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/ic/ - Artwork/Critique


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File: 1.08 MB, 1440x1440, op.png [View same] [iqdb] [saucenao] [google]
2964915 No.2964915 [Reply] [Original]

If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (I recommend ShareX)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

OLD THREAD: >>2962616

>> No.2964916
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>> No.2964917
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>> No.2964918
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>> No.2964919
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>> No.2964920
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>> No.2964921
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>> No.2964936 [DELETED] 

It's actually studying how to draw in a beginner level because your mistakes show that you're trying.

>> No.2964948

>>2964915
rofl why the fuck is my art the icon? Holy haha. kill me... take it as what you shouldn't doo.

>> No.2964958

>>2964948
the most interesting submitted art gets used for icons afaik. U made it anon :D

>> No.2964965

>>2964958
thanks anon!

I guess it was a slow thread desu...

I'm happy tho but also it just means I should practice harder so i don't disappoint the people who recognized my effort. That sounded lame...

>> No.2964966

>>2964958
that is not my selection process and even then who GIVEDS a fuck what the op is

>> No.2964973
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2964973

>> No.2964975
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>> No.2965012
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>> No.2965014
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>> No.2965015
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>> No.2965016

>>2965012
>>2965014
>>2965015
Good Job anon! Keep going! Ganbatte!

>> No.2965020
File: 92 KB, 378x718, linna2.png [View same] [iqdb] [saucenao] [google]
2965020

Back again. Realized after the fact that Linna has a different suit and had to redraw almost everything. Had to take liberties on a lot of the finer details of the suit. Any glaring posture/design issues? The hips look strange and I don't really know how to fix them without making her look off balance.

>> No.2965057
File: 1.18 MB, 2560x1920, 20170503_113110[1].jpg [View same] [iqdb] [saucenao] [google]
2965057

It kind of upsets me that i can only draw cars.

>> No.2965070
File: 82 KB, 385x759, girldick.jpg [View same] [iqdb] [saucenao] [google]
2965070

what did vilppu mean by this?

>> No.2965075
File: 157 KB, 940x639, DSC_0141.jpg [View same] [iqdb] [saucenao] [google]
2965075

how 2 pen?

>> No.2965077

>>2965075
cute

>> No.2965078

>>2965075
That's better than many people on the draw thread. Not /beg/ material unless you can't draw from imagination.

>> No.2965083

>>2965078
this is still def /beg/ what the fuck you talking about?

they show no grasp on how to attach hips to torso. i think its a fluke that some of the laying down gestures look decent.

>> No.2965090

>>2965020
The suits shoulder plate alignment, bugs me the most.

>> No.2965100

>>2965083
Or it could be they aren't used to the medium pen hence "how 2 pen". Hard to judge skill on quick gestures alone.

>> No.2965112

>>2964948
Being the icon of the beginner thread is like winning the retarded Olympics. Even if you win, you're still retarded.

>> No.2965122
File: 210 KB, 1895x1192, 1492209714412.jpg [View same] [iqdb] [saucenao] [google]
2965122

MS Paint is all I got. I'd love if someone drew over mine to show me what I'm missing or did wrong though. :)

>> No.2965123

>>2965122
balls dont look like that

>> No.2965124

>>2965122
Oh crap! Sorry I forgot to resize the image. >.<

>> No.2965149

What should I jump into after drawabox first lessons? I'm finishing the 250 box challenge later today.

Also should I practice drawing in other angles, or is being able to do straight lines in just one angle fine?

>> No.2965160

>>2965122
there are plenty of free options like gimp or krita if for some retarded reason you dont want to pirate PS

>> No.2965187

>>2965124
you're right. make the canvas 5k x 5k and add more detail then post

>> No.2965195

When an older model comes in, are you ever worried that they're just not moving because they're dead?

>> No.2965198
File: 581 KB, 2394x1472, IMG_20170503_0002.jpg [View same] [iqdb] [saucenao] [google]
2965198

I'm trying to investigate how I can keep the same likeness to a face as it is viewed from different angles. I tried addressing some of the problems but the anatomy aside from one or two facial landmarks deteriorates in many of these

>> No.2965199
File: 405 KB, 501x451, 1452326046162.png [View same] [iqdb] [saucenao] [google]
2965199

I want to get into painting with photoshop but in a traditional way, without relying too much on layer effects and clipping masks and whatnot. Where can I learn this?

>> No.2965204

>>2964681

>> No.2965213
File: 197 KB, 325x364, familiar.jpg [View same] [iqdb] [saucenao] [google]
2965213

Just wanna draw "cute" shit, but I don't want to be terrible at it

>> No.2965218

>>2965213
I feel that.

I want to draw cute lolis doing cute things but I can never not draw them as thin and short adults.

>> No.2965221
File: 660 KB, 1742x2560, 20170316_214402-1-1.jpg [View same] [iqdb] [saucenao] [google]
2965221

>> No.2965222

>>2965221
CRAAAAWLING IIIIN MY SKIIIIIN

>> No.2965223

>Beginners thread
>Everything looks10x better than mine.
>Kills self

>> No.2965224

>>2965223
Copy and practice. The more time you invest, the better you will generally be.

>> No.2965225

are any of the helpful individuals carrying loomhead anon present?

>> No.2965233
File: 1.57 MB, 750x1334, IMG_0623.png [View same] [iqdb] [saucenao] [google]
2965233

I got bored one day and did this on my phone. Rate

>> No.2965242
File: 119 KB, 480x566, 1493821835353.jpg [View same] [iqdb] [saucenao] [google]
2965242

>>2965198
That side view looks almost perfectly human, but let me improve it a bit. The guy to the right and below of it with something that looks like a ridiculous hairstyle also looks close to a human, and the frontal view is almost there, but, unfortunately, resembles a cadaver with the way you defined his features. The other four heads... honestly speaking, they suck. Although the pencil one has a moderately good face, fitting for a XVII century painting.

Draw more confidently too. It looks like you're drawing with ink while your hand trembles.

>>2965204
Continue studying skulls, what else can I say? Your object studies look mostly convincing. The majority of your skulls looks good enough, and the side view on the "newer" sheet (going by your way of composing them) is perfect, I guess. However, the majority of your skulls have eye sockets that seem too big. Take note.

>> No.2965247

>>2965242
keep practicing skulls
on it.
and thanks once again

>> No.2965258

>>2965218
>>2965213
About this though. Do I focus on construction? Gestures? I don't care about drawing realistic humans, but is it a good idea to get those down and then adjust?

>> No.2965269

So what's the best book to grab after drawing on the right side of the brain and keys to drawing?

>> No.2965273

I want to work on my fundamentals. I see people doing drills, drawing lines and circles over and over and it seems ridiculous. Isn't the best way to get your fundamentals down just to draw simple still life objects?

>> No.2965278
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2965278

>>2965273
Simple life is just applied lines and circles

>> No.2965296
File: 612 KB, 600x800, mermaidd.png [View same] [iqdb] [saucenao] [google]
2965296

this one is a work in progress

>> No.2965298
File: 490 KB, 449x401, gilaugh.png [View same] [iqdb] [saucenao] [google]
2965298

>lmao, why do you draw so much if you're so bad anon?

>> No.2965299

>>2965298
Because it's the only way to be not bad.

