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/ic/ - Artwork/Critique


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File: 1.15 MB, 1440x1440, op.png [View same] [iqdb] [saucenao] [google]
3133029 No.3133029 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

OLD THREAD: >>3129847

>> No.3133030
File: 72 KB, 422x591, a69b92e2bb4b13e27b7d139d6092ebb895c95623f4b90ab764bdd7ada569f665.png [View same] [iqdb] [saucenao] [google]
3133030

ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3133050
File: 392 KB, 645x559, gesture.png [View same] [iqdb] [saucenao] [google]
3133050

These are some of my very first attempts at drawing gesture. Am I on the right track? Any habits I should avoid? I feel like I'm focusing more on the contours than the "motion" of the poses.

>> No.3133051

>>3133030
How did you know what I do, OP?

>> No.3133055

>>3133051
just had a fuckin feeling

>> No.3133068
File: 1.41 MB, 3264x1836, 20170911_232755.jpg [View same] [iqdb] [saucenao] [google]
3133068

Is it good?

>> No.3133095
File: 466 KB, 2448x3264, 9-11-17.jpg [View same] [iqdb] [saucenao] [google]
3133095

>>3133068
not entirely sure what im looking at here

>> No.3133096
File: 102 KB, 750x750, ref.jpg [View same] [iqdb] [saucenao] [google]
3133096

>>3133095

>> No.3133107

What's a good, reasonably priced book of poses for an absolute beginner? Nothing nude, and preferably containing both male and female pictures. I could just download something but I absolutely hate looking at screens.

>> No.3133109

>>3133095


>>3133095


>>3133095
Its suppose to be a ninja but whatever terrorist is fine to

>> No.3133223
File: 311 KB, 1125x1125, Progress.jpg [View same] [iqdb] [saucenao] [google]
3133223

am I on the right track?

>> No.3133242
File: 619 KB, 1045x1403, wa wa wa wink.png [View same] [iqdb] [saucenao] [google]
3133242

diamonds o nmy bank account

>> No.3133244

How i'm getting the feeling of the gesture?

>> No.3133294
File: 177 KB, 768x1024, Jesus-by-Akiane-Kramarik-768x1024.jpg [View same] [iqdb] [saucenao] [google]
3133294

Since she was 8 when she got to this level, does that mean I can get this good within 8 years?

>> No.3133297

>>3133294
Its garbage and it takes less than a year to get to that level.

>> No.3133307
File: 132 KB, 757x1000, -.jpg [View same] [iqdb] [saucenao] [google]
3133307

Are these to stiff?

>> No.3133323

>>3133297
what about this level? if this person is 30 years old, can I get that good within 30 years?

>> No.3133324
File: 178 KB, 765x768, 82kXLI3SiQQ48rnG218MrcedDfj_9UeyLQ0jy7GABFQ.jpg [View same] [iqdb] [saucenao] [google]
3133324

>>3133323
forgot pic

>> No.3133328

When practicing volume for your figures, is it better to start with an eclipse, try to view it in 3d, add the landmarks, and then put a cube around it?

My cubes keep on ending up super wonky when I try to put them on the on the ribcage or pelvis eclipses.
What are some good sources that go through the process of adding volume/boxes to form a figure? I've already looked at hampton, but it would be nice to see other examples of this.

>> No.3133329

>>3133323
the more you are concerned about time the less chance you have of actually making it

>> No.3133330

>>3133323
>>3133324
Have you tried actually just drawing instead?

>> No.3133332

>>3133324
digital yes
Classic depends, you need to develop a lot of patience and good habits, and have excellent cleanliness, and either a bit of above average talent or a little bit of love for the medium, or just be asian/gay.

Doing little tiny details like in that piece is not as hard as you think, the forms aren't particularly complex just very baroque, it's more about the particular pen technique being perfected over the years and a good understanding of basic concepts like shadow and light.

I just recommend that you experiment with different mediums, watercolor, mechanical pens, markers,oil, acrylic, chalk, digital, charcoal, anything you can get your hands on, and then use your favorite a lot, preferably not pencils but if that's the only one that makes you feel safe then use them.

Also graphic tablets are super cheap, as low as $50-75 for wacom and it's alternatives, it's basically the cost of one AAA videogame, and if you end up hating it you can easily resell for like 70% of it's value.

But don't limit yourself by the medium/materials, you can start drawing shit today with whatever you have in your home and see if you really want to spend 30 years to become a godly illustrator.

>> No.3133337
File: 320 KB, 2448x3264, 1503006034409.jpg [View same] [iqdb] [saucenao] [google]
3133337

>> No.3133352

I finished "Drawing on the right side of the brain" and my drawing is still shit
what do I do /beg/?

>> No.3133353

>>3133223

Not particularly. Other than using different brushes, I don't see any improvement in form, lighting, texture, or anything else.

>> No.3133355

>>3133352
Post wrk

>> No.3133359

>>3133352
Try a different book. Post your work here. Just doing the exercises in DOTRSOTB isn't a guarantee you'll be an artist. You're either failing to understand the concepts, or you're rushing through and not spending the right time on them. Show examples of what you did, and maybe we can see where you failed. Or, you did what's considered average for that book, and your expectations of what your skill level should be afterwards is out of whack. Edwards didn't write the books to create artists out of one book or class, she was proving that the basic draftsmanship of art is attainable by anyone.

>> No.3133360
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3133360

>>3133355
the only one I consider good

>> No.3133363

>>3133360
post a person you drew, even if it's terrible

>> No.3133364

>>3133360
We don't care about the ones you think are good. We want to see the rest, to see where you failed.

>> No.3133366

>>3133050
I'm not gonna lie I'm mildly disappointed I got no (you)s, in two threads, but I suppose I'll keep practicing gesture and motion. I won't learn unless I just keep at it, yeah?

>> No.3133367

>>3133307
Anyone?

>> No.3133368
File: 39 KB, 857x541, Capture.jpg [View same] [iqdb] [saucenao] [google]
3133368

>>3133363
>>3133364

>> No.3133380

>>3133368
This is not bad. You need to pay more attention to measuring and proportion, but i wouldn't call it a failure. Try again. You don't master drawing in one go. And draw the whole head - how can you judge proportions if half of the head is missing? It's just as I suspected, you're being too harsh on yourself.

>> No.3133387

>>3133368
It will get better the more you practice. Don't knock yourself after a few of them, you've got lots more to do. Time spent worrying is time you can't fully commit yourself to more work.

Leave the negativity to your fellow d/ic/ks, we'll bring it every time. Stressing about it is pointless because you just need more practice.

>> No.3133389

>>3133368
You're well on your way to creating beautiful art. Keep at it anon, you show promise.

>> No.3133391

>>3133380
>>3133387
>>3133389
I'm about to cry
thank you all and I will do my best and work by the advice you gave me

>> No.3133395

>>3133368
people here will say I'm crazy, but I think it could help you realize what you're missing (from my perspective)

Go trace that same drawing on a different layer, like literally just draw above it as accurattely as you can, and then compare it to the one you did on the side. You'll be able to see very easily how you are fucking up distances. Unless your goal wasn't copying the original as accurate as possible.

There's a fine line between making art, and reproducing shit, you can draw a person, but drawing an exact person(character) takes more skill, if your goal is to be able to draw exactly what you see or draw shit for someone else out of a reference, then you first need to unfuck yor fuckups, I don't need to outline them for you, you can see them clearly if you do what I tell you tracing the original and seeing how far are your eyeball measurements from the actual picture.

