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/ic/ - Artwork/Critique


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2474684 No.2474684 [Reply] [Original]

Old one at 300

Because we should not have to make new threads or post in draw threads with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make your mom proud.

AVOID asking unrelated questions, There is a question thread for that.

Visit the usual "Art book Thread" to find your desired books.

Do not forget to PLEASE RESIZE and crop your images before uploading them. 1kpx is fine.
Before asking "what should I read/view/study/learn," Read the f*cking sticky, it's there for a reason: >>1579290 (Cross-thread) (Cross-thread) (Cross-thread) → →
There's a new sticky in town! You can see it at https://www.reddit.com/comments/46sb9k/

>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're trash.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

Old thread: >>2469278

>> No.2474693
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2474693

>> No.2474695
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2474695

>> No.2474807
File: 144 KB, 500x667, tumblr_mmskvyhnJ01qcksf5o1_500.jpg [View same] [iqdb] [saucenao] [google]
2474807

>> No.2474848

>>2474807
Is that a wax model?

>> No.2474869
File: 238 KB, 950x1205, asdasd.jpg [View same] [iqdb] [saucenao] [google]
2474869

>>2474684

>> No.2474871

>>2474684
who is this semen demon

>> No.2474882
File: 1.08 MB, 1520x2300, upsidedownman.jpg [View same] [iqdb] [saucenao] [google]
2474882

hows this

i had trouble trying to figure how how long to make each line and ended up with one side being too big and stuff towards the head being squished a bit

>> No.2474910

>>2474882
I say this all the time. The point of the exercise is not completely about getting it right, it's about feeling how it is to draw what you see (as opposed to what you know. You don't have any visual cues in this exercise because you haven't drawn someone upside down).

>> No.2474911

>>2474869
nice earlobe :^)

>>2474871
http://imgur.com/a/QfXB8'

Be warned. Not as qt in this one. nsfw

>> No.2474928
File: 2.52 MB, 4224x2368, IMAG0572.jpg [View same] [iqdb] [saucenao] [google]
2474928

Spent a couple hours drawing this. I think the eye sockets flatten it a bit.
Thoughts? I'll bump with a couple more doodles

>> No.2474929
File: 1.78 MB, 4224x2368, IMAG0570.jpg [View same] [iqdb] [saucenao] [google]
2474929

>>2474928
Fuck sorry about the tilt

>> No.2474930
File: 433 KB, 1700x2338, 1459912836982.jpg [View same] [iqdb] [saucenao] [google]
2474930

>>2474929

>> No.2474931

>>2474929
>4224x2368

>> No.2474935

>>2474931
True that might be a bit inconvenient

>> No.2474939
File: 738 KB, 3040x2204, CroppedFirstShitDraw.jpg [View same] [iqdb] [saucenao] [google]
2474939

Someone said I should post here. This is my literal first drawing that I've taken seriously so yeah..

>> No.2474940

>>2474929
resize
eye sockets don't look like that at that angle
teeth too small

instead of spending "a couple hours", you should better understand the constuction first and sketch a basic skull in 5-10 mins

>> No.2474941

>>2474939
Read the sticky

>> No.2474949

>>2474940
Yeah I did some gesture drawings before that. Skulls are tricky for me but thanks for the feedback

>> No.2474986

Alright so I visited draw a box and practiced drawing some basic shapes. I decided to apply some of it and attempt to draw a hand with only cylinders

I have no idea what shape to use for the back of the hand, I haven't started any anatomy as well?

Last question is this the basic idea behind simple shapes? Instead of drawing complitcated things you draw a box which is easy to manipulate then you go back and add details?

>> No.2474987 [DELETED] 
File: 1.20 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
2474987

>>2474986
Forgot image

>> No.2474989
File: 107 KB, 640x825, image.jpg [View same] [iqdb] [saucenao] [google]
2474989

>>2474986
Here's the image

>> No.2475052

>>2474989
Your ellipses are too pointed, try your hand just banging out a few ellipses.

Did you draw the cylinder lines first before the ending ellipse?

>> No.2475058

>>2474986
Yes, also the back of a hand is a spatula. You don't have to use perfect geometric shapes when breaking things down.

>> No.2475081

>>2474693
I worked on a few of the criticisms from last time and I think I did a little better. I need to minimise my crosshatching and work on varying my lineweight more, both in contour and in hatching.

Thanks for your earlier critiques - any more would be greatly appreciated.

>> No.2475083

I'm pretty good at doing boxes in perspective but I can't figure out how to simplify the ribcage and pelvis as boxes. Like I have no fucking idea where to put the corners and edges. I undestand that I'm supposed to start with the 10th ribs and vagina bones respectively, but then I just stall.
I tried drawing boxes on top of reference photos and I failed even at that. What the fuck.

>> No.2475088
File: 408 KB, 666x1000, 1.jpg [View same] [iqdb] [saucenao] [google]
2475088

>>2475081
This is the file.

>> No.2475090

>>2475088
You taking a class?

>> No.2475091

>>2475088
Like it a lot more.

The notes on the pic seem like the best advice.

>> No.2475092
File: 1.50 MB, 3264x1836, 20160406_033718.jpg [View same] [iqdb] [saucenao] [google]
2475092

This is the first time i've drawn a face. I used a picture of myself as a reference. I had trouble trying to figure out which areas to shade. And I can't get the eyes quite right.

I'm most proud of the hair. I've never been able to draw hair, and this came out way better than I expected.

>> No.2475095

>>2475092
Fuck, I forgot to resize. Also, it's sideways for some reason.

>> No.2475098

>>2475090
No, though I do show my pictures to a friend and he grades them for me. He used to be a portraitist so he gives good advice.

>>2475091
Thank-you! I had a lot more fun drawing this one than I did the first. I'll make sure to work harder on the next one.

>> No.2475104

>>2475092
You should probably use something with a better light source so you can get more contrast on your face so it would be easier to see the shadows rather than the muted room lights.

>> No.2475105

>>2475092
symbol drawing the eyes

>> No.2475110

>>2475104
Good idea, i'll do that next time.

>>2475105
Thanks, i'll make sure to pay attention to that in the future. Sometimes I can tell something isn't right, but I can't figure out what's wrong. It helps to know some common mistakes to watch out for.

>> No.2475111

>>2475092
For a first time it's not that bad, though like the other anons ( >>2475104 and >>2475105 )
have said, there are issues with the lighting and with symbol drawing. Lighting is easy to fix, while symbol drawing is a little more tricky. Moving forward, you'd be best served by working on your construction and your conception of a head as a three-dimensional form that you're putting onto a two-dimensional plane. I think that's most likely what you mean when you say you can tell something's not right - you've got marks on the page that represent eyes, but they're not a depiction of how eyes actually look. To do that, you need to go back to construction: eyes are ball-shapes inside the orbit of the skull, overlaid by the flesh of the eyelids as well as pads of fat around the eyes, and the bony ridge of the eyebrow. I'm not getting any of that from the shapes you've drawn.

Some good books about the subject include Loomis' "Figure Drawing for All It's Worth," Guptill's "Pencil Drawing Step By Step," And Hampton's "Figure Drawing, Design and Invention." They do a really good job of explaining how to represent three-dimensional forms on paper, and they have a wealth of other information as well.

Personally, I think you should work on your proportions a little more. You'll get there in time - work hard!

