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/ic/ - Artwork/Critique


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File: 115 KB, 887x491, lumis.jpg [View same] [iqdb] [saucenao] [google]
1994500 No.1994500 [Reply] [Original]

Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up. Practice makes Perfect!

A friendly reminder to do wrist exercises and take breaks as you practice to avoid getting CPS.
http://www.eatonhand.com/hw/ctexercise.htm
http://wnyptot.com/articles/info_education/carpal_tunnel.pdf
https://www.youtube.com/watch?v=hUyMNyrOHJQ

Previous thread stopped bumping >>1988677

>> No.1994507

Finally.
OPs please don't forget to post one or two refs that people can use, it fuels the thread a little more I think.

>> No.1994509

>>1994507
for all your refs needs
http://artists.pixelovely.com/

>> No.1994513
File: 332 KB, 464x700, oh boy.png [View same] [iqdb] [saucenao] [google]
1994513

how am I doing /ic/?

>> No.1994541
File: 218 KB, 1273x1417, img086.jpg [View same] [iqdb] [saucenao] [google]
1994541

yea yea, i know this sucks balls, im not blind. but:

is it possible for anybody here to guess who this (celebrity) is?


time 20min

>> No.1994543
File: 197 KB, 1000x748, c08e6fc7ddfbce39b2eaef03c0ce833d.jpg [View same] [iqdb] [saucenao] [google]
1994543

>>1994500
>>1994507

>> No.1994547

>>1994541
Don't time yourself at your level, all that will do is cause you to rush things or feel pressured. I also suggest trying to get an accurate line drawing before attempting to shade it.

>> No.1994549

>>1994547
nah it wasnt timed, it just how long it took to make

>> No.1994552
File: 175 KB, 640x960, image.jpg [View same] [iqdb] [saucenao] [google]
1994552

Some hand practice

>> No.1994566

For anyone who has read (the new)Drawing on the Right side of the Brain by Betty Edwards I have a question.

On page 164 Edwards is explaining why the brain emphasizes some details of things we are looking at and diminishes others with a drawing of four men. Looking at it the one on the far left 'looks' smaller than the one on the far right which looks bigger but upon sizing them all of them are the same size. Edwards say this is our brain doing this trickery but I can clearly see it's not. The background is a perspective drawing but the figures are the same size lined up on it. 'They' are not in perspective but the background is creating this illusion that the right one is bigger and the left one is smaller. The drawing it self is an illusion but Edwards is saying it's our brain and doesn't point out the fact that the drawing is itself meant to deceive your observation. (unless she does but I'm so stuck on this I have not read further.

Now I heard and was told to "ignore her psuedo science and just do the exercise" but what she was saying until now didn't bother me and was a good read into a possibility of how our brain works until this picture came at me. So am i getting hung up on nothing or is the point she is making being missed by my critical observations of her examples?

>> No.1994658
File: 657 KB, 484x273, tumblr_md2nl78AcW1qanw3wo2_500.gif [View same] [iqdb] [saucenao] [google]
1994658

What's going on here?

I'll just pop in

>> No.1994659

>>1994549
Yeah man the 5 C's, generally speaking. Well I mean when conceiving a kid, you don't want it to be deformed...sorry about your sperm lol..

>> No.1994662

>>1994658
off topic/unrelated

>> No.1994667

>>1994659
what do you mean?

>> No.1994669

>>1994543
I never noticed feet were so big compared to the rest of the body.
Thanks for the reference though

>> No.1994673

>>1994541
that's Audrey Hepburn after a car crash with no survivors

>> No.1994728
File: 49 KB, 960x679, im noob.jpg [View same] [iqdb] [saucenao] [google]
1994728

im kinda stuck atm, pretty new to painting (got my tablet yesterday) and dont really know how to shadow things properly to get that depth and 3d feel.
Any thoughts would be appreciated

>> No.1994745
File: 240 KB, 1241x878, Hotsuma scan resized.jpg [View same] [iqdb] [saucenao] [google]
1994745

Aside from light, what else am I going to focus on improving?

>> No.1994747
File: 257 KB, 878x1241, Arsene scan resized.jpg [View same] [iqdb] [saucenao] [google]
1994747

>>1994745
2/3

>> No.1994748
File: 288 KB, 878x1241, desert ronin scan resized.jpg [View same] [iqdb] [saucenao] [google]
1994748

>>1994747

>> No.1994749

>>1994728
You need a direct source of light to show depth and to place an object into a scene.Thats if your going for a full picture here and not just a tree. other than that keep going and experiment with it.

>> No.1994751
File: 28 KB, 320x320, 1401096080728.jpg [View same] [iqdb] [saucenao] [google]
1994751

>>1994745
did you just referenced Greninja for this one?

>> No.1994757
File: 7 KB, 200x200, 1420542783841.jpg [View same] [iqdb] [saucenao] [google]
1994757

>>1994552
>Fingers
>Thumb
>Palm

Yep, that's a hand, nice work friend.

>> No.1994762

>>1994749
Alright, thanks for your tips. trying to find a nice way to add light from the left

>> No.1994763
File: 108 KB, 1920x1200, 1376519566707.jpg [View same] [iqdb] [saucenao] [google]
1994763

>>1994762
I ment right

>> No.1994772
File: 69 KB, 600x800, I dont know.jpg [View same] [iqdb] [saucenao] [google]
1994772

>>1994762
Np, I find this entertaining since im a bigger noob. But hey it just means i have more information in my head than skill. Here's stuff im doing , just trying to start somewhere.

>> No.1994777
File: 10 KB, 194x249, 1390952392210.jpg [View same] [iqdb] [saucenao] [google]
1994777

So guys, any tips on drawing eyes?

>> No.1994799

>>1994777
all I know is you have to draw them at the same time.

>> No.1994811

>>1994513
Bad, you need to stop thinking in two dimensions.

>> No.1994816

>>1994513
you need better form and the cloth folds don't really quite make sense
beyond that you got some decent line work

>> No.1994822

does anyone know where i can download some good drawing lessons?

>> No.1994832

>>1994751
No, were the body proportions off?

>> No.1994836

>>1994513

Terribly, it shows you haven't even started studying yet.

Start using references. Draw people from real life or draw looking a photos on the internet, just don't "imagine" what people look like without some concrete evidence, that's called symbol drawing.

>> No.1994838

where do i start

I've been drawing straight from life for some time, but I don't feel like I'm efficiently improving.

What art books should I read?

>> No.1994847

>>1994838
git sum loomis

shit's free on the innernets go look

>> No.1994848

>>1994838
it help if you posted a drawing you did so we have a reference point, but if your an absolute beginner, start doing some basic life drawing.
You could do what i did and do a fuck ton of drawing of your non drawing hand.

>> No.1994850
File: 879 KB, 838x523, bananas.png [View same] [iqdb] [saucenao] [google]
1994850

>>1994848

>> No.1994851

>>1994850
Id check out the Keys of Drawings, those are some wonky looking bananas
but don't get discouraged anon!

>> No.1994852
File: 894 KB, 1944x2592, CAM01320.jpg [View same] [iqdb] [saucenao] [google]
1994852

>>1994816
Thanks, I thought the folds turned out good? Can you tell me why they don't make sense?

>>1994811
Here is some anatomy I did awhile back?
I feel like I switch on and off from 2D to 3D a lot. I also have a huge problem planning a drawing. Even if I can imagine something, then I start doing the structure for it.. I can never keep the finished piece as a part of the structure. I always end up way off of the stick figure I'm drawing? Like I draw circles together and then the head ends up being smaller or larger than what I first drew.

How do I stop that?

>> No.1994854

>>1994836
I do study. A lot. >>1994852 is mine.
I used a reference for that picture I drew. I always use references.

I know I symbol draw. I'm trying to get away from it. I also read some of loomis.

>> No.1994859

>>1994851
I've been discourage for the longest haha. I know if I drew more I would get better but I'm so shit.

How do you force yourself to draw daily? I get going for about 3 or 4 days then just suddenly stop.

Thanks for the recommendation though.

>> No.1994916
File: 2.17 MB, 2000x1400, pseudostudy.png [View same] [iqdb] [saucenao] [google]
1994916

I was just gonna do a gesture/quick sketch but did a little more

>> No.1994945

>>1994916
you straightened the pose a bit. the model is bending and stretching and twisting a lot more. it's a pretty common mistake.

>> No.1994951
File: 32 KB, 300x330, internal feels.png [View same] [iqdb] [saucenao] [google]
1994951

>>1994541
He kinda looks like the Feels guy

>> No.1994954
File: 2.64 MB, 2775x1875, Bean-practice.jpg [View same] [iqdb] [saucenao] [google]
1994954

I need some help here, complete beginner and was checking out proko's bean tutorials. Pic related is what I made so far from models I saw on the web, how do I get better at picking out the shapes and also line quality ?

>> No.1994957

>>1994541
Is it possible to draw this bad? Even if this is your first time holding a pencil... whoa, man... what did you smoke?

It's that Uriel dude who acted as Hannibal Lecter in Hannibal Rising, with an earring.

