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/ic/ - Artwork/Critique


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2979800 No.2979800 [Reply] [Original]

If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (I recommend ShareX)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

OLD THREAD: >>2977821

>> No.2979801
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2979801

>> No.2979802
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2979802

>> No.2979804
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2979804

>> No.2979805
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2979805

>> No.2979807
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2979807

>> No.2979808
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2979808

>> No.2979832
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2979832

>>2979800
Good job, OP.

>> No.2979847
File: 136 KB, 645x1242, 1447391533854.jpg [View same] [iqdb] [saucenao] [google]
2979847

>go from digital to pencil
>mess up a line
>instinctively try to ctrl-z with my left hand

>> No.2979848

>>2979847
>mess up a line
That's why you shouldn't use digital.

>> No.2979893
File: 645 KB, 1054x1483, Slimy 2.png [View same] [iqdb] [saucenao] [google]
2979893

eye emoji

>> No.2979895

>>2979893
It looks like the tentacle is piercing through her lower abdomen.

>> No.2979897

>>2979895
huh like a bad tangent? cant unsee now. will fix

>> No.2979898
File: 215 KB, 1200x750, week.png [View same] [iqdb] [saucenao] [google]
2979898

>>2979380
It's still bad but that polygon rule really helps.

>> No.2979901
File: 78 KB, 748x1328, DSC_0157.jpg [View same] [iqdb] [saucenao] [google]
2979901

going through artblock everything coming out bad

>> No.2979905

>>2979901
good luck, mine lasted 4 months.

>> No.2979906

>>2979898
ok lets get another redline chain going! wtf am i supposed to red?

>> No.2979908

>>2979906
Your wrists with a razor.

>> No.2979916
File: 207 KB, 380x275, Capture.png [View same] [iqdb] [saucenao] [google]
2979916

>>2979908
post your wrist.

>> No.2979920

>>2979908
well played

>> No.2979921 [DELETED] 
File: 2.15 MB, 1080x1569, Screenshot_20170515-182733.png [View same] [iqdb] [saucenao] [google]
2979921

I'm trying to think more in terms of basic shapes but I don't know if I have the right idea.

>> No.2979925

>>2979916
>>2979920
>wrists
>using a razor
If only shitposting was an art; you wouldn't be stuck in the beginner thread for that.

>> No.2979926

>try a gesture
>looks like shit
>try 50 gestures
>only slightly less shit

Whew, it's like grinding in an MMO

>> No.2979933

>>2979925
It isn't art...?

>> No.2979934
File: 1.07 MB, 650x972, Screenshot_20170515-182733.png [View same] [iqdb] [saucenao] [google]
2979934

>>2979800

These are all studies from the beginner threads. I'm trying to think more in terms of basic shapes although I'm not sure if I'm doing it correctly.

>> No.2979936
File: 660 KB, 910x1000, badgayfigure.png [View same] [iqdb] [saucenao] [google]
2979936

How do I get proportion right? What's the secret? I need both tips AND tricks here

>> No.2979938 [DELETED] 
File: 1.03 MB, 936x586, 312372563.png [View same] [iqdb] [saucenao] [google]
2979938

https://www.youtube.com/watch?v=uaLtfgVpl_U

>> No.2979942

>>2979938
You'll notice she's talking throughout the video. A shame we'll never get to know what she was saying. One of the greatest tragedies of our generation, perhaps.

>> No.2979949

>>2979938

delet this

>> No.2979951

>>2979942
>She

>> No.2979952

>>2979942
>she

>> No.2979953

>>2979942
lol

>> No.2979962
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2979962

>>2979938
Why is he holding the pencil like that? Is that the secret to his success?

>> No.2979966

>>2979938
Isn't autism supposed to make you better at artsy shit?

>> No.2979968

>>2979966
No, it depression and suicidal thoughts, autism just make you draw like a 4 years old

>> No.2979969

>>2979966
The opposite actually. Autisms destroys your creative side of the brain, so you're bad at interactions with people and art. But you get good math and technology, because it's all you have left.
Sadly, Cwc isn't even good at that.

>> No.2979970

>>2979966
Chris only cares about buying toys and play videogames.He only drew the comics to act out his revenger fantasies and potentially get laid.

>> No.2979972

>>2979936
Learn sighting methods. I forgot the name of all of them, but the idea is to stick with one and physically use it until you naturally can visualize it and do it automatically. There's comparative, plumb line, grid and others. Maybe someone has the image that explains them.

Really though, just hold your pencil up in front of your eye and use it to take angles and measurements. It's not cheating, it's training your eye.

>> No.2979973

>>2979951
>>2979952
Her name is Christine.

>> No.2979974

>>2979893
Do some of the early drawabox exercises. Your lines are fucking awful

>> No.2979975
File: 889 KB, 640x960, image.png [View same] [iqdb] [saucenao] [google]
2979975

Anon, I...I need critique on this. Is Hampton better than Loomis?

>> No.2979977
File: 151 KB, 720x352, Soniclore.jpg [View same] [iqdb] [saucenao] [google]
2979977

>>2979966
He used his autism gift card for sonic lore.

>> No.2979978

>>2979975
You'd probably benefit from practicing facial features right now before you put the lot together. The further eye is pretty flat and wonky.

>> No.2979979

>>2979936
Try imagining body parts in simple shapes like cones, spheres and cubes.

>> No.2979982

>>2979938
but during the stone age...

>> No.2979984
File: 162 KB, 698x480, eye.png [View same] [iqdb] [saucenao] [google]
2979984

>>2979975

>> No.2979985

>>2979982
was there ever an explanation for that?

>> No.2979986

>>2979978
Yeah, I noticed that too, but I can't erase properly while using color pencils and by 'lot together' what do you mean?

>> No.2979988

>>2979984
Can you explain this to me? Thanks for redlining too

>> No.2979989

>>2979986
Practice individual facial features before drawing full faces. Study their construction, how they attach or emerge from the face etc. Then start practicing full portraits again.

>> No.2979997

>>2979989
Will do, I am studying the nose box right now
>>2979807
I still suck at the legs

>> No.2979998
File: 828 KB, 640x960, image.png [View same] [iqdb] [saucenao] [google]
2979998

>>2979997
Forgot pic

>> No.2980022

How do I get better at drawing 3D geometric shapes from my mind? Any books on it?

>> No.2980023

>>2980022
I'd recommend Hampton's book.

>> No.2980024

What's the difference between photoshop now and say, an older install of photoshop from 3 years ago that's worked well? Is it worth going through the hoops to install it again?

>> No.2980028

>>2979898
Do realism before cartooning.