>> No.2965303

>>2965199
by doing it.

Just choose a color palette and make the Alt key your best friend. There is nothing more satisfying than painting like that.

>> No.2965306
File: 193 KB, 889x890, heads13.jpg [View same] [iqdb] [saucenao] [google]
2965306

>>2964456
More practice. No reference.

>> No.2965307

>>2965298
Because I can't stop. I don't know why. Every time I try I fall out of doing it, I eventually end up doing it again at some point.

>> No.2965313

>>2965213
study these artists then?
http://miinti.deviantart.com/gallery/
http://satrn.deviantart.com/gallery/?catpath=/
http://syrinq.deviantart.com/gallery/?catpath=%2F
Or ones you find draw cuter shit

>> No.2965326

>>2965313
Should i start with fundies and then adopt a cuter style or do both hand in hand? I don't just wanna straight up copy a style

>> No.2965336

>>2965306
The ponytail girl's face doesn't look okay. Maybe it is anatomical, but it doesn't look like anyone would marry her. The upper border of her ear also starts too low.

The chinese girl looks almost fine, but her jaw seems to be too straight and her eyes don't seem to follow the 3D shape of the head. It also seems like the angle of her face doesn't match the angle we view her head from.

I suppose the girl on the left is an elf? Cause her ears are too pointy and are put too high, and her nose is too long for a human.

>> No.2965338

>>2965298
How do you stop being bad at something without doing it a lot?

>> No.2965342

>>2965326
Your own style will come naturally. don't force it. Copying isn't bad for studying. You want to learn their secrets so just compare what you can draw to what they do. See what works and what doesn't. What type of warped anatomy works to be the cutest?
Studying fundamentals at the same time as lookin at the other artists can give you an advantage over them eventually, because you can draw characters from fresh angles and perspectives, but it isn't going to directly fuel your progress to cuteness in the short term.

I'd say do both fundies and cute studies. It'll mix the bland indigestible lessons with the fun cute ones so that you'll have some substance to chew on mentally without puking.

>> No.2965346

>>2965338
By observing and memorizing. Doing something a lot DOES NOT make you better by itself.

>> No.2965347

>>2965346
Observing and memorizing without putting in practice also does not make you better by itself.

>> No.2965354

>>2965342
Thanks, I'll spend some time cute drawing and other time grinding out Loomis and drawing from the right side studies.

>> No.2965356

So before I go into loomis should I practice more from references or should I do it straight after having finished keys to drawings?

I finished drawing on the right side of the brain before it as well.

>> No.2965359

>>2965347
I believe the correct term here would be "without putting the acquired skills to use."
You don't need mindless grinding. You don't really need to draw a thousand or even hundred of heads to understand how to draw heads perfectly. If you aren't daft, that is. What you really need is to understand the form and keep it in mind whenever you draw a head. If you keep drawing heads without understanding their form, you would still be shit at it even after several months or years.

>> No.2965368
File: 1.04 MB, 1798x1200, 11 abr 17.png [View same] [iqdb] [saucenao] [google]
2965368

I tried to fix the color of the hair
Also redid the table.

>> No.2965382

>>2965368
Table needs moar contrast.
Btw, I think that you either need to shift the nostrils to the right or straighten the nose curve a bit.

>> No.2965408
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2965408

>>2962618

>> No.2965420
File: 3.49 MB, 3006x5344, IMG_20170503_165420247.jpg [View same] [iqdb] [saucenao] [google]
2965420

Critique this

>> No.2965425

>>2965420
you definitely needed all 5000 pixels to see this fantastic piece of art

>> No.2965432

Anyone have experience with wireless drawing tablets? Seems like it'd be convenient, but I'm worried there might be input latency.

>> No.2965433

Perspective makes me want to kill myself

I never thought boxes would be this fucking hard

>> No.2965443
File: 122 KB, 716x896, KtusLkC.jpg [View same] [iqdb] [saucenao] [google]
2965443

I've been really fascinated with drawing heads and faces(And I'm not confident enough to draw torsos yet) and I saw a neat Akuma pic, so I decided to use it as a reference. Aside from the fucked up lips, anything else I should work on?

>> No.2965444

>>2965420
Nice portrait of a young Michael Jackson there.

>>2965433
Draw cute animoo girlboxes.

>> No.2965481
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2965481

posted in the wrong thread
>>2965424

>> No.2965498
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2965498

wanted to do a lil cute thing for my dude but i'm not an artist. also wasn't going for the bob ross blended colors look lol

>> No.2965499

>>2965498
ugh it showed up sideways fml

>> No.2965521

>>2965498
looks more /gd/ than /ic/ imo

>> No.2965524
File: 261 KB, 955x1000, 3 studyyyy.png [View same] [iqdb] [saucenao] [google]
2965524

>>2964916
>>2964920

>> No.2965535
File: 212 KB, 902x1000, 2 happygrappy.png [View same] [iqdb] [saucenao] [google]
2965535

This guy's dome.

>> No.2965540

where can i find a book of the reilly method of head construction

>> No.2965544
File: 713 KB, 1000x1000, baldman.png [View same] [iqdb] [saucenao] [google]
2965544

>>2964920

>> No.2965550

>>2965521
/gd/ would shit on him. doesnt even belong here but at least here people are more frilly

>> No.2965551

Is it possible to git gud only by drawing from reference?

>> No.2965554

>>2965551
you'd git gud at drawing from reference?

>> No.2965556

>>2965554
quints

>> No.2965558

>>2965556
Embarrassing.

>> No.2965559
File: 429 KB, 1524x1239, 009.jpg [View same] [iqdb] [saucenao] [google]
2965559

help me, i don't understand how skin and light works

>> No.2965570
File: 60 KB, 900x732, 1000.jpg [View same] [iqdb] [saucenao] [google]
2965570

>>2965559
Me neither but the right side of her face looked way to wide so I moved it a little closer to the centre.

Also scale down image 1000x1000 max next time.

Sweet artstyle btw.

>> No.2965573
File: 239 KB, 412x548, bluede.png [View same] [iqdb] [saucenao] [google]
2965573

>>2965559

>> No.2965593
File: 228 KB, 1394x996, TellMeHowtoGape.jpg [View same] [iqdb] [saucenao] [google]
2965593

>>2964920

>> No.2965598

>>2965573
>whythelongface.jpg

>> No.2965619

>>2964892
I posted this last thread without realizing it was long over post limit.

>> No.2965666

>>2965570
anon copying sara or whatever her name is. it's her before and after images.

>> No.2965680
File: 406 KB, 900x808, Woman.png [View same] [iqdb] [saucenao] [google]
2965680

Critique would be appreciated.

>> No.2965696
File: 94 KB, 1280x1024, slut..jpg [View same] [iqdb] [saucenao] [google]
2965696

My kinks mixes with my humor sometimes. Okay enough messing around.

>> No.2965698

>>2965336
Ah yeah, definitely the ponytail girl is a bit homely. I'm still having trouble sighting the right proportions and the right beauty standards for faces. I've just been getting down the basic construction.

The perspective problem you mention with the asian chick, I think I see it but again, it's hard for me to tell. Maybe I drew the face more side facing than the head.

As for the figure on the left, yeah she's kindof an elf chick. I just went with it. If the nose looks too long, would that mean that her mouth and chin are sticking out too much too?

