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/ic/ - Artwork/Critique


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2960604 No.2960604 [Reply] [Original]

If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (I recommend ShareX)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

OLD THREAD: >>2958053

>> No.2960605
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2960605

>> No.2960607
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2960607

>> No.2960608
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2960608

>> No.2960609
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2960609

>> No.2960610
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>> No.2960611
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2960611

>> No.2960614
File: 586 KB, 1200x1200, fll.png [View same] [iqdb] [saucenao] [google]
2960614

I was waiting for the new thread.
Crit please

>> No.2960620
File: 436 KB, 1000x1000, day20.png [View same] [iqdb] [saucenao] [google]
2960620

>>2960614
Sorry Resize
Crit please

>> No.2960623

>>2960620
Finish it

>> No.2960632

Do you even truly master drawing circles on a tablet?

>> No.2960637

>>2960632
Why would you spend your life mastering circles is the question you're looking for.

>> No.2960649

>>2960632
it is called the circle tool. You click on the mouse and drag to create a perfect circle. You foolish bottom feeder.

>> No.2960654

>>2960623
what I'm supossed to do ? Not joking.

>> No.2960664

>>2960649
The circle tool feels dirty.

>>2960637
Just tight curves in general. I hate starting head construction because of fuckin circles.

>> No.2960672

>>2960664
>The circle tool feels dirty.
Why? Artists have used compasses to draw circles since they were invented.

You don't have to draw everything freehand! Where this idea came from, I have no idea. The masters like Michelangelo used drawing tools like compasses, dividers, rules, and grids. NOBODY is expected to draw everything perfectly free hand. You feel dirty? Don't, it's silly. Get some drafting tools, use them.

I use anything i have at hand, if needed - compasses, french curves, protractors, graph paper, projectors, graphs, whatever.

>> No.2960674

>>2960620
As a rough draft, it's acceptable. Now start a finished drawing.

>> No.2960676
File: 82 KB, 1000x1000, IMG_0321.jpg [View same] [iqdb] [saucenao] [google]
2960676

>>2960609
Agh.

>> No.2960689

>>2960672
Well shit, I can't argue against that. Thanks for clearing my head anon.

>> No.2960690

>>2960689
No prob. There's a lot of bad memes and ideas floating around this forum, I do my best to stamp them out. Some of the posters here hold everyone up to ridiculous, unattainable standards.

>> No.2960705
File: 1007 KB, 1296x1433, heads11.jpg [View same] [iqdb] [saucenao] [google]
2960705

I'm practicing my construction and head sketches from imagination. Some are from reference. Please critique.

>> No.2960733
File: 97 KB, 556x315, tower omg.jpg [View same] [iqdb] [saucenao] [google]
2960733

im doing a "redo a piece from over a year ago" from a roll thread. i dont feel like finishing it. right is the old, left is the new. do i get to say i improved

>> No.2960760
File: 477 KB, 1200x675, IC-archer.jpg [View same] [iqdb] [saucenao] [google]
2960760

had this taped to my board for a week now and just needed to move on so I painted it. Feel free to lol/redline. Taking out the brushpen was also a mistake.

>> No.2960779
File: 372 KB, 1000x667, Untitled-2.jpg [View same] [iqdb] [saucenao] [google]
2960779

>>2960643
thoughts?

>> No.2960792

>>2960779
I was referring to the texture of water for that anon.

>> No.2960799

>>2960733
why do you keep posting this over and over again?

>> No.2960802

>>2960792
I know, I was just looking for something to draw and that reference seemed interesting enough

>> No.2960804

How do you find the gesture of someone who's just standing up straight?

>> No.2960807
File: 2.37 MB, 2100x1500, sverid2.png [View same] [iqdb] [saucenao] [google]
2960807

.-. Random shitty fantasy art dump.

>> No.2960809

>>2960807
I like your ideas.

>> No.2960811

>>2960809
Thanks. ^ ^

>> No.2960814

>>2960807
please start doing studies from life before you stagnate for 5 years

>> No.2960816

>>2960799
what? i posted it 3 times at most

>> No.2960818

>>2960816
yo eric ignore the hates bro, ur doing great, gonna make it quicker than any other fuck boys in this thread, u got the game by the balls bro

>> No.2960824

>>2960814
The fact that it's obvious that I never do studies from life is proof enough that I should. Thanks for the constructive feedback. *nodnod*

>> No.2960827
File: 22 KB, 652x527, 1489584827073.gif [View same] [iqdb] [saucenao] [google]
2960827

>>2960818
thanks. well do i get to quit that one while claiming improvement or not.

>> No.2960833
File: 706 KB, 1026x1500, IMG_0794.jpg [View same] [iqdb] [saucenao] [google]
2960833

how do i start drawing from imagination? there's so many other things i need to learn like gesturing and anatomy and it feels like im a long way off from where i want to be.

> i just want to draw anime tiddies like those patreon artists to be honest senpai

>> No.2960834
File: 1.02 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
2960834

Thoughts? Going for realism. Reference is some type of rose I saw, don't have a picture.

This is with 2b, should I get other ones too?

>> No.2960838

>>2960833
Is this a new Sakimichan? So good.

Just draw from imagination, don't think so hard about it. Draw those scenes you're always fantasizing about. Read some manga/doujin if you need some help kickstarting the engine. Don't worry about being accurate, just get the idea down then you can fix it up.

>> No.2960849

>>2960833
Her left side of the hip seems to be twice as long as it should be.

>> No.2960851
File: 587 KB, 900x900, captured.png [View same] [iqdb] [saucenao] [google]
2960851

>>2960833
If you are a beginner wanting to draw purely from imagination, I'd recommend highly iterative sketching. If you have a tablet, it's very easy to do this. If you are using pencil and paper, then you should draw VERY lightly so that you can erase many many times.

Start with something extremely basic - essentially just a stick figure. Keep erasing it, and redrawing it until it's posture and positioning look just right. Eventually, with enough trial and error, your eye will see a posture that seems more `correct'/balanced, and you will erase the weird looking stuff. If you are very new, only when you have a stick figure that looks like it's making some kind of `gesture' (pointing off into the distance, for instance, is an easy one to start with) should you start drawing your character on-top of it. Once you have the gesture in mind, you will have a guide of where to place what on your character's body.

>> No.2960868
File: 90 KB, 428x714, linna.png [View same] [iqdb] [saucenao] [google]
2960868

Well, 4 hours later and a sketch turned into something somewhat decent. Really should have been practicing anatomy, but this is so much more fun.

>> No.2960880

>>2960868
:0 Nice job on the hands/fingers. You got their structure down pat! It's so easy to fuck-up those little grabbling appendages.

>> No.2960887

>>2960880
Thanks, guess all those hours working on hands paid off. I'm just happy I got the posture somewhat right, since I had no reference.

>> No.2960894

>>2960868
This looks familiar...

>> No.2960897
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2960897

>>2960827
>quit
yes
>claim improvement
no
draw me one of these, i think it might help you improve. even if you do it badly, finish it and post, it will help reveal your flaws more.

>> No.2960898

>>2960827
Based on all of the things I've seen from you for over a year now, this is what I imagine you look like irl.

>> No.2960901
File: 99 KB, 572x821, reference.jpg [View same] [iqdb] [saucenao] [google]
2960901

>>2960894
In what way?

>> No.2960941
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2960941

>> No.2960942
File: 122 KB, 684x696, need-more-cleaning.png [View same] [iqdb] [saucenao] [google]
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>> No.2960947

>>2960941
>>2960942
stop chicken scratching

>> No.2960950

Just realized my glasses are so goddamn dirty that they change the colors I perceive.

