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/ic/ - Artwork/Critique


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2812467 No.2812467 [Reply] [Original]

Because we should not have to make new threads or post in draw threads with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

AVOID asking unrelated questions, there is a question thread for that.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (I recommend ShareX)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're trash.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

OLD THREAD: >>2810491

>> No.2812469
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>> No.2812470
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>> No.2812472
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>> No.2812474
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>> No.2812476
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>> No.2812478
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>> No.2812480
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>> No.2812483
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>> No.2812506
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2812506

What do you think?

>> No.2812514

I asked what should i study if i finished james gurney's book and i wanted to know about color, some anon recommended me a video series but i forgot to save it, anyone knows what could it be? I cant recall the name of it but he was showing various graphs in the beginning thats the only thing i remember about it sadly, and that it went very in-depth about color theory

>> No.2812522
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2812522

Rate

>> No.2812527
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2812527

source was from last thread

>> No.2812533
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2812533

>>2810493
My third attempt ever at copying a face from a photo. Sure was a pain drawing this tard, made me realize that the 'dividing the face in thirds' method doesn't work in such angles

Are there any good book that teach how to render with pencil?

>> No.2812534
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2812534

poop

>> No.2812544

>>2812522
eyes look huge and weird. can you post your reference?

>>2812527
I would try to get some shading on the nose and cheeks similar to how you did with the hair, but I wouldn't worry about having all your lines parallel like you are doing.

>>2812533
sharpen your pencil and commit to making darker the lines you are confident with

>> No.2812550
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2812550

>>2812544
>can you post your reference?

>> No.2812558

>>2812522
You're symbol drawing, but you already know that. A couple read-throughs of Keys to Drawing and you'll be on the right path.

>> No.2812559

>>2812550
Hmm, I would not commit to as much detail as you have in the eyes until you have fleshed out more areas such as the chin with stronger lines. I'd also get a bigger picture to draw those eyes.

I also find all the lines in the hair and the super dark brows distracting compared to the totally blank cheeks. Try lightly shading the whole picture.

Hope this helps.

>> No.2812563

>>2812559
thanks

>> No.2812579
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2812579

>>2812469
The hair fucked me up here :^(

>> No.2812606

>>2812527
I like dis

>> No.2812608
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2812608

>>2812467
Hey I remember when that was the OP image

>> No.2812618
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2812618

>>2812608

Jesus fuck, I am laughing so hard atm.

>> No.2812621

>>2812608
maybe on the anniversary of me making these horrible horrible threads it'll be a collage of all the ops

>> No.2812627

>>2812608
It's okay all.

We're all gonna make it. Even if it kills us.

>> No.2812633
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2812633

The heads are a bad first try at the Huston construction method. The body figure is my attempt to deay from immagination without using construction. I know it's all shit, but seeing my current level, what would you guys suggest me to do? What book/course etc. should I start?

>> No.2812652

ive been seeing it for a while now, but i dont understand the hate for symbol drawing. mostly because i dont really know how symbol drawing improves/ruins your ability to draw.

sorry for my ignorance on the subject, i just didnt want to make a thread for such a non-thread worthy question.

>> No.2812671

>>2812652
When you think about it, style/anime is just a glorified version of symbol drawing. The problem with /beg/ symbol drawing is that they're not truly understanding how things work, and if you don't understand that, you can't translate and apply your study knowledge into your imaginative works.

>> No.2812680

>>2812652

Couldn't agree more OP.

Cancelled my schoolism membership, sold my tablet, and threw away all of my sketchbooks.

Such a waste of time. And for what? It's completely unnecessary and serves no purpose.
Art is not needed, especially in today's society where the intellect, personality, and face reigns supreme.

To be honest, the "artistic lifestyle" seems almost like a childish endeavour at this point, and I don't mean any disrespect, but it seems like the most serious artists (asides from guys who are legit conceptartists/illustrators/porn artists but they represent a very low % of dedicated lifters) are also the people with nothing else going on in their lives.
I know this was true with me, I was biggest and most serious about drawing when I was still in uni, working only 15 hours a week, and pretty much just plucking around all the time, going out, with no real life.
To all you kids out there who are getting sucked into the comerical art , try to stop yourself.
So long as you have and maintain decent facial aesthetics, you'll be fine.
Art just not worth it.

Cheers.

>> No.2812681
File: 81 KB, 566x800, symbols.png [View same] [iqdb] [saucenao] [google]
2812681

>>2812652
Symbol drawing is drawing your brain's retarded shorthand instead of what is actually there. Style is separating and exemplifying or omitting specific aspects of a representation of an object in space.

>> No.2812687
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2812687

>>2812680
>i love forced memes!
also kindly fuck off friendo

>>2812671
>>2812681
so its because people become so reliant on it that they fail to develop any other important skills? suddenly the hate makes sense now. thanks anons

>> No.2812689

>>2812652
You use symbol because you rely on your memories. The goal is not to get rid of symbol because it will always be there. The goal is to know how to draw what you actually see instead of relying on what you thought it looks like.

Once you know how to draw what you see you can then go further by understanding what you see. Form, anatomy etc...

When you look at the really good anime/manga style drawings those are symbols. But it is symbol with knowledge on what the real things looks like.

>> No.2812691

>>2812470
Source or name?

>> No.2812697

>>2812687
They don't rely on it, they just can't do anything else. They can't draw what is in front of them and can't draw how objects look from different perspective in space because they don't know what those objects are. It's a fascinating topic that boils down to what we call reality being an illusion that is more efficient and survival focused than an accurate representation of what is there.

>> No.2812701
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2812701

>>2812687

I saw it posted in another thread and wanted to be part of the insanity...

Okay...

>> No.2812702

>>2812697
So how come Artists survived?

>> No.2812703

>>2812702
That D-game while everyone else is out hunting is incredible.

>> No.2812705
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2812705

Hey guys, I'm pretty new in this board.
So as you can see here, I drew a Portrait of Morgan Freeman, from what I see on my drawing, I'm still slightly lacking in Proportions, Anatomy, and a lack of detail/complexion on his face.

I'd appreciate any critique or advice given to me. I've been only studying and practicing for 6 month.

>> No.2812708

>>2812701
you do that to op's to fuck up the thread, not individual questions boyo.
>you are forgiven though. i want to be part of it too but i dont want to make you guys angry because i genuinely like this place
also that picture looks exactly like my younger cousin, its almost uncanny.

>> No.2812709

>>2812705
>this is what 6 months of progress looks like
Shit that's not the level I want to be at

>> No.2812712

>>2812709

Lol, I've been lazing and procrastinating a lot, and yeah, I have to admit the same. Just gathered the will to draw more.

>> No.2812715
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2812715

>>>2810497
WIP, I'm trying to get better at values. Thoughts?

>> No.2812716

>>2812705
>signing a turd
Please stop

>> No.2812720

>>2812715
throw some highlights on that bitch

>> No.2812729

>>2812705
Post source. So we can critique. Also welcome.