It also helps to draw shit you like, not just what a book tells you, if there's an artist you like, there's nothing wrong with trying to imitate it, eventually you can deviate from being a copycat and start doing your own thing, but the most important thing is to be motivated and be constant and not get bored/frustrated. Once you feel you're doing good, then try harder stuff and so on, don't get stagnated always try to push yourself to a next level so you can learn new shit.

>> No.3133409
File: 77 KB, 1000x1035, File_000-18.jpg [View same] [iqdb] [saucenao] [google]
3133409

Can't delete in old thread, hope it's no problem.

does anyone know any good tutorials on coloring digital?

>> No.3133411
File: 70 KB, 407x900, --.jpg [View same] [iqdb] [saucenao] [google]
3133411

>>3133307
Another one. A little bit detailed. Ignore feet please, I need to work on it.

>> No.3133430
File: 90 KB, 521x900, ---.jpg [View same] [iqdb] [saucenao] [google]
3133430

>>3133411
This angle is a bit tricky...

>> No.3133443

>what got you into art?
>what is your favorite medium?
>what is your LEAST favorite medium?
>what are you currently having problems with?

>> No.3133457
File: 527 KB, 1499x2174, IMG_20170912_012250_73~2.jpg [View same] [iqdb] [saucenao] [google]
3133457

My professor asked for 20 blind contours max 5 minutes each and 20 semi blind 20 minutes each.

I tried my hand and made this disaster. While I'm a new student drawing while standing on this massive newspaper is challenging. Any advice? I'm ashamed to present this so I tore it out.

>> No.3133458
File: 583 KB, 520x695, 115aefa040e1422016a69e341c7101e6.png [View same] [iqdb] [saucenao] [google]
3133458

>>3133443
>what got you into art?
I was in 5th grade and I wanted to draw comic books
>what is your favorite medium?
like, drawing, I guess. Pencil work always fascinates me to be quite honest
>what is your LEAST favorite medium?
N/A
>what are you currently having problems with?
the usual "Self worth" shit. You know, "is what Im doing worth my time?" and all that shit. I'm just trying to improve myself by drawing, I'm trying not to get picky with what I do. We are put on this earth with no other purpose than to improve ourselves, so I'm trying

>> No.3133461
File: 99 KB, 607x900, ----.jpg [View same] [iqdb] [saucenao] [google]
3133461

>>3133430

>>3133443
Already replied the other two questions. besides, I don't think anyone is too interest anyway but...
>what is your LEAST favorite medium?
Digital. I really like sketching on paper. But I suppose digita is cheaper have its pros.
>what are you currently having problems with?
Struggling with makng my figures less stiff. Hope I'm on the right path.

>> No.3133463

>>3133443
Manga and anime.

Graphite

Charcoal and Pastel

Drawing from memory

>> No.3133490
File: 128 KB, 750x900, -----.jpg [View same] [iqdb] [saucenao] [google]
3133490

>>3133461

>> No.3133512

Where can I find cool artists? I'm never bothered to remember any names before I started drawing seriously so I'm not sure.

Only place I know of is deviantart. Is that the place to go?

>> No.3133516

>>3133512
Deviantart, Twitter, Tumblr, Artstation (especially this one), Drawcrowd, Instagram, Pixiv.

Search up tags you like and you'll find good artists quickly.

>> No.3133520

>>3133490
I never lurk /beg/ anymore but go watch Hampton's first and second analytical figure drawing videos. You don't have to finish all of the second one. The videos are online somewhere, go find em. Just trust me on this one.

>> No.3133527
File: 267 KB, 750x1000, fuck.jpg [View same] [iqdb] [saucenao] [google]
3133527

the circle is supposed to represent the cranium, right? it seems wrong here. and his eyebrows aren't lined up with his nose and chin. what the hell? this makes zero sense to me and I'm so mad. fuck loomis it's too hard

>> No.3133535

Im going through Drawing the Head and Hands, but hair is not mentioned there.
Any good book/tutorial adressing the hair?

>> No.3133538

>>3133527
photo lense distortion.

>> No.3133545
File: 2.18 MB, 2644x1736, Figure Anatomy.png [View same] [iqdb] [saucenao] [google]
3133545

How do I stop being shit at anatomy? I'm stuck on page 44 of Figure Drawing with Loomis "Adding Bulk to the Frame". All the bulk I seem to be adding looks wrong and lumpy. Thanks

>> No.3133547
File: 1.69 MB, 1752x1020, 1494318202257.png [View same] [iqdb] [saucenao] [google]
3133547

>>3133527
hairline is fucked

>> No.3133550
File: 1.00 MB, 1144x1292, Figure Anatomy 2.png [View same] [iqdb] [saucenao] [google]
3133550

>>3133545
Here's some other drawings I tried for fun. How do I stop being bad.

>> No.3133560

>>3133545
Go back and read up on proportions again.

>> No.3133562

>>3133520
ok, will do. does it means my figures still to stiff? or worse than i imagine?

>> No.3133616
File: 83 KB, 761x910, 001.jpg [View same] [iqdb] [saucenao] [google]
3133616

>> No.3133650
File: 616 KB, 1045x1403, wa wa wa wink 2 - Copy.png [View same] [iqdb] [saucenao] [google]
3133650

>>3133242
got bored and changed things

>> No.3133678

>tfw you're doing stick figures instead of gesture

>> No.3133679

>spend 3-4 hours a day learning fundamentals
>copy your favorite artist after you're done

does this sound like a good idea?

>> No.3133696
File: 347 KB, 489x922, GqVwgJV.png [View same] [iqdb] [saucenao] [google]
3133696

How are these loomis faces

>> No.3133705
File: 24 KB, 600x398, lul.jpg [View same] [iqdb] [saucenao] [google]
3133705

>>3133696

>> No.3133707

>>3133696
Sorry anon, couldn't resist.

Honestly, they're not too bad. Try to go for some consistency between them as an exercise. Good luck!

>> No.3133710
File: 328 KB, 489x922, ktya1PW.png [View same] [iqdb] [saucenao] [google]
3133710

>>3133705
>>3133707
It's ok I can tell they aren't very good. Especially when I finish drawing them. I think my eye is much better at seeing mistakes than my actual skill is but I'm improving.

As for consistency I'll keep that in mind. I also have a lot of trouble with the edge of the face on angles. I need to stop avoiding references and start copying a bunch of heads instead of just following the loomis method and tweaking things until they look better

>> No.3133725
File: 105 KB, 1000x1000, File_000-19.jpg [View same] [iqdb] [saucenao] [google]
3133725

>>3133409
how do I get better at coloring?

>> No.3133734

>>3133710
>I need to stop avoiding references and start copying a bunch of heads

Dude, I hear you. This is what I realized somewhat recently and have been implementing for myself as well.

>> No.3133735

>>3133725
DESIGNATED

>> No.3133738

>>3133332
5 years is enough to be good regardless of medium. You just need to learn the right way or even better have a mentor.

It's a skill not magic.

>> No.3133748
File: 882 KB, 720x1280, Screenshot_2017-09-12-21-24-34-62.png [View same] [iqdb] [saucenao] [google]
3133748

Read loomis. Crit pls. I am having a hard time lips and eyes tho. Any tips? I know eyes don't look like that.

>> No.3133760

>>3133748
I know you've already said eyes don't look like that but that's straight-up your main issue, they're too buggy and the eyebrows aren't drawn out towards the outer face for the shape you've done this as

also, don't do ears as simple shapes like that desu, needs much more variation in size and shape

>> No.3133787
File: 737 KB, 1414x672, 4FPC105.png [View same] [iqdb] [saucenao] [google]
3133787

Tried drawing from reference. Still working on getting away from the symbols. Also proportions...

