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/ic/ - Artwork/Critique


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3026434 No.3026434 [Reply] [Original]

Let's play a game. I post a piece of artwork and you tell me what I need to do to improve it. If I get enough of the same advice, I will try my best to do exactly what you said.

This is actually serious though, so if you tell me to add bigger boobs, I won't do it. Tell me specific fixes like 'the eye is off, use guidelines and make it more symmetrical. The cheek doesn't look right, use a reference and draw a cheek from that. The eye could use some highlights. This drawing has no contrast, could you make something darker?

One little fix at a time is easier for me to do exactly what you say - we will fix a really crappy drawing until it's actually GOOD. Through your feedback and votes!

It will be like all of you are drawing a single drawing together, through my hand.

I think this could be really cool! Let's see how well we can make an amateur drawing be with our mental powers combined.

I will start the drawing /intentionally/ worse than I can actually draw so that this is more like a game, and so that the end result will be more amazing.

>vote like in quest

>> No.3026441

>>3026434
This might work better in /i/ the people in /ic/ can be a little stuffy, I think perhaps.

>> No.3026444

>>3026434
If only we already had a thread where we can post our shit and ask for critique

>> No.3026445

>>3026444
See what I mean? Stuffy. Like this guy most people won't read what your actually proposing.

>> No.3026453

>>3026445
no we get what he wants to do but it's stupid on various levels and gives no one else merit.
at least on drawthreads you give and take somewhat. here OP is just being a faggot and wasting a thread on himself.

>> No.3026457

>>3026453
how is this any different from a regular critique thread, these threads always focus on op

>> No.3026458

>>3026434
Alright you need to redraw all of your lines, this time using weight and paying attention to the form.

>> No.3026464

>>3026457
draw/alt/beg threads are for everyone. if you mean the shitty ones people make of themselves that get no more than 20 shitposts, those too are done by faggot OPs.

>> No.3026472

like qst with one little fix at a time, got it

>start by making the check rounded instead of a sharp angle

>> No.3026473

>>3026434
first off fix that ear, its position looks strange.
second, draw eyes, not lines with a circle underneath them
draw an actual hand (preferably without the extra finger).

do that, THEN people can actually give you tips to improve. you have to do the bare minimum if you want to get proper crits, and so far this is far below that minimum.

>> No.3026477
File: 123 KB, 1000x1000, IMG_1921.jpg [View same] [iqdb] [saucenao] [google]
3026477

>>3026472

>> No.3026483

>>3026473
If you can vote for just one thing I can do it. For the position of something I need to know where it should go.

>> No.3026487

>>3026483
Ear position is fine it's the chin that makes it look bad

>Draw the chin under her mouth, and round out the jaw so she doesn't look like her face is made of broken glass

>> No.3026492
File: 188 KB, 1000x1000, IMG_1922.png [View same] [iqdb] [saucenao] [google]
3026492

>>3026487

>> No.3026496

clean up those disgusting lines going through her face

>> No.3026512
File: 164 KB, 1000x1000, IMG_1923.png [View same] [iqdb] [saucenao] [google]
3026512

>>3026496

>> No.3026524
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3026524

>>3026473
>draw eyes, not lines with a circle underneath them.

>> No.3026562

>>3026524
fix the ear and hand pls

>> No.3026566

>>3026524
mouth is drifting too far off to stage left, it should align better with nose/eyes/center of head

>> No.3026567

what a waste of a thread

>> No.3026568

>>3026562
Starting with just one, the ear, how would you like me to fix it? Go over it with a single line? Or do you mean something else?

>> No.3026569

>>3026434
>anime shit

>> No.3026570

>>3026566
This I can do.

(Drawing)

>> No.3026572
File: 165 KB, 1000x1000, IMG_1925.png [View same] [iqdb] [saucenao] [google]
3026572

>>3026566

>> No.3026574
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3026574

>>3026524
GIVE HER A CHIN, RIGHT NOW SHE HAS A CONCAVE CHIN

ALL YOU HAVE TO DO IS ADD THIS TINY TRIANGLE

>> No.3026577
File: 165 KB, 1000x1000, IMG_1926.png [View same] [iqdb] [saucenao] [google]
3026577

>>3026574

>> No.3026588

Thicken the eye brows, decide on a hair style

>> No.3026594
File: 166 KB, 1000x1000, IMG_1927.png [View same] [iqdb] [saucenao] [google]
3026594

>>3026588
Can you be more specific about what to do with the hair?

>> No.3026612

>>3026594
Were you trying to give her bangs? right now it looks like her hair is being pulled back in the front

Also fix her neck and back, we are going for a S shape for her spine not a l shape

>> No.3026618

>>3026612
So close off the bangs, and s curv the neck and backline, can do.

This may take me a while compared to the other fixes because bangs are a lot of lines.

>> No.3026648
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3026648

>>3026612

>> No.3026673
File: 80 KB, 786x500, SoFar.png [View same] [iqdb] [saucenao] [google]
3026673

Here is the progress so far.

>> No.3026692

>>3026434
even tho negative things people were saying about this thread its turning out to be a decent view of the drawing process from rough to better thru step by step problem solving

that hand tho, ouch maybe start with fixing her neck. the neck connects to the collar bone at the front not the shoulder

>> No.3026704
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3026704

>>3026692

>> No.3026710

>>3026704

>close off top of head clean it up
>clean up ear outline to single line
>put details in the ear

>> No.3026711

>>3026710
This is gonna take me some time. (Drawing)

>> No.3026721

>>3026444
>>3026453
>>3026457
Not OP, but...
Don't you understand? Don't you get it?
The thread represents an evaluation of the board as a whole: Can /ic/ as a collective deliver enough relevant, accurate critique to fix / finish a complete illustration?
Or are the critics correct in saying that it's all just a bunch of shitposters arguing about nothing, and deilvering nothing valuable. Do your critiques have merit which reflect your understanding? Do they help people (who are willing to put in time and effort) improve? Or are they just unhelpful artistic dick-waggling which serve to attempt to illustrate your perceived superiority rather than offer anything constructive?

>> No.3026727
File: 168 KB, 1000x1000, IMG_1930.png [View same] [iqdb] [saucenao] [google]
3026727

>>3026721
I personally just thought it would be fun, and that drawing with the advice of other people I could catch some things that I normally wouldn't when drawing by myself. Sort of fill in the gap's of my usual process. Fix things I don't normally catch.

>> No.3026731

>>3026721
your right, I wouldn't be surprised at all if op had to samefag 90% of the helpful advice by themself

>> No.3026754

>>3026727
Ah, yes, The post wasn't intended to be a presupposition of your intentions, just a statement about the nature of a thread like this one. One thread isn't enough to deliver a conclusive statement about the board as a whole, it just reinforces one argument or another.
>>3026731
I dunno, I intended that as a legitimate open question, not a rhetorical one... That said, your comment makes an argument for bringing back ID's...