>> No.2980036
File: 21 KB, 733x960, received_1317572815025542.jpg [View same] [iqdb] [saucenao] [google]
2980036

Are we gonna do one of those "how anon sees the world" cause this is creeping me out desu

>> No.2980039

>>2980036
WOW i just realised i forgot the eyelashes on the other eye

>> No.2980042

>>2980036
>the world
Is this a jojo reference
Good drawing tho

>> No.2980055
File: 156 KB, 1451x841, afuguanv_20170131_010642.jpg [View same] [iqdb] [saucenao] [google]
2980055

First digital

>> No.2980059
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2980059

I have a real hard time choosing what kind of perspective I want my pictures to have. Should I start with the characters and build the perspective around them or the other way around?

>> No.2980060

>>2980023
But that seems to teach you where you apply those shapes in figure drawing, I need to learn how to actually draw them first.

>> No.2980065

>>2980060
Loomis's fun with a pencil if you're really new. It's a good book. Or that draw a box.

>> No.2980072

>>2980059
Gestures

>> No.2980073

>>2980059
thumbnails

>> No.2980079

>>2980036
this is considered beginner level?

>> No.2980080
File: 118 KB, 400x388, kekekmek.png [View same] [iqdb] [saucenao] [google]
2980080

I don't fucking get how am I supposed to draw eyelashes. I swear every single woman I draw looks like a cheap prostitute since I make their eyeliner so dark you can barely tell the details.
Anyone got any tips? A good tutorial?

>> No.2980081
File: 145 KB, 540x720, Untitled_Artwork-2.png [View same] [iqdb] [saucenao] [google]
2980081

>>2979898

Keep drawing what you like.

Glad you found the Reiq videos helpful.

Few pointers.

Remember at the top outside corner of the eye, you are wrapping around a sphere.

Also remember that collar bones end on top of the shoulder. You don't need to be an anatomy expert, but prominent points are important - they are fundamental anchors around which you can stylize the character..

I'm no expert by any stretch of the imagination, but whatever.

>> No.2980083

>>2980080
Very thin strokes and more horizontal direction of the lower eyelashes will save your soul. Don't draw them like they've got a ton of makeup applied, that's all.

>> No.2980084

>>2980080
Ya don't separate them, draw them as solid shapes.

>> No.2980087
File: 205 KB, 727x945, Head.jpg [View same] [iqdb] [saucenao] [google]
2980087

How does this look?
It's stylized, but I still don't like the bulgy alien eyes, I'll try to do em smaller next time.

>> No.2980091

>>2980087
Follow up question.
How do you do highlights on paper? White pencil didn't do jack and I don't like using white paint, because it just looks like stains. The best method I found was, simply leaving the highlighted area blank, but the effect is lack luster.

>> No.2980092

>>2980091
use darker paper

>> No.2980103

>>2980084
I don't think his picture resembles your animoo even the slightest bit, bruh.

>>2980087
Why did she shift her jaw to the left? Any particular reason? *scrolls picture down* Oh, right, she's a giraffe, she must be chewing her meal constantly. Although I wonder where are her horns in this case. I don't think you can tuck them inside such flat hair...
And her eyes are of different shape (and, likely, size), although it's clear you worked on them. The eyes are positioned asymmetrically in relation to the nose (one is closer than another), despite all the details suggesting that she's directly facing the viewer.

Overall, you paid some considerable attention to polishing your details, but missed the whole picture, which is a trait that many beginners have. It doesn't look like trash, but it doesn't look good either. You also need to work on your values, i. e. mind the light sources and 3D shape more.

For highlights, I once used a technique of filling the area with my pencil and erasing the highlights, but I wonder if it actually looks good. Well, it looked shiny at least.

>> No.2980114

>>2980103
Damn, you're right I totally messed up the symmetry and I guess the neck is a little long too.
The erasing idea doesn't seem too bad, I might give it a shot. Thanks!

>> No.2980119
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2980119

>>2979933
>straight up shitposting
>>2980028
>"draw realism"
>produces nothing
>>2980081
>"Keep drawing what you like"
>produces, uh, that
>>2980103
>a critique this reddit

I'm done here

>> No.2980120

>>2980119
>I'm done here
Good.

>> No.2980121

>>2980120
Stop replying to bait.

>> No.2980123

>>2980121
Stop policing the thread.

>> No.2980124

>>2980119
Hun you can still study, learn fundamentals AND draw what you like.

Learn the core basic knowledge the foundation and apply it to the art you like.

Not the other way around. Where you would rather draw "what you like" and dismiss actual fundamentals of art.

>> No.2980126

>>2980119
Y'know, it's kinda funny that you reply to me with a Yuuka gif.

>> No.2980128

>>2979988
distance his right eye to nose < distance his left eye to nose,

you drew his left eye too small. Cover it by the nose (i heard somewhere that beginners are usually too afraid to cover features) Overall proportions questionable. look into Reilly method maybe

>> No.2980130
File: 183 KB, 1200x1200, IMG_20170508_171308_664.jpg [View same] [iqdb] [saucenao] [google]
2980130

I think I botched the perpective. Critique please.
Please ignore the shitty instagram crop I can't find the original image among all these photos.

>> No.2980132
File: 1.75 MB, 1000x1653, faceguy.jpg [View same] [iqdb] [saucenao] [google]
2980132

>>2977827

>> No.2980134

>>2980091
you don't leave white spots but fade them out. Observe how glows work. They're usually just white spots with white or colored halo but look brighter than just white. Also if you slightly darken the shades around highlights the highlights look brighter.

>> No.2980135

>>2980130
There is literally nothing to hook the perspective grid to, although the reflection looks like the well is wider at the surface and the girl is falling into it already (because her silhouette is so long). That's all that could be said about your picture which is clearly done in a very half-assed way.

>> No.2980178

>>2980135
thanks anon

>> No.2980235
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2980235

I tried making the shadows into shapes then filling them in, separating them by how dark they are. Just starting with Dodson.

>> No.2980243
File: 605 KB, 719x1072, spacesuitguy.png [View same] [iqdb] [saucenao] [google]
2980243

>> No.2980244

>>2980235
Baby hands? A grown man's fingers can't possibly be this short, visibly shorter than your palm, no matter the perspective...

>> No.2980281

>>2980055
Anyone?

>> No.2980291

>>2980281
It's shit

>> No.2980292
File: 3.69 MB, 439x841, 1494865447125.gif [View same] [iqdb] [saucenao] [google]
2980292

>>2980281
Geez, was it really that hard to do it yourself?

>> No.2980302

>>2980081
>Reiq videos

What are those?

>> No.2980306
File: 653 KB, 1271x767, 1492933659258.png [View same] [iqdb] [saucenao] [google]
2980306

>>2980302
>Comes to /ic/
>Doesn't know good artists

>> No.2980307

>>2980302
Reiq was presumable a typo, where a slurred "I" was included. It should have read as "req" which is a term used within this community to shorten "recommended".

Therefore: the entire sentence would have read as "Glad you found the Recommended videos helpful"

>> No.2980310

>>2980306
I'm going to reiq your anus.

