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/ic/ - Artwork/Critique


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File: 171 KB, 1138x660, beginner thread.jpg [View same] [iqdb] [saucenao] [google]
2660382 No.2660382 [Reply] [Original]

Because we should not have to make new threads or post in draw threads with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make your mom proud.

AVOID asking unrelated questions, there is a question thread for that.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (also images shouldn't come out accidentally sideways with this method)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new sticky in town! You can see it at:

https://docs.google.com/document/d/1VfDTpLLVl5bWUGWguswKpPFml533luI8-NBd1EGYHnA/edit

>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're trash.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

Olde Thredd >>2657041

>> No.2660385
File: 715 KB, 400x519, progress 1.gif [View same] [iqdb] [saucenao] [google]
2660385

>> No.2660386
File: 292 KB, 600x848, Untitled-46.png [View same] [iqdb] [saucenao] [google]
2660386

>> No.2660388
File: 641 KB, 350x389, progress 2.gif [View same] [iqdb] [saucenao] [google]
2660388

>> No.2660390
File: 2.69 MB, 3840x2160, DSC_0269.jpg [View same] [iqdb] [saucenao] [google]
2660390

>> No.2660391
File: 80 KB, 900x600, 1465653694904.jpg [View same] [iqdb] [saucenao] [google]
2660391

>> No.2660396
File: 258 KB, 580x845, 1466492875360.jpg [View same] [iqdb] [saucenao] [google]
2660396

>> No.2660397
File: 76 KB, 598x572, 1469908473593.jpg [View same] [iqdb] [saucenao] [google]
2660397

>> No.2660398
File: 39 KB, 420x630, 1470502313249.jpg [View same] [iqdb] [saucenao] [google]
2660398

>> No.2660426

>>2660390
Sorry guys! Tried to resize, But Im on the phone right now. Didnt worked!

>> No.2660434
File: 398 KB, 1000x1080, fook.jpg [View same] [iqdb] [saucenao] [google]
2660434

2nd study

I don't know where I went wrong here
Think I got the angle wrong

>> No.2660450
File: 234 KB, 238x615, 1458350149568.png [View same] [iqdb] [saucenao] [google]
2660450

>>2660434

>> No.2660478

>>2660450
what's the problem cute anime girl chan senpai?

>> No.2660489
File: 152 KB, 612x648, panties.jpg [View same] [iqdb] [saucenao] [google]
2660489

>>2660397
What should I work on?

>> No.2660490
File: 134 KB, 975x558, z1253d.png [View same] [iqdb] [saucenao] [google]
2660490

>> No.2660495
File: 2.89 MB, 3984x2988, 20160831_165630.jpg [View same] [iqdb] [saucenao] [google]
2660495

More shading practice n stuff.

>> No.2660499
File: 139 KB, 934x594, trash tier.png [View same] [iqdb] [saucenao] [google]
2660499

How much loomis should be done in a day?

I take about 40 minutes per page in book and end up with 1 full page of faces and 5-6 pages per day by the end of the day

>> No.2660501

>>2660489
You didn't capture the gesture, foreshortening on the face is really bad, your cel shading is a mess especially on the stomach, proportions in general.

>> No.2660518

>>2660501
What do you mean by "You didn't capture the gesture"?
Also do you have any tips about drawing faces at more extreme angles to avoid foreshortening failures? I'm not very good with drawing the head from too far below or above.

>> No.2660535
File: 1.15 MB, 3104x1746, DSC_0136.jpg [View same] [iqdb] [saucenao] [google]
2660535

Reading Loomis and Perspective Made Easy right now, how's this for a body in perspective?

>> No.2660537
File: 395 KB, 1746x3104, perspective.jpg [View same] [iqdb] [saucenao] [google]
2660537

>>2660535
fucking phone

>> No.2660545
File: 1008 KB, 1632x1224, image.jpg [View same] [iqdb] [saucenao] [google]
2660545

Sorry for the whole pencil besides your drawing thing lol

>> No.2660546

>>2660499
Have you learned anything from it?

>> No.2660549

>>2660535
>>2660537
1. Short heda
3. Right side of his chest is deformed.

>> No.2660550

>>2660489
A good way to get the posture right is to pay attention to the angle of the shoulders. Yours are straight while it's very angled in the reference. That would make it a lot easier to identify gesture of the torso and the hips. Just pay attention to the shoulderline next time, it's the most obvious one.

There are a few more flaws in your drawing, but I like where you are heading, it has a pleasing asthetic to it. Just make sure to pay more attention to angles and make it more convincing. It's a great effort, I can see you tried hard in this one and it shows, keep it up!

>> No.2660551

>>2660535
>>2660537
Read OP please.

>> No.2660552
File: 41 KB, 720x360, example_ellipseminoraxis.jpg [View same] [iqdb] [saucenao] [google]
2660552

Reposting because new thread:
Is it just me being a beginner noob, or does this thing totally not look like a cylinder in perspective?
Shouldn't the minor axis be angled like the opposite way, towards the other vanishing point?
It's on the plane that refers to that VP after all.

>> No.2660556
File: 391 KB, 1280x960, regular art.png [View same] [iqdb] [saucenao] [google]
2660556

>>2660546
I learned to draw circles really well and helped me with my proportions in regular art, but I don't feel as if i'm progressing fast enough or really using any of the trick concepts for human art

>> No.2660562

>>2660549
thanks

>> No.2660563

>>2660550
Thank you for being kind and constructive, I'll be sure to take this into consideration next time!

>> No.2660564

>>2660385
>>2660388
How would you get nice brush strokes like the start of these gifs? the hard round and soft round makes everything look like crap.

>> No.2660565
File: 434 KB, 596x593, 1472516141181.png [View same] [iqdb] [saucenao] [google]
2660565

>> No.2660566

>>2660552
>Is it just me being a beginner noob, or does this thing totally not look like a cylinder in perspective?
If you don't even know what perspective is, I don't know why you're looking at this.
>Shouldn't the minor axis be angled like the opposite way, towards the other vanishing point?
I don't know if you're just dumb or what anon, but don't repost thing again and move on with your studies.

>> No.2660567
File: 900 KB, 2448x2448, image.jpg [View same] [iqdb] [saucenao] [google]
2660567

>>2660565

>> No.2660569
File: 81 KB, 720x360, example_ellipseminoraxis .jpg [View same] [iqdb] [saucenao] [google]
2660569

>>2660552
I'm the one who posted this in that thread. Yes, that's not how a cylinder should look in perspective, this cylinder has elliptical base and is tilted to the side. But I was wrong about the axis, it should indeed align with that vanising point. However, the points where the circle touches the borders of the square (the trapezoid in perspective) should be in the middle of the edges.

>> No.2660570

>>2660567
idk how to fix it, sorry

>> No.2660579

>>2660434
The teeth are all wrong, draw what you see.