Also the other thread was lonely and I didn't even notice it was past bump limit

>> No.2960956

>>2960947

Easier said than done in my case.

>> No.2960957

>>2960901
Hot

>> No.2960958
File: 58 KB, 658x523, 1491791192701.jpg [View same] [iqdb] [saucenao] [google]
2960958

>>2960898
thats a bad pic of me. im usually crying most of the time. this is a much better pic

>>2960897
alright ill do both cause im bored.

>> No.2960990
File: 154 KB, 692x750, detroit.jpg [View same] [iqdb] [saucenao] [google]
2960990

heres one. im not really sure what you wanted me to get out of this if it was a perspective lesson

>> No.2960992

>>2960990
please you fucking nigger use clean lines and plot perspective

>> No.2961000
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2961000

>>2960992
>>>
> Anonymous 04/30/17(Sun)03:00:52 No.2960992 ▶
>>>2960990 (You)
>please you fucking nigger use clean lines and plot perspective
ibs 2 hardt. but seriously im using a small sized tablet that in the seat next to me in a truck so clean lines really are hard. ill try plotting perspective in the other one

>> No.2961003

>>2961000
do the same one again and plot the VP/horizon

>> No.2961012
File: 2.54 MB, 1411x932, ddd.png [View same] [iqdb] [saucenao] [google]
2961012

selfmade propaganda.

>> No.2961014 [DELETED] 
File: 2.00 MB, 2292x3037, Front_view_portrait_by_Andrix9743.jpg [View same] [iqdb] [saucenao] [google]
2961014

Greetings, yesterday I've drawn a front view portrait with water soluble graphite and would definitely love to hear your tips or opinions about it. I know the hair's messy, haven't learned to draw it better than that yet. Thank you.

>> No.2961015
File: 3.13 MB, 1391x930, sdsdsds.png [View same] [iqdb] [saucenao] [google]
2961015

>> No.2961018

>>2960676
Nice

>> No.2961021
File: 79 KB, 640x882, yvhaQiZ_d.jpg [View same] [iqdb] [saucenao] [google]
2961021

today I decided to learn how to draw feet because i dont really feel like devolving into liefeld levels of lazy and I think hands and feet are my biggest weakness. can someone tell me if these studies are shit or not. I know some are more shit than others.

>> No.2961068
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2961068

its worse

>> No.2961075
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2961075

Hello IC, I'm not using this board that frequently but sometimes I can't get around my curiosity and pursue of some guidance or just some tips.

Latest portrait I drew, with water-soluble graphite. Hair's a total mess as I have not a single clue yet how do I go about it.

>> No.2961086

>>2961075
Not too bad.

Eyes are still seem very symboly. Spend more time placeing them and don't draw every single eyelash, that just breaks the illusion.

Shading still needs lots of work but I think you understood the process for the most part. Try to pay attention which shadows are soft and which are sharp, also try to make high lights clearer. In general spend more time shading.

Hair is really easy once you get the hand of it. This tutorial helped me alot. https://www.youtube.com/watch?v=gEaOna584Ms

Keep going, good luck.

>> No.2961099

>>2961068
Eric the lines going towards the vanishing point need to be straight

>> No.2961104

>>2961099
fucking kek. i tried, i really did. but my position is too awkward to draw really long lines perfectly straight

>> No.2961105
File: 458 KB, 1159x2009, IMG_20170430_133831_784.jpg [View same] [iqdb] [saucenao] [google]
2961105

How long should I have taken this?
(I cant resize the photo on my mobile sorry)

>> No.2961107

>>2961104
then zoom out
its nothing but excuses with you

>> No.2961108

>>2961105
how looooooong?

>> No.2961110

>>2961105
n e c k

>> No.2961111
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2961111

attempting to draw such instances of pure and blessed beauty as this is simply torture as a beginner. the only thing you can is dehumanise yourself and face to grind.

>> No.2961113

>>2961110
All my draws have a huge neck c;

>> No.2961116

>>2961107
o-okay. i will try again tomorrow

>> No.2961117

>>2961110
>>2961113

I worry more about the length of the right arm really... Although that was not the point :\

>> No.2961118
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2961118

>>2961113
>>2961105
>>2961117

>> No.2961119

>>2961116
>tomorow
after like 20 minutes work
do it again and do it properly

>> No.2961123

>>2961119
well my shift ends in like 5 min then i go home and go to bed

>> No.2961127

>>2961123
sec guard right?
i think your problem is you arent practicing with focus because you are on the job

>> No.2961153
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2961153

>> No.2961186
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2961186

frustration.
Not too sure what to do today so I just eyeballed a couple refs. I have no idea what I'm doing.

>> No.2961193

>>2961186
You don't have anything you want to draw? Like, for fun?

>> No.2961199

>>2961153
>welcome to EB games

>> No.2961207

>>2961193
Ah that's a good idea, thanks!

>> No.2961221

>>2961193
reported

>> No.2961252
File: 285 KB, 1178x784, i fucked up.png [View same] [iqdb] [saucenao] [google]
2961252

how the hell do you guys see the drawing or see its mistakes during the block out/beginning phase?

I always screw up
but at the same time I haven't drawn for a few days

>> No.2961287
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2961287

>the form of the ear

>> No.2961299

>>2961252
Try copying the shadow shapes and values. You see, although the face lacks dramatic shadows, it stil has values on it. You can try copying the abstract shapes of these values starting from big to small.

When practicing observation drawing, you are not drawing a face, just a bunch of abstract shapes.

Don't worry if it's not accurate, as a beginner, it's more important that you gain mileage than perfect drawings.

So for this portrait, you can start with a basic shape for the WHOLE subject like a weird abstract shape cus thats what your subject would look like if it was just a silhouette.

Then go into progressively more specific shapes. Don't jump straight from general to detail, go down gradually.

Professionals have mileage, they sucked at the beginning but got used to the techniques.

>> No.2961351

Not strictly a beginner but there's no "questions that don't deserve their own thread" thread up so I'm gonna ask here.

I'm mainly a traditionalfag. While drawing digitally, how do you deal with the fact that tablets + computer monitors are regularly intended for landscape orientation, while the standing human or humanoid figure (along with a lot of other stuff) best fits portrait orientation rather than landscape?
Obviously you can zoom, but zooming out to fit the figure in frame means losing accuracy and detail and zooming in means losing sight of the whole picture.
On paper I'd just turn the pad but that's less viable digitally since monitors are anchored to a desk stand and all current pen displays worth shit are bulky as fuck.

>> No.2961355

>>2961351
You just get used to it.

>> No.2961358

>>2960834

There's not much contrast between bright and dark and it makes the form suffer

>> No.2961372

>>2961012
>>2961015
fag

>> No.2961378
File: 801 KB, 1831x1450, 008.jpg [View same] [iqdb] [saucenao] [google]
2961378

Any crits ?

>> No.2961383

Why isn't my intuos working?
It just says no supported tablet found, even the cursor doesn't move when I use the pen. Pls help /beg/

>> No.2961391
File: 3.95 MB, 3120x4160, IMG_20170430_203415.jpg [View same] [iqdb] [saucenao] [google]
2961391

Judge it.
Where I think I fucked up.
>the right arm looks stupid and the left arms wrist is fucked up too.
>the way he holds the sword.
>the sword itself.

>> No.2961393
File: 58 KB, 636x480, Shadows.jpg [View same] [iqdb] [saucenao] [google]
2961393

I thought that I should try that Art Academy game on the 3DS hoping that it would help me with my awful understanding of values and form but I just keep getting so far and then ruining it when lights and shadows get involved.