>> No.1994965
File: 76 KB, 500x365, hmm.png [View same] [iqdb] [saucenao] [google]
1994965

>>1994500
Could use some critique on the shading of this character. obviously the sword and shield aren't done yet. And I'm not sure about the palette on the sword and shield

>> No.1994983

i don't think i get where anything connects to anything else or really the entire body and everything in general. i've been trying to learn for a damn long time now and i just keep falling backwards and not really learning at all.

should i just start with the basics again and try to do shapes and boxes and such? i pretty much never moved past that in skill anyway, but maybe i missed something in all that stuff.

i got lots of refs to use, different angles and such, but i wonder if i should just focus on the basic standing 2D form first.

>> No.1994996
File: 1.11 MB, 1500x1782, Untitled-1-Recovered.png [View same] [iqdb] [saucenao] [google]
1994996

So, I can't get the fucking hand. I've looked at reference, I've taken pictures, and still nothing. Hands are usually never an issue for me but right now I just CAN'T get it to rest on the knee.

Censored a dick and furry-esque face for your viewing pleasure. I can't get it, and I'm pretty sure the arm is off as well. However even drawing the same pose 50 times didn't help me, for some damned reason. Any suggestions?

>> No.1995006
File: 1.53 MB, 1440x1920, 2015-02-25 09.43.59.jpg [View same] [iqdb] [saucenao] [google]
1995006

Just started
Any advices?

>> No.1995020

>>1995006
you're on the right path with drawing, save yourself time by not trying to shade your faces at all though. Do other, simpler rendering exercises (like shading balls, cylinders, cone) then bring it all together once you feel competent at both drawing and rendering

>> No.1995022
File: 41 KB, 480x360, hqdefault[1].jpg [View same] [iqdb] [saucenao] [google]
1995022

>>1994777
Think of the eyeball on its own, and the eye lids and hood of the eye all wrap themselves around that ball shape

>> No.1995062

>>1994965
Worry about learning proportions and anatomy before you worry about color. Right now your character looks like a little boy's head on a girl's body, in a man's suit of armor.

Also, is that straight up just a purple hear medal on his chest? And juice powers? Why are his eyebrows glowing too?

>> No.1995066

>>1994996

i know im an amateur and not at your level. but do you draw with a bigger canvas than what you posted? i would have a lot of trouble hitting something spot on if it were cut off like in your image

>> No.1995067

>>1995066
No, it's cropped as is. The resolution is higher but I think the crop works well; I'm always open to suggestions though.

>> No.1995076

>>1995067

nah i do like the crop. i meant just for the sake of drawing its easyer for me when i can see the whole thing and then crop it away

>> No.1995120

>>1994951
>Feels guy
>not knowing his actual name
Faggot

>> No.1995129

>>1995120
stop pretending to be superior to someone because you know about an ebic meemee. though i'm more certain that you had to google the real name of the feels guy because you've been on here for so long that you've forgotten the real name of the feels guy. congratulations, i'm sure this victory will distract you for just long enough so that you can forget that your life is going nowhere and that your parents are secretly disappointed in you

>> No.1995132
File: 130 KB, 640x574, 1386002158576.jpg [View same] [iqdb] [saucenao] [google]
1995132

>>1995129
Well shit somebody got awfully upset because of some banter, nice projection btw.

>> No.1995139
File: 76 KB, 768x543, im noob2.jpg [View same] [iqdb] [saucenao] [google]
1995139

>>1994728

>> No.1995140

>>1995139
wow the resolution got fucked up

>> No.1995142

>>1995139
Hey not bad guy, although the crystal thingy looks like it's lacking a bit of detail, you implemented multiple direct light sources, pretty cool man keep it up~

>> No.1995146

>>1994957
Well, as you see it IS possible to be that bad. Could you be more specific please? Like what aspect of it sucks the most. And what thing i should look into frist?

>> No.1995153
File: 460 KB, 1089x1033, Draw_again.png [View same] [iqdb] [saucenao] [google]
1995153

Let's see how far we've come

>> No.1995154

>>1995139
are you using multiple references from real life

>> No.1995157
File: 101 KB, 1400x1750, Reinder.jpg [View same] [iqdb] [saucenao] [google]
1995157

Learning to render.
I'm afraid that even if I can make anything out of this in greyscale I'll fuck up with coloring

>> No.1995158

>>1994541
Can I save this for a reaction image?

>> No.1995160

>>1995142
Cheers!

>>1995154
Didnt really have any reference when drawing it, been checking alot of pictures lately to get a feeling of how to put shadows etc.

I do have alot of ideas but in the end im lacking the skill to make anything decent out of it

>> No.1995165

>>1995158
Sure, go nuts! Ill post the original reference when i get home.

>> No.1995184

>>1995157
Proportions are quite a bit off my friend, unless...you're going for a style eh? ;-;

>> No.1995190

>>1995157
usually if you're going to long the torso you leave the thorax and just lengthen out the abdomen. or you can compress the thorax and just leave the abdomen alone, like a model removing ribs.

>> No.1995195

>>1994669
A rule of thumb is it being the same length as the distance from your inner elbow to the wrist.

>> No.1995198

>>1995165
Thanks for being a sport

>> No.1995199
File: 1.86 MB, 4094x3554, p109_i316.jpg [View same] [iqdb] [saucenao] [google]
1995199

>>1995184
Yeah, it is stylised, but i guess I'm not doing it right.
>>1995190
Thanks.

>> No.1995207

last week i practiced the female torso and after a few days a was pretty happy with the results and began to study something else. Yesterday i decided to go back to the torso but for some reson i can not fucking draw it anymore, im doing the same steps like last time but it just looks off. Has this happend to some of you too? and how do i cope with this?

>> No.1995210
File: 267 KB, 1600x700, read.png [View same] [iqdb] [saucenao] [google]
1995210

what do I do from this?

>> No.1995262
File: 741 KB, 880x1269, pic.jpg [View same] [iqdb] [saucenao] [google]
1995262

I tried doing a semi-realistic thing for the first time. (always did cartoony junk), I know they're lots of problems, but I'd like to know what they are in detail.

>> No.1995275
File: 85 KB, 1920x1080, Not Comfortable.png [View same] [iqdb] [saucenao] [google]
1995275

So I'm working on these tram seats for a project and I really need help with perspectives.. Any tips? In a hurry so can't really practice too much.

And yeah, IK the proportions and the VP's are out of line (pun intended) but was wondering if there's something big I'm doing wrong. Also, how do I decide on the depth of the seats?

>> No.1995276

>>1995262
Every proportion is way off. Eyes aren't that big, lips aren't that low, ears aren't that low, nose is higher

On top of that you symbolized everything, the shape of the head, the ears, the mouth, the eyes, the hair, the neck. Everything. The nose is the most "realistic," so I would assume you've studied the nose a little bit.

Study from a reference

>> No.1995279

>>1995210
clean it up, draw a background, add some values.

>> No.1995290
File: 173 KB, 1080x800, belted-jacket-dude.jpg [View same] [iqdb] [saucenao] [google]
1995290

First serious attempt at painting from reference - is there anything fundamentally wrong with this piece that I should look over? Values, accuracy etc.
Normally I'm quick to notice if something is off but I've drained all my energy on this piece and can't stand thinking about it any more right now.

Also, this probably took me about 10-12 hours in total which feels like forever considering the relatively small scale. Am I exceptionally slow or does that seem about par for the course for a beginner?

>> No.1995300

>>1995276
Thanks, will do another and see what happens.

And yes, I did study noses for quite a bit since it's one of the hardest things for me to get.

>> No.1995302

>>1995290
This is fantastic. As it was loading I thought you might have painted the ref based on a greyscale reference. There are some minor measurement errors, most notably head shape, but your grasp of value and construction is fantastic.

I have never spent so long on anything, so I can't speak to whether this was a good use of your time. I bet you learned a lot.

>> No.1995303

>>1995290
His face is too flat. You missed the curve
I really like your values though!

>> No.1995334
File: 1.41 MB, 880x1269, fix.png [View same] [iqdb] [saucenao] [google]
1995334

>>1995276
I hope you can see this , anon. With all the symbol drawing aside, are these proportions more favorable? Would like your opinion.

>> No.1995337

>>1995334
I can't draw but pretty sure the eyes need to be closer to the nose. I also think the nose has to go lower. Oh and ears are to big.

IDK tho, I can't draw haha

>> No.1995355
File: 85 KB, 1920x1080, Not Comfortable Either-01.png [View same] [iqdb] [saucenao] [google]
1995355

>>1995275
My issue is that I'm trying to create "an oval fisheye" effect..

>> No.1995359 [DELETED] 
File: 1.39 MB, 880x1269, picfix2.png [View same] [iqdb] [saucenao] [google]
1995359

>>1995337
Any better?

>> No.1995361 [DELETED] 

>>1995359
Now that I look at it, the left eye looks dopey now. uh.

>> No.1995363
File: 1.40 MB, 880x1269, picfix3.png [View same] [iqdb] [saucenao] [google]
1995363

>>1995337
How's this?

>> No.1995373
File: 1.35 MB, 880x1269, Something like this.png [View same] [iqdb] [saucenao] [google]
1995373

>>1995363
Eyes are better imo but still, I was thinking something more like this.

And as I said, I can't draw.. Oh and I'm not >>1995276 heh

>> No.1995376

>>1995373
Pssh, don't sell yourself short. Thanks for the tip.

