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/ic/ - Artwork/Critique


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File: 303 KB, 1450x821, grid.jpg [View same] [iqdb] [saucenao] [google]
2722073 No.2722073 [Reply] [Original]

Let's work on our perspective, We can add perspective to anything. And we should. I suggest everyone use this grid to create anything. A scene, boxes, whatever. It doesn't matter, get used to this. People tend to jump into freehand like retards. Get used to this. Hell make you're own idc.

Because we should not have to make new threads or post in draw threads with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make your mom proud.

AVOID asking unrelated questions, there is a question thread for that.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (I recommend ShareX)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're trash.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

>> No.2722076
File: 394 KB, 1024x1536, asaro.jpg [View same] [iqdb] [saucenao] [google]
2722076

>> No.2722079
File: 1.07 MB, 1000x1890, 1473277220342.png [View same] [iqdb] [saucenao] [google]
2722079

>> No.2722082
File: 45 KB, 617x414, gray+wolf2.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2722083
File: 93 KB, 800x435, Perspective_insects_.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2722084
File: 376 KB, 2139x1500, Perspective_building.jpg [View same] [iqdb] [saucenao] [google]
2722084

>> No.2722088

You know we weren't even at half cap but because the last thread was made so fucking poorly I'm going to use this one.

And just a tip, there's no need to reduce opacity of /BEG/ in the op image by 99%.

>> No.2722092

>>2722088
Whatever nosecuck

>> No.2722096

>>2722092
If you're the guy who made the last thread you should be ashamed. Making threads is so simple I don't know how you fuck it up so badly

>> No.2722110
File: 90 KB, 640x1136, IMG_2468.jpg [View same] [iqdb] [saucenao] [google]
2722110

How are my studies coming along?

>> No.2722116

>>2722110
It looks as if you are trying to mimic a style or method that you yourself don't actually understand.

>> No.2722121

>>2722116
How do I avoid that and develop my own style? I'm using bridgeman's "drawing from life" book and doing the exercises

>> No.2722133

>>2722121

>and doing the exercises

What exercises?

>> No.2722134

>>2722133
Drawing the figures in the book as reference, using the techniques outlined for each chapter and concept

>> No.2722141
File: 129 KB, 600x800, dudfe.png [View same] [iqdb] [saucenao] [google]
2722141

how in the flying fuck do u blend digitally every time i try to do something in digital i can get the rough shapes/tones down and then i feel lost as to what i'm supposed to do next.

like how do i know whether to use flat vs round brushes? what angle? opacity or size dynamics? one layer or several?

i have a feeling that this stuff just comes with practice but i'm wondering if there's something i'm not figuring out.

>> No.2722144

>>2722134

If you like Bridgman's style, try applying his approach to other references. Copying his drawings will get you halfway there (I like to ref Bridgman too) but it won't hammer it home.

>> No.2722149
File: 1.56 MB, 2448x2448, IMG_1186[1].jpg [View same] [iqdb] [saucenao] [google]
2722149

>>2722073

Guys, I'm new to drawing female basic anatomy. I have no clue If I'm doing it wrong or right. Should I continue with that mindset how I am trying female figure? My goal is to draw Jū Ayakura inspiration version of her.

>> No.2722153

>>2722141
You have to zoom in really close and get the values to transition as closely as possible. For beginners it takes hours upon hours to learn how to see it correctly, so don't sweat it if it takes you a whole day/12 hours and you still don't get it.

>> No.2722162

>>2722149

I'm want to learn the Fundamentals:
>(Perspective, Lighting, Proportion, Construction, Anatomy etc.)
I'm not sure if I'm doing it right or not.

Yes, I really want to draw Ju Ayakura inspiration art style.

>> No.2722171
File: 20 KB, 382x361, 1446445206554.jpg [View same] [iqdb] [saucenao] [google]
2722171

>last thread not even close to 300 yet

i want the title card op back

>> No.2722176

>>2722149

You're doing contour drawings right now, start learning some construction and forms, anon. Draw some beans, it helps. If you don't know what I mean Proko did a tutorial on it, so google "proko bean" on youtube.

>> No.2722177

>>2722149
at least have better taste

>> No.2722183

>>2722176

Thank for the advice. I'll look up proko bean. I had no clue what is contour drawings.

>> No.2722219
File: 322 KB, 1250x898, ic tut.png [View same] [iqdb] [saucenao] [google]
2722219

>>2722141
There's no "one size fits all" for brushes or for people. It's a touch pill to swallow if I just say "experiment", but that's really your best option.

Personally, if you do it by that approach, for the areas you want to be more smooth I'd use an airbrush and carefully work out the surface. I just use an airbrush/standard hard brush. I threw together a little example of how I would do it (though usually I'd just skip the tonal and go right into it, but either way is perfectly fine).

All I did was throw in a base color, paint in a rough tonal (just used a soft chisel brush for that), and then smoothed out the tones by color picking with an airbrush. For creases and stuff I just used a standard round brush and used the smudge tool on one side. Smudge tools are optional, you can do exactly the same thing with an airbrush. I've seen some pretty creative use of the lasso tool.

I'm a shitty artist so I'm sure there's better examples out there, but just a quick example to show how I'd go about it.

>> No.2722230
File: 152 KB, 427x523, incoming penor.png [View same] [iqdb] [saucenao] [google]
2722230

i know this is shit so far but im working on trying to make expressive faces. is this going in the right direction? i plan on doing a few of these

>> No.2722232
File: 38 KB, 672x479, facial_proportion.jpg [View same] [iqdb] [saucenao] [google]
2722232

>>2722230
learn normal facial proportion before you jump into expressions, you're prioritizing something more advanced before you've learned the basics.

>> No.2722236

>>2722232
are you talking about dividing the midline by 1/3s? her mouth is open so theres going to be a bigger gap from from the nose to chin compared to the other two measurements

>> No.2722239

>>2722236
no, I'm talking about learning the basics (get familiar with how a face looks with the mouth closed before you try and open it). Your portrait looks fundamentally flawed because you don't know how to construct a skull or face, let alone try and put an expression on it. Try some portrait studies, preferably from life (use a mirror and draw your own face) to give you a better sense of the head. It's a hard thing to draw but you have to start at the beginning.

>> No.2722240

>>2722230
Those eyes tell me that you aren't fully thinking in 3D yet. I'm not saying don't do stuff you want to do, because ultimately that's what we do art for, but you need some form studies. And then you need to think of the form of what you're drawing.

>> No.2722241

Any advice/resources out there on how to connect the ribcage and the pelvis?
I have a really hard time with the external obliques and the stomach

>> No.2722244
File: 329 KB, 675x379, sdfds.png [View same] [iqdb] [saucenao] [google]
2722244

>>2722239
>Your portrait looks fundamentally flawed because you don't know how to construct a skull or face
wat i mean theres some minor mistakes

>>2722240
i havent give a lot of attention to the eyes besides the basic drawing.

>> No.2722259
File: 302 KB, 1642x762, aniloo.jpg [View same] [iqdb] [saucenao] [google]
2722259

>> No.2722262
File: 96 KB, 700x526, aniloo2.jpg [View same] [iqdb] [saucenao] [google]
2722262

>> No.2722284
File: 173 KB, 442x519, scary face.png [View same] [iqdb] [saucenao] [google]
2722284

well this is all i feel like doing

>> No.2722289

>>2722073
Op, wheres the Figures?

>> No.2722290
File: 532 KB, 1080x1920, QqUNuLi.jpg [View same] [iqdb] [saucenao] [google]
2722290

I did some torso anatomy practice but I can't figure out what I am doing wrong. Torso is always something I've symbol-drawn because I didn't want to understand its anatomy, so for me it's really difficult to understand why the fuck the ribcage creates such a huge depression before the muscles.

Any ideas?

>> No.2722293

>>2722290
the flesh sticks out a little where the ribcage is so from that angle you can see it a bit. i think youi've done that but its not in the right place. do you place the ribcage in y our construction lines?
also i think the abs end too high but im not sure.

>> No.2722295
File: 81 KB, 658x722, WIN_20161023_12_47_04_Pro.jpg [View same] [iqdb] [saucenao] [google]
2722295

What have I done? Why have I done this?

>> No.2722297

>>2722295
It looks even more like it wants to chop my head off and get schadenfreude from it.

>> No.2722299

>>2722290
just draw a cylinder down and use that

>> No.2722300

>>2722299
This is what I've done until now, but if I want to step up my game I have to understand anatomy.

>>2722293
I think I miscalculated the proportions, so I'm trying again with another perspective before returning on this.
I'm actually placing the ribcage but I think I do something wrong on the perspective.