I have a lot of trouble seeing shadows unless they really stand out.

For this step he wants me to capture the shadows and I guess the reflected light but I just can't see what the shadows that he's blocked in on the image itself, mine is on the right and his is on the left.

>> No.2961395

How do you guys get back on the habit? I lost my momentum. Should I snort cocaine to get back on the horse?

>> No.2961398

>>2961391
Might be the lighting, but the colouring seems half-assed too.

>> No.2961400

>>2961395
Just draw

>> No.2961401

>>2961393
Try squinting.

>> No.2961403

>>2961395
I find drawing roll games to be great for this.

>> No.2961422

>>2961401
No matter how much I squint I cannot see these shadows that he's laying down, especially towards the middle of the tulip

>> No.2961439

>>2961422
Okay you're right. I've tried understanding his shadows, and I'm totally not seeing what he's seeing either.
It's a pretty shit reference.

>> No.2961463

>>2960705
Lol, those heads on the bottom right sheet are so reminiscent of my very first shitty attempts...

Well, your girls are mostly ugly, to start with. For specific advice:
1) Don't put the ear too close to the eyes. The jaws are longer too. The big portrait is ok in this regard, but it has poor construction and looks quite masculine.
2) Feminine features are generally rounder. https://design.tutsplus.com/articles/the-differences-between-male-and-female-portraits--vector-14954
3) Lower end of the cranium bone is right behind the ear, around the middle (vertically).
4) https://sketchfab.com/models/a1c0dec2a8564e80a62e607bb16db2e7
5) Construct more carefully, think in 3D. You can use the model above to learn construction as well.

>> No.2961474
File: 1.86 MB, 722x914, portrait4-30-17resize.png [View same] [iqdb] [saucenao] [google]
2961474

If I keep messing with this I won't stop. How are the colors?

>> No.2961480

>>2961391
took me a while to see the arm, you should make the arms lighter or the body darker (or both). Also don't draw on shitty papers, really, the paper is as important as the drawing itself.

>> No.2961481 [DELETED] 

special ear episode
special eye episode was posted a few weeks back but no-one responded.

>> No.2961484
File: 1.04 MB, 3000x1500, loomhead.jpg [View same] [iqdb] [saucenao] [google]
2961484

special ear episode
special eye episode was posted a few weeks back but no-one responded

>> No.2961485

>>2960676
dank as hell boy

>> No.2961515
File: 278 KB, 847x749, heads3.png [View same] [iqdb] [saucenao] [google]
2961515

>> No.2961523
File: 217 KB, 1030x1342, heads.jpg [View same] [iqdb] [saucenao] [google]
2961523

>>2961351
>>2961252
On most art programs you can view zoomed out and zoomed in at the same time.
https://tysontan.tumblr.com/post/147428623716/just-a-quick-tip-to-artists

>>2961378
Remember to plot out the faces before you start going into detail. The guy's mouth doesn't line up with the nose's base and one of the corgie's eyes are starting to float away. Are the eyes on the guy too far apart?

>>2961474
Looks professional anon.

>>2961484
At this point you've been doing these heads for so long you've turned them into symbol drawing. You have to combine real portraits of people with this construction so that you can get out of your comfort zone here.
See pic attached, I want you to start using your loomis head construction to plot out their features. The extra angles and different sizes will be healthy for you.

>> No.2961525

>>2961523
if you turn up around this time tomorow i'll have those done for you

>> No.2961528

>>2960676
>beginner
leave

>> No.2961540

How do I resize an image most optimally?
I drew my first painting and it's 5.8 megabytes.

>> No.2961543

I love how this board almost never offers advice if you paint traditionally.

>> No.2961560
File: 138 KB, 568x824, igor.png [View same] [iqdb] [saucenao] [google]
2961560

>> No.2961563
File: 54 KB, 512x512, img_20170429202909.jpg [View same] [iqdb] [saucenao] [google]
2961563

>> No.2961566

>>2961358
How do I get more contrast? The page won't get any darker even if I press really hard

>> No.2961568
File: 931 KB, 2048x1266, IMG_0007.jpg [View same] [iqdb] [saucenao] [google]
2961568

My first drawing.
I really want to draw comics. It's my dream.
I can't go to art school cause I'm broke. Is it possible to teach yourself how to draw?

>> No.2961574

>>2961568
Yes it is. Now go draw more, if you want to get into studying find proko and sycra on youtube and use these links for execrises and reading, oh and heck the sticky for other stuff.

>http://alexhays.com/loomis/
>http://drawabox.com/lesson/1

>> No.2961575

>>2961574
Heck? i was supposed to type read for that.

>> No.2961576

>>2961463
Thank you for your critique!

I've done fully rendered heads but compared to those my quick sketches and construction really suck. It's hard to try not to symbol draw and keep the sketches looking simple but 3d. And also thanks for the 3d head link, it'll definitely be useful. I will keep those tips in mind.

>> No.2961593

>>2961574
Thanks

>> No.2961600

>>2961568
>Is it possible to teach yourself how to draw?
no, you're never gonna make it

>> No.2961603

>>2961600
Source?

>> No.2961611

>>2961603
your own retarded question

>> No.2961612

I'm in the middle of doing drawabox and finished keys to drawing

My original plan was to do digital from the start but everyone recommended I start traditional first. When's a good time to start going digital?

>> No.2961619

>>2961611
Why's it retarded? Source?

>> No.2961627

>>2961612
When you learn to copy a reference decently.

>> No.2961636

This is a super stupid question but the entire point of drilling perspective exercises is getting a natural understanding of perspectives so you can draw stuff in perspective without explicitly thinking about vanishing points and stuff, right?

I notice I'm getting better and I don't have to think as much about where lines converge, as if everything is "starting to click". I assume this is a good thing?

>> No.2961670

>>2961636
>without explicitly thinking about vanishing points and stuff

That or when a drawing feels off you can go back to your understanding of perspective to fix it.

>> No.2961677
File: 45 KB, 436x243, Functor.png [View same] [iqdb] [saucenao] [google]
2961677

I'm doing youtube videos on programming and I'm planning to integrate some drawing vids, which are going to be artistic renditions of something like pic related. That is, they will have these sorts of diagrams but also I'll fil the pages with more color and context that's just there to look interesting.

Do you guys have ANY tips for me to make this a pleasant experience for the watcher. And to create nice pictures at the end. What drawing style may come closest to this?

Here more imagery

https://www.google.at/search?q=category+theory+diagram&client=firefox-b-ab&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiE-8OwrM3TAhUBWRQKHSKXBg8Q_AUICigB&biw=1103&bih=731

>> No.2961688
File: 264 KB, 1000x749, Untitled-3.jpg [View same] [iqdb] [saucenao] [google]
2961688

>>2960607

>> No.2961690
File: 238 KB, 851x1284, ahriwoo.png [View same] [iqdb] [saucenao] [google]
2961690

still pretty new to drawing, spent quite a long time on this one.

Hands are awful tried re-drawing them loads of times couldn't get anything that looked right

>> No.2961703
File: 325 KB, 1309x821, fdjkalfk;dj.png [View same] [iqdb] [saucenao] [google]
2961703

>>2961299
am I doing this right?
I'm putting down the silhouette of the figure and thinking in terms of shapes

>> No.2961713
File: 166 KB, 640x905, Spheres-Light Practice-ic.jpg [View same] [iqdb] [saucenao] [google]
2961713

I'm trying to study my basics, can I get some critique?

