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/ic/ - Artwork/Critique


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File: 55 KB, 600x813, bridgman-more-1.jpg [View same] [iqdb] [saucenao] [google]
1988677 No.1988677 [Reply] [Original]

Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up. Practice makes Perfect!

A friendly reminder to do wrist exercises and take breaks as you practice to avoid getting CPS.
http://www.eatonhand.com/hw/ctexercise.htm
http://wnyptot.com/articles/info_education/carpal_tunnel.pdf
https://www.youtube.com/watch?v=hUyMNyrOHJQ

Previous thread >>1985831

>> No.1988740
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1988740

moving on with hampton

>> No.1988741
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1988741

>>1988740
Sorry.

>> No.1988777

How do I get the hang of someone else's style to build my own style upon it?
I struggle to draw other styles from imagination.

>> No.1988816

>>1988741
I think you're rushing things. You seem to be struggling with representing the basic forms in 3D. I made the same mistake of jumping to anatomy before I was ready and didn't learn much from it. I think you would benefit more from doing basic perspective and still life drawings and prepare for them with a line control warm-up. Do those until you're comfortable with the exercises and then move on to anatomy, you'll learn much faster that way in my opinion.

>> No.1988821

>>1988816
You think Loomis' Successful Drawing will help in this regard?

>> No.1988832

>>1988816
Kinda rushed those, but yea, my cubes could use some work. Im kinda familiar with perspective already, and forcing myself to try to get it into use here is helpful for me in my opinion.

>> No.1988847

>>1988832

Just stick with simple shapes ads 3d forms until you get a good grasp on it.

Before you get started with anatomy I'd suggest starting with shit like Proko's "Bean" before you start tackling the nitty gritty of anatomy.

>> No.1988848

>>1988821
I haven't read it but just skimmed the pages and it seems decent. I don't know if he mentions drawing from life, but it's been helping me a lot.

>>1988832
It is helpful, but even for rushed cubes, it seems like you need more perspective exercises. You could do it for only 15 minutes as wam-up before beginning working on anatomy. For example, just drawing 15 cubes with different vanishing points. Anyway it's just my opinion, if you feel like you're learning more by doing this stick to it.

>> No.1988860
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1988860

I'm terrible at doing skin tones so I decided to do a simple 1h. study of some hot yoga chicks face. I think it's way cooler to just do part of your study from reference and then add your own shit in it. I'm probably gonna do a space helmet on her or something to make it an actual piece instead of just a study.

>> No.1988862

>>1988848
yeah i sure do need some, i've been planning on going through some of the perspective-related books in the near future.
I went through prokos stuff already, but this book provides much better explanations (at least for me)
>>1988848
that warmup idea sounds good, will do it

>> No.1988870

>>1988848
Different anon, as I'm looking up Proko and Vilppu vids. However, compare to everything I've been learning, entering Vilppu's work has been difficult. He wants us to create boxes for people, but I don't know how to tackle the hips.

Regardless, I'm doing figure drawing, but I'm still studying perspective on the side. Perhaps I should go more into perspective than anything else. Or I could finish up on Proko's videos and read up on Vilppu in the near future.

>> No.1988883

>>1988860
Unless you're a young girl or boy trying to effortlessly fuck men to your benefit, cut the coy/cute 'idunno XD lel' shit out.

>> No.1988895
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1988895

>>1988883

>>1988883

I'm so sorry dawwg. I's drunk. It's 5 in the morning in my shitty fucking country and I just came home 2h. ago from an epic binge and I'm just trying to use this time to do something useful. Or well... You know. I dunno. Lel.

>> No.1988901

>>1988895
>All these excuses for acting like a faget

Alright then.

>> No.1988904
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1988904

>>1988895
Funland? :D

>> No.1988907

>>1988901

It is how it is... Did you do add something of value to this thread?

The original topic was: "Feel free to post even the smallest exercise you have done to show you are still trying, do not give up."

- So I posted an exercise I was doing atm. I always try to give constructive criticisms to people here. I don't even care if they write "I'mma huge faggot" on their post. I just judge the art. You have contributed absolutely nothing to anything. Go do something else.

>> No.1988909

>>1988904

Top ebin cuntry is it not? Sieg heil!

>> No.1988910

>>1988907
>Did you do add something of value to this thread

Acting retarded gives no value even when seeking for help. Other people won't bother to redline for you with a shit attitude cause it will reflect on your work.

>> No.1988919
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1988919

>>1988910

"Acting retarded"?

Writing: "Idunno LEL XD"

Come on. If I was really being an asshole (What you're doing) to someone or saying that I'm better than everybody else or something like that it would definitely be "retarded". I even said I was kind of sorry for being a drunk asshole back there.

How was my attitude shitty? I know it's shitty now because I'm pissed off and I think that you're being a total asshole for no reason at all. Man. I'm getting trolled here but what ever. I like feeling a little angry...

>> No.1988920

>>1988910
>Acting retarded gives no value

you should stop then.

>> No.1988923
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1988923

Bunch of 30 sec gestures...I don't even know how to do that anymore, yare yare...

>> No.1988924
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1988924

>>1988923
and a few 2 mn while I'm at it.

