[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 76 KB, 377x1000, flrn_ftrop.jpg [View same] [iqdb] [saucenao] [google]
2914022 No.2914022 [Reply] [Original]

Last thread: >>2905096

This thread is meant for artists who might want to try to make anime works in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.

Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued or red-lined your drawings. Most importantly, have fun!

Fresh off the Mayflower? Then do yourself a flavor and check out /ic/s complementary subordinate sticky here:
>https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj
---------
>Hitokaku Index
http://www.asahi-net.or.jp/~zm5s-nkmr/
>0033
http://www.pixiv.net/member_illust.php?id=59317
>List of active livestreams
Use twitch #creative
>fellowBro's books
http://mediafire.com/?i44dwzkf9j9n8
>Tutorial/Reference Collection
http://pinterest.com/characterdesigh/
>Japanese Tutorials
http://iradukai.com/
デジ絵の文法 playlist - https://www.youtube.com/playlist?list=PLKZrlE6oUGx4Mh1zJLnKLc1SDPJfsoxnS
https://www.palmie.jp/ - twitter required for assigments
>Figures
http://reference.sketchdaily.net/
>Pose Practice
http://www.eggazyoutatsu.net/eng/atarichan.html

Have any suggestions on helpful resource links? Leave a comment anytime ITT and I will look into it.

>> No.2914046

First.

>> No.2914050
File: 1.01 MB, 1000x1450, destroy_me.png [View same] [iqdb] [saucenao] [google]
2914050

>> No.2914240

>>2914050
I love it. Didn't you used to post here? I think I lost your pixiv.

>> No.2914259

>>2914050
Thats cool as fuck mate

>> No.2914272
File: 91 KB, 789x771, destroy_me.png [View same] [iqdb] [saucenao] [google]
2914272

>>2914240
i have a tumblr now, if you need a link, there it is >>2888401
>>2914259
thanks mate

>> No.2914276
File: 455 KB, 621x776, brows wip.png [View same] [iqdb] [saucenao] [google]
2914276

>>2914050
Love those clean shapes.

>> No.2914285

>>2914272
Oh already following then.
Why does she wear the mask?

>> No.2914333

>>2914285
it cause he can't draw a nose and mouth

>> No.2914343
File: 192 KB, 442x525, 1418897568106.png [View same] [iqdb] [saucenao] [google]
2914343

Riddle me this

So over in /beg/ the first that gets pounded in everyone heads is to quit symbol drawing, yet here all people do is symbol draw. Literally what? I thought symbol drawing was a bad thing.

>> No.2914344
File: 13 KB, 180x180, Yotsuba_Koiwai.gif [View same] [iqdb] [saucenao] [google]
2914344

>>2914276
Hey, that looks pretty good. At least the face so far.

>> No.2914345

>>2914343
It's only bad to muh render/Loomisfags.

>> No.2914347

>>2914343
"Symbol drawing" is sort of ambiguous, but what they really mean is there's a difference between symbol drawing like a noob where your symbols reflect a poor understanding of structure and function, and symbol drawing as shorthand where you've already studied the fundamentals and can break the rules stylistically. Nothing wrong with the latter.

>> No.2914349

>>2914343
There's a difference between beginner symbols and stylized symbols that reflect knowledge of fundamentals.

>> No.2914366

>>2914343
You don't know the meaning of the words you use.

>> No.2914407
File: 345 KB, 1000x765, youjo senki.png [View same] [iqdb] [saucenao] [google]
2914407

Sup senpai-a-lam!

>> No.2914806

tread is ded

>> No.2914813

>>2914806
This is a slow board newfag

>> No.2914815

>>2914407
How do you get better so quick? Do you do studies?

>> No.2914820
File: 33 KB, 255x216, 1422881011168.png [View same] [iqdb] [saucenao] [google]
2914820

>>2914343
You gotta learn the rules to know how to break them.

>> No.2914826
File: 350 KB, 858x513, Image007 - Copy (2).png [View same] [iqdb] [saucenao] [google]
2914826

do you guys think this looks good with outlines? or should i remove them.

>> No.2914869
File: 263 KB, 600x800, TAMAMMO NO MAE lines AND COLOR.png [View same] [iqdb] [saucenao] [google]
2914869

>>2914815
Yeah, both traditional studies and stylization. I have been doing this seriously for 2 years, and I just started painting last april. (pic related)

I stopped drinking last year too, and things really began to accelerate because of that. Thanks for the compliment.

>> No.2914871
File: 352 KB, 657x1000, ca6317f1d810ff8f921a32199776aa40926af819.jpg [View same] [iqdb] [saucenao] [google]
2914871

>>2914343
The truth is just about everything we do is symbol drawing, even atelier figure studies. What people mean when they say 'you're symbol drawing' is build up your visual library with information that better aligns to a realistic structure; which isn't wrong because even stylization proceeds from realism

>> No.2914872

>>2914343
muh symbols is better than your symbols

>> No.2914877
File: 2.25 MB, 5000x6000, grefs.png [View same] [iqdb] [saucenao] [google]
2914877

thots?

>> No.2914881
File: 514 KB, 1000x750, 1490470846422.jpg [View same] [iqdb] [saucenao] [google]
2914881

critique

>> No.2914885
File: 571 KB, 792x1003, 2017-03-26 02.28.45.jpg [View same] [iqdb] [saucenao] [google]
2914885

>>2914022
1of2

>> No.2914886
File: 754 KB, 1002x1002, 2017-03-26 02.28.27.jpg [View same] [iqdb] [saucenao] [google]
2914886

>>2914885
2of2

>> No.2914907

>>2914885
>>2914886
really nice stuff anon
would love to see more

>> No.2914937
File: 219 KB, 960x1280, CN-yj-wip.png [View same] [iqdb] [saucenao] [google]
2914937

Been drawing while studying for 5 months. Other anons I see who are at the same level as me from back then are much better than me now. Help. I think I'm stuck.

>> No.2914965
File: 41 KB, 260x530, rok.png [View same] [iqdb] [saucenao] [google]
2914965

How often do you anons use references? Do you construct your figures from imagination or use something like designdoll?

Pic related is 'imagination practice', not sure if I'm doing this right

>> No.2914975 [DELETED] 
File: 242 KB, 1038x876, helvegen.png [View same] [iqdb] [saucenao] [google]
2914975

>> No.2914995

>>2914276
Stunning.
I wish my lazy Links were even half as good as this qt Zelda

>> No.2915004
File: 242 KB, 1038x876, helvegen.png [View same] [iqdb] [saucenao] [google]
2915004

>> No.2915036
File: 113 KB, 556x1000, 9a6a509e-e498-4e86-8e32-76dc034a1b97.jpg [View same] [iqdb] [saucenao] [google]
2915036

I didn't use ref for this pose and it's been bothering me. Any idea what's off?

>> No.2915058

>>2915036
Why don't you find a reference and see then........?
She has midget legs

>> No.2915065

>>2915058
lmao she does, the pose also seems off balance but i can't seem to fix it. hmm

>> No.2915071

>>2915065
Look. At. Reference.

Not to be rude, but why do people ask questions like this when google exists? This was one of the first things that popped up when i typed in "girl bending over"

>> No.2915072
File: 7 KB, 195x259, download.jpg [View same] [iqdb] [saucenao] [google]
2915072

>>2915071

>> No.2915115
File: 1.72 MB, 3264x2448, 20170326_161943.jpg [View same] [iqdb] [saucenao] [google]
2915115

>>2915036
Shit, I don't think my attempt is any better. But I'd say the problem lies in the stiffness of the pose. Finding the line of action would make it more dynamic. Do some gesture drawing, and work on forshortening. Also, references help alot.

