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/ic/ - Artwork/Critique


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File: 1.62 MB, 1440x1440, op.png [View same] [iqdb] [saucenao] [google]
2952353 No.2952353 [Reply] [Original]

If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (I recommend ShareX)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

OLD THREAD: >>2949787

>> No.2952354
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>> No.2952356
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>> No.2952358
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>> No.2952360
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>> No.2952362
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>> No.2952363
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>> No.2952402
File: 136 KB, 727x1001, HandSketches1.jpg [View same] [iqdb] [saucenao] [google]
2952402

Doing some hand study.
How'd I do?

>> No.2952423

>>2952402
Try copying the central position and the one below it. Compare them to what you have drawn. Note your mistakes and keep them in mind for the future.

>> No.2952426

I'm thinking about taking an art class over the summer. I've read stories on here and other places that some classes just end up being hugboxes which is worthless to me because I want to improve, how would I go about finding a quality class that won't break the bank. Or at the very least what are things I should avoid.

Also I'm well aware I could probably save the money and follow the sticky/tutorials/whatever else and get the same result, but I feel like I'd benefit from some kind of structure where I'm forced to draw everyday.

>> No.2952428

>>2952402
Fuck, I wanted to say "copy them with your own IRL hands."

>> No.2952447

I just feel constantly stressed when I do digital stuff. I try, do a bad job, get stressed and sad and quit and repeat the cycle over and over. I just don't understand it. I've watched about 30 different videos on it and not a single one has helped. I want to go to a school to learn about it but I need to build up a portfolio of good stuff but I can't even make a portfolio if I don't know how to do it. Is there anything I can do or am I a hopeless piece of shit?

>> No.2952448

>>2952426
Yeah, you don't need any classes. There is no secret to art, other then just doing it. If you've ever been on some artists stream, you'll hear them being asked how did they learn to draw over and over again. And most answer that they are self thought.
If you need a class, just to force you to draw regularly, well, I don't think you'll make it vary far.

>> No.2952449

>>2952426
THat's what I needed to do to get started. The first class I took used drawing from the right side of the brain. I'm not great but after that and practice I can draw some.

>> No.2952450
File: 376 KB, 1000x1000, final red1.png [View same] [iqdb] [saucenao] [google]
2952450

just got photoshop, went a bit crazy with the mixer brush here, any advice on how to make it looks sharper and improve on the lighting?

>> No.2952477

>>2952448
Like I said, I know I could get the same results from self study but I figure taking a class wouldn't hurt either.

>> No.2952500

>>2952450
To know lighting, you have to know form. To know form you have to learn how to see and copy what you see. So start from the very beginning. Study real life. Start from simple object and move on to more complex shapes. This is just one way of learning.

You can look for others yourself or go to class with great teachers.

>> No.2952501
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2952501

from previous thread

I can't understand legs

>> No.2952510
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2952510

>the screen of the laptop I use for reference just died
not a good day

>> No.2952511

>>2952510
Begone, phoneposter!

>> No.2952520
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2952520

>> No.2952522

>>2952520
Stahp already. I-it's not l-like a-anybody c-cares.

>> No.2952533

>>2952522
i'm just posting my progress, i need critic too dude

>> No.2952536

>>2952522
ouch. The poor guys just wants to make crocodiles man ;(

>> No.2952594

>>2952356
>>2952362
I don't want to bitch, props to those who always start these threads, but those kind of reference pictures with the very soft beautiful lighting are very hard to draw and unsuitable for beginners.

>> No.2952624
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2952624

Been trying to get out of my anime-comic-symbol bastard style. This pic's prolly my best attempt so far. Advice?

>> No.2952632

>>2952624
you've made it to avatar(kora), soon you'll be in the west proper

>> No.2952699

>>2952353
Whats a good way to stay motivated? Is tumblr ok?

>> No.2952703
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>>2952354

>> No.2952718
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2952718

I'm not really a beginner, as I've been sketching all of my life, but I'm untrained and haven't sold many sketches yet and not even sure how to label my style, I also never color and have difficulties holding a pen at this point, so I bold lines to hide errors.

Very simple sketches, but I want to eventually sell them, not even sure where to start or how to improve.

>> No.2952730

>>2952718
I hate to disappoint, but you are a beginner, anon. Sketching /=drawing or studying. Though you have some basics down, so that's good. I'd recommend picking up Dodson's Keys to Drawing and start studying construction and Loomis cause your art's looking kinda flat.

>> No.2952732
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2952732

>>2952358

>> No.2952737
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>>2952730
That doesn't disappoint, I never trained and like I said, I don't really know what I'm going for or aiming to do. These take 30 minutes to an hour to doodle and I just use a cheap artist loft pen. Thanks for the suggestion anon.

>> No.2952750

>>2952624
>Been trying to get out of my anime-comic-symbol bastard style
i can't say you're doing a very good job at that because "anime-comic-symbol bastard style" describes this drawing pretty well

not to say it looks bad but it's hard to judge where you're at with a picture like this

since you said this is probably your best attempt, i think you just need to be more ambitious with your drawings/get out of your comfort zone

anons here will say you need to do life drawings/paint realistically but unless you're going for realism feel free to stick with your le style if you want, i think tackling a variety of subjects is more important than "styles"

just try to be self aware about what you're doing and get feedback often and you should be on the right track

>> No.2952764

>>2952718
>>2952737
these seem more like tattoo designs
i dont see them selling well if just drawn on paper, its like getting a tribal drawing to hang on the wall. well... maybe if they are more intricate and complex they might be sellable, just 1 incomplete subject looks very tattoo-y


you need to set a goal if want to improve. Any artist you look up to or something? these are so stylized its hard to point out where to improve

maybe try posting something that isnt in profile view

>> No.2952776
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2952776

please help, something is wrong but i dont know what is, i look at it through the screen and i feel like something's wrong.
>still on layout fase

>> No.2952781

>>2952732
WHAT ARE THOOOOOSE

>> No.2952802

Stoopid question time

Started reading Fun with pencil
And stopped at the pose

Is just me or he doesn't explain how to build the base?

>> No.2952803
File: 162 KB, 821x1098, gesture.png [View same] [iqdb] [saucenao] [google]
2952803

Am I doing it right?

>> No.2952804

>>2952594
you gotta level up anon

I think there's enough variety in the OP pics to choose your difficulty. If you never try your hand at those pics with harder lighting you'll never get out of your comfort zone.

>> No.2952806
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2952806

>> No.2952824
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2952824

Please Help, I feel stuck.

>> No.2952825
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2952825

"anon, you have a competent understanding of the fundamentals of head construction. you can move on from grinding out heads now"

one day i will read these sweet words. i work for that day.

>> No.2952826
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2952826

>>2952824

>> No.2952831
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2952831

What should I work on to become better?

>> No.2952833

>>2952831
rendering and colour

>> No.2952862

videos to get me started on gestures anyone?
I've watched proko and dont' get s-c curves, drawing the motion, everytime I do I end up making contours anways. how do you see the flow in an image

>> No.2952869

>>2952862
villpu
practice

>> No.2952882
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2952882

>>2952825
Was waiting for you.
Godspeed then, you'll make it if you work hard and don't give up.

Marked the better and the shittier ones for you again. The problems are the same, but you improved somewhat. Don't be shy to make the ears bigger and don't be shy to put eyes lower when you draw your loomheads from a low angle.

