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/ic/ - Artwork/Critique


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File: 170 KB, 1000x424, 1442692962123.jpg [View same] [iqdb] [saucenao] [google]
2225390 No.2225390 [Reply] [Original]

Previous thread: >>2221908


Post your current drawing here and give constructive critique to others!

Please make sure your posted image is clear, downsized to around 1000 pixels wide, rotated to the correct orientation, and that any unused space is cropped.
If you want critique on a drawing from the previous thread, you can delete it there and repost in this one.

>dA /ic/ group :
http://4chan-ic.deviantart.com

>/ic/ Resources/Reference/Downloads/Links:

>General resources :
http://sites.google.com/site/4chanic/
http://sites.google.com/site/artandwhatnot/
http://characterdesigns.com/
http://crimsondaggers.com/forum/thread-3.html
http://finaltrinity.tumblr.com/post/13163064364/art-references-tumblr-accounts

>fellowBro's books :
http://mediafire.com/?i44dwzkf9j9n8

>Figure Drawing Tool:
http://pixelovely.com/gesture/figuredrawing.php
http://posemaniacs.com/

>Photoshop Brushes
http://cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/tower_of_evil

>> No.2225399

phirst

>> No.2225431
File: 119 KB, 768x1024, IMG_20150919_204948.jpg [View same] [iqdb] [saucenao] [google]
2225431

>Keep it up buddy, with every line you improve.

I agree, I'll try to do one or two of these everyday for warming up, but they're actually quite demanding.

Also, long neck is long.

>> No.2225433

>>2225431
It's not the neck, his head's angle looks very unnatural

>> No.2225444

>>2225433

I agree, it's too forward, but it's also long. I just couldn't bother with that anymore.
Also, the lower legs are too short because the paper ended and my brain probably though it was ok to shorten it. lol

>> No.2225471

>>2225431
did you used to post in the somethingawful drawthreads?

>> No.2225494

>>2225471

No. Never visited the site or the boards.

>> No.2225498
File: 68 KB, 1002x510, z763g.png [View same] [iqdb] [saucenao] [google]
2225498

>> No.2225499
File: 780 KB, 1536x2048, image.jpg [View same] [iqdb] [saucenao] [google]
2225499

Beginner. Please rip me to shreds

>> No.2225605

>>2225499
You should resize first then post here >>2223297

>> No.2225608
File: 221 KB, 1000x424, lake2.jpg [View same] [iqdb] [saucenao] [google]
2225608

I think I'm just fucking this up more and more, so I'm moving onto something else.

>> No.2225633

>>2225608

too much contrast in your structures, more atmos. perspective

>> No.2225634
File: 371 KB, 800x1092, StillLife.jpg [View same] [iqdb] [saucenao] [google]
2225634

>> No.2225636

>>2225634
This is very pleasing to my eyes

>> No.2225769
File: 664 KB, 592x837, face1-4.png [View same] [iqdb] [saucenao] [google]
2225769

Overlayed some color to bring some saturation back to his face like some anons suggested, how is it?

>> No.2225792
File: 506 KB, 992x420, asfdasflkasdfas.png [View same] [iqdb] [saucenao] [google]
2225792

>>2225633
too much contrast?? imo it doesnt have enough contrast

>> No.2225802

>>2225792
Uhhhhh... you speak as if you're doing it for the sake of contrast itself. I found that strange. Are you going down a /ic/ checklist?

>> No.2225826

>>2225802
I dont get what youre trying to say

>> No.2225829

>>2225826
I didn't read the thread

Please, don't embarrass me any further

>> No.2225839

>>2225769
THIS IS AWESOME

>> No.2225999
File: 458 KB, 1208x510, study1.png [View same] [iqdb] [saucenao] [google]
2225999

doing a study on simon stalhagen. its.. ehhh

>> No.2226018
File: 202 KB, 1000x993, Download.jpg [View same] [iqdb] [saucenao] [google]
2226018

>>2225792
In my opinion theres just not a real focal point.. the enviourment is pretty cool put theres nothing cool to focus on except that weird thing in the sky. Also the comp as a whole is kinda lacking "direction". Look at this great matte by Levi Peterffy. Allthough there is nothing really exiting, the eye still gets led somewhere.