>> No.2660588

>>2660566
I can pick up a cylindrical object and see that it doesn't look like the one in the drawing, so stfu with your unuseful bullshit.
The ellipses exercise clearly conflicts with this drawing.

>>2660569
I posted this in the previous beginner thread a few hours ago but it died soon after, I don't know which thread you are referring to though.

Exactly, the ellispes in square exercise shows that the major axis is parallel to the sides of the "square", and the minor axis is at half.

I don't get why he said everything about the planes construction and ellipses aligning with the points in them, to then show this "cylinder" thing, it just confused me.

>> No.2660604
File: 71 KB, 686x535, paiunt.jpg [View same] [iqdb] [saucenao] [google]
2660604

JUST

>> No.2660615
File: 610 KB, 1600x1035, 1471709651594 copy.jpg [View same] [iqdb] [saucenao] [google]
2660615

>>2660588
>I posted this in the previous beginner thread a few hours ago but it died soon after, I don't know which thread you are referring to though.
Oh, I posted the same thing in the Questions thread not long ago, there was a discussion about it.

>the ellispes in square exercise shows that the major axis is parallel to the sides of the "square", and the minor axis is at half
This is not really the case. The minor axis should indeed be aligned with the vanishing point of the sides of the cylinder (the right one) and the major axis is always 90 degrees to it. Drawing an ellipse like that can be really tricky, but here you can see a correctly built cylinder (and a couple other correct circles in perspective).

>I don't get why he said everything about the planes construction and ellipses aligning with the points in them, to then show this "cylinder" thing, it just confused me.
Yes, he probably has problems with this himself, just look at his camera demo in "everyday objects".

>> No.2660623
File: 534 KB, 1408x784, UGH.png [View same] [iqdb] [saucenao] [google]
2660623

>>2660396

Any advice/opinion? pls

>> No.2660625

I decided to do the same pic as >>2660489
I did one sketch upside down and the other right side up.

>> No.2660627
File: 521 KB, 1622x964, 76ffb8ee2fea0749cdf7872cb1f3916b.jpg [View same] [iqdb] [saucenao] [google]
2660627

>>2660625
>pic

>> No.2660629

>>2660604
What about it? Pretty decent.

>> No.2660630

>>2660623
Slow down and think a bit more before you do each brushstroke, so that when you put it down you get the shape correct. Otherwise just continue working on it, don't stop here. Keep correcting mistakes in shape and proportion and gradually begin using smaller brushes to put in more details and specifics.

>> No.2660641
File: 1.02 MB, 2779x2860, image.jpg [View same] [iqdb] [saucenao] [google]
2660641

I was drawing this bulborb on my ipad, but I kinda stopped being happy with it about halfway. I'm having trouble making the colors dynamic.. everything ends up looking flat. I added the border to try and counter it, but ehh..

>> No.2660657

>>2660641
1. More contrast.
2. Highlights.
3. Change Hue for shadows/highlights (a bit cooler for shadows, a bit warmer for light areas)
4. The main problem is the upper part of his back and the white spots, they look the most flat.

>> No.2660660

>>2660615
>Oh, I posted the same thing in the Questions thread not long ago, there was a discussion about it.
Nice, I'll check it out and see if I find it!

I'm currently drawing these cylinders with a few different methods, I just did the one from the planes and ellipses exercise and to me it looks much better than the example, but the major and minor axis are not 90° apart.

I'll try again now, same as before but forcing the 90° between the axes.

Aligning the minor axis with the vanishing point of the sides (right) and keping the major one at 90° gives Drawabox's drawing as a result, which feels off.

>> No.2660669
File: 239 KB, 1280x960, 20160901_021623.jpg [View same] [iqdb] [saucenao] [google]
2660669

>>2660615
>>2660660
Wait, I just did what showed in this drawing.
Is this the correct way? >>2660569

>> No.2660670

>>2660564
Hard round with pressure sensitive opacity can look quite nice and give very similar results. I also lower my flow to about 60%.

>> No.2660673

>>2660564
>>2660670
Forgot to mention to use brushes with pressure sensitive tapering as well

>> No.2660791

For drawing heads: Is it Hogarth or Loomis

>> No.2660802

>>2660791
try both

>> No.2660945
File: 496 KB, 450x800, 016.png [View same] [iqdb] [saucenao] [google]
2660945

>>2655920
ehh..

>> No.2660967

>>2660945
construction

>> No.2661000

what's with all the frogposters?

>> No.2661002
File: 184 KB, 600x900, 10332c86-c7fd-4462-a0c1-4f1cfe5c4735.jpg [View same] [iqdb] [saucenao] [google]
2661002

>> No.2661010
File: 184 KB, 768x1358, IMAG0070-768x1358.jpg [View same] [iqdb] [saucenao] [google]
2661010

>>2661002
Shit mang can I have some critique? I know it's horrible. I applied Reilly method, thought I had it all correctly lined up but obviously I goofed.

>> No.2661011

>>2660382
would anyone like to explain to me why there's foot fetish shit in the OP?

>> No.2661015

>>2661010
Fucking kill me the symbols. God Damn it.

>> No.2661017

>>2661011
>>2661011
The OP tend to have something humorous.

>> No.2661021

>>2661010
Why does this shit look so symbolic. Maybe it's not, maybe it's just bad

>> No.2661031
File: 626 KB, 1280x2880, 20160901_042138.jpg [View same] [iqdb] [saucenao] [google]
2661031

>>2660569
I tried with the three methods.
Drawabox's looks off, the second one has the minor axis aligned with VP1 but it's not perpendicular with its major axis (and looks good desu, might be because of freehand drawing though), and the third has the minor axis aligned and a perpendicular major axis, and it looks even worse to me.

Still have to check the question thread, I was busy doing these and some other work.

>> No.2661036

>>2661000
?

>> No.2661040

>>2661036
there were a bunch of spam threads

>> No.2661046
File: 134 KB, 768x1358, IMAG0071-768x1358.jpg [View same] [iqdb] [saucenao] [google]
2661046

>>2661002
Same ref, smaller drawing. Less symbolic without the features. Did this board drill into my head that if it sucks its automatically symbolic.

>> No.2661060
File: 69 KB, 838x684, 0103.jpg [View same] [iqdb] [saucenao] [google]
2661060

The reilly method of nightmare fuel.

>> No.2661068
File: 31 KB, 300x339, 1466185574744.jpg [View same] [iqdb] [saucenao] [google]
2661068

>>2661060
DON'T USE REILLY!

>> No.2661071

>>2660791
Loomis is way more straighforward

>> No.2661073

>>2661068
Lol because it's creepy?

>> No.2661075

>>2661068
What's wrong with Reilly?

>> No.2661076
File: 1.81 MB, 1920x1080, axis.png [View same] [iqdb] [saucenao] [google]
2661076

Not sure whether there's still confusion about this or not:

if your elips' minor axis does not align with the center line of the cylinder, then it's not a real cylinder.