Thanks for the feedback man.

>> No.2965701

>>2965481
You didn't quite catch the tilt of the head to the right towards the camera.

>> No.2965710
File: 88 KB, 1000x501, why_LI.jpg [View same] [iqdb] [saucenao] [google]
2965710

I don't know what's wrong with me tonight, I just read some Hampton today.

>> No.2965711

>>2965696
'I'm a slut' is the best thing you came with? C'mon anon level that shit up

Satsuki's butt is too small.

>> No.2965720

i can only draw straight lines horizontally, if i need a vertical line i have to turn the paper. is this bad? is this something i need to work on to overcome? i also have to draw the line quite quickly or else it gets shaky

>> No.2965721

Are there any troubleshooting guides with drawing boxes? I end up with things like corners being too long and I don't know how to fix it. Yes, I'm retarded for not being able to draw a box.

>> No.2965723

I seem to have trouble drawing certain angles on a tablet. Can't just rotate it like I can a sketchpad. Should I just use hotkeys to rotate the entire image a lot, or force myself to draw arbitrary lines until I improve? Hotkeys are easy enough, but I don't want to get too dependent on it if it's considered a bad workflow or something.

>> No.2965725

>>2965710
draw 200 hundred more then do gesture

>> No.2965728

>>2965720
>>2965723
linemind

>> No.2965733

>>2965698
>> If the nose looks too long, would that mean that her mouth and chin are sticking out too much too?
I guess I need to look up how to call it in English properly then, since it's not the first time my words happen to cause this misunderstanding. It's long vertically, not in the sense of protruding from the face...

>> No.2965734

>>2965725
Draw 200 more what? Boxes or copying from reference? I've already read past the gesture portion and moved on to forms in Hampton.

>> No.2965741
File: 1.89 MB, 3800x5100, Still trying.png [View same] [iqdb] [saucenao] [google]
2965741

Where I are my fuck ups?

>> No.2965745
File: 158 KB, 1000x1342, Still trying resize.png [View same] [iqdb] [saucenao] [google]
2965745

>>2965741
Sorry posted the wrong file

>> No.2965748

>>2965734
refs

>> No.2965755

>>2965748
Gesture refs got it.

>> No.2965761

>>2965745
This girl seems to be a cyborg, so I won't bully you for the disproportionate legs. But I don't think her arms are prosthetic too, so the left one (holding that, uh, spear) is too long. Her neck is attached to her head in the wrong place, or it is simply too thin. I don't think her ribcage could fit in the attire to make such a sharp angle, and in any case the ribcage should be a bit longer.

>> No.2965777
File: 381 KB, 2000x752, skulls.jpg [View same] [iqdb] [saucenao] [google]
2965777

more of these?

>> No.2965780

>>2965745
I'm just going to focus on two things:

Those feet would never work. We have feet shaped the way they are for very important reasons - balance being one of them.

Two, the hand holding the spear. Her hand has no volume to it. The spear is literally resting on the line of the outline of her hand - where is the thickness of her fingers? This is a common mistake with beginners, they don't take into account things like unseen/hidden anatomy, and how flesh and bone work, especially against other objects. You also havent built knuckles on her fingers, they're just strange shapes that have no relation to the action they're doing.

Posing someone for this is drop dead easy - have someone hold a mop like that. Study how the fingers work, holding it. Apply to drawing.

The hand is also too small.

>> No.2965782
File: 334 KB, 600x800, penpenpen.png [View same] [iqdb] [saucenao] [google]
2965782

some dic sucing

>> No.2965787

>>2965710
did you do the boxes and the one at the side? cause if you did why did you change the arms to going towards us instead of away like the box one...

>> No.2965798
File: 137 KB, 904x587, 20170504_030247_HDR.jpg [View same] [iqdb] [saucenao] [google]
2965798

how do i get better at gesture drawings

>> No.2965801

>>2965798
Learn the proper technique. I learned from Vilppus videos but there's other resources. I think Proko's videos are good too, not as good as Vilppu but still good.
Then grind away and do a shit ton of timed gestures from ref. Like 20 30 sec, 20 1 minute, 20 2 min. etc.

It looks like you're trying to approach it the right way, (finding the flow of the pose) so try doing more. I think you're on the right track.

>> No.2965805
File: 96 KB, 900x1207, second try again.png [View same] [iqdb] [saucenao] [google]
2965805

>>2965761
You were totally right about the legs they where too long now its looks more appealing to me, I made the rib sightly longer as well and made changes to arm.

>>2965780
Thanks you also, Im working right now on redrawing the arm using a pic of my hand holding a broom as reference. And yeah the feet would probably never work, I just liked how certain robot/cybord in animation had these hove like feet and wanted to incorporate that into the character design, but yeah not trying to cheat my way into not drawing feet, Ill probably look into using real life prosthetic legs as reference.

>> No.2965813
File: 2.42 MB, 1979x3219, image1 (4).jpg [View same] [iqdb] [saucenao] [google]
2965813

Whats wrong other than the perspective, what could have been done better.

>> No.2965816

>>2965813
its quite clear that you simply wanted to childishly show off your poor quality work rather than actually improve your skill by posting here.

please do not do this again. either grind fundamentals or leave.

>> No.2965825
File: 11 KB, 1000x1000, RED ALERT v.1.png [View same] [iqdb] [saucenao] [google]
2965825

I made this in paint.net ehh I thought it looked okay but a little empty. should I add more stuff?

>> No.2965835
File: 995 KB, 800x3152, image.jpg [View same] [iqdb] [saucenao] [google]
2965835

>>2965122
This should help

>> No.2965837

>>2965835
now how do i draw a flaccid one

>> No.2965838
File: 485 KB, 600x800, fire penis.png [View same] [iqdb] [saucenao] [google]
2965838

Any feedback at all on this one?

>> No.2965843

>>2965825
looks neat - reminds me of those kids books I'd read as a child - the color pallette especially

definitely use literally anything other than msPaint if you want it to look good though

>> No.2965845
File: 261 KB, 935x727, NV.png [View same] [iqdb] [saucenao] [google]
2965845

>> No.2965885

>>2965835
Thanks!

>> No.2965892

>>2965838
strangely symmetrical

>> No.2965895

Through trial and error, I have discovered that 2 pints of stout is exactly the right amount to stop caring about how bad your drawings look and just draw anyways.

>> No.2965903

>>2965777
You just don't learn, do you?

>> No.2965907

I'm starting to wonder if I should even bother learning all these weird muscles if I just want to draw clothed people.

>> No.2965910

>>2965907
How are you going to draw the proper volume under the clothes then?

Muscles are not "wierd". They have a structure. You don't have to learn to draw them exactly, but I think it would be hard to draw shoulders under a shirt, without knowing the basic masses, which are formed by muscles.

>> No.2965911

>>2965892
majority of the construction is done with a mirroring tool, so I only have to draw one side. The same goes for shading but some things have to be rectified, like her eyes which are not completely symmetrical, but this only works for full front view of characters.

>> No.2965920
File: 32 KB, 550x344, 3242352.jpg [View same] [iqdb] [saucenao] [google]
2965920

>>2965777
Yer lines are better I guess. The skulls ain't very good though. For one, cheekbones are all over the place, which means you're guessing a lot. That's because you're drawing skulls as an isolated exercise. If you want to understand how a skull creates structure for the face, you have to study them both at the same time.