>> No.2961724

>>2961713
there are a number of things that are worth mentioning, i'll do you a diagram in the morning, so like 10 hours from now lol, stay tuned (in before someone cucks me with one from the internet)

>> No.2961732

I'm reading some scott robertson. it's a little difficult understanding how to actually construct things 25 pages or so in. It's telling me to go by the top view of the object and I understand what it's telling me, but it seems difficult to apply without already having something drawn, albeit in two views. What am I thinking wrong here, or should I read an easier book first?

>> No.2961734
File: 287 KB, 839x694, browser_2017-04-30_17-18-00.png [View same] [iqdb] [saucenao] [google]
2961734

>>2961732
like how can this realistically be applied?
i can visualize a parallel line to estimate and move it out but i'm not going to, say, draw a top view.
I just dk how to apply this.

>> No.2961745
File: 184 KB, 1000x1000, Trump.png [View same] [iqdb] [saucenao] [google]
2961745

>> No.2961746

>>2961703
I am not sure if you're thinking it shapes, anon. Drawing a silhouette isn't really the kind of "thinking in shapes" you need.
BTW, you gave this guy considerably bigger butt and boobs.

>> No.2961766

>>2960834
>Thoughts? Going for realism. Reference is some type of rose I saw, don't have a picture.

How are you going to draw realism, when you don't have a reference?

>This is with 2b, should I get other ones too?

Of course. If you're going to paint, do you only get one color of paint?

>> No.2961769

>>2960992
Could you find another forum to shitpost in? Thanks in advance.

>> No.2961772

>>2961104
The use the tools in your drawing program that draw straight lines.

>> No.2961777

>>2961351
There are monitors that rotate vertically. Or, get a VESA adapter and monitor arm that allows you to rotate it.

The other solution is to draw on paper, work out all of the problems, and then scan it in.

>> No.2961781
File: 141 KB, 736x955, 191b1454d6b1b439be15f344d79c384f.jpg [View same] [iqdb] [saucenao] [google]
2961781

>>2961474
Too beige. There are other colors in skin, blues, greens, purples. More red and pink in areas with more blood flow, like the mouth and nose. cooler colors are for the jaw line and forehead and chin.

See example. (Not mine)

>> No.2961786

>>2961540
5 megs? That's nothing. You should be working at 300dpi, at actual size, like 8x10, or whatever size you'd envision this to be printed or displayed. The screen can only show 72, but 300 gives you the pixel depth to get subtle shading, clear lines with no pixelating, and a much, much bigger range of zoom.

My average painting file is usually 11x17, at 300dpi. I don't do a lot of layers, usually just one color palette/mixing later. My files are usually around 100 megs. If you're making 5 meg files, you're working way, way too small physically, and in terms of pixel dimensions.

>> No.2961790

>>2961543
I give traditional painting advice all the time.

>> No.2961791

>>2961703
Yes. Now do it as a line, but outline the whole form, even the interior shapes.

>> No.2961794

>>2961746
Doing silhouettes is a valid way of learning form and contour.

>> No.2961795

>>2961484
you never listen, do you?
not gonna make it.

>> No.2961818
File: 100 KB, 893x700, light.jpg [View same] [iqdb] [saucenao] [google]
2961818

>>2961690
Try to keep your light source from the same direction around her body.
The more arms and hands you practice from reference the better you'll get anon. Also remember to plot out the arms so they look the normal length.
Awooo this is not a redline, it is just to illustrate my point.

>> No.2961819

i'm working through drawabox and just got to the lesson on textures, but I just can't even start drawing anything, because I can't wrap my head around the concept of turning a texture into discrete lines. Any tips about ways to think about it?

>> No.2961822
File: 118 KB, 600x1067, 0430171836-600x1067.jpg [View same] [iqdb] [saucenao] [google]
2961822

>>2961127
could be it but im convinced the bigger problem is that pic related is literally how i have to draw at work. ill redo that house in a little while though

>> No.2961825
File: 102 KB, 600x450, c-BoulderField.jpg [View same] [iqdb] [saucenao] [google]
2961825

>>2961819
Fake it till you make it?

Just pretend you're drawing a boulder field from far far away.

>> No.2961828
File: 833 KB, 1000x1778, 20170501_024102.jpg [View same] [iqdb] [saucenao] [google]
2961828

>>2960608
help...

>> No.2961840

>>2961825
I guess maybe I'll start with boulder fields, cause there at least I've got lines to work with, and maybe i'll have some kind of breakthrough...

>> No.2961842

>>2961818
God damnit, someone beat me to a redline. Fuck you anon, I just spent 10 minutes trying to overpaint this shit

>> No.2961847

>>2961842
Hey I took like 40 mins drawing that scribble. I wanna see your redline finished please.
Anyways like i stated before, I didn't redline it.

>> No.2961850

>>2961688
Her head should be wider and left shoulder should be lower

>> No.2961856
File: 115 KB, 1000x750, Archivo_000.jpg [View same] [iqdb] [saucenao] [google]
2961856

>>2960604
Guy who has quit way too many times to tell here.
Been trying to get once again into the death trap known as Gesture drawing following the Figure Drawing Basics someone recomended on the Book thread.
While Proko discourages using stick figures the book encourages them to learn to describe the motion, along with the concept of line of action and the twist and tilt of the spine.
Been doing these figures for two days now trying into gesture.

How bad is it doc?

>> No.2961876

>>2960851
Nice advice, I will try it.

>> No.2961877

>>2960942
Form and Proportion. Do some of that and you should see some improvement.

>> No.2961880
File: 470 KB, 1606x853, WIP.png [View same] [iqdb] [saucenao] [google]
2961880

I haven't been drawing with a tablet long... How am I doing?

>> No.2961884

>>2961690

Awooo!

>> No.2961891

>>2961880
You didn't draw the hips twisted to the side enough, so the left side of his body extends too far out making his left arm look fucking massive.

>> No.2961907

>>2961840
>>2961840
It's really important that you realize that you're not supposed to be able to do each exercise perfectly right off the bat. If you approach it that way, you'll only get frustrated.

Moreover, that exercise in particular's meant to just push people to start thinking about how they'd approach texture. Do your best with it, then move the fuck on. If you want to practice it more later, there's a texture challenge with extra notes that you can try.

More than anything, remember that texture and detail is not important. Focus your energy and attention on construction, understanding how to draw and manipulate forms, etc.

>> No.2961914
File: 50 KB, 706x1000, gesture shit.jpg [View same] [iqdb] [saucenao] [google]
2961914

>>2961856
I've been watching proko myself. We are kinda in the same spot. Your gestures are way more appealing than the shit I've come up with.

I've read that it's supposed to be flowy and not too detailed. Its supposed to get the basic idea across of what the action is.

But don't take advice from me. You're proably ahead of me in some aspects.

>> No.2961918

>>2961880
what tablet are you using?

>> No.2961922
File: 2.18 MB, 2180x2592, quickshittyredline.jpg [View same] [iqdb] [saucenao] [google]
2961922

>>2961828
Anon, read bridgman's book on Heads Features and Faces. And maybe constructive anatomy for how to draw hands too. It might help you a lot. I'm still practicing so don't take this redline as a direct copy to study from but try to use straight lines and boxes to divide up the face when tilted in perspective like bridgman does. It's a lot easier to do know and track the angles of straight lines than it is curved lines.

>> No.2961929

>>2961918
Wacom Intuos Pro Small. I got it back in January.