>> No.2812737
File: 303 KB, 1283x1283, Morgan-Freeman-The-Hour.jpg [View same] [iqdb] [saucenao] [google]
2812737

>>2812705
>>2812729

This is the reference that I used

>> No.2812743

>>2812558
I've read this, but I'm having a hard time getting away from symbol drawing. If I do these exercises in the book (upside down drawing, contour, blind contour, etc) will I eventually be able to draw what I see without these tricks?
What I'm saying is I understand the concept of what the book says, but it's really hard to apply. THanks, could use some help

>> No.2812744

>>2812737
Not bad. Make sure to use measurements and construction. (Keys and Right Side touch on this later in their books but since you've been drawing for a while now I'd recomend Keys as Right Side is for the complete beginner).
But other than that you're getting there.

Welcome to /ic/ again.

>> No.2812748

>>2812743
Yep. Keys and Right Side are both the same thing. But if you're a total beginner I always recomend right side because it works best for the complete beginner, just remember to ignore her pseudoscience.

>> No.2812749

>>2812743
If you understand the vital concept, it's about mileage at this point. Just keep at it.

>> No.2812750

>>2812743
If you understood the concepts then why are you even asking the question? The book even tells you the reason why they work and that they aren't magic.

>> No.2812761

>>2812750
Because knowing I need to draw what I see instead of what I know doesn't automatically switch off my left brain or whatever you wanna call it. There's still conflict.

>> No.2812762

>>2812749
So when I draw from reference should I keep flipping the image (I can see from my results that it helps the outcome), or just draw normally and do my best to force my brain to do the right thing? Thanks

>> No.2812765

>>2812506
This looks like retro MTG card
Like it

>> No.2812789

>>2812743

Do a lot more blind contour, timed blind contours, with 10 sec., 30 sec, 1 min., 3 min., 5 min., exercises with basic objects like a mug, shoe, spoon, fork, toiler paper roll, etc.

Draw at least 10 for each timed increment.

>> No.2812802

>>2812744

Thanks for the advice and input! I really appreciate it! And Thank you!

>> No.2812805

>>2812789
>tfw did 5 min blind contours
>feels fast as shit
It also looks the shittiest for me, I guess because it lets me take too long so I overthink it.

>> No.2812827

>>2812608
My fucking sides

>> No.2812830

>>2812805
This is normal for contour drawings. Expecially for newbies. It will get better. Only look at your paper for a few seconds to make sure your lines are good.

>> No.2812831

>>2812805

Yeah, that's the point, it forces you to slow down and take in more information on the subject you are drawing. Most people call bullshit on the exercise, but most of the time they are not really, REALLY looking at what they are drawing, but basically glancing at it from one generalized point to the next generalized point, rather than using your eyes to follow the actual visual imaginary lines of the object and drawing them as such.

Don't go too fast or too slow, if you are getting done really fast, try those exercises, starting from the least amount of time to the longest.

>10 sec., 30 sec, 1 min., 3 min., 5 min., 10 min., exercises with basic objects

Challenge yourself to expand, draw a boot, or shoe is a good one, getting all those intricate details and textures without lifting your pencil or looking at your page, try at least drawing 3 each of the times exercises from your shoulder pivot too.

>> No.2812864

>>2812514
https://www.youtube.com/watch?v=9kQllLy_X4I

https://www.youtube.com/watch?v=Qj1FK8n7WgY

I believe these are the videos you are looking for my friend!

>> No.2812890
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2812890

>>2812467

>>2810702
>>2811798

Another hour and half to 2 hrs. worth of work or so, ugggh, I guess I met my minimum quota of art work load, need a break from work and then art right after.

>> No.2812893
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2812893

>>2812890

Oh, I also noticed some big anatomy no-nos when going back in for details, wanna bash my head in that this is taking so long, but I am getting the jist of it, any advice?

>> No.2812896

>Drawing for more than half an hour nonstop is fucking exhausting and more than 4 hours a day leaves me fucking dead.

Do I eventually develop somekind of mental stamina or something? Cause all this intense observation is killing me.

>> No.2812898

>>2812893
That pink shading is fucking disgusting.

>> No.2812899

How much "drawing by seeing" do I have to do before learning construction? I'm much more interested in construction than in drawing from life, and I'd like to learn drawing cartoon figures more than drawing from life.

So I'd like to just learn construction of 3d shapes in 2d form on the paper. Spheres, boxes, pear shape, cylinders, etc. Just how to create those geometric figures and make them solid on page.

But how much drawing from observation should I do before working on construction? I started looking at Keys to Drawing, but I don't really care about drawing a green pepper whatever, I just want to draw boxes, spheres, etc.

>> No.2812906

>>2812898

I know, I am gonna go over it, disgusted me after I went over with it, was trying to get a greyish, darkish, pink/purple tone, but that was around the time I said fuck it and began to go faster and not focus on the colors at much at the end.

>> No.2812907

>>2812899
Construct from life. Ooh wow a box. Now put six of them together and carve out all the unimportant bits to make something interesting, something real.

>> No.2812909

>>2812896
yeah. i swear your working memory improves from drawing after a while.

>> No.2812911

>>2812899
Observational drawing is your basis for understanding how everything works, if you skip it your drawings are gonna fucking suck forever.
You should at least be able to draw a semi convincing realistic human being before you move on to stylization.

>> No.2812912

>>2812896

Take breaks is the best advice I can give, draw for an hour, then take a 30 min break and continue on, do something that kind of clears the mind.

>> No.2812913

>>2812893
focusing too much on colors/shading when your line work isn't even up to par. try just working on lines until you get them right, then add in shading and color later

>> No.2812915

>>2812913

What line work are you referring to? The dark I put around on the image. Or the pre-drawing before hand drawing?

I will agree that my pre-linework was shit.

>> No.2812916

>>2812896
When I started I did an hour a day and worked my way into 3 hour sessions.

Don't rush it anon, you'll burn yourself out. Also make sure to take some joy in it. Or else you'll lose it.

Happy hunting.

>> No.2812917

>>2812913
I find it somewhat hard to see just line so I have to put in values.

>> No.2812918
File: 367 KB, 1000x1495, pbanimation02-big.jpg [View same] [iqdb] [saucenao] [google]
2812918

>>2812899
>>2812907
>>2812911

Not sure if I made myself clear here. Pic related is the kind of construction I'm talking about, like this and the loomis stuff.

I guess I could take basic shaped stuff in real life and practice that way. Books/actual boxes as boxes, actual eggs and balls as spheres, tubes as cylinders, etc.

I'm more interested in just getting the whole 3d space projected on a 2d canvas thing correct than learning how to render accurate life-like drawings.

>> No.2812920

>>2812917

I reduced the opacity of the original lineart in my layers, which was chicken scratched as hell anyways.

>> No.2812924

>>2812918
Yeah I get your point, but to be able to understand how 3d projections work first you must learn it from reality, otherwise your drawings will look like your random deviant art shit.

Basically reality is your study subject, you don't build skyscrapers without studying engineering first and you don't make art without having solid fundamentals

>> No.2812925
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2812925

>>2812915
I mean look. I overlayed the original transparently over your drawing. Compare your drawing to the reference. You aren't even close. Way off on the proportions, positions etc. Work on that first before rendering.

>> No.2812926

>>2812925

Oh man, I didn't even think of overlaying the two images, thanks, so just rework the whole thing from bottom up?