>> No.2952883

>>2952869
alright, but I don't understand the concept how can I get gestures when I can't even get proper proportions in 30-1 minute

>> No.2952886

I have never really drawn much before. I drew somewhat in my childhood but grew out of it and have not retained those skills. I am asking if tracing over drawings would be an acceptable way to understand form and method, while simultaneously coupling that with drawing without a tracer and learning the fundamentals the classical ways.

Would this be treason or is it an okay way to learn?

>> No.2952887

>>2952882
the highest point of the hear is in line with the bottom of the eye, not the top of the brow. see https://sketchfab.com/models/7bb018ad519b41cd9611554b6d3ebdac

any words for me on those problems that are the same?
also middle left on the second image. whats wrong with that one?
and thanks for the advice again

>> No.2952894

>>2952887
also exact middle on the first one, i see that its bad but i cant work out why. i dont know what to change to do it better. upper right on the first, i dont see why that one is wrong either. i would appreciate more detail on those if you can. about to head out now but i'll be back in a few hours. once again thanks for the advice.

>> No.2952896

>>2952806
i really like it within what it is.
>>2952624
i said gtfo of beg. youre making actual beginners insecure

>> No.2952900
File: 455 KB, 800x1200, linn.png [View same] [iqdb] [saucenao] [google]
2952900

>>2952896
What Can I do NoseBro I put a lot of effort in the sketch but the lineart at the end looks dead :(

>> No.2952927

i want to die

>> No.2952930
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2952930

>>2952900
i tried to explain but i really shouldve just spent more time on the figure itself

>>2952927
you can make an art piece based on that subject!

>> No.2952933

>>2952930
Don't ever do a redline again.

>> No.2952934

>>2952930
Stop making shitty drawovers

>> No.2952941

>>2952930
Arigathanks NoseBro, saved for future references

>> No.2952942

>>2952776
spine is running into the hip. Chest can't turn that far while the pelvis is facing forward (try it yourself). Foot has a weird shape to it.

>> No.2952944

>>2952887
Do not argue if you want to improve faster (kinda funny, considering it's coming from me). 3D models have their flaws or certain points to kee in mind, and you'd have to build a correct visual library first to use them correctly. I think I said this already, so don't make me repeat myself again.
www.google.com/search?q=male+side+view&hs=H0D&tbm=isch

The problems are:
1) Ear is too small.
2) Forehead isn't big enough (eyes too far up).
3) Bad jawlines.

Did you save my previous redlines? They would help you in fixing these, and the sketchfab model is fine for fixing all of them. However, for alignment related to angle you must understand how the elements are positioned in live models first. Observing yourself in a mirror is ok if you aren't disfigured (don't trust your or your family's judgment on this, lol).

Middle left... let's see:
1) Cranium's back is poorly shaped.
2) The neck is poorly shaped.
3) The ear and the jawline.
4) The nose is put too forward, as well as the eye (the distance between them is fine, I suppose).

>>2952887
1) The nose and eyes are not aligned with the mouth and chin. Fix either of these groups.
2) I have trouble figuring out which one do you mean. If it's the head viewed from above, it simply looks like a total robot. No trace of human anatomy, although the face elements are positioned okay vertically. I'd say it's more of a fault of poor construction. If it's the head viewed from below, it's because the main problems are exaggerated in it, although the jawline's sharp turn looks more proper from this angle.

>> No.2952945

>>2952824
drawing with symbols. Not using the guide lines you laid out - this is most obvious in the eyes. Using blocks of shade instead of line might help you. I suggest trying to draw at a larger scale - you will need to be more precise with your lines or it will look off and you will notice it.

>> No.2952952

>>2952944
Let's add this to support my point about ears put too low:
https://en.wikipedia.org/wiki/Low-set_ears

>> No.2952971
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2952971

I'm a beginner looking for some critique for my portraits, i've been doing without reference and in monocolor as a start, i'm also considering doing lineart but i feel i cant stop chickenfeeting my lines, is there some assist for stability in digital art or should i just 'git gud'?

>> No.2952981
File: 154 KB, 706x1000, lennon1.jpg [View same] [iqdb] [saucenao] [google]
2952981

I don't know what I'm doing wrong. I'm trying for an illustrated look -mot too realistic, but it's not coming out right. I like the hair, but it doesn't look or feel right. i'm thinking of scrapping it and trying again.

All I'm doing is looking at the photo of john lennon and trying to render it the best i can. I've done better, but I feel like i'm just forcing it to come together

>> No.2953005

>>2952981
Hey I took some liberty and tried to quickly fix some thing I didnt like

Added some hair, just quick easy thin brush strokes, added a couple strokes on the glasses, widened his face a tad at the cheeks, lowered his left shoulder, added some hard brush strokes here and there - like check under the chin on the neck

That will be 200 dollars

>> No.2953006

>>2953005
Woah, thanks anon.

>> No.2953007
File: 1.11 MB, 706x930, lenn.jpg [View same] [iqdb] [saucenao] [google]
2953007

>>2952981
Oops heres the file

>> No.2953020

>>2952971
This portrait is horrible. You absolutely need to draw some (or many, depending on your innate learning ability) from reference first. Use google or sketchfab models:
https://sketchfab.com/models/a1c0dec2a8564e80a62e607bb16db2e7
https://sketchfab.com/models/78ee25347b70474fbc65a2b29c70b225

>>2952981
I'm very tempted to add a thunderbolt scar to his forehead. :) The fixed version is not so tempting.

>> No.2953021

>>2953007
wow, that's a real improvement. I'm sorry, I can only afford compliments for now - it's surprising how some quick touch ups and some design sense can improve something. Thank you for your time!

>> No.2953023
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2953023

>>2952354
Now I'm understanding a bit better why feet are so complicated. They're a mix of straight and curved shapes that completely fuck you up.

>> No.2953025
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2953025

How do I colored pencil?

>> No.2953027
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2953027

No idea where I stand, I'm a minimalist but I feel like I have a bad sense of anatomy or lighting.

Any advice, how would you rate this?

>> No.2953034

>>2953027
It looks like you are adopting good rendering symbols, likely borrowed from ink or comic work youve seen in your life. Like how a knee looks in lineart, or how a face looks.

But your overall understanding of the body, proportion, perspective, weight, movement etc is not yet informed.

Lack of anatomical knowledge will show itself somewhere in an artists drawing. It's inevitable.

Keep trying to render quality lineart. I can see your imagination is involved. But you must learn how to build the entire body for any of the details to pay off

>> No.2953036

>>2953025
You start by using your butthole as a pencil sharpener and smearing doodoo on the page. That will be an improvement.

>> No.2953038

>>2953025
Keep doing black and white for now. It doesnt look like you are ready for color.

>> No.2953039

>>2953038
how do I know when I'm ready?

>> No.2953040

>>2953020
Thanks buddy.

>> No.2953041

>>2953039
Part of becoming good at art is having aesthetic taste and applying it to what you make.

Keep drawing in pencil, even ink too, until you are completely satisfied with your work.

If you are now... Then Im afraid you dont have good aesthetic taste and this art thing might not be for you.

Keep at it though. I hope you continue drawing no matter what.
<3

>> No.2953042

>>2953020
yeah I can kinda see that. Maybe I'm just not feeling it... thanks!