>> No.2722301

>>2722300
show me your ribcage construction

>> No.2722309
File: 589 KB, 1080x1920, utOWvp9.jpg [View same] [iqdb] [saucenao] [google]
2722309

>>2722301
Here. Not really sure if it is correct.

>> No.2722312

>>2722300
>>2722309
For the love of god forget the idea that learning anatomy will make your stuff look better. Confident lines and basic perspective is what's gonna make your stuff look better.
Don't even call it construction when it's just flat 2D shapes without drawing through.
Drawabox, that's the only thing you should be interested in now.

>> No.2722313
File: 284 KB, 1080x1920, line.jpg [View same] [iqdb] [saucenao] [google]
2722313

>>2722309
i think maybe something like this is a good addition, try being sure you know what its like in 3d.

im just a beginner myself though so take what i say with a salt.

>> No.2722316

>>2722312
i think you are the same person who has been shilling drawabox to people in the past few threads.

i also think that a lot of what you say is incorrect. please be more reserved when offering advice and consider that you yourself do not know much about the subject.

draw a box is a fine suggestion although not necessarily applicable here. forgetting anatomy is not a good suggestion. making your construction 3d is as good suggestion. there are lots of things to consider, no one thing is god.

all in my opinion of course.

>> No.2722321
File: 639 KB, 1000x1414, Viviana poster lineart small.png [View same] [iqdb] [saucenao] [google]
2722321

>>2722312
Not gonna make it.

Forreal dude, I have a huge lack of knowledge about basic anatomy. I'm training lines and perspective too while copying from real, so any practice is useful for that.


I made the related pic one month ago. Basic perspective is useless when I don't know to draw basic shapes of the body.

>> No.2722328

>>2722321
> I'm training lines and perspective too while copying from real
> training lines and perspective while copying from real
> lines and perspective copying from real
> copying from real
> real

> "real"

>> No.2722330

>>2722328
I said one month ago, I started the training three weeks ago and haven't drawn animu shit since then; because I know I won't improve if I continue drawing the same 2 animu faces.

>> No.2722331

>>2722328
> I'm training lines and perspective too while copying from real
> training lines and perspective while copying from real
> lines and perspective copying from real
> copying from real
> real

> "real"

> training lines and perspective while copying from real
> lines and perspective copying from real
> copying from real
> real

> "real"

> lines and perspective copying from real
> copying from real
> real

> "real"

> copying from real
> real

> "real"

> real

> "real"


> "real"

> "real"

>> No.2722332
File: 8 KB, 299x168, download.jpg [View same] [iqdb] [saucenao] [google]
2722332

>>2722331

>> No.2722378

>>2722259
animu girl has her head slightly tilted down

>> No.2722385

>>2722378
oops

>> No.2722399

>>2722134

Bridgman's book is to be used in conjunction with other studies. His style is there to simplify the forms as you see them. Which is why they are very rough and not crisp or clean.

I've seen the advice to copy studies from books directly down as you're reading through them and that's good advice.

Bridgman though is a little... He's not upper tier for complexity or anything (again, his books are very simplistic visually), but the sticky guide recommends his stuff on a higher tier because of their supplemental quality. You'd be better starting with other books.

>> No.2722402

>>2722321

>says someone isn't going to make it

>posts a picture of them making the mistakes of someone not going to make it

>> No.2722413

>>2722177

What do you mean by that? What taste are we talking about here?

>> No.2722419

>>2722073
Well you managed to put beg in the title this time, so well done there. Now you just need to figure out how to make a new thread at 300 posts instead of 150 you fucking idiot.

>> No.2722450

>>2722121
>How do I avoid that and develop my own style?
1. internalize fundamentals (perspective, construction, gesture, values, color theory, etc.) a.k.a. learn to draw properly a.k.a. git gud
2. stop using references
3. turn mistakes that happen while drawing from memory into your own style.

sorry buddy, you won't be able to develop a personal style before mastering or at least becoming decent at drawing. becoming a good illustrator doesn't involve shorcuts.

>> No.2722467

So I'm practicing the bean and gesture. I found out that I'm not that good at gesture. Not sure how to get good at it.

>> No.2722469
File: 1.77 MB, 2448x2448, IMG_1189[1].jpg [View same] [iqdb] [saucenao] [google]
2722469

>>2722467

This is me again. I forgot to post a picture.

>> No.2722471
File: 1.79 MB, 2448x2448, IMG_1187[1].jpg [View same] [iqdb] [saucenao] [google]
2722471

>>2722467

This is a gesture. Not sure if i'm doing it right or not.

>> No.2722479

>>2722467
read the sticky, read the op, make your images smaller than 1000x1000

i think learn some proportion first

>> No.2722480

>>2722450
How do I stop using references if I don't yet understand basic anatomy?

>> No.2722481

>>2722480
do that first

>> No.2722482
File: 268 KB, 1143x857, 20161023_191147.jpg [View same] [iqdb] [saucenao] [google]
2722482

>>2722073
might not be easy to crit, but I just tried to crosshatch backgrounds in "patches" and it was a small breakthrough for me as a beginner.

>> No.2722483

>>2722479

Oh okay, so 1000x1000. Sorry about the 2kx2k I didn't read the thread. I just saw beginner. So I should focus on proportion, gesture and bean all at the same time?

>> No.2722484
File: 303 KB, 1143x857, 20161023_191120.jpg [View same] [iqdb] [saucenao] [google]
2722484

>>2722482
more

>> No.2722485
File: 307 KB, 1143x857, 20161023_191109.jpg [View same] [iqdb] [saucenao] [google]
2722485

>>2722484
last

>> No.2722487

>>2722483
do proportion before gesture.

and read the sticky
you've read loomis etc right?

>> No.2722494

>>2722487

Nope. I'm totally new to drawing and I just started one week ago. Drawing is a new hobby for me because I quit gaming for hobby. I never read loomis or anything. I just want to learn to draw. My true goal is to draw Ju Ayakura inspiration art style.

>> No.2722498

>>2722494
ok listen up. whenever you start a pursuit that has a general you ALWAYS read the fucking sticky first thing. its intensely better than just posting your shit and asking for words.

you are actually a bad person for not doing this already and you should self reflect now.

go and read the sticky and read loomis. do darwabox.

anyone other than me would have insulted you are they would be right to do so.

>> No.2722499

>>2722498

Oh, I'm sorry. I'll read loomis and do darwabox. Next time I post it will be 1000x1000.

>> No.2722508

>>2722284
it sucks

go back to fundamentals, get out of drawing symbols, study basic forms as the other anon said before you try and contort them

>> No.2722513

>>2722480
Don't listen to him, never stop using reference in your studies. Using reference IS studying. If you focus on doing everything from imagination you'll never learn anything, you'll just exercise.

>> No.2722522

>>2722469
Does anyone have some more "bean" exercise examples to post?

These don't even look like beans and I am now confused on how this exercise is conducive to anything

>> No.2722524
File: 102 KB, 1000x750, my-first-time.jpg [View same] [iqdb] [saucenao] [google]
2722524

hi /ic/, here is my first perspective drawing from imagination, with some actual effort! how much do I suck tho?

also how do I into creativity to make this scene less bland?

>> No.2722525

>>2722524
I used a mouse btw since I don't have my tablet with me. probably my first mistake

>> No.2722530
File: 72 KB, 304x513, sayhi2.png [View same] [iqdb] [saucenao] [google]
2722530

Drew this to remind me that I'm shit with colours and shading.
I avoid it as much as posible and spend most of my time with sketching and a little bit of lineart.
Will I regret neglecting those things later on?

>> No.2722531

>>2722530
There's no set progression. You'll want to do these eventually if you want your art to be marketable at all. As long as you're studying something NEW you're good.

>> No.2722541

>>2722524
> how do I into creativity to make this scene less bland?

line weight, atmospheric perspective, more interesting and defined forms in focus, erase unwanted marks all the way, stop using mspaint, etc

that said, i wouldn't even call your work here a drawing, since all the above shit starts with not using a mouse. use paper and pencil you stupid faggot. what the fuck.

the scene is workable into an actual drawing as a thumbnail of sorts though, the arrangement you have going is good in my opinion

>> No.2722549

What can I do to improve perspective? Copying some photos of landscapes?

>> No.2722551

>>2722541
>technical terms
bruh when I say creativity I mean content, what it is I'm drawing, the idea. just a matter of improving my visual library? take the time to plan it out?

but yeah I'll ditch the mouse lol

>> No.2722557

>>2722551

are you saying a cylinder with a cone glued to it is the best idea for a spaceship you had?

add more stupid ass scifi details to it, change up the silhouette, define the form more as i said. shit aint hard. if you can understand reasonably complex forms it will look more "creative", i wouldnt even call that building a visual library.