>> No.2226023
File: 214 KB, 601x800, wtf.jpg [View same] [iqdb] [saucenao] [google]
2226023

how to drappery? I don't have a clue about how it should be going, material is supposed to be like hard leather or a carpet, kinda heavy and thick

green lines are the figure outline behind all that, I really need a bump on this

>> No.2226025

oh, fuck it, gonna ref myself wearing a bathrobe

>> No.2226027
File: 430 KB, 1120x480, study2.png [View same] [iqdb] [saucenao] [google]
2226027

>>2225999
updated slightly

>> No.2226029

>>2226027
I think a big part of the realism of the origional is edge. Use the lasso tool for seperating objects from the background.

>> No.2226032

Why does neither the thread title nor a text on the image say "Draw Thread" ? Please remake

>> No.2226035

>>2226029
i agree. i'll give it a shot. otherwise is it a decent study? it's helping me with large bodies of liquid. in this case blood lol

>> No.2226036

>>2226035
whats your goal with the study? If it's bodies of liquid then you should get to analyzing why you think this one is good. Apply it by studying from photos later. You're the only one who can know if you got something from the study :)

>> No.2226039

>>2226036
well the goal in general was to try and understand simon's style of work. It's super pleasing to look at to me, and im learning a lot from it so far.

>> No.2226041

>>2226039
that's good! Always shoot to understand instead of just copying. Make the knowledge of the artist yours to play with

>> No.2226060

>>2225608
structures are too small for those trees, roads, and bridge size. lighthouse in background is ginormous. water looks like a small puddle zoomed in super far, water needs to be darker for volume and have smaller ripples/details to give it size, for a start.

>> No.2226063

>>2226023
perspective is way off
try drawing the pose you are attempting from side profile, lucky for you a chair shape is basically a box shape so start there

>> No.2226084
File: 967 KB, 673x1000, Submerged Oracle small.png [View same] [iqdb] [saucenao] [google]
2226084

from today

>> No.2226202
File: 125 KB, 562x700, robosolider2.jpg [View same] [iqdb] [saucenao] [google]
2226202

A 40 min concept sketch
some crits on the design/coolness factor and technical aspects of the painting would be much appreciated.

>> No.2226236
File: 403 KB, 720x1184, Snapchat-5640584646362574875.jpg [View same] [iqdb] [saucenao] [google]
2226236

Rolled a light layer of ink over it to see how it looks before I do any more.

Very excited for the actual prints.

>> No.2226247

>>2226236
Wow that turned out really good! A couple nitpicks: the harness above the knee on the left can be more obvious, the gun in his hand would be attached to him via a cord or something I think, and maybe having some blood particles floating would look cool.

>> No.2226262

>>2226247

Thanks! I'm planning on doing a cord for the gun similar to the knife, haven't worked out where i want it quite yet. Also going to do some shells, blood, and other debris floating around him along with some stars in the bg.

>> No.2226267

>>2226262
Oh I didn't even realize it was a knife on a cord. i thought it was a broken tether that would have attached him to a ship. That's what I was referring to when I said "harness above the knee".

Anyways, I can't wait to see the final product, make sure to post it when you've added those other things, it will look sick.

>> No.2226274

>>2226202
Feels clunky and generic. There are definitely some functional mobility issues--he can't turn his head really or look down, his shoulder pad is underneath that chest plate, and I can't imagine his torso can bend very well.

A few suggestions:
-do the whole body design, not just a bust
-think more on function
-clarify things like joints (how does that shoulder guard attach? what is happening in the armpit area?) or important aspects like his glowing glasses things (they are literally just rectangles now...how can you clarify their design and make them really cool?)
-if you are worried about the design, then try seeing how it looks as a drawing. You can just trace over the entire thing in this case on a new layer and use like a 2 pixel brush without pressure so the lineweight is "boring". Now you can look at the design isolated, and aren't getting tricked into thinking it is cool because there is colour and value and shiny metal and rimlight and texture.

>> No.2226275
File: 120 KB, 1003x1721, IMG_20150920_100748.jpg [View same] [iqdb] [saucenao] [google]
2226275

advice/critique/redline would be very much appreciated.

>> No.2226464
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2226464

>> No.2226587 [DELETED] 

crit?

I know the value scale is a bit lighter than the ref but it's due tomorrow

>> No.2226590
File: 3.05 MB, 2432x4320, IMG_20150920_183042310.jpg [View same] [iqdb] [saucenao] [google]
2226590

crit?

I know the value scale is a bit lighter than the ref

>> No.2226593
File: 190 KB, 1000x1861, Michelangelo-Risen-Christ.jpg [View same] [iqdb] [saucenao] [google]
2226593

>>2226590

>> No.2226598

>>2226590
>>2226593
His right foot looks awful in you drawing, I would also add a base.