>> No.1995394
File: 982 KB, 826x1037, Remake.png [View same] [iqdb] [saucenao] [google]
1995394

>>1995376
Please don't flatter me, you'll bring out the autism in me!

Seriously tho, this variant might make her look more like a gnome from WoW.. IDK tho, just figured reshaping the head itself might make the different "parts" fit better together.

>> No.1995399

>>1995394
Okay, those eyes are too small..

Sorry for the spam!

>> No.1995463
File: 228 KB, 1283x927, 001.jpg [View same] [iqdb] [saucenao] [google]
1995463

Practicing 3-pt for the first time and still trying to figure out lighting.

>> No.1995471
File: 283 KB, 690x703, Captura6.png [View same] [iqdb] [saucenao] [google]
1995471

i know this sucks
what focus on improving?

>> No.1995473

>>1995471
Anatomy, don't bother with color yet

>> No.1995476

>>1995471
>what can I focus on improving
not being a faggot

>> No.1995487

>>1995471
proko an vilppu, watch the vids, draw with them, learn, apply
Do this for a few weeks and draw this duud again :). trust me it's gonna help you... like really

>> No.1995497
File: 70 KB, 1024x768, halle-berry.jpg [View same] [iqdb] [saucenao] [google]
1995497

>>1994541
there is the refference :))

>> No.1995503
File: 99 KB, 1920x1080, Not Comfortable Either.png [View same] [iqdb] [saucenao] [google]
1995503

Trying to create an oval fisheye effect. Any tips?

>>1995275
>>1995355
Bumping for halp!

>> No.1995512

>>1995503
well you can take the easy route, draw a qick sketch without the fish eye, throw distort effect on it in PS and use that as a reference

>> No.1995523
File: 118 KB, 1177x997, Image008.jpg [View same] [iqdb] [saucenao] [google]
1995523

Everything's terrible.

>> No.1995534

>>1995512
Shit ofc, ty lawl

>> No.1995541

>>1995497
im speechless

>> No.1995543

>>1995523
You're trying to piss someone off aren't you?

>> No.1995556
File: 362 KB, 428x641, 1424365862955.png [View same] [iqdb] [saucenao] [google]
1995556

>>1995543
Yes and no, I'm working on a silly mascot for another board on a site whose name shall not be spoken; I forgot how little I know about placing a character in space and general anatomy (especially the hips and lower half of the body) though.

>> No.1995565

>>1995541
yea yea, i know. but i dont feel like killing myslef yet.

its like the 10th paper i drew on since i started learning to draw

>> No.1995627

>>1995541
He using using reference right. You are not supposed to copy the reference, so he didn't.

>> No.1995649
File: 1.32 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
1995649

am i doing these right?

>> No.1995692

>>1994852
Never got an answer.

>> No.1995698

>>1995120
If you know the name of any meme you're automatically a huge faggot.
go die.

>> No.1995803

>>1995565
That's the spirit

>> No.1995866
File: 138 KB, 1680x968, Image002.jpg [View same] [iqdb] [saucenao] [google]
1995866

>>1994543
well, I tried

>> No.1995880
File: 1.34 MB, 2688x1520, Ready to kill myself.jpg [View same] [iqdb] [saucenao] [google]
1995880

Working on Gesture. I'm not worrying about proportion or construction just yet... I have to learn gesture before those, right?

>> No.1995882
File: 170 KB, 1600x567, Process.jpg [View same] [iqdb] [saucenao] [google]
1995882

>>1995880
I would say yes. Although, I would advise you to get familiar with the proportions so you won't end up drawing some wonky character when you're trying to draw a realistic human. After a while you can stop measuring and eyeball pretty accurately.

>> No.1995886
File: 206 KB, 1024x791, notes_from_class_2_by_funkymonkey1945-d7xx2ym.jpg [View same] [iqdb] [saucenao] [google]
1995886

>>1995880
This is the diagram that I learned from.

>> No.1995904

I'm super afraid to draw anything other than humans (whcih I still suck at but at least now I know what I'm doing and should do, it's just a matter of doing more). What should I do, any exercises.tuts to recommand?

>> No.1995957

>>1995649
That nose touch is so uguu.

>> No.1995966
File: 2.48 MB, 4128x2322, 20150225_185253.jpg [View same] [iqdb] [saucenao] [google]
1995966

Omigod Igor I'm so sorry.

>> No.1995975

>>1995627
If he could understand what's going on in the reference, for example the perspective tilt of this face, that statement could be true. But it's not true for a beginner. That way of using reference is for intermediates and high-level beginners. He's not copying it sure. But what is he doing then? He's certainly not understanding it. But that's okay.

>>1994541
Portraits are too complicated for you. For now, learn to draw fruit, basic forms, anything you see that is really basic. Focus on getting shapes and proportions right. Do both fast drawings; 20 minutes to an hour. And longer drawings; 1 hour to 4 hours, though I don't think you'll know what to do past 2 hours. When you plan on working longer, work slower, take more time to make your drawing decisions. Work with keys to drawing maybe or drawing on the right side of the brain.

You need to build hand-eye coordination as well, so do blind contour drawings of things in your home. The goal for this is to build up concentration ability, slow down, move the hand with the eye, and look more closely at your subject.

>> No.1995988

>>1994854
Vilppu Drawing Manual(drill the FUCK out of the form section), and Mark's Drawing Tutorial videos on youtube. Believe the forms to be real. Visualize. Visualize. VISUALIZE!! And when you're not drawing from imagination, you should be building up your drawings like you build these basic forms.
>>1994954
Repetition is important for these guys. Also practicing making bean forms from imagination, trying to visualize the stretches. Picking better shapes also comes with better drawing ability. For line quality do not stress getting it right the first time. Ghost the lines and draw lightly, and then finalize it with more pressure.

>> No.1995990

>>1995957
lol i realize that was some poor planning. oh well. ill have two more plates finished soon so ill post those too

>> No.1996001
File: 1.19 MB, 2560x1920, 20150225_215315[1].jpg [View same] [iqdb] [saucenao] [google]
1996001

Starting with the sticky. Pic related is my attempt at the exercise, which turned out far more difficult than I expected.

If I want to learn to draw and paint from imagination specifically, should I go straight to Fun with a Pencil or do Keys to Drawing first?

>> No.1996002

>>1995966
Poor guy looks like a gunshot victim :(

>> No.1996004

>>1996002
It's a thyroid condition :(

>> No.1996036

>>1996001
I'm going to recommend something different than what is said.

Spend at least 3 weeks on Keys to Drawing solely. You want to develop some hand-eye coordination. You should be looking at your subject constantly; in practice you should be shifting your gaze between your drawing and your subject constantly.

After that, split your exercises between Keys to Drawing and The Vilppu Drawing Manual simultaneously. You're going to want to skim through the gesture section of Vilppu, and spend as much time as possible on the spheres and box section. This is what you need to work on for drawing from imagination; your perception of the basic forms, your ability to construct with them. You must believe you are drawing real forms, not 2d shapes on paper. Continue working from life at the same time; drawing basic objects especially and trying to construct them with spherical forms.

Once you've spent maybe 8 hours in total drawing these spheres, and constructing drawings from life using spheres, you'll be on the cube section. For this section you're going to need some perspective knowledge, so read Perspective Made Easy by Ernest Norling for this. What I mean by basic is: you know how the horizon line affects the convergence of a cube, you know parallel lines converge to a single vanishing point, you know the workings of 2-point and 3-point perspective.

After you understand this basic perspective, you continue with keys to drawing/drawing from life and go further through vilppu. At this point you either try to find another book, or you wind up sticking with them. If you stick with them you need to really start asking yourself questions about the books you've been reading, and be inquisitive in learning. Ask yourself if you know what the basics are, and if you don't, do research. I don't mean making threads about what the basics are; go search conceptart.org for answers about the basics. It's also time to start drawing from imagination!

>> No.1996082
File: 53 KB, 1920x1080, Kittens_wip01.jpg [View same] [iqdb] [saucenao] [google]
1996082

old art

>> No.1996086

>>1996036
Thank you so much man, I'll be getting started with KtD ASAP.

Just to be clear, do you think I should completely set Loomis aside while studying from the books you recommended? FwaP just seemed really appealing in its accessibilty, and from what I can tell Loomis is pretty popular on /ic/.

>> No.1996093

>>1996086
Loomis is popular here, yes, but Fun With a Pencil just isn't that good of a book(just an opinion some people have). The blooks Loomis makes you draw for the majority of the book is just sort of ugly, gimmicky, and probably not as fun to draw as they would have been back in the 1900s. You can get both the Vilppu manual and the FWAP, read a little bit of each, and ask yourself which author you like more. Vilppu is also very popular here, to the extent at which there is no mocking memes of him.

you can send me some mail if you have anymore questions over this period
rpro100@gmail.com

>> No.1996095
File: 1.04 MB, 2386x3181, image.jpg [View same] [iqdb] [saucenao] [google]
1996095

dumping bargue plates

1/4

>> No.1996098
File: 1.50 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
1996098

>>1996095
2/4

>> No.1996099

Main issue is proportions. Every time I draw a person, I spend an hour meticulously measuring ratios between the body parts to make sure it follows the 7/8 head rule, often times having to erase and do over many bits because of mistakes. The end result is well proportioned, but this process is extremely time consuming with the final result ending up as trash because of how little time I spend on other aspects of the drawing.