>> No.2915127
File: 51 KB, 354x415, IMG_20170326_162937.jpg [View same] [iqdb] [saucenao] [google]
2915127

>>2915036
What is the point of bending, if you can give a bit context we can help more. If she is trying to tease someone, >>2915072 will be good as ref, but if she is searching something and accidentally shows her undies I'd recommend pic releated

>> No.2915130

>>2915004
hnng

>> No.2915132 [DELETED] 
File: 225 KB, 1024x1024, h_ch_dhsj_by_reaperff7-dazem0i.jpg [View same] [iqdb] [saucenao] [google]
2915132

>>2914907
Thanks dude. Here you go

>> No.2915133 [DELETED] 
File: 189 KB, 894x894, xhdhsgs_by_reaperff7-daz16y6.jpg [View same] [iqdb] [saucenao] [google]
2915133

>>2915132

>> No.2915141
File: 225 KB, 1024x1024, Hgdt.jpg [View same] [iqdb] [saucenao] [google]
2915141

>>2914907
Thanks dude. here you go

>> No.2915144
File: 189 KB, 894x894, Reex.jpg [View same] [iqdb] [saucenao] [google]
2915144

>>2915141

>> No.2915149

>>2915144
really cool. these are watercolor right?

>> No.2915155

>>2915149
Yeah. Watercolor cakes specifically

>> No.2915298
File: 805 KB, 4000x4000, Grail Portrait 02.jpg [View same] [iqdb] [saucenao] [google]
2915298

>> No.2915323

>>2915141
>>2915144
are you applying to calarts or something? we used to have an anon posting pages from their calarts sketchbook (it got accepted) so i thought this might be the case again

>> No.2915330
File: 272 KB, 945x800, Metal Hero.png [View same] [iqdb] [saucenao] [google]
2915330

>draw on Sai
>can't seem to feel my drawings
>keep losing motivation to draw
>draw on Photoshop
>suddenly have more motivation to draw
How the fuck is this possible? The only problem I'm facing right now is I don't know how the fuck to color in Photoshop like I do in Sai. Anyone got tips?

>> No.2915415

>>2915323
Is it that obvious? -__-
Yeah I am

>> No.2915418

>>2915330
Stabilizers can cause a tiny amount of lag which you won't directly notice, but can make sketching feel worse. Try turning off stabilization

>> No.2915461

>>2915144
why are 50% of the noses red though? For no apparent reason.

>> No.2915464

>>2915415
We may suck at drawing, but our eyes aren't too shabby.

>> No.2915467

>>2915330
sketch in photoshop, colour in sai. Whats the problem

>> No.2915535

>>2915144
Hey maybe if you work really really hard, in the next 5 years you could be the next Sycra!

>> No.2915540

>>2915461
It's something I like to do. I don't really care if it's a tumblr meme or not.
>>2915464
Hehehe>>2915535
Maybe.

>> No.2915719
File: 534 KB, 1300x1021, 000.jpg [View same] [iqdb] [saucenao] [google]
2915719

Commission that came out nice.

>> No.2915729
File: 21 KB, 500x500, 1482997495602.jpg [View same] [iqdb] [saucenao] [google]
2915729

>>2914826
Your art is cute! CUTE!
Real advice though, the outlines just look a bit weird on the hair. I like everything else though.

>> No.2915746

>>2915719
The overall look is quite aesthetic. Though the gun's perspective is wrong and the fact that she is floating is a bit off putting. Looks cool though.

>> No.2915760

>>2915415
haha i was just curious. its just that calarts sketchbooks often have a lot of variety of faces and stuff in them. personal sketchbooks usually arent that aesthetic

>> No.2915763

>>2915415
>>2915760
oh, forgot to say, good luck. would be happy if fellow d/ic/ks made it
would wanna apply myself but hey, european poorfag

>> No.2915793

>>2915760
>>2915763
Thanks man. I can't wait to go. Good luck to you as well.

>> No.2915794
File: 15 KB, 304x459, ick.png [View same] [iqdb] [saucenao] [google]
2915794

forgive this picture's yuckiness with colors but I would just like to know if I am anywhere near drawing art that is pleasing to the eye :(

>> No.2915860

>>2915794
I love Paint art. Seriously, very appealing.

>> No.2915874
File: 45 KB, 171x160, 1489033056569.png [View same] [iqdb] [saucenao] [google]
2915874

pls help im dying inside because i hav no inspiration for drawing loli right now

>> No.2915881
File: 211 KB, 612x792, one.jpg [View same] [iqdb] [saucenao] [google]
2915881

299% artblock

>> No.2915915
File: 418 KB, 1000x1168, lorenz-hideyoshi-ruwwe-akira-concept2-s.jpg [View same] [iqdb] [saucenao] [google]
2915915

>>2915874
cyberpunk loli

>> No.2915932
File: 107 KB, 489x525, poo.png [View same] [iqdb] [saucenao] [google]
2915932

Why is my art so unmemorable?

>> No.2915934

>>2915932
The stylization and color blocking looks pretty fun here, though.

>> No.2915938

>>2915932
Looks like something you'd see on Cartoon Network.
>>2915915
I'll see how I can make lewd cyberpunk loli and practice versatility. Thanks for the suggestion.

>> No.2915943

>>2915934
Meh, my art never seems to catch on, is all. It's never hated nor praised, but just there.
>>2915938
I've been going for a more UPA style lately.

>> No.2915947

>>2915932
there's nothing that shows any effort was put in at all. you made the most simplistic decision possible. which is a skill in and of itself.
but the thing that ruins it is the palette. change the color of the clothes to something more vibrant. Nobody with that skin color and hair color would wear clothes that exact color because it's the palette equivalent of vomit in culinary. it doesn't contrast, it just clashes.

All it takes is just a better choice of palette and you could easily make something pleasant to look at.

Change the color of the clothes.

>> No.2915950
File: 66 KB, 289x800, drawwithme.jpg [View same] [iqdb] [saucenao] [google]
2915950

>>2915874

>> No.2915961

>>2915947
I understand what you're saying regarding palette, but do you think if i tried more complexity it would, more likely, evoke something?

>> No.2915964
File: 106 KB, 416x800, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
2915964

>>2915950

>> No.2915970
File: 167 KB, 1024x768, image.jpg [View same] [iqdb] [saucenao] [google]
2915970

>>2915950
>>2915964
I know it's badly drawn, but I can't help liking your drawings. It looks like what a kid would draw, so it's appealing in a meta way. Anyway, thoughts on this? It's pretty early so far.

>> No.2915974
File: 1.31 MB, 2560x1600, Screenshot_2017-03-26-23-12-43.png [View same] [iqdb] [saucenao] [google]
2915974

Trying to practice a sketchy "free" style, opinion?

>> No.2915975

>>2915964
Eh? I didn't realize you liked it that way.

>>2915970
Thanks.
>it looks like what a kid would draw
Makes me feel better than what I usually get!

I like what you have so far. It captures the essence of cute in perhaps a klutzy way. I'm not too sure because it's difficult to read what you've written if it's of importance.

>> No.2915976

>>2915975
Ah, it says "Cyberpunk? I hate amputees though...". I write notes sometimes, just to not lose my train of thought. I was thinking of prosthetic limbs.

>> No.2915980

>>2915975
Anyway, if you'd like a stricter critique, I could mention that her hips are too wide with that leg spread. Among other things, your main problem seems to be anatomy. Not to repeat myself or others, though. You can make it with work, I'm sure!

>> No.2915982

>>2915976
Oh, so that's what it says. I see it now. Those words make the drawing so much more interesting, as if there's a story now!

>>2915980
Thank you for the help! I did think it was too wide and that hopefully no one would notice, but I can't hide my mistakes! I'll be sure to work on it. I hope we both can make it too! I would love to see more work from you within the future. You must have all types of stuff to draw and say.

>> No.2915985

>>2915974
lovely. i feel like the good artists are always in the alt thread rather than in the drawthred.

>> No.2915986
File: 49 KB, 550x761, Kaguya verschmitzt .jpg [View same] [iqdb] [saucenao] [google]
2915986

>>2915982
Oh, you're so full of energy. I'm feeling cheerful too now, seeing your eagerness. Anyway, yeah, I'm thinking it'll be some girl's calibration problems, but that was just a personal comment to myself. I'm hopeful for the both of us too.