>> No.2661082

>>2661076
That looks and sounds correct.
What's different in Drawabox's cylinder then? It feels a lot off. >>2660569

>> No.2661093
File: 110 KB, 960x1061, exercise_rotatedboxes4.jpg [View same] [iqdb] [saucenao] [google]
2661093

>>2661031
I thought it was common knowledge that drawabox is fucking terrible. I checked out his first lesson on his site and saw this, never went back.

>> No.2661095

>>2661082
Drawabox is basically an above-average and well-meaning /ic/ user repackaging what he's been told to do and how to do it without much capability to do so himself.

>> No.2661097

>>2661073
>>2661075
I've tried it for about two weeks. Personally, I feel it overcomplicates things for beginners. It should be used at a fairly high level when you want a different approach to an already stable foundation - there's too much going on for a beginner to know how to mold and use properly to their advantage.

>> No.2661108
File: 19 KB, 219x346, 41EO0TjzXxL._SY344_BO1,204,203,200_.jpg [View same] [iqdb] [saucenao] [google]
2661108

>>2661082
>>2661093
Perspective made easy is much better and explains like the other anon said that the width of the cylinder should be parallel to the central axis running through the middle of both circles

>> No.2661110

>>2661011
because i was banned and someone else made the new beg thread

>> No.2661113

>>2661093
your corner boxes look rectangular

>> No.2661116
File: 215 KB, 550x544, 3bf6b7d69c175b24ef6d4064ecc3cef3.600x.jpg [View same] [iqdb] [saucenao] [google]
2661116

>>2661113
I don't think those are his

>> No.2661122

>>2661010
>>2661046
You really aren't doing what you say/think are doing, at least it seems like you got a notion of what you are fucking up, just keep working at it and make less assumptions about your progress.

>> No.2661125

>>2661097
Yeah, I see what you mean. At its core to me it is simply another way to locate "rhythms" in other words locate planes and place features and angles correctly. You can make that as complicated as you want. Truly.

>> No.2661128

>>2661122
Thanks for the wisdom. Honestly.

>> No.2661132

>>2661093
You're telling me now? I've drawn hundreds of boxes. I LEFT MY JOB AND MY GIRLFRIEND TO DRAW BOXES ANON!

>> No.2661151
File: 152 KB, 1280x933, image.jpg [View same] [iqdb] [saucenao] [google]
2661151

>>2661093
He updated that ages ago, and added a lot of detailed steps to it. Must have heard people on /ic/ complaining about it.

>> No.2661160
File: 134 KB, 1000x710, draw.jpg [View same] [iqdb] [saucenao] [google]
2661160

45 mins
I was really bummed casue i felt like i was not improve at all, but I got into a groove and painted this while listening to an odesza album. I think i have improved which is nice. this woul have taken me 4 hours with loads of cheating a year ago

>> No.2661179
File: 167 KB, 968x548, z1246m.png [View same] [iqdb] [saucenao] [google]
2661179

>>2660490

>> No.2661180

>>2661160
not bad at all for 45 mins, just keep practicing construction anon

>> No.2661186

>>2661179
The way you draw skin makes me uncomfortable.

>> No.2661187
File: 41 KB, 960x540, u wot.jpg [View same] [iqdb] [saucenao] [google]
2661187

>>2661179
wot are you doing m8, is that MS paint?

>> No.2661193

>>2661186
i see, but you think it comes out of style(or something that can reult from work, to create an effect, maybe make it even more unconfortable), or just lack of skill, or both?
>>2661187
yes it is

>> No.2661195

>>2661193
Did you mean to make it look like that? I think what a lot of people call "style" is just them drawing incorrectly then claiming that they want it to look that way and never improving.

https://www.youtube.com/watch?v=v2g5qbvb7F4

>> No.2661196

>>2661193
Style. The way you speckle so many different colors makes it look bumpy- like they're a burn victim.

>> No.2661199
File: 23 KB, 968x548, z1254.png [View same] [iqdb] [saucenao] [google]
2661199

>>2661195

i see what you mean, i do hat many times, but i also think that lack of skill opens up the space to transform what you see and create somethin equaly or more apealing, not without work of course.

>> No.2661230
File: 483 KB, 450x800, 019.png [View same] [iqdb] [saucenao] [google]
2661230

>>2660565

>>2660967
Is that something edible?

>> No.2661231
File: 61 KB, 465x620, 1453864390689.jpg [View same] [iqdb] [saucenao] [google]
2661231

Where do I go after learning gesture?

>> No.2661234

>>2661231
imo gesture->construction->anatomy

>> No.2661240
File: 9 KB, 155x200, 3769802._UY200_.jpg [View same] [iqdb] [saucenao] [google]
2661240

I'm at a bit of a crossroads here.
Should I study Bridgman or Villpu, I'll study both in the long run, but which one should I start with

>> No.2661271

>>2661240
whichever one appeals to you more thomas

>> No.2661289

>>2661240
still never understood the reasoning behind "which one should i start with first" questions

>> No.2661314
File: 120 KB, 879x935, perspective1.png [View same] [iqdb] [saucenao] [google]
2661314

>> No.2661318

>>2661160
nice, if you can really do these in under an hour, doing one a day shouldn't be a problem. There is still a lot of symbol drawing in there so try to focus more on measuring and construction.

Other than that, you're on your way anon.

>> No.2661320

Repost from questions thread.
Been drawing for like 1,5 years and i think i got very decent in the constructive drawing. So the next step are values. How do i start with values? How to study values? I mean study practically, not theoretically, i have the knowledge, but im bad on executing it on canvas. So can you suggest some begginer practical exercises with values? Im looking into 2-3 values studies, but may be there are some good exercises i missed.

>> No.2661327
File: 135 KB, 628x800, thingken of fart.jpg [View same] [iqdb] [saucenao] [google]
2661327

>> No.2661394
File: 760 KB, 767x800, gould.png [View same] [iqdb] [saucenao] [google]
2661394

>> No.2661401

>>2660552
You're looking way too far into it, my dude.
As long as it looks vaguely like a cylinder in somewhat correct perspective, there's not a lot of reasons you have to go that exact about it. The point of perspective is to add depth, if the whole picture is off, one cylinder isn't gonna save you.

Also it probably looks wrong because the vanishing points are too close. Place them way off the page, outside the border of the picture and then try again.

>> No.2661411

>>2661401
I feel like the one in the middle looks best, although it isn't technically an ellipse. >>2661031

I'll try making one with VPs further apart.

>> No.2661412

>>2661401
Not him but are you sure? Would a cylinder like that ruin a drawing? Because I'm still at beginning at drawing. I read this thread and started to get a bit stressed of the future where I have to start studying that shit haha.

>> No.2661414

Okay, I've had a nice sleep in my cozy Europe, and now you all are probably sleeping.