>> No.2475112

>>2474684
Holy shit sauce?

>> No.2475113

>>2475112

Read the thread.

>>2474911

>> No.2475116

>>2475052
Doing some more ellipse work can't hurt then, first I drew the straight lines on the sides if that's what you mean, then I draw the ellipse.

>>2475058
Thanks for the help anon, I'll try the spatula the next time I do this exercise

>> No.2475117

>>2474939
Go be furry somewhere else faget

>> No.2475129
File: 893 KB, 720x1049, itried.jpg [View same] [iqdb] [saucenao] [google]
2475129

>look at the cringe threads
>try not to lose hope

sketch of OP kinda, i haven't really drawn since i was a kid orz

>> No.2475141

>>2475129
Her head is not tilted too much so the eyes should be level. I wouldn't assume you intentionally drew her tilted because you did not draw her nose tilted in the same way.

>> No.2475144

>>2475141
Okay. I take it back her head is tilted, but not that extreme you get what I mean.

>> No.2475145
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2475145

>loomis/vilppu/reilly construction methods didn't work
>resort to drawing features directly on skulls
>construction got better but still symbol drawing

Very frustrating. Anyone have any pointers?

>> No.2475148
File: 132 KB, 600x800, IMG_1012.jpg [View same] [iqdb] [saucenao] [google]
2475148

Am I getting better at doing these things?

>> No.2475153

>>2475141
yeah, I botched the nose trying to get the angle right. Hopefully understanding of perspective will come in time. Thanks for the feedback!

>> No.2475161

>>2475145
>nigger lips
>almond eyes
>eyebrows as a shape

it's time you sketch from models on these features and things you feel like you need to apply yourself in

>> No.2475171
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2475171

>>2475145

i knew the face at the top right reminded me of something

>> No.2475199

Is DOTRSOTB really that necessary? I mean, I try to draw things from life quite often.
Can't I just skip to Loomis?

>> No.2475203

>>2475199
NO RULES JUST TOOLS
You can skip all books, just pick what seems most interesting.

>> No.2475220

>>2475199
Vilppu.
Loomis is a meme.

>> No.2475221
File: 34 KB, 564x451, planes of the head 12 - skull.jpg [View same] [iqdb] [saucenao] [google]
2475221

>>2475145

You need to go back to construction, features should not be "drawn" on top, they're also constructed in a way, you're just guessing there. If you can costruct a skull then I don't see how it is that different from constructing a face, given that the face require simpler forms

Pic is the construction of a skull

>> No.2475223

>>2475220
I wanna draw comics

>> No.2475225
File: 159 KB, 800x600, hampton.jpg [View same] [iqdb] [saucenao] [google]
2475225

>>2475221
>>2475145


Now this is how hampton construct a face. Look at how simple he starts, just a ball and a "box" for the jaw, then he goes and start sculpting the major planes.

For the beggining you should stick to the ball and box, draw it in different angles, don't put features or any innecesary bs, then when you have it down, then move to the next step.

Features could be complicated if you don't have a grasp of proportions first, stop rushing

>> No.2475231
File: 384 KB, 1000x736, headstud3.jpg [View same] [iqdb] [saucenao] [google]
2475231

>>2475148

Looking good, try to draw some without ref to check if you've got the planes memorized, always remember that it is best to learn the planes from major to minor (big to small). Also what I do is I use ref from people and try to draw the planes that are under

Any feedback on these heads from yesterday?

>> No.2475247

>>2475092
When drawing self-portraits, use a mirror rather than a photo.

>> No.2475255

>>2474911
wtf is with that face? From some angles she's at least an 8 from others she's a 3. Spooky as fuck. Imagine there are more like her, your gf might secretly be a 3 but she makes sure to always face you with her "good angles" so you think she's an 8. After 10 years of marriage she gets careless, you get a glimpse of truth and realize that you've been living a lie for 10 years.

>> No.2475269

>>2474930
My hands can't do that.

>> No.2475273

any of the experienced anons hanging around here got an opinion on drawback.com?

>> No.2475280

>>2475273
drawabox I mean

>> No.2475303
File: 8 KB, 355x355, tmp_21679-61JC73nbyCL._SY355_1702890939.jpg [View same] [iqdb] [saucenao] [google]
2475303

Need help!
I just bought a new wacom intuos draw and Im beetwen photoshop or sai, I dont know how the fuck use any of these, What could be better for start? Thanks.

>> No.2475313

>>2474684
pardon my english.
I have no idea how to shade, should i go back to the basic practices? Or is there any way i can learn to shade?

>> No.2475317
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2475317

>>2475313
forgot the pic

>> No.2475346

>>2475303
>intuos draw

shouldn't have done that my friend. the thing is too small to make straight lines on

>> No.2475361

>>2474911
link down

>> No.2475377

>>2475361
take out the apostrophe friendo

>> No.2475461

What is the difference between traditional and digital art? Can what be done digitally also be done traditionally?

>> No.2475533

>>2475269
Sorry about your shitty hands

>> No.2475542

>>2475317
You shaded fine. Same high left eye as the other guy though.

>> No.2475613
File: 393 KB, 680x680, wut.png [View same] [iqdb] [saucenao] [google]
2475613

>>2474684
Someone suggested that I should practice blind contours, so I tried to draw OP without looking at the paper.

I don't know what I expected.

>> No.2475752
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2475752

>>2474684
Haven't done studies in a while. Twas fun. Not sure if I learned much other than how to be a better human copy machine.

>> No.2475784
File: 225 KB, 1000x636, face-study2.jpg [View same] [iqdb] [saucenao] [google]
2475784

>> No.2475798

>>2475613
That's not a blind contour, you took your pencil off the page
Try again

>> No.2475839

>>2474684
Does /ic/ recommend music to be played while drawing or not? Will music just be a distraction? If not, what music does /ic/ recommend?

>> No.2475845

>>2475839

I don't have any recommendations, but I usually only listen to music while sketching ideas. When finishing something I work in silence.

>> No.2475848

>>2475839
Really depends on you, most of the tome I work in silence
Though sometimes having king of the hill on in the background makes it easier for me to focus

>> No.2475849

>>2475839
Diablo2 ost.
Something on the slow side that isn't bad.

>> No.2475867

>>2475313
Perdon por el ingles? You have good redaction, you shouldn't say zoory.

>> No.2475946
File: 1.57 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
2475946

Just finished this, need tips on how to improve it

>> No.2475952

>>2475946
Try making your subject matter be not related to anything death related.

>> No.2475979
File: 612 KB, 600x451, garg.png [View same] [iqdb] [saucenao] [google]
2475979

Who do you guys recommend for learning line weight and more stuff regarding line?

>> No.2476009
File: 2.08 MB, 2698x1450, asd.png [View same] [iqdb] [saucenao] [google]
2476009

Botched the pose hard, but am I in the right direction?

>> No.2476018
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2476018

>>2476009

>> No.2476020
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2476020

>>2476018
That bad?

>> No.2476022

>>2476020
I think its because you are drawing a woman with a penis

>> No.2476023
File: 299 KB, 800x1116, girlstudy2.jpg [View same] [iqdb] [saucenao] [google]
2476023

>>2474684

>> No.2476027
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2476027

>>2476022
That's a problem? I see loli shit here all the times, and that's a problem?