>> No.2953044
File: 99 KB, 504x643, jo.jpg [View same] [iqdb] [saucenao] [google]
2953044

>>2953034
Thanks a bunch I appreciate it.

You're right I have been taking from cell-shaded comics/stencil work to see if I could draw like that all the time. I thought that since the works were so stylized anatomy and proportion wouldn't matter as much.

But I'm trying to learn so I came here for advice.

>But you must learn how to build the entire body for any of the details to pay off.
Gotcha, I guess more than anything my laziness shows in my work. I should draw from real life references.

Pic related; a "completed" project

>> No.2953056

>>2953044

You have potential. You have taste at least.

I used to be like that. Lazy plus I was a little too self satisfied not going after the knowledge.

I believe if you keep drawing it will eventually become necessary for you. You will have to do it if you want to improve.

The limitations will eat at you. I eventually found I exhausted all the creative ways to hide my lack of anatomical knowledge and decided it was worth it to learn.

It is tough but its worth it.

>> No.2953060

>>2953056
I don't know why the fuck I read "but" as "bus," but thanks for giving my inner child self a quiet laugh as I imagined a ripped antropomorphic bus flexing its muscles and looking at the viewer ominously.

(Another guy.)

>> No.2953072

>>2952944
after checking loomis i see that the ear does reach to the brow line. kind of irresponsible of that model desu.

ok so to summarise.
1. ear too small - easy instant fix.
2. eyes too high - i fear it may be wrong but ill force the eyes a bit lower and see if it helps.
3. bad jawlines - ill have the upper line of the jaw be just off vertical and the lower just off horizontal, more careful measuring should be the solution here.

i'll post again in a few days once i've reached (or supposedly reached) a resolution for those things.

>> No.2953075

gestures are too hard
everyone makes it look easy
i dont understand

>> No.2953076

>>2953075
i remember the first day i did gestures

>> No.2953133
File: 118 KB, 557x699, tristanvsharjapage4.jpg [View same] [iqdb] [saucenao] [google]
2953133

firebreathing lion

>> No.2953136

>>2953133
Your lion looks like it has Down syndrome, what's with the direction of his eyes. It doesn't look threatening or beastly at all, and it isn't majestic enough to impress. And the fire, well... it won't do if you aren't a child.

>> No.2953152
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2953152

>>2952360

>> No.2953166

>>2952933
>>2952934
redline me faggots

>> No.2953200
File: 542 KB, 781x1385, Colossal.png [View same] [iqdb] [saucenao] [google]
2953200

wip

boring comp x_x

>> No.2953202

>>2953133
It looks like you either don't use guidelines or sketch before making darker lines or all of your lines are dark to begin with. Work on holding your pencil - you should be holding it lightly but still have control over it. You'll see instant improvement if you sketch loosely before finishing your lines.

>> No.2953204
File: 20 KB, 563x393, gesture 24-apr.jpg [View same] [iqdb] [saucenao] [google]
2953204

Downloaded some phone game apps and crashed my drawing schedule for 2 days.

Btw, when Villipu mentioned he got his students to practice this level of gesture for 6 hours, did he mean daily or in total before moving on to the next area?

>> No.2953208

Hey does anyone have a good website for reference photos? Like for figure studies? I'm new to them and don't know where to find good ones ;:)

>> No.2953210

>>2953208
try line-of-action.com

>> No.2953216

>>2953210
Fantastic! Thank you anon.

>> No.2953219

>>2953204
thought that was a huge pair of tits at the bottom middle

>> No.2953227

>>2953133
how long did you spend on that fucking background

>> No.2953238

>the only time I can really get in the mood to draw is when I'm depressed and want to kill myself

Is that normal?

>> No.2953250

Do you drink while you practice? I find I get anxious when doing exercises over and over for long periods of time and it's much easier to do while drinking. But it's harder to focus of course.

>> No.2953251

going to do my first gouache plein air this week. like a real one where i go to some fucking place where there isnt any comfy for miles and paint for hours. my question is should i opt for the 11x15 in or the 9x12in?

>> No.2953253

>>2953238
Perfectly. You should go into abstract art.

>> No.2953260

>>2953251
The lesser size is ALWAYS better when you can't be comfy.

>> No.2953261
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2953261

>> No.2953262
File: 1.04 MB, 1000x1000, rey-1.png [View same] [iqdb] [saucenao] [google]
2953262

tried to make Rey for Star Wars.

last post:
>>2952450

>> No.2953268

>>2953260
okay youre probably right

>> No.2953319

>>2952942
yup i cant turn like that, note to self: try the poses you wanna draw
thanks anon back to scratch

>> No.2953327

>>2952896
Well, I'm not exactly draw thread level, and I still get a lot of critiques on this thread, so it suggests that I'm not "above" /beg/. And can't absolute beginners just post? I don't see how my presence makes it harder.

>> No.2953338
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2953338

>>2952825
some quick shit anon

>> No.2953356
File: 467 KB, 1600x1200, 20170424_234915.jpg [View same] [iqdb] [saucenao] [google]
2953356

>>2952356
How do I draw the glasses? Also crit pls, I just started drawing a week ago.

>> No.2953360
File: 86 KB, 480x640, FullSizeRender.jpg [View same] [iqdb] [saucenao] [google]
2953360

I know my proportions are very messed up, im out of practice trying to get back into it. Im having issues with my shading. I feel like the shadows are too blocky and obvious. How do I get a smoother look?

>> No.2953363

Would it be bad to train myself to draw with my left hand if I'm right handed? I want to avoid aggravating my carpal tunnel.

>> No.2953364

>>2953360
Smudge?

>> No.2953367

>>2953356
flip your shit

>> No.2953369

>>2953364
nooooooooooooooooooooo

>>2953360
just get better at finding tones between two blocks and git gud at blending them with your pencil

>> No.2953372
File: 880 KB, 1600x1200, 20170425_000908.jpg [View same] [iqdb] [saucenao] [google]
2953372

>>2953367
Does this work?

>> No.2953374

>>2953372
Well fuck

>> No.2953378

>>2953338
Bro, consider working on your understanding of the cranium shape and position of the ear in side view.

>>2953363
Not really, just don't let your right hand rest. *lenny_face* <- lol, why is it considered spam?

>> No.2953382

>>2953356
Just a week, and your lines are that good? I think I'll kill myself.
So, you're better than me, but I'll try anyways.
The hairline and the beard are different, but they're not bad.
The nostrils are too close to each other.
The mouth looks really weird, the mustache should be "taller" and the beard starts closer to the mouth.
The eyes are too big, and they point in different directions.
Still, really good for a beginner.

>> No.2953384

>>2953372
Resize your image or it will keep happening faggot

>> No.2953385

>>2953382
Thanks for the crit and also not minding the flipped image. Goodluck on that, Anon.
>>2953384
Will do

>> No.2953387

>>2953262
even when tracing your line quality is complete shit,
go back to basics

>> No.2953397

>>2953385
You're welcome. I hope it'll help you, but don't take it too seriously, it's kind of hard for me to tell if I'm actually spouting bad advice.

>> No.2953445

>>2953387
What's wrong with my lines, they look fine to me?

btw what basics do you recommend?