>> No.2915989

>>2915974
Sorry for the delay, my signal made it hard to load. Fantastic, solid work. I'm envious. I was eyeing the leg to upper body ratio out of concern, but I think it folds out properly, so no anatomy issues I can see. I'm wondering about the punk elf's lighting compared to the monster, though.

>> No.2916012

>>2915985
Thank you, not sure if sarcasm but I'll take it

>>2915989
Thanks, I've been trying to get decent anatomy down, I'm glad it's paying off. I'm wondering about the "punk elf's" lighting as well now, I have to establish the lighting, I was winging it desu, they are supposed to be in a room by a large window.

>> No.2916021
File: 377 KB, 608x880, a2 paint.png [View same] [iqdb] [saucenao] [google]
2916021

Love how this came out, i'm an absolute beginner and tried going out of my comfort zone

>>2914276
I love how soft this looks...

>> No.2916026
File: 438 KB, 608x880, red line.png [View same] [iqdb] [saucenao] [google]
2916026

>>2916021
ayy lmao

>> No.2916064
File: 313 KB, 608x880, a2 short.png [View same] [iqdb] [saucenao] [google]
2916064

>>2916026
I appreciate the redline, I actually drew it on a whim with no construction at all.

I'm well aware of it and im sure you know where i stopped caring

>> No.2916100
File: 515 KB, 1000x1414, 1490590507980.jpg [View same] [iqdb] [saucenao] [google]
2916100

>> No.2916110
File: 377 KB, 3300x2550, Untitled-21.png [View same] [iqdb] [saucenao] [google]
2916110

I've been hopelessly addicted to pure black and white. But truly, is black not the deepest dark and white not the most brilliant light? Colors are USELESS.

But really though, I've been trying to see what I can get across while giving the least amount of information, or rather, least amount of effort.

>> No.2916111
File: 427 KB, 1059x1500, Reminiscing II.png [View same] [iqdb] [saucenao] [google]
2916111

This style of mine has been in development for quite a while.

I find that I get bored very fast unless I'm developing multiple styles at once but this one is fairly close to what I'd consider one of my primaries.

it's still not quite there yet though

>> No.2916112
File: 115 KB, 990x765, 20.png [View same] [iqdb] [saucenao] [google]
2916112

>>2916110
whoops way too big

Also I feel like I'm tapping into some kind of aesthetic I don't know the word for. Grunge? I've also seen some other artists online using digital brushstrokes to similar effect.

>> No.2916116

>>2916110
>>2916111
muh style hivemind

>> No.2916118

>>2916116
black and white isn't exactly an uncommon scheme...

>> No.2916120

>>2916118
Yeah but within 30 seconds of each other...

>> No.2916135
File: 302 KB, 1061x1500, The Unamed Commission.png [View same] [iqdb] [saucenao] [google]
2916135

>>2916120

Fair enough.

>> No.2916140
File: 109 KB, 550x850, nyokiedit.png [View same] [iqdb] [saucenao] [google]
2916140

>>2915986
Not the other anon, but did you draw that? It's really cute, really like the negative contrast for shading.

>> No.2916171

>>2916064
>no construction at all
I net you tell people their faces need loomis and that they symbol draw too?

>> No.2916178

>>2916171
Nah, i don't really. I just sketched out something I thought was dynamic and rolled with it. I'm still learning and did it for fun and I'm satisfied that I got something out of it.

It was a rough excercise that I don't intend on polishing further. Don't know why you resorted to respond this way though..

>> No.2916204

>>2916111
>2d eye
Lmao. Get back to /beg/ man.
I feel so sorry for you.

>> No.2916210
File: 1.09 MB, 1059x1500, Reminiscing III.png [View same] [iqdb] [saucenao] [google]
2916210

>>2916204
Lol, tone it down. Though now I do see what you mean. It's not that serious though, it's just one more thing to fix.

>> No.2916211

>>2916178
I was just kidding around m8. I am somewhat jealous of people who can draw without construction or just with a T shape for a face.

>> No.2916212

>>2916210
The arm needs to come down or be at a different angle. Its broken up there. The hand looks super flat too, you should push the gesture and see if you can get more dynamism out of it.

>> No.2916216

>>2916212

Yeah, that was bugging me. I actually redrew it once and then realized it was still going to be fucked up. Trying to iron out the wrinkles in the process.

What I should have done is drawn the whole figure small first and then blow it up off frame instead of sketching it full size. I basically guessed where the arm should go.

I did have a different pose in mind but chickened out. The hand was supposed to be extended towards the viewer. But I'd have to turn to the whole body for that, which would be an entirely separate drawing.

As for the arm.. it... should be closer to his head, right?

>> No.2916227
File: 1.13 MB, 2187x1500, Reminiscing III.png [View same] [iqdb] [saucenao] [google]
2916227

>>2916210
>>2916212

Is this better?

>> No.2916232
File: 344 KB, 1104x983, Photoshop_2017-03-27_05-31-22.png [View same] [iqdb] [saucenao] [google]
2916232

>>2916227

>> No.2916237

>>2916232
lol close enough I see it now. Shoulder to elbow.

I doubt I'm going to nail it on this one so at this point I'm aiming for passing. I'll have to remember it for next time.

>> No.2916244

>>2914050
Looks cool as fuck

>> No.2916265
File: 16 KB, 271x260, 1488731174183.jpg [View same] [iqdb] [saucenao] [google]
2916265

>>2916140
That's a drawing by Space Jin and I doubt he browses /ic/.

>> No.2916275

>>2915418
In Sai? I could try that.
>>2915467
I like to stick to one at a time.

>> No.2916322
File: 307 KB, 1920x1280, redline4.jpg [View same] [iqdb] [saucenao] [google]
2916322

>>2914937

A lot of the folds you put in your clothing are a similar sweep down from the edges, that kind of flattens the clothing, especially in the skirt.
Also with a pose like that, assuming shes angry and ready to fight a cunt, if its a static strong pose add a sense of action through hair and clothing as well as overlap of her body parts. Another thing I'd recommend is to not use an excessive amount of lines with anime eyes and hair, simpler is better and avoid repeating shapes too often like you have in her fringe.

>> No.2916358

>>2915986
B-bernd?

>> No.2916462

>>2916322
>avoid repeating shapes too often like you have in her fringe.
Finally, someone showed me the way. I keep thinking that something's wrong with the hair of all my drawings but I can't point it out by myself.
Thanks for the redline too. Seriously, I can't thank you enough. I've been enlightened about what my mistakes are just from looking at that.

>> No.2916464

>>2916265
Oh, I see. Well, thanks for the saucenao anyways, I found his pixiv and my dick is eternally pleased.

>> No.2916467

>>2916322
Manface.

>> No.2916485

>>2914343
As a beginner to art you should avoid anime like the fucking plague, it can seriously warp how you learn to draw. You need to learn the fundamentals first before messing around with hyper stylization.

>> No.2916486

>>2916485

That worked out well for proko, huh; those 8 odd years at Watts Atelier.

>> No.2916488

>>2916485
How do I know if I learned the fundalmentals?

/ic/ should have a test you can do and see if you still need to heavily focus on that.

>> No.2916489

>>2916485
He could draw anime, he just shouldn't be symbol drawing.

>> No.2916490

>>2916485
>some people actually believe this yet there's not a single example of someone doing this

>> No.2916492

>>2916490
>not a single example of someone doing this
What? there are some in this very thread

There are plenty of people that start drawing with cartoons and anime and never bother with fundies

>> No.2916494

>>2916488
I'd say you understand the fundamentals when you've taught yourself to draw what you see and not what you know, you understand shading, you can build figures, you know perspective rules, and then when you start posting the concrit moves from how the structure of your drawing is off to more nitpicky shit like
'Oh this is really cool but her foot is kinda small'

>> No.2916495

>>2916489
Unless you already have a strong basis in art anime -is- symbol drawing, you see this shit with dA fags all the time. They see the nose as a little dot, the head is a circle with a triangle attached, hair is just a bunch of spikes, the eyes are circles, ten bucks says the arms are just noodles with the hands behind the fucking back. In general anime is a lazy as fuck for beginners. Obviously some people can learn to draw anime first and be fine, but compared with all the other people who suck it's better to not base your learning off anime

>> No.2916498
File: 508 KB, 1059x1500, Reminiscing I.png [View same] [iqdb] [saucenao] [google]
2916498

>>2916485
>>2916490
>>2916492

That's what I did. Basically started drawing cartoons then anime first and am working my way backwards.