>> No.2476032

>>2475952
Any other flaws that can be brought up?

>> No.2476033

>>2476022
>a woman with a penis

That's a dude crossdressing with implanted breasts, a real woman with a penis wouldn't have the male bald just to start.

>> No.2476036

>>2476023
hair is shit, everything else is traced

>> No.2476039

>>2476033
That's a bit insensitive, anon

>> No.2476040

>>2476036

trace, is that your method?

>> No.2476042

>>2476009
Do negative space practices. It will help you see the angle of lines.

>> No.2476043

>>2476036
K man. You can go to bed now. No need to give useless comments in the beg thread.

>> No.2476050

>>2475946
Work on shadows and the hair and that head doesn't really look like a head

>> No.2476057

>>2475946
what >>2476050 said, basically learn how to imply grater detail instead of drawing in every hair. Comes with shading, keep at it

>> No.2476064

>>2476050
>>2476057

Thanks for the feedback, appreciate it

>> No.2476152

>>2476023
Your contour work and the level of skill in your rendering is really, really impressive. The only thing is that the shadows around the angle of her jaw and her chin aren't as deep as in the reference image. The shadows around the deltoid, the clavicles and the trapezius also look a little poorly-considered. This best example of this is the area of shadow over the far nostril as it transitions into the cheek - in the reference image it's clearly delineated with a wedge of shadow but in your study it's related by a set of contour-defining lines.

Aside from that, good work overall. Do you have a portfolio of work online? I'd love to see more of what you do!

>> No.2476177
File: 1.61 MB, 3264x2448, 20160406_182111.jpg [View same] [iqdb] [saucenao] [google]
2476177

>tfw my phone does a better job than my scanner

Where should I go to get better with mouths? This seems to be the main place I screw up on.

>> No.2476178
File: 150 KB, 1491x811, file.png [View same] [iqdb] [saucenao] [google]
2476178

im doing 500 loomis heads as someone suggested. i need guidance, i work best with a goal to work towards so if anyone can do that id be grateful

>> No.2476181
File: 429 KB, 1000x1333, 20160406_182111.jpg [View same] [iqdb] [saucenao] [google]
2476181

>>2476177
I swear I flipped it. On my desktop it's vertical.

>> No.2476221

>>2476181
Face looks a little flat. No 3d.

>> No.2476314
File: 96 KB, 867x627, IMG_0229.jpg [View same] [iqdb] [saucenao] [google]
2476314

>> No.2476315

>>2476178
Just keep at it till you can manage to draw a good face at any angle without looking at a picture the entire time you're drawing.

>> No.2476329

>>2476315

But there are obviously some big flaws in these, I need some direction. Isn`t there anything you can say like ``ànon x is wrong, so do y until x is better``, even if its a small element, and not an overall thing. I always feel so lost trying to learn something without a direct instructor.

>> No.2476337

>>2476329
That's the issue with self-learning. Just keep at it. If you make it, you'll be a lot more proud than if you did with paying for a teacher or anything.

>> No.2476346

>>2476337

Well alright, I`ll post more when I`m done.

>> No.2476351

>>2476329
No theres not really any flaws because there is literally nothing here, you have to actually add features to the face to have any tangible flaws, all you are doing is drawing chins, you need to put more shapes and features on them to actually start to understand anything.

>> No.2476359

>>2476329
Here's what you do.
Draw from reference. Then put the heads over the reference. Instant critique.
You might want to be more proactive in thinking about how you can learn most efficiently. Ironically, just like totally drawing 500 loomis heads is lazy practice.
While we're talking about efficiency, don't number the heads. At two secons per number you're gonna waste 1000 seconds. That's a lot of seconds.

>> No.2476361
File: 106 KB, 591x788, 941587_1818.jpg [View same] [iqdb] [saucenao] [google]
2476361

Why is it so hard for me to think in 3D?

>> No.2476366

>>2476361
Do you draw from life ?
Are you trying to replicate your own eye's before some bae with heavy mascara ?

>> No.2476370

>>2476361
have you drawn lots of basic shapes in 3D?

>> No.2476371
File: 28 KB, 527x695, IMG_0230.jpg [View same] [iqdb] [saucenao] [google]
2476371

>> No.2476400
File: 256 KB, 1000x1000, in-the-court-of-the-crimson-king-an-observation-by-king-crim-4ec8c9076271d.jpg [View same] [iqdb] [saucenao] [google]
2476400

>>2475613

>> No.2476419

>>2476359

I was told to do that by someone else here. Who do I know who to listen to

>> No.2476422

>>2476419
Thats easy, don't listen to anyone here, including me

>> No.2476433

>>2476419
My point was that you need to take charge of your studies. You need to think for yourself. Looking for someone to listen to is exactly the kind of lazy attitude I was trying to discourage.
While I'm not sure what exactly you mean when you say "I was told to do that", you now presumably have two opposing arguments for wether you should do it. Consider them and figure out what is best for you.

>> No.2476439

Would I be able to get a good understanding of how to do perspective with Scott Robertson's Drawing and Sketching?
Or should I go through Perspective Made Easy first?

>> No.2476440

>>2476366
These are from references.

>>2476370
Not a lot. I can draw the five fundamentals in 3D but I don't see how it transfers over.

>> No.2476441

>>2475542
Alright, thanks anon.
>>2475867
HA. Thanks anyway.

>> No.2476443

>>2476440
An eyeball is a sphere with a circle on the surface and a dot in the middle the circle. At extreme angles, the circle is (very thin) section of a sphere.

>> No.2476444

>>2476440
>but I don't see how it transfers over
Then you haven't done enough of it, or loomis

>> No.2476445

>>2476419

Okay, it's good to memorize the basic head abstraction. You can keep doing them here and there, try to keep them nice and accurate, there really isn't much to say.

You can try applying the abstraction to faces if you want to go straight into drawing people, that's where you're going to fuck up really bad and we can point you in the right direction from there.

You can also practice by drawing asaro heads and skulls, which is the natural progression after learning the basic head abstraction.

Keep doing the Loomis heads, try some real face pictures, try some skulls, try some asaro heads.

>> No.2476447

>>2476440

You have to feel the form. Everything you draw has a three-dimensional form, and the key to drawing is conveying that form on the page. You construct by drawing through the form, you render by showing the changes in light as it moves across and around the form. It's all about form.

>> No.2476469
File: 783 KB, 3000x3000, shitty painting.png [View same] [iqdb] [saucenao] [google]
2476469

>>2474684
ok this is the first value study I've done other than a cube (I've been drawing for a month). not really sure what I'm doing

I'm pretty sure I fucked the left eye and nostrils and was supposed to block in the highlights instead of just throwing paint everywhere.

>> No.2476482

>>2476469
I might be wrong here, but I don't think jumping from a cube to a face is the way to go.
Not only are the values all over the place, the structure is not correct either.
If you want to practice values and you're not familiar with drawing a human head, I'd suggest doing some other type of value study. Inanimate objects would be a better choice, fruits/plants if you want soft/round shapes, manufactured objects if you want hard corners/flat surfaces.

>> No.2476483
File: 1.09 MB, 800x450, zoijv94qf7sx7ytd16vv.gif [View same] [iqdb] [saucenao] [google]
2476483

>>2475255

>> No.2476502
File: 625 KB, 800x1203, Untitled-2.png [View same] [iqdb] [saucenao] [google]
2476502

practicing is hard shit

>> No.2476508

>>2476502
She seems a tad crosseyed.