I've tried stuff like 1 minute sketches and quick gesture drawings, but it always looks so horrible because my proportions are just way off.

What can I do to fortify my skill in proportions? Any recommended tutorials or practice routines?

>> No.1996102

>>1996095
I'd recommend printing out the bargue you want to copy onto your paper, and then doing it next to it. In doing bargue copies it's important to strive for accuracy, and if you only post the drawings, it's harder for other anons to critique you.

>> No.1996105

>>1996098
3/4

>>1996102
oh well damn. ill have to do that for the next one i do then.

>> No.1996112

>>1994859
I think to myself: if I were to die tomorrow I would die as a faggot who didn't accomplish anything

>> No.1996114

>>1996093
Will do. I have to thank you again for the advice. It's rare to find people quite so helpful online, particularly on 4chan.

>> No.1996120

>>1996099
https://mega.co.nz/#!iQITmYYB!v904mePVezzwa1mwXMxjG7QGua-ZRSQIOt_4CSaO1j4
this book will help. From page 32 and on it talks about measuring.

>> No.1996128
File: 55 KB, 655x1080, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
1996128

I need to draw from imagination more to see where my biggest weaknesses are at. I'm having a hard time "getting" everything in general, but the lower body in particular leaves me a bit mystified. I'm not sure how to plant someone on solid ground for one and feel that I'm "symbol drawing" figures from gesture drills in empty space generally.

>> No.1996138
File: 1.30 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
1996138

>>1996105
3/4

>> No.1996140

>>1996138
4/4

well turns out im out of tri color ink so i cant print the plates out.

>> No.1996149
File: 1.48 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
1996149

>>1996140
4/4

im so flustered tonight

>> No.1996257

>>1995975
thanks for the tips! guess ill draw the shit i have on my desk for now. Youll be surprised how good still life it makes even without adding/rearanging anything,

>> No.1996308

>>1995866 here
Where do I go from there? if it was correct, I mean. Zoom on the single parts (feet, arms) and detail/shade them? just ink everything then color? I'm pretty confused

>> No.1996318
File: 138 KB, 952x682, image.jpg [View same] [iqdb] [saucenao] [google]
1996318

Bought an intuos tablet and was experimenting, how's my attempt at simulating inks in the foreground?

>> No.1996339
File: 1.29 MB, 2659x1500, faces4.jpg [View same] [iqdb] [saucenao] [google]
1996339

I couldn't figure out where to post this... I was working in the alt thread with some nice anon, but I'm just doing exercises... and that didn't seem like the right place...

> 1-12 traced some faces
Tracing to learn where to place features and to see which lines I need to represent the face, this was suggested by helpful anons
> 13, 15 redid faces with free hand
Tested myself to see if I learned anything with placement (hid 5 and 7). I scaled and rotated 13, and 15 a bit after drawing them
> 14, 16 fixed 13, 15 with lasso
tried to do some minimal fixes with the lasso after overlaying the ref. nose was too low on 13, but then I over compensated on 15 and nose was too high...

This seems like an OK exercise, I might spam this for the rest of the week. Anything I should try out? I was going to hit some values on the faces later

>> No.1996370

>>1996082
>old=shit
when has this not been true if you are a beginner?!
You show almost zero knowledge of anatomy, what i assume are clothes make it look like a papercut out. the expression is blank/dead.
what is the point?

>> No.1996426
File: 169 KB, 845x946, bravo jazwares.jpg [View same] [iqdb] [saucenao] [google]
1996426

What do I need to study to start getting into character design?
I resorted to k_kisekae to scratch the itch and I feel fucking disgusting for it.

>> No.1996429

>>1996339
ok..well i don't know what your goals are but it could work. you should perhaps when you're tracing though try to simply and build up the forms. like you work out the head-egg, then the cheek bones and the eye sockets and so on, like you'd do with a painting.

>> No.1996431

>>1996429
simply = simplify* if the rest makes no sense ask me to reword.

>> No.1996442

>>1996339
2spooky4me

>> No.1996492
File: 958 KB, 876x620, IMG_20150226_0001.png [View same] [iqdb] [saucenao] [google]
1996492

some of todays pixelovely faces, 2 and 5mins. should i maybe let go of the loohmis-scaffolding in quick drawings like this and just go for eyeballing? i want to learn to quickly grasp faces

>> No.1996527

What are good books and/or videotutorials to start learning perspective?
>tfw sticky still ded

>> No.1996529

>>1996527
try Perspective made easy by ernest norling

>> No.1996530
File: 340 KB, 1200x845, 36475874468676.jpg [View same] [iqdb] [saucenao] [google]
1996530

tired of this shit

>> No.1996550
File: 48 KB, 746x680, 9-2.png [View same] [iqdb] [saucenao] [google]
1996550

>please, kill me...

>> No.1996555
File: 291 KB, 667x670, Captura7.png [View same] [iqdb] [saucenao] [google]
1996555

>>1995471
>>1995487

thanks for the help
Better?

>> No.1996556

>>1996550
Try it again, with pencil on paper?

>> No.1996573

>>1996555
oh shit, way better.

>> No.1996595

>>1995975
btw, question about portraits. are you supposed to construct them? or just draw what you see?

because for that one, i tried to construct it using the ball with axis and all that shit.

>> No.1996596

>>1996595
Ideally, both.

>> No.1996616

>>1996550
you obviously did in 20 minutes what was supposed to take an hour

>> No.1996639
File: 1.06 MB, 2322x4128, 2015-2-23 15 min figure.jpg [View same] [iqdb] [saucenao] [google]
1996639

Anyone have some life drawing tips?

I've made some progress from about a year ago, but I fear stagnation. Will you really just get better by doing it more and more?

>> No.1996640
File: 1.26 MB, 2322x4128, 2015-2-25 trash bin.jpg [View same] [iqdb] [saucenao] [google]
1996640

>>1996639

>> No.1996643
File: 60 KB, 999x952, 2015-1-4 gesture 60s.jpg [View same] [iqdb] [saucenao] [google]
1996643

>> No.1996652

>>1996550
Hyperthyroid Igor here. You're not alone

>> No.1996676

>>1996643
sycra, is that you?

>> No.1996678

>>1996676

Who is sycra?

>> No.1996691

>>1996643
gesture is all about flow, your lines dont represent that

>> No.1996692

>>1996691

Yeah, I discovered I have a nasty obsession with the contour.

I need to loosen up.

>> No.1996694
File: 1.11 MB, 2688x1520, IMAG0030.jpg [View same] [iqdb] [saucenao] [google]
1996694

Gestures. I feel like I'm starting to get it.

>> No.1996696

>>1996640
The thumbnail looks really good.

>> No.1996701

>>1996694
Noooope.

>> No.1996756

>>1996429
Ah ok, I'll try to do it when I paint in the values. I had some construction lines with a box and stuff, but they were slowly erased while drawing

>>1996442
I found #11 pretty amusing

>> No.1996762

>>1996318
The bamboo stalks look nice, the other parts are too soft to have an inky feel. When you dry brush ink it has more texture

>> No.1996777

>>1996694

1. You're drawing way to small
2. Look up Proko's gesture videos it might help you out.

>> No.1996783

>>1996701
I said starting. I know I still suck, but I have gotten somewhat better than what I was.

>> No.1996784

>>1996777
How large are we talking that I should be drawing, like a quarter of the page?
Also, I did watch all of Proko's gestural stuff and people from /ic/ and permanoobs told me to distance myself from it.
They said that it was not systematic enough and unreliable.

>> No.1996813

>>1996777
>You're drawing way to small
I'm not him but is this really important for gestures?
Also why is it important in general? Details? Not implying anything, real question.

>> No.1996818

>>1996813
Kind hard to draw from your shoulder when drawing that small. Gesture is all about them sexy smooth lines that capture the movement. You automatically stiffen up when drawing that small

>> No.1996822
File: 489 KB, 1048x900, Clipboard02.jpg [View same] [iqdb] [saucenao] [google]
1996822

just got my tablet, i have no idea what i'm doing
messed with few brushes in CSP, is it ok to start using all the blending kind brushes to learn coloring? it feels like i'm brainlessly getting the result i would have to think how to achieve otherwise
also, now i get why many people do lineart on paper qq

>> No.1996924

Anyone have tips or different methods for doing a profile portrait?

>> No.1996940
File: 192 KB, 903x801, Clipboard03.jpg [View same] [iqdb] [saucenao] [google]
1996940

>>1996822
the watercolor brushes are kinda fun, i'm starting to get used to the tablet

>> No.1996948

>>1996596
yea well, the ideal scenario isnt for me as you can see. so whats more important when you are lvl1 beginner?

>> No.1997073
File: 1.20 MB, 2688x1520, IMAG0031.jpg [View same] [iqdb] [saucenao] [google]
1997073

This is difficult.

>> No.1997086
File: 522 KB, 718x1608, fulll.jpg [View same] [iqdb] [saucenao] [google]
1997086

Hey /ic/

How do these look?

>> No.1997102

>>1997086
very flat and not very good.
looks like youre not using your construction lines properly

>> No.1997111

>>1997086
Pretty good. May Loomis bless you in your continued artistic exploits.

