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/ic/ - Artwork/Critique


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3181940 No.3181940 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

PREVIOUS THREAD: >>3178727

>> No.3181941
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3181941

ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3181979
File: 428 KB, 1600x1200, foreshortening.png [View same] [iqdb] [saucenao] [google]
3181979

>repurposing badly balanced characters

>>3181951
Yeah.

>> No.3181980

>>3181940
All the poses I ripped from posespace basically all have 360 degrees horizontal rotation images. In my opinion, with enough refs downloaded you can brute force rotation eventually. Drapery is gonna be another story.
>>3181893

>> No.3181992
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3181992

>> No.3181993

>>3181992
Scans never

>> No.3182004

>>3181993
Anon actually scanned it though. https://boards.fireden.net/ic/thread/3146236/#3154651

>> No.3182005

>>3182004
Holy fuck awesome, thanks for linking!

>> No.3182007

>>3182004
Damn, and so recently. Based scan-anon, and thanks for sharing, anon.

>> No.3182070
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3182070

>> No.3182094
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3182094

>>3182070

>> No.3182110
File: 142 KB, 700x700, primevalalienresizerename.png [View same] [iqdb] [saucenao] [google]
3182110

>>3181940
was told to post in beg

>> No.3182126

I'm starting to think learning art on a tablet first was a mistake. Maybe I really should just draw shit in real life with a pencil instead of photos.

>> No.3182132

>>3182126
no reason not to do both

>> No.3182149
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3182149

>>3182094
>>3182070
>>3181979
https://www.youtube.com/watch?v=dfZ9UjOnzHc

>> No.3182152

>>3182070
I like that youre having fun and being creative/silly with your studies, keep it up! Your linework looks good too, very confident.

>>3182110
Super cute, youve got some good stuff and some bad stuff going on in yr image. The good is that youre taking risks, moving beyond a figure on a white space. I like that you have the princess directly interacting. And you paid good attention to hands and feet. However you need to practice anatomy, the alien princess' torso is formless and looks like a noodle. Your lines are wobbly in places, like on the primeval princess' thighs, which makes it look fairly lumpy, when armor should be rigid. Experiment with lineweight and see how you can use lines to convey form and texture. Your colors are pretty boring, instead of shading with the same hue, try cooler or warmer hues. It will add a lot of interest to your piece. Study color theory to best learn how to do this.
>>3182126
Not too late yet, i found traditional painting helped me a lot with digital, especially for mixing colors and understanding color theory. Maybe start your venture into traditonal by doing your sketches on paper then bringing them into digital?

>> No.3182168
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3182168

>>3182149
Her thumb had one too many joints, whoops.

>> No.3182203

>>3182152
ty

>> No.3182207

>>3182168
How do I get as good as you?

>> No.3182228

hello wondering if someone can help me

I have a specific pose in mind for a piece,
and I want to execute it properly, but I need a decent reference.

How do you fix this? any large galleries of models? where do you go when you need to find that perfect reference?

>> No.3182229
File: 1.64 MB, 4032x3024, IMG_1007.jpg [View same] [iqdb] [saucenao] [google]
3182229

Whoever thought drawing Stravinsky upside down is a good idea is out of their mind.

>> No.3182241

>>3182229
It can seem that way when you don't try and ujust rush through it.

>> No.3182257

>>3182229
You symbol drew the shit out of that.
Copy lines and angles, not ideas. Your drawing was completely wasted time, which doesn't even seem like much.

>> No.3182276
File: 81 KB, 720x720, 1485638062918.jpg [View same] [iqdb] [saucenao] [google]
3182276

I read the entire sticky and I still don't understand what the path is to achieve proficiency.

Like if you were gonna become a classical musician you would be practicing piano and composing music. You would have three books on the subject: One on harmony and voice leading, one on counterpoint, and one on classical form.
You would be writing hundreds of pieces of music while playing on the piano and the end result is a nearly professional understanding of classical music and composition. Within about 4 years.

I don't understand what the equivalent of that is for art. I don't know what books are considered the best, nor do I know what the core parts of art are.
I think it might be something like perspective, proportion, construction. But that leaves out so many other things that were all mentioned in the sticky.

At least in music I can look at what colleges teach students and sum up what the core parts are. But art colleges are complete trash and I can't do the same there.

>> No.3182290
File: 288 KB, 1484x1356, IMG-20171022-WA0002.jpg [View same] [iqdb] [saucenao] [google]
3182290

>Day14
Alright let me have it boys

>> No.3182292

>>3182276
Drawing is simple. Just draw the thing in front of you right. That's it. Stop overcomplicating it.
>inb4 I-I need to be very analytic-
Shut up and just draw, god damn it. It's that simple. About 75% of the battle is mileage and the other 25% is knowledge. And the more you draw, the more you'll understand how it works or else you're just a bystander trying to judge something they don't even understand.

>> No.3182294

>>3182292
Pretty sure people also say that if you dont have someone checking over you and critiquing you, you will end up with trash habits and trash art.

I want a fool proof way where as long as I do what it says I will get good results.

>> No.3182297

>>3182290
You squashed the motherfucker. Keep track of measurements

>> No.3182299

>>3182276
>>3182294
There isn't one and it sucks. drawing is like fumbling around until something works

>> No.3182304

>>3182297
Hes about 6heads tall just like the reference. But I fucked his head up pretty bad so I think youre right.
Thanks for the advice.

>> No.3182307

>>3182294
Yeah you will end up with trash habits and trash art, but you're already trash in both anyways. So it doesn't even matter. That's why you check over and critique yourself. There's no such thing as fool proof way in anything. That's one of the most preposterous thing that a gives away what kind of person you are.

Besides I already told you a way to get good results. Draw the thing in front of you and draw it until it's right. Make sure all the angles line up right, the curves are just right. It's that simple. Once you can do that, everything else comes a lot easier, but most people don't even passed this part because they lack patience.

>> No.3182310

>>3182304
Width is just as important as height

>> No.3182311

>>3182307
>gives away what kind of person you are

What kind of person is that?

>> No.3182313

>>3182310
yea thats true haha I turned him into a fatroller.

>> No.3182315

>>3182294
>I want a fool proof way where as long as I do what it says I will get good results.
Ohboy you are in for a wild ride then, this attitude will heavily stiffle your growth, I have thought that way as well and I am still /beg/ tier after 4 years. Rather than collecting every art book out there and spending all your time on finding the perfect path, take an ok path others have pointed to and fumble along like >>3182299
said, roughly aim towards the right direction and correct your aim along the way, you cannot see the perfect path no matter how hard you try, you could only see what it could've been in retrospect.

>> No.3182322
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3182322

Beginner here, please rate my comic

>> No.3182325

>>3182322
NEEDS MORE LOOMINS

>> No.3182331

How do you use perspective when drawing someone in a pose? Seems like all this is for buildings and backgrounds and shit

>> No.3182333

>>3182331
Break the body down into basic shapes like cylinders, cubes, spheres, trapezoids, and pyramids

>> No.3182345

>>3182322
looks like it was made with some trash tier 3d software by someone who can't model

>> No.3182348
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3182348

>> No.3182352

>>3182322
>no upskirt/10

>> No.3182361
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3182361

Is this how this should work? someone here tried to show me last thread but I'm not sure if I'm doing it right. ignore the fact that I have no idea how to animate

>> No.3182368

>>3182348
left guy looks off but too /beg/ to tell why

>> No.3182372
File: 2.85 MB, 9991x5468, figus paint.jpg [View same] [iqdb] [saucenao] [google]
3182372

i would like some critique

>> No.3182382

>>3182372
What does your figures from imagination look like?

>> No.3182396

What should I be thinking about when trying to draw figures or gesture

>> No.3182399

>>3182396
The drawing obviously

>> No.3182405
File: 624 KB, 5000x2811, figus imagi.jpg [View same] [iqdb] [saucenao] [google]
3182405

>>3182382
first time i drew from imagination was a few weeks ago. havent really tried again since. here they are

>> No.3182406

>>3182396
anime tiddies

>> No.3182410

>>3182405
Don't become a proko.

>> No.3182413

>>3182410
i've only been drawing a year im at no risk of becoming proko yet.

>> No.3182417

>>3182405
>>3182372
Did you read anything to construct them like this

>> No.3182419

>>3182417
pretty much everyone says build them out of boxes right?

