231417
Not really a fan of Miku, most of the designs going on here were referenced from cold steel. I guess its her pose giving off and kinda idol-ish vibe(idk pls dont hate me ;-;)? She's supposedly holding weapons whose designs are still in progress.

>> No.3231440
File: 749 KB, 2070x4155, Character File body only.png [View same] [iqdb] [saucenao] [google]
3231440

>>3231433
Not entirely sure about her anatomy. Here's a base form I drew beneath her clothes. Care to point out what I'm missing?

>> No.3231467

>>3231440
sorry dude I'm not very articulate since I'm no native speaker. Hopefully someone can word it better than mine. I just think the limb, neck and collar bones are weirdly shaped. Plus it looks like she's wearing a wig when noticing her a huge gap of hair on her right forehead

>> No.3231471
File: 1.17 MB, 1122x1600, 016.jpg [View same] [iqdb] [saucenao] [google]
3231471

>>3231440
Also, she's super stiff, there's no dynamics or anything interesting with the pose nor her expression. Try studying Yoshinari's sketches

>> No.3231473

>>3231440
I'll try and explain what I see wrong. Her arms are too short and/or her legs are too big. The right leg looks turned to an uncomfortable degree. The head does look weird but I can't pinpoint exactly why, maybe too big?

>> No.3231487

>>3231440
Lines are too thin as well. You need to study on line weight

>> No.3231517

>>3231487
I don't feel like line weighting is a lot necessary here? Colors are to be put here sooner and I see a lot of artists go for thin lines (some even extremely thin) before they put in colors in their work.

>> No.3231564
File: 703 KB, 1280x720, smells like discipline-1.png [View same] [iqdb] [saucenao] [google]
3231564

It's supposed to be a manga girl watching over a manga swamp town.

>> No.3231583

>>3231181
Literally me.

>> No.3231585

>>3231471
Mega?

>> No.3231619
File: 569 KB, 480x270, tumblr_mk577shjyP1rpccmgo1_500.gif [View same] [iqdb] [saucenao] [google]
3231619

>>3231406
This is some sort of tiny dancer?

>> No.3231655
File: 499 KB, 578x694, 141.png [View same] [iqdb] [saucenao] [google]
3231655

>>3209851
Manga is for the feeble of mind and fibre moral of straw. Soft grip, wrist, rigid. You make me suffer with your mere ''attempts'' at higher art. Forloon, confounded. I will make you die with that paper stuck in your throat.

Die, manga scum.

>> No.3231673
File: 263 KB, 938x1920, Dude.png [View same] [iqdb] [saucenao] [google]
3231673

What could I improve??

>> No.3231685
File: 146 KB, 505x700, suke128u.png [View same] [iqdb] [saucenao] [google]
3231685

>>3230860
You can look at tutorials and stuff on pixiv and the alt thread has stuff in the op. Also just grab the pencil and draw a lot

>>3231406
The bottoms and socks and little pouch look odd because of the angle of the curve (how to even refer to this?), they're like being seen from two different angles if you get me.
>>3231440
The arms look too small so lengthen them a bit. The waist should be higher, though it's sorta covered by the clothes
Also resize your image when you post, it's just too big

>>3231673
His face

>> No.3231689

>>3231685
What should I do about his face?

>> No.3231694

>>3231689
improve it

>> No.3231703

>>3231440
How are you so good?

>> No.3231709

>>3231694
What should I improve about it. I don't know what's "wrong" with it, is it too long, is it weirdly proportioned? Could you give any suggestions that you think would improve it.

>> No.3231712

>>3231709
Look at a mango character. Then look at yours. Take a clooooose look, then tell me what is different.

>> No.3231741
File: 75 KB, 288x323, Face.png [View same] [iqdb] [saucenao] [google]
3231741

>>3231712
Does this look any better?

>> No.3231765

>>3231741
It is better. You need fundamentals, though. Try the rest of /ic/ and take a tour across loomis so you can understand. And to sound like an asshole (because anger is good fuel for art) you barely register as a 1/5 on the skill level. Go get practicing!

>> No.3231811

>>3231765
I don't really know how bad 1/5 is, but I guess it means I have a lot to work on. Thank you for your time.

>> No.3231813

>>3231811
Once you practice more you'll get a better grasp on what's good or bad.

>> No.3231898

>>3231703
blog?