>> No.3133788
File: 241 KB, 1260x787, IMAG5649_1.jpg [View same] [iqdb] [saucenao] [google]
3133788

SEDN HALP ;_;

I've been studying heads for ages.

>> No.3133795

>>3133223
It honestly looks like you got worse. I really don't understand.

>> No.3133819
File: 344 KB, 1260x787, Blueline.jpg [View same] [iqdb] [saucenao] [google]
3133819

>>3133788

>> No.3133829

>>3133819
Thanks, so it looks like I make the brow area too wide and have structural issues with the jaw/cheek/nose/chin. How did you learn this?

>> No.3133837

>>3133787
>>3133787
hairline doesn't start at the tip of the eyebrows, and pay attention to the size of both lips. the lower lip is always fuller than the top (unless someone has blotched fillers)

>> No.3133839
File: 71 KB, 422x576, 74.jpg [View same] [iqdb] [saucenao] [google]
3133839

>>3133829
a mix of loomis, hampton, vilppu, reilly, kevin chen, etc

>> No.3133856
File: 45 KB, 764x512, 1503072403053.jpg [View same] [iqdb] [saucenao] [google]
3133856

>>3133839
not him but could you please explain how do you construct the cheekbone area I'ven been stuck there forever

>> No.3133877

>tfw close all is near save as in photoshop
>it pops up and i just panicked and clicked no
>its gone forever
fucking hell, at least i learn when im just a /beg/

>> No.3133880
File: 251 KB, 2000x1811, figus.jpg [View same] [iqdb] [saucenao] [google]
3133880

struggling with observation. they are somewhat close to the references but not perfect

>> No.3133882
File: 306 KB, 2898x2415, heads1.jpg [View same] [iqdb] [saucenao] [google]
3133882

from imagination

>> No.3133887
File: 70 KB, 408x576, 78.jpg [View same] [iqdb] [saucenao] [google]
3133887

>>3133856
the reilly abstraction helped me get it right
post your work?

>> No.3133890
File: 443 KB, 1000x1501, dahlia2.png [View same] [iqdb] [saucenao] [google]
3133890

How'd I do?

>> No.3133891

>>3133887
Where'd ya learn perspectives on head, anon?

>> No.3133892

>>3133760
>eyebrows aren't drawn out towards the outer face for the shape you've done this as

>> No.3133895

>>3133880
Not bad anon, I suggest you make long studies of this poses.
>>3133882
Work smaller, you get nothing from this much pixels when learning, it only makes it harder

>> No.3133899
File: 78 KB, 620x576, 88.jpg [View same] [iqdb] [saucenao] [google]
3133899

>>3133891
wherever you want, just pick any book i mentioned avobe and draw

>> No.3133900

>>3133892
Sorry, please explain this, anon. I'm not a native english speaker.

>> No.3133904

>>3133895
>long studies
ok, i'll put it on my list as a break from observation training
>work smaller
why?

>> No.3133908
File: 154 KB, 748x937, 12_09_17.png [View same] [iqdb] [saucenao] [google]
3133908

The longer i look at these hands, the weirder they look. Is that normal?

>> No.3133913

Can't draw a circle accurately more than about 1 out of 5...
Should I just stop now?

>> No.3133914

>>3133908
>is it normal to think your work looks weird

yes

>> No.3133958

>>3133839
>>3133887
>>3133899
are these from that Kevin Chen Demo folder?

>> No.3133962

>>3133913
Yeah you should totally stop and never get better, yes, anon just give up. Never come back here. Life the rest of your life in regret that you'll never be able to draw a circle accurately.

>> No.3133963

>>3133107
Internet is free, if it's about money use tuts from youtube and refs from google

>> No.3133973

>>3133958
yes

>> No.3133994

>>3133678
post work

>> No.3134004
File: 544 KB, 629x1135, 20170912_112242.jpg [View same] [iqdb] [saucenao] [google]
3134004

>>3133029
just did this

>> No.3134005

>>3133890
pretty decent

>> No.3134008
File: 71 KB, 557x551, 37a339a2d8111c3594fd3c0626c721bfbcaf9139daa0bfd14c7f29021a54d753.png [View same] [iqdb] [saucenao] [google]
3134008

>>3133994

>> No.3134012

>>3134008
I'm serious man, let me see your stick figures.

>> No.3134014

>>3133890
It's full of flaws I can't point cause I'm a beginner but I kinda it for some reason

>> No.3134020
File: 689 KB, 720x960, BADDRAWINGS2.png [View same] [iqdb] [saucenao] [google]
3134020

I'll never escape /beg/

How do people get that nice shadow-hatching effect?

>> No.3134032
File: 213 KB, 600x887, 1457778122433.png [View same] [iqdb] [saucenao] [google]
3134032

>>3134004
Arms and legs are too short.

>> No.3134041
File: 715 KB, 720x960, BADDRAWINGS3.png [View same] [iqdb] [saucenao] [google]
3134041

>>3134020
Also is using design doll a bad idea? On the one hand it's good for perspective, on the other I know for a fact that the model I build has non-existent proportions

>> No.3134049

>>3133696
are you that guy that would do nothing but to grind loomis heads and never improve that used to here months ago?
Haven't seen this guy in ages.

>> No.3134068

>>3134032
you are too short

dumb manlet

>> No.3134069
File: 9 KB, 262x350, 386410abusinessman-sitting-in-corner-with-dunce-hat-posters1_(1).jpg [View same] [iqdb] [saucenao] [google]
3134069

>swear I'll learn from loomis and loomis only since I want to be like him
>anons keep recommending me hampton
Don't know what to do /beg/. Don't get me wrong, I don't hate hampton but honestly when you google him it's like he accomplised nothing, all you see is his gestures and studies of the figure. No finished work, no character, no painting, nothing. Seems like despite his skills the only job he got is learning.

>> No.3134076
File: 160 KB, 680x761, 1505237426451.jpg [View same] [iqdb] [saucenao] [google]
3134076

>>3134068
dont bully pls

>> No.3134077

>>3134069
Some people just don't want to do anymore than be really good at anatomy and teaching and that's okay. Obviously people who really artwork from entertainment instead of fine art, might not understand, but arts for arts sake is still a thing.

>> No.3134087

>>3134004
Bodies look way better than the heads.
Please drop the anime.

>> No.3134089

>>3134069
Hampton just likes to teach and he is a better teacher than Loomis. You should study both at the same time.

>> No.3134091

>>3134089
>tfw Hampton says he's been influenced by Vilppu but not Loomis

>> No.3134100
File: 103 KB, 1000x667, 1 - Dobson - Project 1 (40min).jpg [View same] [iqdb] [saucenao] [google]
3134100

>>3133029
>Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.
Okay then, I literally just started with Keys to Drawing.

>> No.3134103
File: 165 KB, 901x1078, JPEG_20170912_135922-2.jpg [View same] [iqdb] [saucenao] [google]
3134103

Is there any way around learning how to draw without construction? It doesn't make any sense to me, I hate doing it and it makes me hate drawing.

>> No.3134110

I was into calligraphy quite a bit for a couple of years. It's been maybe 1 year since I have done any art with it. I am very out of practice. I believe it's time to get rid of my nibs and ink. I have a graduate partner that would like to look my stuff (buy it off me).

The thing is, I can't bring myself to text him and/or see that stuff disappear. I don't get it. I am losing a hobby, but I have so many other hobbies I can/are doing. Why can't I just sell off the non-sentimental pens to a friend for a cheap buck? Why am I hoarding these things?

>> No.3134111

>>3134103
yes symbol drawing don't expect good results tho , for every 1000 attempts only 1 or 3 will be accurate

>> No.3134119

>>3134103
yes, observational drawing. basically you just draw angles

>> No.3134122

>>3134103
yes, and you would know that if you read the sticky.