>> No.2961936

>>2961907
yeah, i guess another thing i'm worried about is, it's going to take forever to "fake it till i make it" on textures, and i'm wondering if that's really the best use of my time or if it's gonna hinder me to just skip it and work more on construction and stuff

>> No.2961937

>>2961922
Hmm I rushed a little on the hands, they're a little off and maybe the face could use a little reworks but hopefully you get the concept of facial features being put on parallel lines on a box. Just read Bridgman and copy all of Bridgman's drawings, he's dope

>> No.2961943

>>2961891
I think I see what you mean, Should I twist the vertical lines a little more to the right? Bring his left side in a bit more?

>> No.2961953
File: 1.38 MB, 4032x3024, image.jpg [View same] [iqdb] [saucenao] [google]
2961953

Am I gonna make it? I've been studying every day this year for hours; mostly from keys to drawing.

>> No.2961955
File: 992 KB, 1152x648, selftportrait.png [View same] [iqdb] [saucenao] [google]
2961955

Tried a self portrait, not sure how do do the nose and hair shit. Any advice

>> No.2961957
File: 1.46 MB, 3024x4032, IMG_0624.jpg [View same] [iqdb] [saucenao] [google]
2961957

>>2961953
Lighting heavy contrast stuff

>> No.2961961

>>2961955
youre not drawing from observation, read keys to drawing from bert dodson, pdf in artbook thread.
>>2961957
this ones better. study more things.

>> No.2961966

>>2961790
The majority of traditional stuff I see posted here doesn't get touched. Maybe it needs it's own thing or maybe since everyone is so addicted to digital they just don't have any critique to offer.

>> No.2961968

>>2961953
Anon, I think you'll make it.
Try to start to analyze what you see using basic forms to be able to draw without having to rely on reference. I've already told the other anon this but learn from bridgman. Loomis heads are a lot harder for beginners than brigman to get right due to how spatially vague spheres are. Also check out Hampton, he's great as well. Loomis is great for general proportions but everything else can be learned from better sources

>> No.2961969

>>2961955
anon you're somewhat handsome wtf

>> No.2961971

>>2961969
minus those fuckin ears and skinny fat body

>> No.2961972
File: 1.21 MB, 480x287, wrong.gif [View same] [iqdb] [saucenao] [google]
2961972

>>2961966
>>2961922
wrong

>> No.2961973

What do people mean by fundamentals?
Anatomy and perspective?

>> No.2961974

>>2961971
note that i said somewhat. also how can you be skinny and fat and the same time?

>> No.2961979

>>2961955
Some parts are okay. You have some idea of what you are doing but you are using too many lines. The sides of your nose should be a soft border instead of drawing the whole shape with a distinct line. You kinda wussed out on the eyes and could obviously do better if you spent more time drawing what you see instead of almonds. The general head shape is decent. I would suggest learning how to measure with your pencil with plumb lines and such. As for instance the space between your lips in chin is to tall compared to the photo.

You should think about drawing the shadow bits as shapes instead of using mostly lines. You have a good sense of space and size though. That will help a lot when you get a little better. Keep it up!

>> No.2961981

>>2961974
have u never heard of skinnyfat
its like, low muscle, thin but with a little tummy and shit

>> No.2961983

>>2961922
>>2961937
Thanks anon, I'll check out his stuff.

>> No.2961985
File: 75 KB, 834x1000, trying gesture again.jpg [View same] [iqdb] [saucenao] [google]
2961985

>>2961856
>>2961914

Ok so I'm trying gesture again tonight and I think I've worked out the basic idea.

I have no idea how these are supposed to turn into qt anime grills somehow.

>> No.2961986

>>2961973
Gesture, Proportion, Perspective, Form, Light, Compositon
Ideally if you learned in this order you wouldn't have to backtrack once in a while but it's not required to do so. I kinda like to think of it like doing gym- You never work on everything all at once but in bit sized chunks in sets. So like one day you'll do gesture and composition, the other day you'll perspective and proportion, etc.

>> No.2961989
File: 1.97 MB, 4032x3024, image.jpg [View same] [iqdb] [saucenao] [google]
2961989

>>2961957
Last one to see how you think my portrait game is coming along. I have more proportionally correct portraits but they were done quickly for the sake of practicing that skill so the tones are not very dynamic.

>> No.2961991

>>2961922
Also keep in mind that sets of parallel lines converge to a vanishing point when tilted in perspective. I'd strongly try to get the Marshall Vandruff video series on perspective while studying bridgman, you should be able to find it on here on a resource thread or on the sticky

>> No.2961995

>>2961989
Could we see the reference you used anon? Also try to resize it and rotate it to 1000*1000 pixels man

>> No.2961999

>>2961989
left eye confuses me

>> No.2962000
File: 27 KB, 240x309, IMG_0625.jpg [View same] [iqdb] [saucenao] [google]
2962000

>>2961995
Sorry. I took the picture on my phone and it flipped it for whatever reason as I posted it. Are there any apps you guys use for resizing?

>> No.2962001

>>2962000
mspaint

>> No.2962006

>>2961999
Yeah, same it seems to be a little off. He seems to have the same problem of face features being misaligned like >>2960608
Anon see >>2961922

>> No.2962014
File: 408 KB, 1280x800, sketch1493606940560.png [View same] [iqdb] [saucenao] [google]
2962014

I wanted to try my first digital painting but don't have a stylus, so I used a free app and finger painted on my Nexus 7.. is it worth getting a good stylus and paying for software if I can't really afford a better tablet to work on?

>> No.2962017

>>2962006
Actually looking at >>2962000
though, I think the problem might be you got the silohouette of the face wrong so it doesn't read as if he's turning his head as it is in the photo.

>> No.2962020

>>2962006
Thank you. Dually noted.
>>2961999
Same. It's pretty clear how stumped I was on that part. From the photo you can see that I wasn't wildly misplacing it. He's doing some old man winking thing that makes it strange. Then his bear obfuscates his chin making the top of his head unclear and his hairline makes you think his head is level. I guess it's some perspective issue I'm not very good with.

>> No.2962026
File: 2.24 MB, 2180x2592, shitedit.jpg [View same] [iqdb] [saucenao] [google]
2962026

>>2962000
this one's tough

>> No.2962027

>>2962014
There are some pretty affordable beginner tablets and free software. It might be best to practice on paper until you can get a hundred dollar budget together for bamboo or something. By the way that looks pretty good. Especially for fingers kek.

>> No.2962029

Get a tablet, and download a torrent of SAI. if you have a actually decent PC then you can lurk around on the threads to find photoshop or Clip Studio Paint

>> No.2962030

>>2962027
Is it difficult to use a bamboo? I always imagined drawing on one screen while looking at another different sized screen would fuck me up pretty bad

>> No.2962031

>>2962030
It's almost the same as using a mouse. If you can do that, you're already half way there.

>> No.2962038

>>2962026
Yeah haha. Another thing I have seen is that I have given him a Vladimir Lenin forehead. The width of mine is too big. That probably contributes to the weird head angle issue.

>> No.2962039
File: 3.15 MB, 2180x2592, shitedit.jpg [View same] [iqdb] [saucenao] [google]
2962039

>>2962026
final edit, best I could do in a couple minutes

>> No.2962042

>>2962030
It seems way worse than it is. It's not like drawing without looking. The convenience of buttons like undo, flip horizontally, zoom, and brush shortcuts make many people prefer it to some of the display tablets.

