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/ic/ - Artwork/Critique


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File: 97 KB, 400x800, beginner13.jpg [View same] [iqdb] [saucenao] [google]
2128063 No.2128063 [Reply] [Original]

Old thread: >>2124076

Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up.

Do not forget to resize and crop your images before uploading them. This increases your chance of getting help and criticism.

Before asking "what should I read/view/study/learn," consult this link:
http://irishopp.hubpages.com/hub/how-to-draw-learn
If your question is related to Loomis perhaps you should consult this link as well.

This thread's exercise will be a value study.
Please give your best.

Threadly reminder to avoid carpal tunnel:
http://www.healthline.com/health/carpal-tunnel-wrist-exercises

>> No.2128076

>>2128027
He really sometimes just mutters under his breath or perhaps audio bugs out, can't hear him.

>> No.2128082

>>2128076
I dunno, sounds clear to me.
Regardless, even if he's difficult to understand, he demonstrates many, many times as to what he's trying to say. Even if the audio was mute, you could get a basic idea on what he's implying.

>> No.2128092

>>2128076
You don't really need to hear him
You just gotta feeeeel him.

>> No.2128096
File: 81 KB, 638x479, beginning-drawing-media-and-pencil-holding-5-638.jpg [View same] [iqdb] [saucenao] [google]
2128096

Aside from tripod grip, what holding techniques do you use? Should I learn them all or just focus on 1 or 2?

Trying to use overhand but I'm having troubles with vertical lines.

>> No.2128113

Should i buy myself a table i can tilt if i want to become a designer?

>> No.2128117
File: 32 KB, 600x450, zeichenhaltung.jpg [View same] [iqdb] [saucenao] [google]
2128117

Is this the adequate standard drawing position? I used to hold my pen the same way i do when im writing but i read thats wrong

>> No.2128120
File: 783 KB, 2560x1536, 20150621_213634.jpg [View same] [iqdb] [saucenao] [google]
2128120

Im getting stuck
wat do

>> No.2128138
File: 1.08 MB, 1200x2122, iTried4.jpg [View same] [iqdb] [saucenao] [google]
2128138

Hello /ic/,
I am unsure whether to use crosshatching or "lay n' rub" to create shading effects on my image but I feel like crosshatching works better for smaller detailing.
Also, I promise I'll buy a scanner someday though I can't even afford a McChicken right now.

>> No.2128168
File: 148 KB, 800x800, IMG_0130.jpg [View same] [iqdb] [saucenao] [google]
2128168

How do you make Scott Robertson fun?
Because drawing perspective grids and spending several hours measuring and drawing lines just to construct geometrically accurate shapes is anything but fun. I feel like I could have freehanded a sketch, been done in a tenth of the time it took to draw this and have a more appealing and lively-looking end result.

>> No.2128188

>>2128168
And now that you have realized this truth, you can move on.

Consult Robertson again when you absolutely need to construct geometrically accurate shapes in perspective.

>> No.2128189

>>2128168
>how [...] fun?
You fire up SketchUp and never look at his book ever again.

>> No.2128197

>>2128168
stop being a baby and draw both accurate AND fast.

>> No.2128200

>>2128168
I draw grid and then fill it with ellipses and splines and then lathe the shit out of them and then add boxes on top or try to contain lathe results into boxes and of course all ellipses should be branded with both major and minor axis
FUN
albeit scratchy one.
Grid is really neat stuff, for once my random shit can look consistent random shit. Only need more practice though, but the possibilities buried here can be limitless
if I did boring homes I'd certainly said fuck this my hands are going fishing.
or wanking.
Try lathes.

>> No.2128219

I posted this in the previous thread but didn't get any answers sooo

HOW DO I DRAW WOMEN'S HIPS.
I get confused around the medius, trochanter and the fat deposits on the thigh.

>> No.2128221
File: 1.01 MB, 1334x562, probably not.png [View same] [iqdb] [saucenao] [google]
2128221

Should I just give up /ic/? I've been drawing for about two months in total of about 8 months on and off, trying to get into it but it's hard shit. I've just now started reading loomis, as in literally today. Also I'm 19 so is it too late for me to start from the bottom? Everyone always seems to start at like 12.

Also not a "progression" pic or anything. Just the only two things I'm not completely and utterly embarrassed to show and they happened to be a few months apart.

>> No.2128222

>>2128219
What are your current anatomy studies?

>> No.2128233

>>2128221
Just by starting loomis you're officially on the right track because he will teach you how to construct anatomy and use gesture and get you out of the habit of blobbing the shapes you see together without understanding their relationships to one another. I would also recommend reading Michael Hamptons book while you're at it. And no it's not too late. I'm fucking 23 and I only started a year ago. Makes me feel old and insecure compared to a lot of people but at as long as my drive to do better and succeed is relentless, I know I'll improve.

>> No.2128251
File: 382 KB, 1920x1200, tuuuhsdf.jpg [View same] [iqdb] [saucenao] [google]
2128251

Some figures n' shit. You like?

>> No.2128266

>>2128251
No, but maybe some day you'll make something I will.

>> No.2128267

>>2128233
im not being rude here, please show your stuff, i wanna have hope in myself as well
please let me know i have a chance

>> No.2128271
File: 138 KB, 751x1064, 1434917873904.jpg [View same] [iqdb] [saucenao] [google]
2128271

Something looks very off in this picture i dont know why is this symbolism?
not the artist

>> No.2128275

>>2128271
Its a paint over. A really bad one.

>> No.2128277

>>2128271
jaw line, and face/neck in general.

>> No.2128279
File: 417 KB, 1536x2020, 20150621_182447-1.jpg [View same] [iqdb] [saucenao] [google]
2128279

>>2128063
I tried

>> No.2128284

>>2128271
The overall proportions are awful, every edge is soft and the head is just completely wrong.

>> No.2128287

>>2128271
Looks like every detail isn't even part of whatever it's attached to.

>> No.2128297

>>2128233
Thank you so much anon. I've been really stressed about this because I want to learn to draw but I keep feeling like I'm doomed because I don't have any natural talent, or because I didn't start drawing in the womb.

>> No.2128300

>>2128271
Is it ok to post other artists' work for critique? It seems like bad taste though I don't think anon had bad intentions.

>> No.2128303

>>2128267
https://www.tumblr.com/blog/myhairisfullofspiders

here's my shitty progress tumblr full of shitty shit that is at least significantly less shitty after at least being dedicated for exactly one year.
I need to work on my speed and convert to fucking digital while I'm at it. I'm also the asshole in here trying to figure out how to draw hips better.

>> No.2128305
File: 694 KB, 1536x2048, hipsmotherfucker.jpg [View same] [iqdb] [saucenao] [google]
2128305

>>2128222
i drew this earlier today? Is that what you want?

>> No.2128312

>>2128303
I don't mean to ride your dick or anything (I'm down for that tho bro hmu) but honestly I thought the level of drawing you're at was like 5+ years worth of practice. Gives me so much fucking hope. Thank you.

>> No.2128320

>>2128312
Th-thanks. It still takes me way too long to do stuff though. And the only medium I'm capable of manipulating is a pencil. I wish I were in art school. Self teaching really blows sometimes.

>> No.2128405

>>2128303
t-tell me what you did to get this good, im not much of a self learner.. i need to be directed, what books did you use? did you read the sticky?

>> No.2128433

>>2128303
Tumblr requires you to have an account to look at shit? Fuck that.

>> No.2128435
File: 1.03 MB, 1920x1080, my hand hurts alreayd.png [View same] [iqdb] [saucenao] [google]
2128435

How's it look so far?

>> No.2128446

>>2128405
I-I read through Michael Hampton's figure drawing book. I started out skimming some more basic stuff like Fun with a Pencil and some Betty Edwards shit but probably what helped me the most were the fundamentals and anatomy videos on New Masters Academy by Sheldon Borenstein and Glenn Vilppu. They're boring as fuck but I blasted through every single one of them and did all of the exercises multiple times over.
But most important of all is being consistent and building up mileage.
You can watch as many videos as you want but if you're not actually putting it into practice you're wasting your time. I literally stayed at home for hours a day practicing. I pretty much sacrificed having a social life for it.
I'm a terrible self learner too so I'm trying out a subscription to that Level Up thing they have on Concept Art now because apparently they give you direct assignments and grade them. I hoping it will help me build a strong enough portfolio to get into an actual art school because this self teaching shit is getting old and I feel like I could progress a lot faster with a teacher on my dick and having a little human contact for once.

>> No.2128449

>>2128433
Since when? Sorry about that. I fucking hate tumblr too but I don't feel like making an account somewhere else and go through uploading all of my shit.

>> No.2128457

>>2128449
It's the way you posted the url. If you put the name in front of the *.tumblr.com, it works like it should.

