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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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2905076 No.2905076 [Reply] [Original]

If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice.

We should not have to make new threads or post in the drawthread with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (I recommend ShareX)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

OLD THREAD: >>2903261

>> No.2905077
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>> No.2905079
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>> No.2905080
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>> No.2905081
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>> No.2905083
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>> No.2905085
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>> No.2905087
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2905087

>> No.2905089
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>> No.2905093

>>2905077
Ah yes, the classical "spreading my ass while hanging halfway off of a hammock" pose.

>> No.2905101
File: 449 KB, 1512x1851, IMG_1396.jpg [View same] [iqdb] [saucenao] [google]
2905101

Hey, all! Thought pic related would be appropriate to post here. I'm working on drawing one of 2 women in a pool match.

While it's obviously not the final product (of the woman, at least), I thought I could ask for some feedback for my progress as well as keeping her legs aligned and elongated for her posture. Yes, I'm planning on adding shorts later on.

>> No.2905107

>>2905101
While shorts might be nice, Its simply too flat which is fixable. I think one of the best books is micheal hamptons figure drawing design and invention or vilppus drawing manual, study those a bit and try to first break down the figure into simple 3d shapes and you'll see improvement.

>> No.2905110
File: 25 KB, 718x605, nep 3.png [View same] [iqdb] [saucenao] [google]
2905110

and then i drew new asking for pudding

>> No.2905112

>tfw your art will never make it to the OP because you draw digital

>> No.2905115
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2905115

>>2905112
half digital, half trad

>> No.2905117
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2905117

Any opinions ?
Just started to learn.

>> No.2905118
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2905118

>>2905117

>> No.2905119

>>2905117
read the sticky and learn from life as opposed to making cartoons (for now)

>> No.2905133
File: 243 KB, 1280x890, loooooooooove.jpg [View same] [iqdb] [saucenao] [google]
2905133

How do I draw her nose? It seems like every time I do, it ruins the "attractiveness" of the drawing. I never noticed it until I tried to draw her, but her nose is so strangely thin.

>> No.2905140

>>2905133
Post some examples of your drawings, otherwise it is impossible to say where you are going wrong.

>> No.2905142

>>2905107
Gotcha! I kept the "shapes" in mind while first drawing the figure, but I'm sure the book will be worth the extra help. Thanks!

>> No.2905144

>>2905140
This is something I drew a few days ago >>2898845

>> No.2905152

>>2905117
It's okay, but you're not really learning anything about how to draw with these except for making more of the same doodles.

>> No.2905156
File: 88 KB, 1280x864, 071cfbaf-491b-461f-ace7-961896803ca4.jpg [View same] [iqdb] [saucenao] [google]
2905156

>>2905076
How can i improve my image?

>> No.2905170

>>2905156
Print it and put it in the trash bin, wait for a minute, then take it out. Put some ketchup on it and wolf it down. Wait for some time, and when your art comes out, it will be the best rendition you can possibly make of it. Do so. Do so immediately.

>> No.2905177

>>2905170
Ill get onto it immediately, any other advice?

>> No.2905199

>>2905177
The only other thing you should do is to never post any version of this picture anymore.

>> No.2905204

>>2905119
see, this is like anti advice

HOW do you "learn from life"?
using a ref? that is just a 2D pic of 3D!
that isn't learning me anything besides nothing!

>> No.2905218

>>2905156
Mouth is too far up, iris of the eye on the left is the same size as iris of eye on the right, rendering of the skin above the mouth looks weird, skin rendering looks uneven in general, hair could be improved but doesn't look too bad.

Make more realism studies (especially faces if you want to get good at those) along with your imagination works, if you're not doing that already.

>> No.2905220

>>2905204
Are you the buttmad guy from the last thread? If you don't understand why studying from life in order to build up a foundation of knowledge that you can later expand upon is vital to creating art then maybe art just isn't for you.

>> No.2905221

>>2905204
What I meant was learning how things works realistically (and by "realistically" I don't necessarily mean "hyper-realistic") in the sense that stylization like how you're doing now only shows a lack of fundamental knowledge regarding the building blocks of good art such as form, proportion, value, and so on. There is a reason /beg/ is filled mostly with fundamental exercises - because they're the anons that know what they need to do to get good.

>> No.2905225

>>2905218
Thanks anon i have no clue how to render skin better but ill keep working on it and do more realism studies. Iris should be an easy fix but the mouth is something i couldnt really decide on a good spot for, could i have some help with that?

>> No.2905227

For you guys reading or have read Drawing on the Right Side of the Brain, did you really use a plastic picture plane to help you out? I don't have any plastic with me and I haven't created one.

>> No.2905235

>>2905079
Ah yes
Just the reference I needed for my despair

>> No.2905247
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2905247

How's this?

It's red cause my original grey sketch somehow got pixelated

>> No.2905256

>>2905247
Barely can see anything, but her right foot is fucked up royally, her right arm can't look like that (just make the angle between her forearm and the upper arm less). There's also something wrong with her pelvis and hip bones, but can't point it out. And thick eyebrows make her face manlier. Even so, doesn't look bad at all, if you don't count the foot.

>> No.2905263

>>2905076
>Nobody gives me advices about my painting
>Tumbnail of the new thread

Thx bitches

>> No.2905264

Does drawing every day, even if I fail the objectives the books is teaching me, really help me improve?

>> No.2905265

>>2905264
Yes

>> No.2905266

>>2905263
>no advice

welcome to /beg/

>> No.2905268

>>2905247
Very long and distorted torso, doesnt feell right at all
Rest is pretty good

>> No.2905276

>You're symbol drawing. I suggest looking at and drawing some different faces and look how seasoned artist draw them.

im just trying to paint faces. these videos are some pretty good paintings and the sketches dont have a whole lot more detail than what i have. how do you decide when to stop pushing detail in a drawing and start painting?

>https://www.youtube.com/watch?v=cuSncqF8Edo [Embed]
https://www.youtube.com/watch?v=zCRIA1Spt6E [Embed]

anyways thanks for the tips. im just a paint where im trying to draw faces that dont look like complete shit. ill consider lineweight going forward and try to play around make more interesting face but right now i just want to draw qt girls

i was responding to someone in the other thread after the new one posted but i guess it stands on its own so ill post it here

>> No.2905277
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2905277

>>2905225
Here, tried fixing it

I forgot to mention the nose was also too high and I moved it down along with the mouth

I'm not a great artist or anything so I might not be 100% correct but I think overall it looks better

>> No.2905278

Where the hell do I find the 'abridged' version of Drawing on the Right Side of the Brain without the bullshit fakey psychobabble junk in it?

>> No.2905283

>>2905277
Ah i see now, that really does look a lot better. Ill go change it now. Can you post some of your work?

>> No.2905286

>>2905156
Style between face and hair is different
You use outline for eyes, nose and mouth but not for the rest
It seems off

>> No.2905297

>>2905286
It was mostly just an experiment and i couldnt figure out how to do the eyes mouth and nose without those lines. Advice on how to not do that?