>> No.3182422

>>3182419
Reading a book about it wouldn't hurt you.

>> No.3182423
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3182423

>>3182361
I think this might be more accurate? asdfads

>> No.3182424

>>3182422
i've read multiple books on figure drawing. what do you have in mind?

>> No.3182431

>>3182361
>>3182423
If you want an honest opinion I think you're spending entirely too much time on getting this ultra specific thing down when actually drawing faces and seeing how it all fits together would be much more helpful.

>> No.3182439

>>3182431
Yeah you're definitely right in the context of heads, I just felt kind of dumb in general for not being able to figure it out. How am I supposed to construct crazy shit if I can't even slice a sphere?

>> No.3182476
File: 1.50 MB, 1380x1552, 20171023_174735.jpg [View same] [iqdb] [saucenao] [google]
3182476

I quite like how this one turned out

>> No.3182528
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3182528

I'm going through hampton and the skeleton is kicking my ass right now I've hit a roadblock. Specifically the box form of the tibia to the bottom of the foot. I understand fully the construction of the foot and its muscles but I can't attach anything if the bone isn't constructed right. I wish hampton explained this better rather than glossing over it. I looked through the book and copied the drawings and it's mostly abstraction gestures showing the keeling point of the foot to the medial edge.

Departmentalizing the leg from the rest of the body takes away from the usual process of gesture, tilt, connection, landmark, etc so rather than building it off a gesture line, it gets built off a box. But the box ends up becoming too fat or too skinny or skewed. Any suggestions?

>> No.3182539

>>3182152
thanks man

>>3182207
Hentai and draw a lot

>> No.3182541

>>3182276
Anon I could help you, but you've gotta make one choice, would you like the long literature route (reading books explaining the method behind what to do) or the quick based lemme jump straight in.

>> No.3182542

>>3182290
Would you like some non Loomis help sir?

>> No.3182544

>>3182294
This is as fool proof as it gets anon, Bargue drawing course
https://drive.google.com/file/d/0B9LugJ4DrjW9YXc1Q0VnVWVXdFk/view?usp=drivesdk

Guide on Bargue drawing course
https://youtu.be/Pj5F2y2dXUU

I suggest printing one page at a time and using the method in the video on drawing the outlines first. And then shading.

With the shading here's a video that should get you started

https://youtu.be/9W80Lz0PNSI

Love your keen passion to learn the foolproof way, and didn't want to squash it by making you read Loomis so just copy those bargue drawings USING STRAIGHT LINES OF COURSE and the guide. And then shade with the last vid. Proof I'm not just some /beg/ giving advice my insta is @kpare24.

Goodluck

>> No.3182547
File: 116 KB, 882x960, 801f1144726078cacbc849d81d86e872.jpg [View same] [iqdb] [saucenao] [google]
3182547

>>3182290
Sir, how about this. Print out the image in black and white , have it parallel to you. Now blur your eyes, till you see the darkest blacks and draw your subject in straight lines only indicating areas of light and areas of dark. Then you start putting your shades in.
There's a example below. Print this image in grayscale as well and you should have a idea.

Hoped this helped

>> No.3182549

>>3182325
Do you want to just jump straight right in without all the Loomis commentary? And just git gud without reading a book if so I think I have the right for you. Just reply with a answer and I'll deliver

>> No.3182555
File: 52 KB, 736x554, 3b3866165c7196d1c1b5629bf62689c1--charles-bargue-drawing-course.jpg [View same] [iqdb] [saucenao] [google]
3182555

>>3182372
With the figure avoid making use of curves, try make use of only straight lines as shown below. Have you tried blurring your eyes and trying to get the colours first similar to your blurred vision?. https://youtu.be/Ajcrh58Qoy0 thats for your figure's. This is for your colour https://youtu.be/tLLRhpP4noQ

>> No.3182559

>>3182405
Did you first bother to do some little thumbnail sketches (little no technique drawings/stickmen/ preschool drawings) of what you wanted your stuff wanted to look like, then chose the best one? Or did you just jump straight in? Try making use of straight lines first though

>> No.3182560

>>3182555
im the same guy you told to draw in straight lines a few days ago. you do know i use them for the construction stage right? also thanks for the vids, will watch.

>> No.3182562

>>3182559
>fucking straight lines again
is this some meme im not a part of
i didnt do thumbnail sketches, i dont have the confidence to do that without thinking i'll revert in skill and just draw symbols

>> No.3182564

>>3182528
actually I figured it out. funny how you figure things out when you post on /ic/. thanks* /beg/

>> No.3182565
File: 755 KB, 546x720, Bargue - 0146.png [View same] [iqdb] [saucenao] [google]
3182565

>>3182419
You can also do it without boxes, here's a thing.

>> No.3182570

>>3182562
Thumbnail sketches, like they are basically the images out of your onto paper with no technique like grade 1 stickmen. Just to have a vague idea of how your idea looks on paper. You just do several no skill drawings, and then start with your shapes and stuff. I'm only trying to help you, and you're accusing me of meming

>> No.3182571

>>3182565
but i've been taught all this time to build things out of boxes and think in 3d? now i have to paste the symbol of the outline? what is this?

>>3182570
ok bud i'll see about trying. thanks for the advice

>> No.3182599

>>3182549
Yes I do

>> No.3182610
File: 572 KB, 844x1000, Figure practice 3.jpg [View same] [iqdb] [saucenao] [google]
3182610

>>3181940

>> No.3182619

>>3182610
just for curiosity, is this on ms paint?

>> No.3182621

>>3182619
Clip studio paint

>> No.3182624

>>3182322
I think it's cute! Keep practicing.

>> No.3182626

>>3182322
Blog? I wanna see the full comic

>> No.3182631

>>3182621
is just that I have been trying to get a brush to look like nankin pen for a while and this kinda looks close to it. so I was wondering where was this set.

>> No.3182635

>>3182626
http://goriland.thecomicseries.com/comics/1
my dude

>> No.3182638

>>3182631
I'm using the Marker milli pen

>> No.3182651

>>3182571
You have a point anon, do what you think is best. I was only trying to provide a suggestion.

>> No.3182654

>>3182599
Well sir then I suggest the bargue drawing course http://www.ingetang.com/praxis/bargue-gerome-drawing-course-preface-and-acknowledgements try copy from those images and get them as close as possible by eye balling, they don't have to be exact copies it just serves as a GUIDELINE please remember this. While doing the book if you find yourself struggling as a last resort make use of this video https://youtu.be/Pj5F2y2dXUU and check out the tutorials from this guy https://www.youtube.com/user/zinlimpresent what exactly do you intend to draw pretty girls.

Lastly remember when drawing the casts only draw in the darkest shadows thats a key to kinda getting it right. You can do this by blurring your eyes

There's this board on pinterest called uni realism projects that might help.

>> No.3182655

>>3182654
If you feeling like reading a bit of a story book on drawing and not keen for loomis gimme a call, makes for great time bed reading.

>> No.3182659

>>3182549
Make use of the Bargue drawing course ( i feel like I'm typing this the second time, i swear I replied to this post, moving on though) make use of this course

https://drive.google.com/file/d/0B9LugJ4DrjW9YXc1Q0VnVWVXdFk/view?usp=drivesdk

And try copy the images, make use of straight lines and remember to make lines indicating the darkest shadows. You can see this as you blur your eyes. Anything that's pretty black in blurry vision deserves to be enclosed in line.

As a last resort if you get pretty frustrated there is a solutions you can cheat a bit by using this method https://youtu.be/Pj5F2y2dXUU

And remember the casts are guide you don't have to get it perfect, just remember BLURRED VISION FOR THE DARKS AND USE LINE TO SIMPLIFY STUFF

And this guys YouTube channel has some neat tutorials
https://www.youtube.com/user/zinlimpresent

And here's some other tutorials
http://www.artgraphica.net

>> No.3182671

>>3182571
Well I might be wrong here, i was just giving a suggestion. Check the board on pinterest titled uni realism projects has plenty tutorials atleast one should help out?

>> No.3182681
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3182681

>> No.3182700
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3182700

I'm trying out digital art for the first time and I can't do the lineart, does anyone have any tips? Everything I do just comes out ugly and I have to start over again (I'm trying to do the typical anime clean lines type of style for now). I'm using Manga Studio 5 with a Bamboo btw

>> No.3182707

>>3182700
Solid dubs

Just start drawing from the shoulder. It will take a few months to get used to, and you'll have to catch yourself if you draw from the wrist, but trust me it's the best thing you can ever do for your line control. This is the biggest technical improvement any artist can make when starting out.