...Ok, that's enough out of me. I don't want to derail the thread.

>> No.3026762

>>3026754
Not at all, I was happy that one person actually defended this thread. I really appreciate it, despite the crap you could take for it.

Derail away, it's funner then staring at a board that isn't moving.

>>3026731
Actually it's about 50/50.

The most helpful advice so far was to S curve the back and neck, that's something I often forget by myself.

And the second advice I wouldn't have done by myself was moving the position of the mouth over more. I think it would have looked fine in the further back position, but I might have been wrong so that's why someone else's advice is valuable. They see things that you might have a blindspot for.

The chin, sometimes I do, and sometimes I don't pop it out, depending on how young or cute I want to make the drawing. So that was a design decision someone else made.

My rule is as long as the fix is specific, and not silly (like 'gimme bigger boobs') then I try to do it.

Lots of people say things like 'fix the position of the ear' but as >>3026721 rightfully pointed out, that's not actual advice.

If I'm to fix the position of the ear, the poster would have to tell me in what way. Where to put it. They could have even said something as simple as 'move the ear up a tiny bit' or 'move the ear down a tiny bit' and I would have tried it.

Or if they knew anatomy they could have said 'make the bottom of the ear line up with the bottom of the nose' and of course, it already roughly does.

But they didn't give any specific directions, so I couldn't use the advice.

>> No.3026800
File: 507 KB, 771x1000, June16 (1).jpg [View same] [iqdb] [saucenao] [google]
3026800

>>3026762
Ah, it's all good, I'm happy to take some shit for it if I have to. I say that stuff because ultimately I like the idea of this board, even on days where I find the execution lacking. Some of the best, most honest advice I've ever had has come from this board.
Also, your image caught my attention because it's coincidentally similar to something I scribbled in my sketchbook just the other day. Photo related.

>> No.3026814

>>3026800
Hey nice job! I really like your details, the eyes, and the hair.

And yes, it's a very similar pose/position. You could benefit from some of the same advice that helped me, like the one about the s cuve in the back.

Well I'm glad this thread was helpful to someone.

>> No.3026819

>>3026814
Thanks!
>You could benefit from some of the same advice that helped me.
Yes, indeed I could. I'm curious to see what happens with the rest of the piece, and what other advice emerges.

>> No.3026821

>>3026819
I doubt I'll get much other advice, but for you specifically I might finish the line work at least to a certain point and just tell you what I'm doing/thinking if you're finding it helpful.

>> No.3026831

>>3026819
Yah, I think I'll do that after I get something to eat. I'll be back in a half hour to 40 mins.

If you're gone you can check back on the thread before it archives and see the results.

>> No.3026861

>>3026721
except as I thought nothing really is happening. at most all I see is "fix this, fix that" not really explaining anything or how they'd like to see it.
for that OP could've just did it completely on his own. it could've been a fun thread but /ic/ is too shit for that and it should be with more than one artist and piece

>> No.3026866

Youre going to have to move the head down or redraw the position of the ear the spine enters the head at the same spot the ear starts. Also the back is arching too hard, it should be a gentle curve moving towards the small of a women's back

>>3026861
I could redraw it for him, but that wouldn't be very fun.

>> No.3026868
File: 7 KB, 284x284, 1479848741671.png [View same] [iqdb] [saucenao] [google]
3026868

>12 posters
>47 replies
I've never seen someone try so hard to impress an irrelevant mongolian horsetrading forum.
End yourself OP

>> No.3026875

I like the spirit of this thread, a lot. But critiques are better applied to pieces you did your best on, and not a half-assed sketch. And if that is honestly the best you can do, fixing one thing at a time isn't going to be efficient enough. I can think of ways for you to improve much quicker without critiquing you.

You have a long way to go if this is your best. I think you should copy photographs. Find a photo you like and look at it for like, 2-5 minutes, then try to copy it from memory. Just lines. Then compare. Then draw it again with the photo as a reference. Then draw it again from memory. Rinse, repeat. Don't spend longer than like, 10 minutes drawing each iteration.

This will be more helpful than people telling you to move your proportions around and "draw the hand better".

>> No.3026880
File: 165 KB, 1000x1000, IMG_1931.png [View same] [iqdb] [saucenao] [google]
3026880

Explanation of fixes following.

>> No.3026902

So for whoever is interested in the process - that one poster who was enjoying the thread, this explanation is for you.

Instead of spending 20 minutes to work out the hand on my own, I simply put my own hand in the right position and snapped a quick webcam shot for reference. This saves a lot of time. Sometimes I just draw my hand by simply looking at it, but this position involves some difficult foreshortening problems.

I then added some skin folds to the back of the shoulder to give it some overlap, and I thickened the shoulder line itself so that it was obviously out front and fit more consistently with the rest of the skins line-thickness.

I opened up the top where the trapezius connects to the neck but kept the short cut off line at the back of the neck - even though this line doesn't exist in real life it helps define the plane turn that is happening there and it could be beneficial for me if I happen to put some clothes on her after ward.

>>3026866
That's true, the ear attachment to the back of the neck trapezius/sternomastoid is incorrect. I'll see if I can fix that.

>>3026875
I disagree. I've found drawing is solving one problem at a time, or making one improvement at a time, and the step by step thought process, critiquing, and ability to follow that advice, is very important in my view.

I'm thinking it might the advice more memorable to me. Maybe the next time I'm drawing a neck and back I'll remember the advice from Anon who said to remember the S curve, when normally I don't remember it. These little improvements of process make all the difference, I feel.

This thread is sharing that process with more minds than just my own.

>> No.3026908
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3026908

>>3026866

>> No.3026914

>>3026908
Artistically I think the more anatomically incorrect version looked a little better. The extreme curve at least, but fixing the ear-neck connection probably for the best.

>> No.3026916

>>3026902
Do what works for you, by all means. My point is just that critiques aren't going to be as helpful when you have so much left to learn. It's better to train in a way that addresses multiple weaknesses at once, in my opinion.

But hey, if you're comfortable with learning strictly by critiques, there's nothing wrong with that if it helps you.

Just thought I'd share my input. If you fill it with tone, I'll critique it later if this thread is still active.

>> No.3026918
File: 64 KB, 840x500, 1497831415285.png [View same] [iqdb] [saucenao] [google]
3026918

What does everyone else think?

>> No.3026922

>>3026916
Oh no, I didn't mean your advice wasn't good too. I just meant that doing this isn't any less valuable, in my opinion.

I practice drawing in many different ways. I'd be interested in seeing your work if you want to post a link or something.