>> No.2476513

>>2475255
fucking christ you are right. Some of those she's amazing and others she looks like... like.. just terrifying.

>> No.2476514
File: 115 KB, 720x960, u1UMCg1.jpg [View same] [iqdb] [saucenao] [google]
2476514

>>2476009

>> No.2476537
File: 28 KB, 480x640, 0yjd8iVl.jpg [View same] [iqdb] [saucenao] [google]
2476537

>>2475946
its perfect

>> No.2476538

>>2476502

Spend a lot longer measuring during your lay-in. Control your strokes, try not to make so much of a mess. Paint opaque and use a more simple palette. Don't outline the lips. Break the hair down into large shapes, the messy random strokes don't do anything good for you.

>> No.2476543

>>2475231
i like them. You got to work on facial hair and fix your shading, it varies too much (you use a lot of different methods).
The middle one in the bottom row is great, try to get the other ones to that level.

>> No.2476566
File: 139 KB, 340x1000, 20160406_185334.jpg [View same] [iqdb] [saucenao] [google]
2476566

Any advice for this?

>> No.2476605

>>2476514
Is it the subject or the drawing itself. Because I'm sad >>2476042 is the only legit criticism I've gotten

>> No.2476612

>>2476605
sometimes I wonder if these threads are just full of d/ic/ks trolling eachother

>> No.2476620
File: 78 KB, 461x627, 8bdeb19596391d0b54de1d94fad2b76c.png [View same] [iqdb] [saucenao] [google]
2476620

little exercise about "looking up while looking cute"

Ignore the body, it's just there to give an idea

Any suggestions?

inb4 loomis

>> No.2476622

>>2476612
I wouldn't mind a harsh insult followed by what I did wrong, at least then I can learn from my mistakes and they can insult me. Everyone wins.

>> No.2476630

>>2476620
loomis

also why is she "looking up" if she's actually looking down

>> No.2476631

>>2476009
You can use your pencil to get the angle of an object better when you turn your pencil in your hand and then place it on what you are working on to see what angle it goes.

It is hard to get everything else lined up when the body itself isn't at the correct angle.

>> No.2476633

>>2476605
I believe it's the subject. Anyway you should practice more on the gesture i guess, i mean your drawing is too stiff.

>> No.2476636

>>2476631
I'm using a tablet sweetie, but I get what you're saying. Unless I use my pen to the screen.
>>2476633
That's fair, I got you.

>> No.2476679
File: 269 KB, 1280x720, robo_bean_example_02.mp4_snapshot_01.27_[2016.04.07_13.07.57].jpg [View same] [iqdb] [saucenao] [google]
2476679

Can someone explain this to me? The angle is completely fucking different. Is this supposed to be "gestural exaggeration"? Am I supposed to be doing this when practicing?

>> No.2476718

>>2476679
the outline matches but the imaginary boxes inside are complete ass and make it look like she's flexing backward instead of sideways

>> No.2476722

>>2476679
I highly suggest reading Figure Drawing: Design and Invention by Michael Hampton (check the Art Book thread) for better understanding. The drawing on the right is just a quick construction of two of the major masses of the human figure: the rib cage and the pelvis.

Also, as you can see from this overlap that I've done, the angle is just fine, but it might look that way to you because of how much larger it is, and also because the bottom of the top box and the top of the bottom box make it look like she's bending backwards.

Also, yes, you should definitely use basic construction when starting a drawing.

>> No.2476724
File: 362 KB, 1280x720, 1460027669554.jpg [View same] [iqdb] [saucenao] [google]
2476724

>>2476722
Forgot my pic

>> No.2476727

Does anyone have that one picture of a bunch of white blocks/cones/cyliniders etc. stacked on top of each other that's always posted in beginner threads?

>> No.2476739

>>2476543

The middle one in the bottom is from a statue ref, so that explains the different approach. Thanks for the comments, I'm new to shading so I'm just fucking around with different things like hatching and the like.

>> No.2476765
File: 249 KB, 473x788, 3.png [View same] [iqdb] [saucenao] [google]
2476765

>>2474693
Any constructive criticism would be appreciated.

>> No.2476796
File: 31 KB, 544x620, IMG_0233.jpg [View same] [iqdb] [saucenao] [google]
2476796

ugh need to practice not chicken scratching when I draw

>> No.2476798

>>2475461
Can anyone answer my question?

>> No.2476804

>>2475461
these things are what I heard from anons

-it's suggested that you be good at traditional first before going digital, because learning how to paint digitally will be easier because digital sort of emulates traditional painting.

-if you're a complete beginner, go for traditional first. Learn how to not chicken scratch, make good strokes on pencil/pen, after that you can practice digital drawing.

ctrl+paint is a great website that covers digital drawing very well, as well as touching into traditional and why it's important

>> No.2476807

>>2476804
Thanks, how much of a difference is there between traditional and digital.

>> No.2476809

>>2476804
also from my experience, it's better if you get into traditional first.
I was stupid to jump right into digital because my sister had an old tablet she gave me. Now I have to go backwards and learn not to draw so shitty.
my stuff >>2476796

Main reason is that undo key (ctrl z) which can hinder you a lot and make you worse mechanically (and maybe observation/skill wise)

>> No.2476814

>>2476807
I think digital tries to emulate traditional drawing (mostly painting). Like tablets now a days have pressure levels and such that detect how hard you're pushing down on the tablet which can have variety of results. You can also manipulate the pressure through tablet options.
And when you open photoshop, you'll see it has so many options on brushes and shit that come from painting.

If you plan on getting a tablet, get a medium sized or big one that's decent. ~$100 don't try to be cheap and buy those "beginner" tiny tablets because it can cause carpal tunnel.

sorry, I can't really go deep into the differences of traditional and digital because I'm a beginner

>> No.2476831
File: 333 KB, 734x979, 20160407_163136.jpg [View same] [iqdb] [saucenao] [google]
2476831

>>2474684

Lads, its been a tough week and i dont know what to do. For the last couple of days my skill has gone down significantly, stuff that used to be in my comfort zone are suddenly hard, i get angry and frustrated at my inability and take a ton of brakes, i just cant get stuff right.
I try to be loose: it sucks
I try to be as analytical as possible: it sucks

I still get in a few hours in everyday but i erase most of it and pic related is the best thing ive done all week (dont even bother with a crit i know where i fucked up)

What can i do?

>> No.2476850
File: 144 KB, 950x875, fruitsmall.png [View same] [iqdb] [saucenao] [google]
2476850

>>2476469
>>2476482
Okay I took your advice and did a painting of a fruit bowl. Is the values and shading better in this one?

>> No.2476855

>>2476566
Your perspective lines are all jumbled up, I can't tell what angle I'm looking from

>> No.2476863

>>2476850
good god man, clean your edges.

>> No.2476864

>>2476855
Could you elaborate on that?

>> No.2476865
File: 121 KB, 816x485, gest2.png [View same] [iqdb] [saucenao] [google]
2476865

is there a right way to do gestures? i like doing them in blocks but not sure if this is counter productive or not

>> No.2476875

>>2476864
If you are the viewer, are you looking up at her waist or down at her feet?