>> No.1988927
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1988927

I've never tried drawing before. I shouldn't bother, right?

>> No.1988930
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1988930

>>1988923

I really like these for some reason. Your lines look cool. Really some cool stuff to start off from. Keep it up man.

>> No.1988937

>>1988930
Thanks for your input. I'm still panicking way too much while doing 30 sec, and when I have more time my anatomy and perspective flaws start to show even more...
Time to review anatomy and try to make some clean studies.

>> No.1988940

>>1988937

I think that the most important part of doing art is seeing your mistakes. If you know that you're doing something wrong you can fix it. If you're a fucking moron like MANY posters here seem to be they just think that their stuff is perfect and they never get better.

It's really hard to say anything about something that was done in 30sec (that's what she said). I'm a person who can do pretty photo realistic stuff in six hours but I suck at doing short studies. Why do you want to do 30 second studies anyway? Do you have anything to show that you spent more time on?

>> No.1988946

>>1988940
>Why do you want to do 30 second studies anyway?
Just as a warmup in general. And maybe because I'm afraid to make something that's actually clean and finished.

>Do you have anything to show that you spent more time on?
Most of the time when I'm not trying hard to understand basic stuff, I'm doodling terrible things that I keep for myself Just I can laugh at my past self later this year, I hope.

>If you're a fucking moron like MANY posters here seem to be they just think that their stuff is perfect and they never get better.
There's always a few cases but I think /ic/ in general is more critical toward themselves. In my case, I couldn't be more, there's a huge gap between what I know is right and what I do.

Enough talking for me, let's go back to drawing!

>> No.1988949

>>1988946

>If you're a fucking moron like MANY posters here seem to be they just think that their stuff is perfect and they never get better.

This was100% not directed at you. Looks great man. Keep doing yer stuff.

>> No.1988951

>>1988927
It takes a minimum of 2 years, drawing every day, to get good. No good artist in the world has skipped the hard work and grinding. Every one of them has slaved away, worked their asses off, felt disappointment, frustration, and hate for their own work. Some people who you might consider to be talented, they simply served their 2 years when they were little kids. Kids don't learn any faster than adults do.
So if you want to be good, you gotta do your time like everyone else. To answer your question of whether or not you should bother: if you want to be good, you should. If you don't want to be good, you shouldn't bother.

>> No.1988955

>>1988895
uhhh k, sorry for being so harsh

>> No.1988960

>>1988951
>It takes a minimum of 2 years
That isn't true at all. That's assuming all humans are on equal footing when it comes to learning and how their quality learning time is spent. Someone with no job and no priorities outside of doing art all day who spends their time learning wisely will most definitely not take 2 years to become good. In fact, I'd say they can be above average to very good in under a year easily.

>> No.1989001
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1989001

Am I going about Vilppu's box forms exercise correctly? I'm just feeling really slow at imagining the angles of the boxes I'm drawing. Are there any other ways of thinking about this exercise, like in terms of mindset, that might make it feel less complicated, or do I just have to keep brute forcing it?

>> No.1989010

>>1989001
Learn perspective and make your own cube to study at different angles

>> No.1989020

>>1989001
I think around that point he goes on to say that it might be easier to use a reference for cubes, find something shaped like a cube or make one out of paper or something.

>> No.1989021

You know it's kind of weird the beginner threads on /ic/. I've been on /ic/ for only a short time now, but there something very cynical in it's whole nature. It reminds me like a bit of a bootcamp. Like once you get a couple of "okays" here in this thread you're free to go to the others.

It's kind of cool in a way because although the same stuff gets recommended over and over, Vil, Loom, read the sticky ect. We always end up going way past that, I've seen people post stuff that looks straight up professional and get shit on, and I've seen piece's of shit that are awful get praise. But really, it's just interesting. I think sometimes people might be stuck here forever, I kind of feel weird you know?

You're still kind of stuck here. It's really only until a couple of people think your art (whatever it may be) is good, and they'll pay for it that you can leave this thread, that or "it's okay" I honestly can imagine if a grade A proffesional posted some of their work in here /ic/ would shit on it. I think it'd be funny. A new term or something has come to mind but I can't put my finger on it, something like "you're here forever" but not in some meme or ironic way.

So what do you guys think? You think you'll be stuck in this thread forever until you get a couple "okays" or would you leave the minute someone paid for shit (granted it's not even that good and you yourself know it's not good) OR do you think you think you're going to be here forever no matter what?

Just had to get that all off my chest. Don't even know why lol.

>> No.1989025

>>1988960
>>1988960
You may be right, but I've never seen any good transformations in under two years. When I say "good" i mean to the point of being able to make a living off of it (yeah, kinda hard to define). I'm not trying to project limiting beliefs on anybody, I'm just trying to give a mean average.
What I should have said is: "Most people who haven't drawn before, who choose to focus seriously on art every day, can reach a skill level that most people would consider professional, in about 2-5 years."
My sources: Speaking to Doxy and Wolfy Nail, looking at many artist progression galleries. That's about it.

There, now I shouldn't be stepping on anybodies toes.