>> No.2953454

>>2953378
yeah anon i know, cranium spine conection should be in the eye line, i messed up on that
the ear i dont have much of an excuse just digital is still not my beach, dont have the flow of the paper

>> No.2953493

>>2952510
laptop screen is /really/ not that bad to replace. you can order a new screen online. take the bezel off and remove the little ribbon cable usually held in place with tape. just make sure you don't lost those teeny-tiny screws. then put it all back together.

>> No.2953496

>>2953493
also look on Youtube there's a TON of vids on how to do this. YOU CAN DO IT ANON!!!!

>> No.2953498

>>2953133
more important than all that texture. would be solid construction your lion is melting make sure everything lines up in 3d before doing shading,texture.

>> No.2953500

>>2953493
>>2953496
Thanks you, I can't get replacements in my country so a malfunction like that is a death sentence. At least I can still use it hooked to a monitor but now I have to keep alt+tabbing on my desktop to look at reference while it was pretty easy having the laptop there displaying whatever I needed.

>> No.2953501

>>2953372
I hate when this happens to me! ugh! nice shapes . draw the glasses the same way you drew everything else. there is literally no difference.

>> No.2953502

How do I make long non scratchy lines

>> No.2953510

>>2953502
Don't lift your pencil off the paper.

>> No.2953511

>>2953502
You put the tip of your drawing utensil onto your canvas and move the hand briskly, without moving the utensil's tip away from the canvas. That's how it's done!

>> No.2953514

>>2953510
>>2953511
But it shakes as I make the line

>> No.2953515

>>2953514
Well, stop doing that.

>> No.2953516

>>2953514
Then work on moving your hand steadily and/or even more swiftly. There are exercises for that, such as "draw superimposed lines" or "draw identical lines".

>> No.2953520

>>2953515
I'm trying

>>2953516
Thanks, I'll check those out

>> No.2953523

>>2953514
Take a couple drags off your cigarette

>> No.2953524

>>2953369
But is there some trick to blending? Pencil motions? Or do I just keep marking until something blends?

>> No.2953529

>>2953523
I don't smoke, I'm naturally jittery

>> No.2953532

>>2953529
Maybe you should consider taking it up

>> No.2953533

>>2953532
Maybe if I can look cool doing it

>> No.2953552

>>2953533
Anon, it's a cigarette, not a fedora

>> No.2953553

>>2953327
people come here and they're like : "fuck that im not good enough to post. look at this beginner!"

>> No.2953558

I want to make weird abstract art that hipsters will pay millions of dollars for. Is there like some kind of tutorial for that?

>> No.2953564
File: 67 KB, 500x549, tumblr_m8uewhclcm1qjugdxo1_500.jpg [View same] [iqdb] [saucenao] [google]
2953564

>>2953552
Geez, man, it's not like you can't look cool while you smoke. Actually, kids often see smoking older boys as cool.

(I myself loathe and dislike smokers and smoking IRL and in fiction.)

>> No.2953572
File: 44 KB, 1280x528, COOL.jpg [View same] [iqdb] [saucenao] [google]
2953572

>>2953564
Can't deny that some people just cool cool as hell smoking.

>> No.2953584

>>2953564
>>2953572
But they'd look cooler if they were wearing a fedora

>> No.2953595
File: 125 KB, 500x620, tumblr_m8uewhclcm1qjugdxo1_500.jpg [View same] [iqdb] [saucenao] [google]
2953595

>>2953584
Hmm, I can kind of see your point, but wild hair is more fitting of a cool "lone wolf" type.

>> No.2953605
File: 474 KB, 1280x528, COOL.png [View same] [iqdb] [saucenao] [google]
2953605

>>2953595
>>2953584
Agreed. m'anons.

>> No.2953611
File: 412 KB, 1360x764, 3340.png [View same] [iqdb] [saucenao] [google]
2953611

i can't art

>> No.2953613

>>2953611
MGS4?

>> No.2953614

>>2953613
Yes

>> No.2953617

>>2953611
yes you can

>> No.2953619

>>2953611
You're right. Go back to your furry orgies.

>> No.2953630

>>2953445
Your lines are chicken scratches. You have to practice drawing using long strokes.

>> No.2953638

>>2953553
Yeah, I get that, but when I was an absolute beginner, I posted here too. For me, it was the opposite--it showed that I had to step up my game, y'know? Also posting when you're an absolute beginner is kind of the first step--you'll eventually have to post to insta, tumblr, deviantart where there are people leagues above you. Just food for thought

>> No.2953643

>>2953630
Hey, at least his lines are pretty clean compared to what is usually called chicken scratching, give him that.

>> No.2953647
File: 316 KB, 950x750, LOCAF Main.png [View same] [iqdb] [saucenao] [google]
2953647

I've been doing landscapes for a while. I just wanted to know if there is anything really blatantly wrong with what I'm doing? I try to include atmospheric perspective and stuff, but is there any completely obvious things that I'm just too fucking stupid to realise?

>> No.2953653
File: 336 KB, 950x750, LOLAS Sup1.png [View same] [iqdb] [saucenao] [google]
2953653

>>2953647
another example

>> No.2953655

>>2953630
How would you go about doing long strokes on a (relatively small) drawing pad, only way I seem to be able to do them is by zooming out a bit.

>>2953647
>>2953653
love ur clouds.

>> No.2953672

>>2953262
Your values are a bit off. If you're drawing from reference, try doing in greyscale

>> No.2953674

>>2953643
Yeah, I went too far to call them chicken scratches but he basically got what I mean.

>> No.2953677

>>2953655
I have no clue. I don't even know how to use my own Intuos Art Small so I just stick with pen and paper.

>> No.2953683

>>2953647
Disclaimer: I can't into perspective.
If you can see the top of the buildings (and the crater, but that might be slanted or something), shouldn't the horizon be higher?

>> No.2953691
File: 2.41 MB, 1920x1200, Dutch-Model.jpg [View same] [iqdb] [saucenao] [google]
2953691

>>2953677
haha, well tnx any way. probebly just a thing you learn with time.

>>2953672
>greyscale.
That just means black and white right?

(pic is the reference)

>> No.2953717
File: 2.99 MB, 4032x3024, IMG_8034.jpg [View same] [iqdb] [saucenao] [google]
2953717

Getting drunk and doing a still life of watermelon. Not finished ofc but how we lookin /ic/?

>> No.2953721
File: 18 KB, 615x409, 13357813.jpg [View same] [iqdb] [saucenao] [google]
2953721

>>2953717
Mmm, boy ya better gibs me dat.

>> No.2953722

>>2953717
that looks like a large bean

>> No.2953732
File: 88 KB, 1600x1200, 20170424_00.jpg [View same] [iqdb] [saucenao] [google]
2953732

>>2952354
Some practice. Need to learn how to render with the tablet.

>> No.2953734

>fun with a pencil
>it's actually boring as fuck

>> No.2953735

>>2953722
What looks like a bean? The green orb?

>> No.2953760

>>2953732
Whew, a lot of broken bones going on there

>> No.2953770

>>2953760
Yeah, I noticed that I drew the arms all fucked up. Tried to to focus mostly on proportions and basic shapes.

What else would you say is wrong?

>> No.2953837

>>2953227
is just airbrush. about 2 minutes

>> No.2953850

I'm learning everything from the ground up, but I don't want to draw realistic bodies, I want a "muh style". Is it alright to spend a lot of time learning the fundamentals and then a bit of time drawing cutesy style?