>> No.2476877

>>2476864
Not to mention her proportions are all wrong. A person can't have a torso longer than their legs unless they're a dwarf.

I'm assuming it's a girl of course

>> No.2476879

>>2476865
You have the right idea in mind.

>> No.2476885

>>2475839
I listen to podcasts most of the time, it can be distracting though.

>> No.2476892
File: 517 KB, 984x1344, sketch.png [View same] [iqdb] [saucenao] [google]
2476892

vomit

>> No.2476896

>>2476831
Watch people work

https://www.youtube.com/watch?v=zKfsZaNrmzM

it helps

>> No.2476905

>>2476896
makes me feel more inadequate

>> No.2476908

>>2476040
>>2476043
He's right tho, it is traced.

>> No.2476911

is there anything wrong with doing, say, 90-95% studies to 5-10% original stuff if you legitimately feel like you have good ideas but you just dont have the skill level to get them out? like maybe one full painting that incorporates everything youve been studying the month before?

>> No.2476913

>>2476009

No matter how many hormone pills they pop or how much make up they slather onto their hide, their bone structure will always give trannies away.

>> No.2476925
File: 312 KB, 776x2282, 20160406_1853342.jpg [View same] [iqdb] [saucenao] [google]
2476925

>>2476877
Are you high? Even at the potential longest point of the torso, it still doesn't match the potential shortest point of the legs.

>> No.2476926

>>2476009
i could be full of shit about this but i think its anatomically right but as a copy you fucked up pretty much everything. ill red line in a min

>> No.2476929

>>2476913
Thanks for the critique, will be sure to cut off her dick with my pencil.
>>2476926
Nah, I understand. From waht >>2476042
>>2476633
I can see it. Feel free to redline it.

>> No.2476930

>>2476009

I can't tell if you're just trying to approximate or copy, because if you're using this as a study, a lot of things are off. The face is too long, the angling of her torso is off, that leg isn't high enough, and those facial features are a little off kilter with those exaggerated lips and the eye that looks like its twitching.

>> No.2476944

>>2476930
Well, on one hand I wanted to incorporate my style but I really do wan to make it as close to the original as possible.

>> No.2476946
File: 625 KB, 1031x554, 1459983714190.png [View same] [iqdb] [saucenao] [google]
2476946

>>2476929
heres your redline. i was feeling extra nice and gave you some blue lines too

also resize your shit. all you have to do is open in paint and enter it at the top. longest length needs to be shorter than 1000 pixels

>> No.2476953
File: 42 KB, 637x847, IMG_0236.jpg [View same] [iqdb] [saucenao] [google]
2476953

critique?

>> No.2476960

>>2476946
Thanks for the red line, but I don't understand on the resizing thing. Is it too big?

>> No.2476983

>>2476960
when you enlarge it it wont fit on your screen if its too big. yours is like 2.6k one the horizontal length in thinkf the longest length is 1k its not too big that you wont be able to fit

>> No.2476986

>>2476983
Should I just work with small cavas's or does resizing it in paint like you said work just as well?

>> No.2477013
File: 62 KB, 800x450, paintception.png [View same] [iqdb] [saucenao] [google]
2477013

>>2476986
your canvas size is your canvas size. if youre going to be printing you obviously use whatever you feel like. if you need to post to /ic/ just save as a .jpeg and open it in paint. see pic

>> No.2477017

>>2477013
Got ya. thanks chum.

>> No.2477130
File: 149 KB, 896x672, reilly.jpg [View same] [iqdb] [saucenao] [google]
2477130

Finally trying out construction reilly style. I like it, but could use some good tuts or vids on it.

>> No.2477175

>>2476620
>this is the fourth time
stop drawing animu!!!!!

>> No.2477177

>>2477130
Draw way bigger.

>> No.2477179

>>2476765
study the shadow because the light is not bouncing back at the face
>good job m8

>> No.2477195

>>2476724
That only makes it more obvious how wrong it is. Clearly the pelvis is facing the camera dead on in the reference, but the boxes show the figure from the left side.

>> No.2477222

>>2477130
https://www.youtube.com/watch?v=9RmHOvmPJjE

>> No.2477226
File: 160 KB, 896x672, bigger.jpg [View same] [iqdb] [saucenao] [google]
2477226

>>2477177
missed a lot of points, especially the side guys nose.

>>2477222
thanks!

>> No.2477229

>>2475129
>i haven't really drawn since i was a kid

Why do you even need to say this?

I really wish people wouldn't fish for fucking compliments.

Let your shit stand on its own.

>> No.2477231

>>2477226
no problem anon
another one, not really a tut, but pretty good.
https://www.youtube.com/watch?v=YKD-Oaa7z1E&nohtml5=False

>> No.2477236
File: 129 KB, 824x951, 2016-04-08-001110_824x951_scrot.png [View same] [iqdb] [saucenao] [google]
2477236

I've been trying to get the female head down. How does this look?

>> No.2477249

>>2477236
build each body part like a geometrical figure if you're going with a cube.

>> No.2477250
File: 164 KB, 800x891, retrat dona.jpg [View same] [iqdb] [saucenao] [google]
2477250

>> No.2477252

>>2477249
Should have noted that his is the "end product", there was more construction than that.

Anything I constructed wrongly?

>> No.2477265

>>2477252
I hope you didn't start off constructing with that distorted blue cube...

>> No.2477277

>>2475839
It depends on you. If you have to ask, I wouldn't recommend it, but I personally have something on. However, I'm used to always having music on when I'm working, and have been doing this since high school. It helps me work on something over an extended period of time and I can tune it out if I need to focus on something.

>> No.2477281

Does anyone still have the link to an archived /vg/ or /v/ thread that had a ton of good refs? It was posted a while back

>> No.2477306

>>2477229
That's actually some of the most important information when asking for advice. A deviantart-weeb who has been drawing for 10 years and someone who hasn't held a pencil for 10 years might be at the same level of shit, but the advice they need is completely different.

>> No.2477309

>>2475979
anyone?

>> No.2477314
File: 609 KB, 947x1205, pretty grill.jpg [View same] [iqdb] [saucenao] [google]
2477314

What causes this little plane change?

>> No.2477317
File: 272 KB, 1024x1024, depositphotos_9162286-Female-Human-Face-Anatomy.jpg [View same] [iqdb] [saucenao] [google]
2477317

>>2477314
Don't hold me to it.
But probably the jaw muscle

>> No.2477354

>>2477236
You probably know this already but remember CONFIDENT, clean lines. Of course it comes with mileage.

>> No.2477359

>>2477314
Does she have a lower zygomatic?

>> No.2477362

>>2477359
>>2477314

All you literally have to do is raise your hand to that spot and move your jaw.

90% sure I'm (>>2477317
) right

>> No.2477415

>>2476911

I started drawing for serious like 4 moths ago and I'm only doing studies, don't feel like I really want to do original stuff if its gonna blow and make feel like shit and not continue

>> No.2477422

>>2477415
Smart.

>> No.2477496

Hey guys, I have never been good at art. I have heard good things about some of the things I draw but I do know that most of the stuff I draw is Elementary is skill level. I need tips. I have been "Drawing" for about ten years now. (I'm not ten I started drawing in high school if you're wondering) All my art teachers haven't thought me shit except for maybe the basics. I want tips. I know skill is important but practice makes perfect but I want to know how I should be practicing, If I should use any tools to help in general, and what you guys did at the beginning to get good. Looking for advice. I actually really want to say I'm good at something, just to say I am and this is the one thing I want to do. Please help a guy out.

