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/ic/ - Artwork/Critique


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2872205 No.2872205 [Reply] [Original]

Hi /ic/ I'm new here so please forgive me if my etiquette is poor.

So I'm looking over the tutorials and starting to teach myself to draw, but almost all of them are geared towards drawing people or characters of some sort.

I'm not really interested in drawing people at all. I actually want to learn to paint landscapes, and was planning on using drawing as a bridge to learn form and shade.

Should I still do the beginner tutorials designed to teach me how to draw people? I mean I'm sure the tutorials are useful in general for technique but I can't imagine I can go much further down that road if I'm not interested in people.

Thanks for your help.

>> No.2872209

https://youtu.be/nVZtq-3EhL4

>> No.2872216
File: 87 KB, 585x387, ralph-mcquarrie-star-wars-matte.jpg [View same] [iqdb] [saucenao] [google]
2872216

Hello, environment artists and environment art in general has always been less appreciated than character work. You don't need to draw people, there are many artists and fields that never come close to dealing with anything resembling traditional figure drawing.

>> No.2872218

>>2872216
Oh I'm not concerned with whether people look down on my work or not. My point is that all the tutorials in the sticky are geared towards drawing figures. I feel like using these tutorials is trying to funnel me down a path that I want to resist. Should I try to find other tutorials that focus on the things I want to learn to draw? Or are the concepts so universal that it doesn't matter what I'm drawing?

>> No.2872224

>>2872218
I didn't mean that your work isn't going to be appreciated, but that it's unusual for budding artists to like environment art over characters (at least at first. But generally you'll find an abundance of character artists vs environment artists.).

Obvs. this can be a strength for you. You should definitely look for good tutorials on the subject that interests you.

>> No.2872228

>>2872224
Okay, I guess I'll look around some more and try to find tutorials that teach me stuff I'm more interested in learning. Thanks anon.

>> No.2872234
File: 75 KB, 395x512, Andrew Loomis - The Eye Of The Painter_Page_110.jpg [View same] [iqdb] [saucenao] [google]
2872234

>>2872218
>I feel like using these tutorials is trying to funnel me down a path that I want to resist
It's just that figure drawing is particularly hard for physiological reasons and beginners suck absolute balls at it.

>Or are the concepts so universal that it doesn't matter what I'm drawing?
You will find that some concepts, such as perspective, color, value, FORM, and proportion, are universal to all types of illustration.

Of the books recommended in the sticky, the ones relevant to your interests would be:
>Perspective Made Easy
>How to Draw: drawing and sketching objects and environments from your imagination
>Color and Light*** (color is very important for you! Also check out Gurney's blog)
You might want to try out watercolors. Watercolor books are mainly focused on landscapes, instead of figures.

Some Loomis books, like Eye of the Painter, could also be relevant.

>> No.2872235
File: 14 KB, 236x236, e34f5bae4139db086f7dbcd13f1313d5.jpg [View same] [iqdb] [saucenao] [google]
2872235

>>2872205
There is an overabundance of characters artists so being into environments is a good thing.

You don't need to know any human drawing. Just look at Scott Robertson, the greatest perspective artist. He can't draw people for shit.

>> No.2872240

>>2872234
Yeah, as I said I actually want to use drawing as a bridge to learning to paint because I didn't think I could excuse buying expensive paints only to learn with/give up. Do you think I should start with watercolours? I seem to remember that you can get them fairly cheap (although perhaps they're like cheap acrylics in that they're actually shit)

>>2872235
I'm glad to hear that there's interest in environment artists, it's encouraging.

>> No.2872241
File: 205 KB, 400x630, googmapstudysmall.png [View same] [iqdb] [saucenao] [google]
2872241

>>2872228
Also, don't rely on tutorials. Tutorials just waste your time and 90% of them are made by people who have no idea what they are talking about. Instead, try to paint from observation and develop your own techniques.
Pic was just some quick thing from a random Google street view.

>> No.2872243
File: 292 KB, 1800x1221, albert bierstadt.jpg [View same] [iqdb] [saucenao] [google]
2872243

there's no shortage of landscape / environment artists to be inspired by (and even the niche of mechanical artists)

>> No.2872246

>>2872241
That's a good idea, just taking random places in Maps and painting that. I notice your work is digital. Did you start in digital or on paper? I've heard that starting as a beginner to digital is a mistake because working with the physical materials give you a better impression of how to work digital tools. If you did start with digital and you think it's good, could you recommend some entry-tier peripherals?

>>2872243
This art is beautiful and I'd love to be able to make something even half as good as it.

>> No.2872257
File: 117 KB, 800x528, imgpiece.jpg [View same] [iqdb] [saucenao] [google]
2872257

>>2872240
>Do you think I should start with watercolours?
Maybe charcoal and graphite would be a better to start with, since you wouldn't have to worry about color mixing, just values.
Still, watercolors force you to think about shape design and all that. Cheap tube watercolors have worked well in my experience. You are only going to have trouble if you want to make richly colored paintings. As a beginner, you could just use them to color in your drawings at first.

I suggest getting in the habit of drawing landscapes outside, or through the window, then moving into watercolors if you enjoy it.

>> No.2872279

>>2872257
I figure if I start with watercolours I'd probably start by painting airy scenes like rolling hills or small ponds.
I've heard charcoal is really messy. Is graphite a bit better?
If I'm drawing with graphite/charcoal, how could I colour them in? I imagine the purpose of these materials is to focus on shadow rather than hue and so you'd be painting over the top of your shading.
Unfortunately I live in the city, so the best I could do is paint the house directly opposite mine. I'm sure there's lots of stuff online I can draw from as well, though.

>> No.2872304

>>2872205

Learn and master perspective and construction by studying environments, move into rendering and learn composition skills.

>> No.2872335

>>2872216
Since I started painting I've been noticing how great hollywood is in that regard. Even some of the worst movies had great visuals, beautiful environments and cool designs all around.

As an example, the Total Recall remake. Shitty movie. I hated on first watch, specially lens flare and how it butchered the original, but a few weeks ago I watched a few scenes again, and it was a whole new experience. Even rooms, or simple things like chairs and tables made me moist.

It's obvious to me now how the scifi genre specially have always been carried by masters concept artist and designers.