>> No.2905298

>>2905278
Try drawing with left hand, it's actually easier than what you would thought
Particulary for shadowing

>> No.2905310

>>2905297
Learn to do realistic blending and realistic eyes, and aply it to the shape you've done
Black is only for the darkest spot, use it with parsimony

>> No.2905312

>>2905310
Alright thanks much kind anon

>> No.2905319

>>2905312
Yup, also look at realistic Simpson drawing and all the work he has done, it might help you in a way

>> No.2905327

>>2905319
Yeah i seen all that, big inspiration

>> No.2905328

>>2905278
Just skip the pseudoscience bullshit and do the exercises. I heard there's a revised edition, but I don't think it's much better.

>> No.2905355
File: 1.06 MB, 1000x1000, Sancha_of_Aragon.png [View same] [iqdb] [saucenao] [google]
2905355

Pic related is a project I'm working on in ArtRage 4.
I'm hardcore beginner but I'm happy that I could achieve at least this much.
Any tips/criticism is welcome, senpaitachi.

>>2905156
I like your hair. Any tips?

>> No.2905372
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2905372

i suck at art and i want pointers. i usually just draw my 4 ocs. send art and/or critique mine.

>> No.2905390

>>2905372
I really like the designs of them, any full body pics of your ocs?

>> No.2905402

>>2905372
Fuck off and come back when you've drawn something worth critiquing instead off attentionwhoring.

>> No.2905406
File: 128 KB, 720x900, IMG_20170312_031928_894.jpg [View same] [iqdb] [saucenao] [google]
2905406

>>2905390
yes. heres tetris.

>> No.2905407

>>2905372
Yeah anon get the fuck outta here, you're lucky we're responding.

>> No.2905408
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2905408

it's new.

>> No.2905416
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2905416

>>2905408
Can I ask you to try an image with a different perspective and/or a dynamic pose?

Everything I've seen from you is just the exact same front facing angle of somebody standing still with different arm placements.

Starting to remind me of a user I came across on Pixiv that had a ton of drawings of the same pose that goes back years with 0 improvement and it just makes me sad.

>> No.2905418
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2905418

>>2905355
Layers my man, I just go back and forth adjusting things like line quantity and brightness of the highlights until its good enough for me.But i dont know if this is a good method as ive only drawn digitally twice, its just the best i got for now

>> No.2905421
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2905421

>>2905416
Yeah, here's a drawing I did a week ago with a different perspective.

>> No.2905428

>>2905421
That's just them facing another direction the shot is still a close up with them at eye level in a colourful void.

I'm talking about something from slightly above or below them to create a sense of depth and maybe some objects around them to complement that.

I'm just saying that while I enjoy the clothes the drawings themselves are extremely flat, lifeless and boring.

If it's too much to ask of you then you could at least try something with movement.

>> No.2905443
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2905443

>>2905080

>> No.2905458

>>2905421
>>2905428
More to the point, what would you like to see change in your drawings? What are you working towards? What would you like to do that you cannot?

>> No.2905472
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2905472

Some sort of futuristic city bus carrier? Small tidbits of fighter jets, buses, and submarines.

>> No.2905478

>>2905472
Unless the front is meant to be cockeyed, the perspective is screwed up. Draw your vanishing point and lines to see.

>> No.2905550

>>2905443
What brushes do you use to get that crisp grainy effect?

>> No.2905561
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2905561

>>2905355
Updated desu~

>> No.2905578

I had a drawing cheat day yesterday, and I didn't get to draw again today because I binged Iron Fist all day. Will I draw tomorrow? Is this the end of my streak?

>> No.2905588
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2905588

trying to grind anatomy and line stuff. critique appreciated

>> No.2905590

https://www.youtube.com/watch?v=wgDNDOKnArk
The exercises mentioned in this video (circles, lines, arcs) seem useful. Two questions:

1. Can these exercises apply still to digital techniques?
2. Are these exercises extremely common? Or variations on them?

>> No.2905592

>>2905590
Yes.
Yes.

>> No.2905593
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2905593

trying to get over my drawings looking like shit and accepting the fact that as a beginner im gonna be shit and not get it right away no matter how many time's i read loomis/keys or other tutorial's.

but god damn it's so hard to not look at what you're practicing on, getting frustrated and think "not gonna make it." i want to get over this mentality so bad.

>> No.2905594

>>2905593
If you try, you're likely to succeed.

>> No.2905597
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2905597

need critiques on gestures

beating the shit out of me its allowed.

>> No.2905598
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2905598

>>2905076
when u got work but art is life

>> No.2905600

>>2905598
Are you studying anatomy or something? Cool work though, especially the organic forms.

>> No.2905601

>>2905592
Thanks very much!

>> No.2905603

>>2905597
well, to begin, it's kind of difficult to see what's supposed to be going on. Why is there so much emphasis on the core of the figure closest to the viewer but no time spent on the limbs? The limbs make up the majority of a figure and will make ur figure read quickly but detail on the core is not necessary if ur just doing a gesture

>> No.2905605

>>2905598
Nice anon. Enjoying the fundamentals is the key.

>> No.2905610

>>2905600
Yes, I mostly do anatomy studies and figure drawing. But since i'm at work I rather not draw nekkid people kek.

>>2905605
Thank you

>> No.2905618
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2905618

Hello.
My drawings are far from AAA tier cool graphics or naked anime men from patreon, and I'm not certain what to do with it.
I've skimmed through the sticky books long ago, but my scribbles neither look as good as I'd like them to be, nor, apparently, as they should if I read the books.
Worse still, I feel quite forsaken as well. The serious Art™ acquitances I've got, which are various teachers and concept artists, question my ambitions instead of at least subtle guiding. May I be wrong, this feels like being rejected either way.
I don't want to re-read sticky with a vacant look like I usually do, I'd like to get some interaction.

>> No.2905623

>>2905618
Draw a lot and figure out what you like to draw. Study in the mean time, can never go wrong with studying.

>> No.2905627

>>2905406
Flat and formless. "Style" won't save you. And you were asked to post a full body. This isn't full body.

>> No.2905634
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2905634

>>2905623
>can never go wrong with studying

Sure about that anon?

>> No.2905636

>>2905634
He's got money and has very strong fundamentals. Can never go wrong. Now he can spend the next ten years studying anime and drawing like Sakimichan.

>> No.2905648
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2905648

>>2905634
lol people actually believe proko is bad, honestly it's time to post your work before you kys.

>> No.2905665

>>2905648
this is russian as fuck

>> No.2905706
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2905706

>all this practice and im still shit

>> No.2905712

>>2905706
Show me your daily cute anime girl

>> No.2905713
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2905713

>>2905706
hold me anon

>> No.2905716

>>2905706
we gonna make it anon

>> No.2905719
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2905719

>>2905712
i made this last week
>mfw this is the best drawing i did

>> No.2905724
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2905724

>>2905719
she has more viewers on deviantart than you will ever have

>mfw

>> No.2905728
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2905728

>>2905719

>> No.2905783

>>2905706
Are you me?

>> No.2905787

>>2905252
>how do you decide when to stop pushing detail in a drawing and start painting?
This can vary, some people start with blobs of paint right away, without any drawing. In digital you can do this because it is basically infinitely forgiving. But principally it would be a good idea to get basic proportions down, like in the videos you linked. If you know how you want to shade it, you could add lines defining shadow areas.

>> No.2905790
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2905790

>>2905706
>just draw daily bro
>you'll get better bro
>4 years later

>> No.2905795

>>2905790
1. how many hours
2. you arent eric are you?