>> No.1997117

>>1996595
With portraits, to break through a certain point you must understand the planes of the head and face. Planes are any length of flatnes; there are 4 planes to a box. As the form becomes more intricate there are more planes and the shape of the planes become more varied.

However if you aren't a level 5 artist who needs to burst through level 6 or something like that, you don't need to know the planes nor will you really understand them. You need to take up what will get you to level 5 in the first place.

Constructing with the ball and axis can be difficult for you because you're not intimate with drawing forms yet. Ball & axis for drawing heads is a really good idea, but if you don't understand form intuitively theres no guaranteed result. This is one reason 'constructive' drawing takes longer to learn than copying 'realist' drawing.

>>1996948
as a level 1 beginner, you should build up your ability to observe and see errors in your own drawing. You should try to build up an understanding of the elements of art; shape(and proportion of shape), line, form, value, texture. Doing all that at once is very difficult for a beginner, so try to focus on one thing at a time.


Think about it like this; you could try juggling all the drawing-related skills at once, but if you're level 0 texture, level 0 value, level 0 shape, you're obviously going to fall on your head. In this sense drawing is like an RPG, because there's nothing that says you can't learn value before shape, or texture before value. Even if you rank up your shapes-ability first, your drawings still aren't going to be great. Great drawing will come from having ranked up all value, shape, line, and texture. But to get to the 'great drawing' point, you need to first draw with a focus on one skill at a time.

>> No.1997130

>>1997117
more tips

1. look at sketchbooks on permanoobs.org or conceptart.org. Looking at others drawing is so, so important and will get your artistic mind working.

2. conceptart.org has some great archives on threads about art. use site:conceptart.org on google and search for basics, fundamentals, and learning to draw.
heres some: www.conceptart.org/forums/showthread.php/26636-Back-to-the-Basics-An-FAQ-regarding-the-foundations-of-creating-art

http://www.conceptart.org/forums/showthread.php/223131-The-Fundamentals-and-Heirarchy-of-Drawing

notice: "Every piece of art starts and ends with the fundamentals. It is helpful to practice them both separately, to work out specific handling of the principle, and together to bring them all into one composition." ONE STEP AT A TIME, ONE THING AT A TIME. With this mindset, you will get better at drawing slowly, but surely!

>> No.1997136
File: 74 KB, 705x628, 34.jpg [View same] [iqdb] [saucenao] [google]
1997136

>>1997102
What do I do to improve and how do I make them look not flat?

>> No.1997146

>>1997136
They look ok. 'Flat' is just /ic/'s latest buzzword

>> No.1997147

>>1997117

> level 5 artist
> level 1 beginner

I'm sorry, where are these metrics?

>> No.1997149
File: 470 KB, 1200x1200, poopy.png [View same] [iqdb] [saucenao] [google]
1997149

>> No.1997151

>>1997136
there's just not much foreshortening there. i mean they look fine but they're in a practically isometric space.

>> No.1997162

>>1997136
Work on the quality of your linework. By using smoother lines and by adding lineweight you can imply contours and shadows that can add a better sense of depth
>>1997146
>>1997151
"Better to remain silent and be thought a fool than to speak out and remove all doubt."

>> No.1997234

>>1997147
it is just a concept. They do not mean anything. But, essentially what an intermediate artist should do is not the same as what a beginner artist should do to improve. Even Vilppu talks about this in his drawing manual, if you do something that is completely over your skill level, you're wasting your time.

>> No.1997235

>>1997130

What about the guys that want to get good, quickly?

Said guy also has a more or less infinite amount of time until late 2015.

>> No.1997239
File: 1004 KB, 1319x1152, 2015-02-26 17.24.11.jpg [View same] [iqdb] [saucenao] [google]
1997239

Drew an old picture I found while pet-sitting.

>> No.1997270

>>1997235
Get a sketchbook thread to expose yourself to more feedback. Get a flatbed scanner so your drawings are easier to critique. You should approach learning the same way as someone with less time, except you will be getting mileage quicker, you have a lot more options for what you can do in a day.

Smart, intelligent work is harder work than hard work. It is harder to think about what it is you are doing, harder to utilize your entire intellect and creative being in your drawing and learning to draw, much harder than just grinding endlessly and mindlessly. For reasons like this self-learning is difficult, and you have to be open to the possibility that you will need to grow more as a person before you become a better artist.

You also oughta join/meet a group of experienced artists to help you and give you criticism.

>> No.1997274

>>1996643
there's something i really like about this tho

>> No.1997279

>>1997274

I drew it, so I can't speak objectively but...
Aside from the nasty chicken scratch and completely missing the point of what a fucking gesture drawing is supposed to capture, I do like the middle pose a lot. It feels... real. Somehow satisfying.

>> No.1997287

>>1997162
>quality of your linework
Could you teach me how to do this in SAI? I tried before and I just kept CTRL+Z'ing

>> No.1997294

>>1997162

> quality of linework
Rule of thumb is darker, closer = thicker, and brighter, distant = thinner, right?

>> No.1997318
File: 204 KB, 1569x1038, charles barkley.jpg [View same] [iqdb] [saucenao] [google]
1997318

This is my animation test dog Charles Barkley. I feel like I may need to make his legs longer or his boots shorter.

>> No.1997344
File: 236 KB, 1569x1038, charles-barkley2.jpg [View same] [iqdb] [saucenao] [google]
1997344

>>1997318
>I say as I post the one where I already made his legs longer

>> No.1997551

>>1997294
Please explain what you just said

>> No.1997594

>>1997117
>>1997130

Thanks so much for the advice! This is some of the most usefull feedback i have ever sern here on /ic/

>> No.1997599

>>1997130
Conceptart.org is down right now?

>> No.1997609
File: 193 KB, 700x1063, line_weight_tutorial_by_michaelmetcalf-d6cshn3 (1).jpg [View same] [iqdb] [saucenao] [google]
1997609

>>1997287
Change the pressure settings for your brush and make it so the minimum size is as small as possible. Experiment with it and find what's comfortable
>>1997294
There's a lot of different ways to do it and this probably isn't the best example but it's really up to you and what you think looks good

>> No.1997624
File: 403 KB, 1920x1440, ayylmao.png [View same] [iqdb] [saucenao] [google]
1997624

please help

>> No.1997631

>>1995022
Is there any guide on the line shading. When I try to do it it just doesn't look as good.

Also any guide on eyebrows?

>> No.1997649
File: 707 KB, 1000x666, dunno.jpg [View same] [iqdb] [saucenao] [google]
1997649

Do these look like gestures or am I doing it wrong and wasting time?

>> No.1997683

>>1997136
Draw wrapping lines ALL AROUND the forms, don just stop at the contour. In many places it looks like where form should be ellipse/ cylinder, it actually look like two points connected with curvy lines, which flatten the form. Look at the pic related, where it shows the BAD example. Also watch Vilppus cylinder forms video (actually, you should watch every of his videos)

Also, all your formsstill looks little wonky, watch Proko'sbean video and make shitton of this bean exercise, it should help you better understanding of the form. At the moment, the worst in your drawing is connection between the chest and hips, it look like the form connect on this really flat single line, it should be one form on the top of another, you must show more overlaping. Draw a lot of cylinders, and wrap lines around them, draw with your shoulder, with one continous line (don't pick up stylus/pencil)

ELLIPSES ELLIPSES ELLIPSES

>> No.1997761
File: 106 KB, 1080x326, 1424436472417.jpg [View same] [iqdb] [saucenao] [google]
1997761

I'm looking to fill some holes left by my art education degree (I'm now a part-time art teacher).

Things I NEED to learn/study:
Gesture drawing
Construction
Anatomy/Other skills for drawing full figures

Things I'm confident in for now:
Linear perspective
Drawing most things from life or photo, etc. such as still life or landscape

Question is should I study Vilppu Drawing Manual, or do I really need to start with a more basic book? Does Vilppu teach gestures and construction?

>> No.1997763

>>1997649
you shouldnt need so many lines to show the gesture

>> No.1997876
File: 46 KB, 1000x666, edits3.jpg [View same] [iqdb] [saucenao] [google]
1997876

>>1997649
Those are good for a beginner. A "waste of time" would be to copy the model and not push the pose. Try to limit the amount of lines you use. Only use straights against curves and not to finish of the pose quickly.

>> No.1997927

>>1997763
Bullshit.

>> No.1997932

>>1997927

yeah he is an idiot

>> No.1997949

>>1997927
>>1997932
He's just parroting Prokopenko/Marshall. It happens in every thread, because it's all beginners know.

I don't even think there is a consensus on what gesture should look like. Most sketches by old artists people present as gesture drawings I can't tell apart from regular croquis.

Is gesture a new thing? The oldest mention of it I found is Nicolaides.

>> No.1997967

>>1997927
>>1997932

What he means is you describe what the model is doing with as little lines as possible, there is no "right way" of doing gesture but it helps be more clear what an action is doing with fewer lines.

>> No.1997968
File: 1.91 MB, 4500x4250, New Canvas18.png [View same] [iqdb] [saucenao] [google]
1997968

Here's a small sketch I did yesterday. I'm absolute shit at dynamic poses and proportions, even in cartoon-ish styles. Any tips to improve at this?

>> No.1998015

>>1997949
>I don't even think there is a consensus on what gesture should look like.