>> No.2962043

>>2962039
He looks like he's suppressing laughter at a racist joke

>> No.2962046

>>2962043
Haha, yeah he does. I guess that's my tendency to draw smiling faces creeping in

>> No.2962047
File: 24 KB, 300x255, 201603_1131_bfdcb_sm.png [View same] [iqdb] [saucenao] [google]
2962047

>>2961981
this, I'm a skinny fat lanklet and it looks like I have a pot belly it's so embarrassing

>> No.2962049

>>2962047
fix that shit by exercising and eating more protein and you could be a 7/10

>> No.2962053

>>2962046
Fuck, the more and more I look at it, I actually kind of like that goofy expression. It always makes me grin somehow

>> No.2962059
File: 39 KB, 1280x720, we all gonna make it brah.jpg [View same] [iqdb] [saucenao] [google]
2962059

>>2962047
/fit/ is waiting for you.
No homo.

>> No.2962078
File: 1.27 MB, 2592x1456, WP_20170501_00_14_48_Pro.jpg [View same] [iqdb] [saucenao] [google]
2962078

#1

>> No.2962081
File: 14 KB, 346x265, KARATEMASTER.jpg [View same] [iqdb] [saucenao] [google]
2962081

>>2962078
What the fuck is this
Anon, stop shitposting and get back to work

>> No.2962091
File: 463 KB, 1070x601, 732984723894792.png [View same] [iqdb] [saucenao] [google]
2962091

>spent another day just browsing pinterest and other sites saving references and not practicing

>> No.2962097
File: 46 KB, 739x414, commit sudoku.jpg [View same] [iqdb] [saucenao] [google]
2962097

>>2962091
Pick up your notebook/tablet and start drawing fuckboi

>> No.2962100
File: 1.31 MB, 1456x2592, WP_20170501_00_22_27_Pro.jpg [View same] [iqdb] [saucenao] [google]
2962100

>>2962078
#2
>>2962081
I never finish my work.....im sorry.

>> No.2962103

>>2962100
Anon make those arms longer

>> No.2962106

>>2962100
baby hand

>> No.2962114

>>2962100
#3
Just some random drawings I guess. Any advice for them would be appreciated I guess.
>>2962106
>>2962103
Yeah I gotta work on the arms most of the time, I suck at drawing them.

>> No.2962115
File: 1.31 MB, 1456x2592, WP_20170501_00_26_54_Pro.jpg [View same] [iqdb] [saucenao] [google]
2962115

>>2962114
Forgot pic

>> No.2962136
File: 39 KB, 456x320, IMG_0792.jpg [View same] [iqdb] [saucenao] [google]
2962136

How the fuck do I git gud? Just tell me what to draw and I'll fucking draw it! Please

>> No.2962138

>>2962136
Cute. Anime. Girls.

>> No.2962140
File: 3.46 MB, 4984x2957, Cityscape In Oils 1.jpg [View same] [iqdb] [saucenao] [google]
2962140

So I am practicing my line development and I am noticing something that is really hard for me to do. I am try to develop the ability that a lot of classical masters used in which you sketch and paint without your hand touching the paper or canvas.

The practices I am doing involve locking the wrist so that all movement comes from the shoulder and elbow. In particular I am having trouble with doing vertical lines, going up to down and down to up without having my hand touch the paper. Left to right is fine, but up and down is the WORST. Does anyone else have this issue?

>> No.2962143

>>2962115
Anon, go study Hampton or Bridgman and learn how perspective works.

>> No.2962144

>>2962138
this, don't listen to anything else. cute anime girls 8 hours a day, every day

>> No.2962146

>>2962140
I used to have this issue. Now I draw almost exclusively from my shoulder, and almost never use my wrist or elbow. At one point I kinda pussied out of using my shoulder and used my elbow as a compromise but then I realized I could only really get smooth straight lines and curves in very limited positions and I'd have to use my shoulder to move my elbow anyway. So as soon as I started writing entirely with my shoulder, even when I was doing other stuff other than art, it just kinda became second nature. It took me like a month but it was totally worth it. It's surprising how control and mobility practice writing things down gives your arm.

>> No.2962148

>>2962146
Basically anytime you would use your wrist or elbow to make a mark on a piece of paper with a pen or pencil, make yourself use your shoulder. Also once in awhile practice filling huge sheets of paper with straight lines and circles.

>> No.2962150
File: 384 KB, 1920x1080, Room 1.jpg [View same] [iqdb] [saucenao] [google]
2962150

>>2962146

Does going up and down using only your shoulder and no support (like resting your hand on the pad that is laying flat on a desk) still give you issue or is this something I can get around with practice? I am thinking it is just my newbie brain and I haven't trained those muscle synapse.

>> No.2962154
File: 203 KB, 563x1000, swordgirlieALTcolor1.png [View same] [iqdb] [saucenao] [google]
2962154

trying to get back into art,any input or criticism?

>> No.2962156
File: 20 KB, 200x160, artgains.jpg [View same] [iqdb] [saucenao] [google]
2962156

>>2962150
I usually work with my hand hovering an inch above the page, but whenever I'm not making a stroke I try to put my hand down to give my shoulder some rest. I do this purely out of fear that I might damage my shoulder though. as sometimes I paint all day and never rest my hand on anything. It's just a stamina thing, anon. You'll get those art gains in a month, give it some time. Here's my artgains btw

>> No.2962159

>>2962154
Where is the bend in the left arm? It looks like a noodle. Try drawing real people first and you'll avoid this problem.

>> No.2962161

>>2962136
Read Bridgman and Hampton and just use the things you learn there to draw the pictures in this thread.

>> No.2962164
File: 166 KB, 1196x668, Knight and Princess.jpg [View same] [iqdb] [saucenao] [google]
2962164

>>2962154

It depends, everything about this seems like a sketch. If this is a finished product:

Lines are scratchy, work on smoothing them out. She's THICC unless that's how you wanted her. There is no attempt at shadow or depth. Her ponytail should be more behind her head. Look at the scarf's tie point that is supposed to be perpendicular to her neck. Now look how the hair looks like it is in a 2d space. Her right eye is off, and her right eye wouldn't be showing that much if at all given the angle of the head and the fact there is hair. If her right knee guard on her boot is supposed to come out and hover over her thigh a bit the left boot should be higher. Her crouch is crooked, and her right leg should be up more, she is crooked and unsteady with an off center of gravity. Also her left arm is longer than her right. Her right hand is also not gripping anything on the sword's pommel. Her knuckles are just resting on it, else you need to redo the grip.

>> No.2962165
File: 241 KB, 563x1000, New canvas.png [View same] [iqdb] [saucenao] [google]
2962165

>>2962154

>> No.2962166

>>2962143
Aw man....is it really that bad?

>> No.2962168

>>2962164

Her right ear*

>> No.2962171

Kind of a stupid question, but I am having a really hard time getting my lines to be parallel. Any adivce? Hard to even make a rectangle with how retarded I am

>> No.2962173

>>2962161
My main problem with Hampton is that while he's obviously good at what he does, he's absolutely shit at layouting and illustrating a book.

Like with the head chapter of his book:

Start with a cicle.
[picture of a circle]
Ok, gotcha, we good.

Then inducate tilt.
[picture of a circle with tilt indicated]
Aight, yeah, I'm with you.

Then add the jaw.
[picture of a much more developed head with a jaw]
A-aight, yeah, I still follow ya.

Then indicate proportions
[picture of a fully constructed head with lips and eyes and planes and shit]
fuck, slow down nigga, show it step by step

And I'm like 80% sure that the pictures in his book are mislabled as he refers to colored dots and lines that aren't there in the illustrations.

>> No.2962174

>>2962173
>draw the rest of the fucking owl
these books need to be burned

>> No.2962175

>>2962165
wow that makes a lot of sense,especially at the feet tyvm!

>>2962164
>>2962159
very much appreciated input. as for the noodle looking arm at the time i drew this i was experimenting with not tapering arms,but honestly i dont like how generic it makes my silhouettes look so i may drop that.