>> No.3134130
File: 384 KB, 948x783, 3.jpg [View same] [iqdb] [saucenao] [google]
3134130

>> No.3134131

>>3133839
>reilly
Who is this? I can't find anything about him on google.

>> No.3134135

>>3134130
Nice work. Really love how it's like really being there. The bottom right one looks really strange though, like your angles are off or something.

>> No.3134143

>>3134131
Not that anon but try searching Reilly rhythms or head. Proko and Nathan Fowkes both have introductions to the method iirc

>> No.3134145
File: 471 KB, 788x489, 12-09-2017_20-32-27.png [View same] [iqdb] [saucenao] [google]
3134145

>>3134131
https://www.youtube.com/watch?v=8d6OX_6KRuc
i recommend ron lemen's explanation of the reilly abstarction
you can find both the male and female version on cgpeers

>> No.3134146

>>3133839
>Vilppu - heavy on gesture with an emphasis on the landmarks of the skeleton, builds from the inside out
>Art Center - heavy on forms in space, figures can be architectural/mechanical as many elements are borrowed from methods learned in industrial design/dynamic sketching
>Reilly - heavy on shape design and rhythm, often relies on tone to turn form
How true is this?

>> No.3134152
File: 98 KB, 1102x980, robo.jpg [View same] [iqdb] [saucenao] [google]
3134152

I tried to draw a robot grill

How is the placement of her hand on her hip?

Her right leg is supposed to be slightly further back but it just looks smaller, how can I fix it?

>> No.3134158

>>3134152
>robot girl
lame excuse to not draw muscles git gud faggot

>> No.3134172

>>3134158

Actually I was hoping drawing all the seams/contours on her body would help me with 3D shapes in space, I'm not good enough for proper muscles yet.

no bully pls

>> No.3134186
File: 45 KB, 500x479, 1503639249421.jpg [View same] [iqdb] [saucenao] [google]
3134186

>>3134087
it was an anime request

>> No.3134196

>>3134186
Should have posted it in /alt/ then faggot

>> No.3134204
File: 376 KB, 796x800, 3.jpg [View same] [iqdb] [saucenao] [google]
3134204

>>3134135
Thank you; compliments can be so motivational, just as well as criticism
They are very detached from conscious thought, which is causing appropriately strange decisions and wrong decisions. Perhaps I'm too angry while I'm working
I guess it's time to learn some more rules

>> No.3134206
File: 132 KB, 1000x999, File_000-20.jpg [View same] [iqdb] [saucenao] [google]
3134206

how is this anatomy wise?

>> No.3134209

>>3134204
these look pretty nice from far away but looking at a single pic from close up they kinda fall apart.

still pretty cool.

>> No.3134218

>>3134172
https://www.youtube.com/watch?v=HRDWqLamjsI

nvm the crappy intro tut is good

>> No.3134222

>>3134196
no

>> No.3134223

>>3134209
>looking at a single pic from close up they kinda fall apart.
I need to work on this, a lot

>> No.3134229

>>3134206
As bad as always.

>> No.3134237

>>3134229
felt like the anatomy turned out alot better than usual, anything specific you that looks wrong?

>> No.3134240

>>3133725
https://www.youtube.com/watch?v=Yh12RA3ha0U&t=200s
https://www.youtube.com/watch?v=QfcdH062V_8
These 2 videos have helped me, or go over to the art book thread for color theory stuff.

>> No.3134245

>>3134240
omg, you're a god man. <3

>> No.3134246

>>3134218

Thanks anon

>> No.3134290

>>3133029
Will I get good if I study(not practice but read instead) and lurk for a year?

>> No.3134311

>>3133890
Try to add more value/shading to it, let it be more of a full drawing

>> No.3134393

>>3134290
Yes! Try it out.

>> No.3134424
File: 480 KB, 993x1301, hamm.png [View same] [iqdb] [saucenao] [google]
3134424

What you guys think of Hamm for learning anatomy? Seems super approachable.

>> No.3134432
File: 18 KB, 218x235, 1493165539803.jpg [View same] [iqdb] [saucenao] [google]
3134432

I'm reading the vilppu drawing manual but everything seems so vague or little explained his method is that way?

>> No.3134451

>>3134432
I haven't read his book, but Vilppu's Drawing Manual video course is pretty good. You should give it a shot if you can stand the sound of paper ripping.

>> No.3134458

>>3134451
Where can I find this course?

>> No.3134462

>>3133882
crits please.
the reason i post is because i cant see whats wrong with something. please point out the flaws.

>> No.3134518

>>3134424
Well? Anyone have opinion on this?

>> No.3134538

>>3133029
>try to draw for 12 hours
>get tired after four hours
How do you do it? Do I just need to power through the tiredness? I take breaks, but that doesn't seem to help unless I should take longer breaks.

>> No.3134555
File: 371 KB, 1433x2031, supa.jpg [View same] [iqdb] [saucenao] [google]
3134555

Roast me

>> No.3134558

>>3134555
L O O M I S
O
O
M
I
S

>> No.3134561

>>3134558
I shall study Loomis

>> No.3134567

>>3133908
they look quite wonky, especially the fingertips (thumb of the big hand being the worst offender). I like your linework. You're on a good path with that

>> No.3134568
File: 266 KB, 1457x1149, RS.jpg [View same] [iqdb] [saucenao] [google]
3134568

>> No.3134611

I'm pretty good at copying from books but when I draw to copy from photos my drawings turn into shit. Why this happens?

>> No.3134624
File: 159 KB, 600x516, ayy.jpg [View same] [iqdb] [saucenao] [google]
3134624

Am I the only one whose warm ups are so unfocused?
I feel like I shouldn't just draw whatever comes to mind as a warm up.

>> No.3134628
File: 801 KB, 2898x2415, 1505230654703.jpg [View same] [iqdb] [saucenao] [google]
3134628

>>3133882
if you draw purely from imagination you can crit yourself by finding reference material and diagrams that approximate yours. You need to OBSERVE just like you must use your imagination.

these are fairly complex perspectives you chose. notice when you draw something and it's muddy in your mind, then go and research how it's done. Loomis will help ya (breaking down into boxes, getting better at drawing perspective) and studying photos/whatever to improve your intuition.

>> No.3134629

>>3134611
Because those are master studies. They solved a lot of problems for you already. Copying from masters produces the best results, followed by photos/life, followed by imagination.

>> No.3134633

>>3133890
nice dude. pose is stiff, and looks like she'll fall over to the right. more asymmetry in her pose, make her counter balance the sword, don't have arms just be straight.

what's the blue blob above her head?

>> No.3134635

>>3133890
also rotate the eye to align with the angle of her sword.

>> No.3134638

>>3134424
Whatever works for you, there's no right or wrong way, try like 10-20 poses, if you like it, try another 30 in weirder ways, if it's your thing stick to it. Eventually you'll be able to see it without even sketching it, and that's when you can make your own.

>> No.3134640
File: 168 KB, 800x1262, sailor_staff_weapon_54_by_senshistock.jpg [View same] [iqdb] [saucenao] [google]
3134640

>>3134629
I meant when I'm copying photos of people doing poses, anon. Like this one.

>> No.3134647

>>3134568
looking cool. tortured guy seems a little happy about it. shading and coloring is messy and your underlying sketch kinda stiff. coat has weight which is cool. I don't like that yellow light...looks like a fluorescent light bulb. too much black.

the old man who tortures looks too much like a normal healthy person. I think he should have something fucked up about his character design.

>> No.3134674

Need some leg and arm references- anybody know some good models for those?