>> No.2812927

>>2812926
yeah, just work on doing lines until you can get the proportion, angles, etc right. skip the rendering, no need to work on it until you can get the basic structure right.

>> No.2812928

>>2812911
I'm a different anon - can you post an image of what semi convincing realistic looks like to you?

>> No.2812935

>>2812927

God I wanna bash my head in...

>> No.2812941

>>2812928
Not quite sure if this is how crossthread link but let's see if this works
>>2812841
Basically something like that, at least you should be able to construct the forms in the human body and understand how they interact with light and space.

>> No.2812950

>>2812935
It's okay anon.

We were once all like this.

>> No.2812953

Would it be better to post daily art in the LAS thread or keep my garbage here for critique?

>> No.2812956

>>2812953
Both.

>> No.2812958 [DELETED] 

>>2812950

Thanks, now do I have to completely redraw it, or can I simply make changes and corrections to the problem areas (not cropping and moving parts but actually freehand drawing corrections) I resized the layover of the line art (your layover was a smidgen off, but still that does not excuse my poor workmanship) and there are some places where they are correct, although the lineart is still chicken scratch crap.

What would you recommend?

>> No.2812960
File: 406 KB, 1800x3639, Draw_Render_Rework.jpg [View same] [iqdb] [saucenao] [google]
2812960

>>2812950


Thanks, now do I have to completely redraw it, or can I simply make changes and corrections to the problem areas (not cropping and moving parts but actually freehand drawing corrections) I resized the layover of the line art (your layover was a smidgen off, but still that does not excuse my poor workmanship) and there are some places where they are correct, although the lineart is still chicken scratch crap.

What would you recommend?

>> No.2812967 [DELETED] 

>>2812927

to

>>2812960

I kinda skimmed your post and didn't read it fully, but I see what you mean there, thanks.

>> No.2812979 [DELETED] 
File: 69 KB, 1000x562, drawing 2.jpg [View same] [iqdb] [saucenao] [google]
2812979

thoughts on this?

>> No.2812983

>>2812960
>What would you recommend?

I'm not the other anon but desu I would recommend getting like 10 pictures off /s/ or whatever and drawing each of them for 15 minutes each.

>> No.2812984
File: 65 KB, 968x524, drawing 2.jpg [View same] [iqdb] [saucenao] [google]
2812984

Thoughts on this?

>> No.2812987

>>2812652
Mostly because symbol drawing impedes being able to think in 3D space which is crucial in any artform

>> No.2812999

>>2812983

Ughhh, but all that work, I suppose your right, I got folders of good clean full body poses, ughhhhhhhhHHHH!!!

>> No.2813009

>>2812999
It's okay, just keep at it.

You're leagues ahead of me. I just started last week. Keep going.

>> No.2813012

>>2812999
Anon, anon, my friend! Did you learn anything from your study and from posting in this thread? Surely you did, if only that it might be more efficient to do more shorter pieces, so rejoice! Don't bemoan the work ahead, for it is nothing but an opportunity. Don't feel bad about the piece you produced either. Put it in your pocket and learn more from it later on.

>> No.2813020

>>2808103
OK, I've got three hours. I'll set a timer for 15 minutes each drawing, trying to draw what I can in that time. Get ready for some shit sketches.

>> No.2813023

>>2813020
Dammit why do I keep fucking up quotes. I meant >>2812271

>> No.2813024

>>2813020
WHY? You should start out by getting the shape of the image right before you do timed sketches.

Here's a guide >learn to draw the shape of a figure>learn it's shadows>learn the whole composition(gestalt)>then when you've mastered drawing from reference then it's ok to do timed drawing

Just make sure to master real life before doing timed stuff is what I want you to take away from this.

>> No.2813032

>>2813009

Thanks, you'll get there. I just feel bad because I've drawn for such a long time, but never messed with color, painting or rendering.

>>2813012

Thanks, I really appreciate that.

>> No.2813034

>>2813024
That seems like pretty shitty advice that doesn't apply in general.

Anon is spending too much time on one piece, and a timer will help him or her not do that for a little bit.

>> No.2813040

>>2813034
I was under the impression that before doing timed pieces it was considered normal to master real life drawing.

I guess I am the fucking retard.

>> No.2813042

>>2813040
If only there was some master we could ask.

>> No.2813047

>>2813040
That's strange because the first thing in, for example, Nicolades book on real life drawing for novices is doing timed sketches. In fact that's pretty much all he has you do.

>> No.2813073

I'm learning to draw eyes. I think I'm drawing them too big and my shading is really bad but it's not symboly, at least?

>> No.2813074
File: 70 KB, 1000x748, IMG_20170111_194545-1000x748.jpg [View same] [iqdb] [saucenao] [google]
2813074

>>2813073
Forgot image

>> No.2813076

>>2813073
do you actually know what symbol drawing is

>> No.2813080

>>2813074
If there's one thing I learned, it's how useless these images are for when you actually get into action and realize the eye is just a bunch of subtle curves that require super fine motor control to look correct.

>> No.2813086
File: 205 KB, 1500x1125, BEG THREAD.jpg [View same] [iqdb] [saucenao] [google]
2813086

>>2812467

>> No.2813090
File: 19 KB, 260x314, drawing_brain.jpg [View same] [iqdb] [saucenao] [google]
2813090

Has anybody gone through pic related?
is it legit or just for bottom feeders?

>> No.2813094

>>2813090
>recommended book in every art class
>even in the sticky
>really known book
Obviously it's legit. Although, you probably won't do it anyways if you're here asking. Not gonna make it.

>> No.2813095

>>2812984
whats there to think?
is this a study?

>> No.2813099

>>2813090
It's pretty good. Just go through the exercises. You don't even have to read the entire book.

It made me feel like a fucking genius after that.

>> No.2813102

>>2813099
>ayy man just don't read the book
>beginners come in and ask if the exercises even work
I don't know man, maybe you should read the book.

>> No.2813103

>>2813094
Have you even gone through it?
nigga post your work.

>> No.2813104

>>2813102
>"you don't even have to read the entire book" now means "just don't read the book"
nigga you dumb

>> No.2813106

>>2813104
You know beginners will take it as a shortcut if you let them think there's one.

>> No.2813107

>>2813106
I mean, I'm still a beginner so I'm talking about myself. If they want to take a shortcut, I don't really care because there really isn't one. Either way, you'll be grinding away for years.

>> No.2813109

>tfw going to try out watercolor tomorrow
What are some things I should know before I mess up?

>> No.2813111

>>2813090
it's exercise fucking work. Just don't read the pseudoscience.

>> No.2813112
File: 375 KB, 1288x966, 20170111_204151.jpg [View same] [iqdb] [saucenao] [google]
2813112

>>2813094
>>2813099
>tfw brought home the workbook instead of the actual book that was right next to it

>> No.2813113

>>2813090
So am I supposed to not read a single page of this and just do the exercises? Or is there anything I'm supposed to read in it

>> No.2813114

>>2813095
yeah charles bargue, is it appealing idk..

>> No.2813116

>>2812984
Feels like you didn't use much values and therefore is flat because of it.