>> No.2226607

>>2226598

Thanks, yeah that foot is a motherfucker. Adding base shortly.

>> No.2226765 [DELETED] 

>>2226023
Hi, Alberto!

>> No.2226922
File: 27 KB, 1002x529, z761b.png [View same] [iqdb] [saucenao] [google]
2226922

>> No.2226928
File: 274 KB, 720x720, 10pcs-lot-Wholesale-2014-New-Novelty-Sexy-Men-Underwear-Brief-Bikini-mens-g-string-men-thong.jpg [View same] [iqdb] [saucenao] [google]
2226928

>>2226593
what is the name of that thing? is he wearing an oldscholl thong?

>> No.2226930
File: 59 KB, 606x944, 3ebe7777ba4d922842398780598c57f0.jpg [View same] [iqdb] [saucenao] [google]
2226930

>>2226928
here is the same

>> No.2227155

>>2226928

not a clue m8, i think jesus was probably playing around with some superglue and the shroud got stuck to his dick.

>> No.2227173

>>2226928
Some people call it a girdle, others call it a loincloth.

The church folks just wanted to hide his wee-wee

>> No.2227737

>>2227173

Ill never understand this. The feeling of being Naked was one brought about by Eve's partaking of the fruit of knowledge of good and bad. So on what bible principles are they even basing the "decency" rules they put on artists they commissioned?! I would have thought they'd celebrate nudity as that's what God intended...

>> No.2227761

>>2227737
woah there mate, you're not trying to make sense of religion, are you?

>> No.2228585
File: 597 KB, 1000x1000, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
2228585

I recently started a new job. I have quite a bit of free time, so I started doodling. It's sort of become habit, and so I decided to try and get into drawing seriously and I took some pictures of my first sketches.

I looked up beginner resources and stuff, and it seems like a lot of the early stages rely on having references or drawing from life. Unfortunately I'm unable to have any photos, books, cellphones or tablets at the workstation. Just pen and paper. So I can practice normally at home, but during my free time at work how could I best practice? And again, I can't have books or a tablet/phone or anything. It's a secured site, so I can't even sneak anything in.

>> No.2228592

>>2225444
The legs don't stand out to me as much as the neck does. Just re-do the whole head - I understand liking the face, it looks pretty good, but I think you're going to have to reposition the whole thing and/or make it smaller in order to make this work. I'm trying to see ways you could attach what you have now to the torso without it being totally fucked, but I think the angle of the chest is such that you'd be better off redoing the whole thing. Or just start on a totally new drawing and learn from previous mistakes. Very nice work on the body though, the hands and feet stand out - particularly the hands, which a lot of people end up drawing as lifeless and static. Keep it up!

>> No.2228604
File: 35 KB, 1149x480, Z771c.png [View same] [iqdb] [saucenao] [google]
2228604

>> No.2228750
File: 201 KB, 555x1000, 3rtfewdvw.jpg [View same] [iqdb] [saucenao] [google]
2228750

Some photo studies

>> No.2228751

>>2228750
they look really nice

>> No.2228764
File: 141 KB, 900x1200, 9.22.15 Life drawing.jpg [View same] [iqdb] [saucenao] [google]
2228764

This is from my first actual life drawing session I did today. I made it smaller than I should have given that I had an hour, but I'd appreciate if anyone can point out some flaws, because I know it's boring and I can't tell why.

>> No.2228766

>>2228764
And I know it's kinda messy, I was worried about destroying my flimsy paper with erasing.

>> No.2228778

>>2228764
It's symbols. You're not drawing what's actually there.

>> No.2228794

>>2228778
that's not symbol drawing...he can definitely improve on focusing more on drawing whats there but it generally looks fine...

>> No.2228956

>>2228794
Yeah, I try to keep 3D in mind. I'm far better at thinking 3 dimensionally from imagination, though. Actually drawing from life (as opposed to photo) was sort of sensory overload at first.

>> No.2229204
File: 817 KB, 1944x2368, succubbuttttsssss.png [View same] [iqdb] [saucenao] [google]
2229204

Going for another round of more lighting practise hope this one goes alot better

>> No.2229215

>>2228794
>>2228956
>that face
>that hand
>those feet
>not symbols
Samefagging or retarded?