>>2661401
>You're looking way too far into it, my dude.
He isn't. There's no such thing as looking too far into this stuff. You can draw cylinders like you feel they should be drawn after you make sure that you really understand them. Again, look and drawabox's drawing of a camera in his "everyday objects" lesson, you'll see why it's important.

>if the whole picture is off, one cylinder isn't gonna save you.
But if one cylinder is off it can ruin the whole picture. Like in that drawing of a camera I mentioned.

>Also it probably looks wrong because the vanishing points are too close. Place them way off the page, outside the border of the picture and then try again.
No. Once again, it looks wrong because THE POINTS WHERE THE ELLIPSE TOUCHES THE EDGES OF THE SQUARE ARE OFF. Look here >>2660569, this is the problem.

>>2661031
>>2661082
Drawabox is RIGHT about the vanishing points, the minor axis of the ellipse matches the center line of the ellipse. It aligns with the vanishing point of the sides of the cylinder (the right one), that is correct. Look here >>2661076.

THIS IS THE WRONG PART >>2660569. The dots the points where his ellipse touches the edges of the square, the small circles are where they should be.

>> No.2661419

>>2661414
>matches the center line of the cylinder
fix

>> No.2661423

>>2661414
Ok so how do you avoid the mistake done in that cylinder?

>> No.2661425
File: 42 KB, 420x420, rho3xc3_.jpg [View same] [iqdb] [saucenao] [google]
2661425

Beginner here.

Please critique my self-portrait. Do I have potential?

>> No.2661426

>>2661425
Symbol drawing
Eyes too far up/too short forehead
Missing neck
0 shading
Draw what you actually see
-7/10
Anyone can get good, or at least decent. Requires work though.

>> No.2661428

>>2661426
Should I take it out of my Twitter profile then? I thought it was really good honestly, are you sure you're not just being pessimistic?

https://twitter.com/ewolfe

>> No.2661429
File: 1.10 MB, 1191x1237, Digitalizzato_20160806.png [View same] [iqdb] [saucenao] [google]
2661429

>>2661425
Now I understand symbol drawing.

I also started a few days ago, one thing I noticed almost instantly was the you should avoid sharp outlines.

My very first drawing was obviously done with outlines, but I smoothed them with my finger and it looked much better thanks to the slight shading, here it is:

>> No.2661433
File: 47 KB, 720x360, example_ellipseminoraxis3.jpg [View same] [iqdb] [saucenao] [google]
2661433

>>2661414
Hello fellow european.

I can try fitting a perfect ellipse made with Paint.net in there, but it doesn't touch the walls in the marked spots.

If it touched top and bottom where the circles are put, how could it touch the sides in two different positions? Fitting an ellipse in there returns Drawabox's ellipse basically.

>> No.2661434

>>2661428
Keep it until you can draw a better one.

>> No.2661444

>>2660579
>it has to be perfect
End yourself

>> No.2661583
File: 79 KB, 720x360, example_ellipseminoraxis 2.jpg [View same] [iqdb] [saucenao] [google]
2661583

>>2661423
I wanted to say that you should just try to draw it how it should be, but then I decided to take my time and come up with a solution.

>>2661433
>I can try fitting a perfect ellipse made with Paint.net in there, but it doesn't touch the walls in the marked spots.
How does the program build the ellipse? What parameters does it take? Ellipse has five parameters (two focal points, two directrices, eccentricity), so it can be uniquely determined by five points (but not by any given five points). It seems that any given four points (as long as no three of them lie on one line) determine a set of ellipses with one parameter changing. Since we also have the minor axis line, we should be able to build the ellipse.

What can help you is that a parallelogram can be inscribed inside of an ellipse. We have our four points, and taking any three of them, we can draw a parallelogram that should be inscribed into the ellipse. Thus we can draw up four parallelograms which will give us up to four additional points to draw the ellipse more accurately. Here I drew two of them, the pink one by using the three upper points and the cyan one by using the three lower points. Also, if a parallelogram is inscribed inside of an ellipse, the intersection of its diagonals will be in the center of the ellipse. Thus we can find the center (circled).

>> No.2661588

>>2661583
>up to four parallelograms
fix

>> No.2661616

Any good arm tutorials out there? Every resource i have is super detailed on every torso muscle, but completely half-ass the arms. Even proko dosn`t have anything about the arms/legs.

>> No.2661633

>>2661583
I got it, thanks man.

>> No.2661637

>>2661583
So when I am trying to draw cylinder I can draw those parallelogram first to make sure the ellipse will be accurate and not fucked up?

>> No.2661645
File: 130 KB, 1024x586, the relief-1024x586.jpg [View same] [iqdb] [saucenao] [google]
2661645

>> No.2661649

>>2661637
Yes, although I just checked and it works only with those two parallelograms but not with the ones that are drawn on the right and the left points, so you have two additional points not four. I'm not sure why is that.

>>2661633
You're welcome.

>> No.2661750

>>2661425
shave your beard, get a hair cut, and not one of those faggy only "shave the sides" hair cuts.

>> No.2661796
File: 352 KB, 1024x1329, 20160901_145907-1024x1329.jpg [View same] [iqdb] [saucenao] [google]
2661796

shit

>> No.2661799

>>2661796
fix perspective and it's great

>> No.2661807

>>2661796
What matters is that it still has some good points: the form and shading are correct, the only thing that went wrong is the proportions since it's foreshortened. Biggest issue is the head is too small and the neck is thus considered non-existent. You can try to salvage it, or you can try again. If you try again, first make sure the proportions look right before spending all that time on details.

>> No.2661808

>>2661425
>>2661428
All this belongs in the cringe thread.

>> No.2661811
File: 1.70 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
2661811

>>2660396

>> No.2661826

>>2660627
you probably see it, too. The upside down one seems more accurate, since you focused more on what you saw and not on the idea of a figure you have in your head

>> No.2661839
File: 1.51 MB, 3264x2448, 20160901_220130.jpg [View same] [iqdb] [saucenao] [google]
2661839

Please critique my blobs. Please ignore the first few.

The excercise was to draw blobs and then try to give them form using ellipses. Someone gave me some good advice so now i want to see if ive improved.

>> No.2661844

>>2661839
They're blobs

Just flip the image and see if they still hold up.

If you want improvement then keep grinding hours

>> No.2661845
File: 48 KB, 720x360, example_ellipseminoraxis2.jpg [View same] [iqdb] [saucenao] [google]
2661845

>>2661583
>How does the program build the ellipse?
No idea, but it at least makes them straight and specular along their axes, better than I can draw them.
I can only fit it snugly in two ways, the one I showed earlier in red with the minor axis aligned with the center of the cylinder, and this way with the minor axes towards the left VP.
In the end, is Drawabox's construction correct? It looks bad though.

>> No.2661847

>>2661314
wot kind of brushes?