>> No.2813118
File: 134 KB, 706x1000, IMG_20170111_232138.jpg [View same] [iqdb] [saucenao] [google]
2813118

>>2813020
So I set the timer, but by the time it was up all I had were measuring lines. I tried for another 20 minutes but this is as far as I got.

>>2812476
How did I mess up this time? It seems fine now, but there's usually something I'm not seeing at this point.

>> No.2813121

>>2813112
Well it gives you shit to do.

>> No.2813122

>>2813118
Ah jeez, just noticed how off the eye is. Why do I keep messing up eye placement?

>> No.2813123

>>2813118
You're spending too much time on details. Just try to do the outline correctly. Don't waste time on nostrils when you can't even get the curve of the nose right.

How bout this, just draw the nose curve like 50 times until you get it right.

>> No.2813124

>take a beginners drawing class
>everyone else is 10x better than me
not .... gonna.... make it.....

>> No.2813126

>>2813124
I thought the same until you see them do other projects and they fucking suck. Some just blatantly symbol draw, it's fucking disgusting. You can close the gap pretty quick since drawing is most likely not their main focus. Although some just nail proportions quicker and rendering too, it's fucking annoying.

>> No.2813127

>>2813124
Shut up, yes you will. Every ones learning curve is different. What took someone a week to understand might take you a month and vice versa.

>> No.2813128

>>2813127
>What took someone a week to understand might take you a month and vice versa.
That's probably one of the most demotivating things you could ever say to somebody who takes drawing as a CLASS. They're on a timer and if they don't make it in time, they are quite literally screwed.

>> No.2813129

>>2813124

We will all make it by supporting one another here and giving each other our honest opinion and critique and help one another as best as we can, just keep on grinding and improving.

>> No.2813134

>>2813126
>>2813127
>>2813129
Shit you guys, thanks for the glimmer of hope. I'm gonna get back to it.

>> No.2813136
File: 490 KB, 1192x1280, levifrontposeonly.png [View same] [iqdb] [saucenao] [google]
2813136

Heya, I've got a character design here that I'm doing a model sheet for as a part of my AP concentration. Any critiques of the design or how I drew the character? The shading/rendering is a little rough, but that's because it's for a model sheet, not a finished work.

>> No.2813141

>>2813136

AP concentration?

>> No.2813142

>>2813136
Looks autistic

>> No.2813146

>>2813141
Not that anon, but apparently people who take art in highschool have to do a certain theme as their "concentration".

>> No.2813148

>>2813136
what happened with the right side? Are you right handed or something?

>> No.2813150
File: 96 KB, 500x707, 1344815998821.jpg [View same] [iqdb] [saucenao] [google]
2813150

>>2813136

>> No.2813152

>>2813146

I have never heard of that before, honest to god.

>> No.2813154

>>2813141
AP Art. You produce 24 pieces- 12 as part of a concentration, which is pretty much anything that you would be interested enough to do twelve of. It's meant to show interest in an idea and growth through it. Mine concentration pertains to character design and composition. Then there are 12 breadth pieces- Pieces meant to show that you're well rounded in areas outside of your concentration. I have portraits, gestures, and still lifes for breadth pieces so far.

>> No.2813156

>>2813148
No, I'm a lefty

>> No.2813158

>>2813150
Aw fug, that's an awfully similar outfit

>> No.2813159
File: 170 KB, 831x647, 1943_McKimson_ModelSheet.jpg [View same] [iqdb] [saucenao] [google]
2813159

>>2813136

Construction isn't good. Looks like he's a flat cardboard cutout. Learn from the masters.

>> No.2813160
File: 73 KB, 320x240, ded12660-f4b5-4c94-8392-3f84504ef1b0.jpg [View same] [iqdb] [saucenao] [google]
2813160

>>2813158
That wasn't even my first thought.

>> No.2813161

>>2813156
Oh, I thought that since the right side looked so strange that it could have been caused by you doing it when your right hand.

The problem I see is that the helmet and neck aren't symmetrical. Also the jacket doesn't seem to hang right as well but that could just the style you were going for. It looks like it's curling towards the chest or something?

>> No.2813162
File: 1.95 MB, 4032x3024, IMG_1042.jpg [View same] [iqdb] [saucenao] [google]
2813162

>>2813159
It's mostly because the image i used is a head-on, eye level angle, but yeah, I'm working at that

>> No.2813168

>>2813154

Ah, I see. Wish my HS had that, all I mainly that I was remotely interested in, was I took was 4 years of NJROTC, Drafting, Engineering, and Architecture.

I hated art classes in HS. Even though I drew.

I don't know the policy of Beginner threads, but I am not sure we help instruct homework assignments for school here though.

Usually it's personal studies I think, but I am not sure.

>> No.2813171

>>2813168
I mean, AP art isn't a direct course (so I wouldn't call this homework necessarily), I just make the 24 piece portfolio at my own pace and that's pretty much it. I'm just asking for critique here since I want to hear different points of view than JUST my teacher

>> No.2813179
File: 78 KB, 633x758, angrywoj.jpg [View same] [iqdb] [saucenao] [google]
2813179

PEOPLE STILL ARENT READING THE OP

>> No.2813187

>>2813179
Nobody reads the OP anon. Get used to it.

>> No.2813188
File: 442 KB, 479x375, dalewave.png [View same] [iqdb] [saucenao] [google]
2813188

>>2813179
>getting mad over images above 1000x1000

>> No.2813195
File: 174 KB, 1755x1275, LAS 71.jpg [View same] [iqdb] [saucenao] [google]
2813195

>> No.2813196

>>2813195
>>2813179
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

>> No.2813225

My roommate found my awful drawings, and she showed them to her girlfriend and they both laughed at me because I can't get the proportions right. What do I do?

>> No.2813227

>>2813225
...get better at proportions?

>> No.2813232

>>2813227
How? I take so much time measuring everything out, but I still mess it up and make it wonky.

>> No.2813234

>>2813232
Sorry but can you show me a picture that you did? This might make this easier to help you.

Are you using a reference? Have you tried flipping the reference upside down?

>> No.2813235

>>2813234
yeah >>2813118 is me

Anon just told me to try to draw the nose curve a lot, but that just seems like chicken scratching to me.

>> No.2813237

>>2813235
(Disclaimer: I too am a beginner)
It is a bit wonky due to the fact that you get the vertical placement right but not the horizontal placement. So the eyes, eyebrows, and ear is placed/shaped slightly off.

However, I think the biggest thing that probably made them laugh is the fact that it's so flat. You should probably start learning how to shade your art.

>> No.2813239

>>2813237
I tried but I'm bad at that too. >>2811921 is mine.

>> No.2813241

>>2813235
Anon probably meant drawing the nose over and over until you get it right.

Looking at your drawing, the angles ares pretty off. The head from the ref is slightly tilted downward whilst you made him look more straight-on.
I may be just assuming but it looks flat because you seem to have focused on the contour a bit much as well as the lines that section the facial hair rather that trying to construct it with geometric 3D forms.

Keep at it, man. Proportions take a bit to really set in since it's about the relationship of each section/feature to the whole.

>> No.2813273
File: 1.25 MB, 2215x1453, sphere-1_1.jpg [View same] [iqdb] [saucenao] [google]
2813273

>>2813239
Beginner anon here again.