>> No.3134677

>>3134206
uhh his arms are longer than his legs by a shitload

that bird is literally like 75% of his leg length

>> No.3134679

>>3134677
holy shit what was i thinking, more than 90%

>> No.3134684

>>3134674
quickposes.com

>> No.3134688
File: 264 KB, 1000x999, 1505243206428.jpg [View same] [iqdb] [saucenao] [google]
3134688

>>3134206
to make it obvious

>> No.3134691
File: 267 KB, 1000x999, 1505243206428.jpg [View same] [iqdb] [saucenao] [google]
3134691

>>3134688
no wait

>> No.3134723
File: 23 KB, 502x453, skateboard guy.png [View same] [iqdb] [saucenao] [google]
3134723

>> No.3134735
File: 1.86 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
3134735

How did I go? Reference is 'goblin guide art' off google images.

Sorry for the shitty shadow

>> No.3134738

>>3134723
he has deflated balloons as feet. why?

>> No.3134739
File: 1.01 MB, 1960x2613, image.jpg [View same] [iqdb] [saucenao] [google]
3134739

>> No.3134759
File: 872 KB, 3508x2480, FUN.jpg [View same] [iqdb] [saucenao] [google]
3134759

FUN
U
N

>> No.3134765
File: 464 KB, 1600x900, file.png [View same] [iqdb] [saucenao] [google]
3134765

can i get some critique on this piece? i never post here but i wanna git gud so i'm gonna make it a habit to become a regular here.

>> No.3134768

>>3134049
Nah I've only been at this for like 2-3 weeks. But I am doing nothing but grinding loomis heads...

>> No.3134781
File: 273 KB, 844x980, gestures.jpg [View same] [iqdb] [saucenao] [google]
3134781

>> No.3134796

>>3134781
spark alert!

>> No.3134806

>>3134759
lmao

>> No.3134810

>>3134796
spark?

>> No.3134821
File: 74 KB, 850x1133, 9-12-17.jpg [View same] [iqdb] [saucenao] [google]
3134821

>>3134100
>square toes
>>3134628
noice
>>3134781
hot

>> No.3134828

>>3134810
lively gestures with a sense of motion and weight, plus the lines are nice long and loose. Good prerequisites for drawing great stuff down the line.

>> No.3134841

>>3134688
>>3134691
>>3134677
I kinda imagined him squatting more, but I see what you mean.

>> No.3134844

>>3134841
draw a redline to show how you imagine it.

>> No.3134854

>>3134100
it's bert doDson, with a D. Aside from that, this is fine for a first try but it isn't really all that accurate. Do it again. Did you start by the outline and worked the details in afterwards? If not, you're doing it wrong. Good luck.

>> No.3134856

What skill level should someone be before starting Scott Robertson's How to Draw book?

>> No.3134859

>>3134856
lvl 32

>> No.3134860

>>3134856
Book is useless if you can't draw with the help of KtD or Dodson.

>> No.3134882
File: 137 KB, 1000x999, File_000-20.jpg [View same] [iqdb] [saucenao] [google]
3134882

>>3134844
This is kinda how I imagined it, did a pretty bad job of formulating it.

>> No.3134886

>>3134765
no one? please help, do i belong in another thread?

>> No.3134889
File: 192 KB, 1077x1449, 1.jpg [View same] [iqdb] [saucenao] [google]
3134889

critique gesture please

i feel like im missing the point

>> No.3134890
File: 167 KB, 1411x1031, 3.jpg [View same] [iqdb] [saucenao] [google]
3134890

>>3134889
page 2

>> No.3134895

>>3134889
>>3134890
loosen up a bit, they're meant to be warm ups. so just loosen up. also just use little ovals for hands, you can still get expressive with them. and you're remembering your center line which is good.

overall don't stress a couple gesture drawings. they aren't really something you need worry about critiquing, they're practice, and quick practice at that.

>> No.3134896

>>3134889
>>3134890
Feels like you skipped every book the sticky mentions and just went straight to figure drawing.

>> No.3134899

>>3134856
Erik Olson
Robertson Basic Drawing DVD
Robertson How to Cars
Scotty Roboty How to Aircraft
Scott "Ellipses Man" Robertson How to Hovercraft

Then you can read his book.

>> No.3134903

>>3134899
Aren't those books the same as how to draw except applied to actual things? Never read them, but I doubt Scotty can teach in many different ways than his typical industrial design one.

>> No.3134904

>>3134896
why do you say that

>> No.3134906

>>3134904
You draw like a person who doesn't know how to draw well.

>> No.3134907

>>3134906
what in particular is bad about it

>> No.3134909

>>3134903
Kinda not really, Erik Olson teaches you the fundamentals of perspective very clearly so that allows you to "skip" a good bunch of Robertson's How to Draw book not because that book does a good job at teaching the basics but because when you finish Erik Olson you'll be tired of it.

Scott's gnomon DVDs are great because then you can start applying the basics, which believe it or not is the hardest part, ellipses, grids, boxes, all on 3D space is hard part, starting to use it it's way more fun and that's what those DVDs do.

Contrary to popular belief Scott Robertson's How to Draw is NOT a book that will teach you perspective but rather more of an Atlas will help you see and approach any problem you will find when doing anything perspective related, you should know how perspective works before reading How to Draw, what that book does is help you see it in a practical way as you apply it in a practical scenario. Not beginner friendly at all.

>> No.3134910

>>3133307
>>3133367
You're fusing the shoulders to the ribcage. Apply their speed and weight separately from the ribcage.

>> No.3134912

>>3134907
Everything, now stop trying to learn how to draw figures when you can't even copy. Go back and read Keys to Drawing AND Drawing on the Right Side of the Brain.

>> No.3134915

>>3134912
ok i appreciate the advice

>> No.3134917

>>3134915
Also the truth is I used to draw exactly like that so that's why I know.

>> No.3134918
File: 315 KB, 900x1202, Sqeizzel.jpg [View same] [iqdb] [saucenao] [google]
3134918

I did a quick 20-minute paint over for a friend. I know the lighting on the lower mid back and the end of the tail are a bit off but you get the gist.

>> No.3134951
File: 268 KB, 800x982, IMAG5652.jpg [View same] [iqdb] [saucenao] [google]
3134951

>>3133887
>>3133819
Hey anon, I still suck but it's a bit better now. Thanks again. Figured you'd like to know that we're listening and that you are watering young artists.

>> No.3134976
File: 158 KB, 480x923, gestures.jpg [View same] [iqdb] [saucenao] [google]
3134976

>> No.3135009

>attempting drawing that guy in the hair upside 3 times
>couldn't fucking grasp fitting the whole image into the page
>constantly keep making something too big and the rest wouldn't fit into the page
fuck this cunt

>> No.3135010

so I'm doing the loomis book and stuff, but all I'm doing is draw bald fat heads over and over again, I'm getting good at that I guess

but if my goal is to draw cute anime girls being lewd is this really going to help me eventually? or should I be doing something else?

>> No.3135011

>>3133527
Craniums aren't perfect circles. The block shapes that loomis uses are to represent the idea of a skull, not an accurate drawing. Think of it like this - you're drawing a street scene, and you draw a cube to represent a house, to block out a rough sketch. That's what the Loomis technique is - blocking out a rough sketch of what you're going to draw, to work out the angles and proportions - then build a realistic form over that. That's where the art happens - transforming the block shapes into something that looks realistic.

Study skulls. Everyone's is different. They have a shape, from their structure. They tend to be ovoid, not a circle. You start with a circle, then build a roughly realistic skull shape over that.

>> No.3135012

>>3133538
Don't shitpost, he's trying to learn.