>> No.2980312

>>2980306
I already know Shadman

>> No.2980321

>>2980306
This is BEG thread cunt... Expect people to not know a lot of shit.

>> No.2980323

>tfw fell for the traditional meme

>> No.2980327
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2980327

did I scale this right or am I being too forgiving

>> No.2980335
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2980335

>> No.2980342

>>2980335
You made the tetrahedron too big, you noob.

>> No.2980353

>>2980244
I have a strange anatomy. My pointer finger is smaller than my palm. 20 years old.

Other than that, advice? Should I continue doing Dodson exercises?

>> No.2980357

>>2980353
Post hands.

>> No.2980358

>>2980357
Will later, at work till 10

>> No.2980359

>>2980132

Read bert dodson, keys to drawing. And do all the exercise.

>> No.2980362

>>2980079

Yes.

>> No.2980371

>>2980327
You tilted his head upwards, so there's an issue with the ear position. But aside from that I think the scaling is fine.

>> No.2980387
File: 396 KB, 1000x750, poo.jpg [View same] [iqdb] [saucenao] [google]
2980387

>>2979801
>>2979802
mad about left

>> No.2980412

>>2980055
>>2980281
>https://androidarts.com/art_tut.htm#flatten_and_simplify

>> No.2980415
File: 70 KB, 450x600, totem.jpg [View same] [iqdb] [saucenao] [google]
2980415

>>2979938
1500 usd for totem, better then you pretentious faggots

>> No.2980435

>>2980302

Youtube. REIQ

>> No.2980440

>>2980022
It's called perspective.

>> No.2980463
File: 60 KB, 396x428, heads.png [View same] [iqdb] [saucenao] [google]
2980463

what are the alternatives to the loomis head? i just don't think i'm good at it.

>> No.2980488
File: 444 KB, 757x1000, mysterymachine.png [View same] [iqdb] [saucenao] [google]
2980488

Okay, dumb question!

How do I actually apply construction? Like, I get how to do it but how do I use the end result in a drawing?

(inb4 just draw it)

>> No.2980495

>>2980488
No one really uses construction, it's just a training exercise to help you visualize the body better.
So give it your best shot and just draw it.

>> No.2980500
File: 2.56 MB, 660x520, 1494455019765.gif [View same] [iqdb] [saucenao] [google]
2980500

>>2980495
NANI

>> No.2980503
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2980503

>>2980463
You're just forgetting the cheekbones among other things. Study the skull for a bit.

I found this technique to be pretty helpful.
https://youtu.be/QBv5z0Y2odE

Hampton might be useful too, but his proportions are a bit weird.

>> No.2980514

>>2980335
why people keep drawing my shitty sketch just let it die

>> No.2980588
File: 7 KB, 380x214, 1493936538295.jpg [View same] [iqdb] [saucenao] [google]
2980588

should I still watch the videos in the Beginner’s Essential Toolkit section even tho i'm a complete beginner?

>> No.2980591
File: 82 KB, 1181x951, 233232.jpg [View same] [iqdb] [saucenao] [google]
2980591

>>2979800
help

>> No.2980614

>>2980588
>beginner essential toolkit
>essential
>beginner
>you're a beginner
>beginner essential
>essential definition: absolutely necessary; extremely important
I don't know anon, honestly. You tell me.

>> No.2980622

>>2980614
So, I should take notes?

>> No.2980643
File: 334 KB, 824x637, head.png [View same] [iqdb] [saucenao] [google]
2980643

>>2980503
tried to get it relatively right
how did I do?

>> No.2980652

>>2980622
what kind of question is this? do what you need to help you improve

>> No.2980659

Should i get a better schedule for what i'm going to do?

I just say to myself "i'll draw for 4 hours" and that's it. I open up loomis, then read a bit of Keys, practice, etc etc. It's super disorganized, should i get my priorities straight?

Also, how often should i copy realism?

>> No.2980698

>>2979800
Quick 3 minute gestures I did.

>> No.2980701
File: 390 KB, 720x1280, IMG_20170515_204309.jpg [View same] [iqdb] [saucenao] [google]
2980701

>> No.2980705

>>2980643
Front-on view: Top of head is very wide, shrink it to no bigger than the head width by the eyes

3/4 box view: should be thinner at the chin

Besides that, you're doing well! Keep it up! Seriously, keep it up. You're going to draw a LOT of heads before it comes naturally

>> No.2980756

>>2980705
thanks for the advice and encouraging words,
hope the best for you too

>> No.2980767
File: 943 KB, 2272x3137, image.jpg [View same] [iqdb] [saucenao] [google]
2980767

Im frustrated. Every figure here takes everything i have. It takes me more than an hour to complete a single(1) pose. Although im doing it from imagination, i do believe it's still too long a time. Not to mention the excessive erasures. It may not be noticeable but i feel sorry for the paper im drawing on. How do i go on about this? End game is Krenz/Yoshinari/Atmosphere tier figure manipulation. Do I get faster and more efficient along the way or do i need to change something? Enlighten me.

On phone so apologies for the size.

>> No.2980782
File: 548 KB, 2275x1706, 5427.jpg [View same] [iqdb] [saucenao] [google]
2980782

yoooo did you all know thos? cuz i didn't

apologies if the file size is big posting from my phone

>> No.2980793
File: 452 KB, 1520x2688, IMAG0200.jpg [View same] [iqdb] [saucenao] [google]
2980793

What can I do to improve?

>> No.2980803

>>2980793
Draw something a bit more interesting and dynamic, get out of your comfort zone anon

>> No.2980804

>>2980793
read the sticky and start studying instead of doing 3 minute doodles

>> No.2980806

>>2980767
It looks like your too focused on getting it perfect and not ready to make mistakes, the more mistakes you make the faster you learn

>> No.2980808

>>2980767
The time it takes isn't relative - the final result is.

I think you're good enough to start working towards single, finished pieces. Start working on narrative and character, and aiming for your first composition. Who cares if the pose takes an hour? If working from reference speeds it up for you, start hiring models.

I sounds like you may be following the irrational standards that some people hold here. Erasing a lot? Welcome to art. Takes a while? Welcome to art.

Start a finished piece, working large, and start working on the rest. You're ready.

>> No.2980813

>>2979805
I hate when artist reference models have tattoos. Makes it hard to see the shapes and surface..

>> No.2980815

>>2979893
Take this, set it as a layer, reduce opacity to 50%.
Create a new later, and make a finished drawing over this, omitting the chicken scratches and erased bits and broken lines. Learn to draw longer, flowing lines. Use blue or red to draw, to see the new lines more clearly.

>> No.2980818

>>2979901
Go read a book called "The War of Art" by Steven Pressfield. It's not long, but it helps a lot for creative block.

>> No.2980821

>>2979934
Your shapes are okay. Now pay attention to proportion. Work from reference.