>> No.2722558

So beginner here. I want to learn to draw with pen and ink and become proficient with technical pens, dip pens, and ink brush. But since im just starting, should i spend equal time with each of the 3 instruments or stick to one for now, and which one?

>> No.2722562

>>2722558
>dip pens

why

use the technical pens, literally no reason to consider the others while you are learning

>> No.2722565

Symbol drawing, copying a photo, tell me what else is wrong

>> No.2722566
File: 2.06 MB, 3264x2448, IMG_0769.jpg [View same] [iqdb] [saucenao] [google]
2722566

>>2722565
Fukkk

>> No.2722571
File: 339 KB, 1450x821, 1477190718605.jpg [View same] [iqdb] [saucenao] [google]
2722571

>> No.2722572

What's a good place to find high-res face pictures?

>> No.2722592

>>2722572
I could add that if foreshorthened faces could be found in some place with ease I woudl really appreciate it.

>> No.2722603

>>2722572
/s/ and /hm/ i think

>> No.2722605

>>2722571
He's either two persons high or this is slav perspective.

>> No.2722607

Does anybody have any idea how line weight works? It's driving me insane

>> No.2722621

>>2722607
Lines should be thinner as an edge moves back in space; closer objects should have more weight to the line. This relates to atmospheric perspective.

It is used as a compositional tool. Heavier line weight will draw the eye where you want it.

Among other things, lines are typically used to describe the edge of a form, the separation of two different values and colours, and the overlapping of one form over the other.

That should give you an idea of how to use line weight.

>> No.2722622
File: 207 KB, 1000x733, IMG_2122.jpg [View same] [iqdb] [saucenao] [google]
2722622

I really need to get a bigger ruler, having a hard time hitting those vanishing points.

>>2722005

Yeah your right anon, thanks.

>> No.2722623

How do you convince yourself that any and all of your decent artwork wasn't an accident?

>> No.2722625

>>2722621
thanks sir :)

>> No.2722631
File: 35 KB, 573x567, 1.jpg [View same] [iqdb] [saucenao] [google]
2722631

>>2722530
learn to analyze reality m8

>> No.2722636

>>2722631
>2722530
>learn to analyze reality m8
lol the one you drew over their drawing looks less realistic and more gross looking compared to the original

if you're gonna criticize someone, know what you're doing, just sayin pal

>> No.2722639

>>2722636
>less realistic and more gross looking

Your critique of his critique is even less convincing, i'd say.

his redline seemed to be more about proportion than anything, but it would only help if you could shit out a better one, right? Let's see it.

also I thought spamming lol was against global rules

>> No.2722644

>>2722522

I'll be honest when I drew them. I was using my wrist instead of my shoulder. So it is completely wrong. I'm sorry. I didn't know I was suppose to use my shoulder to draw a gesture. Now I'm just doing the line exercises such as Superimposing Lines, Planes , and Ghosting Lines using my shoulder instead of my wrist and elbow.

>> No.2722648

whenever i try to draw someone it ends up looking like a generic person. I cant capture likeness

>> No.2722653

>>2722636
cringe

>> No.2722655
File: 1.72 MB, 1000x1000, IMG_1190.png [View same] [iqdb] [saucenao] [google]
2722655

Superimposing Lines drawing from a shoulder

Am I doing this right?

>> No.2722660

>>2722639

>his redline seemed to be more about proportion
that's my point, i said the proportions looked unrealistic

can ya read pal

>>2722653

ha he said cringe unironically

this board gives me second hand embarrassment

>> No.2722663

>>2722660
>second hand embarrassment

Cringe

>> No.2722664

>>2722663
stop responding so fast

>> No.2722667

>>2722644
Definitely keep at it, but if you ask me I don't see how using the shoulder is going to make your beans better. there's no magic in drawing with your shoulder instead of your wrist.

just understand that if you only use your wrist you will only be able to make very small strokes accurately and will probably end up very fatigued. bigger beans will be possible with the shoulder, that's all.

Eventually you will use all 3 joints together. It's just important to get out of the handwriting habit where you literally only use the wrist.

>>2722655
...no, it doesn't look like you are doing it right.

your lines are very inaccurate. they aren't too wobbly, but they are closer to lines than arcs. you are probably trying to draw too fast.

Since your lines are so inaccurate and your image is blurry yet i cant see frayed lines, I'm going to assume that you don't know what it means to superimpose them since it would be both difficult and pointless to superimpose lines like yours.

Superimposing lines is literally tracing one on top of the last. Drawabox tells you to draw the initial line with a ruler/straight edge, and then trace over it 8 times. Slow down a little this time.

>>2722664
stop shitposting and get those reds going

>> No.2722671

>>2722667
he he i'm just messing with you guys

it's really easy to do on 4chan and it's hilarious

>> No.2722679

>>2722631
>>2722636
>>2722639
>>2722660
>pretending to be different people

You guys are honestly pathetic, the amount of samefagging in /beg/ is embarrassing. Own your opinion, don't rely on a facade of "other people agree with me so that means im right!!"

>> No.2722681

>>2722667

oh gosh, I don't even have a straight edge.

>> No.2722684

>>2722681

never mind, I have use a hard cover book. Derp.

>> No.2722686

>>2722679
>samefagging

im crying hahaha wtf

>> No.2722689

>>2722679
i'll say only one of those posts is mine, but on top of that everyone you linked is arguing with each other, not agreeing with each other.

it's clearly 3 people in the 4 posts you linked you autist.

>> No.2722690 [DELETED] 

honestly pathetic

>> No.2722713

There's something charming about the Art and Artists on this thread. The integer of people who strive for compilations of venerable complicity grows tired on the eyes whence translated over such a temporal girth; at the very least this material is rustic, oddly affected and gives off a thousand arcs; a thousand roots grow from each of these beginner's designed skeletons, touching the air and convening to ideals that repel that synthetic draw-cogency, acrid about every so-tried acrid mound of old reality distortions. These are contorted in a corrugated fashion, and make retreats that won't be found again.

>>2722571 's Art is horrible though.

>> No.2722719

I've been trying to understand perspective. read a bunch of stuff and currently reading the scott robertson book.
i get how to double squares, get ellipses, double ellipses, inclined planes, etc.
My actual problem is at the very beginning with a blank piece of paper.

I start by deciding how high i wanna be (eh!), and put the Horizon line
then i decide my position sideways to place my center of vision.
but then i need to decide either my vanishing points or my distance from the picture plane and i simply cant wrap my head on how to decide those, how do you guys go about this?

Should i draw a shape first and then from that, find the vanishing points and then find the station point?
because i know that vanishing points need to be at 90º from eachother at the station point so, deciding the SP will decide the VPs and vice versa. any tips are appreciated.

(im doing this on paper btw)

>> No.2722725

>>2722508
how is that symbol drawing

>> No.2722729

What do I study for form? I'm shit at it, I can copy things half decently but I can't grasp the actual 3D form of them.

>> No.2722731
File: 563 KB, 1000x912, 2016-10-23 - Intensifying Depth.jpg [View same] [iqdb] [saucenao] [google]
2722731

Did pic related today, one of the Keys to Drawing exercises

>> No.2722732
File: 735 KB, 1200x887, 2016 - Movie Still Copy.jpg [View same] [iqdb] [saucenao] [google]
2722732

and here's a sketch I did earlier this year

>> No.2722736
File: 524 KB, 1080x1920, image.png [View same] [iqdb] [saucenao] [google]
2722736

How do I get more confident lines? I think I'm ok with as an end result, but it takes me so long to get there because I'm so sketchy. It took me probably about 20 mins just to get here. That is way too long don't you think? How can I remedy it?

>> No.2722749

>>2722736
its not way too long

do you draw with your wrist resting on the paper? if so, learn not to do that.

if not, just be mindful of it.

>> No.2722752

>>2722731
What kind of pop bottle is that?

>> No.2722754

>>2722749
I actually am not sure if I do or not. Is it that there more control in the elbow and shoulder than in the wrist?

>> No.2722756

>>2722752
pepsi max

I should stop drinking so much of it

>> No.2722759

>>2722679
GOLD XD

>> No.2722790
File: 177 KB, 1325x695, drawy.jpg [View same] [iqdb] [saucenao] [google]
2722790

OH GOD I PAID $120 FOR THIS TABLET

I DROPPED OUT OF SCHOOL

>> No.2722797

>>2722790
>he fell for the "we're all gonna make it" meme

>> No.2722833

>>2722736
>How do I get more confident lines?
Time yourself. Give yourself maybe 1 to 5 minutes. It'll help you not overthink things. Practice drawing the basic shapes you see, like circles or straight lines, like in Peter Han's Dynamic Sketching: https://www.youtube.com/watch?v=wgDNDOKnArk

Being comfortable with drawing simple lines or shapes on the fly will help you be more comfortable when you're using them. Take a second to thing where your lines are going instead of just impulsively putting them down. If you mess up, just keep going and then go on to the next drawing (since you're only spending a few minutes on each). Ghost your lines or rhythms in first before putting them down.