>> No.2128460
File: 80 KB, 634x544, red head.jpg [View same] [iqdb] [saucenao] [google]
2128460

I'm doing better than before but why am I always so tired when I get to that point. My eyes just want to come out of my head so I take a break and never come back to it because it doesn't look as good as I wish it would.

+I'm starting to understand hard vs soft edges
-Colors are way too bright as always
-Colors aren't really good as a whole (how do you know which one to pick when skin is so full of different colors and highlights?)
-We'll come back another time for likeliness but it's not absolutely horrible, it kind of looks like a redhead.

How do I into color

>> No.2128462
File: 548 KB, 960x640, Kamille_Thumbs_Up.png [View same] [iqdb] [saucenao] [google]
2128462

>>2128446
well im following you now, i hope I can catch up to you in terms of art. If I may be alittle bold. I really could use a bro to group with and level with.

I'm actually sacrificing time to work on commissions for people to continue to work on my basics

I'll follow your advice man.

>> No.2128463
File: 426 KB, 1650x1650, value torso copy.jpg [View same] [iqdb] [saucenao] [google]
2128463

My second value study. Felt like i blocked in the values somewhat accurately but when i rendered them it became really bad :(

>> No.2128464

>>2128435
Head is too wide.
Shoulders are too wide, and the angle between them are too horizontal.
Her right lower arm is too long, and at an incorrect angle.
Hands are slightly too small and needs repositioning...
... so does her lower body.
Feet are a little too big.

Also: It's okay to chicken scratch like this in the beginning, but next time I suggest you bring your scratchy layer down to ~30% opacity, and then you make a new layer on top of that, where you draw the forms not by scratching but by single, measured, and decisive lines.

Keep at it anon!

>> No.2128465
File: 20 KB, 350x571, 1c6f6754d0b5ce2709f846630e147611.jpg [View same] [iqdb] [saucenao] [google]
2128465

>>2128463
My ref.

>> No.2128469

>>2128464
oh fuck now that you mentioned the lower body it's looks ridiculously, comically small
gaaaah

Fuck how am I supposed to fix that without redrawing it all?

>> No.2128474
File: 873 KB, 899x699, 2015-06-21 20_57_12-Untitled-1 @ 25% (Background copy, RGB_8) _.png [View same] [iqdb] [saucenao] [google]
2128474

>>2128469
shhhiiiiieeeet
Oh well, I guess this is what I get for not paying more attention to the proportions at the beginning

>> No.2128484

>>2128474
just keep going man

I had a lot of trouble with things like that but the more you do it the more you end up matching the reference with your line work and it starts to feel good.

>> No.2128488

>>2128221
>19
Fuck you, I'm 26 and regret not starting at 21.

Keys to drawing and right side of the brain are less about learning to draw and more about learning the tools you need to draw. Loomis is real starting point.

>> No.2128489

Where can I get a perspective head (planes of the face) figure for under $20? They're all like over $100 on amazon. I just need a somewhat small one. I'm having a hard time grasping loomis's planes

One for the body would be nice too.

>> No.2128492

>>2128221
You should go back to the "learn how to not gesture draw". Negative space practice and other measuring practices will help you a lot, because what I'm seeing is that you're not able to measure the subject and the negative space correctly. You should go back to the drawings you've done and just draw on top of them and try to correct as much as you can.

>> No.2128493

>>2128488
hey man, im the gesture drawing a day anon, I started drawing when I was 15, but severe depression stopped me until I was 23. So we're in the same boat here. Slowly trying to get my life together and trying to improve. I even took a whole year off to do this.

I'm 24. I want to go to an art school in sanfran but because of my parent's money I am still under them and we cannot get approved for a loan from the bank. I have until I'm 25 to become an independent. So I've taken this time to train. I'll be frequenting this board for 400 days of gesture drawing!

Lets improve together okay?

>> No.2128495

>>2128462
if you want to trade emails and shit I'm up for that. I'm a lonely fucking bastard and I have nobody to discuss art with. I need a group too.

>tfw
people are always asking me to draw them shit but I always reject them because I'm not fast enough and I need more practice still.

>> No.2128498
File: 179 KB, 1244x1500, day-4.jpg [View same] [iqdb] [saucenao] [google]
2128498

Day 4 out of 400.

Today, it just wasnt as great. Even though I thought I found my groove yesterday, it didnt really work out today for the whole hour. Well, thats how life is I guess. Hopefully I can get it it down in the next week or so.

>> No.2128499

>>2128495
sure man, i'll hit you up on your tumblr with my e-mail.

>> No.2128509
File: 1.43 MB, 2160x1440, Image036.png [View same] [iqdb] [saucenao] [google]
2128509

Started working on this. I am new to art and learning as I go.
How can I go about doing the hair here also trying to figure out how to improve the eyebrows?

I am still working on the glasses and eyes a bit.

>> No.2128529

>>2128488
If it makes you feel any better I'll probably never get any better anyways, regardless of how early or late I'm starting. I'm physically incapable of being good at things.

>> No.2128532

>>2128498
You'll have those days when you can't feel it even if you're pro.

>> No.2128536

>>2128532
thanks, though I know pros can make it work. Sometimes being an artist is tough, knowing you'll never be as good as you want to be is kinda stressful.

>> No.2128633
File: 1.52 MB, 2448x3264, IMG_0256.jpg [View same] [iqdb] [saucenao] [google]
2128633

I'm on the first chapter of vilppu and i'm having a hard time "feeling" the gesture.
Anyone have an tips or critique on my gestures?
Also, should I be working on other books such as figure drawing and anatomy in conjunction with my gesture stuff?
I'm not sure whether or not I should just move on to the 2nd chapter.
1/4

>> No.2128634

>>2128460
blood capillaries in the cheeks bro. needs more red in the cheeks, she looks really pasty right now.

>> No.2128635
File: 1.59 MB, 2448x3264, IMG_0257.jpg [View same] [iqdb] [saucenao] [google]
2128635

>>2128633
2/4

>> No.2128639
File: 1.58 MB, 2448x3264, IMG_0258.jpg [View same] [iqdb] [saucenao] [google]
2128639

>>2128635
3/4

>> No.2128641
File: 1.50 MB, 2448x3264, IMG_0259.jpg [View same] [iqdb] [saucenao] [google]
2128641

>>2128639
4/4
thanks in advance

>> No.2128736
File: 49 KB, 1000x550, shadingpractice.jpg [View same] [iqdb] [saucenao] [google]
2128736

>>2128460
Ok, I tried my hand at this and I have a few things to say about your attempt.

From one beginner to another. Don't do this. Set the image to greyscale and just do the shading separately of color. It will help you focus on the lighting, which you'll want to do because color is a completely different ballgame altogether.

Also, my advice is that you do shading in big blocks of shadows, midtone, light, and highlight, instead of laying a bunch of different tone strokes next to each other. Try to draw approximate shapes for which the lighting group is in. This is basically one of those "Draw what you see exercises" where you try to draw the shape of the lighting group. So like that highlight on the nose might be a long block down the nose which you can refine later. Once you have the blocks down you can blend or lay down inbetween-tones and try to detail. Another thing I've found is that you should keep the shade simple to start. So I tend to start with grey, then lay down the blocks of shadows including the somewhat shaded parts, and then lay down the light and refine using the lighter tones.

tl;dr
Shade in greyscale for practicing
Draw blocks of color based on how you see the lighting groups
Refine the blocks by blending or painting on top

It also helps to study the planes of the face as it will help you make sense of why the shade is where it is.

I've tried to layout some of those blocks I was talking about.
1 is the brightest part, 2 is bright, 3 is somewhat bright, 4 are shadows. Of course, you have to draw what you see.

>> No.2128766
File: 914 KB, 2079x2832, Alliser-Thorne-S4-EP-04.jpg [View same] [iqdb] [saucenao] [google]
2128766

>>2128063

For the Watch?

>> No.2128771
File: 285 KB, 1176x740, Untitled-2211.png [View same] [iqdb] [saucenao] [google]
2128771

so according to the Loomis book, is this well done? can I move on to the next chapter? do I really need all that perspective stuff? I like the book but sometimes I don't know how much practice should I give to every lesson, for me it's been 3 weeks since I started reading his book and I'm still in the first chapter.

>> No.2128772
File: 402 KB, 1700x2338, Scan0008.jpg [View same] [iqdb] [saucenao] [google]
2128772

I'm pretty new to drawing, been at it for about 3 weeks(was never a doodler in school or anything).
I do want to draw in a more anime style but my heads have been looking really weird so I used a reference for this one. I need the most help with eye placement and making hair so it doesn't look like the head is squished down.

>> No.2128777

>>2128772
Read the guide. Read the Loomis. Save anime for later when you're good at drawing like-life

>> No.2128795

>>2128771
>so according to the Loomis book, is this well done?
Which one? He wrote a half dozen...