It takes practice. Also, you need to realize that your shading very one tone. A portion of the neck should be darker. The right side of her face should be darker. Shadows aren't just one tone.

Have you tried drawing shapes like a sphere and then shading it? That will probably help your problem immensely.

>> No.2813275
File: 117 KB, 750x1000, icedit1k.jpg [View same] [iqdb] [saucenao] [google]
2813275

took way too long on this, gave up in the end
>>2812476

>> No.2813278

>>2813275
Mate, look at the lighting on the face and neck. See how the skin is lighter in areas like the forehead and nose but darker under the chin and behind the ear? You're doing the chin but you need to also pay attention to the lighter spots and other dark spots.

You're getting very close but you have to pay attention to lighting. Shading makes something 3d dimensional because a shaped object will have shadowing.

>> No.2813288

>>2813278
ill play closer attention to the lighting on the next go thanks, really appreciate genuine advice here

>> No.2813319

How do I start learning anatomy? I want to do that first.

>> No.2813330
File: 206 KB, 1000x658, chante.jpg [View same] [iqdb] [saucenao] [google]
2813330

How do I quit treating proper watercolor like it's fucking gouache ?

>> No.2813347

>>2813319
villpu's boxes

>> No.2813366
File: 241 KB, 748x997, 12012017.jpg [View same] [iqdb] [saucenao] [google]
2813366

>>2812483
how to capture facial feature when drawing portrait?

>> No.2813369

>>2813366
train observation
measure features

>> No.2813370

>>2813330
paint wet into wet

>> No.2813373

>>2812864
thanks for these but nope, it was advanced lighting with sam nielson, it was uploaded somewhere, someone has the link by any chance?

>> No.2813377
File: 392 KB, 796x900, Snímka9.png [View same] [iqdb] [saucenao] [google]
2813377

WIP.

Help with hair.
Also judge me please.

>> No.2813379

>>2813377
Is that Triss?

>> No.2813380

>>2813377
LOOMIS
>>2813379
its gerald

>> No.2813383

>>2813377
You need to spend more time on your construction. A shitty drawing is a shitty render.

>> No.2813388
File: 28 KB, 483x855, Capture.jpg [View same] [iqdb] [saucenao] [google]
2813388

>>2812467
i really dont get this method, how am i supposed to know where that axis goes?? ples help

>> No.2813389
File: 22 KB, 1053x271, Capture2.jpg [View same] [iqdb] [saucenao] [google]
2813389

>>2813388
this concept is above my understanding

>> No.2813393

>>2813389
goes to the vanishing point
starts from the middle of the circle

not sure what you mean beyond that. sounds like you might be retarded anon. consider suicide

>> No.2813394

>>2813393
but he puts down the line before the circle m8 how am i supposed to know where the midpoint of the circle is before i even place it

>> No.2813399

>>2813369
thanks. will look into that.

>> No.2813400

>>2813394
draw the circle around the line?

does he go box - line - circle?
if so, its just the circle on the box so draw the line through the middle of the box.

>> No.2813406
File: 84 KB, 1117x637, Capture3.jpg [View same] [iqdb] [saucenao] [google]
2813406

>>2813400
its from the scott robertson book
he uses ellipses to create cubes in perspective
should i just place it so the points where it touches the top and bottom line line up vertically and then just check if the axis is correct? he seem to magically get to know where the middle of the ellipse is

>> No.2813410
File: 45 KB, 629x427, line for anon.jpg [View same] [iqdb] [saucenao] [google]
2813410

>>2813406
cant believe i even spent time making this shit for you

>> No.2813413

>>2813406

Eh, am I the only one who finds it easier to just eyeball the damn thing and just draw the cube?

>> No.2813415

>>2813410
but you dont have the plane to begin with, thats the point..

>> No.2813425

>>2813415
you said you have the box? listen mate i think you should strongly consider being less of an invalid.

if it goes line - box - circle then draw the plane to the vanishing point from the line.

fuck you you annoying fuck, you ruined my day.

>> No.2813428
File: 372 KB, 1194x1300, Off batter.png [View same] [iqdb] [saucenao] [google]
2813428

zone = purified

>> No.2813429

>>2813425
please check the image - it says CREATING A CUBE USING ELLIPSES
so no, its not line - box - circle

>> No.2813430

>>2813429
THEN DRAW A FUCKING PLANE AROUND THE CIRCLE

>> No.2813435

>Trying to read Loomis
>Starts out fine
>The further I get the less I understand
>Nothing makes sense
>Can't make anything go right


I know what I'm supposed to do, but somehow it doesn't translate down to the paper at all and everything I do ends up being a slightly deformed ball.
At this point I'm wondering if I should just stop reading Loomis and trying to just study anatomy instead so that I can better understand what makes a face.

>> No.2813444

>>2813428
what are shoulders?

>> No.2813448

>>2812960
I suggest you restart and pay more attention to the angles/length of the lines, for the extra learning effect but it's up to you

>> No.2813475
File: 180 KB, 654x982, ic.jpg [View same] [iqdb] [saucenao] [google]
2813475

>>2812478

>> No.2813488

whats the most stressful thing to practise and why is it gesture?

>> No.2813490

>>2813114
Not really even alittle bit.You seem very unconfident about it yourself.

my honest critique is that i feel you don't understand the planes of the face. I suppose i could attribute that to the unfinished state of this work. Try defining the facial features using more contrasting values.

>> No.2813495
File: 294 KB, 1360x1195, begthreadportrait2.png [View same] [iqdb] [saucenao] [google]
2813495

>>2812476
Please crit, I left my construction lines visible, my main goal was to get the construction down but I think I screwed up with the angle a bit. Sorry if my strokes are a bit unsteady, I'm new to drawing with a tablet.

>> No.2813499

>>2813475
Damn that's nice

>> No.2813500

>>2813475
fix the right eye/side of the face

>> No.2813548
File: 183 KB, 749x999, ic2.jpg [View same] [iqdb] [saucenao] [google]
2813548

>>2813500
Did my best to do just that, also fixed a couple of other things I noticed myself, and improved the shading a wee bit.

>> No.2813558

>measuring with my pencil for half an hour
>check measurements in ms paint
>everything is wrong

This pencil method sucks. Can I just use a ruler to check proportions or is that cheating?

>> No.2813563

>>2813558

It is cheating, technically you shouldn't even be using your pencil to measure, it's about using the current reference points within your image and the irl model or image as the visual observational measurements.

>> No.2813568

>>2813558

It will take time, just keep at it, for every 25 bad images, there will be a good one, and it will only get better from there, do NOT be discouraged by your mistakes ore failures, or if you are progressing too slow, you are improving, you got a image and reference image of what you are drawing?

>> No.2813572

>>2812467
cool thread pic

>> No.2813599
File: 58 KB, 493x493, 1483714322150.jpg [View same] [iqdb] [saucenao] [google]
2813599

>>2813558
no rules just tools my child

>> No.2813602

so I have a question.
I'm a total beginner, so I don't know if it even makes sense, but:
If you're drawing from imagination, do you basically imagine a 3d model of what you want to draw in your head before you draw, or do you just draw, and create it bit by bit?