Well yes because gesture is like note taking for your eyes only. So you can technically use as much lines as you need as long as each line is meaningful and makes sense to you. But then again gesture for animation is an artform itself so striving for less lines will only make you get better at seeing the essential bits.
>He's just parroting Prokopenko/Marshall.
That's why he is an idiot. I really don't like Proko's method. Vilppu and Hampton is more experimental.
>Is gesture a new thing? The oldest mention of it I found is Nicolaides.
Absolutely not. Everything has a gesture, not just the human figure.

>> No.1998017
File: 556 KB, 600x900, 1422305449448.jpg [View same] [iqdb] [saucenao] [google]
1998017

How do I draw a perfect square in 1 point, 2 point and 3 point perspective? I can't remember anything mentioning how to do so in "Perspective Made Easy"..

>> No.1998021

>>1997649
I mean these gestures don't even look like you looked at a real person. The legs don't make me imagine the form of a real person at all. Are you cranking these bad boys out in 10-30 seconds? or are you actually drawing it.. I don't feel the movement.

>> No.1998027
File: 55 KB, 1600x817, Image001.jpg [View same] [iqdb] [saucenao] [google]
1998027

whoever tipped me off to autodesk sketchbook the other day...

...th-thanks...

>> No.1998029

>>1998017
They don't mention it.

One way is to use an ellipse to close a box. Scott Robertson shows how to do this in How to Draw.

Another way is if you established your 2 vanishing points accurately, you can use a diagonal vanishing point to draw a perfect square. The same principal works in 1 point perspective where you place the diagonal vanishing point at 45 degrees IIRC

A third way involves using measuring points. This one also requires the use of a station point to establish your 2 vanishing points, then using that system to set up 2 measuring points and a scale. This method would allow you not only to draw a perfect square, but any box of known exact proportions (ex: a box that is 1 unit wide, 1.1 units tall, and 2.7 units long; your scale allows you more freedom to accurately measure in increments other than doubling and halfing).
https://www.youtube.com/watch?v=MDTLSybVfuY

>> No.1998053
File: 97 KB, 1680x1008, Image004.jpg [View same] [iqdb] [saucenao] [google]
1998053

Did this today, no reference used. Need serious redlines or tips

>> No.1998062

>>1998015
>Absolutely not. Everything has a gesture, not just the human figure.
Well, yeah, but that's like saying everything has an outline, or value. I meant as an exercise.

>> No.1998068

>>1998062
In gesture drawing using a timer he maybe was the first one to do such a practice or maybe just the first one to make a book about it to bring the subject to light.

But the old masters had to do exercises so they too could feel it.

>> No.1998091

>>1998053
You need to start using pressure sensitivity and work with line thickness.
Also don't focus so much on the outline, it makes things look flat. Instead, focus on the 3D forms inside the outline. And as far as the outline, typically avoid closing them fully, instead interrupt it to show form

>> No.1998094

>>1997761
When conceptart.org is back up, look at this link. http://www.conceptart.org/forums/printthread.php?t=160487
It provides a list of books that teach constructive drawing and anatomy

Yes; Vilppu Drawing teaches gesture and construction. It first introduces gesture, then drawing forms, then using form to construct drawings, then it goes into anatomy, and then figuredrawing intricacies.

It is intended as a course on fundamentals, so you're ready to take it, of course.

To aid with Vilppu, there's Michael Hamptons Figure Drawing book. And lastly there are people on New Masters Academy that teach gesture, construction, and anatomy, as well. So you can sign up for that (or.. ).

>> No.1998344
File: 1.39 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
1998344

bargue plates guy here again. heres one with the copies printed out in the pic. if this is still retarded let me know so i dont have to dump all 9

1/9

>> No.1998349

>>1998344
ur gonnna make it brah

>> No.1998373

>>1998349
unlike most of us

>> No.1998413
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1998413

>>1998344
It's much better now. I've pointed out some corrections. Careful to make your straights straights and not curved by accident. What you should do in the future is get a big drawing board, 11 x 14 paper, and put your drawing paper right next to a printed/scanned copy of the plate. This way you have a much more efficient and precise way of measuring.

Keep it up.

>> No.1998424

Finally got into a drawing sessions, almost like a small class with 12 other students. It's great until we start figure drawing.

I'm still new since my only studies have been mainly perspective, and I'm having so much trouble struggling with figure drawing.

What can I do? I went ahead and randomly downloaded Hampton's classes from an academy, but I also ran into videos from Proko on figure drawing. Where should I begin?

>> No.1998466
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1998466

>>1998349
really ? thanks!

ive been trying to dump but my phone connection is shit

>> No.1998467
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>>1998466
3/9

>> No.1998468
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>>1998467
4/9

>> No.1998472
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>>1998468
5/9

>> No.1998473
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>>1998472
6/9

>> No.1998477
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>>1998473
>>1998473
7/9

>> No.1998479
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>>1998477
8/9

>> No.1998484
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>>1998479
9/9

>> No.1998489

>>1998413
thanks for the critique and red line! yes i really just sped through these so i realize that there minor mistakes. i'll mess around and try to find a way to copy them right next each on the page.

given these can i skip ahead onto more difficult plates?

>> No.1998496

>>1998489
You're rough around the edges for now, but you should be able to move forward to more difficult ones. You should challenge yourself to be as accurate as possible, and slow down, work more gradually so your shading is more controlled.

>> No.1998502

>>1998424
Anyone?

>> No.1998511

>>1998502
https://mega.co.nz/#!iQITmYYB!v904mePVezzwa1mwXMxjG7QGua-ZRSQIOt_4CSaO1j4
read it. you need to rotate the pdf

>> No.1998512

>>1998502
just pick one you like and go with it. you should probably start with gestures though

>> No.1998516

>>1998511
Okay? Already read this book. What does it have to do with the question at hand?

>>1998512
So should I just start off with Proko? I hear Vilppu can be quiet difficult.

>> No.1998517

When working on perspective practice, should I use a ruler? Or should I freehand it?

>> No.1998519

>>1998517
You could freehand rough thumbnails first.

>> No.1998526

>>1998516
to be honest, i dont know. i practiced proko for a bit and just started drawing and /ic/ hasnt told me kil myself or give up so im assuming im doing something right with gestures

>> No.1998527

>>1998517
If you're just practicing then I would recommend freehanding first as it will help build your line confidence but if you're setting up for a finished piece or drawing bigger then use a ruler so long as you understand what you're doing.

>> No.1998533

>>1998517
Depends entirely on what you mean with "perspective practice". Ruler is perfectly fine if you're practicing construction and applying/understanding theory. In those cases you absolutely need a ruler to get accurate results. Being able to draw straight lines is always a good idea, but you can practice that separately or whenever else. Inevitably a lot of your perspective lines are going to be really long in certain images, not something you'd ever want to draw without a ruler.

>> No.1998534

>>1998526
Alright then, I'll go ahead and study Proko. Do you mind if you post your work so I can see what I'm gonna look forward to?

>> No.1998562

>>1998516
>What does it have to do with the question at hand?
Well, it's a book about drawing from life. That is what you are having trouble with. Practice doing still lifes and drawing from life. Get a big drawing board and practice drawing on a larger scale more.

Vilppu is not difficult. Get his book. Take it step at a time, don't skip the beginning steps; they are seemingly basic but are very important. It becomes difficult when you try to skip through it.

BTW, there is really no best way to go, just pick one you like. But just know Vilppu's and Hamptons' books are actual drawing courses, not a bunch of disconnected tips like Proko videos.

>> No.1998565

>>1998562
>Take it step at a time, don't skip the beginning steps; they are seemingly basic but are very important. It becomes difficult when you try to skip through it

Just to make sure I don't rush things myself, should I spend a good few hours a day on X chapter type "don't skip it" ways? I don't want to rush things, but at the same time, I'd like to know my own limits.

>> No.1998569

>>1998562

> get his book
Different anon here, what's the title of his book? He's got a few, right?

This is relevant to my interests.

>> No.1998583
File: 31 KB, 960x480, image.jpg [View same] [iqdb] [saucenao] [google]
1998583

>>1998534
all i did was gestures (which i used a proko vid for) then went straight into drawing. but heres something ive done recently. im also the bargue plate guy above.

>> No.1998593

>>1998583
Nice. I'm completely new to gesture drawing, I just had no idea how to approach it.

So I guess I can watch some Proko while reading up on Vilppu. Then review Hampton's classes from the academy later. That should work, I believe, and just put a lot of time into each lesson, huh?

Thanks for the info.

>> No.1998602

>>1998593
just lurk here for a while. start with gesture, move on to outlines with figures, then full realistic greyscale

>> No.1998603

>>1998565
There is no set time. Vilppu will stress this. If you go forward it is okay to go back to earlier chapters later. For chapter 1, gestures, get 5 hours clocked in on gesture drawing from photos.

When you finish this, move on to the next chapter, spherical forms. For this chapter, 2 hours a day, 5 days(or until you've done 10 hours). Spend most of it drawing spherical forms, but also copy Vilppu's drawings, and draw from imagination using spherical forms.

On the box form chapter, same thing, 5 days/2hours each day, or until done with 10 hours. Also copy the box drawings Vilppu did. Same thing for the next chapter.