>> No.2722836
File: 534 KB, 1920x1440, example hair.jpg [View same] [iqdb] [saucenao] [google]
2722836

How do you get hair like this? Tons of rendering?

>> No.2722854

>>2722833
Thanks for the tip fambrolli

>> No.2722857

>>2722836
adjust sai brush setting

>> No.2722860

What's a good way to use/practice the information taught in Bridgman's Constructive Anatomy?

>> No.2722861

>>2722689
>on top of that everyone you linked is arguing with each other, not agreeing with each other
That's kind of my fucking point, genius. Both of them are going "lol i'm not the guy you're arguing with but i completely agree with him that you are wrong and i will unrealistically defend him as if he were me, but he isn't me I swear to god"

>> No.2722891

>>2722857
Could you give an example?

>> No.2722901
File: 380 KB, 1000x1000, boxes.jpg [View same] [iqdb] [saucenao] [google]
2722901

So I am trying to learn to see things in 3d. Am I doing these correctly? I seem to be having trouble connecting the legs to the boxes however.

>> No.2722906

>>2722901

Some of the boxes are a bit skewed/distorted, but I'd say you're on the right track. It's not really useful IMO to be too perfectionist at this stage, You'll get it with the right mileage. Just keep in mind which lines are supposed to be parallel and which are not.

>> No.2722936
File: 836 KB, 752x1336, Daria.jpg [View same] [iqdb] [saucenao] [google]
2722936

These are the fruits of my labor about a week after doing the upside down Stravinsky.

During that week up til now, I focused on facial construction, (the upper body in this picture was an after though because I had room, so I thought why not.)

I'm pretty satisfied with my progress, which is why it would be great if someone could tell me why it's awful, cause deep down I know it is.

>> No.2722943

>>2722936
You aren't funny.

>> No.2722944

>>2722901
Try to exaggerate the perspective of the boxes... not a lot, just a little. The boxes you drew are very plain and boring, they will lead to stiff, awkward construction.

>> No.2722947

>>2722901
Try to project the bones into perspective, and then look for bony landmarks on the flesh to figure out where things go. Flesh is amorphous, so you might have an easier time if you imagine bones in perspective, in addition to, or in place of the boxes you have.

Of course this can be difficult, especially with weird bones like the pelvis. But just work on finding a simplified intermediate between a box and the fully rendered anatomy.

>> No.2722949

>>2722901
>I seem to be having trouble connecting the legs to the boxes however.

Because you have no idea what a pelvis looks like. You can't just draw a box in place of a pelvis, the point of drawing a box first is to help the artist put the pelvis into perspective correctly, you still have to know how to actually draw a pelvis.

Best thing to do is to draw stilllifes. Go outside and draw flowers in a notebook, that way you are training yourself to transpose the 3d world into a 2d image. Another good exercise is to draw the same object from multiple angles, get experience rotating objects in your mind. Drawing over porn pictures seems pretty useless to me.

>> No.2722955
File: 210 KB, 1494x832, draw scene.jpg [View same] [iqdb] [saucenao] [google]
2722955

I'd like to create a big scene so I have something to look back at and to cage my skill level. How do you go about planning for it? Do you separately figure out the pose of each character then piece together what you like?

>> No.2722963

>>2722631
>getting a redline in /beg/
Gotta be my lucky day, thanks!
I drew the basic sketch rather quickly since I intendet to mess around with colours and shading.
I usualy struggle conecting the ribcage to the pelvis and your redline solves it pretty well.
Guess I gonna focus on proportions more now.

>> No.2722970

>>2722725
because even when it just comes to only the expression you drew a ton of shit that isn't there at all?

>> No.2722996

>>2722963
Just so you know, most of that redline was incorrect.

>> No.2723054

I need a real book that will teach me to draw. Keys to Drawing I feel isn't enough after going halfway through. I'm still unsatisfied.
I need one that.
A. No bullshit exercises that have me making Indian dream catchers
B. Doesn't go too deep into philosophical shit
C. Isn't too long
Please help. Im mad and just want to draw my waifu

>> No.2723074

>>2723054
Sound like you need some "Drawing on the Right Side of the Brain" by Betty Edwards.

>> No.2723078

>>2723074
Does version matter?

>> No.2723079

How useful is contour drawing?
/ic/ seems to always advocate to do construction instead or do they come together?

>> No.2723080

>>2723078
no

>> No.2723082

>>2723080
>The downside is that you only learn to copy what you see in front of you. You don't learn how to use your drawing medium, nothing much about shadows, no anatomy, no perspective. The focus of the book is on portraits (Which the author rightly says is the hardest thing for artists and the most impressive).
Is this review accurate?

>> No.2723089

>>2723082
Who ever wrote that review missed the point.

>> No.2723093

>>2723089
Is this what drawing is though? I want to draw from my imagination, but I understand I want to learn the fundamentals. I don't know what I need anymore or what my end game is.

>> No.2723094

>>2723093
You just need the fundamentals. No one knows their end game right off the bat. Just read all the books that involve fundamentals and you can't go wrong with them until you get to construction in which you can go wrong actually.

>> No.2723095

>>2723094
Alright then anon. Thanks. I hope to become decent for my waifu.

>> No.2723106

Is the age of 20 too late to start?

>> No.2723113

>>2722970
thats the exact opposite of symbol drawing you tard. symbol drawing is when you simplify complex forms and details to the point where its literally just a simple. if i "drew a ton of shit that isn't there at all" i literally did the opposite

>> No.2723120

>>2723113
u must be trolling m8

>> No.2723121

>>2723120
okay be a dear and tell me specitcally whats wrong with>>2722284

>> No.2723122

>>2723106
It's never too late, anon. In fact, it might even be easier because you're probably done growing and not an uncoordinated teenager anymore.

>> No.2723123
File: 42 KB, 654x300, 34thsviewref.jpg [View same] [iqdb] [saucenao] [google]
2723123

>>2722284
Not the anon you're arguing with but have you looked at a face angled like that in real life before?

>> No.2723126

>>2723122
that sounds like bs, kinda

>> No.2723128

>>2723123
yeah but that middle pic isnt exactly comparable since his mouth is closed and his is a bit more vertical. hence why i posted >>2722244

>> No.2723129

>>2723126
Eh, I found that my handwriting grew much neater over the years as I grew up, and I didn't practice art back then so I can only assume it's just me getting used to my own body more.

Either way, disregarding my anecdotal statement, it's really never too late to start, anon.

>> No.2723130

>>2722244
>>2723128

Okay, well, if you want some critique, there are a few things that stand out to me.

One, you chose a really freaking weird face to draw from the get-go, and that might skew your view on how faces are actually constructed.

Two, your eyes aren't lined up at all. If you looked at your picture from the front, one eye would be lower than the other.

Three, your jawline isn't correct at all and doesn't even follow the picture's jawline.

Four, I have no clue what you're doing with your shadows.

Five, the shape of your eyes, just the basic shape, is wrong. People say that you're symbol drawing because the way you drew your eye is how it looks from a forward view, not from the 3/4ths-ish view the picture is in.

Six, it looks like you just completely gave up on the ear and just covered it with extra hair without bothering to erase the previous lines you had where you had your ear.

>> No.2723133
File: 231 KB, 450x411, hmmmmm.png [View same] [iqdb] [saucenao] [google]
2723133

is this one any better. im trying to go for a smirk but i think i need to exaggerate better

>> No.2723135

>>2723133
I don't know hot to tell you this, but you're symbol drawing: especially the eyes.

>> No.2723136

When should I use third point perspective?

>> No.2723137

>>2723135
And also, I'm a beginner myself and don't know much. But from all the other advice I've read on the Internet, don't go into color or even shading before you can have decent form and structured drawing of a face.

>> No.2723138

>>2723130
just to be clear, the ref pic was found when i was close to finishing. i actually looked for it specifically to defend my drawing. that said

true about the eyes and jawline. i moved the eyes down a bit after seeing the ref but they are still off. overlooked the jaw though. for the shadows. what i was going for is, think the light almost come straight on but a little to right of the SUBJECTS nose. that would cause a slight shadows on the left side of her face. i obviously could have gotten them wrong. i suck at eyes as you can see here >>2723133 some 3/4 view eyes show the duct some dont. im probably just drawing an exaggerated version of that. the hair thing is just the style, i ended up fixing that in the finished version.