>can I move on to the next chapter?
I dunno. Let's go with yes shall we? I'm sure a simple perspective excercise proves you're ready.

>do I really need all that perspective stuff?
Yes.

>I like the book but sometimes I don't know how much practice should I give to every lesson, for me it's been 3 weeks since I started reading his book and I'm still in the first chapter.

Practice until you know the material. What else? Drop the highschool mentality of wanting to be told what to do, anon. You're a big boy now.

>> No.2128807
File: 215 KB, 1000x1190, Portrait.jpg [View same] [iqdb] [saucenao] [google]
2128807

>>2128766

Cool ref

>> No.2128820

>>2128771
Well done, no. You're getting there, but it needs work. First of all, the guy on the left's feet are planted at the same level or lower than the second-biggest guy. This makes them look like they're at the same level, and at very different heights. If they're all about the same height, the horizon should intersect at above the knee, which it doesn't for the second-biggest guy. The largest guy on the right looks as if he's buried in a hole. Draw bounding boxes before you draw the figures.

>> No.2128843

Machine or human in drawing grids of perspective?

>> No.2128934

>>2128843
Free-handing human is the best, but if you can't do that then go machine.

>> No.2128944
File: 806 KB, 1536x2048, 20150620_034311.jpg [View same] [iqdb] [saucenao] [google]
2128944

Other people are doing cool stuff while I'm just here doodling this shit

>> No.2128947
File: 1.13 MB, 1920x2560, CAM00528.jpg [View same] [iqdb] [saucenao] [google]
2128947

What should i learn before next drawing of heads?

>> No.2128948

>>2128934
>Free-handing human is the best
Bullshit. It's a perspective grid: use a ruler.

>> No.2128950

>>2128948
Have you seen Scott Robertson's drawings? Most of them are freehand. This allows him to quickly work on his ideas.
Years of perspective practice have internalized those grids for him and it's objectively the best and quickest way of using perspective.
Not that anon, but he's right.

>> No.2128990

>>2128950
He use pre-built underlay grid and Ellie guide extensively. This does not help me though, I do not understand grid yet.
My diminishing grids have terrible consistency, how do I fix that?

>> No.2128997
File: 18 KB, 270x984, 4124244569847651.jpg [View same] [iqdb] [saucenao] [google]
2128997

im having trouble figuring out the REAL difference between Contour Drawing and Gesturing.

is this gesutring? or is it contouring. im still kinda confused on seeing gesture vs the contour of the body.

Also im having a hard time getting the proportion down while gesturing so I dont want to do all these gestures every day or something and be doing it wrong

>> No.2128999

>>2128950
Except anon isn't Robertson, anon hasn't had years of practice internalising the grids and we're not talking about freehand drawing, we're talking about the perspective grids themselves.

>Not that anon, but he's right.
No he's not and neither are you.

>> No.2129000

>>2128950
yeah but Scott has probably done thousands of hand made grids before he even attempted to do it by free hand.

>> No.2129009

>>2128999
>>2129000
He asked about the ideal. That's exactly what he replied with.
Don't be a bunch of pedantic faggots.

>> No.2129020

>>2129009
>pedantic
i dont think you know what that word means

>> No.2129023

>>2129020
Obviously you don't.

>> No.2129026

>>2129000
No. You get better at what you practice. If you rely on grids, you'll get good at doing perspective with grids. Just eyeball that shit and you'll get a feel for it eventually.

>> No.2129029

I asked about whether I must do them by hand or by praying machine spirit. Turns out I need to Fuck with them by hand, because Scott does it by hand and you should obey Scott, our one and only perspective overlord

>> No.2129030
File: 113 KB, 736x952, 1432970742989.jpg [View same] [iqdb] [saucenao] [google]
2129030

>>2128997
I hope this picture solves some stuff for you.

>> No.2129031

>>2129029
Doing with hand will help you in the future.

>> No.2129036

>>2129026
Mane when I eyeball that shit it quickly escalates into:
1: mess of construction lines half of them are ugly half of them are wrong couple are correct
2: I try to correct shit lines, horrible chicken scratch is result
3: my eyeballs pluck themselves out, grow pseudopods and slither towards cavern of mmuhstyle excuses
I honesty feel like a pidor afterwards.

>> No.2129046

>>2129026
that is the most backwards fucking shit i've ever heard. most of the artists I know who free hand perspective learned how to do it with grids and rulers first.
you cant run if you dont know how to walk

>> No.2129060

>>2129029
>thanks for replying but you didn't reply with what I specifically wanted you to reply, so fuck you!
Give up, you're too old, too late.

>> No.2129064

Can you draw anything, just by redrawing it, not correcting, over and over again till it feels right?

>> No.2129065

>>2128997
Gesture is pretty much what it sounds like. It's a movement that expresses something. You're trying to capture that by translating it to paper. So you're trying to capture the flow of the movement, rather than the actual position.

https://www.youtube.com/watch?v=NvjB0rj6yAc
This video has good explanation on how you should approach it.

>> No.2129066
File: 162 KB, 1288x1500, day-5.jpg [View same] [iqdb] [saucenao] [google]
2129066

>>2129030
>>2128997
Thanks, i will def integrate that into my next one tomorrow

DAY 5 of 400 . I think my heads are too small.. or maybe my torsos are too long? Any critiques or something would be much appreciated

Since Pixellovely is down, I moved onto The Croquis Cafe

so instead of 40 30 second poses, now i do a few 1, 2, 5 minute poses. It's def much harder than I thought so i need to do more research and more practicing.

>> No.2129067

>>2129064
You mean drawing over your lines? Yeah, maybe. As long as you're not chicken scratching.
You need to train yourself to replicate previous strokes almost exactly. It's not as hard as it sounds. Peter Han has some exercises in Dynamic Drawing.
There's also "restating," where you can actually correct lines as well, leaving the old ones where they are. It looks messy but alive.

>> No.2129068

>>2129066
>"Pixellovely is down"
>check
>it has been hacked and defaced

Holy shit. Why, though? Why would anyone?

>> No.2129070

>>2129067
No, not talking about chicken scratching I mean. Lets say you you want to draw someone running. Its shit, but you see how you can correct it. You draw the whole thing over again from scratch, using the corrections, and its not as shitty but still crap. Can you keep doing this over and over again till its decent. And, lets say you're allowed to do some reference studies between every attempt.

>> No.2129072

>>2129068
by the powers of autism and ego combined

>> No.2129078

>>2129065
Okay i'll that too

>> No.2129138
File: 276 KB, 900x630, siena_by_takmaj-d688o2p.jpg [View same] [iqdb] [saucenao] [google]
2129138

>>2128188
What if I want to draw something like this pic? where should I start?

Should I start from the Scott Robertson book?

>> No.2129159
File: 36 KB, 436x600, teststat2.jpg [View same] [iqdb] [saucenao] [google]
2129159

>> No.2129169

>>2128820
yes you're right I realize now, thank you.
>>2128795
the book is figure drawing for all it's worth, it's way better than the Vilppu drawing manual imo. thanks for the advice.

>> No.2129176
File: 350 KB, 885x1280, 1432569546321.jpg [View same] [iqdb] [saucenao] [google]
2129176

I always struggle with gesture drawings when the person is standing perfectly straight. Of course following the rythm and flow of a pose is easy if there IS one. But how do I not just draw contours if there isn't really any movement that I could draw instead.

>> No.2129210
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2129210

>>2128063

>> No.2129244
File: 40 KB, 251x1000, 43241215434125342.jpg [View same] [iqdb] [saucenao] [google]
2129244

>>2129176
Draw blob/pillow or Watts/Reilly style. Check Vilppu's Quick Sketch

>> No.2129301
File: 1.66 MB, 2480x2501, 43.jpg [View same] [iqdb] [saucenao] [google]
2129301

Is this how i should learning anatomy?

>> No.2129302

>>2129301
Where's the anatomy?

>> No.2129317

>>2129302
gestures i mean?

>> No.2129320

>>2129317
And where's the gestures?

>> No.2129341

>>2129070
Why wouldn't you?

>> No.2129347

>>2129070
what the fuck are you even asking

>> No.2129351
File: 74 KB, 370x821, dws.png [View same] [iqdb] [saucenao] [google]
2129351

>>2129320
ok i mean this is how i should learning how to draw people? Also one from imagination.

>> No.2129354

>>2129138
Norling's Perspective made Easy has everything you need for that.

>> No.2129356
File: 66 KB, 721x1280, 20150622123416.jpg [View same] [iqdb] [saucenao] [google]
2129356

critique ?

>> No.2129358
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2129358

So, how long does it take a beginner to learn Construction? I've already went through Keys to Drawing and Fun With a Pencil.

