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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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File: 111 KB, 800x1155, hinata_base_by_artgerm-d8ma9kt.jpg [View same] [iqdb] [saucenao] [google]
2027511 No.2027511 [Reply] [Original]

>yfw no college or class anywhere can teach you to make good line-art like this. Good lining is a natural skill, one that can't be taught, ever.

Let this be a Lineart thread. Name a better lineartist than Artgerm.

>> No.2027518

>>2027511

>linerat

hobbyist detected

>> No.2027523
File: 21 KB, 456x297, 128453463.jpg [View same] [iqdb] [saucenao] [google]
2027523

>>2027511
>Good lining is a natural skill, one that can't be taught, ever.

>> No.2027554

>>2027511
>Good lining is a natural skill, one that can't be taught, ever.
Lmao

>> No.2027594

>>2027511
Those lines were made with the help of a stabilizer, though if you want good lines naturally it's a matter of patiently rotating your work and using the various parts of your arm.

>> No.2027605
File: 176 KB, 850x953, sample-a93afd605a4467bc627b22ecb04bbb1c.jpg [View same] [iqdb] [saucenao] [google]
2027605

>Name a better lineartist than Artgerm
A shitload of anime pixiv artists? The traditional masters of western comic book inking that use quills?

You haven't seen much have you.

>> No.2027622

>>2027605
how the fuck do you freehand shit like that?

>> No.2027628
File: 104 KB, 1280x720, 森薫「乙嫁語り」の現場から その5:ペン入れⅣ.mp4_snapshot_04.36_[2015.03.21_21.41.36].jpg [View same] [iqdb] [saucenao] [google]
2027628

>>2027622
I have the higher res, it's traditional inking.

You see it in manga/doujin and comics all the time, they focus all their practice on linework and inking. Plenty of examples on youtube.

>> No.2027631

>>2027628
Any channels you recommend? i dont ink yet but i use pencil and im curious to see how they get their drawings so clean

>> No.2027633

i want to dig my face into those armpits

>> No.2027635
File: 77 KB, 400x281, dsdse2e2.jpg [View same] [iqdb] [saucenao] [google]
2027635

>>2027631
I don't know any channels, but just type inking in youtube.

For penciling they use a clean sheet of paper and a hard lead(for clean lines) or just a pencil that's always sharp.

Go see if you can find a torrent or something for pic related, it's one example I've watched through by the gnomon workshop. There's even an inking video.

>> No.2027756

>>2027518
You what? Not even OP, but the hobbyists obsess over painting and rendering, never over lineart. You have to be an artist to appreciate good drawing, which clearly you are not.

>> No.2027772
File: 132 KB, 806x1000, nanohabikini.jpg [View same] [iqdb] [saucenao] [google]
2027772

>college or class anywhere can teach you to make good line-art like this

you sure blabber out nonsense just so you can make your opinion valid to us

pic related, something that is so basic anyone can do it

>> No.2027774

>>2027605
It is often made with vectors.

>> No.2027777

>>2027511
Fucking artgerm man he really polished his own method.

>> No.2027781

>>2027622
You do it by memorizing symbols, the exact opposite of what most of /ic/ aspires too.

>> No.2027788
File: 329 KB, 887x1000, 1416042229783.jpg [View same] [iqdb] [saucenao] [google]
2027788

>>2027774
The amount of time something like that would take to do with vectors would be ridiculous and impractical as fuck. A lot of these artists have a traditional background and know how to place marks at the right spot. Artgerm for example does lots of traditional work. Inking digitally is very forgiving and relaxing in comparison.

>> No.2027790
File: 87 KB, 480x480, tomer-hanuka-3.jpg [View same] [iqdb] [saucenao] [google]
2027790

>>2027511
>Name a better lineartist than Artgerm.
tomer hanuka

>> No.2027827
File: 374 KB, 1033x1200, tumblr_n49v06xxtB1qz5g4uo2_1280.jpg [View same] [iqdb] [saucenao] [google]
2027827

>> No.2027836
File: 915 KB, 800x1111, tracer.jpg [View same] [iqdb] [saucenao] [google]
2027836

>not having 3d lineart

>> No.2027843

>>2027788
>Inking digitally is very relaxing
How is it relaxing? For me is the more tedious work.
Then again i still have my bamboo

>> No.2027847

>>2027836
>3d lineart
Elaborate pls

>> No.2027863

>>2027843
>How is it relaxing? For me is the more tedious work.
Seconded.