>> No.2905801

>>2905706
>>2905713
>>2905783
>>2905790
You lazy fucks, instead of feeling sorry for yourself how about you put that energy into drawing instead

>> No.2905815
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2905815

>> No.2905817
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2905817

>>2905815
>someone bought a wacom tablet and draws these kind of things

>> No.2905854

>>2905790
THIS

Except I've been drawing for just over a year and I still can't stop symbol drawing, i've just built up a visual library of constructed symbols instead of 2d ones but because I can't apply it properly everything I draw looks like it has down syndrome with wonky features. FUCK

>> No.2905858

>>2905854
do it properly or kys

>> No.2905859

>>2905854
Post work

>> No.2905861
File: 165 KB, 2106x1490, gesttest.jpg [View same] [iqdb] [saucenao] [google]
2905861

Decided to try and apply some gesture and construction I learned.
I am pretty shit at it but I think I can see how practice would level up my skill if I had time to practice.

>> No.2905864

>>2905861
>if I had time to practice
forgo luxury, work less hours

>> No.2905877

>>2905864
Dont work right now but desperately need to, moms seriously sick, treat of eviction looming, live in place where there are no jobs and multiple factors makes me an extremely unemployable person.

I am not at liberty to chose anything at this point or even stutter about shifts I want to work, I am training drawing right now but I need to find a job in the nearest month or two and then I wont be able to train (contact with outside world leaves me drained of energy, I can just sleep after going outside or being in stressful situation)

>> No.2905881

>>2905877
amazon turk
resell stuff from ebay/gumtree
camwhore
sell drugs off of the darknet
etc

>> No.2905891

>>2905881
>resell stuff from ebay/gumtree
Dont have any money at all atm to even start
>camwhore
Is there a market for 90kg fat neackbeard (lost 15 kg in last 1.5 month) with rotten teeth?
>sell drugs off of the darknet
Too stupid to not get caught, was I even bit smarter I would break into cars or something but I am just too stupid so the smartest thing I can do Is know my limits.

>amazon turk
Well...
I hope they allow foreigners.

>> No.2905896

>>2905891
>Is there a market for 90kg fat neackbeard (lost 15 kg in last 1.5 month) with rotten teeth?
yeah, gays are degenerates so they like anything.
>was I even bit smarter
just think harder, dont be lazy.

>> No.2905899

>>2905133
The make-up around her eyes give you the illusion that her nose is 'strangely thin'. Maybe it helps if you realize that.

>> No.2905900
File: 102 KB, 675x750, stare.png [View same] [iqdb] [saucenao] [google]
2905900

>>2905081
Very nice reference picture, how did I do?

>>2905256
Sorry about the weak lines, thanks for the crit.

>>2905268
Long torso is my most comon mistake it seems.

>> No.2905901
File: 1.22 MB, 1275x7630, UnbYV4p.jpg [View same] [iqdb] [saucenao] [google]
2905901

>>2905854
< After I read this I overcame symbol drawing. I can't believe that after a year you're still suffering from symbol drawing. Maybe it isn't for you, anon.

>> No.2905903
File: 55 KB, 600x800, 20170319_213801~01.jpg [View same] [iqdb] [saucenao] [google]
2905903

>>2905085
Any tips for drawing hair in pencil?

>> No.2905904

>>2905903
See the hair as a solid form. Don't draw seperate hairs.

>> No.2905906

>>2905443
You've stretched him out a bit too much. Check your negative space around the image and compare it to yours. His neck is much thicker and his knee area is a lot bigger also. Flipping your image will help to see some things your eye might be missing. Keep up the good work!

>> No.2905941
File: 502 KB, 563x1000, thsi guy.png [View same] [iqdb] [saucenao] [google]
2905941

>>2905087
ive tried

>> No.2905950
File: 17 KB, 300x274, 89674213.jpg [View same] [iqdb] [saucenao] [google]
2905950

>>2905901
>read that
>try it out
>still draw symbols
/nohope/

>> No.2905951
File: 163 KB, 2338x1662, gsttst.jpg [View same] [iqdb] [saucenao] [google]
2905951

>>2905941
Not bad, you captured his inner gorilla.

Tried to get a gesture of >>2905079
>gesture is hard.

First drawing was ok till the moment I realised its ok only because I just drew some shit I was comfortable wit and not actually copied the gesture of the guy.
I just did more or less what this pic said >>2905901

Later I tried to go over multiple times paying closer attention to proportions and what he is doing.
Do you think I can be another Ilya Kuvshinov soon, or soonnerish?

>> No.2905953

>>2905951
that penis looks sooo weirddd ew

>> No.2905954

>>2905951
>Ilya Kuvshinov
Disgusting neck yourself

>> No.2905956

>>2905901
I've never understood this picture. Am I supposed to draw upside down every time to stop myself from symbol drawing?

>> No.2905957

>>2905956
you don't need to draw upside down if you can see shape instead of eyes, nose, etc.

it supposed to help your brain to see shapes better.

>> No.2905967
File: 815 KB, 930x1291, c387f181e890be3b7f800a5bf25a157b.png [View same] [iqdb] [saucenao] [google]
2905967

>>2905950
Have you tried to draw symbols that are similar in the shape to the subject you are drawing?

Seriously tho, watch some tut on facial features, they dont draw lips, they draw few soft pillows wrapped around cylinder.
They dont draw eyes, they draw ball with somewhat thick layers wrapped around it seated in a indentation.
If you draw small format images like I do, then there is a chance no matter how much you try, all your facial features are flat and small simply because its impossible to draw them more detailed.
Was the case with my facial features.

>>2905954
I hope I will be granted comfort of going out with hibachi or something, can I have at least this much good in my life.

>> No.2905968

>>2905957
you mean seeing the shape of a eye instead of drawing it oval shaped?

>> No.2905971
File: 634 KB, 1763x2636, Draw.jpg [View same] [iqdb] [saucenao] [google]
2905971

>> No.2905973
File: 98 KB, 670x1054, Draw20001.jpg [View same] [iqdb] [saucenao] [google]
2905973

>>2905971

>> No.2905978

>>2905901
Fuck you you piece of trash, I'll just try harder.

>> No.2905981

>>2905971
>Whats wrong with this image?
This is beginner thread, its for people who just started, your shit looks like you never hold a pencil in your fingers before.

Just look at that sharp jaw accentuated by a thick black line, I imagine at that angle bottom of the jaw would be less defined and more merged with the neck.

Fuck you go back to biology class I swear every time I see a noob like him I weep for our education system.
Can you at least write your name on a piece of paper without using eraser you humus?

>> No.2905983
File: 114 KB, 920x606, hard.jpg [View same] [iqdb] [saucenao] [google]
2905983

So i'm finding myself in quite the predicament. I'm trying to bring this pose on paper and found out that given how it's seen from down under and the perspective is tricky, simplifying it into boxes is helping me, but i'm having a hard time with the legs.
What would you do with her legs here? i can't really find how to move them around the knee and phemor "spheres"

>> No.2905987

>>2905983
(i just noticed that my drawing is just a little bit stretched horizontally here, blame photoshop. Also i did make a perspective plane on the eye level down under which has helped me greatly for the chest and hip boxes but can't find out how to relate to for legs and arms)

>> No.2905991

>>2905968 think of eyes as combination of lines instead of just oval shape which the brain think eyes look like

>> No.2905993

whats wrong with this man >>2905981 ?