I'm thinking of rereading Perspective Made Easy since there's still some gaps in my knowledge about Perspective, but my main goal is to start drawing in 3D, turn my flat 2d shapes into real forms. I draw a lot of 1p and 2p Perspective boxes, and I've been doing lots of still lifes. Should I just keep at it? I've got a nice 2 month holiday and I really want to make the most of my free time.

Should I also refrain from drawing from photos, since I dunno how construct them?

>> No.2129370
File: 1.95 MB, 3264x2448, 20131122_104052.jpg [View same] [iqdb] [saucenao] [google]
2129370

I consider myself relatively artistic in that I get flashes of artistic inspiration from time to time

>> No.2129374

>>2129354
Thank's a lot anon!

>> No.2129376
File: 342 KB, 1653x2338, IMG_20150622_0001.jpg [View same] [iqdb] [saucenao] [google]
2129376

First time doing Loomis.
Please be completely honest: is there even hope?

>> No.2129389

>>2129376
There's always hope my man. Follow along with the topmost videos at this link for a while (and stop using a mechanical pencil!)

https://archive.is/zECsp

>> No.2129390

>>2129358
Honestly I think construction is something that isn't learned slowly...it's more of a thing that your brain will "click" and get, then from there you can slowly become more efficient at how you break things down.

>> No.2129391

>>2129376
Yes, but go back to the beginning of the exercises, start over, you don't have the basics down yet, do the first pages over, and think critically.

>> No.2129405

>>2129358
>>2129390
This anon is right. In my case it was actively analyzing photographs and reconstructing them that made everything click, though. You could try that.

>>2129376
Read the sticky. I wish people would do that instead of starting with Loomis.

>>2129356
Sticky.

>>2129351
Nope. Please consult the sticky.

>> No.2129408

>>2129358
>>2129390
thats how I've always felt, (different anon)
Construction and gesture and stuff and most stuff in art is very easy to understand in concept. But to put into practice it is another thing. I always figured it'd click one day.

it hasnt for me yet, but thats why im doing 400 days gestures and figure drawing

>> No.2129411

>>2129066
are my heads too small? hows my proportions?

>> No.2129417

>>2129068
defaced ? What have they done ?

>> No.2129422

>>2129411
Proportions seem good in most cases, do you also practice something else besides just figures ?

>> No.2129423
File: 34 KB, 297x442, image.jpg [View same] [iqdb] [saucenao] [google]
2129423

Holy shit I'm getting frustrated by this book. All my heads turn out shit, and the ball methode is brilliant, but my still I can't seem to draw something that looks human.
How long do I have to wait, to draw good looking heads?

>> No.2129424

>>2129422
not really. What else should I be taking a look at? I know I need to work on my basic shapes and volume

>> No.2129428

>>2129423
Forgot to mention: the book is Drawing The Head And Hands by Loomis

>> No.2129435

>>2129424
If you can, go ahead and try drawing stuff around your work area. Stuff like pencils and erasers are pretty simple and good for starting out; then move on to more complex stuff like padlocks, shoes, keys, furniture, etc.

>> No.2129440
File: 58 KB, 540x304, tumblr_nk2ui3VL4o1sp5mbyo1_540.jpg [View same] [iqdb] [saucenao] [google]
2129440

>>2129435
i should probably do that. though most things on my desks are square shapes. I might add that to my list of things, 400 days of figure drawing and maybe 400 days of basic shapes and objects.

>> No.2129441

>>2129423
You don't wait—you work. It's up to you how long it'll take. That said, you should post your work

>> No.2129447

>>2129440
just gotta figure out how im juggle that, figure drawing, working on commissions, and re calculating my medication

>> No.2129465

>>2129447
I don't think it would take too much time since it's much simpler than figure drawing, unless you start drawing bionicles or some shit to that effect.

>> No.2129478
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2129478

>>2129465
well i do plan to spend at least an hour a day on it. Or maybe an hour is too much, I dont have much on my table so, i might be able to fit them in one day...

so i just need to figure out my weekly schdeual. As a guy with ADHD, if I dont plan i end up wasting time. So.. I need to figure out how to put it in with my current one.

Because so far it's like.

Wake up, figure draw for an hour, then work on at least 2 pages of commissions and such.

Dont worry, I'll figure it out by the end of the day. hmmm

>> No.2129503
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2129503

opinions?

>> No.2129520
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2129520

>>2129503

>> No.2129522
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2129522

>>2129503
well. no.

>>2128944
you're not alone

>> No.2129595
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2129595

This little thing bugs me for, like, a day already.
what if we try to apply rules of construction towards something like fumes

>> No.2129642
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2129642

Critique please.

>> No.2129649

Do any of you guys know of any sites that have a lot of good reference photos for buildings (both interiors and exteriors)? I find that buildings are probably my biggest weakness right now and would like to work on that.

>> No.2129660

>>2129595
Construction applies to everything; fumes are no exception. However, they function differently compared to other forms since they're gaseous, and that'll depend on factors such as density and volume.

>>2129642
You need the sticky

Cast shadows shouldn't be continuous across the hood and head like that; it just reads like it's completely flat. Neck seems to just recede to part of the hood instead of the guy's body proper. Most of it just seems symbol drawn as fuck and overall pretty lazy.

Learn construction and you'll be in a whole new level.

>> No.2129661
File: 269 KB, 903x1256, 1or2.jpg [View same] [iqdb] [saucenao] [google]
2129661

Posting in beginner for lack of another thread.

9000 hours in paint. Going to be a white transparent image when done.

Which one? top or bottom.

>> No.2129665

>>2129661
top has more interesting details but feels kinda empty on the right side imo.

>> No.2129667

>>2129661
do the bird skull with the ferns and adjust the heights of parts of the ferns to balance out the composition

>> No.2129668

>>2129665
I was waiting for an opinion before I filled it in.

You are right. I felt that way too. (about the right side looking empty) I was think music notes since it'd tie in with the crowd and idea of the finished page.

>> No.2129673

>>2129667
I'll try that too.

>> No.2129674
File: 1.08 MB, 1920x1080, knight fable.jpg [View same] [iqdb] [saucenao] [google]
2129674

Critique please.

How can i make it look more real?
I'm kinda stuck

>> No.2129680

>>2129674
Are you working with an actual light source in mind? Because looking at what you've drawn so far I can't really tell where the light is coming from. Having a definite and clear light source would help make it more realistic.
Also, quit the texture brush and start working with the basic round brush, because the texture is really distracting, both to you as the artist and to the viewer.

>> No.2129835
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2129835

30 sec shit

>> No.2129845

>>2129835
you're constructing too much, as well as going back over your lines a lot. keep in mind that you might not even need to include every part of the body with 30 sec gestures, as long as you get enough to describe the overall gesture.

try using as few lines as possible, and don't be afraid to dial up it to a minute or minute and a half if you're having trouble. don't worry about the form and proportion of the body as much as the motion of the form.

that being said, there's a few decent gestures in there. keep it up.

>> No.2129868

>>2129674
First you should read the guide. It'll tell you what resources to study.

As for this armor itself. Study construction (read the guide). Construction will not only help you learn perspective it will help you learn topology, the shape of the surface. For your armor here, think of the surface as simplified planes. These planes will help guide your shading. The planes that face the light source directly are the most lit (light), the planes that are off-angle are only somewhat lit (midtone), and the planes facing away at a steep angle are shadows. That's the basic idea anyway. There's more to it, which you'll see if you read the guide.

I've tried to simplify the planes of your armor to help you see what I mean.

>> No.2129869
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2129869

>>2129868
Forgot the pic, oops

>> No.2129875
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2129875

Do you guys ever feel like you were not meant to excel in art

>> No.2129885

>>2129875
man you shouldnt feel that way! i really like what you've got going here. this drawing is super fluid and your overall style has a lot of potential!
just keep working bruh, you got this.

>> No.2129892
File: 48 KB, 560x560, Alien.jpg [View same] [iqdb] [saucenao] [google]
2129892

Drew a little cartoon alien

>> No.2129895

>>2129885
Thank you, but sometimes you have to realize some people just will never excel, no matter how hard they try. I think I'm one of those people

>> No.2129897

>>2129370
I like it!

>> No.2129904
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2129904

>>2129845
>try using as few lines as possible
For what purpose? I feel like it's not my cup of tea.
>don't worry about the form and proportion of the body as much as the motion of the form.
And how I supposed to draw human from " motion monster" gesture? It's advanced stuff. Mattesi/Woodward is for pro artists

>> No.2129909

>>2129904
limiting the number of lines means thinking about each stroke and gesture more. The less gratuitous lines you have and the more intent is visible in your drawing, well, the more powerful and clear it is.

Even beyond gesture drawings, that sort of mindset will make sure every part of your drawings are compelling instead of just a hand, a face, or an eye.