Quality > quantity. You need to slow down and try to draw one good skull or one good head from reference. Add in lights, shadows, and midtones to show the form. Really try to do one good drawing instead of a sporadic bunch of loose sketches.

The object drawings you did earlier missed the point entirely. You were supposed to find simple objects: round, cylindrical, cubes. Instead you found the most complicated objects to draw. You were supposed to study how to render, how to see and add value. Instead you only did the rough outlines. It was supposed to be a simple form study anon.

Your biggest hurdle right now is that you're not really studying, you're just grinding out exercises to skip ahead. You gotta slow down and draw more deliberately. Think about the process of drawing and what to learn to improve step by step. Don't just do exercises and think they will make you better at drawing. You actually have to think about how to progress. You've been stuck on head construction for weeks now without moving a single step forward.

>> No.2965939

>>2965837
Go on /hm/ and study qt cocks

>> No.2965945
File: 997 KB, 1798x1200, 11 abr 17.png [View same] [iqdb] [saucenao] [google]
2965945

I'm done with the hair, how is it?

>> No.2965947

how do I get into abstract art

>> No.2965953

>>2965945
the hair sux, i really like the picture though, the colors and the composition, assuming you keep the table or whatever it is and the background like they are. reminds me of hopper a bit

>> No.2965967

How do I develop speed?
I've been drawing for a few months now, my drawings have certainly improved but i'm still drawing at same shit speed

>> No.2965973

>>2965953
But why does it suck? The texture? The colors?
The table and the background are done by now so if you like them they won't change.

>>2965967
The question should not be "How do I get fast?" but "What is slowing me down?" Do you pause too much? Do you think each stroke too much? Do you doodle too much without a proper plan?

>> No.2965976
File: 48 KB, 564x432, 1463409228217.jpg [View same] [iqdb] [saucenao] [google]
2965976

Yo i draw my left hand a lot.

its fun eventho im fat af so my hands never look pleasant to start with but anyway

how the fuck do you draw your other hand without it moving all the time? i lose my original viewpoint on it all the time and take a while to get back "to center" from when i started the drawing.

Should i just use this as a short session to practice over and take a picture to do a longer session or just get gud at holding my hand and eye level still as a monk?

>> No.2965979

>>2965973
Hair should look smooth and shiny, like a lump of plastic.

>> No.2965982

>>2965976
Hand turkey

>> No.2965989

Fuck gesture

>> No.2965991
File: 571 KB, 600x800, water in a pond.png [View same] [iqdb] [saucenao] [google]
2965991

is it comfy?

>> No.2966000

>>2965911
Yeah... avoid using the mirror tool as a crutch. Faces that are too symmetrical look uncanny, real faces will have subtle asymmetries in them. Practice drawing both sides of the face instead, it's harder, but you'll learn from it.

>> No.2966006

>>2966000
Yup! I just felt so lazy and didnt want to bother with obessing over the symmetry /line witdh. Sometimes I get creative blocks and have to do something to knock me out of it thats more about expressing oneself instead of grinding technique. But its a flaw none the less

>> No.2966014
File: 240 KB, 900x1207, New canvas.jpg [View same] [iqdb] [saucenao] [google]
2966014

>>2965805
just a lot of minor things that add up

>> No.2966015

>>2966006
if you're ever lazy about something, that's all the more reason to focus on it.

>> No.2966018

>>2965991
It would be more comfy if it wasn't so blended. I like it though.

>> No.2966020

>>2965991
the ellipse for the basket in the water is flattened on the top right side. the bank is more or less completely parallel with the horizon, which is very boring visually.

the orange cheetos in the water are not doing anything for your picture. your brushstrokes for the water showcases the concentric focus on the girl's legs i assume you want to emphasize. the girl tilting forward points my eye to the center of the circle (between the girl's legs) too.

>> No.2966039
File: 498 KB, 950x1200, Crotching man.png [View same] [iqdb] [saucenao] [google]
2966039

Currently Reading Micheal Hampton Gesture Book (Great read so far), actually putting out a lot of gestures and input.

Just 20 more years till i can make art that gives orgasms!

Ahuuuu Cheeki BREEKI!!

>> No.2966042

>>2966039
I think you broke his hip.

>> No.2966044
File: 155 KB, 1000x800, Bah.png [View same] [iqdb] [saucenao] [google]
2966044

>>2966039
>>2966042
yeah i know the abdomen and hips looks wrong and legs are fucked up but least, i'm trying HA!

Maybe some day i'll draw better than Chris-Chan...

>> No.2966057

>>2966014
Thank you I appreciate this anon.

>> No.2966062
File: 339 KB, 597x971, sketch3.jpg [View same] [iqdb] [saucenao] [google]
2966062

>>2965733
Ohh I see it now! It is long, er maybe tall is a better word.

Here's another edition of ugly face. She looks masculine. I just kinda went with the pose after drawing the tilted head.

>> No.2966078
File: 377 KB, 666x1000, Unfinished.jpg [View same] [iqdb] [saucenao] [google]
2966078

Criticize, please

>> No.2966087

>>2966078

*Teleports behind you* memes aside

>> No.2966090

>>2966078
Is this original?

>> No.2966096

>>2966090

Yes. No idea how to add text properly so I never bothered.

>> No.2966100

>>2965782
stop using the mirrored symmetry tool

>> No.2966101
File: 136 KB, 900x732, haman2.jpg [View same] [iqdb] [saucenao] [google]
2966101

>>2965559
I don't understand it either. hmu when you figure it out.

>> No.2966127

>>2965838
Great, but symmetry kinda ruins it a bit.

>> No.2966128
File: 565 KB, 768x1019, 1435199653271.jpg [View same] [iqdb] [saucenao] [google]
2966128

how do i draw gestures like this

>> No.2966129
File: 92 KB, 395x721, linna2.1.png [View same] [iqdb] [saucenao] [google]
2966129

>>2965090
Alright, moved a few things around and messed with some perspective issues. I'll probably line it in tomorrow.

>> No.2966130

>>2966128
Quickly

>> No.2966134

>>2965967
Timed exercises. Limit your time doing something and repeat it. Say you want to speed up your gesture drawing from 5 minutes to 30 seconds, repeat 30 second gestures for 4 hours and you will get faster. If you don't finish a piece before the time runs out you move on and remember to go faster next turn. Your speed and confidence will improve with practice.

>> No.2966141

>>2966129
Anon, before you do, you may want to fix her thin arms. They are too skinny for the size of her torso.

>> No.2966144

>>2966141
Thanks. Those arms have looked off ever since I started, but nothing seemed to fix it completely.

I swear, I've had more issues with the body than with the suit, and I've never even drawn anything mechanical before.

>> No.2966161

>>2965838
The dick could use more details.
Also too symmetrical.

>> No.2966169

Anons, I wanna know how much time you spend drawing everyday

>> No.2966173

>>2966169
2-8 hours every other day

>> No.2966186

>>2966169
Like 30mins.

>> No.2966198

>>2966078
Same anon who made this - just made another one.