>> No.3026927

>>3026866
your crit was more what I was looking for. actual explainations on why/how instead of "this is wrong, fix it"

>> No.3026928
File: 439 KB, 1000x758, June18 (1).jpg [View same] [iqdb] [saucenao] [google]
3026928

>>3026918
The improvement from start to finish is notable.

Sketched the beginnings of a reaction image anon.
>Ayy!
(I'm moving the eyes.)

>> No.3026930

>>3026918
I think the right one looks better. The gesture is pretty stiff in both of them, so the one on the right looks more natural and in-line with the line of the spine. If you want more of an s-curve gesture, make sure the rib cage is in-line with the spine. The spine determines the gesture of the torso. In the left one, the curve is too strong, and looks forced and uncomfortable. Imo.

>> No.3026933

>>3026918
>>3026930
Seconded. One on the right. I would move the shoulder forward, though.

>> No.3026934
File: 132 KB, 425x640, 14260985711_eb6e819350_z.jpg [View same] [iqdb] [saucenao] [google]
3026934

>>3026930
In reality, the spine should still be moving outward at that point in the body, or flat at best.

The reason the extreme curve looks more aesthetic is because of what you said, the curve lines up more with the front and with the curve of the hair, but also because in real life a womans arm does often overlap her torso when in profile.

But that happens lower than what is pictured here in this drawing.

Pic related.

So I think I'm gonna try it making the line go outward or flat and see how that works out.

You're also right about the gesture looking more stiff now with the changed back line, it's not as exaggerated.

>> No.3026935
File: 32 KB, 264x303, 2017-05-30 05.01.33.png [View same] [iqdb] [saucenao] [google]
3026935

>>3026922
Fair enough.

I'm mostly a portrait artist. But I draw all kinds of stuff to improve.

Image related is my work. Feel free to critique if anything stands out.

>> No.3026951

>>3026935
>>3026918
look at this guys art to understand bangs, find where your face stops being the front of the face and becomes the side of the head, right now you have bangs going all the way from one side to the other. It eventually needs to start flowing downwards as we enter the side

>> No.3026953

>>3026935
Very beautiful face, nice rendering. I especially like your attention to perspective.

Your work reminds me a little bit of my friend's, she's a gallery artist who does the sort of pop surrealism style, big eyes etc. with varying degrees of realism.

I have no critique because I don't know what stage this is at. I feel like my critique would just be saying 'do the next step now' which you probably already know. Adding values, making darks darker, popping some light in etc.

From a process point of view this is fantastic, no critique needed. I think it's completely in the right direction.

It also depends where you cropped it - you may need to work on your staging within the frame but I suspect you just cropped it from a larger piece, in which case who cares.

Also with digital work you can always reposition stuff way later.

>> No.3026955

>>3026951
Good advice!

>> No.3026975
File: 20 KB, 640x320, TsR9cg8_d.jpg [View same] [iqdb] [saucenao] [google]
3026975

>>3026953
It's finished in my eyes. I like to do light pieces with little rendering. That's probably why it looks unfinished. It's also not cropped, as it was a repaint of an old piece, Pic related.

>> No.3026978

>>3026975
The expression is more compelling in the new one, despite the reduced contrast.

>> No.3026981

>>3026975
All right then. If you want it to be low contrast I have no advice. If you were taking it to a full render I'd say your next step would be to punch up the values slowly. Start adding 4's, then 5's, all the way up to 9's or 10 if you want a spot or two of white.

You're headed in the right direction this would be a magnificent under painting.

As for positioning the head in the canvas you didn't do the worst job ever, it could just be a little better balanced.

You see, the black of the hair takes all of the focus because it's the highest area of contrast. You want to concentrate the viewers focus instead on the face itself. So added a mid dark to dark value on the bottom half of the painting to frame the face might do the trick. (Via shoulders perhaps.)

>> No.3026985

I think you guys are seriously underestimating ops ability to draw. Pretty sure I've seen this guys art in /qst/.

>> No.3026986

>>3026985
I hope not. That would be pretty annoying

>> No.3026995

>>3026975
you really should get over that, i have the same disposition, to basically paint in 5-9 grey, but it really is an error. you can get the same look but way more engaging if you learn to use other means of keeping that mellow mood

>> No.3026996

>>3026986
I think I'm allowed to try and improve the same as anyone.

I didn't hide anything said so in the OP that I would start the drawing off deliberately rough. I wanted to take a drawing from scratch.

Anyway, I'm redrawing the bangs following >>3026951 's advice. They aren't much better. I'm not that great at bangs, but am trying.

>> No.3026999

>>3026975
I should clarify, my 1-10 scale was 1 being darkest and 10 being white.

Just so you aren't confused because I think the other poster was giving advice but using the scale the other way around.

>> No.3027001

>>3026978
Something I've learned over the years is that subtle values are more compelling (to me, but I at least) than stark contrast. At least in the face, you have to consider that sub-surface scattering will lighten the shadows a bit. Which helps to make the skin look more soft and translucent, as opposed to the material of the hair., which will show material variety.

>> No.3027009
File: 150 KB, 1000x1000, IMG_1933.png [View same] [iqdb] [saucenao] [google]
3027009

I tried to give the bangs a turn but I don't think I threw them much better than before, what do you guys think?

>> No.3027014

>>3027009
I think the visual issue is the tangent between the bangs and the background hair. Perhaps move that upper line of it down?
Also I'd move the right shoulder forward.

>> No.3027016

>>3026996
>Anyway, I'm redrawing the bangs
Keep in mind the hairline when drawing the bangs.

I got this down early because I always cut my own hair.

>> No.3027019

>>3027014
Thanks man, I'll try that for the hair. Shoulder can think about after, one thing at a time is good for me. (Drawing)

>> No.3027021

>>3027016
Yah that's great advice and I really didn't show any indication of the hairline or following one. Thanks for the reminder Akirel

>> No.3027028
File: 116 KB, 1000x1000, fixxed.jpg [View same] [iqdb] [saucenao] [google]
3027028

>>3027009
Image is a cheat sheet dont open it if you dont want to see red lines

Now that you changed her neck and back you have to fix up the front too, also since the shoulder is comign forward you can add a roll. Try to give the hair more depth, the back flowing hair needs to be fixed up. Give fuller lips too

>> No.3027041
File: 157 KB, 1000x1000, IMG_1934.png [View same] [iqdb] [saucenao] [google]
3027041

>>3027028
It's OK I already drew the following without seeing your post.

>> No.3027045

>>3027028
I'll see what I can take from that. I can definitely take the hair rounding out on the other side of the bangs. I'll try an indication of the deltoid but I'm not sure it will help anything.

>> No.3027053

>>3027028
Breasts are a little too high.