It's really important that you get these down really well. Post your form drawings up here and have someone critique you.
>>1998569
The Vilppu Drawing Manual

>> No.1998617

>>1998593
oh and a big tip that helped me bigtime, pay attention to negative spaces to check your form/proportion. google searching should give you a better idea of what that is. for example on >>1998583
you can use the space in between her spear and body to see how her figure should be shaped. like wise you could do this with the shape of the other side of her body and pretty much anything else you're trying to copy

>> No.1998632

Thanks for the gesture advice, anons! I'll get to work on my research with Vilppu and Proko while drawing for hours on end making sure I got them down (or improve).

Chances are, next time I show up to the class I'll have my teacher give me proper perspective on what I'm doing right or wrong.

>> No.1998648
File: 310 KB, 907x576, vilppu forms.png [View same] [iqdb] [saucenao] [google]
1998648

>>1998603
Went back to vilppu myself. Fun stuff. Make sure to have fun, really believe you're drawing forms. Practice visualizing forms when you're not drawing

>> No.1998764

I draw so much, every time I leave my work station or even fall asleep I have the urge to draw. I'm still a beginner, but it's such an odd feeling, it's hard putting down the pencil.

>> No.1998778

>>1998764
Uphill hikes feel like you're going somewhere.
Walk on that flat plateau and learn endurance.
>Sisyphus

>> No.1998781

>>1998778
Interesting way of putting it. Alright then, I'll practice what I know for now.

>> No.1998893

I feel lost so early on, I'm working through Figure Drawing Design and Invention but I'm having trouble piecing gestures together and where to stop and study. Immediately after short intros to the three masses he has like ten pages of gesture drawings and advice incorporating figure elements that haven't even been taught yet. I moved on to landmarks but I don't know if I should keep going until I've finished the basic arms/legs segment and can piece a rudimentary figure together or go back and draw random "gestures" which I don't have any confidence in doing yet with my three extremely basic mass shapes.

I could use some good supplementary exercises or advice on the book itself. I probably need a teacher but it's not happening now. Yes I skimmed some Loomis already but wasn't into Fun With a Pencil and don't think I'm ready for his figure drawing book which I skimmed through.

>> No.1999092

>>1994832
The legs look abit stretched but just abit.
Other anon MUST think it's OC.

>> No.1999158

>>1995886
is there an erica?

>> No.1999228

I'm finally managing to draw poses without references.

is this a good thing or bad thing? i feel like i'm doing something wrong.

>> No.1999232

>>1998893
>but wasn't into Fun With a Pencil
>he thinks beggars can be choosers
Utilise all your resources.

>> No.1999262

Okay so I started working through the "Drawing on the right side of the brain" book, and it was really helpful and I felt myself improving but now I am up to a chapter where its telling me I need a 'viewfinder', the instructions in the book on how to make one arent very clear and I tried to shop for some materials to try and make one but couldnt find any, so my questions;

>Can I just skip this section (I didnt really want to because the book is really good so I would feel like I am missing out)
>Is there a different book that is equally as good that doesnt have me using more than a pencil to learn to draw?

Thanks bros.

>> No.1999267
File: 13 KB, 200x153, hayter2.jpg [View same] [iqdb] [saucenao] [google]
1999267

>>1999262
>Can I just skip this section
Yes
The purpose is just to help you understand that a correct drawing in linear perspective is identical to projecting a portion of vision onto a flat surface in front of you.
>>Is there a different book that is equally as good that doesnt have me using more than a pencil to learn to draw?
Yeah there are a couple good beginner books.

>> No.1999270

>>1999262
>muh viewfinder

I know that feel. This is the point where you drop that book because it's taught you the one important thing it has to say that isn't taught better elsewhere.

>> No.1999277

>>1999267

Okay cool.

>Yeah there are a couple good beginner books.

Such as? I checked the sticky but the link doesnt seem to be working anymore?

>>1999270

What book would you recommend taking up next? It was a great book so far though so I wanted to go through the rest and see what else I could gain from it.

>> No.1999288

>>1999277
This guy comes across as kind of a ninny but he's nonetheless a good instructor. I'd run through some of the videos in this playlist before committing to another book.

https://www.youtube.com/playlist?list=PLtG4P3lq8RHFRfdirLJKk822fwOxR6Zn6

>> No.1999298

>>1999288

okay thanks ill check it out

>> No.1999302

>>1999232
Except I said I was open to almost anything and all advice and wanted advice on that book if anyone knew or an alternative/supplement. It's just that I had already tried that one Loomis book out of countless others that exist and struggled to embrace it. I've seen many people on here say it's by far his worst book and his others are much better anyways.

I just don't know if I should press on with Hampton's book to get arms/legs incorporated before trying gesturing again or not

>> No.1999549
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1999549

Doing a warm up exercise, not finished just wondering if I got the features in correct proportion

>> No.1999594

Should I even bother trying to learn if I'm indescribably awful? Everything I do comes out deformed or Chris-Chan tier.
I don't even know where to begin with exercises. I just get discouraged by sucking to begin with. I'd enjoy the process of art more if I was at least somewhat happy with what I came out with.

>> No.1999596
File: 381 KB, 1660x1310, atleastitried.jpg [View same] [iqdb] [saucenao] [google]
1999596

sketched this today

>> No.1999602

>>1999549
drawing singers stuff hmmmmmmmm

>> No.1999613

>>1999594
The only question you need to ask is: Do you want to draw? Do you want to learn what it really means to draw?

It's hard to answer those questions at first. What you can do, though, is to do the exercises from Drawing on the Right Side of the Brain first, by Betty Edwards :)

>> No.1999616

>>1999613
There's been a huge part of me who has wanted to draw since I was a kid, but I was never a really good artist due to lack of trying, and then I just kinda slacked off from all things artistic due to wageslavery. I feel like there's artistic potential for me, but getting there feels like being a fish out of water.
I have the Betty Edwards book on my phone, everyone seems to swear by it, but I'm afraid that I'll get too reliant on exercises.

>> No.1999617
File: 2.09 MB, 4128x2322, blind contour shoe.jpg [View same] [iqdb] [saucenao] [google]
1999617

>>1999594

Start with some blind contour. It's really easy, fun, and you don't have to freak out over the result.
Basically, look at an object, then draw it without looking at your paper. Ever. Try to get the outside lines and draw some lines inside that describe the surface of the object. Make sure to draw what you see, not what you know. Do not, under any circumstance, look at your paper until you are finished. This should take about five to ten minutes. The result is going to be sloppy, but it's really kind of cool to see what results from your biomechanical instincts. This is a great warm up for any drawing session.

Then, try some basic life drawing; look at the same object (a backpack, shoe or jacket, or whatever) and draw it as well as you can. Be patient with yourself and give yourself time to do it. Make sure to draw exactly what you see and not what the object is. Don't think of it as the object or it's components, think of it as shapes and forms and draw everything precisely as you see it. Also, do NOT erase. If you drew an inaccurate line, just draw the correct one. The drawing will look busy, but will still retain a bit of liveliness and you'll see that drawing is a process that will require some trail and error.

>> No.1999619

>>1999617
Screencapped for future reference, thanks for tips. Will try the blind contour stuff later after I finish cooking dinner.

>> No.1999620

>>1999617

Oh yeah, another thing about blind contour: don't pick up your pencil from the paper either. If yo need to move across the form, try drawing the line that describes the surface between the two points.

>> No.1999621

>>1999619

Cool. Please upload the result! I'm excited to see how it turns out. No matter how messy it gets, odd "remnants" or "scraps" of the object are readable from the calamitous form. It's really kinda neat.

>> No.1999623

>>1999621
Lemme just tell you it's gonna come out really funky because my hand-eye coordination needs a little work. I'm always fumbling and dropping shit.

>> No.1999626

>>1999623

> it's gonna come out really funky
> my hand-eye coordination needs a little work

That's fine. This activity, along with proper life drawing practice, should train that. Nobody is hopeless in their artistic endeavor, so long as the appropriate efforts are made.

>> No.1999629

>>1999602
Honestly not familiar with his work and being more honest I'd rather draw from real reference rather than a drawing but its a book exercise so yeah. Any problems with it so far? Why is sargent's stuff questionable?

>> No.1999635

>>1999613

What do you recommend after these exercises?

The contour drawing and upside down line drawing really helped me to get "in the zone" if thats the right words but then afterwards I didnt have all the equipment to continue with the book so I am not sure what to do now?

>> No.1999637

>>1999635
well if you think you suck, do some of these loomis fat twats that take up like half of the *fun with pencil*

they are explained in a way that nobody can suck SUCK, so no matter how bad you are, you will feel like you drew something that looks like something other than shit.

>> No.1999638
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1999638

>>1999626
This. Here's my cheesy attempt at proving that message. I still have a long way to go, though.

>> No.1999642

>>1999637

Sorry I am not the guy you are origninally talking to I am someone else. I really like drawing on the right side of the brain but couldnt continue with it cause I just had my pen and paper and the rest of it needed some kind of picture frame thing?

I am actually looking at the Loomis book right now and going through it, I am not sure if it is as good though it seems to be teaching me to draw in a different way?

>> No.1999649

>>1999642

it is indeed teaching in a different way, loomis is pretty much all out on construction.

>> No.1999650
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1999650

>>1999638

> I still have a long way to go.