It's not impossible, but basically every fundamental I learn I just add to the process of working.

>> No.2916499
File: 57 KB, 510x434, 1407346071678.jpg [View same] [iqdb] [saucenao] [google]
2916499

>>2916495
It is an abstraction, not a symbol you are suggesting form in a very very simple and subtle manner that is abstract.

You say you need to have strong fundamentals but I highly doubt you know what fundamentals mean in this situation.

>> No.2916500

>>2916498
nope face caved in

>> No.2916505

>>2916498
That's wat I'm trying to do myself because I started with anime, there's so much I need to unlearn and relearn.

>> No.2916514

>>2916495
>They see the nose as a little dot, the head is a circle with a triangle attached, hair is just a bunch of spikes, the eyes are circles

Well, that is indeed how noobies and you think about it. That however doesn't have anything to do with anime in general.

>> No.2916516

>>2916495
Isn't all anime, and maybe stylization symbol drawing? You are purposely not drawing reality, you're drawing a simplified version of it. Sure you need a grasp on form, anatomy, and perspective to draw good anime. But you never draw what you see, that's the whole point, it's just a representation of reality.
So is all symbol drawing bad? Or is it only bad when the artist doesn't have a firm grasp on fundamentals? I symbol drawing just a meme, and the only thing that actually matters learning fundamentals?

>> No.2916521

>>2916499
You'r probably not a native speaker because you misunderstood his post. He said that without fundamentals, because of a lack in experience, the people who start with anime see only symbols, because they don't know the difference between symbols and stylization. That's why he is saying that you need to some fundamentals otherwise you will be doing it wrong.

>> No.2916526

>>2916516
Symboldrawing is not a meme. That is fore sure

>> No.2916532

>>2916521
because I didn't read his post, and my point still stands.

>> No.2916539

>>2916514
Why are you all interpreting his post as if he sees it the same way? All he is saying is that if you do not understand fundamentals you see anime as symbol drawing instead of an abstraction. He seems to know that anime is an abstract way to portrait reality but that beginners without experience get that wrong.

>> No.2916547

>>2916532
Why are you arguing with him then? Are you against the fact that you need some form of fundamentals or your art will most likely be shit if you start with anime, or are you just attacking him because you are one of the noodle arm, symbol drawing dA fags?

>> No.2916548
File: 112 KB, 620x945, 1423063805304.jpg [View same] [iqdb] [saucenao] [google]
2916548

>>2916485
>anime
>hyper stylization

kek. Anime is simplified realism with slightly stylized eyes and facial features. I'm seriously not sure if retards like you have actually ever seen anime before or if your opinion is based completely on hearsay and images drawn by 14 year olds on deviantart.

>> No.2916550

>>2916548
Translation?

>> No.2916551

>>2916547
Keep spinning that wheel, but no matter how fast you run you're not going anywhere. Keep believing whatever you want to believe.

>> No.2916552

>>2916539
If you don't understand the fundamentals, everything you do will be symbol drawing. There are just as many, if not more examples of badly drawn realism attempts where the artist falls back to symbol drawing, yet you don't see anyone go "hurr stop drawing realism until you understand your fundamentals".

>> No.2916555

>>2916552

It's parroted replies with some basis of truth behind it, it's the space that trolls love to occupy.

>> No.2916562

>>2916552
>yet you don't see anyone go "hurr stop drawing realism until you understand your fundamentals".

That is because drawing from life and mimicking it to the point of realism are part of fundamentals.

>> No.2916564

>>2916552
And if you look to anime to try and cure your symbol drawing you will have a bad time. The point is, learn your fundamentals, you learn your fundamentals based on realism, so dont draw anime before you know your fundamentals or at least dont symbol draw anymore.

>> No.2916569

>>2916551
butthurt noodle arm dA "artist"?

>> No.2916570

>>2916562
Yeah and what is anime if not drawing figures in perspective? Does that suddenly stop being part of the fundamentals because you decide to draw slightly bigger eyes on top of the construction?

>> No.2916572

>>2916570
>Does that suddenly stop being part of the fundamentals because you decide to draw slightly bigger eyes on top of the construction?

Yes.

>> No.2916574
File: 171 KB, 1200x800, 1466598841713.jpg [View same] [iqdb] [saucenao] [google]
2916574

>>2916564
Not really, I see so many people on this board who do nothing but wannabe realism and have no clue about depicting proper form and volume. They just replace one form of symbol drawing with a slightly more sophisticated form of symbol drawing but their work still looks like shit and clearly lacks fundamentals.

>> No.2916577

>>2916570
The people who draw anime without knowing fundamentals do not draw any challenging perspective studies, they draw shitty bloated heads with shitty caved faces and even worse hair without ANY perspective whatsoever. They most likely dont add feed or even whole legs and hide the hands behind the back. Doing that is not part of fundamentals.

>> No.2916582

>>2916572
So gesture, perspective and construction is not part of the fundamentals, only fully rendered realistic figures are. Good to know.

>> No.2916584

>>2916574
Grinding and studying realism is part of what makes you a better artist. You don't draw perfect realism in a week if you started at square zero.

>> No.2916586

>>2916577
Yeah and why do you pretend that is somehow the fault of anime? The people who draw shitty, flat "realism" portraits of celebrities do not draw any challenging perspective studies either, yet I don't see you blame realism for it. This whole argument is fucking retarded.

>shit tier anime artists exist
>therefor anime is bad

>> No.2916587

>>2916570
>>2916582
This is advanced trolling, I'm impressed

>> No.2916588

>>2916582
Nice strawman man.
>>2916577

>> No.2916590

>>2916574
>They just replace one form of symbol drawing with a slightly more sophisticated form of symbol drawing
It's called beginner work, m8

>> No.2916593

>>2916582
Once you begin to stray away from the fundamentals of life and begin to exaggerate things to attempt an ideal that is the point you are supposed to develop your own interpretations hence what is known as a style hence why you "break the rules" hence why you need to learn the rules before you break them.

>> No.2916601
File: 1.25 MB, 2238x1638, 1484749471642.jpg [View same] [iqdb] [saucenao] [google]
2916601

>>2916593
The point is, as far as perspective, construction and gesture goes, anime DOESN'T stray away from the fundamentals at all. Yet all the dunning krugers pretend anime is this "hyper stylized" south park shit that has absolutely no basis in reality whatsoever.

>> No.2916610

>>2916590
And why isn't it called beginners work whenever it's some shitter drawing terrible anime? In both cases, the artist doesn't understand the fundamentals, yet in the former, it's because he's a beginner and in the latter it's apparently because he draws anime.

>> No.2916611

>>2916601
see
>>2916499
You do not know what fundamentals mean in this case.

>> No.2916614

>>2916499
>You say you need to have strong fundamentals but I highly doubt you know what fundamentals mean in this situation.

I honestly believe this is like 90% of why we're having this conversation in the first place. I remember the shitstorm when someone insisted that "figure drawing" or "anatomy" isn't a fundamental

>> No.2916617

>>2916614
But it isn't.

>> No.2916624

>>2916617

Good luck convincing /ic/ that. Why do you think Loomis spam was ever a thing in the first place?