>> No.2906001
File: 52 KB, 905x1248, knchtawrst.jpg [View same] [iqdb] [saucenao] [google]
2906001

>>2905983
I think you got a nice dynamic pose with wide angle perspective but you didnt got the legs right so now you cant see it yourself.

Doesnt look like you used gesture either.

>t.another noob just like you

>> No.2906009
File: 47 KB, 720x1280, jumping girl.jpg [View same] [iqdb] [saucenao] [google]
2906009

>>2906001
Indeed i didn't use gesture or well, i was trying to but found myself unable to properly gesture it without first getting the perspective of things right. (Pic sorta related, same paper, was trying to make some research on cute hip hop girls making interesting poses)

It could be that i'm not using gesture the way it's intended? I tried and tried on the Jolyne but couldn't be satisfied with the gesture since i couldn't capture the perspective easily.

Let's say i'm finding myself in a kind of drawing procedure loop: hard to get the gesture right without the perspective, hard to get the perspective right without the gesture.
What should i do to tackle this one?
(or maybe "Going for a less difficult pose and coming back to this later" might actually be the only solution))

>> No.2906027
File: 27 KB, 516x888, knchgst.jpg [View same] [iqdb] [saucenao] [google]
2906027

>>2906009
>Indeed i didn't use gesture or well
If it makes you feel any better, I used but I still botched it, she leans back far more than I or you drew.

>It could be that i'm not using gesture the way it's intended?
Cant say I am an expert on the subject.
I torrented prokos premium tuts on gesture and rewatched them few time.
Pic is gesture I drew, it doesnt have to be anything particular, all those cross contures come later, the very basic thing is to get the idea right.

I first go with gesture and then get perspective right (or more or less right) when I put construction (boxes, cylinders, spheres) on the gesture.

>Going for a less difficult pose and coming back to this later" might actually be the only solution
I wouldnt say that, the choice is up to you but I spend years drawing humans in 3/4 perspective.
The shading and everything was top notch but I couldnt draw them in any other pose till I got back to basic, and started actually learning how to draw.
I think getting out of your comfort zone is the only way to get any progress, whats they point in drawing stuff you already can draw well.

>> No.2906047
File: 35 KB, 536x888, knchgst1.jpg [View same] [iqdb] [saucenao] [google]
2906047

>>2906027
And even more, I tried to hint at her anatomy when drawing gesture but it might be better if I just went with simple CSI which is the basic.
>Pic related

>> No.2906054

is deviantart even still alive? i feel like everyone in the world has moved to tumblr but i fucking hate using tumblr for finding and posting art.

>> No.2906056

>>2906054
Then use whatever you want. It's not like it matters, if you're good, you'll get noticed regardless.

>> No.2906060

>>2906056
>if you're good, you'll get noticed regardless.
How the fuck does people even get noticed on DA or tumbr?

>> No.2906061

I am currently reading ellipses chapter of How to Draw and I wonder something. Are ellipse guides absolutely necessary to finish this book? I hope not, they are too expensive and impossible to find in my country.

Is it possible to lasercut some acrylic, sand it a little bit and use that instead? It will smell like shit tho. Any alternatives like that?

>> No.2906065

>>2906061
There are multiple way to draw ellipses and neither requires buying an actual ellipse.

>> No.2906066

>>2906060
On DA it's easy because it's exclusively an art site and if you spam enough tags in your uploads and comment on shit to get people to check out your profile you can pretty gradually build up a decent amount of followers. But on tumblr since you can post fucking anything you're boned unless you already have a lot of followers, draw fan art, or suck lots of dick.

>> No.2906072

>>2906054
Just use deviantart, I feel like tumblr is too cancerous, mainly for the reason that most on /ic/ use it and everyone on here are redditors

>> No.2906088

Hello /ic/, What is wrong with symbol drawing ?

>> No.2906089

>>2906088
checked and reported

>> No.2906119

>>2905472
Too large angle for one point perspective.
Either use at least two points or reduce the angle.

>>2905588
Dicks are flatter, yours is round.

>> No.2906187

I come here seeking advice... I'm currently studying Loomis's Drawing heads and hands, it's a fine book, however I have a problem with his ball and plane method. Ball and plane is great if you need to draw a person in "normal" position, that is if person is not looking up or down. When person is looking up, I have 0 idea what to do. Loomis claims that you can construct any head using his method, I don't doubt him, but I still cannot construct viable face that looks upwards or downward... How do I "calculate" the correct dimensions, I know the whole thing is due to foreshortening. I am missing something vital here? Do I have to abandon his method in case the face is looking down/up and rely more on configuration of bones and plates?

>> No.2906193

>>2906187
https://www.youtube.com/watch?v=PgK90TpV5fA

Drawing the jaw from below is a bitch and a half but this should help you

>inb4 scroto

>> No.2906198

>>2906193
>scroto

>> No.2906201

>>2906198
Shut up and draw me a kangaroo you pleb

>> No.2906209

>>2906187
The purpose of the ball and head method is to see the head as a 3dimensional shape. You will need to study the actual anatomy of the head FIRST then you need to go into breaking the features down into basic shapes (2D and 3D)

If you don't know how to draw the head from any angle but you can draw properly proportioned 3D shapes from any angle, then you are lacking in your knowledge of anatomy

>> No.2906219
File: 650 KB, 1733x1733, IMG_20170306_153239_235.jpg [View same] [iqdb] [saucenao] [google]
2906219

I like to draw alot. I usually draw doodles of myself or my 4 oc's. Any pointers or some ideas of what I should work on.

>> No.2906231

>>2906219
>Any pointers or some ideas of what I should work on.
Everything.

>> No.2906235

>>2906231
what do you mean?

>> No.2906236

>>2906193
Thank you, this helps! I assume that I need to approximate the foreshortening and then things would look better.
Also what's wrong with Scroto? Never watched any of his videos...

>>2906209
Thank you for advice. The second sentence confuses me though. By 3D shapes do you mean simple object like box or similar shape? If so, I'm confident I can draw them from any angle, but I do lack knowledge of anatomy. I have flipped over the book and saw some anatomy lessons, perhaps that would help me.

>> No.2906238

>>2906236
He turned into a bit of a meme after a live stream where he a drew a fetus/kangaroos

>> No.2906242

>>2906088
nothing is wrong with it anon, dont listen to the bullies on this board, draw however you want. Your your own judge!

>> No.2906246

>>2906242
But anon, how do I find a oustider's eye to give me good advices ?

>> No.2906249

>>2906219
maybe some origin story on your characters anon? they look very cool

>> No.2906252
File: 73 KB, 202x210, 10.png [View same] [iqdb] [saucenao] [google]
2906252

>>2905093

>> No.2906253
File: 553 KB, 1152x1152, ic.jpg [View same] [iqdb] [saucenao] [google]
2906253

Here's a few thing I drew this past three days, note that the astronaut thingy isn't partially digital, i just took a picture of a drawing i made and colored it in paint.net. Be as harsh as you can :)

>> No.2906256

>>2906219
it's ok i guess?????
it's hard to comment on such stylized, small and simple pictures. really generic designs too.

>> No.2906268

>>2906219
Which one?