>> No.2953870

>>2953638
youre miscategorizing yourself, ill give you a 3 day ban if you post again

>> No.2953888 [DELETED] 
File: 2.14 MB, 2550x2936, IO.jpg [View same] [iqdb] [saucenao] [google]
2953888

>> No.2953890
File: 90 KB, 603x699, sarada.png [View same] [iqdb] [saucenao] [google]
2953890

>this anatomy

RRRRRRREEEEEÉÉÉÉÉÉÉÉÉ

>> No.2953893 [DELETED] 

>>2953888
resize that shit senpai

>> No.2953894
File: 376 KB, 869x1000, IOo.jpg [View same] [iqdb] [saucenao] [google]
2953894

>>2953893
sorry

>> No.2953899

>>2953894
don't worry about it. ;)

Neckless looks odd to me.

Are you planning on refining this piece or nah?

>> No.2953903

>>2953890
If you constructed your figure you'd understand how impossible both this pose and the foreshortening are.

>> No.2953905

>>2953899
not actually, I'm more interested in using the critique on new studies I guess

>> No.2953908

>>2953850

That's fine. As long as the time you spend practicing the fundamentals doesn't suffer. You'll be seeing your cutesy stuff get better as your fundamentals get better.

>> No.2953924

>>2952520
Something looks weird with the legs and/or arms. I'm not sure if the arms are too long or what.

>> No.2953965
File: 324 KB, 600x800, blue girl.png [View same] [iqdb] [saucenao] [google]
2953965

this was fun but silly, can't keep her looks conistent

>> No.2953981
File: 3.85 MB, 5312x2988, 20170424_072056.jpg [View same] [iqdb] [saucenao] [google]
2953981

I decided I wanted to pick up drawing, I'm at the beginning stage of the sticky with using realistic references here are my first two.

>> No.2953985
File: 151 KB, 1440x1920, received_971591102077.jpg [View same] [iqdb] [saucenao] [google]
2953985

>>2953981
Second drawing of the day. I would appreciate any pointers and critique you guys have for me.

>> No.2954012

>>2953981
>>2953985
Loomis's Fun with a pencil is a nice book to start with. Also, nice mouse.

>> No.2954072
File: 39 KB, 567x656, sari sar.png [View same] [iqdb] [saucenao] [google]
2954072

>> No.2954093

I cant fit all of Igor Stravinsky on the page and I have no idea how to circumvent this. Please help, I've been at it for days.

>> No.2954095

>>2953981
>>2953985
good work. keep it up

>> No.2954148
File: 60 KB, 720x429, eJwFwdsNhCAQAMBeKIB94SI2cyFgfORUIuvX5Xp35uee--smt5q1PgGUevq69XLdNbfmy3VANstlPebTOvBIzEOKKJSUmYKCoGIUFWJS0aQagJEiBg4fQhw5-r0t7v8C7f8eDA.jpg [View same] [iqdb] [saucenao] [google]
2954148

>>2952353

While I said I wouldn't be doing self portraits until I learned how to place better lines, it was basically the entire lesson in art class today. So I did a few of these 10 minute ones, this one I took some extra time to get the facial likeness down. The eye is further apart than in real life obviously, but that was because I was overcompensating for normally placing them too close. I'm still figuring out how to be reflexive/instinctive about facial proportions.

I don't understand necks at all. I feel embarrassed for drawing a curved line down and treating the neck like a cylinder. Anyone have a resource for the neck/upper chest area? I've done some studies of that area from photoreference but I simply cannot understand the form at all

>> No.2954153

>>2954093

you have to learn to plan better. mark the top and bottom of where you will put your upside down igor. from there, measure in terms of ratios. For instance, see how far down a line goes -- if it goes about a third of the way down the overall size of Igor, make sure it ends up going a third of the way down between the top and bottom marks you placed. Take it slow

>> No.2954173
File: 231 KB, 1440x1440, Collage 2017-04-25 12_49_38.jpg [View same] [iqdb] [saucenao] [google]
2954173

i feel lime i'm stuck drawing like this, any advice on improving?

>> No.2954186
File: 191 KB, 1280x528, 12031541534.jpg [View same] [iqdb] [saucenao] [google]
2954186

>>2953605

>> No.2954191

>>2954173
Fap.

>> No.2954197

>>2953717
The inside of your watermelon looks kinda unnatural. I hope it isn't like that IRL.

>>2954072
You could really use an anatomy book.

>>2954186
*stiffled giggle*

>> No.2954206

>>2953717

you are symbol drawing

>> No.2954213

Does lack of sleep effect you're ability to draw

>> No.2954218

>>2954213
It affects your ability to learn how to draw.
You don't store lessons into long term memory easily if you are missing out on sleep. So you have to repeat the same lessons over and over.

>> No.2954257

>>2954213
I found out that sleep deprivation deprives me of concentration and, even worse, will to draw anything (or perform any complex activity). I also found out that I begin making dumb mistakes when using English, which is not my native language.
In short, to be effective in anything you need to sleep well, eat well, and keep yourself in good shape.

>> No.2954261
File: 1.27 MB, 2400x2400, CeebzCreamyPinUpWIP.png [View same] [iqdb] [saucenao] [google]
2954261

WIP, I feel like the tones/shading is a bit off with the colors, but the character's colors are bright already. What are some criticisms? Anything to add or remove? Fix?

>> No.2954273
File: 971 KB, 1136x640, image.png [View same] [iqdb] [saucenao] [google]
2954273

Am I LOOMISing correctly? There's not much text instruction in the book.

>> No.2954320
File: 36 KB, 1056x528, 1493093322008a.jpg [View same] [iqdb] [saucenao] [google]
2954320

>>2954261
What about fixing the pose first?
I'm a /beg/ too though so don't assume I'm correct.

>> No.2954322
File: 3.64 MB, 2038x1420, Sketches.png [View same] [iqdb] [saucenao] [google]
2954322

Complete beginner here. Never posted on /ic/ before.
I draw at most two drawings a year whenever I feel a surge of inspiration. I've only filled one sketchbook since 2008. Today I went out and purchased a nice mechanical pencil and sketchbook to actually start attempting to get good at drawing. I know there's a very comprehensive sticky, but I lack the motivation to grind through most of it. If anyone can point out how I can improve quickly based on work I've already done, that would be really useful. I'm more interested in drawing in an anime/manga style, if that changes anything.
Pic related are the only notable things I've done in practically my entire life. Not very proud of the most recent one, but it's the only thing I've drawn this year so I thought I'd include it. Everything was drawn from a reference.

>> No.2954324

>>2953870
Then where am I supposed to post? I'm not /draw/ material and I've been trying to be more realistic, so alt isn't exactly an option.

>> No.2954326

>>2954322
>got good without drawing
What is this black magic?

>> No.2954329

>>2954322
Depends, what kind of anime artist do you like?

>> No.2954332

>>2954320
Haven't even considered that, the pose on the right looks a lot more natural & attractive, thanks anon

>> No.2954334

>>2954324
both are fine but not here!