>> No.3027055
File: 157 KB, 1000x1000, IMG_1935.png [View same] [iqdb] [saucenao] [google]
3027055

>>3027028

I stand corrected, indicating the deltoid looks pretty good, thanks Anon!

>> No.3027057

>>3027053
Yah, that's why I didn't take that part. But there are creative freedoms in drawing cartoons. Some people might like it like that so I don't judge it.

>> No.3027063

>>3027057
>>3027053
nah he is right, i was just trying to make the hand fit

>> No.3027065
File: 378 KB, 668x1001, June18 (2).jpg [View same] [iqdb] [saucenao] [google]
3027065

>>3027041
Nice. Moving the hair in the back really pulls the face out of the background, gives it a nice sense of 3-dimensionality it was missing before.
Waiting to see what happens when the shoulder moves.
Like how the piece is shaping up.
Have an >ayy.

>> No.3027080

>>3027065
Haha, thanks for the >Ayy

It's getting late for me so I'll have to leave it here. But if the thread isn't buried by tomorrow and I have the time I'll continue it.

If I have a butt load of time maybe we can even get to adding value at some point. OR maybe it'll just get archived. XD

If it doesn't disappear it depends what ends up on my schedule.

In the case that the thread just disappears I thank you all and it was nice meeting you guys especially the nice ones and those who gave me great advice <3

Have a good night!

I'll post a comparison shot right after this one then I'm out.

>> No.3027086
File: 90 KB, 816x500, ThisBecomeThis.png [View same] [iqdb] [saucenao] [google]
3027086

This became this, and it happened right before your very eyes, and with your help!

>> No.3027091

G'Night!

>> No.3027132

Make a season 2 thread if it gets buried. I'd like to have this thread as a general.

>> No.3027133

>>3027086
still shit,
just further down the drain.

>> No.3027145

>>3027133
Yes, this post is productive and contributory... Oh wait.
>>3027132
I love the idea of this concept as a general.

>> No.3027146

>>3027133

ok, draw the one on the right by yourself then, show us that you can at least draw just as well, and maybe your comment will count for something

>> No.3027150

>>3027086
>>3027133
>>3027146
Seconded, it's shit. Might wanna hang out in /beg/, op. But I warn you, filter nosebro.

>> No.3027152

>>3027150
>>3027146
seconded, show us you can draw the final version in this thread or your comment is worthless.

>> No.3027179

>>3027152
Not this guy but its not even a good drawing, don't see the point. It shouldn't be difficult to draw something better than this. It's as if no one steps into the general threads here. Lots of ic artists are actually mediocre and aren't 12 years old weaboos.

>> No.3027189

I like this thread's idea... Keep it going!

>> No.3027233

>>3027179

>shouldn't be difficult to draw something better than this

>doesn't take up the challenge to prove it

my guess is that >>3027150 is just >>3027133 seconding himself. I am not sure if you're the same person a third time, but I think >>3027152
applies to you as well.

>> No.3027234
File: 6 KB, 516x32, Capture.png [View same] [iqdb] [saucenao] [google]
3027234

>>3027233
dont take off my trip.

>> No.3027236

>>3027233
>Bring back ID's.
Problem solved.
>>3027133
Also Fourth'd. Deliver your own version NoseBro.

>> No.3027240

>>3027234
Got a capture for the 'Not this guy' one too? (>>3027179 ?)

>> No.3027243
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3027243

>>3027240

>> No.3027244
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3027244

>>3027243
for the last time, i dont post anonymously. especially not to further myself.

>> No.3027245

>>3027244
All right Nosebro, I'm satisfied.

So how about the delivery then, is it on it's way?

(>>3027236 >Also Fourth'd. Deliver your own version NoseBro.)

>> No.3027247

>>3027244
That's good of you.
We are all still waiting on that drawing.

>> No.3027289

>>3027247
>>3027245
I mean... actually drawing... Maybe later...

>> No.3027322

>>3027133
You're kind of a dick, sometimes.

>> No.3027326

>>3027322
It's contextual aniki. I disagreed with the premise and the waste of man power. I disliked him on a personal level. I didn't just insult him, I used an allegory to convey my point in a humoristic way. And god be blessed I'd do it all over again.

>> No.3027346

>>3027326
>Aniki
It's not
>Allegory.
Not even a little bit. Analogy is the word you are looking for, and that's a stretch.
>Disagreed with the premise
The premise was using accurate, relevant critique to improve a piece of art. That's literally the entire point of this board.
>Waste of manpower
Not only did you waste other people's time and space shitposting, and proving to everybody what a dick you are, but your actions served to bolster the argument that useful critique on /ic/ is a lost cause.

You didn't even post your own work, and you have the nerve to put a name on your posts. You should be fucking ashamed of yourself.

>> No.3027352

>>3027322
>>3027326
So this namefag has these 2 alter egos and he keeps pretending to have a conversation (with himself)
What is wrong with this guy???

>> No.3027355

>>3027352
I don't think so. I'm not sure NoseBro would do that. His conduct in this thread is still reprehensible, though.

>> No.3027356

This thread is a pure cringe fest. It's been a while since I was genuinely ashamed to browse this board.

>> No.3027357

>>3027346
allegory and metaphor are correct.
>>3027355
Ive never done ANYTHING wrong wtf im innocent

>> No.3027363

>>3027357
>allegory and metaphor are correct.
They are not both correct. They are not absolute synonyms. They are not even semantically equivalent. Allegories are a subcategory of metaphor. In order for a metaphor to be an allegory, it must be a narrative. Your single sentence is not a narrative.
>Ive never done ANYTHING wrong wtf im innocent
>>3027346
Read that. I won't explain myself twice. Least of all for someone as patently obtuse as yourself.

>> No.3027368
File: 7 KB, 581x98, Capture.png [View same] [iqdb] [saucenao] [google]
3027368

>>3027363
calm down captain english.

Also, smartass, name ONE TIME, ONE TIME i did something wrong except promoting suicide.

>> No.3027374

>>3027368
How about constantly being a prick that derails threads with his obnoxious nonsense and goes out of his way to annoy people? But other than that you sure weren't in the wrong ever.

>> No.3027377
File: 3 KB, 329x30, Capture.png [View same] [iqdb] [saucenao] [google]
3027377

>>3027374
As long as we agree!

>> No.3027378

>>3027368
Rule 2. Only constructive criticism will be accepted. Rude or offensive comments will result in a ban.
>still shit, just further down the drain.
Not constructive. Not relevant. Not intended to contribute positively in any way. Just a useless waste of space from somebody who had already made it clear he had no intention of contributing.