>> No.2661848

>>2661839
Sloppy, was it supposed to be fast? Take your time, ghost your lines, try to visualize what you're going to do. Sketching does not mean moving faster than you can think. Intuition comes with time and practice, and with intuition comes speed.

Your ellipses are too flat: they have long straight lines. Try by drawing the major AND minor axes first, then using those as guides. In fact, first try a few pages of ellipses, in a lot of rotations and scales.

>> No.2661849
File: 152 KB, 612x750, hcExMt5.jpg [View same] [iqdb] [saucenao] [google]
2661849

>>2661002

>> No.2661850
File: 56 KB, 1083x487, halp.png [View same] [iqdb] [saucenao] [google]
2661850

I don't get it
My construction seems fine, but when I have to add details it always comes out looking terrible

What am I doing wrong?

>> No.2661853

For you guys having trouble with ellipses, keep in mind that the "rule" of the minor axis going to the vanishing point is not a mathematical fact, but rather a coincidence where in many cases it lines up rather closely. There are some good diagrams here showing how it starts to diverge more and more as you go to the extremes: http://www.conceptart.org/forums/showthread.php/270701-A-question-on-circle-in-perspective

>> No.2661859

>>2661849
Neckyourself

>> No.2661860
File: 36 KB, 602x535, cry.jpg [View same] [iqdb] [saucenao] [google]
2661860

>cant draw anything without a reference

how do i move past this? it feels like such a huge jump

>> No.2661865

>>2661860
construction and anatomy

>> No.2661868

>>2661850
Make your own ones now.

>> No.2661870

>>2661850
I honestly cant make out anything in your construction.

>> No.2661873
File: 58 KB, 1516x733, mathematical correct your shit.jpg [View same] [iqdb] [saucenao] [google]
2661873

>> No.2661876
File: 62 KB, 500x225, 1472765171666.png [View same] [iqdb] [saucenao] [google]
2661876

>>2661850

It comes out terrible because your construction is not fine. If you work digitally, flip the canvas once in a while and if you work traditionally, look at your work in front of a mirror. That way you can spot mistakes more easily.

In your construction there are a lot of symmetry and perspective errors.

>> No.2661878

>>2661848
You're supposed to go over the ellipses three times before lifting your pen which I think assists in the sloppiness. I didn't really care about making the blobs look tidy because it doesn't matter how they look.

I honestly don't think my ellipses are that flat though, there was one in the middle which was incredibly flat but after that one I think I learned from it. What do you think?

>> No.2661881
File: 64 KB, 1266x500, de-constructed.png [View same] [iqdb] [saucenao] [google]
2661881

>>2661870

>> No.2661885
File: 477 KB, 738x712, gatszo.png [View same] [iqdb] [saucenao] [google]
2661885

>>2661876
Are faces supposed to be symmetrical?

>> No.2661890

>>2661885
most faces are fairly symmetrical

>> No.2661896
File: 191 KB, 648x273, hm.png [View same] [iqdb] [saucenao] [google]
2661896

>>2661890
I don't have enough knowledge of art to really question that but I still feel that's not really true

>> No.2661898

>>2661896
there's a slight perspective in that picture, he's turning his head

>> No.2661907

>>2661896
you're right. when you're drawing, make sure the eyes are slightly misaligned. if not it looks like an alien

you can also do this with the nose and the lips for sure.

>> No.2661909

>>2661849
Damn I'm not sure if mine is worse or not. But I'd say measure better. Don't really know if that helps. Can't take my own advice

>> No.2661911

>>2661645
wow, thas very nice, thank you!

>> No.2661922
File: 1.34 MB, 1080x1920, Screenshot_2016-09-01-18-33-21.png [View same] [iqdb] [saucenao] [google]
2661922

Critique?

>> No.2661924
File: 143 KB, 1516x733, 1472766385347.jpg [View same] [iqdb] [saucenao] [google]
2661924

>>2661873

>> No.2661925

If I'm drawing a head from reference, where is the best place to start?

I've plotted out where roughly the nose forehead and all that should be.

>> No.2661927
File: 252 KB, 691x815, ehh.png [View same] [iqdb] [saucenao] [google]
2661927

>>2661327
Years of anime with out proper study have ruined me.

>> No.2661929

>>2661925
it literally does not matter

the glabella, however, is what most of the rest of facial features are based off on

>> No.2661930
File: 222 KB, 1280x960, 20160901_042155.jpg [View same] [iqdb] [saucenao] [google]
2661930

>>2661873
>>2661924
Kinda looks like this one I made, but I marked the axes in the wrong spots, the minor axis indeed goes towards the right vanishing point and the major is 90° to it.
Freehand drawing didn't help.

>> No.2661935
File: 34 KB, 1600x900, jim jones.jpg [View same] [iqdb] [saucenao] [google]
2661935

Been trying to draw jagged mountains but finding it very difficult to get the lighting right.
Any tips?

>> No.2661940

>>2661929
This is very valuable information. Thank you.

>> No.2661983
File: 902 KB, 2550x3300, beginner.jpg [View same] [iqdb] [saucenao] [google]
2661983

>>2660397

>> No.2661986

>>2661878
Line sloppiness is fine when reinstating lines, its just the form is sloppy. Judging from your drawings, your technique is unrefined. Try and draw with more than your wrist: like shoulder, elbow.

Your line weight is better than your first attempts; try and blend it a little more so its not as apparent.

Its an overall improvement but again; sloppy. Don't hang yourself up on it. Try another exercise and come back to it. Maybe draw cylinders; the symmetry and perspective will help your control.

>> No.2661987

>>2661983
In extreme angles of the head, the proportions will vary. Eyes and nose should be closer. If she were to look straight at the camera she would be like sid from ice age.

>> No.2661991

>>2661987
yeah i am no good at drawing. i do have fun when i try tho. thank ill keep that in mind tho. proportions are a bitch

>> No.2661997

>>2661927
This is adorable. I want more anime-corrupted portraits

>> No.2662024

>>2661097
Then what would you recommend, Anon?

>> No.2662029
File: 1.19 MB, 3104x1746, dab.jpg [View same] [iqdb] [saucenao] [google]
2662029

how are my mannikins?

>> No.2662036
File: 276 KB, 1746x2101, dab (2).jpg [View same] [iqdb] [saucenao] [google]
2662036

>>2662029

>> No.2662051

>>2661847
Default PS cs6 brushes

>> No.2662052
File: 263 KB, 288x355, lastfewdays.png [View same] [iqdb] [saucenao] [google]
2662052

How am I doing? how can I do better painting outside?

>> No.2662073
File: 34 KB, 242x316, sokolov2.png [View same] [iqdb] [saucenao] [google]
2662073

I want to get into making comics, so I'm trying to find a style that is both simple but good-looking.

How's this?