>> No.2954336
File: 466 KB, 1302x1253, AAAA.jpg [View same] [iqdb] [saucenao] [google]
2954336

no reference
need critique :^(

>> No.2954338 [DELETED] 
File: 1.61 MB, 2694x4041, DSC04859.jpg [View same] [iqdb] [saucenao] [google]
2954338

did this for a painting class just basically bargue plates and couple faces i did

>> No.2954341

>>2954326
Haha thanks a lot. I think I used to draw a lot as a kid? Like from ages 5 - 12. I don't know if that counts.

>>2954329
Uh, honestly, I hadn't thought too hard about it. I generally like all styles so just throw whatever you can at me.

>> No.2954342

>>2954322
Don't fucking kid us. I am specialized in gorilla warfare, I am the top sniper in the Polish Space Marines, and you're nothing to me but a quite skilled artist who came here to troll beginners. Complete beginner? My ass!

Though that's only if you drew those from imagination. If you simply copied references, it isn't so impressive but still better than most of this thread.

>> No.2954344
File: 515 KB, 2830x1748, sketch1493098816974.png [View same] [iqdb] [saucenao] [google]
2954344

I tried using vanishing points but the part inside the red oval looks weird. The lines are too crowded. What do?

>> No.2954345

>>2954342
I did say in the post that those are all copied from reference. I did read in the sticky that if its just from reference, it doesn't count for much. I'm probably not very good at drawing from my imagination.

>> No.2954347

>>2954344
eric?

>> No.2954348

Is it worth paying $3 a month to get drawabox feedback?

>> No.2954351

>>2954347
eric doesnt capitalize letters or use apostrophes

>> No.2954352

>>2954345
Ugh, for once I am the idiot who can't read, lol.
Try to draw a couple of simple geometric shapes and any living creature from imagination then. In 3D space, obviously. Your copying skills are good already, although the cat's paws and the elephant's trunk kind of bug me.

>> No.2954353

>>2954348
Instead of a cheeseburger for one day, you can get feedback for 30 days. It's your choice really.

>> No.2954354

>>2954351
Hi there, eric.

>> No.2954355

Can someone explain the eric meme for me?

>> No.2954356

>>2954353
I actually agree, those were the two things I had a lot of trouble with.
When doing it from imagination, is it still okay to look at a photo of what you're drawing from another angle? I feel like there's no way I could remember what a cat actually looks like from memory.

>> No.2954364

>>2952402
Pretty solid. If this were a class assignment, definite A. The only thing I would say, is watch your line weight. Vary it up a little - lighter in brighter areas and along the top contour, heavier for darker areas, and along the bottom contour.

>> No.2954365

>>2954355
wait until he posts then you'll see. see his posts over the next few months and you'll start to understand why he is a meme.

>> No.2954367

>>2954347
what? who's eric

>> No.2954369
File: 859 KB, 537x809, Screen Shot 2017-04-25 at 1.01.21 AM.png [View same] [iqdb] [saucenao] [google]
2954369

painting class assignment basically bargue plates and some faces i did
crit?

>> No.2954370

>>2954341
That counts, most people here don't even have that kind of experience.

>> No.2954372

>>2952447
Digital is just adding problems. The disconnect between drawing and watching your hand and the pencil/pen tip, and then looking at a monitor and not your hand, when using a pen or mouse, is too great.

Learn the basics with pencil. Get rid of the frustration. You have time, to learn the tablet, or afford a touch screen like a Cintiq. (I have one, they're so superior to tablets, I can't even begin...)

You're years from having a portfolio. Unless you're a savant, you need years to develop skill, like the rest of us.

A state school is fine for art. Many of them have excellent programs. I went to community college for my first two years, and they have a SUPERIOR art department. You don't need a portfolio for the beginning classes, and they'll teach you how to paint and draw.

>> No.2954375

>>2952450
Learn blending brushes. They're really important.

You might want to study lighting as well. You generally want a warm color on one side, and a cool on the other - the juxtaposition is what makes the eye read 'depth". Try a yellow light source on one side up high, and have a cool purple or blue down low on the other.

The male faze has "zones", for color, because of capillaries and hair. The lower jaw and mouth should have a lot of blues, especially in the shadows. The nose has the most capillaries, and should have a lot of pinks and reds. The eye area should be whiter, with dark shadows, and yellows.

Your lightest value is a mid-tone. You need to work in lighter values, to indicate lighting.

The eye has structure - cornea, pupil, and the little white dot of reflection is what we subconsciously look for.

Don't use brown for skin tones, you just create mud. Use yellow ocre, alizarin crimson, and a blue/grey for shadows. Yes, those are paint colors. Learn them. If you're feeling adventurous, use greens and purples and orange and every other color, except brown. Skin is very reflective, it changes according to it's environment,

Don't cheat on hair. Hair has a shape. You don't have to draw every strand, but you have to show the shapes better. Highlights, midtones, shadows. Define the brow line.

You have depth on the hair, but virtually none on the face. Stop using a black background. Fill it with a neutral 50% value. That establishes your mid-tone. Now you can go either direction, from darkest to lightest.

PS - eyeballs are white, not yellow. The eye is drawn to the eyes first, and if they're not credible, it brings down the rest of the piece.

>> No.2954376

>>2954356
Assuming that you replied to the wrong post, yes, you may use reference. Just think up the situation and pose yourself. Like, for example, you want to draw your toned waifu showering. For that you need to know how falling water looks and how human bodies look to understand what shape do they assume. Understanding of shape leads to understanding of how do you draw it from the intended angle. The construction way of understanding shape works for most beginners. Put simply, you break complex shapes up into basic shapes. However, this way requires a lot of patience and grinding. I don't have any right ot advocate the other possible way, but it's a traditional way that existed long before art geniuses found ways to simplify learning for those who weren't born with the talent.

>> No.2954379

>>2952703
This pose is inappropriate for a beginner. Keep it simple. You don't have to make every piece a portfolio piece!

>> No.2954380

>>2954372
>The disconnect between drawing and watching your hand and the pencil/pen tip, and then looking at a monitor and not your hand, when using a pen or mouse, is too great.
You can draw on your iPad or Cintiq. Problem resolved.

>> No.2954382

>>2952776
You need to study how a horse's body actually works - and no western saddle would sit that flat on the horse's back. The figure's pose isn't believable - to twist that far, all of his weight would be on the right foot in the stirrup, and his other leg pulled up. Your figure has no tension at all, which is impossible in that position.

This may be too advanced for you, honestly.

>> No.2954383

should i buy an iPad or Wacom for drawing?

>> No.2954385

>>2952803
Yep! Keep going! Look for the S curves!

>> No.2954387

>>2952824
It's a start, and not half bad. Art isn't something you learn overnight. Keep going!

>> No.2954389

>>2953007
Too smooth. You have no hard edges, no texture, no fine detail. Don't cheat on hair! Your blending needs work, and the eyes are crooked.

Here's a tip - I learned this in art class. Turn your work upside down. What stands out to you? It's amazing how fast you'll pick up on issues.

>> No.2954390
File: 257 KB, 870x1160, IMG_20170424_232611.jpg [View same] [iqdb] [saucenao] [google]
2954390

Watched several videos and read a couple books on gesture drawing. I STILL don't understand.the concept. Drawing the flow? It just ends up as contours when I see other people do it why not draw figures and skip gesture

>> No.2954391

>>2954385
Is S curve just a meme, you really mean find the good looking line that is generalized to mean S but really there are an infinite amount of S curves and only a set amount of them look good.