>>2723135
im realizing drawing eyes is a weakness for me. guess i should study them some more. im sure the nose is too?

thanks for crits so far

>> No.2723139

>>2723137
this is from imagination/with few refs, i can do portraits really well if its a copy

>> No.2723140

>>2723139
Do show.

>> No.2723141

>>2723139
Well, construction is for imagination mostly, innit.

>> No.2723142

>>2723139
Even if it's purely from imagination, you're missing a lot of fundamental stuff.

Take a look at this: https://www.youtube.com/watch?v=1EPNYWeEf1U

>> No.2723145
File: 196 KB, 1088x1000, Constructiom.png [View same] [iqdb] [saucenao] [google]
2723145

Ahoi

>> No.2723147
File: 243 KB, 543x362, eazy e.png [View same] [iqdb] [saucenao] [google]
2723147

>>2723141
>>2723142
i do struggle with it. im in decisive so i have a hard time decided on angle and then figuring out how to draw is hard because im just starting to learn portrait/figure from imagination and i dont even do it that much.

>>2723140
pic related i have like 4 more i can post right now

>> No.2723148
File: 367 KB, 504x576, pooloo.png [View same] [iqdb] [saucenao] [google]
2723148

>>2723147

>> No.2723149

>>2723145
ayyy lmao

>> No.2723153

>>2723147
Drop coloring and applying shadows to your heads from imagination for now, focus on construction and proportion.

>> No.2723157

>>2723153
so youre saying just grind a bunch of loomis heads?

>> No.2723159

>>2723157
He's saying until you can accurately draw reality you shouldn't try drawing from your imagination.

>> No.2723161

>>2723159
no he isnt

>> No.2723182
File: 158 KB, 360x329, goodexampleofsymboldrawing.png [View same] [iqdb] [saucenao] [google]
2723182

reworked the eyes, lips, jawline/chin a bit. i think its a decent bit better even though i compromised trying to make a smirk. i will work on the eyes a lot more though

>> No.2723191

>>2723182
>that filename
kek

>> No.2723217
File: 16 KB, 380x584, Ayy lmao.png [View same] [iqdb] [saucenao] [google]
2723217

>>2723149
I'm actually quite comfortable with drawing this alien... *rubs chin*

>> No.2723222

I missed out the whole collarbone! I missed out the whole collarbone a week ago! Pic related shouldn't be able to breathe!

>> No.2723225
File: 75 KB, 400x552, WIN_20161023_12_47_04_Pro.jpg [View same] [iqdb] [saucenao] [google]
2723225

>>2723222
Look! Look! Miles apart! These ideas are miles apart! I despise them, but something's changed!
Something had changed! I think it's something else that's changed apart from the collarbone and I'd like to know what it is.
I hate my Artwork so much, but I think I'm actually moving this time

>> No.2723227

>>2723225
Do these look so creepy on purpose?

>> No.2723233

>>2723227
They exist as one of feeling and are sent commands from those who mutually comprise the absolute if that's what you mean

>> No.2723236

>>2723227
Oh wait! The one on the left is supposed to be anorexic yes but no other creepiness is intentional I can infer you that. I hate the one on the right as it is frequently described as a balding cat-human-egg hybrid and I concur.

>> No.2723247

I've always had trouble trying to construct figures in perspective, are there any good books or tutorials on it?

>> No.2723258

>>2722631
The hand's fine; you need to be able to use the palm of the hand's straight measurement as a cubit. Then: 6 cubits make the forehead to the clavicle, then: 6 cubits make the clavicle to the middle of the stomach, 6 cubits make the upper leg and crotch and 6 cubits make the lower legs and feet. Your hand shouldn't be able to cover all of your facial feautres

>> No.2723259
File: 258 KB, 250x935, 233.png [View same] [iqdb] [saucenao] [google]
2723259

http://itempage3.auction.co.kr/DetailView.aspx?ItemNo=B340596596&keyword=%c7%d1%ba%bb%c5%b8%ba%ed%b7%bf&scoredtype=0

tradicuck move on to digital
any clue and tip about this product?

sorry for post this thread on bullshit reason
it's 200usd

>> No.2723269

>>2723247
Perspective Made Easy by Ernest R. Norling might be intuitive and convene to your attention

>> No.2723271

>>2723182
use shorter nose
using long nose is making face looks like shit

>> No.2723272

>>2723247
second this

>> No.2723346
File: 73 KB, 720x1044, adad.png [View same] [iqdb] [saucenao] [google]
2723346

i can finally figure out diffrence of male and female after draw 2000 shitty head
(i draw with mouse it looks like shit)

>> No.2723358

>>2723346
>draw with mouse

WHY

>> No.2723359

>>2723136
Unless you're trying to emphasize the size of a scene/object, you should stick to slight 2 point perspective. In most cases it will look more natural.

>> No.2723364

>>2723358
i didn't buy tablet yet.
i draw some shit trad before

>> No.2723368

>>2723364
Then why not just use a pencil or pen? You're not gonna get far with a mouse, and when you get a tablet you're gonna suk ass because you don't know how to use pencil/pen.

>> No.2723398
File: 438 KB, 1024x702, wip.png [View same] [iqdb] [saucenao] [google]
2723398

study that I'm working on

>> No.2723428
File: 270 KB, 1000x659, Dynamic dragon tearing fleshwip.png [View same] [iqdb] [saucenao] [google]
2723428

I'm shooting for a dragon tearing into some flesh from another dragon. Does it read well? Love you guys <3

>> No.2723440

Oh man, what great timing for a perspective thread
Does anyone have any references of a top-down person/groups of people? Ive been googling (and still am) and I've only found a few and would like more to study. preferably ones that also have hands in the picture (like middle fingers, peace signs, etc)?

>> No.2723454

>>2723428
The dragon and his pose look superb; the musculature that the dragon is ripping out perhaps shouldn't look so elastic, and make the flesh a bit more ballooned, or maybe give it the appearance of ripped ribbons

>> No.2723456
File: 6 KB, 236x578, Skeleton 2.png [View same] [iqdb] [saucenao] [google]
2723456

>> No.2723460

>>2723398
The highlight is strong on the porcelain mug and ball; that's really good, and I would keep it like that if it is of a flat texture.

>> No.2723463

>>2723454
Great tips! thank you sempai

>> No.2723469

>>2723440
Check out the this:

https://uk.pinterest.com/pin/69876231694708750/

>> No.2723474

>>2722736
Those are some huge fucking calves mate

>> No.2723480
File: 492 KB, 1094x714, tmcq.png [View same] [iqdb] [saucenao] [google]
2723480

>>2722073
This is the first time i'v used Photoshop for drawing, any good tips for beginners?

>> No.2723503

>>2723469
Sweet! Do you know of any that have their facing looking up/toward the camera? Im trying to do a group "shot" of some band members

>> No.2723513

>>2722713
Top post

>> No.2723522
File: 640 KB, 1050x1680, portraitconstruction practice.jpg [View same] [iqdb] [saucenao] [google]
2723522

Ugh

I dont think this is necessarily terrible, but I don't think it's good either. Practicing the construction and features of the head. I thought I'd stop here and get some opinions before I move onto rendering the hair and the planes of the face

I think I fucked up the mouth the most, for some reason they never come out quite right to me

>> No.2723533

>>2723182
>>2723133
>>2722284
>>2722230
Go to Proko on youtube, watch all his facial feature tutorials. Sort his library by upload date oldest first, they should be his first 5-15 videos. Spend a week or two practicing that shit. Do it. It doesn't matter if you don't like proko or not.

Literally everything in your drawings is symbol drawn. You need to watch these videos, badly. They will help you immensely. And don't post here for 7-14 days, just practice like a hermit. I assure you the progress you'll make will be huge. And no you won't master it in 2 weeks but right now you're not doing anything correctly.

>> No.2723548
File: 114 KB, 482x572, eJwNyEEOhCAMAMC_8ACgiFj9DUFSSdAS2j1t9u_rHOdrPrObw1yqQw7nziaF52lFeWaqlpip1zya2MK3y6q5XHd9VFxYAGPCuKDHiBDQv7WnGBBgWzfw4NfkiFu34yHz-wOdcCFx.png [View same] [iqdb] [saucenao] [google]
2723548

trying to learn how to draw without reference

>> No.2723557

>>2723548
That's... dumb. I can understand you not wanting to copy a reference and be limited by the pose of that reference. But that doesn't mean you should just ditch references.

If you want to paint naked females for example, get pictures of naked females on the side. Then you can check for the muscles and where they are, where the bones are, what the proportions are and so on. The pose doesn't have to be the same at all, but it's a tool you should use, especially considering the proportions on this piece. I can see that if you had some reference point you would do much better.

>> No.2723564

>>2723513
It might be if they didn't try so hard to sound poetic and educated.