>> No.2477515
File: 321 KB, 874x821, de58b60b2fdd833939558529e380bd72.png [View same] [iqdb] [saucenao] [google]
2477515

>>2477175
there you pain in ass

Now i'll return to my lolis

>> No.2477524
File: 271 KB, 649x704, 1fb3392ae3eceafeb296f78a9951377d.png [View same] [iqdb] [saucenao] [google]
2477524

>>2477515

>> No.2477526
File: 210 KB, 1600x900, Megumin.png [View same] [iqdb] [saucenao] [google]
2477526

Suggestions?

>> No.2477528

>>2477496

Read the sticky, literally

>> No.2477531

>>2477515
so many symbols this picture is capitalistic

>> No.2477534

>>2477526
sticky

>> No.2477565
File: 271 KB, 896x1200, image.jpg [View same] [iqdb] [saucenao] [google]
2477565

I can't seem to do this right

>> No.2477569
File: 229 KB, 896x1200, image.jpg [View same] [iqdb] [saucenao] [google]
2477569

>>2477565
This was my attempt from the other day. I spent almost no time on this one compared to my other one. Yet they look almost the exact same.

>> No.2477570
File: 129 KB, 794x800, image.jpg [View same] [iqdb] [saucenao] [google]
2477570

>>2477565
>>2477569
Here's my ref

>> No.2477573

>>2477565
Aren't you supposed to follow the reilly method with this?

>> No.2477574
File: 24 KB, 200x200, 1445619959022.png [View same] [iqdb] [saucenao] [google]
2477574

What does it mean when someone says "draw with shadows?"

>> No.2477592

>>2476850
As >>2476863 mentions, watch those edges. Also, the shading is kinda nonsensical. Shadows are supposed to give your shapes volume, but in this case they only make thing look even more flat, with the exception of the bowl. The banana and what I assume is the right side of the apple look extremely flat.

Considering the bowl looks ok, I have to assume that you have problems understanding shadows on irregular shapes

>> No.2477598

>>2477573
Idk I didn't even use loomis. Just kinda went for it.

>> No.2477602

>>2477598
this really isn't a meme but do you mind posting a piece of yours? i can't wrap my head around the concept of not drawing with lines

>> No.2477608

>>2477526
Read the sticky

>> No.2477610
File: 3.63 MB, 5312x2988, 20160407_223731.jpg [View same] [iqdb] [saucenao] [google]
2477610

Can I get some criticism on this? I know the feet are bad but what else should I focus on improving? Thanks

>> No.2477612

>>2477610
Stupid phone flipped it, sorry

>> No.2477614

>>2477524
What are you doing drawing grown womens faces if you're a lolicon ?
The purpose of drawing with realism is to transfer the positive aspects of reality into simplified cartoony styles.
Someone like you gains little from drawing grown women.

>> No.2477630

>>2476537
Lol thanks

>> No.2477631

>>2477524
Christ that's creepy as fuck. It's mostly the unstructured nose that's outlined by shadows, the over-defined dip, tiny mouth, and the little square tile teeth that really do it.

>> No.2477633

>>2477526
are those... little smiley faces in the eyes or just unfortunately placed highlights.

>> No.2477657

>>2476892
The bridge of the nose has a bit of an avatar na'vi thing going on there

>> No.2477709

>>2477229
Woah there bruv, calm down. It's relevant, no different from saying you've drawn for x months. Art crit or gtfo.

>>2477250
Looks kind of muddy, especially work on the hair.

>>2477526
Sticky, learn fundamentals before animu

>>2477610
Bretty cool, the legs seem a little off but the guy is supposed to be muscly so it's probably just that. Torso armor seems a little soft in contrast to the rest of the piece, more angles to add to the manly?

>> No.2477721

I'm just starting with my fundamentals in drawing, and I want to start trying with colours. What is the media recommended?

>> No.2477726
File: 359 KB, 878x743, 7188381cee6b23a90244fa8a278bb782.png [View same] [iqdb] [saucenao] [google]
2477726

>>2477631
better?

I'll return to my loli now

>> No.2477738
File: 77 KB, 358x494, 12970555_10101137360008888_1916171947_o.jpg [View same] [iqdb] [saucenao] [google]
2477738

Why does my face look weird? Too long? Too narrow? I can't quite figure it out.

Still working on escaping from symbol drawing, as you can tell...

>> No.2477743

>>2477726
welp, I'm not sleeping tonight

>> No.2477750
File: 38 KB, 610x310, fruit attempt 2.png [View same] [iqdb] [saucenao] [google]
2477750

>>2476863
>>2477592
Thanks for the crits guys. They are very helpful.

I tried another fruit bowl (I left the bowl unshaded because I'm tired) and it seems a little bit better. Are there any glaring mistakes with this?

>> No.2477753

>>2477738
Face is too long
Lips too low
Nose lacks volume/looks flat
Ear too small
Eyes lack volume/looks flat
Eyes too close together
Hair drawn poorly (stop drawing individual hairs, draw as if it was one mass)
Shading appears arbitrary

Work on your construction

>> No.2477766

>>2477726
You're trying to impose anime features on a realistic face. Don't.

>> No.2477798

Is it still improvement if I know what I am doing wrong but still have issues correcting it, or notice mistakes when I am done and see how I could fix them?

Also I never realized how weird legs were shaped until now.

>> No.2477804

>tfw you never make it past a beginner level

>> No.2477816

>>2477738
>Why does my face look wierd?

Genetics

>> No.2477819

>>2477798
>if I know what I am doing wrong
This is knowledge

>still have issues correcting it
This is execution

You need to understand both to improve.

>> No.2477828

>>2477819
Thanks. Back to the grind.

>> No.2477837

idk if this is a correct thread, but for someone who wants to start picking up copic marker coloring, which sets of markers (or a whole set) should I buy to begin with? idk if jazza should be trusted with his 12 marker "starter kit" with the greys, basic colors, skin tones and shit.

>> No.2477838

>>2477726
>better
You mean creepier than the first? then yes.
>inb4 loomis
Loomis. And study facial features, yours are shit. Draw from reference and apply the method. Remember to draw what you actually SEE, not what you THINK they look like. After that, you can go back to your loli or draw "looking up while looking cute" or whatever the fuck you were trying to achieve.

>> No.2477848
File: 220 KB, 1368x1559, shades.jpg [View same] [iqdb] [saucenao] [google]
2477848

hey /ic/ I'm not sure where to start
I've been drawing for 12 years or so and never really did anything serious with it, and I only recently picked up digital art and I wanna git gud to maybe get a career in art. I wouldn't say I'm bad but I've never taken actual classes or studied arts. I want to fix whatever I don't know but at the same time I don't want to spend time going over stuff I picked up years ago. What do I do

also hows my shading

>> No.2477863
File: 567 KB, 1000x1295, Flip Canvas Horizontal.jpg [View same] [iqdb] [saucenao] [google]
2477863

I dunno diddly about perspective but god knows I'm trying my hardest.