>> No.2906270
File: 2.51 MB, 286x258, 1485103879470.gif [View same] [iqdb] [saucenao] [google]
2906270

>>2905093

>> No.2906302
File: 175 KB, 1640x786, Tractor Construction Presentation Caterpillar Challenger MT 865 500HP Version Assignment number 3.jpg [View same] [iqdb] [saucenao] [google]
2906302

Does anyone know how long do FZD students have to complete issued Construction assignments? Otherwise, how long do you think one should give himself something like pic related? 1 day? 3?

>> No.2906306

>>2906302
They get a week from the day they are assigned it.

>> No.2906311
File: 340 KB, 1528x700, Compare.jpg [View same] [iqdb] [saucenao] [google]
2906311

How do you shade faster? This took hours to do.

>> No.2906312

>>2906306

That much? I suppose they have various assignments at the same time, otherwise the 18h a day deal doesn't make much sense. Where did you get this info, friend?

>> No.2906315

>>2906312
Usually student blogs, sometimes Feng mentions stuff in his videos too.

And yeah, they have four modules running at once, so they typically have four assignments and studio time where they can work on whatever they want. It's basically up to them to finish stuff. Most say they finish their assignment on the day they get it, so they don't have to worry about it later.

The construction one, I imagine takes 5-6 hours maybe? It's one of the earlier assignments, so it shouldn't be all that hardcore where they have to lose sleep yet.

>> No.2906327

>>2906315

Do you by any chance know what this four modules are, or what fundamentals they teach? I suppose one of them must be perspective, but what about the rest?

Thanks for the info, by the way. It's really useful to me.

>> No.2906332
File: 315 KB, 1600x934, ConstructionAssignment.jpg [View same] [iqdb] [saucenao] [google]
2906332

>>2906327
The first term has them doing Perspective, Visual Communication, Design Sketching and Forms and Materials.

Also, they do more than one for each assignment, so you would have to add up that time. At that point, it does sound like quite a bit.

>> No.2906335

>>2906311
paint

>> No.2906339

>>2906335
Thanks

>> No.2906340

>>2906332

>At that point, it does sound like quite a bit.

Absolutely. I need to up my game to keep up, man. 3 to 6 constructions a week, from vehicles to insects. Visual communication, I imagine must refer to the Peter Han type of sketching where you use wrapping lines and simple shapes to analyze stuff and build up visual library?

I should try doing some sort of schedule that imitates FZD, it'll help not waste so much time wondering what to do next.

>> No.2906347
File: 36 KB, 788x1044, CCp1xK_UkAALl3I.jpg [View same] [iqdb] [saucenao] [google]
2906347

>>2905077
>>2905079

>> No.2906348
File: 33 KB, 399x600, B9UG7__CcAA_-Yc.jpg [View same] [iqdb] [saucenao] [google]
2906348

>>2905077
>>2905079
>>2906347

>> No.2906349
File: 258 KB, 1380x1062, VisComWeek6Assignment.jpg [View same] [iqdb] [saucenao] [google]
2906349

>>2906340
Yeah pretty much. Visual communication is just drawing things that a typical person may not want to draw such as you know, insects, ships, and cars.

All of them have to be done in the draw through method and plotted because visual communication means the drawing or design is able to be understood as a car instead of a spaceship or something.

Accuracy is important and that's probably why they spend so much time on it in the beginning.

It's impossible for the layman to do an FZD schedule though mate. The modules are created in such a way that they take up a large amount of time.

Even in the very beginning when they're doing just lines and boxes, it seems to take them hours and have to be perfect. Couple that with doing three other assignments that take up more or less the same amount of time, you're looking at a 40 hour week.

>> No.2906363

>>2906253
Astronaut guy is nicely colored but all his limbs are broken. Make sure you understand how joints properly work, using medical references helped me. Scar guy's mouth seems kind of far down, but I like him. Reminds me somehow of Hellboy. The woman below him's right eye is angled strangely. The other woman's neck is a bit too thick. And your mecha guy has a lot going on in the center and at the ankles, but the details are hard to distinguish. Overall looks good, 6.5/10 would get a lot of tumblr notes, keep improving!

>> No.2906402

Does studying skulls really help that much with figuring out facial construction/proportion?

>> No.2906411

>>2906363
Thanks for the feed back, I'll practice more then.i just have to think about proper feature placement before going into detail

>> No.2906418
File: 72 KB, 564x445, 4646376386.png [View same] [iqdb] [saucenao] [google]
2906418

Day 3 of drawing bodies isn't turning out how I hoped.

>> No.2906419

>>2906418
Give 'em the ol razzle dazzle

>> No.2906420
File: 190 KB, 1500x1061, fzd_sketchbooks_410.jpg [View same] [iqdb] [saucenao] [google]
2906420

>>2906349
>40 hour week.

Seems doable, I want to make a career out of this so it is only to be expected that I should act like this is a real job already. I think the real issue of self-teaching is the time spent gathering sources and the understanding the proper methods and techniques to practice, just finding out what exactly you need to know, and how that'll be carried it out, in what span of time.


I thank you again for the info, I am going to see if I can figure out how plot out a plan to follow, right after I finish that Tractor construction for earlier.

>> No.2906421

>>2906418
>Swastika made of dildos.

>> No.2906436
File: 178 KB, 445x592, maleportrait1.jpg [View same] [iqdb] [saucenao] [google]
2906436

>>2905083

>> No.2906445
File: 474 KB, 1580x1082, VisComWeek7Assignment.jpg [View same] [iqdb] [saucenao] [google]
2906445

>>2906420
Well, sure it's not 40 exactly, but that's more possible than say 60-80+ don't you think? It really just depends on how much effort you care to put in or if you want to put in the bare minimum to get by.

It is true that it's somewhat difficult because of all those reasons, but at the end of the day, it's really just more important to just get some paper and draw something you haven't before. Even if you try a draw-through method without knowing how it completely works, at least you tried to solve a problem.

The time doesn't really matter. If you're not in school, then take all the time you need to make something the best you can.

>> No.2906449

>>2906436
Keep working on this, you are stopping too soon. Also double check the proportions, for example the head in yours is a bit narrower than in the reference.

>> No.2906453

>>2906449
Are people supposed to post only work that they have finished? Not that guy but genuinely curious at what point people usually post their work on /beg/, I usually post at the quarter/midway points so I can tell if I'm fucking up too much

>> No.2906454

>>2906453
There's no rules on it, but generally I think it's best to either post a finished piece or if it is only partly done then specify it is a work in progress and maybe ask about something in particular you want help on.

>> No.2906458

>>2906445
Is there some source from FZD (homework assignments) course outline (like first week we draw squares, 4 weeks we draw squares, 6 month we draw squares in 1 point perspective)
Anything I could use and try to develop some kind of program for myself.

>> No.2906464

>>2906445

Not in school right now, I wish I was, specially FZD. 60 to 80h a week is definitely going to be very tough to keep up with, but I'll try my best and see what I can manage. Gonna try to finish the tractor before bedtime, 4 hours from now.

>> No.2906465

I dont have anywhere else to go so i'll ask here. Can someone please explain to me how complimentary colors work in regards to real vs digital color wheels?

In a traditional color wheel green is the complimentary color of red. Blue is the complimentary of orange, ect. But in a digital color wheel cyan becomes the complimetary color of red and yellow becomes the complimentary color of blue. I do not understand this it's been bothering me for almost a month now ad i cannot find answers anywhere.