>> No.3182709

>>3182700
Just keep trying obviously. Line art is just patience.

>> No.3182712

>>3182700
Draw with intent. Unbind ctrl-z.

>> No.3182771

How do I go about colouring so as not to create a fucking blended mess?

Is it better to colour with 100% opacity and just pick corresponding colours? When I use pressure-based opacity it ends up looking extremely muddy.

>> No.3182786
File: 605 KB, 1600x1200, 3t4t4ewwt4rg2wt4t4.png [View same] [iqdb] [saucenao] [google]
3182786

>> No.3182803

I'm trying to psych myself into sitting down and working, but there are still a fuckton of snags.
How do people convince themselves that what they learn is going to stick, or that they'll even learn anything? How do people get over that nagging fear that if you go to sleep, you might wake up in the morning and not be able to do anything you spent weeks on practicing?
How do you deal with the idea that you might subsume some wrong idea into your practice and have to spend years on working it out of it again? The idea that even if dozens of talented artists and teachers put their time and effort into helping you, you just won't learn and the lines just won't align?
The thing I find the hardest to deal with is skill permanency, because I have a hard time believing that something both so complex and so fuzzy can be boiled down into a repeatable exercise that has the same results every time. People with talent I can understand - in that case, it's muscle memory, because in my understanding people with a gift for drawing basically see the composition in their heads, noticing the intensity of the light and every angle, then just pour it down on paper, limited mainly by their manual dexterity and skill.
It might be only my worry, but I can't help but seeing skill as something impermanent, something where you fuck around for just one evening too long and poof, it's gone forever. I loathe failure, and while I'm trying to get myself over it, I can't really get over the hurdle of imagining, honestly, that I can do an exercise and expect it to have any real impact on my skill. Even then, I get obsessive quickly, needing to always check up on what I know to make sure I'm not slipping, and it really grinds me down.
I've pretty much steeled myself to the idea that I have to deal with partial failure - i.e. making mistakes in order to learn from them. I just can't square myself with the idea that everything I learned might get swept away in a moment because I thought I could relax.

>> No.3182810
File: 261 KB, 1000x1000, IMG_0914.jpg [View same] [iqdb] [saucenao] [google]
3182810

made for a drawtober prompt, the head feels a bit too big still, and idk about the lighting.

>btw edgy as hell, dont blame me I just finished Mindhunter.

>> No.3182815

>>3182803
>I'm trying to psych myself
Stopped reading right there.
Just fucking draw, damn it. It's not even that hard. You bunch of lazy fucks.

>> No.3182838
File: 272 KB, 1628x669, 2017-10-23 14.10.22.jpg [View same] [iqdb] [saucenao] [google]
3182838

So does having my drawing in the op mean it's good or bad?

Anyways, here's some Spider people. Working on movement, any critique welcome

>> No.3182841

>>3182838
It is randomly selected

>> No.3182847

>>3182838
>does having my drawing in the op mean it's good or bad?
nobody knows. sometimes its an especially good one, sometimes its especially bad, most of the time its just an example of a generally /beg/ tier peice with no imbalances. bare in mind we are all on fluxcutating levels of dunning kruger here so keep that in mind when anyone says anything

>> No.3182848
File: 132 KB, 1124x768, bl.png [View same] [iqdb] [saucenao] [google]
3182848

>>3182838
this one I made was in the OP post once, probs the edgiest thing I've ever made. so guess not.

I like ur spider ladies tho, are they made from reff?

>> No.3182849

>>3182786
You don't seem to have posted in the self promotion thread, gib blog.

>> No.3182853

>>3182841
>>3182847
>>3182848
Good to know. I keep going back and forth on whether that drawing was decent or complete crap.

No exact references for the poses, just a conglomeration of what I see regularly in different art and comics.

>> No.3182858
File: 1.34 MB, 640x1136, pant.png [View same] [iqdb] [saucenao] [google]
3182858

https://drawing.today/profile/211
Decided to join the new Last Artist Standing thing
Will be updating daily
Not much on here at the moment but would appreciate feedback, will probably post new stuff in these beginner threads every so often

>> No.3182862

>>3182405

You're not finish until you add anatomy and details. Break that wall anon. Don't be afraid to fail!

>> No.3182872
File: 473 KB, 1600x1200, wewrgwsrg.png [View same] [iqdb] [saucenao] [google]
3182872

>>3182849
fuuka2rin on twitter

>> No.3182878
File: 910 KB, 600x1000, 20171023_165107.png [View same] [iqdb] [saucenao] [google]
3182878

Any feedback?
I have literally zero experience in drawing and just started with the sticky 30 minutes ago

>> No.3182882

>>3182878
Pretty neat lines. Do not start chicken scratching, develop your lines to become even more confident and solid.

>> No.3182884

>>3181940
>Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.
oh yeah really motivates you to submit here just to have some fucking retard to tell you to delete the picture as how to improve. I think the last thread was clearly showing what you guys are about and thats not encouraging anyone to do anything. So i´ll just rather play games than draw then.

>> No.3182899

>>3182884
Thinning out the herd.

>> No.3182900

>>3182884
Bye fag.

>> No.3182901

>>3182884
Just report it and post some more drawings. It doesn't matter if somebody says something mean on /ic/, there are always silent lurkers cheering for noobs who keep trying even when they fall flat on their faces. I saw that reply and I hoped that you would continue posting and grow but now that you made that whiny post you just seem like a sulking kid looking for a reason to be lazy.

>> No.3182934
File: 285 KB, 1100x673, Value001.png [View same] [iqdb] [saucenao] [google]
3182934

So i did my first Value Study... and it's hard.
Are there any tips or videos that could help me?

And yes i know that my version is a bit more slender, but i was to lazy to fix it.

>> No.3182983
File: 415 KB, 381x436, 15054d830469b8d4fb3ed1494d068647.png [View same] [iqdb] [saucenao] [google]
3182983

got frustrated and just blurred the edges. How do you keep from being bored as shit when doing studies?

>> No.3183008

>>3182884

This is your work? >>3181702

The answer is sticky.

>>3182899
>>3182900

>>3182901
When you post something so bad and ask how to make it better. "delete" is actually the kindest response you can get. This is IC not reddit.

>> No.3183012
File: 229 KB, 932x1423, IMG_20171023_230120.jpg [View same] [iqdb] [saucenao] [google]
3183012

>>3182878
Might help you sir

>> No.3183019
File: 135 KB, 1028x1402, IMG_20171023_225246.jpg [View same] [iqdb] [saucenao] [google]
3183019

>>3182878
Might help you along the way, for the bargue drawing course https://youtu.be/Pj5F2y2dXUU

>> No.3183020

>>3182934

Squint yer eyes...

>> No.3183021
File: 2.97 MB, 2000x1500, 1507898664351.png [View same] [iqdb] [saucenao] [google]
3183021

>>3182901
Just gonna take one day off and continue fixing that shit tomorrow. I get what you mean and that whining´s annoying but like, nobody´s perfect. And yeah im lazy thats why im still a beginner there´s no denying that, sorry.

Anyway concept art has really sexy feel to it IMO, how to start going for more like pic related?

>> No.3183023

>>3182878

Finish keys to drawing then come back here when you're stuck on a lesson. FINISH THE ENTIRE BOOK! DON'T SKIP ANYTHING!

>> No.3183027

>>3183021

>how to start going for more like pic related?

Oh dear... This is the reason why people keep saying /BEG/ is a containment thread.

>> No.3183028

>>3183023
No, anon should finish it the do it again three more times.

>> No.3183045

>>3183021
>Anyway concept art has really sexy feel to it IMO, how to start going for more like pic related?

Leave

>> No.3183052

When it comes doing the Keys to Drawing book there are some exercises that call for friends or other situational things like waiting for weather. Is there any down side to using pictures off the internet for most if not all the exercises?

>> No.3183058

>>3183052
Using 3 dimensional objects and your own perspective helps give your drawing dimensionality. If you're just beginning and use images as references, you're stuff is gonna look super flat

>> No.3183068

>>3183052
Only downside is it's easier.