>> No.2813605
File: 668 KB, 3600x3000, 2_Draw_Render.jpg [View same] [iqdb] [saucenao] [google]
2813605

>>2812467

This is what I have so far, took me an hour and a half to draw and correct the linework (should have taken at least 15 mins to 30 mins I suppose).

>> No.2813625

>>2813558
Don't worry. This is how all beginners start out.

Welcome

>> No.2813626
File: 167 KB, 742x1000, IMG_20170112_132037.jpg [View same] [iqdb] [saucenao] [google]
2813626

>>2812483
Fuck I hate myself so goddamn much. Spent over an hour on this shit, over half the time was just trying to measure. I'm so mad.

I'm actually fucking worse when I try to measure out, because my measurements are always wrong unless I'm using a damn ruler or ms paint.

>> No.2813628

>>2813605

I should say the anatomy, not the linework, it's still really chicken scratch.

>> No.2813632

>>2813626
Just keep on drawing, cunt. Add some shading to that thing.
I'd rather draw well and slow than shite and quick. All in due time.

>> No.2813635

>>2813626
That is really not a lot of graphite on the paper for over an hour of work.

>> No.2813637

>>2813635
That's part of why I'm so mad. It's hard for me to commit to a line, since I know I'll just mess everything up. Which I did. If I go faster it'll be even worse.

>> No.2813639

>>2813637
Take your time with studies, they aren't supposed to be fast.

>> No.2813640

>>2813639
>>2813635
>take your time
>put more graphite on the paper
I don't think I can do both. Unless you mean keep adding to the drawing, which seems like polishing a turd at this point.

>> No.2813641

>>2813640

Not that anon, but this is how far I got polishing a "turd".

Just add as much detail as possible to resemble the final product and move onto the next model study.

>>2812893

>> No.2813642

>>2813640
If you can see it's a turd midway and decided it's more useless to polish it, i would suggest you start from the beginning.

>> No.2813648

>>2813641
But anon, other another anon told you to work on your linework before adding shading and color. Who am I to believe?

>> No.2813649

>>2813640
>Unless you mean keep adding to the drawing, which seems like polishing a turd at this point.

You're not going to get very far with that attitude, mate. Just keep drawing, you'll become fast once things become more natural to you through experience. But to get that experience, you need to draw.

>> No.2813652

>>2813648

You are right on that.

>> No.2813658
File: 49 KB, 700x900, craig_sketch.jpg [View same] [iqdb] [saucenao] [google]
2813658

>>2812483

dont wanna polish a turd
please tell me what is wrong now

>> No.2813670

>>2813658
The face doesn't look triangular like in ref.
Also you made it too wide, probably because you've messed the left plane of the face.

>> No.2813676

>>2813637
>since I know I'll just mess everything up.

Your problem is not with your art skill, with what you do, with what's on your paper, or anything like that.

Your problem is your attitude. If you know you'll fuck up before you start and hate yourself after working, you'll just live a sad existence.

I suggest taking up meditation and mindfulness practices before continuing with your art.

>> No.2813688
File: 382 KB, 750x1000, head.jpg [View same] [iqdb] [saucenao] [google]
2813688

>>2812478
I don't know what I am doing. Keys to drawing told me to just observe the subject and start drawing what the shapes it consists of, Loomis and other stuff is telling me to construct with basic shapes first then start drawing the outlines and the details based on those shapes. Did I understand it all wrong? Which one is it?

>> No.2813696
File: 1.07 MB, 731x1125, thm yrk w ref.png [View same] [iqdb] [saucenao] [google]
2813696

you'd think it's impossible to draw thom yorke sadder than he is in real life yet here we are

>>2813688
symbol drawing

have you read drawing on the right side of the brain?

>>2813626
you have to dare to fuck up, paper isn't that expensive

>> No.2813701
File: 51 KB, 700x900, craig_sketch_2.jpg [View same] [iqdb] [saucenao] [google]
2813701

>>2813658

second attempt

>> No.2813703

>>2813701
Too much chin and nose isn't big enough but you did everything else much better.

>> No.2813708

>>2813696
>have you read drawing on the right side of the brain?
Nope, guess I will go do that.

>> No.2813709

>>2813696
>Face is too round
>Chin (and the lower jaw region in general) is too small
>Ears are too small
>Bridge of the nose is too wide
>The right eye is a bit wonky
>Pretty much no detail
Also, that smudgy shading is absolutely horrible.

>> No.2813710
File: 166 KB, 758x1000, IMG_20170112_150348.jpg [View same] [iqdb] [saucenao] [google]
2813710

>>2813626
Tried again, instead of measuring with a pencil I just tried to draw the angles in relation to each other. I feel dumb.

>> No.2813713

>>2813709
thx f a m

>> No.2813716
File: 54 KB, 700x900, craig_sketch_2_1.jpg [View same] [iqdb] [saucenao] [google]
2813716

>>2813701
okay I >>2813703
tried, is it better now>

>> No.2813720

>>2813716
actually looks like him now.

>> No.2813725
File: 749 KB, 2048x1536, IMG_20170115_170146_0.jpg [View same] [iqdb] [saucenao] [google]
2813725

>>2812467
Here a drawing from some months ago
If someone wants to give it a constructive critique,feelfree to reply to this.

>> No.2813726

Alright, I picked up a new Huion 610 Pro as a drawing tablet for $50 recently, and so far it works great. Using Adobe CS6 at the moment.

The thing is that I am actually very new to digital art. I mean I've only been using this tablet for under an hour, but will I get used to this eventually? It's so fucking weird but at the same time, using a mouse this whole time to do anything digital related, it's just a very new experience for me to actually see the strokes I want perfectly on screen. I'm just so used to looking at my hand when drawing instead of a cursor, of course.

I don't know anything about gradients, layers, mesh, etc.. Is there a guide on all of this and any tutorials? I feel like I can do sketches/paintings way faster in real-life, but I feel like at the very least, I should give digital art a sincere try.

>> No.2813728
File: 1.79 MB, 8362x8362, WetDreams.jpg [View same] [iqdb] [saucenao] [google]
2813728

>>2813179
>>2813196

>> No.2813731

>>2813726
cntrl+paint
go through it all
its a few hours but its well worth it to do it now.

>> No.2813740
File: 204 KB, 1000x1146, 8720691401303336610-account_id=1 - Copy.jpg [View same] [iqdb] [saucenao] [google]
2813740

guys i've just started drawing this month and i feel like i've hit a wall with heads/faces i just can't ever draw them , any tips ?

>> No.2813743

>>2813740
Draw faces.

>> No.2813749

>>2813743
... they look absolutely terrible i can't find the correct angles

>> No.2813755

>>2813749
Please, post pics.
Anyway, just look at faces, and then draw them. Rinse and repeat. Also, look at the anatomy of the face and figure out how they work, do a couple of studies, etc.

>> No.2813761

>>2813755
i throw away all drawings i fuck up so can't post
thx anyway

>> No.2813762

i'm looking for something in between how to draw and perspective made easy, any suggestions?

>> No.2813770

>>2813572
thanks anon

>> No.2813776
File: 1.11 MB, 2296x4096, IMAG0219.jpg [View same] [iqdb] [saucenao] [google]
2813776

>>2812478
I like how the eyes and nose turned out.