>> No.2916625
File: 461 KB, 870x722, 1458160133150.png [View same] [iqdb] [saucenao] [google]
2916625

>>2916617

>> No.2916630
File: 1.10 MB, 800x1175, konosuba___megumin_by_stretchnsin-db3pyb3.png [View same] [iqdb] [saucenao] [google]
2916630

>>2916586
If you are looking to anime to draw faces well, and you are a beginner, then you wont improve much, because for a beginner seeing very subtle hints at form and volume which is sometimes indicated only by line wheight is impossible. Seeing form in something real however is a lot easier, even more so if you have a real life model and not only a photo.
Anime is worse for a beginner, and wont lead anywhere without proper guidance. Ofcourse there are sometimes people who have a good grasp of form without ever learning fundamentals who get further when starting with anime than others. For the most though, starting with anime is worse than starting with realism.
>>2916601
We are not talking about people who do hard perspective studies about the body with its limbs. And if you try to do perspective drawings with anime as reference you wont get very far either. Because in anime for a beginner, there is far more tolerance on what looks right and what looks wrong. For a beginner pic related probably looks okay because beginner see some kind of abstraction in anime which they dont properly understand. However, looking at real life there is no abstraction so even a noob sees if something is wrong, if it doesnt look real then its wrong and they can study more.

>> No.2916634
File: 286 KB, 417x384, 1489890126722.png [View same] [iqdb] [saucenao] [google]
2916634

>>2916617

>> No.2916638

>>2916630
>eyes randomly looking away off into a corner
Check.
>cropped tilted figure with stiff and cliche pose
Check.
>pillow shading
Check.
>Stolen background
Check.
>signature

Check, read the sticky.

>> No.2916646

>>2916638
? Maybe I should have cropped the signature out because I just took that picture from dA. And that is exactly what the pic is supposed to be, an example of horrible fundamentals.

>> No.2916749

Anybody here knows about doing art stream?

>> No.2916888
File: 163 KB, 425x600, sh.png [View same] [iqdb] [saucenao] [google]
2916888

>> No.2916889

>>2916888
Is she okay

>> No.2916893

>>2916749
I suppose I do. What do you need to know?

>> No.2916899
File: 1.10 MB, 1920x1080, 88b5885c6ccf248ff4ec04b72f0a5fa6.png [View same] [iqdb] [saucenao] [google]
2916899

>>2916888

Colors aren't bad, the hair works, just fix the fucked up face. Assuming it's meant to be Sucy, her eyes are more oval than round, right now she looks like a rick and morty character. No idea what's going on between her nose and her mouth.

>> No.2916905

>>2916358
How nice, a pleasure to meet you. Gave up on /k/?

>> No.2916914
File: 1.25 MB, 1000x1414, mermaids.png [View same] [iqdb] [saucenao] [google]
2916914

I've been trying not to be such a try-hard with my art. juts letting things happen without forcing anything, and relying only on theory to get shit done. suuuuper fucking , i feel enlightened or something.

Tear my shit up i guess.

>> No.2916917

>>2916914
>suuuuper fucking comfy

>> No.2916919

>>2915794
reminds me of 2009 oekaki aesthetic

>> No.2916924

>>2916012
>not sure if sarcasm
its not sarcastic!
its sad that /ic/ has so much shitposting that genuine compliments are rare and usually identified as sarcasm

>> No.2916927

>>2916899
Thanks, I thought the colors were the weakest part.

>> No.2916930
File: 861 KB, 2229x2780, IMG_1152.jpg [View same] [iqdb] [saucenao] [google]
2916930

>>2914885
Are you will terrell's son from the future or something

>> No.2916932
File: 265 KB, 509x537, 1484426787389.png [View same] [iqdb] [saucenao] [google]
2916932

>>2916914
The head of the middle one reminds me of the ayy lmao earlier in the thread, as it is too elongated. I'm assuming by "comfy", you mean a lack of anatomy, as I spy stub arms and wings that don't make much sense in positioning, on the left one. I do have to congratulate you on your rendering, though, as it is pleasant to look at. Well done, just grind at anatomy or use references next time so you have a proper underlying sketch.

>> No.2916936

>>2916914
Blog?

>> No.2916952
File: 247 KB, 840x500, meh.jpg [View same] [iqdb] [saucenao] [google]
2916952

got my first pen tablet few days back. shits frustrating as fuck to use but still amazing.

>> No.2916985

>>2916905
Not yet, I miss it too much.

>> No.2916989

>>2916985
Glad to hear that nostalgia. Well, Bernd, do you have art to be critiqued? I'll give it my best shot.

>> No.2916999

>>2916914
Maybe use a larger brush and cut into it to create smaller strokes. The thin strokes make it seem like you tried to paint details, which doesn't fit with the overall feel of the picture.

>> No.2917004

>>2916989
Still too bad to post here, I usually just lurk.

>> No.2917011
File: 54 KB, 600x488, hervorlugen.png [View same] [iqdb] [saucenao] [google]
2917011

>>2917004
I used to lurk too. I hope you can adapt and be happy as an artist, there is hope for us all.

>> No.2917123
File: 767 KB, 1020x1360, menharagirl.jpg [View same] [iqdb] [saucenao] [google]
2917123

I'm trying to make a piece in the style of manhera. I still have a lot to do, but feedback so far, please?

>> No.2917127

>>2917123
>manhera
>mfw all I get are Sikh men from google

It's looking cute, so far, but watch the flattening of the form with the corset lacing and the stitch on her arm. They should be wrapping around her waist and fore arm, but they're just straight lines.

Also, I feel like the heart's vessels are too prominent. Maybe it's because I'm mostly familiar with menhera art on clothing, where details are more simplified because of the printing process, but removing detail on the heart would work better.

>> No.2917134

>>2916500
I don't understand what this means.

>> No.2917135

>>2916505
Eh. It's not necessarily about unlearning. It has more to do with just learning why you are drawing something the way you are drawing it in the first place.

Like why some anime faces look better than others or how the proportions that are being exaggerated are supposed to look if you weren't exaggerating them.

>> No.2917136

>>2914877
One of the best drawings here

>> No.2917137

>>2916495
I don't know why you think literal children would be doing it any other way. It's all symbols when you start. Unless you start super traditional. But I think a lot of people start by just drawing shit they like for fun when they are little. You're not going to see a lot of fundamentals there until they start getting serious, IF they ever do.

>> No.2917147
File: 450 KB, 1178x981, img309 copy.jpg [View same] [iqdb] [saucenao] [google]
2917147

how do fucking knees even work

>> No.2917158
File: 295 KB, 1000x763, doodles.jpg [View same] [iqdb] [saucenao] [google]
2917158

Tips for improving @ chara design?

>> No.2917160
File: 323 KB, 595x667, 7cbfc1eb-15f8-478a-af66-82c5f33ebd23.png [View same] [iqdb] [saucenao] [google]
2917160

how do my values look

>> No.2917170
File: 68 KB, 1280x720, maxresdefault (1).jpg [View same] [iqdb] [saucenao] [google]
2917170

>>2917147
https://www.youtube.com/watch?v=FN94kc7VHns

>> No.2917171

>>2917160
This is so cute.

>> No.2917224

>>2914407
Dat construction.
'mirin'.

>> No.2917234
File: 184 KB, 618x864, file name.jpg [View same] [iqdb] [saucenao] [google]
2917234

Tfw you try to make better color decisions but end up making something eyebleeding instead
Can someone recommend help for this?

>> No.2917237
File: 16 KB, 360x360, 1490006943875.jpg [View same] [iqdb] [saucenao] [google]
2917237

>>2917224
t-thanks !!

>> No.2917242

>>2917004
you need to cast off that glass ego, when you get crits we are giving you our eyes. you can then begin to see the mistakes yourself and thus you wont need to ask us, instead new comers will ask you for crits.

>> No.2917266
File: 22 KB, 410x410, tumblr_nrmawm9RlQ1ua1rngo1_500[1].jpg [View same] [iqdb] [saucenao] [google]
2917266

>>2917136
>post work
>come back after a while
>only one reply
>its just a sarcastic comment with nothing else to add

>> No.2917270

>>2917158
Those back legs look too cartoony.

Im guess its supposed to be lion's body? Just google quick image of one lying in the same position and use it as a reference to fix those legs.