>> No.3183071

>>3183058
Makes sense. I just don't have someone I could ask to let me draw them or some things like the vase of flowers. Think drawing a similar object I might have near me instead and using the internet for people would be alright for now?

>> No.3183074

>>3183052

Not impossible but it's going to take you a lot longer for things to "click". The ability to imagine the subject in 3D space and rotate it with your imagination is really hard. Having that subject in front of you in real life. Where you can see and feel it and move around it really helps. The next best thing you can find online is the life figure drawing videos on youtube.

https://www.youtube.com/watch?v=8lt0gibU_88&list=PL7EWYwaF6E-FZ8JiBlz2tF1DQUCw-GCmn

https://www.youtube.com/playlist?list=PL244xVgNodeKX6S37BOM5yVCuE7b6WNST

https://www.youtube.com/user/onairvideo/videos

>> No.3183085

>>3182771
Anyone? Help me out here

>> No.3183091

>>3183085
By blending smoothly

>> No.3183097

>>3183085

Lower your brush opacity until you get the result you like.

>> No.3183135

>>3183085
It's better to color with 100% opacity if you are having mud issues.

You can temporarily lower the opacity to help you pick in-between colors to blend with.

>> No.3183153
File: 311 KB, 1000x1000, torso 3.jpg [View same] [iqdb] [saucenao] [google]
3183153

Been largely using hard round with opacity (block with hard round at 100 then blend with pressure sensitivity) then smooth things a bit with soft round - exclusively using those two brushes.

Is this how its really done? Its feels slow especially seeing people who do this in a few strokes.

Also is seperate layers/lasso a common way to get hard edges? Having issues with values not being mud.

>> No.3183154
File: 331 KB, 1000x1277, image-1.jpg [View same] [iqdb] [saucenao] [google]
3183154

How about this? Is this the kind of art that can sell

>> No.3183157

>>3183135
>>3183097
>>3183091
I usually use a lot of strokes and the opacity buildup from stacked strokes is usually what makes it retarded. Am I supposed to color in as much as possible in a single "press" or should I just use 100% opacity?

I feel like I'm missing something really basic.

>> No.3183166

>>3183157
That's how it works with just a basic low opacity round.
You can try either method. I would recommend 100% opacity because beginners tend to over blend and lose the value structure.

I use a brush that paints with the average color on low pressure and with the selected color on high pressure. It makes painting much faster.

>> No.3183181

>>3183157

Post an example.

>> No.3183182

>>3183166
What do you mean by
>paints with the average color on low pressure

>> No.3183183

>>3183153
I like the anime tiddies

>> No.3183206

>>3182858
Good luck

>> No.3183214
File: 439 KB, 1059x1412, small size.jpg [View same] [iqdb] [saucenao] [google]
3183214

been working on this since yesterday, feeling pretty good about it

>> No.3183218

>>3183045
pay me 20K and ill leave :^)

>> No.3183226
File: 822 KB, 1206x1928, facepractise.png [View same] [iqdb] [saucenao] [google]
3183226

So I tried drawing using the construction "how to draw" type method from an online follow through.

Really appreciate any feedback, is learning to construct from shapes like ellipses really worth learning, as my drawing here seems off compared to what I can do "freehand"

>> No.3183234

>>3183226
Your line work is trash
Proportions are out of wack. Specifically the hair flopping down as if her head was empty.
Stop using digital and pick up a paper and pencil.

First of all, stop drawing anime. Learn to draw realistic first.
Second: Highly recommend not doing digital. Pick up and paper and a pencil.
Read loomis

>> No.3183238

>>3183226
Watch your spacing and measurements. Your lines aren't really synching up, lots of unevenness. Also with anime characters, always keep in mind that the top of the head and hair is much larger than you think it is.

>> No.3183240
File: 254 KB, 500x376, 1508741062615.png [View same] [iqdb] [saucenao] [google]
3183240

>>3183226

>> No.3183248

>>3183234
I have never been more bored than when I've tried to pick drawing up over the years and trying to do still life or landscapes, just not happening. I just want to draw mediocre gaming and anime fan art not take a career in art.


>>3183238
should I use things like grid lines or a ruler, I have avoided doing so to try get practice.

>> No.3183249

>>3183214
op of this here, forgot that I had questions; I'm wondering about the flame effects, wounds, and crowds, is there any books and guides that talk about this stuff

>> No.3183260

>>3183248
Never use rulers unless you're doing buildings or structures. Use grid lines for guidance if you have to.

>> No.3183264
File: 1.64 MB, 4032x3024, IMG_1008.jpg [View same] [iqdb] [saucenao] [google]
3183264

First day on the path

>> No.3183278

>>3183264
>first day
>already this good

>> No.3183281

>>3183226
Good try, keep at it. Draw a few hundred more and you'll be much better.

>> No.3183286

>>3183264
How are you so good?

>> No.3183290

>>3183264
blog?

>> No.3183294

>>3183264
Practice drawing boxes around the heads first
It seems like you're having visualization issues

>> No.3183335
File: 146 KB, 960x1280, 2017-10-23 22.02.20.jpg [View same] [iqdb] [saucenao] [google]
3183335

working on becoming a more serious artist n grinding to get better for a portfolio for college. depression has really set me back but i know you all know that feel haha
some things i drew in the past day, i haven't drawn today yet but the night is young. i think i'll start posting here??
i'm coming from some bg in art but having done nothing for three years (except sketching maybe thrice a yr) to now trying to go every day.

>> No.3183336
File: 98 KB, 960x1280, 2017-10-21 13.02.39.jpg [View same] [iqdb] [saucenao] [google]
3183336

>>3183335
also

>> No.3183342

>>3183264
mirroring the others in saying this is a great start for first day, good luck grind like hell

>> No.3183355
File: 401 KB, 978x1200, dvsdvxsvdvdssvdzvdzsdzsv.png [View same] [iqdb] [saucenao] [google]
3183355

>> No.3183368

>>3183290
I started this now cuz why not. Will post every day.
https://cureg-luv-frenship.deviantart.com/

>> No.3183414

>>3183226
I tried the same exact thing and got a similar looking result

>> No.3183420

Should i be trying to render/shade all my shitty drawings? How do you even do this with a mechanical pencil.

>> No.3183423

>>3183420
Same as any other pencil. Light to dark.

>> No.3183425

>>3183423
Well yeah but how do I do the strokes. With a pencil you just use the side and it's easier. This is like a skinny point.

>> No.3183426

>>3183425
You do a ton of strokes obviously. It's a bit of work, but what isn't?

>> No.3183435

>>3183420
I feel like rendering helps to show fundamental problems in my construction that I may not notice without doing it. Render both to get better at rendering and also see where you're fucking up.

>> No.3183441

>>3183435
But what if my rendering is also complete shit

>> No.3183443

>>3183441
It'll always be shit if you don't practice it.

>> No.3183451
File: 200 KB, 702x1248, 2017-10-24 00.09.25.jpg [View same] [iqdb] [saucenao] [google]
3183451

Drew only this today. I should probably ink my lines to train myself on that aspect of work. Feet are messy, I don't think I tried too hard on this piece to be honest. Oh well maybe tomorrow.

>> No.3183453
File: 462 KB, 1600x2400, 018_018.jpg [View same] [iqdb] [saucenao] [google]
3183453

>>3183451
ref

>> No.3183455

How do I see form. How do I unlock this 6th sense

>> No.3183456

>>3183455
thinking really really hard and drawing, drawimg, drawing.

>> No.3183459

>>3183455
It's called perspective and you don't need to unlock it because you already have it unless you were born with one eye or blind.

>> No.3183483

>>3183459
perspective exist even with one eye moron, and he wasnt talking about that

>> No.3183514

>>3183483
Only if your brain made the connections, or else you would see things as flat because the brain wouldn't have depth perception of two eyes. He was talking about form. Three dimensionality which comes from perspective which also contains light and shadow.