>> No.2906466
File: 35 KB, 600x375, 1488163080574.jpg [View same] [iqdb] [saucenao] [google]
2906466

>>2906465
bumping this question with tutorials. Someone please answer.

>> No.2906470
File: 58 KB, 600x375, 1488163113646.jpg [View same] [iqdb] [saucenao] [google]
2906470

>>2906465
Another one

>> No.2906472

>>2906465
I believe it's because the digital colour wheels are based on wavelengths so the distribution is done on measurable differences in colour, while the "traditional" colour wheel was invented centuries ago and is based more on human vision which is more sensitive to red wavelengths so the entire warm portion of the colour wheel ended up being stretched.

See: http://gurneyjourney.blogspot.ca/2010/02/color-wheel-part-4.html

>> No.2906476
File: 67 KB, 600x375, 1488163170022.jpg [View same] [iqdb] [saucenao] [google]
2906476

>>2906465
AH Nuthuh one

>> No.2906477
File: 61 KB, 600x375, 1488163203807.jpg [View same] [iqdb] [saucenao] [google]
2906477

>>2906472
Interesting. Thank you anon. Have a tutorial.

>> No.2906487

What's the easiest way to get my proportions right without a meme finder?
Also my eyes get fucked up when closing one and leaving the other open

>> No.2906494

>>2906472
Different anon here, but this makes me wonder...
1.Is there even something like an accurate color wheel (scientific depictions of wavelenghts are on scales) and if so, how would it be determined? By opposing colors yielding in a perfectly neutral grey?
2. How do color relationships work, if they're based on a skewed color wheel? Conditioning? Or because it isn't really an exact science to begin with?
3.What reasons are there to choose one wheel over the other, especially when painting digitally?
4.Other than for color mixing, is a color wheel even neccessary at all?

Cool link btw, Gurney's blog is pretty amazing.

>> No.2906495

>>2906458
Term 1 isn't really all that important in terms of what they do so it's not posted, but term 2 and 3 are pretty clear and can be found just about anywhere on google. Charles Lin's tumblr has him posting most of the assignments.

Although, in the end it's nothing special. They just do things like any other projects you would do for concept art. Receive a concept, receive limitation, etc. and follow them.

It's often stated by students, they have a lot of free reign especially in term 3 where they get to make one completely of their own free will.

I think it goes something like this for VisCom
Wk 1 - Lines and Boxes on 3 A3 paper
Wk 2 - Consistent Handwriting
Wk 3 - Boxes
Wk 4 - Insects
Wk 5 - Probably Same Stuff
Wk 6 - Block Vehicles
Wk 7 - Tall Ships, Trains, Automobiles steam edition
Wk 8 - Insects with exoskeletons (Scorpions, Spiders, Arachnids) for Soft and Hard Surface work
Wk 9 - Probably Same Stuff
Wk 10 - 18 repeat with different themes

>> No.2906513
File: 866 KB, 784x680, 324o8y2eof8pw89fg 439hte8gho8rdhfoupsdhfisfds.png [View same] [iqdb] [saucenao] [google]
2906513

>>2906487
please spoon feed me.
I won't be able to continue on with my day until I draw this bitch wizard faggot.
And yes I am following the lessons of Drawing on the Right Side of the Brain.

>> No.2906615
File: 230 KB, 1000x1094, Ayylamo.png [View same] [iqdb] [saucenao] [google]
2906615

Can you spot anything wrong so far?

>> No.2906617

>>2906615
Lamp is huge in comparison to the plugs

>> No.2906645
File: 22 KB, 500x312, ellipses.png [View same] [iqdb] [saucenao] [google]
2906645

>>2906615
learn 2 ellipses

>> No.2906674
File: 282 KB, 1000x1094, perspective.png [View same] [iqdb] [saucenao] [google]
2906674

>>2906615
The right upper part of the window frame is not round enough. The lamp's cover looks a bit weird. The bed doesn't seem to be aligned to the wall, and in this position it looks like the far end of it goes inside the wall. There's also something wrong with the guitar's placement. Overall, the idea is interesting, but your perspective is screwed, and I don't think fish-eye works like this, if you were aiming for that.

>> No.2906697

>>2906495
Went to charles lin's tumblr and he did mentioned thats all they do in classes is available on fzd channel.
Went to channel found this vid.

https://www.youtube.com/watch?v=k3Al7QAS89s&list=PLvNv1kRvuSwLYS2CkHTDS6-zVKSoUYzJO&index=11

Basically WTF, I have drawing now.
But I guess he is right, this ridiculous amount of practice will pay off at some point.
At least as long as the practice wont be mindless xerox but study and analysis.

>> No.2906699

Sometimes I spend ages erasing a line or shape and redrawing it to get right. I'm reading Keys to Drawing and Dodson says that instead you should just redraw the new lines alongside the bad ones. Is this good advice? I'd love to be able to stop erasing.

>> No.2906720
File: 350 KB, 1200x1600, Yuukarin_sitting_wip3_resize.jpg [View same] [iqdb] [saucenao] [google]
2906720

This is supposedly a finished lineart, except for the chair. Some basic colors are applied.
The subject is supposed to be a naked woman around 30 yrs old. Her spine is bent backwards, her head is tilted towards the viewer (who's supposed to be lying on the floor), and her chin is just above her hands. Plz step on my anatomical errors as hard and sadistically as if you were the model.

>> No.2906722

>>2906720
I see that you've fixed your hair issue.

>> No.2906727

>>2906722
No, I just haven't rendered it yet. I'm waiting till I have more free time, as it would probably take me 10 hours or more to do.

>> No.2906738
File: 347 KB, 679x811, abbb.jpg [View same] [iqdb] [saucenao] [google]
2906738

Should I continue that way or is it shit?

>> No.2906740

>>2906738
Ref?

>> No.2906742
File: 26 KB, 492x557, 1358044219537.jpg [View same] [iqdb] [saucenao] [google]
2906742

>>2906720
THE ABSOLUTE MADMAN IS STILL AT IT

>> No.2906743

>>2906740
Analog photo I took in glory Nippon some years ago

>> No.2906745
File: 362 KB, 682x325, 14896201550460.png [View same] [iqdb] [saucenao] [google]
2906745

>>2906722
>>2906727
Judging by the impersonation trolling, I take it that either the hair wasn't fixed at all or someone is still buttmad at me (not surprising at all, though). Anyway, I do indeed want to work on the hair more, this time by following the guidance I received from the other place and seeing which way works better.

>>2906742
I suppose becoming a meme isn't that bad after all.

>> No.2906747

>>2906745
Memes aside you madman remove the "chair" please because something looks off with her crotch and I need to take a closer look

>> No.2906760
File: 368 KB, 1280x958, nochair.jpg [View same] [iqdb] [saucenao] [google]
2906760

>>2906747
For scientific reasons only, am I right? You don't actually plan to indulge in any inappropriate delusions involving my waifu, do you?..
Okay then, if you say so!

>> No.2906761

>>2906697
>I have drawing now
Did you mean hate?

Anyways, yeah, a lot of the videos on the channel are really good.

I'll give you some recommendations if you haven't seen them yet.

I like these in particular.

https://youtu.be/yq9L307_DQU
https://youtu.be/nVZtq-3EhL4
https://youtu.be/h5tbDhiFBQg
https://youtu.be/PoQBxYt2sVQ
https://youtu.be/UrbfOpIP_UY

All of the q&as and podcasts are good too.