>> No.2980822

>>2979936
Measuring. Hold a pencil up at arms length while looking at the model, and make measurements. Apply those to your drawing.

>> No.2980824

>>2979938
The way she's holding that pen is enraging.

>> No.2980825

>>2979938
Ah christ, you got me, I didn't know who that was. Fucking Chrischan. I should have known by the toy hoard.

>> No.2980826
File: 726 KB, 1024x768, rsz_figure_drawing.png [View same] [iqdb] [saucenao] [google]
2980826

So I made this practice drawing... opinions / advice? (I'm quite sure I placed the bottom leg a bit too much to the left)

>> No.2980828

>>2980024
For basic features, there is no difference. I can't think of any major changes to the brushes in that time.

>> No.2980830
File: 23 KB, 600x416, rsz_cordula___relaxing_by_mjranum_stock[1].jpg [View same] [iqdb] [saucenao] [google]
2980830

>>2980826
This is the ref

>> No.2980834

>>2980080
Eyelashes are simple - they're hairs. Less is more. Figure into your drawing that most reference has makeup applies, which thickens them.

The best reference? A mirror.

>> No.2980837

>>2980806
But isn't that the same as erasing? Seeing a mistake, erasing and then fixing it on the spot is no different than applying the fix the next time around; is it not?

>> No.2980839

>>2980091
White chalk. Use fixative when done.

>> No.2980844
File: 44 KB, 160x178, rabbit.png [View same] [iqdb] [saucenao] [google]
2980844

whats the facny word for overlapping again

>> No.2980846

>>2980844
>overlapping
One on top of the other

>> No.2980847

>>2979938
why is cwck so THICK

>> No.2980850

>>2980846
fancy word ree

>> No.2980852

>>2980850
>overlapping
overlapping

>> No.2980854

>>2980852
anon is dead
t. anons mom

>> No.2980862

>>2980844
Glazing?

>> No.2980871

>>2980844
Layering? There's really no "fancy" word for it.

>> No.2980875

>>2980243
I'd like to see this with refined edges, and some brighter tones to differenciate the skin from the background

>> No.2980876

>>2980871
>>2980862
I recall hearing one and it triggers me

>> No.2980880
File: 5 KB, 225x225, here.jpg [View same] [iqdb] [saucenao] [google]
2980880

>>2980844
>>2980846
>>2980871

Juxta-FUCKING-posed

Bunch of god damn Philistines.

>> No.2980883

>>2980880
Juxtaposed is side by side, not overlapping.

The only other word I can think of is scumbling.

>> No.2980887

>>2980880
juxtaposed is when two different things are together.
the juxtaposition between light and dark is called "contrast"

>> No.2980901
File: 548 KB, 872x957, fbf 3.png [View same] [iqdb] [saucenao] [google]
2980901

spend sometimes on this

>> No.2980907

>>2980837
It's all about what you want to get better at, do you want to get better at making mistakes that you clean up or better at getting it right the first time?

It also helps to keep the mistake visible so when you look back you can always see how much you have improved and what you still need to improve on.

I'll also tell you this, those drawings you posted still have many flaws, that eraser is holding you back.

>> No.2980917

>>2980901
The pose is literally impossible.

Your rendering is different on different parts of the body. You shaded the right leg, the left is solid blocks of color.

Your anatomy is all wrong.

Using an airbrush shadow on a brushed figure on a gradation background? Cop out. Paint a real environment.

The arm holding the gun is poorly cone, shows no knowledge of foreshortening, and the finger's positions are impossible.

The face is a cartoon, the rest is a mish mash of "realistic" rendering. Choose one, make it consistent throughout the piece.

What are the green things around her hips, and where is the rest of the cape?

What is the lighting source?

White scribbles on either side of the head don't make hair.

Your proportions are all over the place - the left arm, the upper arm is too small, and the forearm too long. The hand - just now. Again, choose cartooning, or realistic.

The hips and the thighs...just no.

I'll be blunt - this is low grade fan art. It's what I would expect to see from someone who hasn't started taking art classes yet. The mistakes are the classic kinds made by beginners with no training at all.

Go back to the beginning of it all, start learning form, anatomy, and basic drawing skills.

>> No.2980919

>>2980844
foreshortening?
Superposition?

>> No.2980922

>>2980919
>Superposition
Superimposed

>> No.2980929

>>2980922
what if hes a quantum physicist?

>> No.2980937
File: 53 KB, 560x558, Scan0226.jpg [View same] [iqdb] [saucenao] [google]
2980937

>>2979807
I'm horrified at this

>> No.2980940

I've been doing contour drawing for a while now and I think I've gotten passable at it. It doesn't feel very satisfying, though, just copying photographs. Would gesture drawing be a good next step?

>> No.2980967
File: 537 KB, 600x338, 1494175591978.gif [View same] [iqdb] [saucenao] [google]
2980967

animation thread not up someone critique this

>> No.2980969

>>2980967
ignore that wrong file

>> No.2980972

>>2980940
draw from actual life, drawing from photos too much is super bad for your art skills. remember that you're actually doing a still life of the photo, not a real life drawing of the subject.

>> No.2980973
File: 25 KB, 600x338, Untitled.gif [View same] [iqdb] [saucenao] [google]
2980973

>>2980967

>> No.2980981
File: 178 KB, 800x758, 20170516 head.png [View same] [iqdb] [saucenao] [google]
2980981

>>2979801
Starting out with digital, no idea how to render. Any good resources?

>> No.2980986

>>2980940
Absolutely. If you haven't seen them, I think Proko's gesture videos are worth watching and show it's a skill worth developing.
https://www.youtube.com/watch?v=74HR59yFZ7Y
https://www.youtube.com/watch?v=8j39NqwL7s4
https://www.youtube.com/watch?v=0I_egPHop9A

>> No.2980994

>>2979938
amazing how chris has been drawing for decades and managed to not improve at all

also
>that claw grip on the pen

>> No.2980999

>>2980986
I grabbed that series off cgpeers and was about to start working through it.

I eventually want to do figure drawing from imagination, I figure starting with gestures will help help me get a feel for proportion and form such before I get into all the academic stuff like anatomy.

>> No.2981000
File: 1.01 MB, 2560x1536, 1494912746937-446919492.jpg [View same] [iqdb] [saucenao] [google]
2981000

Sorry for potato camera and phone posting, want some advice with this. It's Lagiacrus from monster hunter. I'm not exactly used to drawing monsters and such but I'm trying really hard with this one. Wanted to know if my lines and "anatomy" are ok so far. I'd ask about the shading too but the picture quality is too shit to tell so.

>> No.2981006
File: 282 KB, 1000x1414, 1494913527650.png [View same] [iqdb] [saucenao] [google]
2981006

Just posted this on /co/, they liked it, but I figure it could use being ripped apart by /ic/.