>> No.2917275
File: 245 KB, 1852x1636, DSC_0839.jpg [View same] [iqdb] [saucenao] [google]
2917275

>> No.2917299

>>2916467
wrong

>> No.2917302

>>2917299
lel

>> No.2917311

>>2916584
Grinding shit drawings doesn't make you a better artist, grinding good finished drawings does
>inb4 "You can't draw good without practice"
Yes you can, just stop drawing things wrong.

>> No.2917313

>>2916914
You have a pretty good base, you should try finishing it.

>> No.2917321
File: 254 KB, 1024x768, image.jpg [View same] [iqdb] [saucenao] [google]
2917321

Alright, work in progress. I found a way to darken the lines after taking a photo, so everything looks clearer. I'm thinking about tweaking the head/hair after practicing that second face. There aren't hands just yet. Thoughts?

>> No.2917324

>>2917321
shoulders look a lil wonky, and the pose overall is very stiff. i'd do some more figure drawing to get a grip on anatomy and how bodies work- she looks like a doll right now

>> No.2917327

>>2917324
Mind giving a red line? I've always had problems with stiffness and sharpness.

>> No.2917330

>>2917234
I'm somewhat new to painting myself, so take my advice with a grain of salt, but if I had to take a stab at improving it, I would do something about those reds and some of those purples. They're very bright and saturated especially since some of them are in shadow, tone them down for more contrast. Keep the eye the same though, might be a good color accent

>> No.2917350

>>2917234
1. pick a light temperature and stick to it (cool=leaning towards blue, warm=leaning towards orange). if light is cool, shadows are warm. if light is warm, shadows are cool. be consistent with this.
2. pick which will be more saturated, light or shadow. if light side is saturated, shadows are desaturated (more grays). if shadows are more saturated, lights are desaturated. be consistent with this.

it looks like your lights and shadows are both very saturated, so tone down one of them. shadows on the face are warm, but shadows in the hair and hands are cool. change one or the other.

i'm not very good at explaining, but i hope this helps. i like how you drew the eye btw.

>> No.2917448
File: 109 KB, 996x534, asdfdfadf.jpg [View same] [iqdb] [saucenao] [google]
2917448

>>2915729
thank you anon.
so little progress in 3 days because school :C

>> No.2917467
File: 621 KB, 1154x906, itsatrap.png [View same] [iqdb] [saucenao] [google]
2917467

Trying to learn anatomy (Loomis), any tips/redline? yes I did avoid lower legs/feet cuz I don't practice them atm

>> No.2917480
File: 179 KB, 483x473, CLIPStudioPaint_2017-03-27_20-22-38.png [View same] [iqdb] [saucenao] [google]
2917480

Lemme just pop this here

>> No.2917501
File: 70 KB, 800x600, PRAWGRE.jpg [View same] [iqdb] [saucenao] [google]
2917501

So I've been learning how to draw girls the wrong way for around...4 years (skipping fundamentals, and going straight for sexy lineart, and then digital color over). Got stonewalled out of HF because my anatomy was bad, and only a couple people REALLY like my art.

After sketching/erasing over and over and feeling like I'm not actually getting better, I felt like I needed some help.

There is a whole lot of shit I get wrong, but have no idea how to fix it, and I feel like DLing Loomis and filling a notebook with doodles of hands, legs, bodies and arms MIGHT help, but I'm really unsure.

Here's an example of something I'm actually trying on.

Did the confident line stuff as directed from my last visit here, and changed a pose I was most familiar with (I've drawn this pose like fifty different times so it's one that I cringed at least). However I keep fixating on everything I screwed up and getting stuck in the Draw + Ctrl Z phase.

>> No.2917502

>>2917501
My primary weakness is shading, blending, making pleasant looking blending at all. How the hell do you do that on SAI?

>>2917448
>>2917480
Like these for example, getting the soft blending to look nice and not just like blurred garbage is an alien concept to me.

>> No.2917505

>>2916550
Trans: the person making that remark about anime is really dumb.

>> No.2917576
File: 493 KB, 652x1179, m1lf.png [View same] [iqdb] [saucenao] [google]
2917576

>>2917467

>> No.2917581

>>2916232
Yes each one looked better. Very good.

>> No.2917605
File: 142 KB, 836x1342, Screen Shot 2017-03-27 at 4.45.49 AM.png [View same] [iqdb] [saucenao] [google]
2917605

>> No.2917608

>>2917605
Awesome legs
Do they fly?

>> No.2917624

>>2917608
yeah, I was trying to make some sort of intake in the knees, but its not very visible from this perspective

>> No.2917670

>>2917605
Luca...?

>> No.2917691
File: 659 KB, 1176x750, destroy_me.png [View same] [iqdb] [saucenao] [google]
2917691

her face is concave

>> No.2917695

>>2917691
i like your color scheme. How did you come up with that. Kind of reminds me of candy

>> No.2917741
File: 52 KB, 600x604, 1489574401556.jpg [View same] [iqdb] [saucenao] [google]
2917741

>>2917311

>> No.2917749

>>2915974
Is that medi bang? Thats what im trying to use. Any tips? Also what canvas ratio do u use, the standard makes everything to pixleated

>> No.2917769
File: 348 KB, 1560x1744, вот3.jpg [View same] [iqdb] [saucenao] [google]
2917769

>> No.2917783

>>2917749
>Also what canvas ratio do u use, the standard makes everything to pixleated
Just use anything that's bigger than or not 1000x1000.
Try selecting the A5 if you really want to reduce the pixels.

>> No.2917874
File: 227 KB, 1017x841, dsfasdgasrfgsghshbsdbh.jpg [View same] [iqdb] [saucenao] [google]
2917874

Part of a larger piece
Opinions please.

Stuck at the legs, how does one handle shadows on grass around the legs.

>> No.2917899

>>2916064
So do you have a piece you didn't stop caring about?

>> No.2917903

>>2916112
High contrast style I think, see it quite a bit in anime

>> No.2917908

>>2916930
If only I were that lucky : (

>> No.2917922
File: 20 KB, 571x258, images (26).jpg [View same] [iqdb] [saucenao] [google]
2917922

>>2917576
Awesome, just note her vagina is looking a little outta wack

>> No.2917936

>>2917922
not him but I needed this badly THANK YOU

>> No.2918154

>>2917783
Cool thanks, idk what A5 stands for but ill try it.

>> No.2918158
File: 496 KB, 982x1198, desdemona.jpg [View same] [iqdb] [saucenao] [google]
2918158

>> No.2918170
File: 225 KB, 800x600, New canvas.jpg [View same] [iqdb] [saucenao] [google]
2918170

>>2917501
I have the same process of redrawing over and over again. at least 20 times for every drawing

>> No.2918189
File: 696 KB, 860x1061, animegir2.jpg [View same] [iqdb] [saucenao] [google]
2918189

>>2917127
Thanks. I tried to fix the errors. What's really bothering me the more I look at this, is the under skirt where the tentacles are coming out from. How can I fix it??

>> No.2918211

>>2918189
Maybe I should have mentioned it earlier, but the perspective is wrong as far as I can tell. Though the only part that sticks out to me is her shoulder and collar bone area.
The whole picture looks like our eyes are a little bit higher than her head, but her shoulders and collar bone area looks like its on eye level. Same goes for the heart.
That's my observation anyways.

>> No.2918217

>>2918154
It's a standard paper size. Like, real paper. The flat physical stuff made usually out of wood or rag pulp. Translated to digital by choosing a DPI and multiplying the dimensions by that to get a dot (pixel) count.