>> No.2477870

>>2477848
sticky

>> No.2477881

>>2477848
you gotta learn the fundamentals like everyone else. don't think that 12 years of experience as a noob means you can skip ahead on your studies

>> No.2477896
File: 32 KB, 426x500, SAmuS001.jpg [View same] [iqdb] [saucenao] [google]
2477896

I need help with the hands (or anything really...). I'm pretty new to illustration since all my time was invested into animation. Are the hands ok? Which "right" hand should I use?

>> No.2477898
File: 2.63 MB, 4960x7015, 7_4_16.jpg [View same] [iqdb] [saucenao] [google]
2477898

This took a while, was fun though. Please tear me apart.

>> No.2477901

>>2477863
Everyone's ankles are way too thin

>>2477898
Eyes are too far apart

>> No.2477902
File: 112 KB, 900x605, 1457642186333.jpg [View same] [iqdb] [saucenao] [google]
2477902

>>2477721
Anyone?

>> No.2477906

>>2477901
Thanks anon

ankles aside, did I get the perspective correct?
I'm also very sorry about my chicken scratch.

>> No.2477909

>>2477881
>>2477870
but I dont know where to start
theres no real starting point that isnt drawing for dummies and theres no progress bar on anything its overwhelming
and it feels like id be throwing a lot away to start from scratch

>> No.2477910

How do you draw a perfect cube in two point perspective? By that I mean how do you measure the height to be the same as both sides? I get that you can measure the sides to be equal using measuring points but I don't understand how to keep the height consistent.

>> No.2477917

>>2477909
Dude it takes a few tens of hours at most to get back into it and surpass your current level if you just do focused study.

Common choices:
Loomis
Bridgman
Hampton
Norling
Proko

No internal order.

>> No.2477918
File: 65 KB, 869x408, value exercise.png [View same] [iqdb] [saucenao] [google]
2477918

>>2477565
>>2477570
Surprising that a few days ago I posted that picture in another thread.

Though the top of the head is a bit too flat with the forehead being too small vertically and I cannot see where the nostrils are in your drawing. Your ear is far too low.

What are you using to draw this? Anyway take it a bit slower and use a pencil. Hold it from the back end so it would be hard to draw darkly. Don't be afraid to use the pencil to measure objects of the face in relation to one another so you can get better proportions out of the features and also using lines to see if certain parts of the head are lining up properly like if you drew a line horizontally from the top of the eyeball (right below the eyelid fold) it would align almost right on the top ridge of the ear, and so on. Might want to go slower on the shading as well, that bust helps with trying to eyeball as many of the values as you can while. The various planes is essentially this sort of assignment in practice (pictured) along with planes of the head.

Keep going!

>> No.2477922

I'm getting quite de-motivated by my ability to draw from imagination. I can copy all these reference images reliably and do gestures every day pretty well but if I try to draw something from imagination no matter what method I use it ends up ugly. Should I just keep drawing from imagination till I get better?

I somehow thought just being able to construct and copy a photo would make me able to do the same out of my imagination but it isn't

>> No.2477924

>>2477922
You just have to keep doing it. When you draw from your imagination do you just go right into it or do you sketch it out like crazy?
>>2477574
Not sure, but I can hazard a guess that they are saying this when you are drawing from life. It is good to make guidelines for the base of what you are drawing, but things in real life don't have outlines thus you have to define them through values. So if you want the jawline to pop out from the neck you have to pay attention to the values you see compared to the values you are drawing in.

>> No.2477927

>>2477922
Same here, i have many amazing idea in my brain, but i can't draw it accurately

One thing you should know is even proffesional is using references

>> No.2477929

>>2477924
I've tried many different types of construction, loomis stick men, beans, basic shapes, but it always ends up way worse then if I use a reference. I guess I just have to practice but with imagination I never really know where I messed up vs with a reference its easy to compare and see mistakes.

>> No.2477931

>>2477909
you're not throwing anything away from starting from the beginning. the sooner you realise you're total shit at the moment the better. all you have to do is spend 1 - 3 weeks going through all the stuff youthink you're too good for and pick up from there. why wouldn't you want to spend an insignificant amount of time in the long run to make sure your foundations are solid?

or you could just go into the advanced stuff, get overwhelmed and not learn anything because you have no solid foundation

up to you bud

>> No.2477933

>>2477929
Chances are you will still need to reference something if you want to draw from your imagination. Sometimes even a mirror can help you and you can try to do the pose in it to get a bit of an idea how things would be looking like or it can even scrap your initial sketch if it wasn't even possible to do the pose.

>> No.2477942
File: 187 KB, 1600x1200, IMG-20160408-WA0004.jpg [View same] [iqdb] [saucenao] [google]
2477942

Something with warm and dark colours

>> No.2477966

>>2477942
It gets lost completely on the white background.

>> No.2477977

>>2477966
Its obliously not ready haha
I just posted something im working on, gonna add leaves, background etc when i get home

>> No.2477982

>>2477977
Colouring on a white background is a waste no matter which stage you're in.

>> No.2478018

>>2477709
Wow now that you pointed it out I can't stop thinking the armor looks soft as butter. I gotta work on that, thanks!

>> No.2478029

>>2477195

>not knowing what exaggeration is.

>> No.2478052

>>2474684
Couldn't continue drawing her because her face is so damn punchable

>> No.2478059

>>2478029
Seeing the front side of an object but drawing the back side of said object isn't exaggeration. You don't exaggerate a front view by making it a 3/4.

>> No.2478065

>>2474684
>>2474684
>>2474684

>> No.2478122

Any good tutorials for arms out there? I couldn't find anything out there that clicked with me. The forearm seems so much more complicated than any other part of the body, because it rotates around itself sometimes.

>> No.2478139

arm tutorials
https://www.youtube.com/watch?v=q7W6f_RtFrk
https://www.youtube.com/watch?v=894PGlFUr6E

>> No.2478140

>>2478139
inb4 sycra hate

>> No.2478149

>>2478139
>>2478122
thanks.

>> No.2478150
File: 951 KB, 985x1179, Screenshot (42).png [View same] [iqdb] [saucenao] [google]
2478150

How do you know you're not a beginner anymore?

Anyways, hands and hair are not done..any critique would help.

>> No.2478162

>>2478139
his voice... I got tired in the diaphragm from watching this.

>> No.2478178
File: 244 KB, 1013x1212, j3e6hu6k.jpg [View same] [iqdb] [saucenao] [google]
2478178

any comments/critique?

Any tips for getting drawing from imagination more life like?

>> No.2478188

>>2478178
>Any tips for getting drawing from imagination more life like?

Draw more from reference, from different angles.
But don't really worry about that now, study more, drawing from imagination will come natural when you understand how shapes work.

>> No.2478198

Do you guys mind if I post my studies here? Nobody really cares about them anywhere else.

>> No.2478209

>>2478198
Thats what this thread is for

>> No.2478221
File: 178 KB, 1200x1600, IMG-20160318-WA0003.jpg [View same] [iqdb] [saucenao] [google]
2478221

>> No.2478234

>>2478221
Don't sign your shit, it's pretentious.

>> No.2478242

>>2478188
the problem i had with from reference is that it becomes contour drawing. A lot of the references have some crazy pose or weird angle that makes it difficult

>> No.2478256

>>2478234

it's sold and he wanted the signature

>> No.2478259
File: 10 KB, 237x212, Smug+anime+faces_95aba7_5762907.jpg [View same] [iqdb] [saucenao] [google]
2478259

>>2478256
Who would buy that ?