>> No.3135013

>>3135010
That first exercise of bald fat heads is the equivalent of drawing cute anime faces but in the 1900s. It's about working from imagination so you know where to go from there.

>> No.3135030

hi /ic/, i have some questions about learning to draw. this is my first time visiting the board and i am a beginner in every sense of the word. i've always wanted to be able to draw well to get all of the ideas i have in my head out that i can't do with my music but i am very bad at it. i've looked around the board and skimmed through the sticky sources and noticed a lot of posters usually draw humans or humanoid characters in either a very realistic style or very cartoonish style. i know a lot of the people on the boars are probably pretty much beginners themselves and are reading from the same learning resources so at the start their styles would be less unique but i'm not 100% sure.

basically what i'm wondering is, do those resources focus mainly on drawing humans in common ways? i personally am not interested in doing that kind of art and i have a very, very specific sort of self aesthetic that doesn't involve a lot of popular topics that people choose to draw. are those resources more varied and will teach me basic art rules that i'd need to know to draw any kind of art well?

thanks for any info
(btw i am pretty autistic so i'm not sure if what i'm asking came out clearly, sorry if not)

>> No.3135033

>tfw you reread and realize FWAP is actually an all-in-one book of how to git gud
Holy shit, Loomis is a genius. This one book could last you forever.

>> No.3135045

>>3135030
Nigga. Why are you worrying about style when you have yet to put down your first stroke.

>> No.3135055
File: 2.17 MB, 2252x1508, 1480456306767.png [View same] [iqdb] [saucenao] [google]
3135055

>>3135030
Most resources are geared towards drawing humans. The basics of drawing, shapes for instance will apply to everything for example environments, however if you draw only humans your environments and animals will still look pretty bad. The basics still apply, though, but for environments there's a lot more focus on drawing lots and lots of environments and no loomis guide in my opinion (I don't draw a lot of environments).

Uhh, if I wanted to improve at environments I probably wouldn't use a book, just do more master studies and env drawings etc.

Draw whatever you feel like drawing but it's pretty timeconsuming if you want to draw anything other than a rubbish sketch, so draw WHAT YOU WANT TO GET GOOD AT.

>> No.3135058
File: 195 KB, 900x1345, 80ea9beb99f176f4b03c9df96437b662.jpg [View same] [iqdb] [saucenao] [google]
3135058

I am stuck and really need something answered, because my downloaded videos aren't helping. How do I add (realistic) shadow/light to local colours WITHOUT using layer modes?

Say I have a tiger with the base colour down and I want to shade its belly with a dark shadow that reflects the grass on the ground. Should I just move the orange/white local colours toward a darker, greener shade directly in the colour wheel? Or should I dab a transparent bit of the darkest shadow on the base colour, and then use the colour picker on that? Both of these methods feel "not right" like i'm doing it wrong so I'd like verification.

Another question, when painting light on something (e.g. sunlight) should I just apply it to everywhere the shadow isn't?

>> No.3135063

>>3135058
Watch streams of your favourite artists and figure out your own way. Everyone does shading and lights differently. And most artists won't bite if you ask them questions.

>> No.3135065

>>3135058
*also I like to abuse layer modes for everything
I don't give a shit

>> No.3135066

>>3133973
Is this found in cgpeers?

>> No.3135073
File: 239 KB, 657x311, study.png [View same] [iqdb] [saucenao] [google]
3135073

>>3133029

>> No.3135081

>>3135073
get out of /beg/

>> No.3135086
File: 73 KB, 580x720, 175.jpg [View same] [iqdb] [saucenao] [google]
3135086

>>3134951
remember eyes are not on flat plane>>3133887

>>3135066
http://www.angelfire.com/art3/kchendemos/

>> No.3135090
File: 152 KB, 783x411, 1484353359738.png [View same] [iqdb] [saucenao] [google]
3135090

>> No.3135091
File: 390 KB, 1400x1400, bandanagirl4.jpg [View same] [iqdb] [saucenao] [google]
3135091

Critique?

>> No.3135096

>>3134628
your redraws are really good. how do i become as good as you? whats the next step for me? what do i practice? how did you know to put the eye higher on the top right? isnt it supposed to be along the bottom of the keystone? also how did you know to make bottom right's cranium larger when it isnt part of the original sphere? are my lips too small?

>> No.3135103
File: 479 KB, 1996x1900, Mireena_02.jpg [View same] [iqdb] [saucenao] [google]
3135103

I was just drawing a pose, and somehow I ended up making a full finished (to the extent of my ability) artwork.

I know it kinda seems like I half-assed it on the color, but I'm still not really familiar with the coloring techniques one might use in digital art. Not an excuse, I know, but I honestly wasn't even planning on doing color in the first place.

Anyway, I would really like some crit on this, since I spent a lot of time on it.

>> No.3135108

>>3135091
that's messy as fuck, anon. learn about edges.

>> No.3135123

>>3135096
I'm hobby tier. I mostly went by intuition here, except for the top left one where I looked to a reference to further refine it. As I said look at reference material, diagrams, and artworks by other people to see how they've drawn a thing, as you're creating yours to correct it. That will improve your intuition going forward too.

Like when you make your next batch of drawings from imagination, look for photo of people in the same pose, lighting, and perspective. It can even be artworks. Then compare that to your drawings, and adjust your drawings. If it's overwhelming, then just focus on one aspect, like the nose. If you struggle with observation then read Keys To Drawing. ...actually read Keys to Drawing regardless.

Go to a figure drawing course if that's offered near you. Sculpt heads in clay or 3d software. There's lots of ways to further your understanding.

>> No.3135145
File: 530 KB, 1400x1400, feedback.jpg [View same] [iqdb] [saucenao] [google]
3135145

>>3135091
feedback

>> No.3135152
File: 139 KB, 400x400, 1482795656481.png [View same] [iqdb] [saucenao] [google]
3135152

>>3135145
>I am going to try and render a face side on from a reference of a face that is front on
No. Find a face that is side on. Photos and by that artist. Typically I use upwards of 20 references if I want to get art that is good, I'll have references for the colours, references for the exact brush strokes, references for the anatomy, references for the style of blending and lineweight. I save them all to one folder and mentally combine them and frequently open the folder when I am painting. Sometimes I will flip through my archive of more than 2000+ images if I am uninspired.

>> No.3135153

>>3134951
1) find refs with the same pose + angle
2) compare

>> No.3135155

>>3135152
that's exactly what I'm about. this is just a quick paintover for feedback though. you see how using one ref already improves it a lot

>> No.3135156

And honestly, quite frequently I just pipetted colours from my favourite images until I got good enough at making my own palettes that I could pick my own colours.

Pipetting colours = cheating is bullshit even if the palettes aren't original. After a few filters and shit it looks nothing like the original set and I usually find that the colourset is shit and replace it half way through for something more suitable anyway.

>> No.3135161

>>3135155
You really need to make a good reference library anon. Actual artists can keep all that shit in their brains because they spend their whole life practing but since we're ngmi without references and probably talentless and can't afford to waste shitloads of time drawing until we're perfect, we can cut the steps of making a visual library and just save all that shit physically.

The most rotten pencil is better than the sharpest memory.

Saving a library physically was the number one good thing that /ic/ taught me.

>> No.3135173

>>3135161
I'm doing both. Ref lib and memorize/understand.

>> No.3135174

>>3135173
I just let my visual library passively develop.

>> No.3135176

>>3135174
how would you approach animation

>> No.3135177
File: 593 KB, 644x866, SHU_qwPJ33.png [View same] [iqdb] [saucenao] [google]
3135177

are these good?