>> No.3183517

>>3183153
It looks right though nothing really wrong, you seem to be spot on. Have you tried instead of optacity at 100 80. Like for its 80 blocking i Think 45 midtones and 30 highlights and minute details

>> No.3183522

>>3183154
To a specific niche, try to applied to a wider nieche like some realism (NOT PHOTOREALISM) the old classical paintings And stuff

>> No.3183529

how do I stop thinking about drawing and lurking north korean sweater knitting forums and actually draw

>> No.3183533

>>3183157
https://youtu.be/fYNJC2Ke2Cc start at 1:51 or 2:20 if you want to learn about opacity quicks

>> No.3183536
File: 1.28 MB, 720x1035, 20171024_180532.png [View same] [iqdb] [saucenao] [google]
3183536

>> No.3183538

>>3183335
Your portfolio for college ? Here's mine https://drive.google.com/file/d/0B9LugJ4DrjW9ZmRLTzBrZlBhemc/view?usp=drivesdk

>> No.3183540
File: 189 KB, 2500x1154, 102317 painting trys.jpg [View same] [iqdb] [saucenao] [google]
3183540

How do I learn composition and coloring and everything needed to improve from this.

I want to do some finished work but I dont want to spend days on one piece. I want to grind out a ton and try and improve with each piece done. I never worked with colors before so this probs is horrendous af.

thanks for your time!

>> No.3183547

>>3183355
where'd you learn construction from? also thicc af

>> No.3183565

>>3183540
ctrlpaint.com is a great site on learning how to color and shows you great fundamentals

>> No.3183576
File: 1.58 MB, 4032x3024, 88E58B35-B865-4C6E-AF1F-E4916583CFF2.jpg [View same] [iqdb] [saucenao] [google]
3183576

No reference. How am I doing?

>> No.3183581
File: 757 KB, 1445x864, Climate_Control_Hunter_30x24_Oil_on_Linen_Brian_Neher.jpg [View same] [iqdb] [saucenao] [google]
3183581

>>3183540
Always, always make sure the highlight is a different hue from the shadow

>> No.3183590
File: 57 KB, 1914x1214, F9B46ABD-F8B6-46F7-8101-D990181B3028.png [View same] [iqdb] [saucenao] [google]
3183590

I drew my shelf. Please help.

>> No.3183596

>>3183581
I'll keep that in mind. Also was wondering why is it slightly orange under his browline. like over his eyes.

>> No.3183611
File: 146 KB, 598x506, 1508364877811.jpg [View same] [iqdb] [saucenao] [google]
3183611

sup /beg/

anon here who started drawing 5 years ago but never ever bothered to fucking flex or find his ability to draw from imagination and enjoy it despite failing along the way. Amazing portrait from ref painter but I can barely do jack shit on paper from my head and have shaky control over remembered ref I can force myself to study

any sage advice?

>> No.3183612

>>3183596
Bounce light off his cheeks, which ups the saturation. Part of the sub surface scattering effect of skin.

>> No.3183614

>>3183451
Not to bad anon, why not try make use of straight lines only, and try ignore the detail and just place in lines where its dark and light

>> No.3183615

>>3183455
Would you like a book to read that tells you that or do you want the "lemme git to the good stuff answer" ?

>> No.3183617

>>3183536
Anon you have this specific style, I'm not sure if you're doing it on purpose but I like it. Keep up the good work. Is your main idea just working on portraits or would you like to explore other stuff as well

>> No.3183619

>>3183611
then just draw from imagination. i'm assuming if you can draw from reference then you can do gestures and if you've done literally more than a days worth you can draw a pose. If you can draw a pose you can fill in details just from knowledge of anatomy which you have if you can draw from ref. once you fill in anatomy you have a drawing. quit sweating the starting and just draw stick figures then fill in the details when you think its an ok pose. or if you hate every pose fill one in then see if you hate it if you hate it see why repeat until you don't hate.

>> No.3183645
File: 414 KB, 1200x1911, 1496960120910.jpg [View same] [iqdb] [saucenao] [google]
3183645

How do I learn to draw in old-timey political cartoon style?

>> No.3183652

>>3183645
I could give you a book for that if you're interested in reading it

>> No.3183655
File: 593 KB, 1440x1440, IMG_20171023_232501_403.jpg [View same] [iqdb] [saucenao] [google]
3183655

Snake guy back at it again

>> No.3183656

>>3183611
Use thumbnails first for drawing from the imagination (little squiggles of your idea no technique needed here like preschool stuff) then choose the best thumbnail, and bring your idea to life with all that knowledge you've learnt.

>> No.3183657

>>3183652
There's a book on drawing mid-to-late 1800s style political cartoons?

>> No.3183659

>>3183547
There's this technique called the formulaic drawing method. https://drive.google.com/file/d/0B9LugJ4DrjW9aWlGRHQ4b2FuUTg/view?usp=drivesdk that's the jist of it, but tldr just involves using shapes and stuff to build your image up you can learn more about in the books recommended or this video https://youtu.be/NrFibd6749A

>> No.3183662

>>3183540
https://youtu.be/kxqnXn1NGYI this could help, though I strongly suggest mastering drawing first. But the vid is a quick way into it. I could recommended you a book if you want that goes into more detail

>> No.3183666

>>3183420
Well the actual drawing itself without the rendering forms the structure for your rendering. If you can't draw that right you're basically trying to build something without stable structure which will not look great

>> No.3183675
File: 1.06 MB, 2620x4656, 20171024_035221.jpg [View same] [iqdb] [saucenao] [google]
3183675

first time doing sitting pose, didnt use any reference, table and chair were half assed, drawings always looks better when i do them in boxes as soon as i do the contour i make it bad.
give some critique bros
also
>phone actually recognized face as if it was actual human kek

>> No.3183678

>>3183652
Yeah https://archive.org/download/elementsdrawing00ruskgoog/elementsdrawing00ruskgoog.pdf basically old drawing manuals. There's some other stuff like this on that old masters thread, basically it would of been drawing in the 1800s there's a book by William walker on art so it should of been done in that style that's taught in that book

>> No.3183683

>>3183657
https://archive.org/details/handbookofdrawin00walkiala there's the book by william walker. If you're really passionate about going into this cartoon style I suggest giving it a try, also that other book anon advised.

>> No.3183690

>>3183659
Nice, how long have you been drawing for?

>> No.3183699
File: 144 KB, 1508x729, draw.jpg [View same] [iqdb] [saucenao] [google]
3183699

how come none of mine even looks close to my tracing. i feel retarded

>> No.3183706

>>3183662
This is very helpful thanks!
I'ma have to do more sketches before I stick to something. Seems to help a ton.

Also yes let me see this book you recommending. Thanks!

>> No.3183737

Why there is unrealistic expectation of drawing something even remotely good in less than 1 hour?
Why there is unrealistic expectation of drawing something decent without spending 30+ hours of work?
Why there is unrealistic expectation that drawing in anime or manga style will automatically make drawing faster, when even professional artists spend 50+ hours on one illustration?

Just a fun example: https://youtu.be/lRbFsFgaZps?t=23m48s
Time spent on redrawing eyes 1h30min.

>> No.3183740

>>3183590
You gotta try harder than that bruv. Draw exactly what you see

>> No.3183800

>>3183675
it looks weird because the legs aren't foreshortened at all. The thighs won't look that long when he is sitting because they will be coming towards the viewer.
The hand position is a little awkward too, I can understand what the position you want is, but you should try holding your hands like that and then trying to visualize what it looks like from the angle you're drawing: How much of the left wrist can you see? Does holding the left hand in the right change the shape of the right hand?
Some of your anatomy is ok, but the symmetry and perspective is not there.

>> No.3183805
File: 1.04 MB, 720x1007, 20171025_015145.png [View same] [iqdb] [saucenao] [google]
3183805

>>3183617
Not trying to do them in a particular style, I'm just doing a Loomis construction then correcting the shape and rendering it first with a mechanical pencil then with a 4B.

>Is your main idea working on portraits or do you want to do other things as well
Portraits are what I enjoy doing most at the moment and I want to fill a sketchbook with them before I go back to grinding fundementals

>> No.3183806

>>3183737
The more you draw something = the faster you become, it's all mileage. Some artists CAN easily draw something decent in less than 30 hours. Some can even do it in 5 or less. Anime drawings are usually simple meaning many stylized art choices that wouldn't pass in a realistic drawing would look fine.

My tip is to not mind time at all as a beginner. It doesn't matter if something took 1 hour or 10 as long as you tried your best and learned from it. Don't rush anything because it'll get you nowhere. Worry about time when you have deadlines, not when you're trying to learn.