We all do, friend.

I am really disappointed with how much progress I made in life drawing. My still life has gotten substantially better, but I've made next to no progress drawing people.

Still, it's substantially better than what I could do as a freshman, so there's that.

>> No.1999653

>>1999649

I dont really feel thats as good though? Or is it good to learn both styles? The style in Drawing on the right side of the brain was much more artistic to me?

>> No.1999655

>>1999650

Forgot to mention, those all took roughly the same amount of time (~15 minutes).
I was fucking HORRIBLE when I first started.
Now, I'm still horrible, just much less so.

>> No.1999662

>>1999653
it really depends on what youre aiming for.
if you are going for stylization in the long run and want to have believable characters, construction is the shit!

>> No.1999664

>>1999653
It's not a style, it(construction)'s a way of drawing. But the 'style' Loomis used in that book is not very pleasing. If you liked it I think there'd be something wrong with you.
>>1999650
Thanks. You should Vilppu it up. Long, fluid strokes with your shoulder will help your rhythm. You'd probably do better with a well sharpened charcoal pencil, too.

Also, when you said freshman, do you mean freshman in highschool or freshman in college?

>> No.1999668

>>1999650
please tell me you didnt practice much. because my figures looks like yours and if the would look the same in 3 yeras id concider killing myself.

btw, are those referenced, or constructed?

>> No.1999669
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1999669

I'm terrified of practicing wrongly.
Am I on the right track to learning gesture?
Should I keep doing these?

>> No.1999671
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1999671

>>1999664

> when you said freshman, do you mean freshman in high school
i fucking wish
oh my god i feel so fucking old
i just want to draw cartoons, fanart and OC fantasy shit with appropriate competence before i'm old enough that it becomes creepy

I've never been so serious about improving in so long. I want to get good enough before my youthful abandon disappears for good.

I'll look into Vilppu, yeah. I have a really nasty habit of chicken scratch and I tend to use graphite pencils strictly, though I have dabbled in charcoal a little. Maybe charcoal pencil would be an appropriate intermediate medium.


>>1999668

I will be as honest with myself as I will with you.
I did not practice much at all.

Maybe like, two hours daily for a week before I burned out from stress, fear, procrasination, or whatever excuse I gave myself.

I have never been more serious in a long time. So far, I've practiced daily for about two weeks now. I'm going to keep going. I'm gonna make up for lost time.

>> No.1999684

>>1999671
well the good thing is, that starting with our generation, it will not be creepy doing cartoons/fanart/furry porn/you name it, when you are 80. because we will be the OGs that were there from the beginning.

>> No.1999688

>>1999684

Yeah, what I said is irrational. I don't know; I romanticize youthful creativity a lot, to the point where the rose-tinted glasses start turning opaque. I grew up on flash (a lot of them shit, but some of them actually fucking fantastic) made by people my own age, so I always admired that sort of creativity.

I know what goals I have in mind.
I want to achieve a powerful understanding of fundamentals, anatomy and biomechanical movement.
In particular, I want to emphasize construction and character design (not at the moment, as I still haven't got the basic down yet).

The end goal has always been becoming an animator. I'd probably have some self-sustaining webcomics or animated web series (if I manage to find the time), perhaps even transitioning out of my old major/job to do that full time.

But all of this takes work. Excuses get you nowhere. Ambition alone gets you nowhere. Hard work and practice makes things happen.

>> No.1999691

>>1999664

>But the 'style' Loomis used in that book is not very pleasing

is there something else you would personally recommend?

>> No.1999698

>>1999688
>I want to achieve a powerful understanding of fundamentals, anatomy and biomechanical movement.
>In particular, I want to emphasize construction and character design (not at the moment, as I still haven't got the basic down yet).

exactly! but i want to do this because i want to be able to draw appealing porn of anything and everything! it actually took me quite long to realize this, i always liked those epic sf/f sceneries and characters, but i would have nevers tarted drawing because of that.
i had to realize that when your art makes others fap, then you know your shits good GOOD, and you are the based god.

>> No.1999700

>>1999596
actually looks really good except that the head is tilted wrong and it looks like the nearest hand is foreshortened wrong. add values next.

>> No.1999714
File: 1.55 MB, 3264x1836, 1425179954061.jpg [View same] [iqdb] [saucenao] [google]
1999714

>>1999617
Somehow this is the result of me drawing my vent blindly. I just don't get it

>> No.1999715

>>1999549
Can I get opinions on this? Trying to correct mistakes

>> No.1999716

>>1999714

That's normal. Having fun yet? You should be nice and loose with a little more.

Try something with a bit more variety in surfaces. Like a crumpled jacket sitting in the corner, your hand, or perhaps a shoe.

>> No.1999720
File: 1.87 MB, 3264x1836, 1425180374818.jpg [View same] [iqdb] [saucenao] [google]
1999720

>>1999716
I do feel more relaxed but I can't shake the feeling that I'm doing something wrong.
This is my crumpled up shirt and boxers that just happened to be nearby. I repeated a lot of lines I think.

>> No.1999721

>>1999720
incidentally, I just realized these lines look more organic than my usual.

>> No.1999727

>>1999720

> repeated a lot of lines
This is normal.
Try moving more slowly. Really take stock of where you are. Try to "feel" the shape out. You should feel like you're touching the surface of the object as you trace out the object's contour.

>>1999721

Yes! Exactly! Revel in that bit of beauty. The result is very "authentic".

>> No.1999733
File: 1.62 MB, 3264x1836, 1425181007436.jpg [View same] [iqdb] [saucenao] [google]
1999733

>>1999727
I did the lines on the side of my dresser

>> No.1999734

>>1999733

Try something a bit more varied and complex.
You probably have a shoe.
Get a shoe.
Draw not just the outer contours, but there's plenty of inner contours, strips of fabric, lace and other things to make for a fun drawing. Remember to avoid looking at your paper. Feel like the tip of your pencil is feeling out each line of your subject.

>> No.1999739

>>1999669
>watch Promo's Gesture videos
>watch/read vilppu

Once you have a guide on how gesture drawing is done try to be more "bold" when I did it I really didn't get it but after I understood I wasn't drawing contours or any line on the figure, just what the figure was doing, I was able to be more free and feel it. Also copy the gesture videos. Mimic how Prokopenko and Vilppu do their gestures to get an idea of the method.

I personally had to drop gesture because I was limited in my knowledge of what I was drawing. In my opinion knowing the anatomy of the human body helps greatly with gesture and proko and vilppu say that too. Even though it would seem contrary because you would first do the gesture, work in construction and then do the anatomy.

>> No.1999746
File: 1.66 MB, 3264x1836, 1425181843696.jpg [View same] [iqdb] [saucenao] [google]
1999746

>>1999734
My shoe from two different angles

>> No.1999747

>>1999691
see
>>>1996036
I'm this anon. I'll recommend this(The Vilppu Drawing Manual) again instead of Fun with A Pencil

If you haven't, also spend some time on Keys to Drawing by Bert Dodson. It's more exercises with drawing from life, except this time you'll learn a bit more about the elements of drawing.

If anyone is doing the Keys to Drawing > The Vilppu Drawing Manual route(or Vilppu Drawing Manual as a relative beginner), send me some mail here anonhelper32@hotmail.com whenever you post here in the beginner thread. I'll be able to help you along and tell you if you moved ahead too quickly, or if you're ready to move on.

>> No.1999748

>>1999746

Neato! You can kind of make out the surface of the shoe.

Now take what you've learned from this activity: you've learned to see an object as it is: a collection of lines and shapes, not as say, the shoe, or a dresser, or a crumpled shirt. You overcame your natural impulses to label things as that by tracing the lines the make the form, instead of, say, "drawing a shoe". But obviously, raw biomechanics aren't enough.

Try drawing these objects from life. Remember to draw exactly what you see. Take your time. A proper drawing will take upwards of twenty to thirty minutes. Be patient and take your time. A good method is to draw along one contour carefully, look at your paper to get acquainted to what you just draw, look away from the paper and continue drawing what you see. This is known as semi-blind contour.

Do NOT erase. IF you make an error, restate. Draw the correct edge where it belongs. This will make your drawing more lively and cement the act of drawing as one where you must continuously assess and correct.

(If you want to know more about this stuff, try reading Keys to Drawing, otherwise, I can continue walking you through this.)

>> No.1999750

>>1999748
Unfortunately I'm gonna have to continue my practice tomorrow because I have to get up at 5am for skiing. Thanks for all your help!

>> No.1999756

>>1999750

Sure, no problem! Just remember, draw what your see, and warm up with your blind contour.

>> No.2000117
File: 789 KB, 1578x684, 20150301_135632.png [View same] [iqdb] [saucenao] [google]
2000117

Working on scott robertson and i think i have a good idea now how perspective works. This is my first design (mostly freehand). How does Scott work so clean?!

>> No.2000120
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2000120

>>1999700
Yeah, the issue is that I have no idea how to color something. I'm using Sketchbook Pro, the regular coloring brush with low opacity to color shadows, then the airbrush to merge colors.
But I give up on coloring/shading after 10 minutes because I know that's not the right technique

>> No.2000122

thread reached bump limit yet again, so:

NEW THREAD

>>2000121
>>2000121
>>2000121

>> No.2001913
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2001913

Harsh critique please