>> No.2129915

>>2129904
>For what purpose? I feel like it's not my cup of tea.
You're constructing your figures too much and making far too many lines; it's making your figures too stiff at best, and completely incomprehensible at worst. I'm not saying that line economy is an easy skill to learn, but it's something you should strive for.

>>2129904
>And how I supposed to draw human from " motion monster" gesture? It's advanced stuff. Mattesi/Woodward is for pro artists
I mean, what else are you supposed to learn from 30 second references? If you're doing 30 second figures on pixellovely or sketchdaily or whatever, that is for gesture. Period. It's too inefficient to focus on anything else during such a short period of time. If you're trying to learn something else from it, at your level, then you're wasting time.

It's also not "advanced stuff". It's a fundamental skill for drawing figures. Gesture isn't the most basic skill you need to know, but if you wish to figure drawing, you need to learn it.

>> No.2129925
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2129925

>> No.2129926
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2129926

>>2129915
>>2129909
I'll try. But there is still doubt. Can you post your gestures?

>> No.2129930
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2129930

Drawing all day got boring so I did a little painting study.

>> No.2129943 [DELETED] 

>>2128063
I'm frustrated, the studies I do where I take my time look like shit, but the one's I quickly sketch out look 100x better. Even when I do drawings from imagination, the drawings from imagination where I try to take my time look shitty, but the ones I sketch out quickly, they look a lot better. Why is this? Anybody else having this issue?

>> No.2129946

>>2129875
yeah totally but the thing is with modern gallery art... it simply doesn't mater.

literally ability has nothing to do with it.

>> No.2129952

>>2128063
How can I slow the fuck down when drawing?
I end up all over the place and my drawings just look like shitty scribbles with hairy lines
Is there anything that can force me to slow down? Its become such a bad habit that I need to break

>> No.2129982

>>2128279
Lern to measure distance dude. Yours is too thin.

>> No.2129989

>>2129930
I love that handle. But the space inside the cup does not read too well. I almost thought it was foam. The edges are at times very jagged and pixely (you probably know this already). Very nice study.

>> No.2130001

>>2128736
Shitty proportions and shapes. Her left eyebrow looks like shade.

>> No.2130012
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2130012

Ignore the fanart part of this. any thoughts? is there a better way I could have portrayed the movment

>> No.2130022

>>2129668
White music notes from left to right so the hands woud try to grab them)

>> No.2130047

>>2129982
Hey, thanks. I was pulling hairs over measuring it vertically that I forgot to do that horizontally; I'll make sure to be more thorough next time.

>> No.2130094
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2130094

'Bout to start inking this. I really need some more anatomy study. Especially hands, that shit is hard.
That head is pretty shitty too. I'll have to work on it.

>> No.2130098

>>2130012
Looked fine at a glance, but that was because I misread the figure. You have too many body parts in perfect profile that it flattens the pose and makes it less believable.

Try the pose yourself in front of a large mirror, feeling the movement involved. Then do it again with a camera at the right height and distance so that you can get usable references with your head at the needed angle.

>> No.2130113

>>2128493
>Lets improve together okay?

I will try, honestly at this point I'm just so damn frustrated with the shit I have to learn to do the art I want to draw.

>> No.2130119

>>2130094
Very nice construction, your dude looks legitimately 3-dimensional.

>> No.2130196

>>2130113
im in the same boat m8. I need to learn the basics, anatomy, perspective, line weight, gestures and nearly everything I should of learned years ago. Don't fret.

>> No.2130206

http://the-ult.tumblr.com/tagged/my+art

I thought I was constructing people but apparently I'm still symbol drawing. How do I get out of this habit? Obv. it's about learning more about anatomy but what resources would one recommend.

Fun with a pencil didn't help, Drawing on the right side of the brain didn't help either, but if there's a specific page number or chapter you'd recommend me to read then that would be fine.

>> No.2130227
File: 80 KB, 1390x888, dootdoot.jpg [View same] [iqdb] [saucenao] [google]
2130227

>>2130206
>Obv. it's about learning more about anatomy

Not for you. Your issue is that you're still treating the building blocks of the body (ellipses for ribcages as an example of what you're doing) as 2d shapes instead of 3d forms. What you need is to work on perspective.

Perspective is key to construction (building the body). Anatomy (learning what they body actually looks like) is for accuracy purposes only.

Try use boxes and cylinders instead to construct. I've always thought of it as Lego. Wrapping lines are also very good and noticeable too, the outline of his sleeve is a good indicator of which way you should put your wrapping lines around his arm.

gl m8

>> No.2130232
File: 221 KB, 697x386, zTdEeU3.png [View same] [iqdb] [saucenao] [google]
2130232

>mfw popular artists on tumblr never took figure drawing classes or use reference who end up being amazing

>> No.2130238

>>2130227
Thank you. I'll probably come post here again in like 12 hours if I have something to show.

>> No.2130242

>>2130232
Why do you keep coming here to post bullshit like this. You realize you're simply making excuses for yourself, right?

>> No.2130243

>>2130242
i wasn't aware there was more people who made this post.

>> No.2130246

>>2130243
>not knowing how to figure out specific anons

Lurk more.

>> No.2130252

>>2130238

No rush m8. I'd focus on drawing boxes and cylinders in 3d space and understanding stuff like eye levels. Knowing that will allow you to analyze ref easier as well as draw from imagination better.

As for book recommendations i'd recommend hampton's figure drawing design and invention, and perspective made easy by ernest norling.

>> No.2130258

400 days anon here, I want to move onto the 30 minute trainer on pixel lovely, but I notice it has like a 5 minute mode and a 11 minute mode on it.

Now i'm mostly used to drawing in the 30sec or 2 minute range and I am a little unfamiliar on how to figure draw for longer than that

any tips?

>> No.2130269

>>2128493
Ohh anon, 1 gesture drawing a day is just too little, better try 5 hours a day.

Also watch this

https://www.youtube.com/watch?v=KX0MrnzBJ8M

>> No.2130276
File: 61 KB, 768x576, optimus.jpg [View same] [iqdb] [saucenao] [google]
2130276

>>2130269
i would love to devote 5 hours to this, but im also working on other commissions and a day job.

So I really have an hour in the morning to devote to figure drawing.

My day goes, 1 hour figure drawing, work, spend the rest of the night working on commissions, sleep, then figure drawing in the morning.

>> No.2130290

>>2130276
Ohh it's fine then, I thought that you were just a lazy neet.

>> No.2130294

>>2130290
nope, tbh I dont know if I could do 5 straight hours of figure drawing. my medication isnt that strong and I would get bored or antsy within an hour or so. I would probably have to take breaks. or just do five 1 hr figure drawings.

THAT BEING SAID. Currently I really only know how to do short gestures and I dont know how to flesh things out. I've mostly been watching Proko but does Vip or someone go into how to do 5 or 10 minute poses?

>> No.2130295 [DELETED] 
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2130295

fucking fuck. i know the colors are off. im going to fix that later so dont mention it. my problem is with the face. the overall head shape is 'tilted' slightly so i tried to improvise the face construction. how bad does it look?

>> No.2130296
File: 178 KB, 1450x930, oogabooga.jpg [View same] [iqdb] [saucenao] [google]
2130296

fucking fuck. i know the colors are off. im going to fix that later so dont mention it. my problem is with the face. the overall head shape is 'tilted' slightly so i tried to improvise the face construction. how bad does it look?

>> No.2130303

>>2130296
Why don't you overlay it and see for yourself? It's okay to trace when fixing errors

>> No.2130318

>>2130303
ive already done than. i noticed something wrong with the overall figure and the overlay confirmed it, and fixed them well enough. problem is i want to challenge myself with face construction, so i chose not to fix the head tilt and try to improvise the face, and i cant really tell how well i got it.

>> No.2130335

>>2129868
>>2129869
Thx bro!

>> No.2130345

>>2130296
-the angle of her forehead is too steep, i would lower it a little
-the eyes are too close together
-her lips look flat/fake, but that's probably something you were going to work on anyway

i know you just asked about the face, but i'd also like to mention that her left arm's shoulder is way too high up, making her neck look super short in the back.
but overall, good job! the face looks pretty good, and i find that thats a really hard angle to work with.

>> No.2130417
File: 1.36 MB, 6600x8496, day-6.jpg [View same] [iqdb] [saucenao] [google]
2130417

day 6.

Not much to say, im having a hard time with torsos that arent bending or just straight.

>> No.2130464

>>2130098
Thanks! will do

>> No.2130466
File: 70 KB, 1000x1332, Motherfucking Pottery.jpg [View same] [iqdb] [saucenao] [google]
2130466

honestly the 3rd still life I have done in my entire lifetime. First I have done digitally. It was much more fun than predicted

>> No.2130472

How does one take a picture of a drawing on paper and have the drawing look good? All of my previous attempts have terrible contrast between the edges of the drawing and the center. The small details are obscured as well.