>> No.2906762
File: 74 KB, 282x363, CcOW9Ib.png [View same] [iqdb] [saucenao] [google]
2906762

Hey guys I'm going through Dodson right now and it has a project that calls for a green pepper as material (pic related).

I just got a pdf of the book: does anyone have a download for the pepper?

>> No.2906765
File: 591 KB, 872x3557, 1409937622045.png [View same] [iqdb] [saucenao] [google]
2906765

>>2906760
What do you think I am, some kind of pervert?
Use this you nigger

>> No.2906773

>>2906760
>Remi_lewd.psd

>> No.2906778

>>2906765
>> What do you think I am, some kind of pervert?
"All men are perverts! Those who proudly admit it and those who are too ashamed for it are as different as chalk from cheese!"
https://www.youtube.com/watch?v=57h8RkYsng8

>> Use this you nigger
Ok. Although I'm not sure if the model in the last picture of the tutorial is bending her back too or her back is straight up.
Well, I guess that's why I was told that her pubic hair seems to be placed too close to her navel.

>>2906773
W-what?

>> No.2906786

>>2906761

Awesome stuff, I love listening to Feng Zhu speak while I draw.

>> No.2906806
File: 355 KB, 942x750, dragonfly.png [View same] [iqdb] [saucenao] [google]
2906806

any pointers on how to improve? working on the draw through method rn

>> No.2906810

>>2906806

Always make a center line, that will your center for the whole body and it will divide it in half. I can see clearly that's not what you did. I know it's painfully tedious but always do it.

Also, use the multiplication method to find where stuff at either side will be exactly, as it recedes in space (legs, wings). Looks to me like you were merely guessing. Don't worry about gestural poses for these exercises, make them be perfectly symmetrical, the point here to to master perspective techniques, and also presentation! Don't chicken scratch, use your shoulder and be confident with your strokes!. Keep it up, buddy.

>> No.2906811
File: 440 KB, 462x631, shiny picture.png [View same] [iqdb] [saucenao] [google]
2906811

>>2905561
Day 2's attempt. Trying to improve my hair techniques.

>> No.2906813

>>2906811
you need a background dude. color is comparative and you NEVER see pure white anywhere

>> No.2906814

>>2906778
>'m not sure if the model in the last picture of the tutorial is bending her back too
If your drawing person was angling their pelvis upwards, the pubic hair would be foreshortened and the belly would scrunch up.

>> No.2906819

Ok /ic/, tomorrow I'll be passing an exam for a art school, I want to spend the night drawing, what do I draw ?

>> No.2906822

>>2906819
yourself

>> No.2906859
File: 389 KB, 512x704, 1489972432625.png [View same] [iqdb] [saucenao] [google]
2906859

>>2906811
ribbons, dude
Start with a dark color, draw in the ribbons with a light opacity brush and shade accordingly.

>> No.2906883

>>2906822
done, what next ?

>> No.2906888

>>2906883
Your influence

>> No.2906890

>>2906883
you're mom

>> No.2906891

>>2906888
can you explain ?

>> No.2906900

>>2906891
Influential figure

>> No.2906903

>>2906900
maybe that's because english isn't my first language but what am I supposed to draw ? Something done by an artist that I like ?
Sorry for being such a tard, anon

>> No.2906905

>>2906903
Yeah, you know what, lets go with that.

>> No.2906907
File: 42 KB, 399x399, okay.jpg [View same] [iqdb] [saucenao] [google]
2906907

>>2906905

>> No.2906914

>>2906905
ended up drawing an artist that I like. I guess that this will be enough

>> No.2906915

what about creating an account on pinterest and sharing my art there?

>> No.2906935
File: 582 KB, 795x631, shiny picture.png [View same] [iqdb] [saucenao] [google]
2906935

>>2906859

>> No.2906953
File: 154 KB, 751x1063, blind_by_mastri23-dah2493.jpg [View same] [iqdb] [saucenao] [google]
2906953

>> No.2906956
File: 162 KB, 720x1109, bills_by_mastri23-daln4wj.jpg [View same] [iqdb] [saucenao] [google]
2906956

>> No.2906967
File: 166 KB, 736x1086, goku_black__by_mastri23-dakahlj.jpg [View same] [iqdb] [saucenao] [google]
2906967

>>2906953
>>2906956
These are one of the drawings I made, any day, help or criticism is welcome

>> No.2906968

>>2906967
*any tip

>> No.2906990
File: 686 KB, 595x842, Untitled-1.png [View same] [iqdb] [saucenao] [google]
2906990

so what am i doing wrong here, i mirror the faces a they look uneven and i dont know why
i dont know if its because i make bigger strokes on the right side... i just need help

>> No.2906995

>>2906990
draw people in the street, at the bar, in the metro

>> No.2907007
File: 224 KB, 960x960, potin.gif [View same] [iqdb] [saucenao] [google]
2907007

Just started making piskel art gifs this is like the first gif i made

>> No.2907009

>>2907007
>>2899507

>> No.2907010

>>2906995
that didnt answered ke at all

>> No.2907011

>>2907007
A special video for you :
https://www.youtube.com/watch?v=BarOk2p38LQ&list=PL-bOh8btec4CXd2ya1NmSKpi92U_l6ZJd&index=9

>> No.2907015

>>2907010
No but that's an advice, the main thing that I can say is that you're drawing like you know how to draw, you have to pull yourself out of the comfort zone, so draw people in the street, you'll have different type of faces, angles, shadows

>> No.2907031

>>2907015
ok, what about the method?
and cant i just search the web for faces?

>> No.2907040

>>2907031
No because there is something different between live model and photography, and a lot of people don't understand that and think that with only google you can learn drawing
But when you're looking at a photo you're assimiling lines that the camera created by its "2D eye", but seing something moving and in 3d will force your eye to find itself the line you need to draw
that's kinda hard to explain when you're not talking english very well, sorry about that

>> No.2907042

>>2907031
>>2907040
+being in the street drawing people that aren't posing is a good exercise, you need to be fast and you don't have to make a perfect doodle, you just have to capture the essential

>> No.2907044

>>2906935
Better. Bump up the contrast and don't forget about the overall form, like the roundness of the head.

>> No.2907051
File: 23 KB, 521x453, something about the music.png [View same] [iqdb] [saucenao] [google]
2907051

i drew this and from what i understand, if i use shapes it won't look flat like how it does right now?

>> No.2907055

>>2907051
How are you so good?

>> No.2907075

>>2906615
Line weight.

>> No.2907077

>>2907055
yeah yeah meme, just gimme the dealio.

>> No.2907091

>>2907051
As a style choice, you're good, but just, like, go somewhere else.
Draw a box is prolly what you're talking about. Especially the organic shape practice for your blobby looking character.
Also, study anatomy and don't be a faggot or whatever.

>> No.2907122

>>2906513
Mind helping me out /ic/?
Advice anything?

>> No.2907130

>>2907122
Make the head bigger. His staff isn't continuous in your depiction. The best way to fix this would be to move his arm with the upper end of the staff closer to his head (and shorten the sleeve) correspondingly). Make the other sleeve wider. Other than that, there's not much to say about bare outlines. Add details, then we will talk.