>>2966169
5+ hours

>> No.2966199
File: 553 KB, 800x1200, Unfinished2.jpg [View same] [iqdb] [saucenao] [google]
2966199

>>2966198

>> No.2966211
File: 41 KB, 868x494, asd.jpg [View same] [iqdb] [saucenao] [google]
2966211

>>2966169
about 1-2 hours
I'm ngmi but I'm fine with that.

>> No.2966218

>>2966211
The angle of the pussy is wrong.

>> No.2966221 [DELETED] 

>>2966211
thanks

>> No.2966222

>>2966218
Thanks

>> No.2966245

Noob question:

In terms of perspective, if the vanishing points are off the page, how do you accurately angle your lines true to proper perspective??

>> No.2966256

>>2965920
but rendering is skipping ahead. if i cant get the forms in the right place then how can i render something properly. for now i should be drawing the lines and trying to get that basic step correct.

>just draw cups and cylinders
you told me that it was about tracing the outline, not about 3d form, what you said here is a direct contradiction.

>study skulls and heads at the same time
i'll do that

>lines are better
bullshit, my lines didnt change at all. im beginning to distrust your advice

>> No.2966271

>>2965149
Please?

>> No.2966282

>>2966245
Depends on what you're drawing. If you're drawing an object like a cup, or a car, or even a human being you're better off breaking it down into boxes. This is where freehanding boxes comes in handy.

If you're drawing like an environment which requires more precision, the way you do it is by taking taping extra pages on the side of your paper and placing the vanishing points appropriately. Or you can create a grid and sorta guesstimate the perspective.

This is one of the reasons I hate doing environmental perspective traditionally because of all the hassle. You're probably better off doing it digitally.

>> No.2966286

>>2966282
>the way you do it is by taking taping extra pages on the side of your paper and placing the vanishing points appropriately

I thought this would be the case. Thanks mate.

I'm starting from basics again and doing perspective work and the whole perspective off page thing is something I've never thought about before.

>> No.2966289
File: 7 KB, 236x179, 6e667ef8d12c0e80daf28fbb600e4af2.jpg [View same] [iqdb] [saucenao] [google]
2966289

>>2965149
http://creativeformsketching.blogspot.com/search/label/Homework

How about you don't do DrawAbox? The guy who's teaching drawabox is a fucking amateur, why would you wanna learn from that? If you want to learn perspective/form I suggest studying Dynamic Bible which can be found in the bookthread, Markdrawingtutorials, Marshall Vandruff: perspective lectures, and Krenz cushart(which I linked and shows the proper way to do box rotation, not that crappy version that retard was teaching)

Once you get comfortable drawing boxes, literally just apply it to whatever you want, humans, animals, machinery, everything can be simplified into forms.

If you're interested in Human Anatomy, I suggest looking into either Loomis, Michael Hampton, Bridgeman, Villipu, kevin chin, villipu, and dozens of other artists who teach using a construction method.

For animal anatomy look into Dynamic bible or the art of animal drawing and if you want to get more accurate with your vehicle and environment work( I don't recommend) but look into Scott Robertson.

>> No.2966301

>>2965777
You got worse somehow.

>>2965945
A bit more contrast to the table. I'm not sure those without IPS monitors would be able to tell parts apart (lol).

>> No.2966311

>>2965816

Sad. Real artists wouldn't think that way, but since you know jackshit about that, I guess it don't matter all that much, huh?

>> No.2966318

do you flare your elbow out when you draw a vertical line?

>> No.2966337
File: 469 KB, 597x971, 1493881331235.jpg [View same] [iqdb] [saucenao] [google]
2966337

>>2966062
I'd say move the ear upper. Anyway, here's a rough redline.

>>2966289
I bet the author of this picture draws some cool grenades.

>> No.2966347
File: 183 KB, 707x975, Drawing Kira&#039;s favourite fetish.jpg [View same] [iqdb] [saucenao] [google]
2966347

How do I get better at Lineart, what are some good exercises for it? Also, fuck me up on this sempai.

>> No.2966405
File: 89 KB, 720x1280, photo_2017-05-04_18-56-03.jpg [View same] [iqdb] [saucenao] [google]
2966405

just got my hands n a brush pen for the first time.
I like it a lot but i have a lot more to improve on.

>> No.2966441
File: 239 KB, 1024x1417, IMG_20170504_122541-1024x1417.jpg [View same] [iqdb] [saucenao] [google]
2966441

>2962618

15 minutes, how'd I do?

>> No.2966443

>>2966441
Oops meant
>>2962618

>> No.2966453

>>2966441
I like your style, very reminiscent of George Bridgman.
which pen are you using?

>> No.2966454

>>2966128
memorize the major and secondary forms of the body, then go to a life drawing session and

https://youtu.be/a86JVYqC65M?t=131

>> No.2966473
File: 1.11 MB, 2856x1904, IMG_20170504_0002.jpg [View same] [iqdb] [saucenao] [google]
2966473

>>2965242
Thank you once again dailycrit; you're doing a great job

>> No.2966514
File: 78 KB, 1174x886, painting19.jpg [View same] [iqdb] [saucenao] [google]
2966514

>>2964920
Tried to add some contrast. So hard and scary.

>> No.2966560
File: 186 KB, 969x834, AS01.jpg [View same] [iqdb] [saucenao] [google]
2966560

Is this decent for no ref? Need CC.

>> No.2966564

>>2966441
It's not a fucking race.

>> No.2966567

>>2966560
something is wrong with her trunk it seems, a little short and maybe slightly misalinged.
Otherwise, thats pretty good and you should keep it up

>> No.2966599
File: 173 KB, 1080x1350, 1242151.jpg [View same] [iqdb] [saucenao] [google]
2966599

>>2966256
>you told me that it was about tracing the outline, not about 3d form, what you said here is a direct contradiction.
If you followed our line of conversation, I stressed how important it is to learn how to observe and add value. The guy who told you to draw line by line wasn't me. I guess you didn't understand my posts.

Learning how to see value and create it on the page is a necessary beginner skill. If you take a beginner drawing course, within the first week, they will always teach you the value scale and different ways of shading. Then they'll teach you the basics of lighting and form. They'll also have you do form studies with simple shapes just like the picture I posted.

>rendering is skipping ahead. if i cant get the forms in the right place then how can i render something properly
You gotta start doing both. You're already doing fine with basic construction, you can take it a step further with adding value. But if you don't want to shade and use value, and just want to perfect your line drawing, go ahead.

You'll have to up the quality of your sketches. Do ONE good line drawing of a head. Use a reference. Draw it large, at least the full page, so you can carefully place in all the detail. Follow your Loomis proportions. Measure all the angle relationships, from one corner of the eye to one corner of the lip, etc, to get the placement right. Do you know how to measure angles with your pencil? Finish one good line drawing of a head so that you can finally move on.

Don't worry about getting the measurements exactly right. That will be a working progress over time. Without the detail you can only tell so much about a head construction. You actually have to either finish the line drawing and/or add value to see how it all fits together.

>> No.2966606
File: 181 KB, 400x400, 1475.png [View same] [iqdb] [saucenao] [google]
2966606

>tfw you can't wait for the day that you stop using this shithole of a website but you still need /ic/ for now

>> No.2966610

>>2966560
the way the hair falls looks weird and it's difficult to tell where the leg on the right is (like little/no depth) Other than that, good job, grinding feet paid off

>> No.2966620

>>2965057
>>2965057
Just like for bodies or anything, draw your car in shapes first, else you get a screwed perspective, and the parts are often misplaced.