>> No.2662075

>>2662073
you cant just shortcut it and think that you get good style/presentation. Good comic artists know how to convey a lot of meaning with line weight, and knowing where to place thick lines and where to place thin ones. and that comes from practice and fundamentals. as far as this sketch goes, work on construction more. you got the nose fairly decent but everything else is kinda phoned in

>> No.2662085

>>2662024
I went to Michael Hampton. He explains it in an almost industrial way treating the body like it was a machine - it clicked almost instantly. Fuck Loomis and fuck riley. And he's quite recommended on /ic/ too!

>> No.2662086

>>2662036
The point of the mannikin is to describe fluid poses and understand the concept of balance without regard for (too much) anatomy. Do you think you achieved that?

>> No.2662105
File: 70 KB, 980x548, z1254i.png [View same] [iqdb] [saucenao] [google]
2662105

>> No.2662113

>>2662105
I'm a fan

>> No.2662163

I'm looking for a book that teaches face and body construction in different angles.
I went through Loomis Figure Drawing 3 times, and Head & hands 2 times. I've been drawing since I were a kid and I still practice everyday. My art is still really shitty, so I want to learn how to properly draw face and body.

>> No.2662228
File: 318 KB, 1226x1630, 2016-09-01 23.39.50.jpg [View same] [iqdb] [saucenao] [google]
2662228

Can I get a another critique on this doodle I did today?

>> No.2662281
File: 41 KB, 663x594, headtilt2.jpg [View same] [iqdb] [saucenao] [google]
2662281

>> No.2662282
File: 156 KB, 750x1000, boxes.jpg [View same] [iqdb] [saucenao] [google]
2662282

just fuck my perspective up

>> No.2662317

>>2662282
Literally why the fuck did you make a dot on the horizon line, if you're not going to use it?

>> No.2662319

>>2662317
I tried. The faint orange lines are me going back with a ruler to check how close I got.

>> No.2662330

>>2662228
Man you have no idea about construction, study some of that shit and perspective too.
oh and forget about rendering until you get that down.

>> No.2662333

If I get triples I will quit my school in favor of NEET /ic/ git gud years

>> No.2662335

>>2662282

Might help if you draw every side. I'm at the same stage as you, maybe a little lower though.

>> No.2662339

>>2662333
godspeed

>> No.2662343

>>2662333
Good luck.

>> No.2662353
File: 38 KB, 586x594, headtilt2edit1.jpg [View same] [iqdb] [saucenao] [google]
2662353

I went ahead an polished this up some. Criticism is welcome.

>> No.2662358
File: 52 KB, 736x588, 92bb8b5aec125e91a358a562e2440801.jpg [View same] [iqdb] [saucenao] [google]
2662358

>>2662353
that clavicle looks kinda weird, you can't see the acromion process on it and the deltoid sihlouette is not clear
Give anatomy for sculptors a read in case you haven't.

>> No.2662362
File: 392 KB, 1500x798, perspective.jpg [View same] [iqdb] [saucenao] [google]
2662362

So I started reading Perspective Made Easy and wanted to try this. I saw something similar in the current Alternative Art thread and wanted to try it. However I can see that I don't think I even followed my own center line and even though I ran out of room I can tell that my legs and feet would not be in the middle of the rectangles. Any tips?

>> No.2662363

>>2662362
the neck does not connect to the head that way and its triggering me

>> No.2662371
File: 69 KB, 980x548, z1254t.png [View same] [iqdb] [saucenao] [google]
2662371

>>2662113
thanks! which version looks better?

>> No.2662376

>>2661935
What references do you use? Do master studies.

>> No.2662385

>>2662282
draw through your boxes familio

>> No.2662397
File: 191 KB, 881x396, paint.png [View same] [iqdb] [saucenao] [google]
2662397

r8 my Mr Anno

is he kawaii?

>> No.2662406
File: 1.46 MB, 1242x2208, image.png [View same] [iqdb] [saucenao] [google]
2662406

Drawing on my phone at work again.

>> No.2662407
File: 86 KB, 1280x720, HAHAHAHAHAHA.jpg [View same] [iqdb] [saucenao] [google]
2662407

>>2661850
>My construction seems fine

>> No.2662504

>hear about proko
>new video uploaded 17 hours ago about arm bones, exactly what i was looking for
neat

>> No.2662518
File: 114 KB, 360x552, viktor.png [View same] [iqdb] [saucenao] [google]
2662518

Thoughts?

>> No.2662521
File: 147 KB, 1136x852, dr.jpg [View same] [iqdb] [saucenao] [google]
2662521

first try at the drawabox freehand perspective exercise

>> No.2662522

>>2662521
Are you using a ballpoint pen?

>> No.2662525

>>2662522
felt tip fineliner. got a drop of water on there too but that wasn't intentional

>> No.2662527

>>2662518
Pretty bad m8, but whatever, is still an improvement over >>2661850

>> No.2662530
File: 64 KB, 544x400, Spiderman_60s_Laugh.jpg [View same] [iqdb] [saucenao] [google]
2662530

>>2661927
my sides

>> No.2662531

>>2661327
>>2661927
Pls be next OP pic

>> No.2662532

>>2662521
Most of you lines are pretty bad, have you tried the ghosting technique and done the exercises?
It helped me A LOT, now I can draw lines which much more confidence and ease.

>> No.2662533

>>2662532
yeah, i have. my hands are very shaky but i'm thinking i'll do a couple of pages of ghosting exercises a day and see how it improves.

>> No.2662628
File: 561 KB, 712x778, Image-0025.png [View same] [iqdb] [saucenao] [google]
2662628

>>2660565
This fucking nose
I've fucked up measuring because of it
Posting for laughs, I guess

>> No.2662636

>>2662628
She has a normal nose, you just fucked up measuring.

>> No.2662641

>>2662636
I'm not saying that her nose is wrong, but getting it wrong fucked up everything else

>> No.2662643
File: 45 KB, 248x230, tmp.png [View same] [iqdb] [saucenao] [google]
2662643

>>2662521
This one is too prominent

>> No.2662646

>>2662628
The part under the nose isn't very defined, and the mouth-chin looks a bit too long to me.
Try overlapping the paper on the screen just to get an idea of what is mostly off.

>> No.2662647

>>2662643
thanks anon. i'm a complete beginner at anything that isnt cute anime-ish girls shoulders up and i legit didn't see it.

>> No.2662658
File: 308 KB, 478x452, it's alive.png [View same] [iqdb] [saucenao] [google]
2662658

>>2662646
I think the mouth-chin is actually more or less fine but the face overall is too long because of the nose
Also the right eye is swollen, left eyebrow is misplaced, and the ear is very lazy

>> No.2662668

>>2662658
You're right, the nose fucks everything up, it comes down way too much and thus lowers the mouth, making it look weird overall.