>> No.2981010

>>2980981
you should probably read keys to drawing before you start polishing turds, but rendering practice is good anyway (just don't spend too long on it at this stage)

>> No.2981020

>>2981006
I hate everything about this picture
>the fatness
>the DSLs
>the alien fingers
>the elmers glue shirt
>the fucked up hair highlights

>> No.2981022

>>2981006
I'm a lurker and this is my first time posting so I'm sure more seasoned artists can elaborate further, but here's what jumped out at me:

1. Boobs don't look like that but I think I know what you were going for stylistically. Smooth out the top shading a lil bit, the hard line is odd, take her gem into account too

2. Lineart is a bit uneven. Try using a stabilizer or using quicker motions--it's better on the shirt than it is elsewhere

3. The blending on the hair is a bit odd and clashes with the rest of the shading. I'd switch to a gradient or just leave it flat with the cel shading

4. There is a black spot on the eyebrow and the hair above it--it's a small detail but it makes it look a lot more complete if you double check and take the time to fix it

5. Just in general a lot of it looks rushed. The parts that are shaded could be smoother, not all of it matches up to the lines. The ends of the hair strands aren't colored in, too. If you spent the extra time working on that it would be much better.

Keep at it!!

>> No.2981041

>>2981022
Thanks for the critique! It was indeed rushed, I was trying to crank out a picture quickly to post on /sug/. And this piece was mostly experimental. I'll keep in mind what you said!

>> No.2981042

>>2981006
This isn't a critique but why are your lines so wobbly?

>> No.2981052
File: 37 KB, 708x1000, estudio.jpg [View same] [iqdb] [saucenao] [google]
2981052

I have been lurking for a long time and I finally have the courage to post please critique

>> No.2981091

What's a good size for a tablet? Starting to run into problems 6''x3.5''.

>> No.2981094

I'm almost 25, and I have not made it.
Should I give up now?

>> No.2981096

>>2981094
Post your work and tell us when you started drawing

>> No.2981097

>>2981094
If you don't have a job at 25 you should probably get one even if it's not art related

>> No.2981104

>>2980826
anyone?

>> No.2981107

>>2981094
depends on how much you love art

>> No.2981112
File: 52 KB, 951x646, head_practice2.jpg [View same] [iqdb] [saucenao] [google]
2981112

>>2981096
There is nothing much worth sharing. I've actually posted the majority of it here in the past, so here are some head constructions I did earlier this year.

>when you started drawing
further back than I'd like to admit.

>> No.2981116

>>2981104
Don't color yet. Learn form and anatomy first, colors come later but I do like the skin tone, Anon. Goodluck friend

>> No.2981120

>>2981112
This is seriously your response?

This anon >>2981094 asked for 2 very simple specific things, and you couldn't deliver on either of them. Just give up, you are already 25 and have no idea what you want to do. By the time I was 25 I had 2 engineering degrees, a job, was married and I bought a house.

Get your shit together.

>> No.2981121

>>2980826

not exactly major advice but that little area in between the left arm + the boob would look better if it was black since you were shading like that elsewhere.

the folds need some work too, especially on the left, practice from IRL examples and the likes

your lines are decent though. keep it up

>> No.2981132

Anatomy and proportions first or gesture first?

>> No.2981133 [DELETED] 

>>2981120
>2 engineering degrees, a job, was married and I bought a house.

Did I just get memed?

Also nice job on the quote fuck up.

>> No.2981134

>>2981121
I actually tried to colour it black, but it looked off somehow. It didn't fit as wel as the other places. I also got this pdf on wrinkles from another beginner thread, just completed reading it, but it's still kind of hard to apply it.

>>2981116
I see, I guess I'll just keep practicing then.

Thanks for the replies. :)

>> No.2981135

>>2980973
looks like it's getting pulled by a fishing line or something across and not bouncing horizontally under it's own force. The vertical motion is fine though.

>> No.2981138

If you were making a square game cover (like a game CD jewel case), what resolution would you suggest creating the file in to make it easy to draw the artwork on? is 5000x5000 enough?

>> No.2981144

>>2981120
post your work

>> No.2981164
File: 26 KB, 505x677, gesture00.png [View same] [iqdb] [saucenao] [google]
2981164

Trying to follow the Proko gesture videos. I feel like I'm focusing on contours too much. Should I use a larger brush or something?

>> No.2981167

>>2981164
Try it.

>> No.2981178

>>2981132
I always hear gesture first.

>> No.2981183

>>2981138
yep that's fine, it's like 1200 dpi lol

>> No.2981185

>>2980495
you don't even remotely know what you're talking about

>> No.2981194
File: 45 KB, 534x899, Study 16-May.jpg [View same] [iqdb] [saucenao] [google]
2981194

My measurements are all over the place

>> No.2981196

>>2980767
did you actually learn something while doing these figures? That's the question you constantly want to ask yourself. You have to learn shortcuts, memorize shapes, become more confident with certain lines etc. while practicing. If you're doing these 1 hour figures and you're not learning anything from them, then you're wasting your time. The learning process is for the most part not an unconscious thing where you automatically get better.

>> No.2981202

>>2981052
not bad, take your time to become better at using brushes.

>> No.2981204

>>2981194
keys to drawing

>> No.2981212

>>2981006
Keys to drawing

>> No.2981217

should i read fun with a pencil then key to drawing? or the other way around?

>> No.2981264
File: 10 KB, 322x304, Study2 16-May.jpg [View same] [iqdb] [saucenao] [google]
2981264

>>2981204
Thanks, currently reading it and learning a lot more already!

>> No.2981265

Guys, I was drawing on paper and then an accident happened and now the paper is slightly crushed. I was really happy with my artwork. How do I remove the folds and creases?

>> No.2981297

>>2981217
you shouldn't read fun with a pencil, just read keys to drawing and start drawing stuff for about a month from real life and pictures, whatever gay shit you want to draw. Post stuff here so we can tell you what you did wrong and after a month or so I would say it would be time to start reading more books. but ofc this is just my opinion

>> No.2981299

>>2981264
no problem, take your time with the book and reread every so often.

>> No.2981314

Hey guys.
I wanna paint some weird shit with this goose mother gone stripper/whore, but i can't think of a good background.

I was thinking maybe her goslings, are following in her track or maybe they are going in the opposite direction, but im not very good with bg's. Anyone got some ideas?

>> No.2981315
File: 271 KB, 1019x1361, Gæsling raus.png [View same] [iqdb] [saucenao] [google]
2981315

>>2981314
A background for this?