>> No.2966654

>>2966599
i appreciate the effort thanks

>learning how to render is a beginner skill.
being brutally honest the reason i havent started that is because i want to use digital in the long term. learning to render with a physical pencil isnt on my list of priorities for that reason. im currently falling for the "learn the fundamentals of line work with traditional mediums before moving to digital" meme.

>go ahead.
not sure if sarcastic, heads are one of the last hurdles before i let myself move on from traditional, so im going to do it anyway.

>higher quality
someone recommended i spend 5 minutes on each whereas im only spending about 1-2 minutes on each now. i'll try that after skulls.

also people told me reilly's method is worth studying. know where i can find a pdf?

>> No.2966683 [DELETED] 

>Dicking around in sai
>Want to work on a line
>Can't find it anywhere in the folder
>"Okay, I'm going to turn opacity down to 0% on each layer until I find the layer its on"
>All layers in the folder are 0%
>Line is still visible
>Turn folder's opacity down to 0
>Line disappears with it
What in the fuck

>> No.2966700
File: 245 KB, 302x573, wip4.png [View same] [iqdb] [saucenao] [google]
2966700

>>2965481
i fucked it guys

>> No.2966724

Can I use a painting as a reference source? I've been practicing a lot of figures and gesture lately and I'm getting kinda bored with naked people. I've gotten the anatomy down fairly well, I jsut needa work on gesture. I am a big fan of Wayne Reynolds and he has a page dedicated to just characters in cool poses. Is it a bad idea to use those for ref or should i stick to nude models?

>> No.2966738
File: 104 KB, 916x661, De Niro comp.jpg [View same] [iqdb] [saucenao] [google]
2966738

is this any good? can I get some critique?

>> No.2966742

>>2966724
No rules, just tools.

>> No.2966761

>>2966742
hell yeah baby. gonna stick my pencil in my urethra and have at it then. thanks bud

>> No.2966788
File: 13 KB, 645x523, ss+(2017-05-04+at+11.40.16).jpg [View same] [iqdb] [saucenao] [google]
2966788

HO DO I AVOID THIS

>> No.2966789

>>2966738
It's shit, motherfucker.
Learn to see, motherfucker.
Learn perspective and everything else, motherfucker.

>> No.2966791

>>2966788
Use 100% opacity

>> No.2966794

>>2966788
https://www.ctrlpaint.com/videos/brush-troubleshooting

>> No.2966796

>>2966791
im working at 100% opacity but the problem is in the minimun opacity jitter. The thing is i have to press to the maximun measurable strenght of my tablet to get 100% opacity, and its not confortable to push that hard when painting. wat do?
I want it to change opacity depending on pressure, i just dont want to have to press at 100% to get 100% opacity

>> No.2966800
File: 156 KB, 1642x1119, cxcxc.jpg [View same] [iqdb] [saucenao] [google]
2966800

kill me

>> No.2966804

>>2966788
Why don't you like it? It's a good tool that you'll use for blending.

>> No.2966805

>>2966804
i know its good for blending, but i cant pain with the exact color ive selected if i cant get it to 100% opacity unless i press it REALLY hard

see >>2966796

>> No.2966807

>>2966805
You can just go over it multiple times to get 100%. The color layers.

>> No.2966811
File: 27 KB, 247x362, why_.png [View same] [iqdb] [saucenao] [google]
2966811

>>2966804
why would you want this effect

>> No.2966820

>>2966811
It makes for good blending, just use a smaller brush for smoother transitions. Or learn how to use opacity better.

>> No.2966841
File: 2.35 MB, 2856x1904, laaaame-redline.jpg [View same] [iqdb] [saucenao] [google]
2966841

>>2966473
I wanted to respond earlier and redline all of them, but I fucked up the very first redline and then spent half an hour trying to fix it.

Anyway, what I suggest you is to trace all of these pictures digitally, switch off the main layer and study your traced lines, then use that knowledge in the future.

>>2966788
Since it depends on pen pressure, I'm pretty sure you can modify opacity control settings yourself.

>> No.2966864

>>2966841
That's great! Thank you

>> No.2966913

>>2966796
Use trickery with brush texture (if PS). Use 50% gray texture and play with the settings. I don't remember the specifics and I'm on phone now.

>> No.2966918
File: 276 KB, 686x778, Snímka_fin.png [View same] [iqdb] [saucenao] [google]
2966918

Feels like i didnt improve in months.

What to do?

>> No.2966920

>>2966654
>im currently falling for the "learn the fundamentals of line work with traditional mediums before moving to digital" meme.
It's not just about proficiency with a pencil. It's about learning values. It will carry over directly to digital. You will have to double back later to learn it and redo what you're doing now only with values. If you want to focus on digital, that's fine. Pencil skills are also not a meme and apply directly to digital. You'll see for yourself I guess.

>someone recommended i spend 5 minutes on each whereas im only spending about 1-2 minutes on each now.
It's no wonder why your constructions have been staying the same. You should try to do a detailed study of the head, right measurements and proportions. Slow down and take much more time. Again, you need to draw more deliberately.

>reilly's method is worth studying. know where i can find a pdf?
Check the resource thread. You should use a reference btw especially with Reilly construction.

>> No.2966931
File: 287 KB, 976x536, opacity.png [View same] [iqdb] [saucenao] [google]
2966931

>>2966796
You do this:

>> No.2966932
File: 70 KB, 518x605, figure1.png [View same] [iqdb] [saucenao] [google]
2966932

Hey guys, I'm trying to get into some action character poses and I want some critique regarding the proportions and perspective here. You can be as harsh as you want, just be relevant and don't just say my figure drawing sucks monkey dicks (which it probably does, but hey that's why I'm posting here).

This is supposed to be a girl dashing towards the camera reaching for her sword of some kind.

>> No.2966939

>>2966931
The button on top is "Always use pen pressure for opacity. When off brush preset controls opacity". When you click on that, the transfer function is turned on for the brush, which lets you set the opacity you want for the brush.

It's not one of the best UI solutions Adobe has ever used, but it's why you read the manual.

>> No.2966940

>>2966453
Some bic rollerball. Thx, i like GB. If only I were so skilled

>>2966564
I'm just impatient.

>> No.2966980
File: 76 KB, 518x605, 1493941730343.png [View same] [iqdb] [saucenao] [google]
2966980

>>2966932
I'd go like this. Disregard the flat bicep muscle though (I noticed it too late). It has to be clearly visible in this case.

However, if the character is thrusting a sword at the viewer, you dun goof'd. You can only hope that you'd have only the arms to redo from scratch.

>> No.2966983

>>2966980
hes reaching for his sword, about to take it out. Thanks for the critique bro!

>> No.2966986
File: 260 KB, 1000x1333, le upside down man.jpg [View same] [iqdb] [saucenao] [google]
2966986

This is my first drawing since 5th grade runescape stick figures.

I'm going to get one of those beginner drawing from life books in the sticky

>> No.2966989

>>2966986
It looks fucked up but really cool at the same time. If you refined the lines it could make a pretty cool abstract piece actually.

Keep it at bro, I kind of like it.