>> No.3135179
File: 534 KB, 635x877, SHU_W7woNl.png [View same] [iqdb] [saucenao] [google]
3135179

>>3135177

>> No.3135184

>>3135176
I don't animate. Think animators would definitely need a good visual library.

>> No.3135205
File: 29 KB, 651x579, Capture.jpg [View same] [iqdb] [saucenao] [google]
3135205

what do /beg/?

>> No.3135209
File: 72 KB, 305x465, 1498303673194.jpg [View same] [iqdb] [saucenao] [google]
3135209

>>3135205
Read a book.

>> No.3135212

>>3134765
nobody? ;-;

>> No.3135215
File: 402 KB, 582x520, draw.gif [View same] [iqdb] [saucenao] [google]
3135215

>>3135205

>> No.3135226
File: 247 KB, 1698x1080, Pills..jpg [View same] [iqdb] [saucenao] [google]
3135226

How to make shading look more realistic.
Pic related: just "finished" this shit. Critique plox.

>> No.3135243

>>3135177
>>3135179
do they look like your ref?

>> No.3135248

>>3135226
curve your shading to make it look 3D
your shading now are all straight lines which make the face look flat

>> No.3135249

>>3135226
first get your tones better befor starting grinding the shading; you need more dark

>> No.3135252
File: 134 KB, 697x1043, 1503268282788.jpg [View same] [iqdb] [saucenao] [google]
3135252

Drawing requires so much effort I'm not used to exerting myself like this.

Just leads to me avoiding it.

>> No.3135257
File: 572 KB, 1863x1080, Untitled-2.png [View same] [iqdb] [saucenao] [google]
3135257

Fck this shit

>> No.3135260
File: 791 KB, 589x896, SHU_8p9apz.png [View same] [iqdb] [saucenao] [google]
3135260

>>3135243
i guess so

>> No.3135261
File: 704 KB, 659x881, SHU_8p9a1r.png [View same] [iqdb] [saucenao] [google]
3135261

>>3135243

>> No.3135262
File: 651 KB, 1390x968, feedback.jpg [View same] [iqdb] [saucenao] [google]
3135262

>>3134765
here. not sure which animals you mixed. the big eye is fun!

fundies (drawing and shading boxes, perspective) will help you light this more accurately.

you might wanna try this approach to lighting
https://nbekkaliev.deviantart.com/art/girls-8-2-482704381

>> No.3135266

>>3135103
this is actually pretty nice. face and outfit design have potential.

study more anatomy, but you knew that. draw the body before the clothes. hands should be big enough to cover the face

her face is the best bit but it's still flawed. like her ear, the ear stretches from the eyebrow to the bottom of the nose.
if you're gonna sketch, use a non opaque brush to help avert chickenscratch
she has really dated 90s hair, like jade from jackie chan adventures.

>>3135260
look at the space around the body in your ref. then look at the space around your drawing. compare

>> No.3135273

>>3135262
holy shit! thank you! I'll be more patient next time.

>> No.3135283
File: 685 KB, 1737x969, feedback.jpg [View same] [iqdb] [saucenao] [google]
3135283

>>3135260
>>3135179
look at the red lines (major lines going through the figure). getting their relationships will make it a lot better. it helps imagining how vertical and horizontal lines would run through the subject (imaginary grid). Beyond that you want to capture what can't be put into words....look at your drawing and ask if it captures what makes your reference great.

a lot of stuff you did observe well. do it more thorough and your studies will get a major upgrade.

>> No.3135285
File: 826 KB, 480x270, 1358235796560.gif [View same] [iqdb] [saucenao] [google]
3135285

>>3135260
jfc how old is this girl anon?

>> No.3135294

>>3135081
where do you go when you graduate from /beg/?

>> No.3135298

>>3135252
make your scope smaller. choose to draw something that you can finish with your current level of work ethic can bring you a feeling of satisfaction (for me that is when something is excellently executed). A lot of stress and frustration stems from going too big too quickly.

let the positive experience feed your hunger for bigger projects down the line.

>> No.3135303

>>3135294
post original pieces in draw, stylization, and sketchbook thread.

>> No.3135304

>>3135283
thank you very much anon
>>3135285
she's an adult i guess

>> No.3135306

>>3135249
Can't I grind both at the same time?

>> No.3135324

>>3135298
Thanks and yeah I'm planning to do this.

>> No.3135327

>>3135260
Who the fuck is she

>> No.3135328

>>3135205
draw more. draw WAY MORE.draw so much your head explodes. Draw until the entire earth with all its people is covered with your drawings. Become a virus. Become a cancer that spreads. The only thing that would stop you is death.

>> No.3135333

>>3135328
Artgerm is already a thing, anon.

>> No.3135503
File: 114 KB, 600x892, android_18___dbz__2v__by_sciamano240-dbi1jw9.jpg [View same] [iqdb] [saucenao] [google]
3135503

How do I reach a point when I can start making stuff like this pic? I've read the sticky and currently going through the fundementals currently going through the Draw a box lessons....

>> No.3135505
File: 26 KB, 243x210, 1505066121617.jpg [View same] [iqdb] [saucenao] [google]
3135505

>tfw almost 2018
>still at the level i was back in january

>> No.3135506

>>3135503
You don't reach a point, there is no point, it's not linear, you reach it whenever you reach it. Just keep trying to get better and that's it.

>> No.3135509

>>3135503
You're in luck, that person has a patreon with tutorials, so you'll reach that level in 1/3 the time it would have taken you without tutorials. If you become their patron they'll probably answer whatever question you ask, too.

>> No.3135512
File: 151 KB, 1120x652, 4ch.png [View same] [iqdb] [saucenao] [google]
3135512

Not that I actually expect to get a response, because this is /ic/, but I'll abuse myself by actually trying.

I've been practicing methods to try and draw
better without using guidelines and I would
like to know which of these drawings looks
better to you, or best. The top two should be
good enough to give me an idea about which
methods are working better.

I don't want to know or care if 'all my drawings
are trash' or you know, the typical /ic/ answer,
if you don't want to answer my actual question, just ignore the post. (Of course asking this will
never work.)

If you're feeling extra generous, you could tell me 'why' the particular drawing(s) look better than the others.

>> No.3135513

>>3135512
3 >4>5>1>2 because you seem yo be more at ease with these angles

>> No.3135514

>>3135503
>tfw want to help anon
>find his deviantart
>https://sciamano240.deviantart.com/journal/AMA-Ask-me-anything-675007868
>think he might be a hack now who just rides on trends and views
>doesn't even like anime
I regret everything, you're better off learning from some legit artist like Artgerm or Sakimichan.

>> No.3135515

>>3135513
A real answer! Thank you, deeply appreciate. Thanks for being a human being. I couldn't be more grateful, on here, that's a miracle.

>> No.3135521

>>3135505
There's no chance anon. Post something you did in January and something you did today.

I literally doodled in my comfort zone 99% of the time since this year started and I've improved. Nothing spectacular because I didn't do studies, but it's a noticable improvement.

There's still some time till the end of this year so let's work harder.

>> No.3135525

>>3135513
Because you were human I'd like to explain. The angle on 3 is actually more difficult, I think, than most of the others, the difference is just the methhod I used to figure it out. I'm hoping anyway.

Cause that's what I'm trying to figure out, which
drawing method will help me draw with no guides/underdrawings better. So each of these
drawings is done with a different method. (sometimes only slightly diff. I'm trying to narrow it down.)

BUT your comment is actually really useful because you could be right that the #4 might
be an angle I'm more comfortable with, in which
case that would make that method not as good
as it seems to have worked... so something worth thinking about for me. Again, thanks.

