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/ic/ - Artwork/Critique


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File: 239 KB, 800x1136, li-duke-xiaojin-5done.jpg [View same] [iqdb] [saucenao] [google]
2879864 No.2879864 [Reply] [Original]

how the fuck do you make stuff look super smooth like this?

>> No.2879870

>>2879864
Soft colors, light, rendering

>> No.2879871

>>2879864
10% Selection tool
10% Broad soft strokes with a soft round brush
80% practice and understanding of light and 3d form.

>> No.2879882
File: 3.28 MB, 1200x5144, 1484336108980.jpg [View same] [iqdb] [saucenao] [google]
2879882

>>2879864
This one look like :
Download design doll, create a doll, copy paste in your favorite drawing software. Then you blur a little your model or trace it.
:^)

But >>2879871 is right. Pic related.

>> No.2879885

>>2879864
hnnnngggg muh dick!

>> No.2879942

>>2879882
>>2879871
/thread
if anyone has any more art like OP please share

>> No.2879954

It also looks like blending modes were used for coloring. So probably grayscale or monochromatic first.

>> No.2879964

>>2879864
Big brush on a separate layer

>> No.2880495

>>2879871
how soft does the round brush have to be

>> No.2880536
File: 849 KB, 600x4260, 57929028_p1.jpg [View same] [iqdb] [saucenao] [google]
2880536

>> No.2880538

>>2880536
Might as well have just told me it's done through sorcery.

>> No.2880540

>>2879882

> first we take a doll
> then add shadows
> then some blurring
> more shadows
> more blurring
> work with layers
> refine
> and to add the finishing cherry, make sure to draw cum all over what you just did
> wa la

>> No.2880548

>>2880538
Pay close attention to steps 2, 3, and 4. After he does the initial sketch, he cleans up the figure's silhouette (either through a mask or another layer to preserve the edges), then starts using airbrushes and waterbrushes in tandem in step two, keeping the edges of the shadows crisp with a lasso tool.
Third and fourth images involve intensifying darks (armpit, left-hand elbow crease)and brighter planes (where the hip and thigh meat), again using the lasso tool to keep immediate transitions of planes sharp.

Edge control in digital is largely taking advantage of masks, lassos, and layers.

I do wonder how he gets his colors so nice though. Whenever I overlay colors, I can't seem to get them right.

>> No.2880559
File: 1.20 MB, 3310x1421, softbrushexplanation.jpg [View same] [iqdb] [saucenao] [google]
2880559

>>2880538
Here I showed it even more basic. It's very simple and took me literally less than ten brushstrokes to make this. To make a clipping mask just hold alt and click between the two layers.

>>2880548
>I do wonder how he gets his colors so nice though. Whenever I overlay colors, I can't seem to get them right.
Are you using layer blending modes? Learning how different colour on different mode types look will give you a lot of control. Experiment with different colours on layers like soft light, hard light, overlay, vivid light, color dodge etc At the end you can use some adjustment layers for global tweaking too. If everything is on a different layer you can adjust the strengths through opacity or masks. It's pretty simple stuff actually you just learn through experience what to do to get a certain colour shift. Knowing some basic colour theory helps too, like knowing how to use saturation to control temperature and stuff.

>> No.2880562
File: 11 KB, 251x242, 1481488992062.jpg [View same] [iqdb] [saucenao] [google]
2880562

>>2880540
>>wa la

>> No.2880571

>>2880559
>Are you using layer blending modes
Yeah, I play with them but I have to get lucky with getting my values right in the greyscale and then picking the correct saturation in the color mode. I guess it is largely trial and error, as well as experience.

Haven't thought about using adjustment layers, though, thanks!

>> No.2880575
File: 185 KB, 660x2400, 1283231386667.jpg [View same] [iqdb] [saucenao] [google]
2880575

>> No.2880577

>>2880575
>tfw wanted to try this out
>realize can't pick out skin color

>> No.2880579
File: 2.10 MB, 1200x3847, 1377060508766.jpg [View same] [iqdb] [saucenao] [google]
2880579

>>2880577
It's not about color.