>> No.2966990

>>2966983
Then the arms are fine, I think. Maybe you'd need to tweak the angle of the hand a little (MAYBE).

>> No.2966993
File: 593 KB, 812x458, 1493908911771.png [View same] [iqdb] [saucenao] [google]
2966993

how long would it take an okay artist to draw the pic related?

>> No.2966995

>>2966993
A day or two

>> No.2966997
File: 226 KB, 1360x728, haircercise.png [View same] [iqdb] [saucenao] [google]
2966997

>>2964915
Something both Loomis and Proko did a shitty job teaching was how to make hair. I'm just looking for a tutorial to improve my simplified hair. Any pointers?

>> No.2966999

>>2965544
Play your cards right, and this can be a good mfw meme.

>> No.2967000

>>2966997
Look at how other artists do it. Life just makes it confusing. Artists usually have clean linework and good control on hair.

>> No.2967001

Help
>>2966666

>> No.2967002

>>2965835
Ladies, don't lie. the accent's the best, huh?

>> No.2967004

>>2966039
would be 10/10 if he had an Adidas jumpsuit. Right now, it's a .5

>> No.2967008

>>2967001
Thanks. I take it this:
>>2966997
was what you were replying to?

>> No.2967009

>>2966980
Drawing the blade head on like that is a mistake, unless the drawing is in a series of drawings that reveal what it is. This is where artistic license comes in - what is "correct" isn't necessarily pleasing to the eye, and it makes it hard for the viewer to see what it is. Your job as an artist is to provide visual clues to the audience as to what's happening, and this pose fails that on many fronts. It's awkward, and without your explaination, it makes no sense.

Either have the blade at more of an angle, but severely foreshortened, to provide clues of depth, or move the sword into a more natural position.

No sword fighter would attack with their sword in that position, anyway, it's a good way to get the other person's sword rammed into you.

Also, if their hands were down at their waist, which is what I think you're attempting, then the shoulders would be in a completely different form. If the sword is not supposed to be at the waist, then the hands and sword are completely wrong size-wise, and position.

This is a pose I would not attempt free hand, even as an experienced artist. I suggest you find references to build this, or have someone pose for you, or use an artist's anatomical model. I feel this pose is way too advanced for you.

>> No.2967010

>>2967009
What if I turned it to the left like 25 degrees? Or 35-40ish. That should give more of a visual view of everything, since it's closer to 3/4ths view.

>> No.2967011

>>2967010
That might help, but I still have major doubts that the pose is workable.

>> No.2967015
File: 57 KB, 500x544, figure1rev.png [View same] [iqdb] [saucenao] [google]
2967015

>>2967009
In this pose the sword is sheathed and she is going to draw. I agree its a tough pose, but I had an image in my head all day >>2967011
I changed the pose a bit to show the tilt of the body in preparation of the next motion

>> No.2967021

>>2967015
Move the clavicle away from the... border between the arm and the body. By the way, his palm should be facing away from the body, did you get that? I can't really tell with all this level of detail.

>> No.2967022

>>2967015
Here's the thing - nobody would hold a sword like that. Since I have worked in fantasy with swords and stuff, i spent time watching actual swordplay to see natural, realistic poses - the Renn Faire was a good place for that. No sword fighter would hold their sword like that - and holding it at the waist level would be awkward, if not impossible if the pommel/crossarms/guard gets in the way. That's why the pose doesn't feel right - it's not credible. The wrists don't work like that. The further arm couldnt be at that tight of an angle holding something against the waist - try it yourself. Put your hand on your waist. See the angle of your arm? It should be around 90 degrees. Now put your other hand on the hand on your hip. See how it's not at a 90 degree angle, but almost straight? And feel how awkward that feels?

YOU are your best source for poses. Try it yourself. See how it doesn't work. Then go study swordsmen, YouTube has thousands of hours of it, and come up with a pose.

Sometimes our brains come up with ideas we can't shake, that never work out. Happened to me a million times. Shake it off, start something new, file this one for later, if ever.

>> No.2967024

>>2967021
>>2967022
im gonna add some more detail, brb

>> No.2967026

>>2966995
then why does this girl claim that she drew this in 2 hours?
https://www.youtube.com/watch?v=ammjSszOWYk

>> No.2967027
File: 56 KB, 501x537, figure1rev.png [View same] [iqdb] [saucenao] [google]
2967027

>>2967022
>>2967021

Ok here is the idea for the hand position/sword

>> No.2967031

>>2967026
i mean both drawings seem to be of same skill level

>> No.2967033

>>2967027
Did you try what I said? If she's pulling from the sheath, the forward arm would not be at 90 degrees. The way you have it, she's pulling the sword out of her nipple.

>> No.2967034
File: 183 KB, 600x800, red lolita.png [View same] [iqdb] [saucenao] [google]
2967034

do you guys sleep at night or at day? Cause I stay awake drawing at night, I think that's much better than drawing in the day when people can interrupt you.

>> No.2967035
File: 248 KB, 1000x1000, CKKJ.png [View same] [iqdb] [saucenao] [google]
2967035

>> No.2967036

>>2967033
ah i see, 1 sec

>> No.2967047
File: 84 KB, 604x662, figure1rev.png [View same] [iqdb] [saucenao] [google]
2967047

>>2967033
It needs a perspective fix, but I think this is closer to what you meant. I also added another sword for the other hand to hide behind lol

>> No.2967052

>>2967034
Both.

>> No.2967056

>>2967034
both, i sleep from 5-10am and from 3-4 pm, you can get by on less sleep if you break it up for some reason, i imagine if you schedule it right some people can sleep like 30min 5 times a day or something

>> No.2967057

>>2967034
that is just jarring

not sure how far mirrored drawings are going to get you but if you have fun with it then go ahead

>> No.2967061

>>2967057
i really like them actually, they're very interesting compared to most sort of genericy anime figures, gives them a bit of design value

>> No.2967064

>>2967057
yeah it's cheating, but it's not like I'm posting this on a blog or under a name to get any honor.

But this time I only made the sketch with a mirror and then did the lineart by hand, I was hoping it would normalize it. But I suspect that my lack of knowledge of hands make then seem stiff and exactly alike.

>> No.2967081

Recently, I started to get jealous of artists I follow or anybody whos decent at drawing.

Every time I try to enjoy their work, I end up getting mad at myself for either not being as good as them or for not practicing at that moment. I usually end up lying down in bed stressed out as a result

Is this normal? Regardless, how do I stop being a stupid asshole and just enjoy other work?

>> No.2967083

>>2967081
ur depressed
get prescription

>> No.2967088
File: 58 KB, 640x396, JustDraw.jpg [View same] [iqdb] [saucenao] [google]
2967088

>>2967081

>> No.2967095
File: 230 KB, 600x800, lolita full.png [View same] [iqdb] [saucenao] [google]
2967095

>>2967034
finally done

>> No.2967102
File: 58 KB, 600x600, mother fucking loomis heads.jpg [View same] [iqdb] [saucenao] [google]
2967102

because i havent actually drawn in like two weeks and i need to loomis before all my loomis knowledge gets purged. are these okay?

>> No.2967105

>>2967088
I do.

But this usually happens in the middle of the night when I just want to check their gallery right quick before bed. Or Even worse, when I just want to fap at their porn.