>> No.2662770

>>2662658
michael jackson pls go

>> No.2662790
File: 737 KB, 1050x921, 5790574762_9817057da2_o.jpg [View same] [iqdb] [saucenao] [google]
2662790

Is there a different source other than Drawabox where I can learn how to draw organic shapes well? I'm trying to give certain things the same look of volume and depth that pic related has, but I end up looking to much into the whole process.

>> No.2662824
File: 122 KB, 640x1136, image.jpg [View same] [iqdb] [saucenao] [google]
2662824

Abstraction

>> No.2662831
File: 76 KB, 500x593, wew.jpg [View same] [iqdb] [saucenao] [google]
2662831

just

>> No.2662872

>>2662518
biggest issue is the nose, eyes and mouth aren't centered. the face looks like it's tilting forward

>> No.2662876
File: 622 KB, 1302x1282, Screen Shot 2016-09-02 at 2.28.51 PM.png [View same] [iqdb] [saucenao] [google]
2662876

How do I anatomy w/o ref? Reading Hampton currently

>> No.2662893

>>2662876
Your outline is too dark and too thick, it flattens the drawing. Proportions are alright though so I don't think you'll have too much trouble with the anatomy if you learn to make your shadows and forms clearer.

>> No.2662895

>>2662876
Loomis, not memeing

>> No.2662898

>>2662876
Studies. A fucking lot of them. Not just doing them mindlessly - analyzing, questioning. Why does this look like this? What happens if it were in a different angle? Once you gather all this knowledge, drawing figures from imagination becomes easy. Granted, it'll take a really long time but if you want it enough you'll get it. Also she has no tail.

>> No.2662916

>>2662790
Draw-a-box covers organic shapes too

>> No.2662918
File: 106 KB, 653x926, z1255f.png [View same] [iqdb] [saucenao] [google]
2662918

>> No.2662930
File: 1.84 MB, 3508x2480, poses-noku.png [View same] [iqdb] [saucenao] [google]
2662930

Newbie learning poses. Yes I know chicken scratch, but I'm focusing on gestures right now.

>> No.2662935
File: 429 KB, 810x810, YaarhwJ.jpg [View same] [iqdb] [saucenao] [google]
2662935

>>2662918

>> No.2662937
File: 470 KB, 1080x1080, spectre_v2.png [View same] [iqdb] [saucenao] [google]
2662937

Just trying out some lighting. Proportions are weird yes, enormous hands yes.

>> No.2662938

>>2662930
Without reference btw, except for the staff one and the kick

>> No.2662946

>>2662916
Yeah, but I still don't understand the lesson that's on there. I'm not sure if I'm thinking too much about what they're trying to each when it comes to organic shapes or construction

>> No.2662950

>>2662935
yeah, now that i see, its pretty gross

>> No.2662963

>>2662824
that's a good excuse anon

>> No.2662972

>>2662930
these are not gestures

>> No.2662974

>>2662918
God, this image is worse than the two faces earlier. This one really gives me the creeps. I almost want to throw up really, anon. Please, stop posting this. Go to the anime thread.

>> No.2663005 [DELETED] 

>>2662946
Trypophobia?

>> No.2663009

>>2662974
Trypophobia?

>> No.2663120 [DELETED] 
File: 1.13 MB, 3264x2448, IMG_0094.jpg [View same] [iqdb] [saucenao] [google]
2663120

>> No.2663126 [DELETED] 
File: 1.14 MB, 3264x2448, IMG_0094.jpg [View same] [iqdb] [saucenao] [google]
2663126

>>2663120
I'm a retard

>> No.2663138

>>2661927
you'll have to unlearn a lot of bad habits but it CAN be done

>> No.2663139
File: 1.14 MB, 3264x2448, IMG_0094.jpg [View same] [iqdb] [saucenao] [google]
2663139

>> No.2663160

>>2663120
>>2663126
>>2663139
>how do you rotate
>how do you resize

>> No.2663161

>>2663160
At least he deleted the previous ones.

>> No.2663165

>>2663139
Mate, open it in paint and use the resize button. It's rotating it because you're posting the file from your phone

>> No.2663170

>>2663139
didnt even read the OP huh

>> No.2663173
File: 385 KB, 1224x1632, IMG_0094.jpg [View same] [iqdb] [saucenao] [google]
2663173

>>2663160
>>2663161
>>2663165
Just kill me pls

>> No.2663206
File: 477 KB, 1047x656, draw.png [View same] [iqdb] [saucenao] [google]
2663206

why are my proportions always so fucking bad? Im just NOT improving. the only way for me to get a decent drawing is if I painstakingly measure and cheat every line. even then, im just copying a 2d image so im not actually learning anything. i feel like im autistic, like i just cant grasp what im suppose to grasp

>> No.2663247

>>2661922
i really like the haphazard shading you used in this, reads p well from thumbnail too. mind linking reference to give a more accurate critique?

>> No.2663264

>>2661922
Kind of chickenscratchy around her chin area, try using thinner lines. Her eyes also look wonky

>> No.2663268

>>2662281
nice. her ear looks a little disconnected from her face, not sure what that lump of hair is behind her neck, and her nose/cheek area looks kind of strange, but i like this. got a ref?

>> No.2663269

>>2662333
Just

>> No.2663271

>>2662406
So bad

>> No.2663272 [DELETED] 
File: 120 KB, 652x808, z1255m.png [View same] [iqdb] [saucenao] [google]
2663272

>> No.2663332
File: 120 KB, 652x808, z1255l.png [View same] [iqdb] [saucenao] [google]
2663332

>>2662918
>>2662974
i'm sorry

>> No.2663334

>>2663160
Nah if he's doing it on an android they can be little shites when you're trying to rotate it.

>> No.2663339
File: 49 KB, 647x554, worms.jpg [View same] [iqdb] [saucenao] [google]
2663339

>>2663332

>> No.2663340
File: 178 KB, 712x434, proc1.gif [View same] [iqdb] [saucenao] [google]
2663340

>>2663206
draw until you measure lines subconsciously.

>> No.2663347

>>2663339
saw that movie a while ago, very good

>> No.2663354

>>2663332
i like it.

>> No.2663360
File: 2.10 MB, 3456x4608, IMG_20160902_211208.jpg [View same] [iqdb] [saucenao] [google]
2663360

This one is really hard, how long did it take you guys to get past this exercise?

>> No.2663366

>>2663360
Resizing was pretty easy, it took me just one attempt.

>> No.2663377

>>2663206
>im just copying a 2d image so im not actually learning anything
wat

>> No.2663379

I'm not sure if I'm doing this right.

So, using the shoulder means to raise your elbow off anything and just hover while you purely use your shaky shoulder?

I realize you can also use your elbow as a pivot, but that doesn't allow as much range.

People are talking about the former over the latter right? I'm just kind of curious so I know which to practice.