>> No.3183821

>>3183547
>>3183690
I'm not the guy who replied to you first but the video and document he linked look kinda neat. I agree with the notion that everything is built on basic forms. If you can draw a mannequin and rotate it, foreshorten and really push the perspective without it looking potato, you're doing great.

It's hard to say when I started because I'm one of those who doodled a lot as a kid. I stopped in my teens and picked drawing up again in adulthood.

My construction mostly consists of a botched loomis sphere and an eyebrow line from which I try to build my head. Other than that I tend to either wing it or put down anatomy on gesture lines.

>> No.3183822

>>3183675
Your anatomy and perspective are all over the place. The foot on the left looks good but the foot on the right is deformed which makes me think you're symbol drawing rather than trying to understand the shapes in 3 dimensions. Try it again but construct the body out of simple 3D shapes first, if you don't know how to draw in 2 point perspective have a read through Scott Robertson's "How to Draw"

>> No.3183835

>>3183533
Is some of this because Painter handles some things differently or can it be done in photoshop too? He doesn't seem to have a problem of brush buildup after multiple strokes on the same spot even if he sets the opacity to a lower value.

>> No.3183837
File: 116 KB, 594x904, mw_TAoM_p44.jpg [View same] [iqdb] [saucenao] [google]
3183837

What kind of pen would have been used to draw pic related?

>> No.3183848
File: 217 KB, 850x1056, tumblr_myh46mJB081t3fruoo1_1280.jpg [View same] [iqdb] [saucenao] [google]
3183848

>>3183837
and this if it helps

>> No.3183852

>>3183837
>>3183848
Some kind of dip pen.

>> No.3183859

what should i do if every one tells me i dont improve when i post but i cant draw as much cause im always busy with other stuff?

>> No.3183862

>>3183859
Try a little harder?

>> No.3183865

>>3183862
i meant ive gotten busier lately, thus art got pushed lower on the priority list

>> No.3183866

>>3183859
You already answered yourself. You're too busy to be able to improve much with the little time you have. There's nothing wrong with that. You can go at your own pace.

>> No.3183869

>>3183865
So be it.

>> No.3183875
File: 1.92 MB, 4032x3024, CEE70E4B-12B5-4EA4-BB88-D69316E15A56.jpg [View same] [iqdb] [saucenao] [google]
3183875

>> No.3183879
File: 457 KB, 458x470, asd.png [View same] [iqdb] [saucenao] [google]
3183879

>>3183875
Consider making the top and back of her head a bit larger. Anime style characters have proportionally big brain cases. It's good to always ask yourself if you made that part big enough because it's easy to make it too small.

Random example (Tony):

>> No.3183893
File: 109 KB, 1600x1200, painted link.jpg [View same] [iqdb] [saucenao] [google]
3183893

I should probably not paint it until I do real linework,right? lol

>> No.3183895

>>3183893
right

>> No.3183896

>>3183879
I like how you didn't say anything about the awful proportions everywhere else

>> No.3183900

>>3183896
What about it? I could totally sperg out about all kinds of things in that image and end it with a "fuck off and read loooooomis instead of doing animu shit" but I choose to point out something very tangible where the fix will yield instant results and encouragement. Sue me

>> No.3183903

>>3183659
Ever since I was a kid, only get serious after 11th grade after aunt redpilled me with some photorealism and decided to go to a local painting class insta @kpare24

>> No.3183907

>>3183699
Try using straight lines anon, and put the image into black and white. Lastly I know you're doing digital but try use normal pencil and paper first. There's just something about paper.

>> No.3183911

>>3183706
Here is the book anon though I advise not to kill your keen passion on drawing read it as a bedtime story in times of interest. The science and practice of drawing by harold speed https://archive.org/download/practicescienceo00speerich/practicescienceo00speerich.pdf

To get more accurate with a down and dirty approach I suggest the Charles Bargue Drawing course
https://drive.google.com/file/d/0B9LugJ4DrjW9YXc1Q0VnVWVXdFk/view?usp=drivesdk

Try eyeball it and get the measurements more or less right with eyeballing but in times of need here's a guide https://drive.google.com/file/d/0B9LugJ4DrjW9YXc1Q0VnVWVXdFk/view?usp=drivesdk

TLDR love your passion anon, book is for bedtime stories. Learn to draw first with shades before attempting colouring.

>> No.3183917

>>3183737
You getting me triggered here anon, but the reason you're taking so long is that you're not seeing in values. Basically check this video out, your images don't have to be detailed to be realistic https://youtu.be/qcIvcY9dEDw

>> No.3183922

>>3183740
No don't draw exactly as you see that won't help, draw in values anon. If you draw exactly as you see how are you going to be able to draw from imagination and not copy. One needs to learn the fundementals first before being able to accurately depict life.

>> No.3183927

>>3183805
Oh so you use Loomis, do you find it helps much. And aren't you already learning to draw fundamentals by going through Loomis?

>> No.3183929
File: 3.51 MB, 2028x3864, IMG_0400.jpg [View same] [iqdb] [saucenao] [google]
3183929

I-I made this, h-how can I improve

>> No.3183932

>>3183821

Well doodling helps get stuff down from your imagination to paper, doodling is essential for thumbnailing. The only issue is most /beg/s try drawing from the imagination either having not learned the fundamentals or skimpimg on the thumbnial doodles and bringinf that doodle to life with the methods you've learned in loomis or any other art manual

>> No.3183935

>>3183859
If you're really passionate about art, you'll make time for it.

>> No.3183936

>>3183929
Quick way or long way to improvement?

>> No.3183945

>>3183936

whats the quick way?

>> No.3183946

>>3183835
I think its a blend mode, maybe try googling it. He said he made use of the multiply blend mode anon.

>> No.3183947

>>3183936
What's the long way?

>> No.3183948
File: 386 KB, 1280x954, 4a27ef0ac0118062bd914100881460e4.jpg [View same] [iqdb] [saucenao] [google]
3183948

>>3183852
could you recommend me any good (dip) pens to replicate the kind of lines in the images?

>> No.3183951
File: 62 KB, 419x500, 6090387166_ca23970b20.jpg [View same] [iqdb] [saucenao] [google]
3183951

>>3183699

>> No.3183958

>>3183071
Anything can do legit, take a apple or a glass bottle with a lamp on the side for the light source and go on, no need to make it complicated

>> No.3183960

>>3183021
Do you want the long or short way anon?

>> No.3183963

>>3183900
It would help him a lot more to tell him that he needs to work on proportions in general, maybe recommend some techniques or something.

>> No.3183976

>>3183945
Try copying the bargue drawing course https://drive.google.com/file/d/0B9LugJ4DrjW9YXc1Q0VnVWVXdFk/view?usp=drivesdk try eyeball it and check measurements more or less right with a ruler print the images out last resort if times are getting tough check this video https://youtu.be/Pj5F2y2dXUU

>> No.3183982

>>3183963
beg/s are too lazy to read loomis or all that stuff. That's why I try get them quick fixes, quickest option lies between bargue drawing course, drawing with straight lines and blurring vision or watching zin lim

>> No.3183985

>>3183960
https://drive.google.com/file/d/0B9LugJ4DrjW9YXc1Q0VnVWVXdFk/view?usp=drivesdk try copying the images in the bargue drawing course page by page and eyeballing it as well as making use of straight lines. Also blur your eyes a bit to enclose the darkest areas of your drawings.

>> No.3183991

>>3183947
Strange you asked that, most people want the short way. Though this way is for the truly passionate of heart, try reading Harold Speed The Science and practice of drawing https://archive.org/download/practicescienceo00speerich/practicescienceo00speerich.pdf

Try read it as a bed time story book, as it contains a large amount of text, also remember to make use of the exercises and do then more than once so that you remember them and can apply then when in real life or wanting to draw a image

>> No.3184009

>>3183963
Tell him yourself then, if you think so. This thread actually isn't called /fun/ - Fundamentals and we're not obliged to critique according to any specific format. If the guy had left a comment like "tear me apart", "what's wrong with this" or "I know x is weird but is there anything else", getting more specific would definitely have been desirable, but he just posted a drawing with no comment and I shared a useful bit of info that's easy to instantly implement, even for a total beginner.

Every drawing in this thread could be met with "study line weight, perspective, proportion and anatomy :)))" and it would technically be correct advice but I'll be so bold as to suggest that people who silently dump pieces of work are quite happy with constructive, bite-sized opinions. Any sovereign agent on this board could walk into the sticky/book threads and start plowing through resources and grinding studies of apples and marble statues and loomises if they wanted to be super serious, or that's at least what I will assume.