>Nice screenshot.
The second definition from that exact page is as follows:
2. a symbolical narrative.
So, you can cherry-pick a definition that suits you, but you can't correctly use a term in context. Remember how your English teacher used to tell you that simply rooting through a thesaurus did not grant you a diverse vocabulary? That useing words you don't completely understand undermines your argument, rather than reinforcing it? That you are obliged to learn the connotative meaning of a word before you can use it?
Here are two other definitions which invalidate your use of the word, in addition to the one above.
1.the expression by means of symbolic fictional figures and actions of truths or generalizations about human existence
2.a story, poem, or picture that can be interpreted to reveal a hidden meaning, typically a moral or political one.

>> No.3027379

>>3027378
The definitions aren't a checkoff list to accuracy, they coexist.

Also, it's totally constructive! I was clearly just saying that though the work has progressed the underlying quality had not been raised.

>> No.3027382
File: 11 KB, 620x87, Capture.png [View same] [iqdb] [saucenao] [google]
3027382

>>3027378
also while im at it, im right in 3D

>> No.3027389
File: 337 KB, 1080x1920, Screenshot_2017-06-19-01-12-19.png [View same] [iqdb] [saucenao] [google]
3027389

>>3027352
As much as I'm flattered you think I'm nosebro-kun, regrettably not the case.

>> No.3027390

>>3027379
No amount of contextually incorrect or misapplied information will make your use of the word correct or appropriate. You will remain wrong despite any argument you make. You can keep on deluding yourself to the point where people find it pointless to argue with you, but it doesn't make you any less wrong.
>It's totally constructive!
That statement is disingenuous. It was not intended to be constructive. You can come back later and make duplicitous arguments that your trash comments were "actually" well-intentioned using the frustrating and inherently flawed logic of a complete twat, but nobody buys it.
Since you're in the mood to cherry-pick definitions for words you don't understand off the internet, why don't you go dig up a definition for "constructive" that supports that steaming pile of shit?

>> No.3027393

>>3027382
Do you even speak French, dumbass? Your screenshot literally proves you wrong! Oh my fuckin god, man.

>> No.3027397

>>3027390
I'm correct in two languages. Why am I not allowed to use the god damn word if it's correct? Because other definitions exist? What the fuck are homonyms for? I get it, you're just treating me this way because you're a fucking homophobe aren't ya? Look, definitions don't fucking homogenize and that's a fact. You totally get to pick who you are and which words you use as well as their definition. You're literally being a grammar nazi but you also happen to be wrong ironically.

>> No.3027398

>>3027086
So this is the power of critique

>> No.3027402

>>3027393
Qu'est-ce que tu viens juste de me dire petite salope ? Je te ferais savoir que je suis sorti premier de ma classe dans la légion étrangère, et j'ai participé à de nombreuses attaques surprises contre Al-Quaeda. J'ai plus de 300 victimes confirmées. Je suis entrainé en tactiques gorille et je suis le meilleur sniper de toutes les forces armées Canadiennes-Françaises. Tu n'es rien de plus qu'une autre cible. Je te ferais disparaître de cette osty d'planète avec une précision jamais-vue auparavant, souviens-toi de mes callisse de paroles. Tu peux penser que tu peux t'en sortir après avoir dit de la merde sur moi sur Internet? Réfléchis-bien, enculé. Au moment où nous parlons je contacte mon réseau d'espions à travers le globe et ton IP se fait tracer en ce moment même, alors prépare toi à la tempête, vermine. La tempête qui va balayer cette pathétique petite chose que tu appelles ta vie. T'es mort tabarnak. Je peux être n'importe où, n'importe quand, et je peux te tuer en plus de sept-cent manières, et cela juste à mains nues. Je suis non seulement expert au combat à main nue, mais j'ai aussi accès à l'arsenal entier de l'Armée de Terre de la République et je l'utiliserai à son maximum pour rayer ton petit cul du continent, espèce de petite merde. Si seulement tu avais su la vengeance impie qui t'attendait grâce à ton petit commentaire "malin", peut être tu aurais fermé ta gueule. Mais tu ne l'a pas fait, non tu ne l'a pas fait, et maintenant tu en paye le prix, putain d'abruti. Je vais te chier dessus jusqu'à ce que tu te noies dedans.
T'es fucking mort, gamin.

>> No.3027403

>>3027398
huh really makes you think

>> No.3027409

>>3027402
I can plug old copypasta bait into google translate as well, but I don't have to, because one of us speaks French and it isn't you.

>> No.3027415
File: 32 KB, 962x267, Capture.png [View same] [iqdb] [saucenao] [google]
3027415

>>3027409
Actually i googled it and it had some mistakes so i varied the vocabulary and made some slight corrections. As a matter of fact i pulled a couple corrections post-post if ever ill need it in the future.

I love how you hate that I might know a second language though when it was only tangential at best. If you speak french we can talk it out si tu veux.

>> No.3027422

>>3027415
You picked a shitty copypasta to use.
The Pun about guerrilla warfare doesn't translate to French. It's only a pun in English. Trash the whole thing and pick one with a joke that translates.
>We can talk it out.
Je n'ai pas la patience
It would have been more correct to end it with
"Tu vas mourir, putain d'enfant"
Because "You're fucking dead" in english is a statement about the future. l'avenir. You can't just translate it straight across, you have to change the tense. It's one of the many giveaways that you don't speak the language.

>> No.3027423

>>3027422
Join the discord in the big sticky at the top and we can chat it out :) See how your FSL program really fares.

>> No.3027429

>>3027423
>We can chat it out.
You can't put swear words in the right place, you can't translate a definition, and you don't understand tenses.
C’est dommage que tu ne sois pas au courant.. Écoute, il faut appeler un chat un chat.

Plug that one into your program, fuck hole.
Mon temps est précieux, and I'm not wasting any more of it on you.

>> No.3027432

>>3027429
>il faut appeler un chat un chat.
WhereTF did you pull this one from?

Just talk it out with me mon ami.
http://vocaroo.com/i/s1nXqzFdgrPW

>> No.3027438

>>3027432
>>3027432
I picked an incredibly common figure of speech that is universally understood in France, and doesn't translate directly. One that I knew would stymie Google, and watched you fall flat on your face...
C'était amusant.
Good night, NoiseBro. Show's over.

>> No.3027442

>>3027438
>in France
fake country :^) Come to Kebek and talk a real mans french

>> No.3027446

>>3027438
Wow, congrats. You really proved a point there.

News flash, I doubt anyone else here knows enough French to understand what you guys were talking about, so from our perspective, you both just look like two idiots arguing over total nonsense. Nosebro at least got a semblance of enjoyment out of arguing with you, because he's a troll. Whereas you took yourself and the argument seriously. I hate to tell you this, but you got baited.