>> No.2880581

>>2880579
So you're telling me I can do this in values only and get colors out of it? Because I can only render well in value.

>> No.2880584

>>2880581
Nah, saturation is quite important.

>> No.2880587
File: 669 KB, 1280x720, 2017-03-01 21-35-21.webm [View same] [iqdb] [saucenao] [google]
2880587

>>2880581
Yes. If you have a grayscale render you can color with a gradient map afterwards, like this.

>> No.2880589

>>2880587
Eh, is this efficient? Also where do you get these?

>> No.2880593

>>2880562
Stupid frogposter

>> No.2880594

>>2880589
>Eh, is this efficient?
I find it most useful when I have to color a comic and repeat coloring over and over.
>Also where do you get these?
It's Photoshop.

>> No.2880596

>>2880579
Alright, I've got a better strategy. So they only use 4 base colors here right? I can deal with that. I'll just color pick four from pieces of art that I like and use those.

>inb4 no anon you can't do that

>> No.2880599

>>2880536
hot

>> No.2880602

>>2880536
I didn't even realize her top was off until now.

>> No.2880604

>>2880596
You should do that. All anime artists color pick to get the exact pallete.

>> No.2880684

>>2880587
gradient mapping is great. i use it alot working with greyscale

>> No.2880687

>>2880604
Interesting. This turned out to be a lot harder than I thought it was because I don't really know what colors to pick from their palette. Some artists combine multiple colors, super confusing. I thought it would be a bit simpler like this is light skin tone and this is skin tone in the shadow.

>> No.2880713

>>2880536

holy shit that's it? lol. I guess I was naive for thinking he actually painted the rendering himself.

>>2880538

lasso tool and airbrush my friend. you don't need to know anything or have any skills to get smooth surfaces when you have those tools, they do all the work for you. If you tried getting the same effect with pencil (and no stump) it would take anywhere from months to years depending on how talented you were when you started, because you would have to learn how to manipulate paper fibers which most people don't have the attention span or patience for, not even mentioning learning how to plan and integrate global and local lighting, which is vastly more difficult with pencil and paper than it is in photoshop.

>> No.2880776

>>2880687
You might want to run a filter to group colors together before you color pick. Compression artifacts will affect your color pixel values and some artists run filters to increase the noise in their colors so what your'e seeing won't be what you're color picking.

>> No.2880787

>>2879882
The most important thing I learned from this:
"It's also important to remember shadows don't multiply when they intersect...So when a cast shadow crosses over a form shadow it doesn't get darker, it becomes the same shadow."

Instantly I thought about playing with shadows as a kid and realizing tha t"Holy fuck that makes sense."

So i'm repeating it in case this quote helps shading click a little better for someone else too in case someone for some reason didn't read this infographic.

>> No.2880788

>>2880787
That's what multiply means. I get it now. Doesn't work the same with lighting though I guess.

>> No.2880860

Since this is a coloring thread, how do I make fabric look transparent?

>> No.2880862

>>2880860
>paint lighter layer over
>???
>profit

>> No.2880874

I wish he didn't render away anatomy details : (, the smoothness is nice but she looks so bland..

>> No.2880929
File: 440 KB, 1067x1600, 8a9fade592f1e108d1d46c10c0a4c015.jpg [View same] [iqdb] [saucenao] [google]
2880929

anyway good tutorials on drapery?

>> No.2881862
File: 300 KB, 352x500, 1485658271577.png [View same] [iqdb] [saucenao] [google]
2881862

>>2880593
Fucking normie. Ree.

>> No.2882385

>>2880929
There are some in the sticky.
Others in artbook thread.
And finally you will find random related tutorials in, well, tutorial thread.

>> No.2882564

>>2880713
> I guess I was naive for thinking he actually painted the rendering himself.
wat

>> No.2882591

>>2880594
You can do it on CSP as well.

>> No.2882613

>>2882385
not good enough, i need the magic formula.

>> No.2882895

>>2880593
>>2880540
He may be a stupid frogposter but he's right, I felt some neurons burn after reading "wa la"