>> No.2962176

>>2962171
You ever try using an eraser?

>> No.2962177

>>2962171
Simple. How do we teach retarded kids how to write in straight lines? We tell em to use the lines of lined notebooks as training wheels. If you practice drawing straight lines in one motion using the blue lines as tracing guides, you can get a good sense of how much your're fucking up. Then once you're done with a page you can try and making parallel in between those lines as well. Afterwards, rotate the book in different angles and repeat the process all with your elbow and hand hovering in the air. Soon you will be able to use your shoulder to draw everything and you will become 1337.

>> No.2962178
File: 459 KB, 1500x1687, 042917 2resize.png [View same] [iqdb] [saucenao] [google]
2962178

So I been aimless in my art since forever. I don't even know where to start to get better. I wish i could just show someone my art and they can be like oh yeah you should work on this this and this and you'd improve but i dono. I used to be good at doing bodies but now i feel i cant even connect a head to a body. Either the body will be good and head shit or head shit and body good.

This some bs i started doodling while trying to get back to drawing after not drawing for a couple months. hopefully no one recognizes me.

>> No.2962179

>>2962178
One key sign of ngmi is not having anything to tell and getting into art for whatever reason.

>> No.2962180

>>2962178
You've regressed a bit, it's kinda sad actually.

>> No.2962181
File: 316 KB, 1090x1481, vilppu.jpg [View same] [iqdb] [saucenao] [google]
2962181

Do I really have to be able to draw gross looking people like this to draw anime?

>> No.2962182

>>2962178
You're definitely not a beginner but I think you're a point where your style isn't that appealing due to slight skills you lack. I know this might sound like a broken record, but try drawing as realistically as you possibly can from life or photos. It will force you to learn new things and hone your skills. Once you learned the hard stuff, style won't be a thing you have to copy and guess, it will be something that you can choose on your own. Art is supposed to be about freedom and being able to draw whatever appears in your mind.

>> No.2962183

>>2962181
You have to know the fundamentals to draw anime. That's the bottom line. Carve your own path for learning.

>> No.2962184

>>2962181
No.

>> No.2962186
File: 1.00 MB, 1058x950, 1447409503042.png [View same] [iqdb] [saucenao] [google]
2962186

>>2962182
>not a beginner

>> No.2962188

>>2962179
I am like this and I already made it.

>> No.2962189

>>2962181
Yes and no. It depends on what you're doing.
If you already have your fundies down then sure, you can go ahead and do master studies of your favorite anime artists. If not, the best way is just to draw realistically and have a system to memorize the stuff you learn as you draw (Loomis, Bridgman, Hampton, Vilppu, Krenz, etc.)

>> No.2962194
File: 193 KB, 1400x1355, rsz_space.jpg [View same] [iqdb] [saucenao] [google]
2962194

>>2962180
I hadn't drawn since last posting here so months of not drawing should lead to regression no? But yeah maybe you are right? what are you using as a reference point of my old work if i may ask?

>>2962179
what's wrong with being a ngmi? I doubt I am one but even if I were I wouldn't get offended by that. And someone needs a reason to get into art? I like art and want to draw ideas i have in my head but my skill isn't there so i want to develop my skill to eventually get to that point. Or is drawing for money the only valid motivator?

>> No.2962195

>>2962186
This anon seems to have some semblance of proportion and head structure to fairly decent amount. This is not a beginner level skill, a beginner would be someone who would struggle to even draw the eyes this anon drew.

>> No.2962196
File: 1.39 MB, 4032x3024, image.jpg [View same] [iqdb] [saucenao] [google]
2962196

How do I get the front view of a character from the profile? I like a lot of the features on this dude but loomis doesn't show the front :(.

>> No.2962198

>>2962188
how'd ya do it?

>> No.2962201
File: 408 KB, 766x1405, Ann.png [View same] [iqdb] [saucenao] [google]
2962201

>> No.2962202

>>2962198
I draw all day everyday and market myself to people who don't know any better

>> No.2962203

>>2962201
unconsciously made her really wide. what the fucks wrong with me actually

>> No.2962205

>>2962181
It kind of gets fun to draw people like that once you know what you're doing and why you're doing it.

>> No.2962207

>>2962203
just drag her out.

>> No.2962208

>>2962207
ill drag her to my bed

>> No.2962215

I've finished both Keys to Drawing and Drawing On The Right Side of the Brain
Where should I go from here? Books that I have available: How to Draw (Robertson), Anatomy for Sculptors and Figure Drawing: Design and Invention

>> No.2962216

>>2962215
Post your work

>> No.2962221

>>2962215
How to Draw is trash for autists. Don't read it unless you want all the joy sucked out of drawing

>> No.2962222
File: 691 KB, 1384x1944, Unfinished.jpg [View same] [iqdb] [saucenao] [google]
2962222

Something I worked on and didn't feel like finishing. Thoughts?

>> No.2962225

>>2962196
No tips? I've been drawing faces over and over trying to figure this one out. Of course I have the height and placement of things, but how do I get the width of his face( from front) at the brow cheek bones, chin, and jaw? How do I get across the idea that his chin, nose, and fore head is sloped?

>> No.2962231

>>2962225
probably because your lazy ass can't even bother to rotate

>> No.2962260
File: 26 KB, 283x314, 1455528405658.jpg [View same] [iqdb] [saucenao] [google]
2962260

How do you know if your fundamentals are good enough to start drawing stuff other than boxes in perspective?

>> No.2962264

>>2962260
By doing it.

>> No.2962265
File: 154 KB, 1242x2208, IMG_0626.jpg [View same] [iqdb] [saucenao] [google]
2962265

>>2962231
It wasn't sideways in the thumbnail I apologize. I tried to post this image with the last post but the "choose file" button was dead. I restarted my phone and this time it should be right.

>> No.2962267

>>2962260
post boxes

>> No.2962272
File: 182 KB, 735x1308, WP_20170416_01_00_16_Pro (3) ().jpg [View same] [iqdb] [saucenao] [google]
2962272

Drawing from a reference.
Any thoughts?

>> No.2962281
File: 22 KB, 414x484, your ref.jpg [View same] [iqdb] [saucenao] [google]
2962281

>>2962272
This ref?

>> No.2962295

>>2962272
I can already tell it looks nothing like the reference.

>> No.2962296

>>2962281
I can't find the reference anymore but it was of some hit man from some old 70s indie movie.

>> No.2962321

I wonder if the artists I look up to had to go through the same trials I'm facing to get gud.

>> No.2962323
File: 636 KB, 1455x1455, WP_20170312_21_57_06_Pro (2).jpg [View same] [iqdb] [saucenao] [google]
2962323

This is a character for a short I want to make. How dose it look is there anything I can improve on?
I want the chest to sort of poof out or something like like. How do you think I could draw that? Also dose the character look original enough? I feel that I've seen this character design somewhere. I hope I'm not like subconsciously ripping some design off.

>> No.2962324

>>2962321
yes

>> No.2962331

>>2962321
Oh course the have! If you able to contact them on like tumblr or something just ask them of how much work that had to go through to get where they are. And look around here, look at how many people are here seeking advice to achieve perfection in there work. One of the old masters forget witch one said " If you have seen everything i have been through to get to where i am, my mastery of my craft wouldn't seem so wonderful"
Or something like that i forgot what exactly he said.

>> No.2962334

>>2962222
retarded anatomy

>> No.2962342
File: 47 KB, 1000x749, boxes.jpg [View same] [iqdb] [saucenao] [google]
2962342

am I doing it right?