>> No.2027868

> people praising all of these weeb artists who use stabilizers
> treating lineart as if it's an important skill at all

so this is what /ic/ has become

>> No.2027872

>>2027511

college class? is this a joke?

No college class is responsible for teaching you anything, it's just leads you to the knowledge, and gives you the time and a place to work (which is a huge deal for most people), but it's still up to you to put in the work.
Almost pisses me off when people blame school for them failing in a career that they knew was really hard to succeed in.

Line quality is 90% due to mileage, and it's rather daily practice for years rather than months.

Everybody starts out chicken scratching.

>> No.2027890
File: 27 KB, 156x267, image.jpg [View same] [iqdb] [saucenao] [google]
2027890

>>2027518
>linerat

>> No.2027898

>>2027843
I said it's relaxing when you are used to inking or drawing with markers or other permanent things traditionally. you can't ruin the drawing, you can try making the same line as often as you want until it's perfect. For someone like Artgerm who is used to traditional media that's very relaxing and stress-free.

>> No.2027900
File: 50 KB, 407x444, image.jpg [View same] [iqdb] [saucenao] [google]
2027900

>>2027847
http://youtu.be/TZJLtujW6FY

So this is what it feels like.
To be a god.

>> No.2027902

>>2027872
I agree
College is just the skin of your carrer.
In college you need to find or have the meat and bones yourself, or else you dont know what the fuck is going on and you fail

>> No.2027903
File: 84 KB, 499x538, image.jpg [View same] [iqdb] [saucenao] [google]
2027903

>>2027868
Yep

>> No.2027907

>>2027868
Most noobs think that drawing and lineart isn't important. Maybe if you get a bit better in some years, you will understand that drawing is way more important than rendering and painting.

>> No.2027908

>>2027900
Great for animation but utterly worthless for illustration. I mean, if you can model a 3D object, pose it, then trace it and that takes you somehow less time than just drawing it, then good for you, but anyone who is remotely decent at art is far quicker by just drawing it.

>> No.2027914

>>2027900
Wait so this paperman I hear always about how it saved traditional hand drawn animation was actually traced over 3d models? Wow.

>> No.2027950

>>2027907
i'm talking about artists who obsess over having a clean line or other artists who have clear lines when the actual drawings underneath are dogshit.

it's basically the illustration verison of putting shiny rendering over everthing in digital art.

>> No.2028180
File: 1.89 MB, 1547x1250, 2f692f50189548bb33d8a6595c4d04eb.jpg [View same] [iqdb] [saucenao] [google]
2028180

Best freehanded linework ever?

Franklin Booth still holds that title because of his ass-backwards copying of wood prints.

>> No.2028189

>>2028180
Autism.

>> No.2028205
File: 1.64 MB, 2000x2869, Nemesis_by_Albrecht_Dürer.jpg [View same] [iqdb] [saucenao] [google]
2028205

my people, you gotta get some Durer in your lives.

>> No.2028206

>>2028189
Dude you're browsing /ic/ and calling people autistic

What is your life

>> No.2028266

this kid born yesterday i see

>> No.2028299
File: 165 KB, 1200x900, middleton_art.jpg [View same] [iqdb] [saucenao] [google]
2028299

>>2027511
Shinichi Sakamoto, Takehiko Inoue, Masakazu Katsura, Kentaro Miura, Takeshi Obata, and Yusuke Murata all came to mind without having to even diverge from eastern art. That's without an effort, or touching on any current or classical western artists.

It's practice, not talent, and there are thousands of people out there who have put in the effort to meet or exceed the frankly average (for a pro) image you posted. It certainly takes more effort than a lot of the shit painting out there, but I think you've never seen a professional work in person if you think it's anywhere close to the top.

Pic related is better and it's one of the worse examples of the artists work.

>> No.2028933

>>2027511
Good lineart is literally the only thing I'm good at.
It's why I make my money as an inker rather than drawing ;-;

>> No.2028936

>>2027772
Those lines are feathery and insecure as fuck.