>> No.2663382

>>2663366
Well, I'm posting from my phone at work, but if you know any reliable mobile software i can use to edit it that would be waaay more productive than what you've just said.

>> No.2663383

>>2661289
It makes sense from the point of view of most other areas -- in art you can pretty much study any aspect whenever. Everything is intertwined, but only a few things (form, proportion, values,p perspective) are really necessary fundamentals under everything else, and you get those from most books on the more abstract stuff. Whereas in engineering, you'd never hand someone a book on microcontroller design when they're still learning circuit analysis.

>> No.2663387

>>2662333
If I don't see you tomorrow right here I'm gonna be real upset m80

>> No.2663407

>>2661922
that isnt very nice\

>> No.2663411

>>2663407
>nose signal takes a day to response
Not gonna make it.

>> No.2663417

>>2663340
theres no point in even practicing if you are just going to do the side by side, some size photocopy digital thing. might as well trace

>> No.2663419

>>2663417
Beginner thread is over the-
Oh, we are in the beginner thread.

>> No.2663424

>>2663417
But tracing doesn't teach you anything. Learning to observe and copy let's you build up some useful knowledge so you can draw better from imagination.

>> No.2663426

>>2663419
>>2663424
This is where that leads you.

https://www.youtube.com/watch?v=7rXgFEskf2o

You don't learn ANYTHING from doing that.

>> No.2663428
File: 262 KB, 2400x2600, relaxin redo.jpg [View same] [iqdb] [saucenao] [google]
2663428

so how it look so far

>> No.2663435

>>2663426
Sure if you're a retard and all you do is copy pictures forever, but it's useful for learning how things look, and how to paint them on your own. Also isn't that the guy that just manipulates photos?

>> No.2663438
File: 393 KB, 694x894, Screen Shot 2016-09-02 at 10.44.09 PM.png [View same] [iqdb] [saucenao] [google]
2663438

>>2660396
Any crit on placement of facial features would be appreciated

>> No.2663439

>>2663417
Genuine question, where are we actually supposed to place the reference? Placing it on a smaller window in P.S. makes it obscured whenever I click the main canvas.. I'm also on a pretty small laptop so I don't have that much space. Should I just print the ref out?

>> No.2663454
File: 697 KB, 822x1030, Screen Shot 2016-09-02 at 11.12.42 PM.png [View same] [iqdb] [saucenao] [google]
2663454

>>2663438

>> No.2663455

>>2663428
something a black guy would have embroidered into a leather jacket/10

Could be worse, but it looks like she has literally no torso.

>> No.2663457

>>2663455
i am a black and ill fix the torso thanks

>> No.2663459

>>2660604
Use a finer round brush

>> No.2663461

>>2663457
no problem fambalaya, keep at it

>> No.2663469
File: 3.63 MB, 5312x2988, 20160903_161536.jpg [View same] [iqdb] [saucenao] [google]
2663469

>>2660565
Anyone know how to make a full piece look finished? Also any places i fucked up which aren't already obvious? Thanks

>> No.2663471
File: 517 KB, 494x694, Screenshot 2016-09-03 16.21.46.png [View same] [iqdb] [saucenao] [google]
2663471

>>2663469
Wait sorry I forgot

>> No.2663472

>>2662533
same here, I grip the pen so hard and look at the paper really close, it's so frustrating

>> No.2663474

>>2663471
you have to spend hours layering values which is why i fucking hate graphite

>> No.2663475

>>2663472
Keep at it, I've been at it for two days and have seen serious improvement. Can almost do a straight line freehand across a page.

>> No.2663497

>>2663471
the neck's a little wonky, her sternocleidomastoid continues straight down where yours bends off to the right

>> No.2663500
File: 429 KB, 1400x797, um im doing this wrong.jpg [View same] [iqdb] [saucenao] [google]
2663500

How do map out the body with 3D shapes like the top? I clearly don't know what I am doing. Any videos?

>> No.2663503
File: 529 KB, 681x1024, second-take.gif [View same] [iqdb] [saucenao] [google]
2663503

>>2663500
Second attempt. Should I be trying to find the horizon line/eye level before doing this?

>> No.2663512

>>2663500
>>2663503
What do you feel you're accomplishing by doing this?

>> No.2663521

>>2663500
Did you do the top drawing? It's slightly better because the pose is more dynamic contrary to the one on the bottom but the construction is lacking on both.
Start by picking an image with foreshortening, it makes it easier to show depth and use volumes. And more importantly be more careful with your ellipses and simple shapes. There's no need to draw 10 wrapping lines for each cylinder if they are poorly drawn. Only two ellipses are necessary but don't rush it.

>> No.2663525
File: 107 KB, 980x548, z1254z.png [View same] [iqdb] [saucenao] [google]
2663525

>>2662371

>> No.2663528

>>2663521
Clearly just the bottom one. The guy who did the top said he wasn't good at construction but it looks better than what I can do.

>>2663512
I'm trying to feel the 3D form.

>> No.2663530

>>2663439
>Genuine question, where are we actually supposed to place the reference?
In a smaller window beside the one where you draw. Or just paste it where you draw since for this exercise you don't need to zoom in.

>Should I just print the ref out?
Well that's an option.

>> No.2663532

>>2663454
Shades are not very accurate (like on the lower part of the nose), that contour over the lips looks like you're symbol drawing, same with the eye. She has a different nose shape and her lips are flat in your drawing.

>> No.2663557

>>2663428
absolutely crap and you should stop

>> No.2663561

>>2663475
mate, i've been at it for five days with these ghosting exercises. still shaky. starting to wonder if i have parkinsons or some shit

>> No.2663563
File: 80 KB, 852x1136, xxxx.jpg [View same] [iqdb] [saucenao] [google]
2663563

i am struggling so much with this. i feel like it went straight from clear rules and a set solution to what is "correct" straight to "fucking eyeball everything".

>> No.2663574

>>2663563
don't worry. fuck this part of the exercise, it's not as important at this stage as he makes it out to be

>> No.2663575

>>2663557
doesnt seem like the right way to encourage growth here friend

>> No.2663598

>>2663585
>>2663585
>>2663585

NEW THREAD

>>2663585
>>2663585
>>2663585

>> No.2663606

>>2663563
Draw a box is complete shit a perspective and learning from him or her will make you worse. That drawing is a fisheye perspective of a flat wall of cubes, not a sphere of cubes, this is fucking confusing for beginners. None of those "rotated" cubes would share the same vanishing point or horizon line. Andrew Loomis' Successful Drawing has a great section on perspective. I would suggest practicing by drawing a large scene with a flight of stairs rather than this garbage.

>> No.2663663

>>2663474
Do you know of any other mediums that are decent?

>> No.2663667

>>2663663
Black pen is great if you dont have a tablet. Just get a cheap 20 pack for 3 bucks.

>> No.2663671

>>2663667
sweet, thanks man

>> No.2664596

>>2660545
i love this