Note: there's absolutely nothing wrong with giving in-depth critique right off the bat but people who do otherwise shouldn't have to defend themselves from know-it-alls. At least I don't think so.

>> No.3184083
File: 123 KB, 1000x1000, shaman.jpg [View same] [iqdb] [saucenao] [google]
3184083

tips? im getting back into the flow of drawing properly, thought i'd try some body stuff out.

>> No.3184086
File: 869 KB, 1372x1042, unfinished2.png [View same] [iqdb] [saucenao] [google]
3184086

so last time yall said the hair was wrong and the colour palette was off, i tried to fix it a little but due to messing up with saving its just one layer right now so idk how much i can change in this or if i should just add more lights and details to try to make it work

so like what i can add outside few shadows and glow?

>> No.3184091

>>3184086
Redraw it from scratch. Foundation is all skewed and ugly. Doesn't matter how you shade it, how many details you add, how good your lighting and background will get, how good your rendering will be. Redraw foundation.

>> No.3184093

I am grasping the concept of shading and values but how do I do it? How am I supposed to use my pen to have different shades of black and white that doesnt look like shit?

>> No.3184094

>>3184083
Reference?

>> No.3184095 [DELETED] 

>>3184091
Hi there

>> No.3184097

>>3184094
didnt use one to my memory.

>> No.3184106

>>3184091
yeah sure i can do that tomorrow and if the new version looks worse ill just finish the current one and move onto next thing

>> No.3184119
File: 394 KB, 830x851, Clipboard03.png [View same] [iqdb] [saucenao] [google]
3184119

Am I doing okay?

>> No.3184121
File: 358 KB, 706x1000, 1486456969450.jpg [View same] [iqdb] [saucenao] [google]
3184121

anyone else doing the bargue drawings as exercise?

>> No.3184151

>>3184009
tl;dr lol

>> No.3184152

>>3184151
lol'd

>> No.3184163

>>3184119

Yes. desu, more than okay. You need to work on the rendering though.

>> No.3184177

>>3183655

Is this a tattoo art?

>> No.3184196
File: 263 KB, 626x856, 7b04e7df9f176527eb0d3215d4c545d9.png [View same] [iqdb] [saucenao] [google]
3184196

I'm having a lot of trouble understanding how her skirt is supposed to go? It is shorter in the front, knee length, but gradually gets longer in the back as I am having it train behind her. The front facing leg will be pushing the fabric to the side, but the leg in back could or should be hidden I suppose?

Can anyone help me understand? I cant visualize this no matter how hard I try.

>> No.3184198
File: 391 KB, 967x967, I did it2.png [View same] [iqdb] [saucenao] [google]
3184198

I've never been on this thread because I never thought I really needed it. But I am starting digital art (to broaden my skill base from just traditional). I have no idea where to start... Pic is the first digital piece I did just to test out.
What do /ic/

>> No.3184238

>>3184196
You should also check your feet

>> No.3184301

>>3184177
Yes but im just gettin started along the track of being a tattoo artist

>> No.3184308
File: 426 KB, 1277x1200, dsvdsdavdavav.png [View same] [iqdb] [saucenao] [google]
3184308

>> No.3184314
File: 431 KB, 1440x1440, IMG_20171024_134940_223.jpg [View same] [iqdb] [saucenao] [google]
3184314

>>3184177
Heres the completed one.

>> No.3184336

>>3184198
ctrl paint is a good start

practice straight lines a lot, arcs, ovals, zoom in & out of canvas, rotate canvas, learn keyboard shortcuts, make all that automatic and familiarize yourself with digital

>> No.3184358

>>3183911
Thanks for the links!
Downloading them to a tablet to read at night
Btw the guide one is the same link as the bargue drawing course. Mind linking the guide again? thanks!

>> No.3184383

>>3184314

Brush up on your design sense anon. I know a lot of tattoo is really up to the client but a good tattoo artist can guide the client and change their bad tattoo ideas into a good one.

>> No.3184392
File: 197 KB, 644x1200, aedfafafefad,.png [View same] [iqdb] [saucenao] [google]
3184392

>>3184308

>> No.3184395

>>3184383
>>3184301
Like I said im a newbie to this i havent worked with anyone other than my mentor but this is good advice thank you. Hes got me doing traditional snakes and roses until theyre perfect.

>> No.3184397
File: 53 KB, 660x440, eye.jpg [View same] [iqdb] [saucenao] [google]
3184397

>>3182476
It's stylish, I like it. I think I can even recognize your drawings, if I am right, there is a little something you could improve that I've seen in previous drawings of yours. The amount of detail in the eyes. There is almost always a very clear "C" type of line for the eyelids that you don't seem to draw, and your irises usually come out crooked. Also the little triangle in the inner part of the eye needs something, it can't be white, it's red and full of little things IRL. If I'm not mistaken I already told you once a cute drawing of you inspired me to draw more. I really like your style, and I think doing some eyes studies would really help you out.

>> No.3184398

>>3184119
too much distance between nose and mouth, nose is looking at us while the res of the face is 3/4

>> No.3184409
File: 87 KB, 1600x1200, weirdturtle.jpg [View same] [iqdb] [saucenao] [google]
3184409

How's it looking so far?

>> No.3184421

>>3183451
anon you want a solid ref, the body is way too blurred out, try making it a better ref by turning up the definition of the photo and , imo, find a different ref, youre symbol drawing too much

>> No.3184435
File: 42 KB, 720x480, DewcharSketch2.png [View same] [iqdb] [saucenao] [google]
3184435

>>3181940
I drew this a few weeks ago.

>> No.3184481
File: 43 KB, 736x650, Proteroglyphous.jpg [View same] [iqdb] [saucenao] [google]
3184481

>>3184314
I feel that the eye's pupil is way off, snakes either look menacing with their thin pupil or goofy with the big round ones, I can't really think of any species that has tiny pupils.
Also I could be wrong, but I feel the lower teeth should be thinner and smaller, but that seems to depend on a snake's species, so I can't really say that with 100% confidence.

>> No.3184492

>>3184481
When doing tattoos you have to think about lines that wont bleed into eachother over time so the thicker than usual fangs are a must or it will become a muddy messy over time. Or so hes told me.

>> No.3184494

>>3184492
Also this only applies to american traditional tattooing. (Sailor jerry style)

>> No.3184500

>>3184163
muh realism

>> No.3184501
File: 375 KB, 1600x1200, dsfvgssdsfssssssssssssss.png [View same] [iqdb] [saucenao] [google]
3184501

>>3184392

>> No.3184505

>>3182934
One: push your values. Make your darks darker and your lights lighter than you think you need to.

Two: look at the shapes each value "cluster" makes. For instance, the dark shadow on her belly in the ref has a totally different shape than the one you drew. Squint to find the difference.

Go from big and simple to smaller and more complicated with the shapes.

I'm pretty /beg/ myself, so take this with a grain of salt, but it worked for me.

Also, draw from life more. And I don't mean photos. Putting actual 3D-->2D will help you understand what principles are making something look 3D in a photo. Photo studies are fine, but you need to balance it with drawing the actual things around you.

>> No.3184533

>>3184501
This is fucking awesome

>> No.3184539
File: 210 KB, 600x390, Tomoko.png [View same] [iqdb] [saucenao] [google]
3184539

How do I minimize the amount of paper I use?
I would use digital but it feels unnatural and I figure I should get the basics down first.

>> No.3184540
File: 1016 KB, 720x852, 20171025_160809.png [View same] [iqdb] [saucenao] [google]
3184540

>>3183927
I am but I'm missing out things like colour, scene composition, anatomy, perspective and gesture.

>> No.3184541

>>3184539
Plan out your pieces better, you should be able to break it up into a square that the piece should occupy. Other then that though it shouldn't be a big deal to go through paper anyways.

>> No.3184542

>>3184539
Just draw on xerox paper

>> No.3184545

>>3183929
git gud

>> No.3184549

>>3184397
Just had a look through my other drawings and I was surprised to see that eye fold was missing from most of them, and tah for pointing out that I hadn't shaded the caruncle

>> No.3184552
File: 308 KB, 2048x1536, 43813C98-BD12-4DD3-85BD-51D9F47E5E9D.png [View same] [iqdb] [saucenao] [google]
3184552

I’ve been drawing for 10 years and I still haven’t made much progress? My friends say I’m good but they’re wrong? Help?