>> No.2130475

>>2129674
Check the masking tutorials on ctrlpaint.com. They will help you color your line drawing better and more efficiently. Watching those videos will also help you out with more realistic painting

>> No.2130481

>>2130472
buy a scanner

>> No.2130489
File: 106 KB, 550x733, Test.png [View same] [iqdb] [saucenao] [google]
2130489

>>2130466
Great stuff! Have you worked without the use of Photoshop's masking function ? Those soft outer edges don't look good on a sharp object.
Also you can add a thin and subtile black shadow at the bottom side of the pottery to "ground" it, easily giving it a more realistic impression.

>> No.2130490

>>2130466
I would lighten the background, because the way it is now it's hard to differentiate between the foreground and the background because the values are too similar.

>> No.2130500
File: 71 KB, 1000x1332, Motherfucking Pottery.jpg [View same] [iqdb] [saucenao] [google]
2130500

>>2130489
no, but I know of cntrlpaint's tutorial on it. I'll give it a watch, but for now I'll use a hard eraser to clean up and sharpen the corners. also thanks for refining it a bit. I used the places you've darkened and changed as inspiration
>>2130490
I gave it a try, any better?

>> No.2130505

http://drawdevil.com/planet

get in planet, you guys can practice there on our cooperative interactive drawing board, just don't be d/ic/ks

>> No.2130540

My brain is unable to understand the foreshortening and perspective changes when rotating a ball with lines on it

I feel like I need xray vision or some shit to understand it

>> No.2130549

>>2130540
>I feel like I need xray vision or some shit to understand it

You're halfway right on that.
Practicing combining shapes in 2 point perspective (like a Circle going into a Cylinder). Scott Robertson's How to Draw has a exercise on that, but it's best to start from the beginning of that book and go on from there.

>> No.2130560

>>2130540
i think loomis said that you're supposed to see in your head the angle you can't with your eyes.

>> No.2130566

>>2130549
Thanks i'll try to find a pdf on that book and check it out

>>2130560
s what i'm having problems with, i can't visualize the angles on the inside and the not visible part of a ball

>> No.2130620

When can I start the baroque plates?

I'm halfway through fun with a pencil and have a good understanding of construction.

>> No.2130673

>>2130540
Maybe you should try getting a doll.

>> No.2130710

Regarding better comprehension of 3d shapes, is there a program that makes a cube or cylinder or ellipsoid of a random size and rotation (or one that can be set) as well as lighting location? If not, would anyone like me to program one in Unity or something?

>> No.2130714
File: 506 KB, 3104x1746, DSC_0001.jpg [View same] [iqdb] [saucenao] [google]
2130714

Drawing those loomis skeletons.. Are they even halfway meh?

>> No.2130721

>>2130710
You could just make a training site like pixelovely that loads random still images of 3D shapes and maybe even uses a timer.

>> No.2130723

>>2130714
actually, >>2130206 here. Should I be doing these as well in addition to what >>2130227
said or just what >>2130227 said (because he said "what you need to work on is perspectve, and anatomy is for accuracy purposes only"?

Also what Loomis book is this in?

>> No.2130729

>>2130723
Figure drawing 4 all its worth, yo!

>> No.2130916
File: 115 KB, 1220x869, cylinders.png [View same] [iqdb] [saucenao] [google]
2130916

>>2130206
>>2130227
Before I get to constructing full bodies, how are these cylinders looking? Should I work on them more before moving onto people?

>> No.2130917

>>2130916
You'll find a lot of the parts of the human body are cylinders. Just do it already. An essential step in drawing humans is to block them out anyway

>> No.2130922
File: 1.04 MB, 1081x1353, June23-ForestNoreftest.jpg [View same] [iqdb] [saucenao] [google]
2130922

First attempt at a forest scene. No ref, never really did a forest study before so I had to try and remember forest elements and lighting as I went. I'm just posting this basically to force myself to post more work for critique. Apologies for the eyesore.

>> No.2130927
File: 280 KB, 1297x881, 54353241231321.jpg [View same] [iqdb] [saucenao] [google]
2130927

hurr

>> No.2130937
File: 667 KB, 872x891, wut.png [View same] [iqdb] [saucenao] [google]
2130937

>>2130917
Not sure if I'm going about it the right way. I feel like I'm struggling to figure out how to do this properly.

>> No.2130938

>>2128063
So i've been doing gesture for awhile now, but what exactly am I supposed to be learning while doing these?

Also for longer poses like 5 or 30 or an hour, I have no idea what to do or expand.

>> No.2130955
File: 737 KB, 939x920, did it click.png [View same] [iqdb] [saucenao] [google]
2130955

>>2130937
wait. Is this how I'm supposed to do it. Was I supposed to trace the original reference to get the shapes or is this still symbol drawing?

>> No.2130971

>>2130937
>>2130955
might as well reply to >>2130227

>> No.2131029

>>2130955
still wondering if I'm constructing correctly or is this still symbol drawing

>> No.2131057
File: 169 KB, 898x1243, hampton ribcagepelvis boxes.jpg [View same] [iqdb] [saucenao] [google]
2131057

>>2130916

Theyre mostly looking alright, you've orientated the minor axis properly for most of them except the bottom right one.

I'd pay attention to how wide you make the ellipses, as well as how much you're bringing the two parallel sides together,

>>2130937
>>2130955
>>2131029

Yea you're constructing now. It just looks a bit shoddy because your ability to draw boxes and cylinders is a bit weak at the moment. Try keep it simpler. 2 cylinders for each arm, 1 box for the head, 1 for the ribcage and 1 for the pelvis and 2 cylinders for each leg.

>> No.2131106

>>2130922
no idea how technically good it is but i think it looks neat

>> No.2131110
File: 768 KB, 1233x905, i censor all my references to avoid promotions.png [View same] [iqdb] [saucenao] [google]
2131110

>>2131057
I mean I could but idk I feel that the deltoid muscle is so important that it must be it's own thing. And torsos aren't complete boxes as they do jut out a bit in the pectoral area (or a lot depending on the person). Also idk if you were saying "don't draw necks/stomach/waist areas" but I feel those are also important. Not saying you're wrong or i disagree with you, but idk.

>> No.2131126
File: 79 KB, 536x1172, morehampton.jpg [View same] [iqdb] [saucenao] [google]
2131126

>>2131110

The purpose of using those basic forms is that theyre the 'solid' parts of the body, necks and wast areas are pliable and change depending on the orientation of the more solid parts of the body, and getting a correct drawing down depends on how you orientate the major masses of the body in 3Dspace.

Using boxes and clyinders is more of a way to establish where the body is in 3d space, deltoids are simply one of the muscles of the shoulder. Its cool if you want to include more anatomical detail too.

Check out Hampton's book its good stuff.

>> No.2131130
File: 62 KB, 562x658, Construct.png [View same] [iqdb] [saucenao] [google]
2131130

I can't figure out faces

>> No.2131132
File: 749 KB, 1129x879, my reaction when.png [View same] [iqdb] [saucenao] [google]
2131132

Alright I'll check out his book.

Part of the reason I feel sort of hesitant about these books in general is b/c like: I can't contact Michael Hampton, and if I can, I can't expect him to reply in a timely manner. And if he does, I'd keep doing it and it'd probably turn into a toxic relationship.

The picture I posted earlier (same one as this one) was done without the draw-through method, while the one posted here was.

I guess I should just keep doing more of these Virtua Fighter people with the draw-through method, then without overlaying it, then without a reference, then adding detail. But of course I'd be doing multiple of these steps at a time, just that the frequence with which I'd be doing them increases in the order they are listed.

I'm gonna be going to bed soon. If you reply to this I'll probably see it in the morning.

>> No.2131149

>>2131132
>I can't contact Michael Hampton, and if I can, I can't expect him to reply in a timely manner. And if he does, I'd keep doing it and it'd probably turn into a toxic relationship.
That's probably the last thing I'd worry about if I'm being honest. I honestly found hampton's book to be pretty straightforward. Though I'd recommend reading Vilppu's book before Hampton, but that's just a preference. IMO Vilppu is bit more beginner friendly than LOOMIS but both work.

>> No.2131151
File: 406 KB, 1600x2000, aAD.jpg [View same] [iqdb] [saucenao] [google]
2131151

I will redraw him with good straight lines but at first need to fix this arms. Can u help me guys? Also im practiceing basics all time, but i want to draw characters through this process.

>> No.2131168

so lemme get this straight.

for mastery of figure drawing, i would want to study under Vilpu

but if I want to get better at drawing the body and such, Loomis is the guy?