>> No.2918302

>>2917922
yeah, ill try and fix that

>> No.2918362

>>2917480
I'm sorry to bring attention to this like this but any critiques you could lob my way? I don't usually color my stuff so I usually have half an idea what I'm even doing

>> No.2918377

>>2917480
While you still have line art there's only so far you can go with rendering.
She looks like she would be quite shiny. So more contrast?
Bounce light?
Give your self a clear light source and a darker background to help make her lighting clearer
Super cute though

>> No.2918378

>>2917502
Check out CtrlPaint's guide on how to do rendering if you haven't already
https://www.ctrlpaint.com/videos/brush-technique-blending
You can cheat a bit from time to time with a softer brush but don't overuse it

>> No.2918415
File: 1.38 MB, 645x1000, slam dunnnnk.png [View same] [iqdb] [saucenao] [google]
2918415

Why is Takehiko Inoue so good at drawing lips? I'm fixated on this. Whenever I try to give men lips, they always look too big.

>> No.2918426

>>2918415
They're ugly dude.

>> No.2918436

>>2918189
Anatomy, my dude. The face is too elongated, he shoulders are wonky, super skinny torso that doesn't give off a sexy hourglass feel at all, and so on.

>> No.2918499

>>2915036
I think it's the back. It looks a tad off.

>> No.2918503

>>2915127
Look, fuckstick, this is the 4th time i've told you to stop posting and lurk more. Now you try to correct my advice?
Stop embarrassing yourself, obviously the reference is close enough that he can use the form to correct his drawing, he doesnt need to see panties in order to draw panties and your image is in a completely different pose than the character in his drawing.
Don't give bad advice to beginners just so you can pretend to be knowledgeable.

>> No.2918506
File: 458 KB, 1201x1600, Vagabond_Sumi_p038.png [View same] [iqdb] [saucenao] [google]
2918506

>>2918426
I would literally kill someone to be able to draw a face like him.

>> No.2918525

I'm the real nosebro

>> No.2918530

>>2918506
That's nice. The man you have to kill is yourself, with effort and studies, not sucking off that artist here.

>> No.2918536
File: 916 KB, 1000x1000, image.png [View same] [iqdb] [saucenao] [google]
2918536

what does it take to draw like this?

>> No.2918539

>>2917480
I'd center the face if I was you, and I feel like her right breast is spilling out, from the mild size difference. I very much enjoy the style and rendering, of course, but that was bothering me.

>> No.2918540

>>2918536
u srs m8? that looks simple as fuck

>> No.2918541

>>2918536
What do you mean what does it take? It takes time and effort if that's what you mean.

>> No.2918543

>>2918536
Not a lot, actually.
Thats a beginner-tier image
All you need is some basic color theory, one point perspective, the ability to draw basic forms in 3d space

>> No.2918546
File: 938 KB, 1280x853, image.png [View same] [iqdb] [saucenao] [google]
2918546

>>2918543
This is beginner tier? I thought my favorite artist was good.

>> No.2918550

>>2918536
>muh deconstruction
Imagination and the desire to be an abstract edgelord.

>> No.2918551

>>2918546
I wouldn't exactly call it beginner, but it isn't good on a technical level, das all. Overall its bretty nice tho

>> No.2918552

>>2918546
pls post your studies or leave
u are bean as uselless as male face artstist coksucker earlier

>> No.2918553

>>2918540
>>2918543
>not knowing about Hado
Hado is definitely not a beginner lol. He's up their with the old masters in terms of skill and creativity but he just hides his powerlevel a lot and likes drawing simple cute things.

>> No.2918558

>>2917275
I recommend /beg/.
>>2917321
Looks good, but it's stiff and you need to fix that face. Not cute at all. And, it's unclear what is happening.
>>2917448
You need to fix those goddamn jet plane wing elbows with a dose of anatomy. I don't care for the lineless hair either, it looks like pillow shade because it's basically a jagged bowl without strands.

>> No.2918565
File: 1.24 MB, 2590x2590, image.png [View same] [iqdb] [saucenao] [google]
2918565

>>2918553
>He's up their with the old masters in terms of skill
How so? Only one I see is this.

>> No.2918570

>>2918553
>He's up their with the old masters in terms of skill and creativity

lmao

>> No.2918573

>>2918570
What's so funny?

>> No.2918583

>>2918565
check his pixiv, he's got amazing pieces that really show his knowledge of colors and atmosphere.
>>2918570
Shut up, poser.

>> No.2918588

>>2918551
youre fucking blind kill yourself

>> No.2918589

>>2918588
Post your work.

>> No.2918590

>>2918426
not me

>> No.2918594

>>2918583
You seem to be intent on sinking the thread sink with work that isn't even yours, go ahead. Show his pixiv work.

>> No.2918598
File: 145 KB, 539x1084, Photoshop_2017-03-23_08-28-33.png [View same] [iqdb] [saucenao] [google]
2918598

>>2918589

>> No.2918605
File: 234 KB, 982x883, Photoshop_2017-03-29_00-18-15.png [View same] [iqdb] [saucenao] [google]
2918605

>>2918589
xnosebro@tumblr

Your turn

>> No.2918606

>>2918598
This is really really good. Can I save this?

>> No.2918610

>>2918605
>xnosebro@tumblr
damn, you symbol draw eyes so hard, like you have three different eyes for 0, 1/2, and 3/4 view

>> No.2918611

>>2918503
Alright listen to me you smolbrush cunt, ofcourse i will correct your advice when you try to give a normal school girl a professional volleyball player pose. Now stop crying and keep getting good, I hope you have better things to do rather than saying stop all the time

>> No.2918612
File: 46 KB, 526x213, fuckoLELELEL.png [View same] [iqdb] [saucenao] [google]
2918612

>>2918611
SUP
U
P

>> No.2918613

>>2918606
you can save it ironically until I get a bit better.
Unless youre talking about the meme.
>>2918610
just post your work...

>> No.2918615

>>2918610
No, you are supposed to praise him so you can give him a false sense of skill--like this
>>2918605
>>2918598
Damn man you're improving a lot.

>> No.2918617

>>2918613
Yeah, I just thought of the banana. I hope you can make it. Figure drawing is important practice, but eventually you have to get into a finite piece.

>> No.2918618

>>2918594
Nah, you clearly are hellbent on shitting on him regardless.
He's better than you ever will be so your words mean nothing.

>> No.2918619
File: 876 KB, 1000x1200, image.png [View same] [iqdb] [saucenao] [google]
2918619

Drew my favorite touhous.

>> No.2918621

>>2918617
That's the way how to do it. See, you're already pro at this.

>> No.2918624

>>2918615
thanks man!

>> No.2918627

>>2918605
Rem is still one of your better pieces, nosey.

>> No.2918628

>>2918618
You know what? I'm sorry I seem like I'm edging to the thoguht of crushing you're hero mmm
But the fact remains that this is a thread for artists posting their own works, not who they look up to. You won't find much advice on emulating styles here, only red-lined improvements, criticism, and shitposting.

>> No.2918630
File: 387 KB, 1071x782, Photoshop_2017-03-29_00-41-59.png [View same] [iqdb] [saucenao] [google]
2918630

>>2918627
im working on this normie-tier stuff for you. ;)

>> No.2918631
File: 13 KB, 245x172, IMG_20170323_125006-1.jpg [View same] [iqdb] [saucenao] [google]
2918631

>>2918612
Gud, what about you, cunt?

>> No.2918632

>>2918624
I really wish I could get you "into the field", as my ex-veteran father once said. That means seeing action, for you non-military folks out there. Anywho, nothing much to say. You seem pretty set in your ways, and that's fine too. But as sure as the sweat on my back from a hard week's doing, you need real life experience, buddy.

>> No.2918638

>>2918170
Does the redrawing help? It's hard to tell if you're improving if it's same day drawing.

And how do you do your framework? To draw figures?

>> No.2918639

>>2918631
It's the arrogance, makes me horny. Just grind away and let the shit dribble down the thread. I actually agreed with your advice, but you don't have to bite, even if it's a pretentious and rational post.

>> No.2918642
File: 34 KB, 417x742, Photoshop_2017-03-29_00-50-54.png [View same] [iqdb] [saucenao] [google]
2918642

>>2918632
Wow. I can't believe you said that? You know I have PTSD right? It's true, I don't lie. Everytime I see it, I let a sigh. And before you ask, i cant fix it with the likes of a flask. I must say I'm ashamed, but what caused it is really quite tame.