I started getting sloppy at the mouth and left jawline and think that's why it looks off in terms of proportions.

>> No.2813783
File: 64 KB, 1000x600, 3_Draw_Render.jpg [View same] [iqdb] [saucenao] [google]
2813783

>>2812467

I hate everything. This shouldn't have taken me 2 hours.

>> No.2813786
File: 227 KB, 852x605, ugly.png [View same] [iqdb] [saucenao] [google]
2813786

how the fuck do I digital painting

>> No.2813787

>>2813783
Can everyone in this thread shut the fuck up already about being negative? If it takes two hours, it takes two hours. I don't know what kind of barbaric expectations you have of yourself but being a beginner is harsh, but if you make it then the feeling of going through all of this will feel even better.

>> No.2813795
File: 58 KB, 700x900, craigooo_small.jpg [View same] [iqdb] [saucenao] [google]
2813795

allright

>> No.2813797

>>2813787
but if I can't be negative than how can I draw my ugly cat

>> No.2813824
File: 255 KB, 980x1312, New Doc 16_17.jpg [View same] [iqdb] [saucenao] [google]
2813824

Unfinished. It was an experiment of sorts. I did all the construction and tried some shading but it looked awful (worse than is now). So I just thumbnailed the image and tried shading from that. It was so much easier to see all the shapes from this, I guess I just need to train myself to see an image thumbnailed irl, and I get more about do bigger shapes first now. So it was worth

>> No.2813830
File: 811 KB, 1920x1080, 1476440261055.jpg [View same] [iqdb] [saucenao] [google]
2813830

>>2813749
Loomis, and study the planes of the face. It seems like a lot to memorize at first, but it's really not much., it's like four big 3d forms for the overall face, and then some unique specifics for eyes, nose, and lips person-to-person.


Helpful proportion guidelines:

- The head is barely short of 5 eye-widths wide
- The halfway point of the face will run just under the center of the eyeball.
- The bottom of the nose is halfway down from that eye-line.
- The split of the lips and the indent below the lips are 1/3 and 2/3 of the way down from that nose-line, respectively.
- The corners of the lips tend to line up with the center of the eyeballs.
- The corners of the nose tend to line up with the inner corner of the eyes.

These are all variable, but not by a ton; the last two the most so. Mostly, though, focus on those big 3d forms that make up the face (planes of the face).

>> No.2813840
File: 129 KB, 702x1000, IMG_20170112_163613.jpg [View same] [iqdb] [saucenao] [google]
2813840

>>2813710
Third attempt, slightly better, still shit. No idea how to make it look more like Daniel Craig

>> No.2813852

>>2813840
I think the nose is too long and narrow, the chin is a bit short, the left side of his face is a bit too far out. That's what I can see but don't trust me, I ain't any good. Check yourself.

>> No.2813857

Looking to request a piece of art for anyone who wants something to draw?

>> No.2813858

>>2813740
Just keep drawing until you hate yourself, and study Loomis. Sometimes it helps to just stare at the construction until you understand how features are laid on top of it. If you need to, stare for 5 minutes, but don't start until you can visualize it.

>> No.2813868

>>2813783
>tfw measuring sucks
That would take me probably 5 hours, really wish I could stop sucking at this measuring thing. It's this angle faggot! No, it's this! Fuck, burn up in flames. Kind of stuff. I want to be able to see already, shit.

>> No.2813876
File: 121 KB, 612x1000, IMG_20170112_171305.jpg [View same] [iqdb] [saucenao] [google]
2813876

>>2813852
I think this looks a bit better, fixing up a bit the mistakes you mentioned. Still feels a off tho. I'm trying to check it myself but I've been staring at it too long.

>> No.2813895

>>2813876

I can visibly see the improvements,

>> No.2813920
File: 1.15 MB, 770x1000, ihatehair.png [View same] [iqdb] [saucenao] [google]
2813920

>>2812478
Even with practice hair especially is just so frustrating, especially when there isn't a lot of light/structure to work with

>> No.2813921

>>2813876
better

focus on eye bags and form of nose, form the eye brows right. form the nostrils better, you must start drawing knowing the nose is hollow, it will help. the general tilts down inwards more.

eyes are umm ok, general shape of the head has also improved

>> No.2813938
File: 197 KB, 1453x1170, shittysketch3000.jpg [View same] [iqdb] [saucenao] [google]
2813938

I've been stuck with this image for a while. The first time I gave it a go it's like everything I've learn is gone. I fucking hate this photo.

my scratchy lines shows my frustration.

>> No.2813951

>>2813938
not even worth critiquing. draw it 100 more times and repost it, and maybe then you'll be close enough to redline

>> No.2813963

>>2813951
But that's pretty close to me

>> No.2813964

Reading the beginner wiki article.

Is it ok to go through Loomis before Drawing on the Right Side of the Brain?

>> No.2813968

>>2813964
No, do Drawing on the Righh Side of the Brain first

>> No.2813969
File: 123 KB, 643x1000, IMG_20170112_181827.jpg [View same] [iqdb] [saucenao] [google]
2813969

>>2813118
Attempt #2. My eyes haven't adjusted yet, can someone point out the mistakes on this one please?

>> No.2813972

>>2813963
go to the optometrist then, you might need glasses

>> No.2813973

>>2813972
I do wear glasses already

>> No.2813976

>>2813973
put them on, then

>> No.2813977

>>2813951

Be nice and give constructive criticism, not just, "redraw it 1000 times".

>>2813938

Slow down and really study the subject you are drawing. Step back and squint your eyes, the sides of the chin are too boxy, when they should be converging down inward to the middle of the face.

The mouth is pulled too wide.

You drew the chin as though you were looking directly eye to eye level with the figure, remember her head is slightly tilted back.

Her neck on the left side is a little too thick as well.

Decrease the size of the overall nose as well.

>> No.2813987
File: 452 KB, 815x1030, dtyghk.png [View same] [iqdb] [saucenao] [google]
2813987

>>2812476
I haven't done these studies in a long time, i guess it's ok it does have some mistakes, like the lips too big, hair is a mess, i think the eye is too big and i couldn't get the nostril right.

>> No.2813999
File: 1 KB, 128x128, Gumball_bw.png [View same] [iqdb] [saucenao] [google]
2813999

I know that you will all be shocked, but I need someone to check this out. My first try at pixel "art". I just need to know if this is the way.

>> No.2814000
File: 2 KB, 128x128, Gumball.png [View same] [iqdb] [saucenao] [google]
2814000

And this...

>> No.2814007

>>2813969
The best advice I could give as a novice is just to study in detail the different parts of the face separately, so you understand how they work rather than trying to just copy it and inevitably coming short since you can't copy well yet.

For example, notice how the top and bottom lips meet in profile, as well as the upper lip extending longer. The lips also protrude more in the photo.

Keep at it!

>> No.2814015

>>2813090
Hey /ic/ I've always wanted to ask this. But I've been doing the exercises in this book that anon posted. But how perfect do they have to be? Do I have to keep doing them until they are perfect? I'm on the perspective part right now and it's been the worst one I've done yet.