So I should study Loomis and Vilpu at the same time

>> No.2131171
File: 301 KB, 1820x1200, 32131312313213.jpg [View same] [iqdb] [saucenao] [google]
2131171

>>2131126
>cylinders
I think cylinders are pretty hardcore. It's fifth week in Vilppu course after all. Legs and arms don't look like cylinders for me. Boxes+spheres are much better

>> No.2131172

>>2131168
Honestly, you're gonna want to learn figure drawing multiple times. Each have their own way of showing how to draw a figure, but just know that in the end road, the results are all the same for anyone under taking such teachings.

I'd say learn Vilppu, then take Hampton and Bridgeman at the same time. Then tackle Loomis last, as his book should refined your skill sets. And from there, just practice what you learned.

>> No.2131177

>>2131171
interested on the vilppu course, what's it called?

>> No.2131194

>>2128947
do an ear anatomy study and a mouth an study then use what you learned in the next head drawing

>> No.2131204

>>2129159
where's scooby

>> No.2131212

>>2131177
Glen Vilppu - Language of Drawing
at least that's what I got

>> No.2131221
File: 448 KB, 1664x824, WIP.jpg [View same] [iqdb] [saucenao] [google]
2131221

taking a break from figures and people feels so good

This shit is relaxing as hell. I can almost hear bob ross go "just like that we'll make this little tree come alive".

I'm noticing lots of early mistakes but at least I see them. I'm getting better at guessing what colors to use than before. They're still pretty wrong but it used to be way worse.

>> No.2131222

>>2131172
Okay, Vil's stuff from new masters academy any good?

Funny you should mention Bridgeman, i got one of his books right ere, Guide to Drawing.

So lets speak in fatman terms like me.

Vil, Hamp, and Bridgeman are like cake ingredients, loomis is the oven and your own personal style afterwards is like the icing?

>> No.2131472

>>2131221
looks nice. i can tell youre not going for an exact replica and you're just playing with colors/textures but from the thumbnail it look like you can use darker hues. for example the very top of the picture could use deeper blues and the grass and the very bottom could use more greens

>> No.2131488
File: 96 KB, 600x800, beginner13.jpg [View same] [iqdb] [saucenao] [google]
2131488

>>2128063
How did I do?

>> No.2131637

how do I work faster? I'm just really slow and my eye doesn't catch all the mistakes immediately.
I think it's because my brain is subconsciously saying "but I took so much time on it" and tricking me into not seeing the obvious mistakes.
it's so bad it takes me a day for my brain and eye to reset and see things objectively.

>> No.2131643

>>2131637
I'm always scared when I begin drawing/painting. It's always been like that, this thought of "I should be good at this" but then having the possibility of proving myself wrong with a bad drawing. I try to take it easy now but it's still there.

>> No.2131644

>>2131643
there's a ctrl paint video that's similar to your problems
tl;dr just lower your expectations and keep yourself chill, that way there's less of a chance of you fucking up

>> No.2131646

>>2131212
thanks

>> No.2131647

>>2131488
pretty well!

>> No.2131657

>>2131637
>how do I work faster?
Considering you are in the beginner thread, chances are you are wasting too much time guessing things you don't know. So, you should focus on studying how things should look. Then you start to reach a point when you simply draw, or when you guess, you make educated guesses rather than random, time-wasting ones.

There's many types of mistakes, so it is hard to know which ones you are referring to.

>>2131643
Seems it is an ego problem. The world doesn't owe you anything. Just because you've "always liked drawing" doesn't mean you deserve to be good at it. You'll deserve to be good at it when you truly work for it.

>> No.2131672
File: 798 KB, 640x960, pFZvo3T.png [View same] [iqdb] [saucenao] [google]
2131672

what should i work on

fuck me up i know it's bad

>> No.2131737
File: 53 KB, 454x680, roberthenriartspirit.jpg [View same] [iqdb] [saucenao] [google]
2131737

>>2131643

>> No.2131845
File: 261 KB, 800x800, g.jpg [View same] [iqdb] [saucenao] [google]
2131845

>> No.2131869
File: 79 KB, 800x1200, valuestudy..jpg [View same] [iqdb] [saucenao] [google]
2131869

>>2128063
I gave up on this.

>> No.2131906

>>2131672
Jaw going very outwards making her look like a gorilla. Imagine a line from her forehead following the plane of her face down to the chin, the chin should be as far out as the forehead.

>> No.2131920

>>2131869
why? you almost got it.

>> No.2131925
File: 94 KB, 1280x720, tumblr_nqgzxc9z9a1r5iirho1_1280.jpg [View same] [iqdb] [saucenao] [google]
2131925

Guys, I need some advice on my poorly done hand studies. How do I study them better? What did I do wrong here? Thanks in advance

>> No.2131928
File: 94 KB, 1000x625, uhh.jpg [View same] [iqdb] [saucenao] [google]
2131928

Soo how did I do?

>I think I always focus too much on details when doing these

>> No.2131934

so im thinking about starting up figure drawing game for about twice a day. 1 in the morning and 1 before bed.

wanna help me out with this? im having trouble with the longer and more detailed figure drawing stuff like the 11 minute poses or the half hour ones. What vilppu stuff covers that? or what should I watch in order?

>> No.2131935
File: 31 KB, 1280x720, pwOO69Q.jpg [View same] [iqdb] [saucenao] [google]
2131935

>>2131925
Shit, why is it upside down

>> No.2131984

>>2131935
The 3 or 4 ones you did at a decent size looks good to me, the length of the fingers seem very inconsistent though? The small ones are just too small to do anything with, personally I wouldn't try to draw each finger individually like that if it's that small, kinda meld the 2 middle ones together or similar shortcuts, not focusing on anatomical precision but leaving them more gestural. I'd say keep at it though, you need to do a lot more than this to get comfortable with it, and do them at a good size.

Not that good myself, but here's some I did a few weeks ago now. I should really do more of them, as it's something I enjoy and could use a lot more practice at. These are about 2 or 3 minutes each, blocking them out first and then adding some lines (using my own hand). Maybe some day I won't have shit line quality and chicken scratch.

>> No.2131987
File: 525 KB, 2000x1184, untitled-1.png [View same] [iqdb] [saucenao] [google]
2131987

>>2131984
Of course I forget to attach image.

>> No.2132015
File: 199 KB, 1357x1500, day-7.jpg [View same] [iqdb] [saucenao] [google]
2132015

Day 7
I've noticed that I'm having a hard time getting the gestures for straight or not so curvy poses.

Also I feel as if I make the head too small, or not far enough away from the body for the neck, and I also feel that I make the torso too long.

Proportion is another thing I have a lot of trouble with, so it makes gesturing a little harder to do.


I've circled a few so if someone can give me a tip or something to help me out.
I have to say, after a week, I still dont see much improvement nor me gaining any skill. BUT it's only been a week and I still have like 390+ days to go. so we'll see how it works out by then.

>> No.2132025
File: 52 KB, 513x827, sculpt study.jpg [View same] [iqdb] [saucenao] [google]
2132025

>>2128465
Thanks for the ref mate. This was a fun study.

>> No.2132098

>>2131987
look pretty good, might want to be more careful with the shading, the randomness is offputting

>> No.2132114
File: 221 KB, 1000x850, gesture drawing women.png [View same] [iqdb] [saucenao] [google]
2132114

>> No.2132127

>>2132114
I would look at some figure drawing books and study some gestures if I were you. There is no flow in your drawings and the anatomy and proportions need improved.

>> No.2132128
File: 357 KB, 1488x890, gotta get dem foundations.png [View same] [iqdb] [saucenao] [google]
2132128

>>2131132
>>2131149
>>2131126
Oh crap I forgot to post.

Anyways gonna be sharing what I did today. Some of these. See the different lighting angles at https://dl.dropboxusercontent.com/u/71895074/studies/foundations.psd (they're all turned on in pic related)

>> No.2132130
File: 1018 KB, 891x882, nice lady 2.png [View same] [iqdb] [saucenao] [google]
2132130

>>2132128
Also did this just now. Another draw-through method thing.

>> No.2132146

>>2132130
You are making progress anon. I can see it. Try to accentuate the bend in her hips more. Look at the reference, see how obvious it is that she's got her weight on her back foot? We can tell because of that tilt in the hips. Try to capture that more in your sketch.

>> No.2132156
File: 113 KB, 379x869, wut u meant.png [View same] [iqdb] [saucenao] [google]
2132156

>>2132146
I'm just ctrl+T'ing here but is this what you meant?

>> No.2132170
File: 74 KB, 300x533, 20150624_181257.jpg [View same] [iqdb] [saucenao] [google]
2132170

>>2132130
My attempt at this.

>> No.2132183

>>2132170
That's really hard to see

>> No.2132184

>>2132183
That's ok, it's horrible.