>> No.2229291

>>2229215
I was mad and thought you were trolling at first, but then I thought, why would somebody anonymously decide to criticize me specifically if they didn't believe what they're saying? I thought about what you said and paid more attention to my thought process while drawing, and I think you have a point.
I've been drifting into mindlessly putting down my idea of what something should look like rather than examining the actual form when it's not easy for me to understand it. So thanks for that painful truth.

Also, not samefag.

>> No.2229332
File: 72 KB, 1000x600, Red Headed Skinkon.jpg [View same] [iqdb] [saucenao] [google]
2229332

I know, I know, beginner thread. But today is my day off so I plan on drawing/cleaning/hiding away from this nasty, nasty world and I want to continue this, and mostly because there's no beginner thread in the catalog

Looking for some constructive criticism before moving forward with this. anything about fixing the composition or giving it a even more epic feeling would be truly appreciated

>> No.2229359

>>2228750

these are so lovely and your brush economy is spot on. please share tumblr/da/blog if you have one
>>2226084
I love you mothership, and one of the reasons I love you is because the narrative comes through strong with your work. But with this one, it doesn't come through. I cant tell if shes organic, or marble. and if she is marble, then wouldn't she have more things growing on her or look dirtier? it looks like she was recently placed there, which makes less sense since her size would signify that she was built and then this place flooded

technically, your brush economy is spot on. I really enjoy seeing artists use all of the tools at their disposal, but with restraint. you intelligently use just the right amount in the right spots. I think her left eye is higher then her right, and her right is on a slant but that doesn't matter as much

Great work as usual, but I feel like it didn't convey the story it wanted to. Or maybe you intended me to do all of this questioning, in that case, bravo sir

>> No.2229434
File: 320 KB, 1500x1060, 15.jpg [View same] [iqdb] [saucenao] [google]
2229434

I wish I could figure out brushwork faster. I'm only using a hard brush here but everything looks so messy.

>> No.2229516
File: 90 KB, 768x1024, multilimb 5.jpg [View same] [iqdb] [saucenao] [google]
2229516

>>2228592

Oh, didn't saw that response because of the two threads going on. Thanks!

Yeah, the neck is fucked up. Maybe I'll redo it just because it's not that hard really, 8 min max... I said I wouldn't the other day just because I'm doing those as warm ups everyday. But for a warm up it's quite challenging actually.

Here is the one from yesterday, it's getting hard to come up with good hand gestures without reference. I also think I need to construct hands and feet a little more precisely before going hard with pencils.

>> No.2229521

>>2229516

Also, was watching this yesterday and was impressed at how he builds anatomy to get the right shapes of the body. Worth watching even if you deslike anime:

https://www.youtube.com/watch?v=7_cWLxtcsNU

10 min is the best pose in my opinion(and the one that shows how he puts his anatomy landmarks before finishing).

>> No.2229525

>>2229332
The perspective is weird; the dragon's claws and the tower itself tell me that it's a front-facing view, but that huge halo is skewed as hell. The lighting from the rod is also pretty much a big blotch; it doesn't seem to affect any surfaces (except for that halo?). I like the way you painted the dragon, though. The red gradient makes me fucking moist. It looks like either a really pissed off worm or a very angry, very broken penis head with anti-gravity semen.
>>2229434
Use a bigger brush size than you think you should use. You're focusing on intricacies before even forming basic shapes, which causes it to look noisy and unorganized.

>> No.2229540

>>2229525
Lol at that broken penis. thanks man, Ill work on it, most likely make the knight glow less, and I should have been more careful with putting the magic halo in perspective, if not removing it all together

thanks again

>> No.2229545

>>2229540
No prob, bud.

>> No.2229565

>>2229332
Knight isn't facing dragon which is weird.

It feels like the whole image is lacking in contrast which makes it look flat. Especially the knight and his background blend together way too well. Try to think about how you want your foreground/middleground/background.

Also the whole composition feels very left heavy, you should put something in to balance it out on the right.

Now that I think about it the dragons arms do not look like they're attached to its body, especially the one on the right side just seems to go down into nothing.

>> No.2229707
File: 296 KB, 2101x1100, Fixing7.jpg [View same] [iqdb] [saucenao] [google]
2229707

Posted this in the other thread aswell.
I have been working on this on and off for a while now, posted it here a couple of weeks ago, got some crit, tried to change it, tell me what I might have missed.