So I wait till tomorrow morning practice, but it just up repeating.

>> No.2967106

>>2967102
trash

>> No.2967109

>>2967106
please explain

>> No.2967112

>>2967109
yo eric ignore the hates bro, ur doing great, gonna make it quicker than any other fuck boys in this thread, u got the game by the balls bro

>> No.2967113

>>2967112
hey i like reading that

>> No.2967114
File: 220 KB, 1000x800, Gesture and Figure drawing #2.png [View same] [iqdb] [saucenao] [google]
2967114

>>2966044
Dat 3 of the Gesture Book, Mr. Hampton has some really good advice.

I hope that Loomis book on Figure Drawing helps fill in the blanks with whatever Hampton doesn't cover in this book OR helps reinforce the lessons.

What do you think so far? And what books or fundamentals are you working on Color? Anatomy? Animals? Etc...

>> No.2967115

>>2967109
you draw like you have parkinson's while blind in one eye

>> No.2967116

>>2967095
>has okay lineart
>shit rendering
How is this possible

>> No.2967118

>>2967114
How did you suddenly get way better on this day? That's insane. Good job.

>> No.2967121

>>2967115
my hands a bit shaky right now so that makes sense. how about the construction

>> No.2967122
File: 84 KB, 1073x761, sketchhh.png [View same] [iqdb] [saucenao] [google]
2967122

>>2967116
believe it or not, since I always focused on getting the lineart first, and then coloring, and then rage quitting if I didn't like the line art, I never colored much. Especially not clothes. So now I'm trying to change that.

unrelated but :
>sketching
>my fat cat comes and walks all over the keyboard
>fuck your day bitch
>the sketch is multiplied x100 when you zoom all the way out
>here you can only see 6x, but they are far more
>am noob and don't know how to fix it
are you kidding muffin

>> No.2967123
File: 55 KB, 1253x692, sketch 2.png [View same] [iqdb] [saucenao] [google]
2967123

>>2967122
>MUFFFIIIIIINNSSSSSSSS

>> No.2967125

>>2967123
xdd so random xD

>> No.2967126

>>2967125
sincerely kill yourself

>> No.2967129

>>2967126
you first retard

>> No.2967130

>>2967121
>the wood boards are all misshapen and crudely nailed together, but how's my house?
?

>> No.2967131
File: 497 KB, 477x631, your reply.png [View same] [iqdb] [saucenao] [google]
2967131

>>2967129

>> No.2967135

>>2967130
well yeah its a lot easier to make a slight adjustment in photoshop if something is a little off than it is to something thats actually physical like a house.

>> No.2967155
File: 123 KB, 720x690, 1487593663593.jpg [View same] [iqdb] [saucenao] [google]
2967155

>>2967123

>> No.2967175
File: 302 KB, 1387x1479, 20170504_234923[1].jpg [View same] [iqdb] [saucenao] [google]
2967175

Yea I don't know about the eyes, probably even the whole drawing. I wanna draw cute girls!

>> No.2967178
File: 148 KB, 627x614, school girl.png [View same] [iqdb] [saucenao] [google]
2967178

realized half way through that she has waardenburg syndrome

>> No.2967184
File: 200 KB, 627x614, New canvas.jpg [View same] [iqdb] [saucenao] [google]
2967184

>>2967178
you can cure her

>> No.2967191

>>2967184
Yours is worse. Not qualified to redline.

>> No.2967195
File: 137 KB, 612x792, rogan.jpg [View same] [iqdb] [saucenao] [google]
2967195

A Rogan I drew while listening.

>> No.2967202
File: 27 KB, 506x436, 1.jpg [View same] [iqdb] [saucenao] [google]
2967202

How do I make my texturing not look like shit? Trying to do a master study of one of Dali's paintings, but I don't really know how to make a rougher texture.

>> No.2967210
File: 364 KB, 1024x768, imagiposes.png [View same] [iqdb] [saucenao] [google]
2967210

winding down for the day

>> No.2967213

>>2967191
rofl for reals...

But i shouldnt shit on you since you atleast post your art unlike most of /ic/

>> No.2967214

>>2967202
Use a textured brush instead of the usual round, textureless default

>> No.2967215

Do you guys listen to music or anything similarly like that while doing your studies, or is that a big no-no.

>> No.2967216

>>2967215
i cant listen to a podcast or anything with lyrics while im reading an art book since it throws me off but while drawing i'll listen to a lot of things

>> No.2967217

Man some of the art on pixiv is so good, knowing the time and dedication they put in to reach that level really adds to the whole thing. Looking at em is always a good motivation, too bad I could only hope to reach it

>> No.2967218

>>2967217
>tfw working towards it instead of just hoping to reach it

>> No.2967219
File: 203 KB, 720x720, IMG_20170504_124402_031.jpg [View same] [iqdb] [saucenao] [google]
2967219

Thoughts?

>> No.2967220

>>2967218
I am too anon, but I have my doubts

>> No.2967221

ahhhhhhh how do i start drawing, should i just follow a book ir just draw whatever I like?

>> No.2967222

>>2967175
help how could I make this any cuter

After looking at a few drawings I've noticed to avoid long faces, eye spacing is important and eye size is important.

>> No.2967228 [DELETED] 
File: 104 KB, 600x600, a head.jpg [View same] [iqdb] [saucenao] [google]
2967228

hows this face

>> No.2967230

>>2967221
Just draw whatever you like.

>> No.2967233
File: 116 KB, 600x600, a face head.jpg [View same] [iqdb] [saucenao] [google]
2967233

how is this

>> No.2967241

>>2967233
how is it possible to not make improvement after two years? are you actively trying to draw the same way?

>> No.2967246

>>2967241
>two years
try less than one kiddo. just checked the file creation date of my first batch of heads/faces from imagination. and i do this by actively trying to not practice.

>> No.2967250
File: 430 KB, 600x600, downs.png [View same] [iqdb] [saucenao] [google]
2967250

not to mention the drawing in this >>2967233
is undoubtedly better than pic related from about 6 months ago

>> No.2967289

>>2967279
>>2967279
>>2967279

>>2967279
>>2967279
>>2967279

>>2967279
>>2967279
>>2967279

>> No.2967300

>>2967217
it's as "good" as deviantart but with more weeb shit, obviously

>> No.2967368
File: 43 KB, 693x369, 1493956589402.jpg [View same] [iqdb] [saucenao] [google]
2967368

>>2967222
>>2967175
larger forehead always helps, and fluffier hair.
A rounder chin indicates youth. Maybe add in cute accessories like hair clips, idk.

>> No.2967448

>>2965680
So nobody is gonna say anything?

>> No.2967454

>>2967448
It's good man. Could use a bit more accuracy on the arms but not much else to say. it's just a figure study though, where are the other 100 of them?

>> No.2967498

>>2967095
Don't touch the mirror tool. Just, do something without it, for us. Please.

>> No.2967666

>>2967368
I'm jealous anon, you made mine look a lot better. I'll keep that in mind for the next one. Thanks!

>> No.2967930
File: 368 KB, 1363x1727, 124234123123412.jpg [View same] [iqdb] [saucenao] [google]
2967930

>> No.2968158

>>2967930
don't do anime if you're just starting

>> No.2968184

>>2968158
why?