>> No.2981317

>>2981315
>>2981314
A stripshow stage would be nice

>> No.2981321

>>2981317
Thank you for your reply
I was thinking the same, but i would like the goslings in the picture as well.
Maybe a window, but there are no windows in stripclubs

>> No.2981329
File: 226 KB, 763x1047, 0516170610-1-763x1047.jpg [View same] [iqdb] [saucenao] [google]
2981329

finished this. turned out better than i thought it would

>> No.2981332 [DELETED] 
File: 406 KB, 3000x2500, bignigtruckin.jpg [View same] [iqdb] [saucenao] [google]
2981332

and im wondering if im going in the right direction with this. yes im aware the wheels are fucked as of now. also how to make clouds not one flat layer

>> No.2981333
File: 137 KB, 900x750, bignigtruckin.jpg [View same] [iqdb] [saucenao] [google]
2981333

>>2981332
shit. forgot to resize

>> No.2981334
File: 61 KB, 421x715, gesture01.png [View same] [iqdb] [saucenao] [google]
2981334

>>2981164
I think increasing the brush size and drawing a couple dozen more helped. At least, they're starting to feel more gesture-y when I draw them now.

>> No.2981338

>>2981329
It's pretty nice. Maybe next time paint the entire canvas a yellowish orange colour, before starting. The white of the canvas seems to be showing through, which is a big no no in my book. Makes it look unfinished.
Good painting anyway tho.

>> No.2981340

>>2981321
>windows in stripclubs
Let the goosling in the stripclub mortified by their mother's outrageous job.

>> No.2981345
File: 2 KB, 125x67, 1469417874323.jpg [View same] [iqdb] [saucenao] [google]
2981345

>>2981334
>th-that ass

>> No.2981349

>>2981338
>paint the entire canvas a yellowish orange colour
ooooh i never tried super advanced technics like this before. and yes there is a bit of white showing and i could probably refine the edges of the plants and blue background so i'll finish that tomorrow. thanks for the compliment

>> No.2981350
File: 379 KB, 1000x1000, asriel-2-facesitting-fendompart3-distorded2_001-no-shadow edir_final_cause_u_dont_draw_shadows_2.png [View same] [iqdb] [saucenao] [google]
2981350

halo halo
please point out he biggest flaws

>> No.2981364

>>2980767
This is pretty good, got a blog?

>> No.2981372
File: 33 KB, 575x769, hip.png [View same] [iqdb] [saucenao] [google]
2981372

why are hips so hard to draw
i thought it would be easy

>> No.2981396
File: 2.30 MB, 498x410, 1486623945938.gif [View same] [iqdb] [saucenao] [google]
2981396

>wake up
>start drawing
>look at clock
>realize I've been drawing for 12 hours

>> No.2981417

>>2981138
Minimum 200% of actual size, at 300 dpi. For things like games, you'll be using the art for the box, too, so do that size - it's always better to size art down. A cD jewel case insert is 4.75"x4.75", so I would make a canvas at 10"x10", @ 300 dpi.

>> No.2981421

>>2981338
It's watercolor, white showing through is how you get white, and it's perfectly fine.

>> No.2981429
File: 118 KB, 1000x750, IMG_1407.jpg [View same] [iqdb] [saucenao] [google]
2981429

I wanted to gift this drawing to someone who likes birds, but I've only been drawing for a month so my bird ended up looking deformed. Can I still salvage it, or should I give up turd polishing and start over?

>> No.2981434

>>2981265
pray

>> No.2981435

>>2981329
You need to work on edges, and painting the form. Also, take the tube of black out of your artbox, don't use it - use colors for shadows.

How you handled the shadow doesn't work. There are a couple of ways to handle it, either do a large wash of the table top, flood it with the brown, and then when it drying, add in a shadow color - Payne's Grey is the preferred color for shadows with watercolor. The other way is to paint the brown of the table top, then let it dry completely (use a hair dryer to speed it up), then put a transparent wash of Paynes Grey or a dark blue over it.

Watercolor is all about learning and controlling washes.

https://watercolorpainting.com/7-watercolor-techniques-for-beginners/

>> No.2981439
File: 151 KB, 750x1000, image.jpg [View same] [iqdb] [saucenao] [google]
2981439

so this is what my brain tells me when i draw from life, time to sudoko

keys to drawing lesson 4 I think, day 5 of drawing daily

>> No.2981454
File: 56 KB, 401x787, gesture02.png [View same] [iqdb] [saucenao] [google]
2981454

I tried to go a little more angular. Is that okay for a gesture, or are you supposed to stay curvy?

>> No.2981464

>>2981454
Bby, It can be what ever you want. Experiment.

>> No.2981475

Am I doing good? I'm already at the anatomy chapter in Hampton's. How long till I can draw cute girls?

>> No.2981477

>>2981350
Why only the "biggest flaws"? Or do you actually think you've only made a few?

>> No.2981478
File: 1.04 MB, 640x960, image.png [View same] [iqdb] [saucenao] [google]
2981478

>>2981475

>> No.2981480

>>2981094
I'm about to turn 25 and I've literally just started getting into drawing, should I just quit guys?

>> No.2981482

>>2981478
ive never read hampton so i dont know what that panel looks like. but the distance from the bottom of the nose to the chin is a bit longer than loomis proportions

>> No.2981488

>>2981482
Oh, I accidentally extended the chin, my bad. It's basically the same as Loomis's tho.

>> No.2981492

>>2981477
nope
point them all my mang
Now you disappointed me with a (You)
bad anon, next art book you get will not be a PFD but an epub.

>> No.2981498

>>2981475
>>2981478
Is this from reference?

>> No.2981501

>>2981498
No, it's from imagination. I know I failed at some parts but which parts did I got correct?

>> No.2981512

>>2981501
His ear seems to be pointing backwards.

>> No.2981515

>>2981512
Yeah, I didn't bother putting any details on it I just left it as a simplified shape, but you're right, the angle is kinda wrong

>> No.2981538
File: 212 KB, 863x665, god holy shit.png [View same] [iqdb] [saucenao] [google]
2981538

You ever do something super intensely and then purposely fuck it up as you get to the finish line?

>> No.2981580
File: 217 KB, 769x780, 45 minutes 2017-05-15.jpg [View same] [iqdb] [saucenao] [google]
2981580

>>2979801
Was not having a good time of things last night, tired of looking at this so I'll unload it here

>> No.2981586

>>2981538
Purposely? Get on my level, n00b! I do it unintentionally all the time.

>> No.2981594
File: 1.62 MB, 1282x1709, 1494959544682.jpg [View same] [iqdb] [saucenao] [google]
2981594

I have no patience. It started out alright, but I kept rushing after 10 mins or so. How do I keep myself from rushing everything?

>> No.2981597

how do you get better at drawing basic shapes to build forms intuitively? I've been drawing figures and stuff from observation and breaking them down for the past 3 years. That works. But the second i try to use this information to draw from imagination. My brain shits on itself and i can only draw people standing straight up looking straight ahead, or at an angle. Am I fucked?

>> No.2981602

>>2981594
Post your art.

>> No.2981603

>>2981597
Yeah, like I said many times, mindless grinding won't get you anywhere. The key word is mindless, which is what many beginners do.