>> No.2478279
File: 395 KB, 778x1000, beg.jpg [View same] [iqdb] [saucenao] [google]
2478279

I tried

what do you think?

>> No.2478281
File: 980 KB, 1920x1080, [Coalgirls]_Nisemonogatari_04_(1920x1080_Blu-ray_FLAC)_[C98CEAB7].mkv_snapshot_09.31_[2016.04.04_16.25.40].jpg [View same] [iqdb] [saucenao] [google]
2478281

This seems like a retarded thing to ask, but is there some kind of trick or method to determining which leg connects to which side of the hips, particular with models wearing skirts?
In this particular case, the artist is just bad at communicating what's going on with the legs, but I've had the same problem with reference photos. I understand that a leg isn't symmetrical and that the gastrocnemius muscle is "wider" on the inside, but especially on women there's often barely a difference.

>> No.2478283

>>2478279
push your values nigga

a lot

>> No.2478288

>>2478281
Well, legs aren't symmetrical. Look at the muscles and bones

>> No.2478310

>>2478242
Learn shapes and perspective. Everything you see consists of rectangles, triangles, pyramids, cirlces, cones or a combination of these. If you can draw these correctly in perspective, you should have no problem drawing from references or imagination. Realizing that helped me great deal aswell.

>> No.2478314
File: 2.18 MB, 3264x2127, image.jpg [View same] [iqdb] [saucenao] [google]
2478314

i enjoy making abstract shit or whatever the fuck it's called. thoughts?

>> No.2478331

>>2478314
More interesting than it could be

>> No.2478346
File: 333 KB, 954x1248, shibuya street view nov 2009.jpg [View same] [iqdb] [saucenao] [google]
2478346

any helps?

>> No.2478350

>>2478259
Who wouldn't buy that

>> No.2478358

Beware of people saying that improvement takes an extremely long time in art. People who improve slowly are without an effective means of improving faster. If they had a smarter way of improving then they would be improving very fast.

Improve how you are choosing to improve and you will improve faster than you ever thought you could.

>> No.2478362

>>2478234
There is nothing wrong with wanting to sign your work.

>> No.2478366

>>2478314
Abstract art is only good if it has a form, process and the same fundamentals as a concrete artist.

Work on your basics before you become Chunbum mkII.

>> No.2478380

>>2478362
It's a sign of absolute arrogance.
You only sign the work you believe is your best, and when you think something is the best, what's the point in criticizing it.

>> No.2478390

>>2478358
What is a smart way of improving? Genuine question.

>> No.2478396
File: 72 KB, 638x960, figure-1-1320266151.jpg [View same] [iqdb] [saucenao] [google]
2478396

why does this guy look so gross

>> No.2478408

>>2478396
herpes

>> No.2478416

>>2478279

Don't go overboard with the tone. Map out your darkest areas, and use a bit of tone to indicate the half-tone shadows. You don't want to try to 'colour' the skin in with your tone. Also, your edges are more important than your value. Make sure your drawing indicates the hard and soft edges of the form on it's own, and that you don't lose them in tone. Contrast is also important, there should be a balance between elements in your drawing, light next to dark, hard next to soft, etc.

You should also get a darker pencil and push your values where necessary, to indicate the darkest areas and hard edges.

>> No.2478429

>>2478150
when you can draw this same image from imagination

>> No.2478452

how does proportions for the legs work? crotch to bottom of knee = bottom of knee to bottom of foot?

>> No.2478457

>>2478452
or is it slightly above crotch to bottom of knee = bottom of knee to bottom of foot?

>> No.2478479

>>2477721
don't. learn value first.

>> No.2478656

>>2477982
What color background should we use?

>> No.2478972

>>2478416

Thanks for the advice. Darkest pencil I have right now is 5B, gonna try and find something softer. I couldn't help to "color" everything because every time I lied down a shadow when the face was in white it looked like shit. You're right about my edges, I'm working on it, still learing how to use the side of the pencil and be looser with it.

>> No.2479087

>>2478310
well yeah i know about shapes/form but whats the difference between drawing the gesture and constructing the figure from shapes then?

I mean gesture drawing will make it more natural but constructing the figure will be more accurate

>> No.2479203

>>2478281
Possible range of motion would be a good indicator. The legs are unlikely to be in positions that are possible for the opposite leg to replicate, if that makes sense.

So . . . I'd say study more anatomy. Maybe even do some excercises where you do a nude reference drawing then slap a skirt on it.

>> No.2479463

>>2477565
>(((((Kahn))))

>> No.2479501
File: 3.36 MB, 4160x2340, CAM00622.jpg [View same] [iqdb] [saucenao] [google]
2479501

E-Class 2015

>> No.2479524

>>2479501
Really nice deails, but why did you draw it upside down?

>> No.2479647

>>2476469
MFW Feng Zhu's talkin' shit again.

>> No.2479660
File: 183 KB, 1133x858, ss+(2016-04-10+at+02.17.13).jpg [View same] [iqdb] [saucenao] [google]
2479660

>>2477942
Make it lighter and block things in before you detail.

>> No.2480393
File: 257 KB, 1152x648, face4.png [View same] [iqdb] [saucenao] [google]
2480393

I am new to drawing faces and everything seems too hard. I am currently too crappy to do a drawing off of a real study so I just make everything off the top of my head. This is my latest work i did tonight. Any help would be welcome. I've been trying to draw different expressions.

>> No.2480593
File: 726 KB, 1947x1610, My-art-so-far.jpg [View same] [iqdb] [saucenao] [google]
2480593

I need advice and a general direction, I'm just practicing without any aim really. I was looking through "Michael Hampton- Figure Drawing - Design and Invention" and the gestures he talks about is nice. Tried loomis, not my cup of tea and villpu is very good up until the end of the gesture lessons. Judging from pic related what do you guys suggested I work on going forward ?

>> No.2481341
File: 253 KB, 960x720, IMG_0177[1].jpg [View same] [iqdb] [saucenao] [google]
2481341

I kind of like how this turned out. I think I'm better at drawing curves and judging proportion than when I started.

>> No.2481342
File: 2.69 MB, 4128x2322, noses.jpg [View same] [iqdb] [saucenao] [google]
2481342

Some art. I didn't resize because the drawings are pretty small. Noses and some mouths. I'll post more.

>> No.2481355
File: 1.92 MB, 4128x2322, eyes.jpg [View same] [iqdb] [saucenao] [google]
2481355

>>2481342
eyes. Ignore the figure, it was an exercise I didn't finish.

>> No.2481359
File: 492 KB, 1161x2064, 20160411_012346.jpg [View same] [iqdb] [saucenao] [google]
2481359

>>2481355
A portrait of Natalie Portman, fucked it up horribly. Posting the ref below.

>> No.2481364
File: 994 KB, 1920x1200, 7098-natalie-portman-black-and-white-earrings-closeup-face.jpg [View same] [iqdb] [saucenao] [google]
2481364

>>2481359
Ref

>> No.2482087

>>2478052
Draw her being punched then.

>> No.2482376
File: 173 KB, 1440x1440, 2016-04-10_19.53.41.jpg [View same] [iqdb] [saucenao] [google]
2482376

Just wanted to post this, this is why art is so interesting, how different we all are. Stay cool /ic/