>> No.2132198 [DELETED] 
File: 54 KB, 350x499, mode_2.jpg [View same] [iqdb] [saucenao] [google]
2132198

>>2128063
>Before asking "what should I read/view/study/learn" consult this link
>http://irishopp.hubpages.com/hub/how-to-draw-learn

Oh summer time, it's the best.....

>> No.2132210

>>2132156
>>2132130

You may find these lessons helpful. Im working through them right now.

http://drawabox.com/lesson/8

http://drawabox.com/lesson/9

>> No.2132234
File: 357 KB, 1351x873, progress i guess.png [View same] [iqdb] [saucenao] [google]
2132234

Ive been slacking pretty hard the past 4 months unfortunately. I previously drew every single day for a whole year and it's like after that year I just plummeted in motivation but I'm slowly working my way back. (Left is where I left off) What are my major weak points?

>> No.2132270
File: 279 KB, 1040x502, wip1.png [View same] [iqdb] [saucenao] [google]
2132270

I was redirected here from another thread.

This is a wip and I was hoping I could get some advice on how im doing before I move onto the next steps. It's a very very rough wip

>> No.2132272

>>2132015
Are you really drawing that tiny? Like use the whole canvas, MOVE your whole arm like you would had you used charcoal on newsprint. Don't zoom in just keep it at 50% and draw.

Try to find the comfortable brush size you like working with, it helps you psychologically feeeel. Don't just draw from those shitty pose sites, draw from comics. I told you that before and it seems you didn't take my advice.

>> No.2132275

>>2132234
A perfect sideview is disturbingly unrealistic with a non-profile face. The head construction looks like it's got some structure to it, work on the nose and don't outline the lips. Remember to draw the centerline and start with the glabella . Don't outline lips, they are 3d forms and you can manipulate tones and lineweight to convey that better than you have been. Your approach to hair is nice, much better than before. The attention to 3d mass (hair and face) is very well appreciated. This quality is not shared with the body and the ears are too small. If you can't construct a torso with as much quality as the head, consider cutting the picture off below the neck (make it a bust). Work on the upper torso for now, rib cage and shoulder girdle anatomy. Getting everything improving at the same time is ideal for drawing the human figure, lopsided drawing really shows.

>> No.2132290
File: 29 KB, 554x366, 1435045560928.jpg [View same] [iqdb] [saucenao] [google]
2132290

>>2128063

Anyone has any tutorials or tips for drawing shoulders/upper arm/collarbone? I'm having a frustrating drawing that zone.

>> No.2132318

>>2132272
I work on a 4 pages of 11 in x 17 at 600 dpi. I keep it at 12-16% then I resize it into one big document and shrink it into 1500px.

I dont recall being told to draw from comics, I dont know why I would though. Mind explaining it again. I must of missed it.

>> No.2132391

>>2132290
https://www.youtube.com/watch?v=jKYMCGDFE9U
Bip.
https://www.youtube.com/watch?v=NHuoMBUnpnM
Bop.

>> No.2132441
File: 23 KB, 1018x798, aaa.jpg [View same] [iqdb] [saucenao] [google]
2132441

Today, I drew some orbs.

Today's effort was mainly about using photoshop: making my canvas, using separate layers for lines and shading and the date, zooming and panning, and changing basic brush settings like size and making opacity and line thickness correspond to pen pressure, and of course saving my work.

>> No.2132453

what's the next step after learning the basics on head shape? Move to the body or continue refining drawing the head?

I realized a lot of tutorials online are for intermediate artists and get specific really quickly. Proko's videos on drawing heads was great but then he moved right on to specific anatomy and shading

>> No.2132476

>>2132114
best thing in thread. please don't stop posting.

>>2132130
why censor, youre on a pink board.

>> No.2132480
File: 299 KB, 1500x1500, 6-25-2015 4.png [View same] [iqdb] [saucenao] [google]
2132480

I still need to work with my anatomy and shading. slowly but surely

>> No.2132488

Other than Loomis's, what are some good fudamentals-teaching books

>> No.2132492

>>2132488
I don't think you`ll find a simpler book than loomis, but Michael hamptons figure design something is similar. unless you mean other kind of fundamentals.
im sure tehres something in the sticky about that.

>> No.2132494
File: 187 KB, 960x1280, 1-Lammily-Review070.jpg [View same] [iqdb] [saucenao] [google]
2132494

>>2132480
Nice work. You've managed to perfectly capture the lammily doll.

>> No.2132508
File: 545 KB, 1920x1279, untitled.9.png [View same] [iqdb] [saucenao] [google]
2132508

So I got my hands on this model; anyone want me to render out a specific view with any specific lighting for reference? Sadly it's not poseable, but maybe it'd help some people.

>> No.2132511

so what exactly is studying? What makes it any different from looking at a picture and reconstructing it from basic shapes up using reference?

How do you study from someone elses drawings?

>> No.2132521

>>2132511
http://www.ctrlpaint.com/videos/what-is-a-study-anyway Kohr puts it pretty well. Pretty much finding a way to attack a problem that you need to improve and solving it via repetition.

>What makes it any different from looking at a picture and reconstructing it from basic shapes up using reference?

You can make that a study if you want. That might as well classify as one.

>How do you study from someone elses drawings?
Find something about the drawing that you want to learn and try to recreate that. Say you're studying someone like Joe Mad, you'd want to put extra focus on how he does his linework, and try to recreate his line weight. Iff you like someone's values in their drawing a lot, then try to use similar forms and approach it the best you can in the way they did.
I'd say that copying and tracing can be fine when you're doing a study, but A: You have to be actively trying to learn while you're doing it, and B: you should keep it to yourself. Otherwise you're flaunting someone else's work.

>> No.2132523

>>2132511
about this, how should one go about learning from loomis's book?

>> No.2132524

>>2132521
>You have to be actively trying to learn while you're doing it

Maybe thats the part I dont understand. The part that seems like a hard concept to describe.

Would re-creating be like drawing the same picture?

I've never really done studies, when I draw I just look for reference then try to re-create it by building from basic shapes, to forms to whatever I'm working on.

But I find myself having trouble deviating from the reference to change an arm or change the direction the person is looking in

>> No.2132526

>>2132523
Read with diligence and perform all of the studies and drawings that he recommends in the book. Repetition is key when it comes to studying.
I mean, that's really all there is to it. Time, perseverance and patience.

>> No.2132534
File: 281 KB, 1000x968, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
2132534

>> No.2132535
File: 282 KB, 573x800, 49414826_p0.jpg [View same] [iqdb] [saucenao] [google]
2132535

>>2132524
>Would re-creating be like drawing the same picture?
Yes, but the point is that you're trying to learn. If you're studying someone's linework then try recreating it a few times, and then when you feel comfortable enough with that then try applying it to your own work. If it doesn't look right when you apply it to your own work, rinse and repeat. This can apply to most anything you're studying.
>I've never really done studies, when I draw I just look for reference then try to re-create it by building from basic shapes, to forms to whatever I'm working on.
I mean, that's pretty much a study m8. You're learning to construct the form through shapes, and the goal there is that when you can draw those forms and shapes in any perspective then you can draw anything in any perspective.

>But I find myself having trouble deviating from the reference to change an arm or change the direction the person is looking in
That's more just a thing of you needing to build up mileage. Draw heads in every perspective you can; draw arms in every perspective you can. Better yet, draw boxes and cylinders in all kinds of different views.
If you're having trouble with say, how lifting up the arm affects the pectoral muscles or what muscles poke out more when the head is turned, then study poses of things that you have trouble with.

>> No.2132607

>>2132606
>>2132606
>>2132606

New thread.

>> No.2132645

>>2132318
Because comics have the poses you want to draw. You can only draw so many nude chicks bathing in lamp light until you yearn for more. Draw from film, comics, and life.

>> No.2132646

>>2132645
Also that DPI is unnecessary. 8.5 x 11 no bigger than 100 DPI.

>> No.2133000
File: 391 KB, 1000x1000, kisval.jpg [View same] [iqdb] [saucenao] [google]
2133000

might continue later

>> No.2133187

>>2132535
Sauce?

>> No.2133866

>>2129389
Not the same guy, but, why should I stop using mechanical pencil? how its worst than a normal pencil?

>> No.2134704

>>2128772
There is no special trick on drawing just guidelines. Other than that you're going to have to draw a lot of anime heads and see how everything is set. Real heads would help too. A tip: from the mouth to the middle of the eyes should be where the hairline starts and hair always has waves. I think that applies to anime characters aswel. The eyes should be in the middle but I think anime or manga or whatever charaters hace the eyes right below the middle line of the head. Also, your mangaka heroes use reference. Trust me. Reference is, mostly, your friend. But, if you wanna git gud, and creative, study real human anatomy and draw realist things. How does an anime chair look like? How does an anime car look like? Real objects are used. Good luck anon-san!