>> No.3027452

>>3027446
Are you as cute as the girls you paint Akirel?

>> No.3027461
File: 323 KB, 938x1271, Capture.png [View same] [iqdb] [saucenao] [google]
3027461

as an apology for intentionally derailing this shitty thread, ive gone ahead and taken a shot.

>> No.3027464

>>3027461
Goddamnit, you made it worse, how is that possible

>> No.3027468

>>3027464
post your work!

>> No.3027481

>>3027461
what the hell did you do with her right eye and where did her eyebrow go

>> No.3027483

>>3027481
come on its not that bad no need to exaggerate and make me feel bad okay? :) We should be done with negativity by now.

>> No.3027488

>>3027464
>>3027468
>>3027483
Don't think it's the same anon.

>> No.3027490
File: 191 KB, 560x700, Blah.png [View same] [iqdb] [saucenao] [google]
3027490

Lol.

I got lazy with the 'flowing' hair. I'll fix it maybe when I'm not tired and a lazy piece of shit.

>> No.3027492

>>3027483
Nosebro, I'm counting on you to get better. Get better already damn it.
>>3027490
you too, pseudo nosebro

>> No.3027501

>>3027490
>Leaving out the hand
Of course.

>> No.3027515

>>3027492
>>3027501
Okay. I'll do better tomorrow.

>> No.3027524

>>3027515
fuck now /I/ have to do better tomorrow.

>> No.3027529

>>3027524
You're welcome

>> No.3027719

>>3027461
Thanks for having the courage Nosebro, I appreciate your drawing.

>>3027490
Very nice realistic face Akirel! You could erase the details in the shoulder/clothes for a greater effect, or try to make them flow with the form.

Maybe erase some of them except the ones that flow with the arm and are near the surface of a turning form. The inner lines add unwanted texture that don't describe anything and distract the eye.

Also, thanks for your awesome drawing! I love seeing people's renditions of my artwork.

Anyway I'll maybe be around later on I've got day-stuff to do.

>> No.3027735

>>3027719
By drawing I should correct myself - I appreciate your stylized tracing. XD Either way at least you took some time to give it a try.

It seems like you could be decent at cartoons. It really would be nice to see some of your own work if you'd want to share it.

Also please stop trolling in the thread, as someone else pointed out it's a kindness that no one reported it.

>> No.3027736

>>3027735
This comment was directed at Nose, or in the reverse. Orbeson.

>> No.3027858

>>3027461
Thanks, NoseBroosevelt. Forgiven. It takes courage to post your work after inviting all that shit.
When you do it over, let's see a version that isn't traced over OP's lines.
Also, like to see the hand.
Since it's a critique thread, the far side of the mouth doesn't go past the tip of the nose in a 3/4 view. I see it's a broad cartoonish grin, which you could stretch the rules for, but it has to at least be asymmetrical relative to the nose tip to sell it, even stylized.

>> No.3027860

>>3027490
Nice face, neck, and shoulders.
Hand?

>> No.3027861

>>3027461
I get a bit of a Calvin and Hobbes vibe from it, not completely sure why.

>> No.3027868

>>3027861
because that's calvin's shit eating grin

>> No.3027934

>>3027233
I wish I was nosebro, but I'll take the bait and draw it.

>> No.3027936
File: 235 KB, 1000x1000, IMG_1941.png [View same] [iqdb] [saucenao] [google]
3027936

I added some detail, I think I'll leave it here. But feel free to have fun in this thread obviously – I'll probably stick around and see what you guys do and maybe participate, too.

>> No.3027940

>>3027936
Sorry, my name was off. That post was me guys.

>> No.3027947

>>3027936
You're not going to add color?

>> No.3027950

>>3027490
what program you use? love your lines

>> No.3027955

>>3027947
Nah, tired of working on it. Anyone can take it up and color it if they want to.

>> No.3027958

>>3027936
Those are some saggy tits

>> No.3028105

>>3027950
Photoshop cc.

I'm working on a newer one with cleaner lines, though.

>> No.3028388

>>3028105
Cool, looking forward to the share Akirel.

>> No.3028390

>>3027936
Cool mate, keep improving by making these threads and butthurt some faggots too.

>> No.3028400 [DELETED] 

>>3028390
Your comment made my day.

>> No.3028468
File: 491 KB, 777x1080, Blah.png [View same] [iqdb] [saucenao] [google]
3028468

Here go.

>> No.3028485

>>3028468
Very nice Akirel, you made my thread worth it.

>> No.3028492

>>3028468
What happened below the neck?

>> No.3028497

>>3028485
Nah, I'm not that good. Your thread was just a fun, productive idea to begin with.

>> No.3028502

>>3028492
I got lazy and impatient.

>> No.3028505

>>3028497
Not just your artwork, but also your company.

>> No.3028512

>>3028505
I think that's the nicest thing anyone's ever said to me on here.

Thanks.

>> No.3028524

>>3028512
You're welcome. If I see you again around here I will let you know it's me. I'm a Christian, so the niceness is coming from that. I appreciate kindness and good company especially in places where it appears to be rare.

>> No.3028533

>>3026721
I disagree.
You are making this seem too "black and white"
You are basically saying that either we participate here and help op, or we are just a bunch of shitposters that haven't learnt anything.
Don't you see what this thread actually is? What exactly is the difference between making this thread and posting on beg?
Let's see, by making this thread OP is hoping to gather several people to tell him what he should fix, hence he'll be able to see the most common advice and work on it.
If he was posting on beg, he would get (maybe) a couple of critiques, then he'd have to work on it, post again, and so on.
He is basically taking several steps into a giant one. So what do we learn from this? that is better for all of us to just make our own threads and ignore /beg/.
I think it'd be better if all of us went there, posted our work and gave advice as we can.
You are basically manipulating people into thinking that if they don't help here, they are just shitposters, which is why you say things like these
>Or are the critics correct in saying that it's all just a bunch of shitposters arguing about nothing, and deilvering nothing valuable

>> No.3028536

>>3028524
>>3028512
I'm going to rape you both.

>> No.3028559
File: 23 KB, 240x277, 228278312017202.jpg [View same] [iqdb] [saucenao] [google]
3028559

>>3028536

>> No.3028580

>>3028536
Why would you want to rape nosebro

>> No.3028586

>>3028580
The dick wants what it wants. Bend over.

>> No.3028590

>>3028580
We're not the same person. I don't know why people keep saying that. I type differently, I draw differently.

>> No.3028593

>>3028590
It's just the same person saying it over and over again.

>> No.3028615

>>3028512
i called you aniki and this fucking nobody faggot saying he enjoys your company is worth more?

>> No.3028616

>>3028590
I think its especially suspicious how we seem to operate on an exclusive timeframe which enables lots of back and forth. Though others may not have caught on.