>> No.2814069

>>2813920
you know, it doesn't look too much like the reference. the face is a little condensed and because the forehead is more prominent and round it makes him look older. like he's having a little hair loss. but i swear, i've seen someone who looks exactly like this walk into a gas station and order a burger. i like it, anon, it's rugged-cozy.

>> No.2814076

>>2813999
>>2814000

I really don't think we do pixel art here, more of classical exercises for beginners to drawing, rendering, painting, etc.

>> No.2814078

>>2814076
No, the beginner thread is supposed to be all things beginner. It doesn't matter what type of art you do as long as you're not cut out for /draw/ or /alt/ or /porn/. But for this guy's case, he genuinely is better off in the pixel art thread.

>> No.2814104
File: 306 KB, 1405x1026, ssss.jpg [View same] [iqdb] [saucenao] [google]
2814104

Can someone explain to me how does brachialis work? As in, when is it clearly visible and makes any difference in the form of the arm. Right now it seems like biceps and lower arms just cover it completely. Is it even visible on a lean person?

Also, is there any decent tutorial how to draw elbows? Or should I just continue on directly to the lower arm muscles?

>> No.2814105
File: 122 KB, 670x1000, IMG_20170112_200538.jpg [View same] [iqdb] [saucenao] [google]
2814105

Attempt #2 of >>2811872

Still no idea what do with hair, but the proportions seem a bit closer to the original at least.

>> No.2814109
File: 367 KB, 750x937, BOgqx6bDJlD.jpg [View same] [iqdb] [saucenao] [google]
2814109

Is just drawing everything you see from life the best way? how do you mix it in with studies from loomis and others? im not sure which path to pursue for the best results

>> No.2814112

>>2814109
keys/right side>fun with a pencil>figure drawing>perspective made easy.

>> No.2814116
File: 287 KB, 750x750, BOfXueaBPEj.jpg [View same] [iqdb] [saucenao] [google]
2814116

>>2814112
did keys which taught me the value of drawing from life. so fun with pencil it is. What ratio is reccomended for drawing from life to studies from books. like 50/50?

>> No.2814128

>>2814116
You have to draw from real life until you master it. That's pretty much a guarantee.

>> No.2814133

>>2814128
for sure but how do you divide up your drawing time for life and books. i tend to tunnel vision my self into one or the other

>> No.2814134

>>2814076
>>2814078
Thank you and sorry for using this thread. I will look for further assistance in another one.

>> No.2814135

>>2814133
Pretty much as you said. Half real life and half loomis.

>> No.2814136
File: 915 KB, 873x1000, mic.jpg [View same] [iqdb] [saucenao] [google]
2814136

>>2812478

>> No.2814147
File: 440 KB, 1080x1317, BNu_qvah5kF.jpg [View same] [iqdb] [saucenao] [google]
2814147

>>2814135
Thanks. I'll have to divide up my time better then.

>> No.2814163

>>2814136
The nose is offplaced to the right. This is evident by looking at the ref and seeing how close the tearduct of HIS right eye is to the start of the bridge of his nose. Mirror your images once in a while to see things in a fresh perspective. I don't know if you took this photo at a downward angle but the start of his jaw (nearest his ear) is too steep. Doing this makes peoples jaw look much weaker than they actually are. Some areas of dark value like right under his chin can be pushed darker for better contrast to the rest of the face. But other than that it looks pretty good so far and this is the type of effort that everyone in /beg/ needs to be putting in that they aren't.

>> No.2814166

>>2814135
When you draw from real life, do you just try to copy what you are seeing or do you also have to construct it like Loomis says?

>> No.2814175

>>2814166
construct it first

>> No.2814176
File: 183 KB, 902x1164, Arms.png [View same] [iqdb] [saucenao] [google]
2814176

>>2812469
Tried to do this in an hour. Not really satisfied with the arms and the lines are shaky.

>> No.2814191
File: 112 KB, 1000x577, shittysketch3001.jpg [View same] [iqdb] [saucenao] [google]
2814191

>>2813938

>>2813977
Thanks anon... I tried using steve huston method. I cried. Still shit but I made progress.

>>2813951
I understand... The total amount of faces I've drawn is not even 10.

>> No.2814193

>trying to draw a picture for a second time
>do a worse job than the first time around

Kill me

>> No.2814221
File: 206 KB, 2503x1103, 4_Draw_Render.jpg [View same] [iqdb] [saucenao] [google]
2814221

>>2812467

3 hrs. and 45 mins, holy shit, I hate this chicks dumb face.

>> No.2814225

>>2814221
I'm a super beginner but I gotta say good job on putting the effort in. Keep it up and I believe you'll improve well.

>> No.2814229

>>2814191

No problem. Much better, connect those upper lips to the lower lips, reduce the width of the hair on the right side and bring the forehead on the upper right much closer in, notice how the right eye brow when facing her is almost touching the dark of her head/hair, pull that forehead and hair much closer in.

Also, reduce the thickness of those eyebrows, and fix the pupil on the right eye, bring up that sag on the right bottom lower jaw bone.

>> No.2814232

>>2814225

Thanks, I appreciate that. You been posting anything here so far?

I wish I didn't have to scrap this though, I was having a lot of fun rendering it earlier but was told to abandon it or rework it from bottom up. >>2812890

>> No.2814240

>>2814232

Yeah for the past couple weeks I've been posting to get feedback. >>2814105 and similar looking ones are mine. I want to practice more right now but I just drew a real ugly stinker of a drawing that I'm too ashamed to post here and I'm feeling bummed out.

I know the feeling of wanting to rush into making masterpieces, but we gotta stick to fundamental exercises if we want to improve, I think.

>> No.2814245

>>2814240

Nice so far.

I feel you, I've had some bad ones too from time to time, usually most everything I post I think is bad, lol.

Wish I could just jump over this hump of drawing and get to the rendering.

>> No.2814262

>>2814252
>>2814252
>>2814252

>>2814252
>>2814252
>>2814252

>>2814252
>>2814252
>>2814252

>> No.2814279
File: 75 KB, 1000x1029, 7th attempt.jpg [View same] [iqdb] [saucenao] [google]
2814279

>>2812483
This is my best so far. I feel like I was able to make it look like him, but couldn't capture the expression.
The values seem off now that I look at the thumbnail.

>>2813824
>>2813475
>>2813876
>>2814136
I like these.

>> No.2814532

>>2812522
You drew Hila Klein pretty accurately.

>> No.2815532

>>2813605
Try to make your bg color match the ref. Easier to judge if your colors are correct.

Use a bigger brush when laying down your color blocks, especially if the underlying color is vastly different from what you need in the end (in this case blue where you need skin tones). Don't be afraid to use a brush that's slightly bigger than you need, and use overlapping brush strokes to chisel away any excess from your shapes.

>> No.2817094

>>2813099
>>2813094
>>2813111
im not him but im wondering is "the new drawing on the right side of the brain" better?

i don't have either but they're equally accessible for me albeit the new one is a tad bit cheaper so i'm wondering what to get.

>> No.2817100

>>2814279
it's pretty good but you made him look sad. i think the mood is changed mainly because you kinda dented the shape of his eyelids and sockets. perhaps also the lip shape makes his lips look like they're being pressed together. try overlaying them and you'll see.