>> No.2954394

>>2952831
fundamentals

Anatomy

>> No.2954396

>>2953133
Did you actually look at a lion, when drawing this? To see how it's head is shaped? Where are his ears? Hair doesn't work like that, unless it's the Cowardly Lion from Oz.

Go back to the beginning. The beginning steps is learning to draw what you see.

>> No.2954399

>>2953251
There's literally no significant difference between those sizes. Just go paint, and stop worrying about irrelevant details.

>> No.2954401

>>2953260
Completely disagree - always work larger. It makes details easier. But the difference between those two is negligible.

>> No.2954404

>>2954213
Of course it does. Your eyes are straining, your motor functions are sloppy, and your brain is tired. Get plenty of sleep so that you have those few hours in the day where you have the energy and focus to be productive. Not sleeping will just work against you anon.

Also just to add, it's good to have time away from drawing too. Seriously if you're locked up in your room for most of your waking time, you're mood is gonna suck and it will deplete your motivation and inspiration to draw. So make sure you also take breaks from drawing, go out and have fun doing other things, so that you can feel rejuvenated to grind more.

>> No.2954405

>>2953262
Where are the shadows?

Stop using black backgrounds. That much color influences the eye, and can screw you up on values. Never use pure white or pure black. Figure out the mid-tone you're going to use, and use that to fill the page.

>> No.2954407

>>2953262
Also - don't cheat on hair.

>> No.2954408

>>2953360
Use a harder lead. Like a 2h. You might also lighten up the background some, it's lending to th overall darkness. The problem with black and white work is, the paper is your lightest value.

You can save this, if you go back in white a china white pencil, and put in some highlights and lighter values.

As for proportions, the only big issue is her eyes - and I think I know why, you're treating heavy makeup as actual structure. That's why fashion photos are bad for learning, because the makeup obscures form.

>> No.2954411

>>2953647
You're mixing too much realistic, with stylized. The clouds don't match the landscape. They're whimsical, and the ground is realistic. Pick one.

Your perspective needs work, as does your lighting, and putting the big brown shape right in the front is a bad idea, it draws the eye away and captures it. Landscape composition should lead the eye, using color and form, to the most significant part of it. Your big brown hill traps the eye.

And, I'll be blunt. It's simplistic and crude. You need to work on perspective, color, composition, texture, pretty much everything. It's okay. We all start somewhere. Start by painting actual landscapes - go take a picture, and recreate it. Pay attention to shape, form, texture, values, and color.

>> No.2954415

>>2954391
It's not a meme, I was taught to look for them in 1983, when I started college.

>> No.2954416

>>2954401
Bigger size means more pain in the ass if you can't get comfy.

>> No.2954417

>>2954383
Eventually, yes, but I always urge people to learn traditional, first. Also, get a cheap scanner. I do sketches, then bring them into photoshop as a basis.

>> No.2954420

>>2954380
That's what i said. If you can afford a Cintiq, that is. I dropped $2500 on mine.

>> No.2954422

>>2954148
> I wouldn't be doing self portraits until I learned how to place better lines,
Don't think too much about it. Just keep drawing. You don't need to keep track of every little change in your drawing pattern. The differences between drawings at the stage you're at is really negligible. Just keep grinding and moving forward.

> I feel embarrassed for drawing a curved line down and treating the neck like a cylinder.
Don't over complicate it. You're still having problems showing basic shapes with value. So for now, just simplify the neck to a cylinder. Eventually, you'll be able to add more detail to it.

You actually have more fundamental problems than worrying about anatomy. Your rendering is very messy and there's some remnants of symbol drawing there. Your biggest bottleneck right now is rendering. Learn how to shade neatly to show the form neatly. Even if you draw the neck as a cylinder, it would still read as a neck if you render it well. Neat rendering with just the basic shapes will do a lot for your drawings. Once you get that, then detail will naturally follow.

>> No.2954423

>>2954148
>I don't understand necks at all.
Study the bones and muscles and tendons that make them up.

>> No.2954428

>>2954375
Thank you so much, I'm going to try the yellow and blue you talked about.

<3tnx for the advise.

>> No.2954429

>>2954417
I mean which one is better between the two

>> No.2954432

>>2954420
Why buy cintiq when iPads and Galaxy tabs are pressure sensitive too now? I'd buy an iPad pro

>> No.2954435

>>2954390
Try this book
http://libgen.io/ads.php?md5=ACB9B6D54783ABEC7E04E7850728BC3C

>> No.2954437
File: 24 KB, 386x500, acb9b6d54783abec7e04e7850728bc3c-d.jpg [View same] [iqdb] [saucenao] [google]
2954437

>>2954390
>>2954435
Its Quick Sketching with Ron Husband
http://gen.lib.rus.ec/book/index.php?md5=ACB9B6D54783ABEC7E04E7850728BC3C

>> No.2954438

When is it a good time to jump to digital?

>> No.2954439

>>2954191
ok, now what

>> No.2954440

>>2954437
alright, thanks

>> No.2954451

>>2954261
CUTE

>> No.2954454

>>2952944
>>2952882
should i just make a post every day from now on until i solve it and can move on?

>> No.2954456

>>2954438
Now

>> No.2954457
File: 160 KB, 770x796, what.jpg [View same] [iqdb] [saucenao] [google]
2954457

>>2952450
you need some values my man

>> No.2954458

>>2954438
never

>> No.2954459
File: 48 KB, 742x743, 20170424_gestures.jpg [View same] [iqdb] [saucenao] [google]
2954459

I really need to get into a steady routine. My work has hardly changed in years.

30 seconds each except the bottom right one.

>> No.2954465
File: 25 KB, 1280x720, gradient.jpg [View same] [iqdb] [saucenao] [google]
2954465

>>2953524
just scribble lots of gradients and stick to the same direction as the lines around it to not make it jarring or look like there's another plane

>> No.2954466

>>2954438
whenever you feel like really.
Is relearning some tools and getting used to it.
beng good at traditional wont help yopu much.
is not hard, just kinda weird.

>> No.2954468

>>2954466
>beng good at traditional wont help yopu much.
Really? Is it better to jump straight into digital as a beginner?

>> No.2954472

>>2954468
hes trolling

>> No.2954473

>>2954472
I'm not trolling
>>2954468
It will help you in the sense that your drawing will look less shit, but it will feel just as weird if you do it earlier, as if you do it late in your drawing experience.

>> No.2954474 [DELETED] 

>>2954473
reported

>> No.2954477

>>2954468
Jump straight into digital as a beginner and you end up quitting not realizing why you're shit after a year when people who started the same time as you on traditional are now a year ahead of you in terms of skill. It's easier to learn your fundamentals on paper and pencil. You retain your sole drawing ability and knowledge of things like value between digital and traditional.

>> No.2954481

>>2954474
?

>> No.2954484
File: 78 KB, 1285x708, 20170425_ng2mi.jpg [View same] [iqdb] [saucenao] [google]
2954484

It hurts.

>> No.2954497

>>2954484
the 2 is out of perspective, it should warp and distort with the curve of the forehead.

>> No.2954516

>>2954497
kek

>> No.2954558

Should i buy a stylus for my ipad air 2 or stick to pencil and paper?

>> No.2954564

>>2954558
I've messaged the moderators regarding your post. expect to hear from them shortly

>> No.2954570

>>2954564
is there something wrong with the post? i was asking a genuine question.