>> No.2962344

>>2962222
>>2962334
I mean it's not the worst anatomy i seen. but yeah def needs some more refinement. also you can tell you gave up on the hands. but ye flip your canvas around horizontally to see mistakes you might have not caught. also last scene doesnt make sense. at first i thought the dude had a super long ponytail that you were missing on the other panels but then on closer expection it's her foot? her whole pose doesn't make much sense even if you are exaggerating a ton. like it looked like she throwing something but she suppose to be kicking?

>> No.2962348

>>2962342
no. the lines going back should be pointing towards the vanishing point but only some sides of some squares do. also rotate some of these boxes so we aren't only seeing the front side. tilt it so a edge is actually what we see first. balance them onto a edge so we get a diamond going back into space. keep experimenting and make sure your lines hit the vanishing point. otherwise whats the point?

>> No.2962349

>>2962342
I fell like I've seen this many times before.
Is this a exercise in a book or something. Where people just end up copying the example instead of doing their own boxes?

>> No.2962356
File: 50 KB, 897x656, FMAfatherdevoursgod.jpg [View same] [iqdb] [saucenao] [google]
2962356

>>2962323
I like it bro
>>2962272
The eyes are cool but the nose look weird
>>2962222
like the second panel (with the face). the torso has a weird perspective on the first panel and the third one is bad. Seems like a kick but doesn't look good.

>> No.2962371

>>2962177
Or, just use a rule.

There is no rule in art that says you can't use rulers.

>> No.2962379
File: 230 KB, 800x1242, Bouguereau_Portrait_du_peintre_1895.jpg [View same] [iqdb] [saucenao] [google]
2962379

>>2962140
Where did you get this idea that artists never rested their hands on the painting, or something else?

Google "mahl stick". Been in use by the masters since the 16th century. Most likely in use since the beginning of painting.

Do you really think the masters free handed everything, from the elbow? Is this another one of those ridiculous "rules" here, that people made up?

There is nothing wrong with drawing from the wrist, or the shoulder, it's generally a matter of the size of the work you're working on. A large mural will require more shoulder work, but a small panel painting or drawing, is all wrist. It's almost impossible to crosshatch drawing from the shoulder.

I really wonder about this forum, sometimes, I often feel like a group of you are trolling people with unrealistic expectations and standards.

>> No.2962399

>>2961818
went to sleep before seeing your post but thanks

awoo

>>2961884
awoooo

>> No.2962400

i'll never be able to draw cute anime girls
fucking end my suffering

>> No.2962411
File: 166 KB, 1168x737, FUNFUN.jpg [View same] [iqdb] [saucenao] [google]
2962411

>>2961193
Levelled up my photocopying skills instead of studying today. Hope you're happy, you caused this.

>> No.2962413
File: 75 KB, 1282x375, detroit.jpg [View same] [iqdb] [saucenao] [google]
2962413

finally did this shit

>> No.2962427
File: 174 KB, 942x521, 1.png [View same] [iqdb] [saucenao] [google]
2962427

I got bored of doing nothing but gestures and decided to try adding on top of one.
Used a reference but I really only looked at it at the very beginning for the gesture, if that even matters.
What did I mess up? Haven't actually touched anatomy yet.

>> No.2962428
File: 104 KB, 532x1001, 1493551047993.jpg [View same] [iqdb] [saucenao] [google]
2962428

>>2962427

>> No.2962431

>>2962400
Come to Mother Russia, dude. We'll get you shit-faced with vodka made from bears and, if your suffering doesn't end with that, finish you with a hedgehog steak.
Wooh!

>> No.2962437

>>2962427
It's not a good piece to study in the first place; they exaggerated some of the proportions and of course the armor is covering everything. You can do stuff other than gesture, but 95% of the time you should study from life.

>> No.2962440

>>2962437
In his instance it should be 100%. At least for the next couple of months. Drill into his head that everything stems from life.

>> No.2962467

>>2962428
Pathfinder has cool arts

>> No.2962525

>>2961795
as far as i know i've taken on board every piece of advice given to me unless it contradicts loomis. tell me what you want to say.

>> No.2962564

I've been doing boxes for a month and think I can move on now. Should I start with Figure Drawing for All It's Worth or Proko's premium series on figure drawing?

>> No.2962577

>>2962564
hampon + villpu

>> No.2962584

>>2962564
Show us.

>> No.2962594
File: 564 KB, 2112x2816, latex swimsuit.png [View same] [iqdb] [saucenao] [google]
2962594

>>2960604
new to the digital stuff,where would be a good place to start learning how to paint?

cause it feels like im learning rather patchy and inefficiently.

(my attempt at a latex texture)

>> No.2962598

>>2962594
Resize.

>> No.2962615

>get new monitor
>dont use for dgital art cause colors arent calibrated
>get colorimeter and calibrate monitor
>compare to laptop which i use for painting
>they dont fucking match and the laptop colors were wrong all along
ive been living a fucking lie wtf

>> No.2962617

>>2962615
how does one calibrate a monitor?

>> No.2962627

>>2962617
you buy or rent this stupid thing you hang in front of the monitor with a sensor and if flashes colors in front of it and compares what you monitor display to The Official Database of Every Color Ever That the Human Eye Can Detect. then it forces display settings and creates a color profile so that you can switch to amd back whatever dumb shit you had it set to before

>> No.2962629

oh and its called a colorimeter

>> No.2962632

>>2962627
>>2962629
sounds expensive

>> No.2962666

New thread:
>>2962616
>>2962616
>>2962616

>>2962616
>>2962616
>>2962616

>>2962616
>>2962616
>>2962616

>> No.2963132

>>2962632
$100 for the entry level, like the ColorMunki. You can spend a lot more, but that's for publishing solutions, where you're trying to mimic and predict output on a printing press. The $100 colorimeter is fine for general art needs.

>> No.2963140

>>2962627
That's exactly how it doesn't work.

A colorimeter reads values on the screen, that the software that comes with it tells the monitor to display - like 100% red. If your monitor doesn't read 100% red, it adjusts the profile so it does - and does that for the spectrum.

It also sets your gamma, and neutralizes the greytones, and adjusts for ambient light - it will adjust if you're in a dark room, for instance. This is extremely important.

You don't have to have one, especially if your work will only be seen on websites or online, where you have no control over the settings on the viewer's end. But, if you ever want to publish anything on paper, as a book, comic, or poster, working from a calibrated screen will keep "surprises" happening the first time you print an image. Until then, don't sweat it. I use them, because my work is printed, and all of my photographer friends use them for editing, so they know when they send photo files out, like to a magazine, their colors will be relatively close to what they shot and edited.

Source: trained in color correction over 20 years ago.

>> No.2963146

>>2962594
First - latex is too challenging for a beginner.

Second - start at the basics. Go watch beginning painting videos, even if they're traditional media, and start to learn the terms and such, and the basics of brushwork, color, and composition.

Start picking easy subjects to start with - why frustrate yourself? Everyone in here rushes to work on complex poses and lighting and textures, and nudity - without learning the basics.

Start with the color wheel, and mixing color. How do you mix green? What's cool color, vs. warm? What are complementary colors?

This is what a beginning painting class would cover, minus things like brush care, mediums, grounds, etc.

>> No.2963283

>>2962140
That painting is really beautiful, thanks anon. Saved for my inspo folder.

>> No.2964838
File: 201 KB, 435x578, IMG_20170502_212858.jpg [View same] [iqdb] [saucenao] [google]
2964838

I'm confused with gestures. Is it something I'm supposed to keep doing until I get it right, or will I keep running into the same traps