>> No.2723568

>>2723557

>That's... dumb. I can understand you not wanting to copy a reference and be limited by the pose of that reference. But that doesn't mean you should just ditch references.

Anon, learning to draw from imagination/memory is a valuable skill even if you plan to use refs for finished pieces. There are likely going to be times when you're not sitting in front of your computer with a folder of ref images and google. As an exercise there's nothing wrong with learning how to draw without reference, it doesn't necessarily mean they bought into the "pssshh only amateurs use refs kid" meme that some people on this board tout.

>> No.2723569

>>2723147
>>2723148
wow man i remember you

honestly thought you would have made a little more progress than that

>> No.2723570

>>2723106
No

>> No.2723572

>>2723568
He means that people like KJG can draw without reference due to years and years of autist-level drawing. Especially to the likes of /ic/ (and better yet, the beginner thread) it's so much more valuable in terms of learning to gather and utilize reference (the correct way) rather than stress yourself by trying to draw totally without. The more you do that, the more your visual library of the human body will grow and sooner or later you'll be drawing dynamic poses straight out of your head.

>> No.2723573

>>2723548
Work on those feet, anon. You are doing it.

>> No.2723574 [DELETED] 

>>2723557

Not trying to be too picky here, but the drawing posted is competent enough to assume that they know the benefits of drawing from reference.

There's enough adequate knowledge there to not have to explain all that to someone who is "trying to learn to draw without references".

If they can draw alright and are trying to learn to do it without them, then the assumption is that they've been using them.

>> No.2723576

>>2723572
>not drawing years and years on autist-level commitment

ngmi

>> No.2723580
File: 336 KB, 1000x1118, IMG_2142.jpg [View same] [iqdb] [saucenao] [google]
2723580

Had a goofy idea for a robot inspired by different eras of human history. Caveman bot doesn't really make any sense, there's no function here, but hey, it was fun to be able to actually draw an idea I had. Also made me realize how absolutely terrible, I am with hands, so that is a plus

>> No.2723584

>>2723522
You build the guidelines but then you didn't build volumes, you went straight into trying to guess the features.

Don't just paint the guidelines for the main features, follow it up by building general volumes for the face. Then you refine those volumes for the facial features, like the mouth and eyes. Then you can start rendering and it will actually be relatively easy with a bit of practice.

Also, don't forget a perspective box for the face. And unzoom and stop focusing on small details with a tiny retarded brush.

>>2723568
You'll always have your own body as a reference. The way you abandon reference is by getting it in your memory through practice. Trying to guess things rather than use a reference seems a bit pointless to me.

>>2723572
This is what I meant.

>>2723574
The thing is that people often get these ideas in their mind about art (or anything else) and try to follow them even if it has quite a negative impact on their work. I'm trying to explain that he'd be better off using references and improving with them rather than trying to achieve something that's rather pointless.

But then I'm not going to argue over it, I think it's up to our anon friend to decide if my opinion seems valid to him or not. I'm also fully aware that it's an opinion that might not be shared by everyone.

>> No.2723587

>>2723572

I don't disagree, I still think pure imagination drawing is a beneficial exercise for learning even if you're not churning out KJG tier sketches straight from your noggin. It's a means to an end (that end being learning the subject thoroughly, though some people consider pure imagination drawing to be an end in and of itself).

Personally I crutched on refs for a long time, as in just copying refs and being paralyzed without them, but once I started forcing myself to do drawings fully from imagination I started internalizing a lot of concepts much better. Granted my imagination drawings were shit compared to my referenced ones, but "a good finished piece' wasn't the goal. You quickly learn what you don't understand when you're sitting in front of an imagination drawing going "how the fuck do feet work" or something, whereas if you had the ref you'd just go "oh yeah, that's how." and not think too hard about it. I think struggling on imagination drawings has outlined my flaws to me far better than any number or ref'd studies, the act of trying to puzzle through it can teach you a lot, and if you really can't puzzle through it that's when you start doing some referenced studies.

Personally I don't agree with the sentiment "do lots of referenced studies to build your visual library", I think that's an inefficient way to do it, it should be one part of it, but not all of it.

>> No.2723590

>>2723580
You're really prolific in your work! This is the most visually entertaining compilation so far, keep going and you'll be really good.

>> No.2723598

>>2723587
This is why I said I didn't want to argue.

Sometimes you have experiences in art that other people might never even experience. Like our brain doesn't all function the same, we don't use things exactly the same and not everything makes people comfortable the same way.

When you explain this, it makes perfect sense that you would want to avoid references during some time. But for me it was quite the opposite, I was trying not to use references because I thought I could just 'skip' them. It was just one of the numerous bad habits I developed over the years. Now I've realized that once you are fully capable of understanding volumes, you don't need a reference to copy a pose or whatever, but to gather information as to what 'shape' the volumes are.

Anyway, don't get worked out over it, just go paint, it's what really matters.

>> No.2723604

>>2723580
gitting bretty gud, never stop family man

>> No.2723607
File: 154 KB, 708x572, ad.jpg [View same] [iqdb] [saucenao] [google]
2723607

>> No.2723612
File: 155 KB, 708x572, ad and sv.jpg [View same] [iqdb] [saucenao] [google]
2723612

>>2723607
What do you mean: normal?

>> No.2723613

>>2723584
>Then you refine those volumes for the facial features, like the mouth and eyes
I did try these, I used spheres for both eyes and mouth. I guess I just need to practice some more. I think my biggest problem with the eyes though is that I have trouble figuring out the size of the actual eyeballs themselves, so it becomes difficult placing them in the sockets and then building eyelids around them

>> No.2723615
File: 487 KB, 1080x1920, LFIoOgE.jpg [View same] [iqdb] [saucenao] [google]
2723615

Drawabox exercise a spent the whole day making, realizing how bad I am in perspective. Definitely studying it on more serious books.

>> No.2723620

I've been practcing everyday all this month. But sometimes I can't even sleep thinking about me practcing. Sometimes I dream I'm working on something, going back and forth on layers. I have headaches. I feel tired. I think I'm dying /ic/. I think about opening my drawing app and I feel like dying but I do it anyway. I paint, I study, I inspect others artwork and try to improve. I end my piece unsatisfied. Then I have to start it all over again on a new piece... and try to get better... all I think about is how I just want to sleep. I definitely improved here and there, but lost all of my stamina. How can I find the strenght to go on....

>> No.2723623
File: 155 KB, 708x572, ad and sv and es.jpg [View same] [iqdb] [saucenao] [google]
2723623

>>2723612
You're both wrong:

>> No.2723627

>>2723613
Do that again and post it. I want to know if your volume simplifications are bad, or if you lose the information afterwards, while trying to render the features.

>> No.2723628

>>2723620
find inspiration
get more sleep
work less hours (employment)
take a break and think on it if that all fails.

>> No.2723633

>>2723620
sounds like depression, not art related

>> No.2723636

>>2723548
Go to the draw thread, you aren't a beginner.

>> No.2723638

i have come to notice that my construction lines and frame are often not in correct proportion.

what methods can i use and exercises can i do to improve on this?

>> No.2723640 [DELETED] 
File: 310 KB, 1632x916, head-ic.jpg [View same] [iqdb] [saucenao] [google]
2723640

>>2722073
still trying to see the value shapes. Just keep squinting, just keep squinting...

>> No.2723643

>>2723580
Stop using rulers you need to be able to do those lines free hand.

>> No.2723649

>>2722524
I actually like this quite a bit anon. Keep working on it! Do you plan on coloring it? (After you clean up the lines of course)
>>2723133
Find a reference before you start the drawing. If you're just doing it from imagination with no prior experience, of course it's going to look bad. One of the main things that bug me would be the neck, which is currently ridiculously thick. The shape of the head itself doesn't really do you any favors either, as she currently has quite the manjaw. Take the other anon's advice and watch some of proko's videos, I think you could definitely benefit from them.

>> No.2723650
File: 291 KB, 1306x733, head-ic.jpg [View same] [iqdb] [saucenao] [google]
2723650

>>2722073
Still trying to see the value shapes. Just keep squinting, just keep squinting...

>> No.2723668
File: 576 KB, 1000x659, Dynamic dragon tearing flesh.png [View same] [iqdb] [saucenao] [google]
2723668

Progress- changed the flesh to read better, but not to sure if I'm set to fully render yet. anything need changing? thanks again

>> No.2723678
File: 106 KB, 1024x1280, portrait retry.jpg [View same] [iqdb] [saucenao] [google]
2723678

>>2723627
ok boss

started over from scratch, tried to go as fast as I can without being sloppy. Idk if that means I'm too slow or not. Less emphasis on detail, more on the volumes

>> No.2723681

>>2723650
you asshole
this doesn't belong in the beginner thread and you know it

>> No.2723686
File: 1.49 MB, 3024x3024, image.jpg [View same] [iqdb] [saucenao] [google]
2723686

>>2722076
I got too dark on this
Should I be putting in the shapes first and then put in shading or just shade from the start?