>> No.3184553
File: 293 KB, 2048x1536, 2EBCF6E7-1914-4575-A30C-B8B1D236ABB6.png [View same] [iqdb] [saucenao] [google]
3184553

>>3184552
Dumping more

>> No.3184554

>>3184552
White lies or you're "good" compared to someone who never drew before.

>> No.3184557
File: 568 KB, 2048x1536, 90F7878D-1DC5-4F20-8E56-42B2ECC9789F.png [View same] [iqdb] [saucenao] [google]
3184557

>>3184553
Just one more

>> No.3184561

>>3184554
That’s what I’m thinking because my friends don’t actually draw

>> No.3184562

>>3184552
You didn't make much progress because you doodled just to doodle. If you really want to get started on improving then read the sticky.

>> No.3184563

>>3184561
so what's your endgame then?

>> No.3184567

>>3184562
Ok thanks

>> No.3184569

>>3184563
Idk just to draw I guess

3184562 has a point

>> No.3184572

>>3184552
>>3184563
Ego fuel. There was a period of about 4 years where I didn't make any progress cause everyone would compliment me and I thought "damn, I must be great, guess I'll just keep doing what I'm doing". Then I started visiting online art communities and realized I suck ass, so I started trying to learn more.

>> No.3184576

>>3184569
meh, if you're having fun doing it already i wouldn't suggest grind fundies everyday, it'll probably destroy what passion you have already... unless you have nerves of steel or prepare yourself for an insurmountable of hard work. i have enough of the occasional influx of self deprecation posts so please don't become like that.

>> No.3184578

>>3184552
You're decent, it's the sort of work you'd expect to see on the wall of a hipster cafe

>> No.3184585
File: 1.67 MB, 4032x3024, IMG_1012.jpg [View same] [iqdb] [saucenao] [google]
3184585

Day 2

Mini lip study, this is the final result of the day.
Crit super appreciated.

>> No.3184586

>>3184585
I can't even tell what's going on. Where's the light coming from? Is the mouth supposed to be open? Is the image even right side up? What was your reference?

>> No.3184587

>>3184586
Its upside down because 4chan flips my shit upside down for no fucking reason

>> No.3184590
File: 156 KB, 702x1248, 2017-10-24 23.56.27.jpg [View same] [iqdb] [saucenao] [google]
3184590

Focused so much on setting up the room and then trying to fit the girl correctly in it. This was not a good approach and I don't think it is correct when copying a reference to do it that way, I still should need to find the perspective beforehand but I shouldn't set up the room in it's entirety.

Along the way I forgot entirely about measuring units to check and balance myself, this ended up in me drawing the legs much larger than they should have been. I only remembered to check units at the very end after I inked. On the topic of inking I messed it up quite a bit and I managed to only hide it partially when I thickened some of the lines.

I feel like I got angles and proportions relatively ok on her top half though and even got the angles on her legs.

Lastly I know I blatantly messed up the headband, the ring around her neck, and the thickness of her forearm.

End result is a ton of wasted time, I think I spent 30 minutes trying to figure out where she belonged in relation to the room. I think it only works this way if you're drawing your own scenes and went to set up the perspective yourself, otherwise it is was tedious to find relationships to find out how to correctly position her.

>> No.3184594
File: 624 KB, 1000x1500, 001_1muthu1.jpg [View same] [iqdb] [saucenao] [google]
3184594

>>3184590
ref as always. I post ref as a way to see if I captured the likeness. I am focused on capturing gesture, and construction and analyzing it. My goal is not 1:1 realism.

I also post ref to see if anyone else wants to give it a shot so we can compare.

>> No.3184596
File: 81 KB, 750x482, Lip-Anatomy-Awesome-10-Download-Free-Images-female-lips.jpg [View same] [iqdb] [saucenao] [google]
3184596

>>3184587
That's why it's suggested you resize your pics in the OP, that usually sets the image to the correct orientation.

Rotating it, I think the lines are a little too strong, especially in the middle of the top lip. More blending. Curvature is pretty strange too, and the bend leading up to the cupid's bow should be concave, not convex. Also don't know what's going on below the bottom lip, but I'd need to see the reference if you had one.

>> No.3184602

>>3184358
My pleasure here's the link https://youtu.be/Pj5F2y2dXUU just use it when there's no hope you're really just supposed to eyeball the plates

>> No.3184609
File: 226 KB, 1044x1108, IMG_1013.jpg [View same] [iqdb] [saucenao] [google]
3184609

>>3184596

Under the bottom lip there is a slight depression in the structure. Where the shadow lands in your image. Thats why I put it in there but it looks too prominent I guess.
Heres all the lips I did so far.

>> No.3184611

>>3184557
You're more suited as a children's book illustrator, if you're here just to draw and aren't really considering going as far as understanding realism, i don't think this is the place to be anon

>> No.3184614

>>3184409
Are you trying to get yourself killed? Are you keen on improving at least place a little more effort anon then come back to the board. It severely lacks depth

>> No.3184616

>>3184314
Looking nice, are you aiming for a realism look?

>> No.3184623

>>3184086
Draw the character on paper in black and white a full render

Make use of a reference as you're completely relying on your imagination at this point, aswell as no fundamentals what so ever

Lastly what is your end goal here? Would you like to become a OG classical realism god or just a good anime artist?

>> No.3184626
File: 115 KB, 819x553, 2017-10-25.png [View same] [iqdb] [saucenao] [google]
3184626

>>3181940
Where am i fucking up on the anatomy here? i know i'm fucking up somewhere but i'm not good enough to know where because i'm a piece of shit

>> No.3184627
File: 235 KB, 1200x900, IMG_1015.jpg [View same] [iqdb] [saucenao] [google]
3184627

>>3184596
Alright did a new one based on your critique. Better shading this time but still not great.

>> No.3184635

>>3184627
Significantly better, keep at it. Maybe some more shadow creeping in from the bottom of the upper lip and a highlight at the top of the cupid's bow as opposed to those darkened edges

>> No.3184636

>>3184609
Hope this helps https://youtu.be/1M-oFznooA8

>> No.3184638

>>3184616
No im shooting for a tattoo apprenticeship in the future im working with someone right now to get there.

>> No.3184650

>>3184314
Tattoo artist here, i'd work a bit more on your roses, their center is really big and the petals are really small, it looks a bit weird, the leaf needed a bit more detail too, some lines would change it for the better
As >>3184481 said, thin pupil is more menacing, i think thinner teeth would be better too, and they're REALLY close, separate them a bit, apart from that i think you could clean it up a bit, work more on line weight because that is really important in tattooing, and maybe make the snake a bit thinner, but i'm going just by preference on this last thing

>> No.3184666
File: 836 KB, 2560x1440, Message_1508890980682.jpg [View same] [iqdb] [saucenao] [google]
3184666

>>3184650
Good stuff to know thanks man. I knew about the roses so ive been drawing them pretty much all day to get em right this si the best ive gotten so far. I know ive made progress though looking at my old snakes (they actually look like snakes) and i really enjoy painting my stuff out.

>> No.3184679

>>3184676
>>3184676
>>3184676

>>3184676
>>3184676
>>3184676

>>3184676
>>3184676
>>3184676

>> No.3184717

>>3184121
Doesn't mean if no one else is doing it, you shouldn't be doing it. Keep pushing its what the masters did

>> No.3184765
File: 211 KB, 1514x724, Skeleton_King_Leoric_HotS_Art.jpg [View same] [iqdb] [saucenao] [google]
3184765

>day14
All I can say is frigg.

>> No.3184768

>>3184765
I didnt really want to add the left arm so I kinda just slapped it on quickstyles. everything else is intentional.

>> No.3184947

>>3184093
Answer this preaz

>> No.3185087

>>3183806
this so much, time taken is a huge insecurity for me as an artist and this thought keeps me going

>> No.3187582

nosebro should kill himself

>> No.3187652
File: 595 KB, 1200x1200, some dudes fighting.png [View same] [iqdb] [saucenao] [google]
3187652

I drew two dudes fighting i guess

>> No.3187654

The best thing to do is for nosebro to kill himself.

warosugirl approved