>> No.3135531

>>3135514
I like Sakimichan as well. Was anon just memeing about buying a patreon subscription or is it a good idea? I'm completely new been doing those draw abox lessons for about 2 weeks in my spare time.

>> No.3135532

I want to stop being a useless r9k cunt and do something with my life so I decided to learn how to draw
where do I start?

>> No.3135534

>>3135531
No, being a patron lets you into the discord in which you could ask other fans or even the artist himself about how he got that good. It's only a dollar, so hack or not, I guess you could still learn something from him. Sakimichan on her patreon has a mentoring reward, so if you're up for it, you could take that. Sakimichan also is more well known, so it's easier to figure out how she got where she did as well as how she does her art since she's tons of tutorials and process videos.

>> No.3135537

>>3135532
be /fit/ instead

>> No.3135538

>>3135532
Read Keys to Drawing and use it to help you draw from photos or life, whichever you prefer.

>> No.3135547

>>3135532
1. Get /fit/ and get some discipline by doing starting strength diligently for 6 months.
2. Get a job
3. Diligintly do your hobbies in your spare time

Do the above.

>> No.3135557

>>3135503
Know how to draw characters and add color
Easy as fuck a kid could do it

>> No.3135563
File: 59 KB, 1228x691, Titman.png [View same] [iqdb] [saucenao] [google]
3135563

Dunno

>> No.3135599

>>3135294

You don't "graduate" until you can draw from imagination.

>> No.3135600

>>3135599
Not true, /beg/ kicks out people who do studies well too.

>> No.3135602

>>3135503

Perspective
Anatomy
Value
Color

You don't to master it but you need to have a basic grasp on it. Other than that you just need to study that style.

>> No.3135608

>>3135602
I can somewhat do all of those, except color

No matter how many videos I watch I just don't get it, it always ends up being a mess, nowhere near as pretty or realistic as all the shit I see. It seems like every artists finds a way to color and just sticks with it, but I always feel like there's a gap or missing thing that I can't grasp, I don't know maybe I'm just fucked.

>> No.3135609

>>3135608
You just need to do color studies then and train your eyes to see the colors. Sycra has a video on color that might be helpful for you.

>> No.3135611

>>3135600
>/beg/ kicks out people

who? Other beginner?

>> No.3135612

>>3135611
Either that or NoseBro, you have to suck to be a part of the /beg/ club.

>> No.3135650
File: 113 KB, 1024x769, 20170913_120112-1024x769.jpg [View same] [iqdb] [saucenao] [google]
3135650

My objective was collimator lines and line value. What did I do right or wrong?

>> No.3135654

>>3135650
Looks like you tried to do line variation with two different pencils or something. Frankly, it looks bad because you draw your lines uneven and overall just looks worse than if you were to have done it normally without all the variations. Not saying ti doesn't look like a controller, but it does have emphasis on weird parts of the controller.

>> No.3135674

>tfw drawing from memory is like taking a test after having studied
Same anxiety of failing and everything

>> No.3135679

>>3135650
Too much contrast. The thick lines are too much of a difference from the thin ones you have. It's good that you understand that it's thicker where the shadow is, but you overdid it. Just a little bit of contrast is already enough to show that there's shadow there. Also your lines should taper more, not just consistent lines of thick and thin, but gradually go from thin to thick or the other way around within the line itself. It's about how you handle the pressure of the pencil. Pressing lightly then gradually harder as you go, or hard then letting off pressure.

>> No.3135682

>>3135521
Got a progress picture?

>> No.3135683
File: 703 KB, 1165x702, a.png [View same] [iqdb] [saucenao] [google]
3135683

am I doing it right guis ?

>> No.3135688

>>3135512

4 and 3 is the best but the rest is okay. If you can do a full figure then you can stop posting here and go to stylization or draw thread. You'll get better crit there.

>> No.3135695

>>3135608

Do you mind posting an example of your work? Just make something or pick some stuff you saved somewhere. Just need an idea of your skill level.

>> No.3135712
File: 63 KB, 720x1280, photo5895720827654089473.jpg [View same] [iqdb] [saucenao] [google]
3135712

this is my last work. this should be a combat robot, but probably i won't finish it

>> No.3135764

>>3135257
>100 layers

lmao

>> No.3135765

>>3135257
Blog?

>> No.3135777

>>3135773
>>3135773
>>3135773

>>3135773
>>3135773
>>3135773

>>3135773
>>3135773
>>3135773

>> No.3135877
File: 2.74 MB, 3024x4032, IMG_20170913_161741.jpg [View same] [iqdb] [saucenao] [google]
3135877

I started drawabox this week and am wondering how many times I should go over lesson 1. my lines and ellipses are so bad compared to what I see on the subreddit that I think I might just fill up a Moleskine with just lesson 1. Is this necessary? also I find that "drawing from the shoulder" makes it damn near impossible to draw straight lines. any advice on what to do?

>> No.3135921

>>3135877
>Moleskine
Can't you do it on simple printing paper?
I did those on A3 so that my hand can flow nicely. Experiment with doing slower/faster lines until you find the speed that is most accurate for you

>> No.3136428

>>3135764
it was pretty dumb ass method of painting
i just keep stack up layer and paint erase paint erased it

>>3135765
https://xana-223.tumblr.com/
i didn't post anything in promo thread
but not worth to it

>> No.3136513

>>3135688
It just seemed safer here to avoid being trolled. I know I'm not a beg. But every time I post anywhere else, someone has to give me attitude and I just wasn't in the mood.

I literally just wanted a real answer to my question, which is why I typed all that stuff to go along with my questions.

>> No.3136515

>>3135688
Also, thank you very much for your answer/feedback. I appreciate it.

>> No.3137223

>>3133050
it looks alright. can't really critique gesture bc ppl are just gna tell you you just gotta "feel" it. For what its worth, your heads are kinda wonky, and some of the gestures on the bottom are really stiff

>> No.3137311
File: 253 KB, 863x529, ca36a077a5e7a73188cdb1f259206dd8.png [View same] [iqdb] [saucenao] [google]
3137311

Im only just starting out with perspective, I know this is probably a dumb question sorry in advance

this is my understanding so far:
horizon = eye level
every person in the drawing's eyes stay at height of the horizon (disregarding slight height differences in people)

but it doesnt apply in pic related
why?

>> No.3137314

>>3137311
The horizon is eye level of the viewer, not the people in the view.

>> No.3137345
File: 381 KB, 891x555, a6486725003dbf38f5ba156fc7473c14.png [View same] [iqdb] [saucenao] [google]
3137345

>>3137314
sorry Im still really confused
then pic related doesnt always apply?

>> No.3137347

>>3137345
Obviously not. I haven't seen that video though, so I couldn't tell you what he said. From this image though, it looks like he's trying to tell you the most simple way of drawing people in the back by comparing distances and whatever.

>> No.3137364
File: 267 KB, 865x487, a3a35e87da61e2b766f55194f84fd4c2.png [View same] [iqdb] [saucenao] [google]
3137364

>>3137347
he said that if the ground is flat and we are looking at the front guy, that is the same height as us, his eyes are on the horizon as well, and that same goes for everyone in the picture

I think I understand more now though
so it means we are sitting on the ground at about this guy's crotch height correct?

>> No.3137367

>>3137364
Your first part is right, yeah. And yes, the point of view is at about his crotch. It's specifically the horizon line, so it's a bit under that.

>> No.3137374
File: 13 KB, 259x206, 1489247351351.jpg [View same] [iqdb] [saucenao] [google]
3137374

>>3137367
thanks for helping me

>> No.3137376

>>3137374
No problem and stay comfy. You're gonna make it.

>> No.3137379

>>3137376
you too anon :>