>> No.2723690

>>2723584

Not the anon you're talking to.

But could you link me to something that explains building face volumes? Or a book that details the procedure?

I'm having a similar problem.

>> No.2723692
File: 194 KB, 800x1000, image.jpg [View same] [iqdb] [saucenao] [google]
2723692

>>2722076
I should be putting in the blocks first then shade afterwards right?

>> No.2723701

>>2722480
>How do I stop using references if I don't yet understand basic anatomy?
>>2722513
>1. internalize fundamentals
>2. stop using references

>1. internalize fundamentals
>1

>> No.2723719

i have come to notice that my construction lines and frame are often not in correct proportion.

what methods can i use and exercises can i do to improve on this?

>> No.2723814

i wanna do character designs, figure drawing basically, where can i get some books related, couldnt find in the sticky

>> No.2723816

>>2723814
figure drawing for all its worth by andrew loomis. it is in the sticky.

>> No.2723824
File: 123 KB, 640x1136, image.jpg [View same] [iqdb] [saucenao] [google]
2723824

Wut u guys think

>> No.2723829
File: 134 KB, 565x1000, nick2.jpg [View same] [iqdb] [saucenao] [google]
2723829

I've been copying a lot of pictures lately, is that still good practice? I enjoy doing it but I feel like I'm not learning anything/doing anything special :(

>> No.2723834

>>2723225
You didn't use the perspective grid you fuck

>> No.2723839
File: 12 KB, 221x300, bargue-plate-5.jpg [View same] [iqdb] [saucenao] [google]
2723839

>>2723692
You are focusing too much on lines. Lines are just changes in planes, they don't actually exist, so don't make them too dark.
It is okay to lightly block in the shadows. You did alright on the lip area, but the eyes and nose bridge are really fucked up. In the reference, the eyelids should be getting more light than the eyeballs. You also outlined the visible portion of the eyeball, so it looks like the waterline is in shadow.

You might need to develop your workflow. I suggest after a light sketch to map everything out, shade in the darkest values first, then the midtones. You also have a tendency to draw pretty dark, get a kneadable eraser so you can clean up your lines. You could benefit from bargue plates, as it teaches you a process of drawing.

Keep drawing, don't rush it, and you will make it.

>> No.2723848
File: 356 KB, 1920x1460, tb-choi-13055672-1220093594669249-4890016951196927521-o-1.jpg [View same] [iqdb] [saucenao] [google]
2723848

I think I might be at my final thread... think I might call it quits. I feel like I have learned so, so much from learning to draw that my hand is impossibly far behind... I try to draw something and it hurts my soul how bad it looks. I can't even practice for a few minutes before I'm crying inside at how shitty I am. I'm already depressed as it is, I don't think I can handle another year of sucking at something. I didn't make it. Wish I had prozac

>> No.2723851

>>2723848
This is looking pretty good. What makes you think you can't get even better with another year of work?

>> No.2723853 [DELETED] 
File: 3.44 MB, 5312x2988, 20161025_131204.jpg [View same] [iqdb] [saucenao] [google]
2723853

4-5 months drawing, 6 if you count my first month of nothing but anatomy studies which really did burn me out, i ended up stopping for a good month or so. (Thanks /ic...)

Critiques?

>> No.2723857
File: 308 KB, 1000x1777, resized..jpg [View same] [iqdb] [saucenao] [google]
2723857

>>2723848
Man, you sound like one of those thin bitches in highschool saying "im so faaat"

You produce good work man, keep at it.
I suggest taking a break from /ic/, it certainly helped me enjoy drawing again.


First time back since i started drawing, /ic/ told me to do 4 hrs a day of anatomy practice, so i did, for a month.
It burned me out and i stopped enjoying drawing and stopped for a month.

I took it back up and drew what i wanted, started having more fun just doing a few studies but just working on enjoying the process.

so this is 4-5months, 6 if you include the study month.

How am i going?

>> No.2723858

>>2723848
Or! Go analog instead of digital. Every line has resolve in it, it's permanent, you think much more about every stroke instead of just spamming lines and ctrl+Z.
It might reignite your passion.

>> No.2723859

>>2723851
>>2723857
Anons if I drew like that do you think I'd be in /beg/? Filename even says tb choi

I draw about as well as anyone in /beg/. Problem is I can see every mistake I make, and there are a lot of them. It's like a voice in my head saying shit like "HAHAHA WHAT THE FUCK IS THAT, you call that a fucking hand?" or "HOLY SHIT YOU FUCKED UP THE ENTIRE CONSTRUCTION" and "that perspective is so fucking off you must be crosseyed"

I pretty much want to kill myself whenever I draw something other than boxes.

>> No.2723860

>>2723829
Depends on what your goal is, but drawing from imagination will benefit you drastically if you have gotten past the anatomy study phase.

>> No.2723864

>>2723859
Don't be so hard on yourself man, look at my first shit...
Art is subjective, don't stress about good or bad, just draw for yourself, don't overthink it.
/IC/ really does have a patrician/plebeian view on art; it's all wank, don't buy into it.

>> No.2723866
File: 385 KB, 1000x1777, Resized beginning month.jpg [View same] [iqdb] [saucenao] [google]
2723866

>>2723864
forgot pic.

>> No.2723868

>>2723864
I envy you, it looks like you have fun drawing

>> No.2723871

>>2723859
Generally what I find helpful is to find one mistake from what I'm working on, and make sure my next pic fixes it. Try to tackle the issues one at a time instead of thinking of all the problems and not being able to focus on fixing anything at all.

>> No.2723872
File: 136 KB, 562x1000, Frankenhead resized..jpg [View same] [iqdb] [saucenao] [google]
2723872

>>2723859
>I can see every mistake I make, and there are a lot of them. It's like a voice in my head saying shit like "HAHAHA WHAT THE FUCK IS THAT, you call that a fucking hand?" or "HOLY SHIT YOU FUCKED UP THE ENTIRE CONSTRUCTION" and "that perspective is so fucking off you must be crosseyed"

That's why we have a sketch phase before inking, bro.

I inked this without even looking at my sketch perspective, i was really proud of it till i saw my fuckup, which ruined it, entirely for me. But i learnt my lesson, sketching phase is important shit, yo!

>> No.2723876

>>2723868
Thanks man, i try. But i really do still beat myself up when i mess up.
But recognising that's a natural reaction when you're passionate about something gets you through it, the more pissed you are at your failure, i assume the more passionate you are about your art.

>> No.2723891
File: 932 KB, 990x990, agaagga3.png [View same] [iqdb] [saucenao] [google]
2723891

What should I do next after I establish perspective of the torso/waist? I never know where to go from here. Also, did I get the perspective right?

>> No.2723899

>>2723598
>Anyway, don't get worked out over it,

If I sounded angry that isn't what I was intending, disagreement doesn't necessarily mean anger.

>> No.2723907
File: 261 KB, 525x1400, gestures 2.jpg [View same] [iqdb] [saucenao] [google]
2723907

I need to get one of those gloves for my tablet. My hand get sweaty when I draw so it sticks. Here are some 2 min gestures.

>> No.2723910
File: 466 KB, 1057x597, 1460776621903.png [View same] [iqdb] [saucenao] [google]
2723910

Am I doin it right

>> No.2723911

>>2723907
I had to get one for the same reason. My hand stuck too much. They're lifesavers for that very reason.

>> No.2723935

>>2722485
I like your style m8

>> No.2723937

>>2723907
>hands sweating from drawing

Bro do some cardio

>> No.2723941

>>2723937
I'm the complete opposite of fat.

>> No.2723972

>>2723937
not him, but
>6'7 18%bf 115kg.
I have the same issue, it's actually a medical issue that roughly 30% of the population have.
heat escape through head, feet and hands, this 30% has less through their head, more through their feet and hands.

>Studying Medfag.

>> No.2723976

>>2723941
don't wash your hands with cold water
nor even hot water if possible after drawing for a long time.. let your hands rest first before getting it wet

>> No.2723979

>>2723615
Bump. Can someone tell me what I'm doing wrong?

>> No.2724002
File: 16 KB, 236x304, loomis.jpg [View same] [iqdb] [saucenao] [google]
2724002

>>2723678
That's much better. It means that when you render you focus on the wrong things. Now practice on a few portraits and try to make them look more like the reference.

>>2723690
Try Loomis - Drawing heads and hands

There are many different ways to simplify it, but in the end you want to pass through something like pic related.