>> No.2229817
File: 263 KB, 1652x1099, what-i-would-do.jpg [View same] [iqdb] [saucenao] [google]
2229817

>>2229707
I know paintovers are obnoxious and generally uncalled for, but I gave it a quick pass anyway.

I really dig the low-light temple feel in the 'after' image. I think the glow of that torch could have a lot more ambient effect on everything in the composition. In other words, giving it some more power could help make the scene more interesting. It's a little bland as it is.

I've attached a direction that I thought it could go in. Hopefully it gives you some inspiration on where to take it from here on out. Good luck, and keep it up!

>> No.2229826

>>2229707
I'm the guy who suggested having a torch on both sides. What didn't you like about it? I think it balanced it more.

>> No.2230191
File: 149 KB, 749x1000, Fixing 7.jpg [View same] [iqdb] [saucenao] [google]
2230191

>>2229826
>>2229817
Hey thanks for the help, went back and reworked some aspects.
I tweaked the lights and color a bit to get a more saturated image.
I thought adding a torches to the sides of the guy on the pedastal would have made reworking the shadows a bit of a hussle, instead added a light outside the scene to the far right side so the character would be backlit.

>> No.2230419

>>2229332
you're got two huge light sources, the lamp-mace thingy and the fire from the dragon, but they don't do anything. Unless there's some extreme mist going on, you wouldn't see that huge glow around the lamp.
The subjects of the painting need to be lit, not the air. Also use reference for the castle tower and the dragon.

>> No.2230616
File: 1.19 MB, 1600x900, 7-9-15.png [View same] [iqdb] [saucenao] [google]
2230616

>>2225390
ive been working on this in previous threads, advice on lighting?

>> No.2230623

>>2230191
I think it's a step in the right direction, but compositionally things really need to change. Think about what the priority subject of the illustration is supposed to be about. The kneeling man? The dude sitting down?

Unfortunately right now the star of the drawing is the torch. The torch is absolutely demanding your attention right now, and is coming across as the most important thing in your composition.

I think going forward, you could think about your work by breaking down the most one or two important things you want to show. Everything in the composition should be working to help prioritize your main subject, instead of mundane details stealing the spotlight.

Hope this helps, and keep it up!

>> No.2230726

>>2230616
w-what the fuck am I looking at

It's so surreal, I'd hang that up in my living room, holy shit

>> No.2230789
File: 468 KB, 1000x705, Untitled-2.png [View same] [iqdb] [saucenao] [google]
2230789

i think it reads kinda shitty , any tips ?

>> No.2230843

>>2230789
The shapes are there, but the colors are muddy, which throws the whole piece off. The perspective is off as well, because the bay area is curved, but the camera facing the mountains is more or less straight forward. You can try making the right side mountains look farther away, and differentiate them from the left side which is closer to the camera.

>> No.2230868
File: 2.80 MB, 3840x2160, b6a6f33a-fd74-4182-84b6-cbcd652492bf..jpg [View same] [iqdb] [saucenao] [google]
2230868

oil on canvas 6'x5'
still in early stages.

>> No.2230903
File: 2.87 MB, 3840x2160, d3c3c49e-8656-4c9b-8f3f-7bf4a52d6867..jpg [View same] [iqdb] [saucenao] [google]
2230903

>>2230868
the rest of the body roughed

>> No.2230914

>>2230726
well, anon, you've made my day.

>> No.2230970
File: 840 KB, 1380x1080, Moss_Monster_sub.jpg [View same] [iqdb] [saucenao] [google]
2230970

still working on the environment. not really sure what to do to it.

>> No.2231072
File: 59 KB, 1000x600, Red Headed Skinkon.jpg [View same] [iqdb] [saucenao] [google]
2231072

>>2229565
>>2230419
wow, thanks guys. I didn't expect this to garner this much interest

I revamped the picture now, upped the contrast, balanced out the composition with some ruined towers in the background and some stalactites. The guy is shrunk down, because I didn't want him to be a main interest in the picture and I made better use of the lighting. moving forward I think I need to up the contrast even further, because there seems to be a fair amount of ambient lighting that doesn't seem to make much sense given the location.

if I've missed anything or you feel the need to add, go for it. thanks again

>> No.2231342

>>2230843
thanks man the were indeed abit muddy

>> No.2231507
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2231507

>> No.2231839
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2231839

>>2230903
more work done tonight, still roughing in colours

>> No.2234442
File: 3.57 MB, 3228x3439, 20150217-DSC06502.jpg [View same] [iqdb] [saucenao] [google]
2234442