>> No.3028625

>>3028616
We meet again, my evil twin brother. I thought I defeated you aeons ago...

>> No.3028629

>>3028590
Doshka, matebe riu otakanashi wa. Bori mate, anakashi warameta?!

>> No.3028660

>>3028629
imiwonasanai

>> No.3028903
File: 380 KB, 1776x1267, Capture.png [View same] [iqdb] [saucenao] [google]
3028903

>>3028468

>> No.3029087

>>3028615
Oh, I forgot about that.

That was pretty sweet too.

>> No.3029115

>>3028903
Not bad Nosebro, don't forget that the far side of the face is affected by perspective.

In your anime version you show the eye shortening which is good but on the realistic one you had both eyes roughly the same.

Also depending on the perspective and how forced it is the far eye could be a little smaller than the near one too, but it's a common anime convention not to do that from time to time.

Certain manga artists use perspective more strictly than others. Some really great perspective-using manga artists would include the famous Akira Toriyama, and one of my favorites, Sonoda - the Gunsmith Cats artist.

Your cartoons do have appeal though, so thanks for sharing!

>> No.3029200
File: 157 KB, 1152x1000, 1495614852360.png [View same] [iqdb] [saucenao] [google]
3029200

>>3026434
>>3027936
the only simple things to improve on, which people often overlook, is to add value and lineweight. i only have MSpaint right now but you can see how even just some black can really help. you can do even more when using more values.

everything else though are more corrections rather than improvements.

>> No.3029233

>>3029200
Very nice illustration of adding light weight, thick vs. thin, popping the main figure by contrasting the background value, and adding some accenting shadows.

Elongating the neck also looks beautifully appealing. And the additional foreshortening on the lips.

The lips are one of the things I would have done differently too if I were asked too. But the point of this thread was to take the advice of other people in correcting the picture so it didn't end up happening.

Anyway, overall beautiful rendition and thanks for your contribution, I really like it and appreciate it!

>> No.3029242

>>3029200
I also like that you noticed and wrapped the eyebrows.

>> No.3029250

>>3029200
I think the best fix is the jaw line blend into the neck, instead of a straight line going through her neck.

I did a version with that too but it wasn't requested as a fix so I didn't use it.

The eyes are really just a change in style more than a fix, but you did fix the far eye in relation to the side of the face.

Anyway, I've probably gone on too long. Again, nice and enjoyable! A great final picture for the thread. Definitely an improvement on the original.

>> No.3029252
File: 124 KB, 862x500, Updated Comparison.png [View same] [iqdb] [saucenao] [google]
3029252

>> No.3029256

>>3029200
I also can't help but add this last part. I also wanted the mouth to be back further like that, but someone asked me to move it forward.

So I moved it forward as far as I could without it looking completely off.

Yes I'm OCD that's why I sent you like 50 replies.

>> No.3029267

>>3029252
This makes it obvious that the neck was awkwardly short before. Maybe she's a short girl, but it wasn't intentional. I like the longer neck.

>> No.3029270
File: 54 KB, 516x768, IMG_1964.jpg [View same] [iqdb] [saucenao] [google]
3029270

>>3029267
The neck would only be short like that on a very young girl. Or it might appear that way if the head was angled a certain way.

>> No.3029290

why nobody fixes the godamn ear

>> No.3029292

>>3029290
You can be the first.

>> No.3029300

I love this thread

>> No.3029310

>>3029300
We should do it again sometime. It's pretty fun as a game.

>> No.3029318

>>3029310
fuck you
>>3029300
fuck you too

>> No.3029322

>>3029200
I'm getting mad ghibli vibes from this one

>> No.3029326

>>3029318
>being this mad at strangers on the internet
It's not our fault you can't get out of the comfort zone nibba

>> No.3029328

>>3029326
i dont feel anger

>> No.3029331

>>3029328
Or maybe, anger doesn't feel you.

>> No.3029338

>>3029252
The front of the neck from jaw attachment to sternum is about the same distance as from the chin to the bottom of the nose, so both drawings are wrong. The first one is too short, and the second one is slightly too long. But the second one is maybe closer, and perhaps more appealing because it creates a stronger silhouette.

>> No.3029358

>>3029252
The ear in the second one is also not a fix, the first one is accurate, the second one is a possible variation showing more overlap, but it's not more correct.

>> No.3029377

>>3029358
i didn't actually redraw the ear though.

>> No.3029386

>>3029252
neck is too long now

>> No.3029401
File: 289 KB, 1200x1800, 1002f6f4255c7d9b8895588c9143eea1e687a47248481-65FL0p.jpg [View same] [iqdb] [saucenao] [google]
3029401

>>3029386
say

>> No.3029402
File: 354 KB, 1200x1500, 97a5c5650f27da33d90313e6accf3816dc449a16587bc-JeXjIw.jpg [View same] [iqdb] [saucenao] [google]
3029402

>>3029386
that

>> No.3029404
File: 50 KB, 564x758, 1482425152508.jpg [View same] [iqdb] [saucenao] [google]
3029404

>>3029386
to

>> No.3029405
File: 189 KB, 827x1050, girl face_17.jpg [View same] [iqdb] [saucenao] [google]
3029405

>>3029386
my

>> No.3029408
File: 81 KB, 736x1104, girl face_88.jpg [View same] [iqdb] [saucenao] [google]
3029408

>>3029386

>> No.3029409
File: 86 KB, 682x1024, 14930853261711613552769.jpg [View same] [iqdb] [saucenao] [google]
3029409

>>3029386
face

>> No.3029411
File: 63 KB, 660x994, 6e3c1696b590f6776f434f7a6ee67315.jpg [View same] [iqdb] [saucenao] [google]
3029411

>>3029386
COME ON

>> No.3029414
File: 257 KB, 900x1467, 01251b5567f3fc0000016756a5ce1c.jpg [View same] [iqdb] [saucenao] [google]
3029414

>>3029386
i fucking dare you motherfucker

>> No.3029415
File: 126 KB, 1080x1349, 13385618_259117557784213_67619966_n.jpg [View same] [iqdb] [saucenao] [google]
3029415

>>3029386
thats right.

>> No.3029416
File: 69 KB, 467x700, 1489216984864.jpg [View same] [iqdb] [saucenao] [google]
3029416

>>3029386
cower in shame kohai.

>> No.3029418
File: 293 KB, 1280x1276, girl face_26.jpg [View same] [iqdb] [saucenao] [google]
3029418

>>3029416
cower.

>> No.3029434

>>3029418
Yo nosebro, stop spamming.

>> No.3029436

>>3029377
you drew a line through the crus of the helix.