>> No.2907161
File: 2.16 MB, 2560x1440, 20170319_212102.jpg [View same] [iqdb] [saucenao] [google]
2907161

Did this last night, ran off a a reference This is A- 1

>> No.2907166
File: 2.08 MB, 1440x2047, 20170320_024520.jpg [View same] [iqdb] [saucenao] [google]
2907166

A- 2 Other ones are marvel related.. I'm a super ammature for suuure

>> No.2907169
File: 2.23 MB, 1440x2017, 20170304_231140.jpg [View same] [iqdb] [saucenao] [google]
2907169

A- 3 my deadpool came out dope AF . though

>> No.2907178
File: 301 KB, 1008x1434, 20170320_00.jpg [View same] [iqdb] [saucenao] [google]
2907178

learning how to push and pull forms.

>> No.2907180

Is going to artschool a waste of time?

>> No.2907181

>>2907180
Yes.

>> No.2907182

>>2907178
Explain what you mean by this

>> No.2907183

>>2907181
I really want to go though since I am clearly not improving on my own and I am out of options

>> No.2907184

>>2907182
Don't mean to offend. My drawings have always been flat, so I'm taking it upon myself to create a sense of 3d-ness. I push with shadow, I pull with highlight.

>> No.2907186
File: 1.31 MB, 1100x718, howly resized.png [View same] [iqdb] [saucenao] [google]
2907186

>>2907184
i dont have any really good examples of how bad it is, but here. this is generally how my drawings stop. loose and sketchy, but no form. no feeling of being 'complete'

>> No.2907187

>>2907183
Okay, then go.

>> No.2907189

>>2907187
anon please dont be so lax about it, i just want a honest opinion before i throw myself into debt

>> No.2907190

>>2907189
I don't know the future and neither do you. You won't know whether it's a waste until you've throw yourself. That's just how it is.

>> No.2907191

>>2907189
worth it imo. its really better than going out and finding artists on your own. just don't go thinking you can get your moneys worth without networking. And by networking dont take it so seriously, i just mean make really good friends and impressions. Otherwise, you just kind of float through uni and get a piece of paper and a load of debt.

>> No.2907192

>>2907183
It really depends on what you want. To young people the time and money commitment might seem like a lot, but it really isn't.
The question is how do you want to spend your time? If you go to school for STEM or enter a trade then the resulting careers will eat up most of your time and energy, if you add a relationship/family to the equation there goes even more.

>> No.2907211

>>2905593
Don't worry anon, just try to make the learning process fun. You'll make it with enough mileage and optimism.

>> No.2907217
File: 68 KB, 600x600, heads 2.jpg [View same] [iqdb] [saucenao] [google]
2907217

how are these look so far (besides the ones i obviously havent worked on)? im asking because it seems like im having issues with construction with at least the bottom left and bottom right since i was trying different angles that ive never worked with before.

>> No.2907220

>>2907190
>>2907191
>>2907192
Thanks for the opinions, im going to take this into my decision

>> No.2907230
File: 86 KB, 600x600, heads construction.jpg [View same] [iqdb] [saucenao] [google]
2907230

heres the construction so you can see what im going for

>> No.2907245
File: 91 KB, 828x852, C7WZcU5U8AAiuPc.jpg [View same] [iqdb] [saucenao] [google]
2907245

How is this looking?

>> No.2907257

>>2905981
What the fuck? It isn't that bad even if it does go spaghetti under the neck, Jesus.

>> No.2907258
File: 801 KB, 1200x900, scapeqwasr.png [View same] [iqdb] [saucenao] [google]
2907258

Where do I go from here?

>> No.2907264

I've read sticky, it directs me to Loomis and Drawing from right-side, i have studied and chaotically applied these books last year and it was last year when i tried to get into drawing and dropped/failed.

I feel like i need some sort of more clear instructions, can you please tell what my daily drawing routine should be for first few thousand hours?

Im a beginner who aims to draw his own manga/comic stories.

>> No.2907266

>>2907258
Add contrast, with squinted eyes I can barely tell what's going on.Then, define values more clearly, refine edges.. Maybe try some photobashing to get rid of the boring stone surfaces.

>> No.2907288

>>2905421
stop shading or stop using soft brushes please youre so good why the fuck are you wasting your talent like that

>> No.2907294

>>2907217
10 uncanny valleys out of 10. These eyes and head shapes make them look uber creepy.

>>2907245
More meat. Lower parts need it the most.

>> No.2907296

So I've been learning about the different point perspectives and vanishing points and so far I have a fairly ok grasp on it as far as boxes go.

The question is how do I use this for humans? How do you apply perspective to a person?

>> No.2907298

>>2907217
Go draw some features on their own

>> No.2907303

>>2907298
anything especially bad

>>2907294
what do you mean "head shapes"

>> No.2907304
File: 157 KB, 850x1169, loomis boxes.jpg [View same] [iqdb] [saucenao] [google]
2907304

>>2907296
Think of the figure as if it is in a box

>> No.2907313

>>2907303
Just draw all of them

>> No.2907317

>>2907313
sheeit. okay, well are those at least constructed right, in proportion

>> No.2907323

>>2906810
thanks for the crit anon, I'll be sure to do the multiplication technique and centerline like you said

>> No.2907325

>>2907245
erase the skull and ask yourself then if it looks good...

>> No.2907329

>>2907304
i do this but this is fucking hard to make it work
>just draw boxes dude

>> No.2907330

>havent done art since highschool 10 years ago
>decide I want to do gamedev with pixel art,
>figure I should hone my traditional art skills, drawing for character designs, also I always wanted to learn to paint
>get a small acrylic paint set and just do some testing today on canvas paper to see how the colours look and how they mix

I've resolved to do a painting a day for better or for worse. Any suggestions on what to drill?

Is it going to bite me in the ass to try and do three different kinds of art (pixel, drawng, and painting) rather than focusing on one?

>> No.2907339
File: 186 KB, 600x600, 1489997136291.jpg [View same] [iqdb] [saucenao] [google]
2907339

>>2907303
I mean sth like this.

>>2907330
I don't think it would bite you in the ass if your IQ is high enough to keep everything separated in your mind.

>> No.2907341

>>2907264
Pweese :<

>> No.2907349
File: 366 KB, 3000x3000, ghostintheshell.jpg [View same] [iqdb] [saucenao] [google]
2907349

>>2905076
Critique Please!

>> No.2907354

>>2907339
the two unfinished are def fucked,thats why i said that. but the bot middle, are you sure that you arent confusing his hair for the skull line? hes supposed to have those nap curl or whtaever the fuck nigs do with their hair. i figured the bot right what a bit to long horizonally. oh well at least the ones i cared about came out decent

>> No.2907360

>>2907347
>>2907347
>>2907347

>>2907347
>>2907347
>>2907347

>>2907347
>>2907347
>>2907347

>>2907347
>>2907347
>>2907347

>> No.2907400

>>2905085
Quick rundown on these guys?

>> No.2907417
File: 3.72 MB, 347x244, kek.gif [View same] [iqdb] [saucenao] [google]
2907417

>>2905093

>> No.2909911
File: 748 KB, 1464x821, Untitled.png [View same] [iqdb] [saucenao] [google]
2909911

first time trying gimp what think?

>> No.2910048
File: 2.27 MB, 2448x3264, IMG_20170323_001840.jpg [View same] [iqdb] [saucenao] [google]
2910048

This is a second time i draw something, i made some mistakes, can you red draw for me pls