>> No.2028937

>>2027868
>polishing turd rocks is more important than crafting the metalwork around it.
A diamond is just for show, and so is rendering. Without the base there's no ring.

>> No.2028940

>>2028180
But... this is just carving backwards.
I can do this, I actually draw what I'm going to carve before I carve it.
Is there a market for this?

>> No.2028944

Tfw one of the most common things people comment about my art is my line work. I don't do that smooth digital line work though. I only work on physical material and I'm more into sketches.

>> No.2028945

http://upload.wikimedia.org/wikipedia/commons/4/40/Hendrick_Goltzius,_Dutch_%28active_Haarlem%29_-_Sine_Cerere_et_Libero_friget_Venus_%28Without_Ceres_and_Bacchus,_Venus_Would_Freeze%29_-_Google_Art_Project.jpg

I can't upload this because of size, but this is a pen work made to look like engraving.

>> No.2028947
File: 3.48 MB, 2893x4092, 385107a72960621017c2df9747a0d8a4.jpg [View same] [iqdb] [saucenao] [google]
2028947

>> No.2029112

Have you seen some of the older stuff Artgerm did? Or the redraws he did of his old work from high school, he didn't get that good at linework overnight. Fucking pick up your pen and practice, you lazy faggot. You got no right to cry.

>> No.2029125

Are there any helpful vids or anything for digital inking? Everything I've seen is pretty awful.

>> No.2029196

>>2029125
Sorry to give you a non-answer but it entirely depends on your style or the style you want. There's a million ways to do it with different results.

>> No.2029273

>>2029196
Like ops pic. The thin detailed linework. Not the super varied thick and thin stuff.

>> No.2029283

>>2029273
Get a Cintiq or use vectors

>> No.2029294

>>2029273
have you not watched his stream?
the pen tool my friend, i think he uses it because of carpal tunnel or some shit

>> No.2029298

>>2028940
Yeah, I guess but only if your other fundamentals are good

>> No.2029305

>>2029294
>have you not watched his stream?
Not him, but does he even stream the lineart when he does digital? Most of the videos I saw started with line and base colors (like OP's pic) already in, and finish before he add filters (in PS I suppose).

>> No.2029307

>>2027511
any professional key animator from jp

/thread

>> No.2029309
File: 175 KB, 800x850, 1426530323399.png [View same] [iqdb] [saucenao] [google]
2029309

>>2029294
Wait, so isn't using pen tool considered lazy?

>> No.2029424

>>2029309
No rules, just tools.

>> No.2029427

>>2029309
>listening to loud purists.

You notice how those guys are never good artists? Don't take such things as gospel so easily.

>> No.2029430

>>2029427
Judging by what people in this thread consider "good", I'm sure I shouldn't listen to anything you say.

>> No.2029440

>>2029309
Using something other than vectors for lineart is retarded. Vectors are resolution-independent and you can easily edit them if you notice a mistake

>> No.2029462

I liked ottomensch's and teal's thing where the opacity would shift around in subtle ways

I think cbee is pretty based too


Barry Windsor Smith
Moebius (fucking duh)
Giancarlo Donato
Nico Delort
Katsuya Terada
Akira Toriyama (his splash pages are godly)
The guy that draws OPM

>> No.2029810

>>2027868
it is, anything goes around here

>> No.2029844

>>2029309
Considering it takes longer and is more tedious, no, it isn't.

>> No.2029983

>>2028205
>that leg anatomy/proportions

more loomis

>> No.2030011

>>2027511
I'm aweful at lines. I take them away in big art pieces and when i draw anime I merge the lines with the colors making it look like cotton candy. Fuck your lining.

>> No.2030020

>>2027511
Of all things to assume is "natural skill", you assume the one literally everyone practices for hours on end even after they've mastered it.

>> No.2030076

>>2028947
In a series of art books I was reading, it explained that many drawings use half tones in both traditional and digital work to get perfect areas of lace like in the picture you posted. They can also be used for areas of heavy shading or texture like on the skirt.

>> No.2030352

I can't seem to wrap my mind around the whole technique of zooming in closer for lines. Like I understand it but I can't apply it. Seems like everyone else gets smooth work ( sycra is a great example ) when the resolution is lowered but when I do this I still see all the little imperfections. Any tips?