>> No.3231921

>>3231703
>good
not really

>> No.3231922

>>3231673
Lose the jew nose for starters

>> No.3231923

>>3231585
Look for
yoshinari books in the artbook thread

>> No.3231924

>>3231517
The problem is the lines are waay to thin. When someone looks at you pic as a whole, the lines are almost fading. It's too small to see unless you try to zoom it in its original size, which isn't what people usually do

>> No.3232154
File: 273 KB, 1536x2048, 65556667-1396-4B2A-B5F1-5366BB7E2A04.jpg [View same] [iqdb] [saucenao] [google]
3232154

I just got an iPad Pro yesterday first time touching digital, and anime is fun to draw.

>> No.3232226
File: 756 KB, 968x555, anime.png [View same] [iqdb] [saucenao] [google]
3232226

>>3209926
america teaches anime
https://www.craftsy.com/drawing/classes/drawing-anime-style/35633

>> No.3232245

>>3232226
I absolutely hated these when I was a kid. They're atrocious. My parents keep buying me this how to draw manga booklets

>> No.3232254

>>3232226
That's just bad fashion design with a manga face plastered on top of it. It doesn't even possess the ornamental flourishes you would expect to see from halftones and G-Pen nibs.

>> No.3232277

>>3232254
i didn't even consider at the fashion design, the anatomy, face and poses are all abomination and the preview video is cringe as fuck, this is why american pro animators should be ban in drawing anything resembling anime

>> No.3233125
File: 85 KB, 759x1012, shit3.jpg [View same] [iqdb] [saucenao] [google]
3233125

>>3228053
Cant shake this cringy 6th grade anime doodle garbage style. I study anatomy everyday, I draw everyday, Look at references for everything, I try a different thing to practice on everyday. I guess it just patience but this is depressing and discouraging. Feels like I'm getting no where.

>> No.3233155

>>3233125
How do you study anatomy?

If you think you're getting nowhere, at least try to copy the poses every bit by bit. If necesary, try to trace first, study how the curves meet, how the joints connect etc. Don't just draw "everyday" for the sake of drawing. You need to absorb what is it you're supposed to study

>> No.3233156

>>3232226
>>3232245
>tfw had them but never did them so didn't git gud

>> No.3233313

>>3233125
Stop studying anatomy.
Study forms first. Anatomy goes on forms.
It's like learning how to beat an egg without knowing how to crack one open first.
All you get is an omelette with eggshells.

>> No.3233540
File: 47 KB, 500x441, Draw shit.jpg [View same] [iqdb] [saucenao] [google]
3233540

>>3233155
Never tried tracing before. I usually just try and copy by eyeing it. But I didn't wanna straight up copy references because it wouldn't be my own style but I'll open to trying anything at this point. Thank you!
>>3233313
What do you mean by forms? Like poses? I'll look into this though.

>> No.3233556

>>3233540
Simple 3D forms like spheres, cylinders boxes etc.

The form is like the overall major mass of one particular thing.

Instead of piecing bits and pieces together, you start with the general idea of that mass, then chip away with it the detail or add to it.

But the root of your problems goes even deeper than that. I suggest doing step 1 of the one stop beginners guide in the sticky if you really want to take this seriously.

>> No.3233559

>>3233540
>it wouldn't be my own style
Art styles are the least of your worries.
You need to go back to the basics. Read the sticky, try doing 30-sec pose exercise, watch proko's earlier videos, you get the idea

>> No.3233565
File: 154 KB, 567x326, 126f061f602b4f4395e69938361104db.png [View same] [iqdb] [saucenao] [google]
3233565

how do i go from this ...

>> No.3233567
File: 130 KB, 575x690, cb64790ac8d4f43656fd8cc71daed077.jpg [View same] [iqdb] [saucenao] [google]
3233567

>>3233565
to this

>> No.3233579

>>3233125
Come to my place for an hour or we can meet at some coffee shop or somewhere. I'll teach you how to practice. You'll get better magically.

>> No.3233594

>>3233565
>>3233567
Just draw

>> No.3233597

>>3233567
You go straight to drawing lillith. Knowing those muscles and stuff is not really important.

>> No.3233624

>>3233567
just draw dude
keep drawing

>> No.3233630

one question i'm always struggling:
should i start with traditional anatomy or can i jump straight to studding manga style?

>> No.3233631

>>3233630
The latter obviously.

>> No.3233633

>>3233313
How do you study forms

>> No.3233636

>>3233630
I started with the latter but you'll eventually need the former one to know how animu bodies work

>> No.3233673

is there going to be a new thread?

>> No.3233774

>>3233673
Op here, new thread:

>>3233772

>> No.3235490
File: 2.59 MB, 1898x2634, 20171214_015001-1.jpg [View same] [iqdb] [saucenao] [google]
3235490

from imagination