You see, ever since 5 and since then the rest of my life, ive kept cutting myself with my knives. Cutting onions or demons, theres no difference. So as for your inference that i need to spend time on the field, id ask you to yield. I've even watched my favorite anime ( Naruto) to try to calm down my urges but it really doesnt help.

Anyway, thanks for listening

pic related: its my war face

>> No.2918650

>>2918642
Why the hell are so many of these assholes "PTSD artists"? We all know it's bullshit. Total and complete bullshit. Your refusal to grow the fuck up and focus on someone other than yourself is demented to everyone around you. I am sick and tired of hearing people say “this is just how I am, I can’t change it”. Bullshit. You know what you are? Selfish. “I need to stop having flashbacks and nightmares about war”. Bullshit. You are too fucking immature and selfish to settle down and take responsibility for your relationship. How the fuck is it possible that someone would risk destroying their career with the peace they profess to love more than they ever thought possible because they “can't stop having anxiety attacks”? How is it possible that they would risk homelessness because they “need to relive the wars”? How could someone risk their child losing a parental figure because they “need to relive the violence and draw”? How could someone risk putting their child at risk of being homeless because of their “need to relive the horrors of combat”? How is it even possible?

>> No.2918652

>>2918639
I didn't originally meant to shit post and bite in this thread, I even said if the purpose was her trying to be sexy, smutbrush's ref pic was good for it. But if purpose was different and anon's goal was an accidental sexy pose, Smut's ref would not be good.

>> No.2918654
File: 109 KB, 1268x1266, Photoshop_2017-03-29_00-59-57.png [View same] [iqdb] [saucenao] [google]
2918654

>>2918650
:) seems like theres a been of ptsd in you too :)

>> No.2918657

>>2918652
Yup, I know. Thread's dying anyway, just call it a day. Your name might also be the problem, i latched on to it because it's aggressive and I'm drunk. Seemed like a easy laugh.

>> No.2918664

>>2918642
can i borrow your pasta

>> No.2918693
File: 761 KB, 916x615, Untitled.png [View same] [iqdb] [saucenao] [google]
2918693

>>2918558
>>2917448
well yeah the elbows are kinda bent now that you mention it. will fix it.
not done with it yet, I don't know I kinda wanna redo kamina's hair, and add some occlusion/hard shadows, idk I'll finish it tomorrow.

>> No.2918741

>>2918638
>Does the redrawing help?
no, it's literal autism. just move on

>> No.2918781
File: 857 KB, 1571x1111, 2_2.jpg [View same] [iqdb] [saucenao] [google]
2918781

Progress from >>2912198

>> No.2918788

>>2918781
jesus how terrible

>> No.2918802

>>2918781
firez, no joke, i thought you were more talented than this. this is just.... awful.. man

>> No.2918812

>>2918788
>>2918802
samefag

>> No.2918827

>>2918781
That fat guy lol.

>> No.2918830

>>2918812
not really no

always accusing people of samefagging wont make your art any better by the way

>> No.2918837

>>2918812
Nice try at pretending to be dissapointed/concerned. Even if the 2nd one was genuine there is nothing of value without critique

>> No.2918840

>>2918830
Not him but your message is a waste, actually is worse than waste is just trash because there is no critique

See ya idiot

>> No.2918847
File: 3.40 MB, 4000x5296, regression.jpg [View same] [iqdb] [saucenao] [google]
2918847

>>2918781
its happening! hes regressing!

>> No.2918846

>>2918781
Firez why did you decide to draw at such a later age

>> No.2918853

>>2918189
Be careful on your anatomy. I get that she's wearing a corset, but her head is waaaay to big for that body and her neck is about as thick as her waist. I'd make her body bigger or her head and neck smaller and thinner. Her hands are also too small, so you'll want to resize those as well. The other anon is also right in that the perspective is off. There's a disconnect from the upper body (top down) to the lower body (straight on.).

Your skirt has multiple issues. The draping is wrong, and its especially wrong if its supposed to be a pleated skirt. Look at just general references of skirts, even other drawings. (there should be tons, its a pretty basic skirt design). Also, be careful because her "top" skirt just cuts off- you made it look like it only covers her front, like an apron.

Also, and this is more personal preference, its a bit busy and corsets are not really a part of menhera (yes menhera, not manhera. ) fashion. Its looking more cosplay/ero lolita than menhera. I'd choose maybe three of your themes tops (tentacles, smoking, nurse, cuts, tentacles, heart, spiked collar, eyepatch, ect.) and work with those, because right now its really busy. I say this particular stuff as someone that is decently popular in the menhera art community right now. Take some of these ideas and split it into 2 or 3 different drawings instead of an all in one.

Good luck!

>> No.2918854

>>2918840
hello firez

>> No.2918856

>>2918781
>the sword is gone
Yeah, I thought it was pretty intimidating too. I figured she would slash him down in an instant.

>> No.2918885

>>2918846
I wanted to be a vocaloid producer and started researching drawing in order to make artwork for my future song videos. Ironically drawing and learning japanese clicked on me much more than music production to the point I pursue drawing/painting this bad.

I still dream about producing and I've actually managed to finish some songs accompanied with my own artwork and lyrics but I'm very far from making anything decent. Who knows maybe someday someone will be willing to exchange/teach me music production or I might get fired and have some time to learn on my own and I will be finally able to make the vocaloid music I want to listen,

>> No.2918888

>>2918885
I see. What about your name? Why did you pick Firez?

>> No.2918890

>>2918856

The client might want it back, now that I look at the whole wip I should had added more contrast and chose different hues. I will focus on that now


BTW don't mind that guy, he doesn't even draw

>> No.2918910

>>2918888
I hate my name and my last name ends on z (Velasquez) so I fused and rearranged both. I basically tried to make something I liked with what I had, just like life :)

>> No.2919259
File: 139 KB, 1571x1111, 1490768293643.jpg [View same] [iqdb] [saucenao] [google]
2919259

>>2918781
Try to fix your poses man.
I'm no expert but I think you should fix your draft/sketch first before coloring. Or fix the pose during coloring.

>> No.2919263

>>2919259
you just made it more boring

>> No.2919291

>>2918781
>shading with black

>>2917576
I love how your linework feels! It looks so organic and fluid - how did you do that?
Why does your work looks so much better than this one: >>2917501 ?

>> No.2919306

new thread >>2919303

>> No.2919326

>>2918781
No joke, I thought the person on the far right was a girl, you seriously need to work on different face types as your samefacing is clearly holding you back. You also need to work on expressions in general, again, due to same sameface problems.

>>2919259
Better redline, although that guy's arm is fucked. Just saying. However I like where your composition is going (making sure the other two girl's faces aren't being focused on, as so the red head can be the focal point), but the one thing I'd point out is how you handled the redhead. If Firez goes with yours, he has to go for a character that's more mature about the situation while if he sticks with his original pose, he portrays a more childish expression towards the situation. Looking down usually portrays childishness while looking up is a sign of a adult's response.

Ultimately I'd go with yours in general, but something wants Firez first one for the redhead. Just a preference I guess.

>> No.2919391

>>2919291
for the inner details i use lighter strokes, for outline and important details i use a more heavy stroke and kind of slide it into a smaller point. i also use heavy strokes on occlusion and points of interest

>> No.2919409

>>2919391
Thanks! I'll try to do that as well.

>> No.2919440
File: 82 KB, 1325x2048, Hybridzero.com.jpg [View same] [iqdb] [saucenao] [google]
2919440

I'm trying to combine traditional animation with hyperstylized modern animation. Think classic Disney meets modern Anime.

What do you think?

>> No.2919471

>>2919440
I think you should have posted in a new thread: >>2919306

>> No.2920403
File: 158 KB, 880x998, 1490724530757.jpg [View same] [iqdb] [saucenao] [google]
2920403

I literally spent month trying to draw hair for this babe. I just cant . Pls help.