>> No.2724006
File: 44 KB, 752x990, In my case.png [View same] [iqdb] [saucenao] [google]
2724006

>>2723891
Is this Emma Watson? ... Either way: my example would be now to add in the collar bone, because it's essential to getting the head to fit on right. I can't see much wrong with the perspective, but this should also help you to find problems, because the collar bone line is supposed to align each part of their neck

>> No.2724009
File: 310 KB, 976x978, Crass.png [View same] [iqdb] [saucenao] [google]
2724009

>>2723910
>>2723910
I'm convinced you're doing pretty well on facial planes; it is very three-dimensional, but now you should try proportions of the face, which would dictate that the eyes are too far down. Remember a Skull? if the eyes were that far down then the eye-socket might be too close to the nasal cavity. I'm fairly certain that the upper teeth start a bit too close to the nasal cavity as well; this could work if you compress the head entirely, but in its current state you seem to be aiming ot normative proportions.

You know Loomis' guide to how to draw an eye in a believable way? Every successful manga and comic, thus far, even if it was hitherto stylised: thinks of the eye as more of a rounded kite shape than an oval shape. If you want to put in a bead in the eye: ensure that it is always at the bottom of the top-left side of the kite shape

>> No.2724011

>>2723474
Oh I suppose they are a little big. What would you suppose would be a more reasonable size? Admittably I made him unrealistically big, but I was just going for a Luke cage sort of size.

>> No.2724014

>>2723668
Fix the perspective of his mouth. He's looking away from the viewer yet the front of his mouth is parallel with the viewer.

>> No.2724027
File: 127 KB, 996x1000, Untitled2.jpg [View same] [iqdb] [saucenao] [google]
2724027

how do I into breasts?

>> No.2724030

>>2724027
They are sacks of jello connected to the armpits.

>> No.2724032
File: 2.77 MB, 1920x1080, girl sketch 1.png [View same] [iqdb] [saucenao] [google]
2724032

Just got my first drawing tablet today and made drew this up, any comments? Tips?

>> No.2724034

>>2724030
>he thinks I can draw sacks of jello

>> No.2724037

>>2724034
Then it's useless to learn how to draw breasts. Return to loomis until you at least know how to draw basic shapes.

>> No.2724040

>>2724037
>sack of jello
>basic shape
>loomis
You're memeing too hard.

>> No.2724042

>>2724040
Or you're an idiot who can't draw. But since you don't understand it on polite terms I have to say it.

>> No.2724045

>>2724042
Agree

>> No.2724046

>>2724042
I'm not even the guy you were responding to.

And you're still memeing too hard.

>> No.2724050

>>2724042
>Or you're an idiot who can't draw
>beginner thread

>> No.2724053

>>2724032
Longer strokes nigga. Think ahead.
Find your start point and end point and then draw your line.

>> No.2724058

>>2724050
>>>>>>>>>>>>>>/b/

>> No.2724081
File: 55 KB, 500x500, loomis heads.png [View same] [iqdb] [saucenao] [google]
2724081

>>2723182
>>2722284
this tard again. i did some proko heads. these are really easy and im nailing my targeted view/tilt perfectly but i did realize something after watching the proko vids and doing these, when i apply them to studies, i 'shave' away the far side instead of drawing over it. i think thats why im hurting in my construction because i subtract from the form thus throwing off the proportion. anyways, can i graduate from these and practice studies the right way now while going through the proko vids?

>> No.2724082
File: 1.47 MB, 1911x961, bee.png [View same] [iqdb] [saucenao] [google]
2724082

>>2722284
i came in this thread just to laugh at you.

>> No.2724088

>>2724082
hey have a look at these while youre here and in a cheery mood
>>2724081

also, how did you know that was there for you to laugh at it before you came to the thread?

>> No.2724089

>>2724088
I saw the replies, followed the bread crumbs.

>> No.2724091

>>2724081
Keen it up, try some with facial features and see how you do.

>> No.2724092

>>2724091
i think thats why im failing, i havent studied the features from different angles enough. i ill just go through the proko videos some more

>>2724089
so you POSTED in the thread to laugh at me then. well im glad i made you a little happier

>> No.2724136
File: 47 KB, 520x750, 1.jpg [View same] [iqdb] [saucenao] [google]
2724136

>forgive my edgyness
what do you think of this otherwise?

>> No.2724180
File: 86 KB, 1040x585, 1446688716040.jpg [View same] [iqdb] [saucenao] [google]
2724180

i need sum dat critique

>> No.2724238
File: 342 KB, 1000x1332, IMG_2157.jpg [View same] [iqdb] [saucenao] [google]
2724238

Slept really terrible last night, tried to fix the tiredness with a shit load of coffee. Ended up with a headache and the shakes in my hands, remember to get enough sleep fellas.

>>2723590
>>2723604

Thanks guys.

>>2723643

Yeah, you are completely right anon, Thanks for the feedback.

>> No.2724262
File: 675 KB, 650x4128, 1476810567295.jpg [View same] [iqdb] [saucenao] [google]
2724262

Old thread's dead
>>2722073

Because we should not have to make new threads or post in draw threads with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make your mom proud.

AVOID asking unrelated questions, there is a question thread for that.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (I recommend ShareX)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're trash.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

>> No.2724266

>>2724262
lol

>> No.2724267

>>2724262
make a new thread idiot why are you posting this here

>> No.2724269

>>2724262
Lol whoops

>> No.2724294

>>2723681
so... no help on separating out the value shapes... damn I really need some help on this :(

>> No.2724297

>>2723857
pay more attention to proportions before trying to finish up the outlines. once you put in those outlines like that it's hard to make corrections. stay light, make your proportion corections by looking at the whole drawing and comparing it to your whole ref. then once it feels good to you make your cool linework

>> No.2724303

>>2723848
what is it you want out of your art. in the end. what do you want it to do. the problem may not be that you are not good at drawing. the problem may be that you don't know what you are trying to get and if that's true you'll never get it

>> No.2724313

>>2723692
look at the picture again. think of it in terms of just 4 values black, dark grey, grey, and light grey. these shapes are directly related to the planes on the asaro head but you can't build an asaro head on paper bc it's a 2d surface. use get those shapes on the page correctly in the proper proportions the proper value. if you can't simplify the values or are getting confused try squinting at the photo.

>> No.2724343
File: 675 KB, 737x535, Unavngivet.png [View same] [iqdb] [saucenao] [google]
2724343

we're all gonna make it... ri-right?

>> No.2724413

>>2724009
Oh yeah I see, thank you for your great comment!

>> No.2724475

>>2724081
Go ahead and practice whatever you like after each proko vid. A good rhythm is to watch the vid, practice it, watch the other vid he usually has where he does an example step by step, then apply why you learned to something you want to draw. Keep it up, you're on the right path

>> No.2724482

>>2724343
Maybe, but not you.

>> No.2724601

i have come to notice that my construction lines and frame are often not in correct proportion.

what methods can i use and exercises can i do to improve on this?

>> No.2724654
File: 128 KB, 766x680, WIN_20161026_00_04_29_Pro.jpg [View same] [iqdb] [saucenao] [google]
2724654

Discrepancy detected

Almost as bad as the symbol-drawing example on the "How to draw with you eyes and not your fucking brain" tutorial.

>> No.2724656

>>2724601
>>2724654
I second this; how can I avoid making these horrendous mistakes?

>> No.2724666

>>2724180

The eyes are the best part here; it would help if I could draw eyes like that.

Very rarely does the nose jolt to the right like that; if it is protruding: distribute such expansiveness with appreciation of dual sides.

There seems to be some ambient light that comes from nowhere on the right-hand lobe of the ear. Don't be afraid to brighten that value even further, or just push all of the values on the contour of the cheek up as well.

>> No.2724735

is it a good idea that we, as beginners, are giving other beginners advice?

>> No.2724792

>>2724735
kids from the pro threads often come in to help. But beginners are all (Should be) studying the basics, so we can also help each other out.

>> No.2724869

>>2724136
A lot better than the family circus

>> No.2725046

>>2724869
== shit?

>> No.2725089
File: 1.33 MB, 1728x2880, IMG_20161026_094725_113.jpg [View same] [iqdb] [saucenao] [google]
2725089

Some random stuff.

>> No.2725102

>>2725089
Neat.

>> No.2725132
File: 355 KB, 729x484, loomis.png [View same] [iqdb] [saucenao] [google]
2725132

>/ic/

>> No.2725170

>>2723935
thank you

>> No.2726875
File: 80 KB, 1000x1000, IMG_1214.jpg [View same] [iqdb] [saucenao] [google]
2726875

holy shit guys, This is perspective is hard as hell. How are people do this? I can't even do this right. Need Help..