>> No.2954571
File: 11 KB, 200x197, 1490346391493.jpg [View same] [iqdb] [saucenao] [google]
2954571

>>2954570
stop replying to shitposters, your life will be easier

>> No.2954581

>>2954558
Stick to pencil and paper. Mobile drawing programs do not feel natural. Definitely don't try to work with digital art unless you buy a legitimate drawing tablet especially when you're only a beginner.

>> No.2954600
File: 202 KB, 986x3147, gesture25-apr.jpg [View same] [iqdb] [saucenao] [google]
2954600

1hr of 30sec gestures.
I'm trying to draw these faster, but can't seem to reach the extra curves of a gesture past the basic lines within 30 seconds. Am I doing something wrong? Am I copying the poses too exactly or just meant to skip straight to the figure's curvy bits?

Pretty happy with the amount of work I got done today though. Normally I spend the whole day feeling anxious about drawing and only get 20 mins of practice done.
I know I'm fine as soon as I start drawing, but I waste many hours each day running away from drawing... fuck me.

>> No.2954628

>>2954454
Well, why not? That british lad who tried to learn how to draw heads before you did just that.

>> No.2954654
File: 3.07 MB, 2000x2000, day 3.png [View same] [iqdb] [saucenao] [google]
2954654

>>2954375
>>2952450
Again thank you for you advise, I tried the color thing you suggested, idk if I did it right.

Still having a lot of trouble with the values and the eyes.

>> No.2954655

>>2954654
shit fucked up the size, and can't delete it ;(

>> No.2954669
File: 3.18 MB, 5312x2988, 20170425_070017.jpg [View same] [iqdb] [saucenao] [google]
2954669

I don't think the shading turned out well, any tips for better shading?

>> No.2954673

>>2954408
>lighten up the background
Do you mean to shade in the background so it's not a bright white?

I don't have a white pencil at the moment, so I will have to wait on trying to lighten it.

>makeup obscures form
That makes sense, I was having a hard time seeing the shape of the eyes because of the eyeshadows but didn't understand that at the time.

Thanks for your advice.

>> No.2954683

>>2954654
Cool horse, man. Which planet did it come from?
Btw, you can delete the post after a minute has passed (when you can post again).

>> No.2954684
File: 992 KB, 1950x1068, shading.png [View same] [iqdb] [saucenao] [google]
2954684

>>2954669
>shading
Before you look into 'shading' you should work on your construction. Draw a box has a section about drawing insects. Read and apply.
Since I'm not an asshole I included a page about applying light and shadow/ values if you think you don't need construction for whatever reason. (It's from Hampton's book. I added some notes for you.)

>inb4drawaboxisisis
It's not a meme if you can learn something out of it.

>> No.2954693

>>2954684
Thanks anon I'll look into construction of forms and insects.

>> No.2954696
File: 33 KB, 636x406, faces.png [View same] [iqdb] [saucenao] [google]
2954696

What do think about these faces?

>> No.2954706
File: 346 KB, 973x973, longneck.jpg [View same] [iqdb] [saucenao] [google]
2954706

>> No.2954707

What's better to do first, Loomis's Figure drawing or Hampton's?

>> No.2954716

>>2954707
Loomis if you have never into basic construction (and even if you think you have it's still a good read). Hampton if you have the general idea and want to understand the basic movements of the bones and muscles.

Personally I like Hampton's skeleton way more than Loomis'

>> No.2954722

>>2954683
>>2954683
How it says the post is to old ;///

>reeeeeee

>> No.2954726

>>2954722
GJ fucking around until it's too late.

>> No.2954742
File: 277 KB, 2048x2048, anim.gif [View same] [iqdb] [saucenao] [google]
2954742

Got into pixel art a few days back. It's very fun even though I have no idea of what to do. I made this anim in my spare time, trying to make something like the Man With No Name from the Dollars Trilogy. Really sorry for the pixels, it's the only way I know how to do pixel art. What I do is, I make 64x64 sprites in aseprite and then resize them to 2048x2048 when I'm done.

Please critique this piece of shit and tell me whether I should continue with this pixel-style or not. Also help me with the folds in the swaying cloth as it's driving me nuts. Some tutorials that you have personally found helpful are also appreciated. Thanks!

>> No.2954745

>>2954742
>>2899507

>> No.2954775

>Now, holding a pencil in your hand and closing one eye, trace the outline of the object in the air as if you were actually drawing along its outer edge.

It's funny, that's just like an obscure footnote in Keys to Drawing but it really helped me translate what I was seeing into how it should be drawn on paper. Eyeballing always came out wrong.

>> No.2954780
File: 40 KB, 800x520, 1488461825553.jpg [View same] [iqdb] [saucenao] [google]
2954780

>>2954742

>> No.2954816

>>2954364
Thanks, yeah I realize the lines ain't much too look at. Was more focused on the general shape, rather then using the correct line weight. But that's something I'll have to keep in mind if I ever wanna do a none-sketch drawing.

>> No.2954840

>>2954775
I'm going to try this. I my eyeballing has never come close to correct

>> No.2954886
File: 26 KB, 736x613, a94645b1707499133eff25661748ec50.jpg [View same] [iqdb] [saucenao] [google]
2954886

Does anyone know where I can find a collection shapes like these to draw online ?

>> No.2955022

>> No.2955071

>>2954886
Google search that image and select visually similar image.

magic.

>> No.2955074
File: 192 KB, 540x884, Untitled52.jpg [View same] [iqdb] [saucenao] [google]
2955074

>>2955022
Made a series of sketches if stuff I never attempted to draw using references.

>> No.2955094

>>2954484
do you always copy this same picture?

>> No.2955095

>>2955078
>>2955078
>>2955078
>>2955078

>>2955078
>>2955078
>>2955078
>>2955078

>>2955078
>>2955078
>>2955078
>>2955078

>> No.2956772
File: 1.20 MB, 2448x3264, FullSizeRender.jpg [View same] [iqdb] [saucenao] [google]
2956772

Roast me. Is it good? First real attempt at drawing a realistic weapon.

>> No.2957110

>>2956772
It's very uneven and I can tell you're a beginner. Here are some things that might help:
Hold your page backwards and hold it up to the light. When you can see what it looks like in reverse, you can pick up errors like the uneven handle very easily. Get into the habit of doing this early.
Learn how to hold your pencil. Absolute most important step. It's very clear you haven't mastered sketching yet. Your lines should not be that heavy, nor should they look that static. Hold your pencil lightly and draw loosely. Short, sharp lines are much better than long, heavy ones. Always sketch first. You should be building a shape, not drawing it right on. Even your lineart should not look so heavy.
It might also help if you invest in some different thicknesses of pencils.
Basically, just learn how to sketch. You don't know how. Break your object down into much smaller shapes, and draw those shapes super lightly and loosely. DO NOT draw as though it is one continuous and heavy line. I can see you're sort of getting this but it's something you need to work on before you begin rendering. I'm not the best at explaining and I think it's something you need demonstrated to understand, so I'd recommend looking for "how to sketch correctly" videos and looking for ones by people who know what they're talking about. Maybe Sycra has made one?
Either way, you're a beginner, and beginner's make rookie mistakes. Your sword is in no ways terrible for a beginner artist. You just seem to have slightly more of a grasp on rendering than you do sketching.