>> No.2031058

>>2030352
Line fidelity is related to your canvas size so a larger canvas will produce lines that don't pixilated as easy.
>assuming your using a raster based software

>> No.2031571

>>2031058
So the right procedure would be doing lines in a very high resolution canvas (6000x7000px maybe?) and then shrink it down 60-50%?

I'm a little lost here.

>> No.2031572
File: 761 KB, 1887x896, downsize example chun.jpg [View same] [iqdb] [saucenao] [google]
2031572

>>2031571
That's what ag does.

>> No.2031577

>>2027868
>treating lineart as if it's an important skill at all
well, probably its not really important if you plan to get money from DA kids for all your life
faggot

>> No.2031585

>>2031572
It's always really surprising at seeing the little imperfections in seemingly flawless lineart when you see it at actual inking size.

Guess I need to start working on bigger canvases.

>> No.2031592

The idea is you never see that anyway.

Think online sized, where a pic is usually around 1000px

>> No.2033476

>>2027511
if we break it down, line art is the art of drawing in which you try to achieve the maximum effect, without the use of shading.
So it's great if you're trying to make comics or just quick sketches, but why would anyone make that an expertise?
this image of Hinata feels flat and weird. it has no depth.
practice your 3d feel for a month or two and get it down instead of avoiding it and it calling it by a new name.
>not even commenting on 'natural skill'.

>> No.2033508

>>2031585
It's what almost everyone does to hide the flaws, look up some high res picture of Ruan Jia or look at the old masters paintings up close.

>> No.2033723
File: 328 KB, 1140x760, Yoji-Shinkawa.jpg [View same] [iqdb] [saucenao] [google]
2033723

>>2027511
but those lines look bland, mechanical, and shitty

since artgerm use the linework only as a base to do paintings, i don't really understand why he wastes time and lose strenght by doing those overworked, lifeless lines.

now, if he were going for a drawing, he should do some bold, dirty strokes with variable size or something. the thing is that actually requires much more practice.

>> No.2033741

>>2033723
>shitty
Oh, irony.

>> No.2034681
File: 444 KB, 831x1200, 80471da626a565d6d707cf233537c894.jpg [View same] [iqdb] [saucenao] [google]
2034681

>>2033723
Half the lines are blended in/obscured by the paint rendering, so lineweights don't matter in the final piece.

>> No.2034699

>>2027511
That line is okay, and actually Gayle Donahue's class at Art Center is devoted entirely to teaching you how to be amazing with line-work only.

>> No.2034723
File: 95 KB, 640x640, 10922844_10153094470075159_8103230368882268148_n.jpg [View same] [iqdb] [saucenao] [google]
2034723

>>2033723
There's always his traditional stuff.

>> No.2035011

>>2027890
goddamn it. saw this reaction, went back and read the comment and ayyy lmao

>> No.2035028

>>2027511
>one that can't be taught
yes it can.

checkmate atheists

>> No.2035035
File: 195 KB, 801x667, fishgirl_aka_lineart_example_by_hellstern-d4yl9uf.jpg [View same] [iqdb] [saucenao] [google]
2035035

Post random lineart.

>> No.2035045

>>2035028

Wait, wouldn't a person who thinks like that be religious?

>> No.2036804

>>2029983
That ASS

>> No.2036850

This kind of dexterity is great, but use it to do monotonous continuous lines is just a waste.

If you gonna paint, most of these lines will disappear.

Now if you want to leave it as a pencil or an inked drawing, you'll need to add some lineweight to create volume and separate things.

>>2034723
Now THIS look much better.

>> No.2036861

>>2035045
maybe it's cauze of the archetype of an interwebz fedora atiest

come to think that the religulous and the fedora are not so different in the way they act

>> No.2036911
File: 743 KB, 1500x1025, mountbw.png [View same] [iqdb] [saucenao] [google]
2036911

>>2035035
some day i will color this

>> No.2036914

>>2027781
But if you do that aren't you fucked if you try to draw anything different?

>> No.2036924

>>2036911

I feel bad for anyone in that building, oh lorde

Also looks really cool, but, when noticed, the tiny Japanese arch/stream throws the whole thing off because it doesn't match the perspective very well.

>> No.2039220

>>2036911
Dragons don't have butt holes. Why is that in there.