>> No.3029451

nice autismo spam

>> No.3029456

>>3029451
>>3029434
i couldve just called it a ref dumped and be praised. RESPECT ME.

>> No.3029477

>>3029456
oshit I didn't see it was you posting nosebro...bald black women is exactly what my reference folder was missing, thank you so much

>> No.3029527

>>3029456

Orbeson strikes again.

>> No.3029531

>>3029527

That was me, ThreadArtist, for some reason my name didn't work. I probably typed it in options by mistake.

>> No.3029548
File: 244 KB, 1000x1000, IMG_1970.png [View same] [iqdb] [saucenao] [google]
3029548

>> No.3029552

>>3029456
Respect isn't demanded, it's earned, NoseBroconut
NoseBrofessor
NoseBroHam Lincoln
NoseBromo-Sapien
NoseBroHammad Ali
And the last one

NoseBromosexual.

>> No.3029556

>>3029552
>Nosebroham Lincoln is my vote for favorite.

>> No.3029564

>>3029436
oh i thought you were talking about the position of the ear.

>> No.3029568

>>3029564
Oh, nah. The position of the ear is more or less fine for a cartoon. If you trace the perspective around the head the ear would actually be higher, which might not even look better. That's my opinion anyway.

>> No.3029577
File: 233 KB, 1000x1000, w2by2b.png [View same] [iqdb] [saucenao] [google]
3029577

shading thing without the under drawing lines

>> No.3029593
File: 212 KB, 861x983, hkhk.png [View same] [iqdb] [saucenao] [google]
3029593

Less sloppy in between version.

>> No.3029702

>>3029593
I don't know if that drawing is good or mediocre.

>> No.3029751

>>3029593
That nose is really bothering me. I think and indication of the bridge of the nose or nostrils would help, but I guess it's supposed to be like a stylistic thing.

>> No.3029775

>>3029593
The shirt need creases to show form

>> No.3029784

>>3029775
I think even a texture would make it look good. Like a tone-texture kinda comic style thing, even if it was a 2d design.

>> No.3029812

>>3029593
I have to say OP this thread is actually pretty fun and interesting. Nice job.

>> No.3029882

>>3029812

Thank you, appreciate it.

>> No.3029918

>>3029882
If you're tired of the drawing you posted, post a new one so we can give you more critiques!

>> No.3029932
File: 192 KB, 566x597, 65t.png [View same] [iqdb] [saucenao] [google]
3029932

>>3029918
Are you bored? I could give you a random sketch that I never did anything with for you to play with, shade, detail, whatever.

It's pretty late for me right now and I don't feel like doing the drawing from scratch thing again.

Here is a sketch if you wanted something to play with. I said a prayer and randomly clicked a folder in my digital sketchbook, I then picked this out of the folder.

2014, and ms paint by the looks of it.

Actually the file right next to it is sort of interesting too, though a little close to the picture we just did.

>> No.3029936
File: 208 KB, 1000x742, 77_sk.jpg [View same] [iqdb] [saucenao] [google]
3029936

>>3029918
This is the file right next to it.

2014, and done in actual pencil. Pretty rough too.

>> No.3029974
File: 40 KB, 720x960, 12592609_212060852502639_193871942434196911_n.jpg [View same] [iqdb] [saucenao] [google]
3029974

Did I improve bros? I drew this almost a year ago

>> No.3029977
File: 286 KB, 1873x1534, IMG_kos7ag.jpg [View same] [iqdb] [saucenao] [google]
3029977

>>3029974
This was about 2 days ago

>> No.3029979

>>3028903
>>3029974
You Nosebro? If so, then yah. I think you did.

Even if you're not, as long as you did some drawing from then until now, you've improved I'm sure.

>> No.3029980

>>3029979
Who is this Nosebro? I'm interested

>> No.3030002

>>3029552
>NoseBromosexual.
I have nothing but praise for you

>> No.3030140

>>3029409
neck*

>> No.3030152

>/ic/, let's play a game. the rule is that you give constructive critique with specific suggestions for improvement

>post work

>I just did, /ic/

>post work

>It's right there.

>that's shit

>Can you give a specific suggestion for how to improve it?

>no

quality thread guys, let's do it again

>> No.3030165

>>3030152
post work

>> No.3030177

>>3030165
flash me

>> No.3030196

>>3027490
This could be just me, but I feel like the face is too flat. I like what you did, I think a little more cheek would make it look better. Also to me it seems your body looks a little too small for the head. Other than that it looks okay.

>> No.3030205

>>3028468
Neck, shoulders, and torso look way too long.

>> No.3030210

>>3029977
this is really wooden and boring, you really gotta work on shapes because this looks like cardboard. It's meh...

>> No.3030214

>>3029593

You seriously have to work on hand area, it seems really disjointed from the rest of the figure and needs to be reworked, if you'd put second set of joints near finger tips you'd see how hilarious the proportions look like.

Moreover, hand is too big/fat, if you draw idealized feminine young women you want hands to be smaller and slim.

>> No.3030604

>>3030214
op reffed his own hand >>3026902 so that's probably why it's manly - good point about the feminin thing

honestly though i think you're wrong about it being incorrect, i think the perspective is just throwing you off. maybe the manliness. if i place the second joins in perspective they look basically right, just mannish and stubby. which is why op probably didn't draw them.

you could always redraw it yourself and post the results

>> No.3031141

>>3030210
Work on shapes how? Do I be more dynamic with my work?

>> No.3031426

>>3031141
This is not the same person who said that, but I'm supposing they mean you used the same shape a lot. Sometimes that can actually work in your favor creating rhythm, patterns. Like in costume design. Or as a style thing.

But yah, the mouth is similar in shape to the glasses, and the shoulder pads to the breast/top, and even the tufts of hair on the top are similar to the mouth, but I don't honestly know if that's what that person meant.

My general advice would be perhaps you have too many straights/sharps for that person's taste.

For example I hate invader zim art. Especially if it's by the actual original artist. I find his art completely unappealing. And the reason for that is because it has waaay to many sharp angles. It's nothing but pointiness to me.

But lots of people actually LIKE his art, so. I don't know if that person's critique of you is 100% valid for everyone. Plus they didn't even give you any specifics they just gave a general 'this sucks' kind of comment, which is in my opinion, not very helpful at all.

If you wanted to work on 2D shape design I'd say study some golden era artists. John K talks about it a bit in his blog.

My own personal advice would just be to balance out your line lengths a bit, and maybe experiment with balancing curves vs. straights. Try to be a touch less angular. Something like that. I'm not exactly sure myself, but those things might get you started down a path of exploration so you could figure it out yourself.

You could always study an artist you love and really ask yourself, 'why is this appealing? How do they balance curves and straights? How is this working?' kinda thing, and that might take you farther than anything I've said here.