>> No.2981609

>>2981602
I did. Do you want more??

>> No.2981611

>>2981603

My problem is i've always been a logical thinker. I work mainly with computers, math was my strong subject, so forth. I practice shit till its routine so I can recall it on a whim. It doesn't work with art. Other people can just do stuff by adjusting by eye.

If i go through all the steps for perspective, grids and such... everything i draw is stiff as fuck. How the heck do i find that balance and... draw mindfully?

>> No.2981613
File: 33 KB, 248x252, 1488997355181.jpg [View same] [iqdb] [saucenao] [google]
2981613

>>2981609
Thanks for giving me a chance to finally use this reaction image.

>> No.2981617

>>2981611
Gesture drawing?

>> No.2981622

>>2981609
Why would your art have a 4chan file name?
And if it is yours, what am I looking at here?

>> No.2981623

>>2981611
Turn your thinking off. Turn any wordless music you like on. Something like this, maybe:
https://www.youtube.com/watch?v=rmRBZB_o8MM
Close your eyes and listen to it until there is a vaguely clear image in your mind. Holding the image in your mind, start the BGM again, immediately grab your tool calmly and draw with wild strokes that what was formed inside your mind. Fuck construction, just go with the flow.
Do you like what is forming on your canvas? Does it resemble your idea? If yes, you're starting to get what art is.

>> No.2981625

>>2981617

I'll put more time into them. It just feels like im not learning anything from them. Maybe i'm missing the point. I'm on vacation from my job i want to spend on improving, ill work a hour or two into it right now

.>>2981623

Ill try it while doing this too. I don't really focus on the image, just the shapes and perspective rules. Maybe i need to focus on the image and concept more.

>> No.2981634

>>2981315
The head should be above water and the body underwater, the ducklings circling around her head

>> No.2981675

>>2981480
Not about age but about how bad you want it and the amount of sacrifice you're willing to do just to get good at it.

>> No.2981690
File: 193 KB, 629x800, attempt1.png [View same] [iqdb] [saucenao] [google]
2981690

>>2979801
Tips/Suggestions/Critiques?

>> No.2981692

>>2981690
RE: I have no idea how to render or what I'm doing digitally

>> No.2981705

>>2981611
Well, I was pretty much in the same boat as you were. being a logical thinker and all that. In fact i surprised my whole family when I started doing artsy stuff. Just remember that every artist is different. One may be able to splotch colours on a canvas to evoke emotion, while others may do intricate architectural works. It all depends on what you want to do.

As for the stiffness, don't worry about it. If you force yourself to draw organic stuff like people (which is the way I did it) through either figure drawings or preferably even gesture drawing, you'll loosen up. everything can be learned and as you continue to draw you'll learn to turn off your brain.

>> No.2981713

>>2981297
Oh, ok. I'll try that and see how it works out. Thanks.

>> No.2981714

>>2979938
isnt chris chan the guy on youtube called oney? why is this fat fuck stealing chrischans good name? who does he/she think he/she is?

>> No.2981737
File: 258 KB, 549x560, 1488405041337.png [View same] [iqdb] [saucenao] [google]
2981737

>>2981714
I-Is this a serious post?
Can one person really be this new?

>> No.2981745

>>2981622
I did edit it using my phone and it spat out that filenames. I can upload different pictured to prove it, but I dunno how else to prove it. It's like some things feeding a mouth and a rock face guy.

>> No.2981750

>>2981613
Thanks for being a worthless piece of shit. It really suits you.

>> No.2981763

Anyone has a link for force by Michael Matessi? I tried the artbook theead and they just called me a faggot.

>> No.2981766

>>2979938
>158 viewers
How will you ever be this popular?

>> No.2981779

>>2981763
faggot

>> No.2981787

>tfw too scared to draw even after 5 days of drawing daily because a three-year-old can still draw better than me

I fucking hate this feel, my mind keeps playing tricks on me and letting me make no progress.

>> No.2981798

>>2981763
faggot

>> No.2981808

>>2981763
fig newton

>> No.2981809

>>2981763

Idk which one you want, he has tons of books all named Force. But basically google the name of the book and add "vk" to it. VK.com is a Russian facebook that has tons of pirated content, your book will probably be there.

>> No.2981816

>>2981787
Don't go blaming your mind, anon. You're the one who's scared of a little drawing.

>> No.2981836

>>2981763
Homosexual person

>> No.2981881

>>2981816
What do I do then? My shit drawings keep bringing me down

>> No.2981921

Is a vanishing point basically a black hole that sucks everything in it to oblivion?

>> No.2981938

>>2981690
keys to drawing. Seriously, at least go through it once.

>> No.2981946

>>2981881
Accept your shit drawings and keep going.

>> No.2981948

>>2981921
no.

>> No.2981951

>>2981948
Then what the fuck is it, you smug lowercase bitch?

>> No.2981957

>>2981350
bad foreshortening on the arm, and idk what's going on on the head... are those eyes? and the foot looks like it's rolling outwards rather than be in a relaxed position

>> No.2981968

>>2981480
What are your goals? Professional? Personal?

Anyway, 25 is not too late - don't listen to the trolls and aspies here. If you're serious, apply yourself, and work hard, you'll be fine.

>> No.2981969

>>2981690
As a beginner attempt, it's fine. Now pay attention and try again, and learn how to blend, how to handle lighting, and how to render shapes, forms and volumes correctly. There are so many common mistakes, it would serve you better to try again, and keep trying, and learn more before you post again.

>> No.2981999

Hey /beg/, how do you find cool poses ? Do I have to scroll down my reference folder or is there something else to do ?

>> No.2982020

>>2981999
pinterest

>> No.2982039

>>2981999
do simple animations.

you'll naturally stumble upon them. more fun than copying from references of naked dudes holding wooden katanas and standing awkwardly.

>> No.2982044

>>2981921
pretty much. just be sure not to confuse it with your mom asshole, which sucks penises into oblivion

>> No.2982047

>>2980024
>Photoshop
You're better off using software that's actually made for drawing as opposed to retooled photo editing software.

>> No.2982052
File: 131 KB, 715x943, art_cycle_by_shattered_earth-d5g8bt8.png [View same] [iqdb] [saucenao] [google]
2982052

Since there are so many people who feel they don't make any progress or in general feel bad about their art, I thought I'd share this graph I've stolen from DA, made by Shattered-earth. Just keep it in mind.

>> No.2982056

>>2982052
I've been in a plateau for a solid year now. It's infuriating.

>> No.2982057

>>2982047
>being this retarded
stop giving people advice, clearly you have bad intentions or you are stupid. photoshop is generally the best program for art. The brush mechanics, the RAM use, the amount of tools you have to work with... seriously.

then again you are probably a mad SAIfag so, yeah.

>> No.2982061

>>2982039
good idea, lov you <3

>> No.2982063
File: 104 KB, 951x534, this is hard.png [View same] [iqdb] [saucenao] [google]
2982063

Why is it so hard to keep a consistent style?

Each different shot changes the overall charcter for some reason

>> No.2982065

>>2982039
>do simple animations
and for those of us who don't want to take up a worthless skill?

>> No.2982066

>>2982063
It's hard because you're trying to "keep a style" before you even know how to draw correctly. Style develops through study.

>> No.2982067

>>2982065
>worthless skill
talking about animation ?

>> No.2982069

>>2982067
yes
bear in mind I'm talking about me personally
I'm not remotely interested in taking up animation, so what's a good tip for people like me, who see animation as useless to their development?

>> No.2982070

>>2982069
Do you know Bastien Vives ?

>> No.2982079

>>2982063
first learn how basic anatomy works, then break the rules to twist it the way you want. It wont work the other way around. also might want to try using construction lines.

>> No.2982082
File: 67 KB, 640x306, une_soeur_vives_page_83.jpg [View same] [iqdb] [saucenao] [google]
2982082

>>2982070
Well, Bastien Vives said that is you want to draw comics, you need to learn animation first; Because you're learning to draw lively things, we don't need clear lines but we need to understand what is going on (I'm translating this from French so it might be not really clear, so here you have one drawing made by Vives)

>> No.2982084
File: 86 KB, 966x537, eeas.png [View same] [iqdb] [saucenao] [google]
2982084

>>2982079
I already do construction lines, my line thickness is my major problem

I re-draw it over twice

>> No.2982085

>>2982070
>>2982082
So I'm not that guy (>>2982039) but I think that if you want to draw good and naturals poses, you need to draw something in movement from life, like someone passing by, or people dancing, not from a photo

>> No.2982089

>>2982084
no that's not the major problem, you don't give the same proportions to your faces. But if you don't want to redraw your lines, change you stance, don't let your elbow touch your desk, draw standing up, or draw with something that you can't erase, to become more confident

>> No.2982090

>>2982084
>my line thickness is my major problem
No, you not knowing how to draw anything without resorting to shitty symbol drawing is your major problem. Stop drawing anime for now, and study from real life.

>> No.2982111

>>2980387

Don't worry about timing yourself man, just spend however long you need to get it right.

>> No.2982113

>>2981202
thank you, Do you have any tips on brushes?

>> No.2982123

>>2982084
As has been said before, your lines aren't your problem. You don't know your basic anatomy. use reference and do life drawings. might as well read up on some Loomis.

>> No.2982134
File: 64 KB, 532x514, bones.png [View same] [iqdb] [saucenao] [google]
2982134

>>2982123
What do you mean basic anatomy
None of the answers provided any specific example and just labeled off the same buzz words used by every single poster to describe almost any art posted
>symbol drawing
>Loomis
>Study from real life

What is the basic anatomy that you believe im missing

>> No.2982139
File: 294 KB, 960x986, 1493776524263.jpg [View same] [iqdb] [saucenao] [google]
2982139

>>2982134
All of it, man. Please, just draw from life and post it here. I want you to git gud.

>> No.2982143

>>2982134
Look at two of your faces here>>2982063
They look like different people, because you don't know how to draw some point of view. The only way to get better is to practice more, and the best way to practice is to draw from life; but maybe you don't know the meaning of "drawing from life"

>> No.2982157

>>2982147
>>2982147
>>2982147

>>2982147
>>2982147
>>2982147

>>2982147
>>2982147
>>2982147

>>2982147
>>2982147
>>2982147

>> No.2982161
File: 329 KB, 956x618, basic shit.png [View same] [iqdb] [saucenao] [google]
2982161

>>2982143
Well because one is based off of anatomy and one is based off of an anime design

No shit they're going to be different

Anime is 2d and simplistic and faster to do
While Bones and 3d have depth to the face and generally take longer with more care

>> No.2982162

>>2982161
What book is this

>> No.2982165
File: 1.17 MB, 678x733, ol 1.png [View same] [iqdb] [saucenao] [google]
2982165

>>2982162

>> No.2982168

>>2982063
>Each different shot changes the overall charcter for some reason
>>2982161
>Well because one is based off of anatomy and one is based off of an anime design
>No shit they're going to be different
Then why are you complaining ?

>> No.2982169

>>2982165
Thanks. This looks pretty good.

>> No.2982172
File: 23 KB, 467x533, photo_2017-05-14_21-53-45.jpg [View same] [iqdb] [saucenao] [google]
2982172

>>2982168
I'm asking on tips on how to keep a constant style and all I get is tips on fucking loomis

God why is this such a fucking hard concept to understand

>> No.2982177

>>2982172
You already got the constant style shit
the only thing not constant is your anatomy

>> No.2982181

>>2982177
It's not though

In most mangaku the overall style tends to stay the same no matter what the position it's put in

If you look at what I drew
1 and 2 are completely different characters
3 is from some romance anime
4 is fucking retarded
5 reminds me of steven universe
and 7 is an alien

That's not a constant style anon

>> No.2982183
File: 234 KB, 532x539, example.png [View same] [iqdb] [saucenao] [google]
2982183

>>2982177
>>2982181
example

>> No.2982186

>>2982172
Dude, it's simple. Almost everything artists draw have a real life counter part. To create a stylization means you take that real life counter part and twist and bend the rules a bit to your liking. A successful style is one that is consistent in the rules they break and adaptations they make. So for your art to look uniform and good, you need to not see your art as some flat 2 plane, but a 3d model that is conveyed on a 2d plane with your set of rules.

Even when creating a convincing fantasy concept like a creature or armour or whatever, you still have to think of how it would work, otherwise it would just seem awkward and amateuristic.

You however seem to think following some shitty anime tutorials will make your art good and will be a short cut to succes, which it isn't.

>> No.2982191

>>2982181
well the style is the same, same shading, almost same big eyes, hair with no volume, thin neck, almost invisible nose when you're in front, the only thing different is the anatomy, thrust me

>> No.2982308
File: 142 KB, 600x900, fck.png [View same] [iqdb] [saucenao] [google]
2982308

>>2979801
trying to learn to render

>> No.2983597 [DELETED] 
File: 101 KB, 905x801, Urrrr.png [View same] [iqdb] [saucenao] [google]
2983597

first drawing with a cintiq tablet, new to tablets in general, not finished with this yet, but would like some feedback/advice, thanks

>> No.2983598
File: 164 KB, 682x580, Urr.png [View same] [iqdb] [saucenao] [google]
2983598

First drawing with a cintiq tablet, very new to tablet drawing in general, would appreciate feedback/advice. Thanks

>> No.2983599

>>2983598
Ps... not finished with this guy yet

>> No.2984705
File: 694 KB, 540x960, Screenshot_2017-05-18-18-55-16.png [View same] [iqdb] [saucenao] [google]
2984705

>>2979801
I gave up on his lips lmao send help