>> No.1989039

I'm guessing this is the best place to ask, but is there another site to use for beginning artists? Because the link in the sticky no longer works

>> No.1989051

>>1989021
Shut up or else

>> No.1989077 [DELETED] 

>>1989051
You wanna go nigga?

>> No.1989081

>>1989051
>>1989077
OOOooooooOOOO DRAW DOWN

DRAW
DRAW
DRAW
DRAW
DRAW
DRAW

OOOOOooooooooOOOOOO
oooo
you both fags

>> No.1989089
File: 63 KB, 325x280, pepe.png [View same] [iqdb] [saucenao] [google]
1989089

>>1989051
>>1989077
DRAW
DRAW
DRAW
DRAW
DRAW

>> No.1989096

>>1989039
recently some kind anons have been putting together a w/ic/i of sorts. check it out. http://loomisloves.us/wiki/The_W/ic/i

>> No.1989099 [DELETED] 
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1989099

>several sketchbooks filled with gestures and figure drawings
>countless pages discarded riddled with circles and lines, testaments to my devotion of improving my line accuracy and quality
>my best pure imagination drawing to date is a generic, almost androgynous barbarian in a grass skirt with a fucked up ear, derpy eyes and no hips

kill me

>> No.1989102 [DELETED] 
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1989102

>>1989099

>> No.1989134

>>1988677
How big should i draw these figure studies? Like lets say how many should i fit on A4

>> No.1989164
File: 145 KB, 845x568, drago.jpg [View same] [iqdb] [saucenao] [google]
1989164

Can anyone help me with brushes? Right now i've deleted all the default brushes and only have one custom one, i'd like to get some textured brushes going for a rougher/more traditional look but I'm not all that great at making brushes like that other than playing with the scattering.

>> No.1989171

>>1989001
A lot of these boxes are plain wrong, also you should draw all sides and corners and emphasize the front-facing ones.
Establish a perspective context to draw the boxes in, don't just sketch them randomly. Boxes that are further away have less foreshortening

>> No.1989179

>>1989164
Have you tried using the sacred art of googling?

>> No.1989182

>>1989179

Yes, all the results want me to just download other people's brushes.

>> No.1989189

>>1989182
What's wrong with using other peoples brushes?

>> No.1989193

>>1989164
>>1989182

It's okay to use other people's brushes Anon. You're going to want to focus on getting a feel for your tools first before you make them. There's a really good brush set on either crimson daggers or another site like that. Guy used it to paint a huge skull tower with wisps flying around it.

Will try to find it for you.

>> No.1989210
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1989210

So I was told to train 3D cubes.. Should I work with depths at the same time?

>> No.1989217

>>1989210
Main thing is to challenge yourself, those cubes are still a bit problematic looking, and it's probably more useful to draw cubes that fit a given perspective context.

>> No.1989237

>>1989217
How do you mean "problematic"? And context, are we talking for example "cubifying" a body, car etc?

>> No.1989238

>>1989237
He means they look badly proportioned, friend. How long did it take you to draw those cubes?

>> No.1989241
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1989241

>>1989238
Yeah just a min each, just sketched them up for the question..

Do ya mean I should do smth like this? Obv. with spending more time on it

>> No.1989252

>>1989237
>>1989241
With context I mean that you have at least a perspective center, a horizon line and a floor, and that the cubes you draw are in correct perspective and scale for that context. You can also try drawing cubes into a photograph that contains strong perspective cues. Rather than drawing just random cubes, it can help to draw cubes that are in a specific relationship to one another (rotated, angled, connected, lined up etc.)

>> No.1989257

>>1989252
Ah, good idea!

>> No.1989262

>>1988895
why would you flash your monitor, lol

>> No.1989264
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1989264

There's a reason people strongly recommend learning perspective first. Granted, you can still continue your figure drawing studies, but take it slow while spending more time on perspective.

>> No.1989267
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1989267

don't mind the lineart or the resemblance with the subject. I wanted to try coloring, that's my second attempt. I used the standard Sketchbook pro brushes for coloring and the airbrush for color transition.
Obviously I need tips

>> No.1989270

>>1989264
Naaah, just do more loomis. You can never go wrong with that :))

>> No.1989276

>>1989270
Truth be told, you can't. But it's usually best to learn everything you can about figure drawing and human anatomy from multiple sources.

>> No.1989281
File: 2.43 MB, 1600x1069, 3D Training.png [View same] [iqdb] [saucenao] [google]
1989281

>>1989252
Something along these lines (pun intended)?

>> No.1989286
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1989286

Did this with acrylics and pallete knifes on canvas.
I was trying to get some kind of rock textures and a better grasp of pallete knifes use.

What do you guys think?

>> No.1989291

>>1989264
how about perspective for comic book artists by david chelsea as a start? someone gave me a physical copy

>> No.1989292

>>1989286
DotA is life

>> No.1989295

>>1989267
Usually, i don't use black/blacker tones to make thoses shades on human skin. For me, using white and black on human skins makes it look too artificial and "meh".

I'd suggest you to try some yellow tons to the bright areas and some brown-ultramarine blue plus skin tone for the dark areas.

>> No.1989296

>>1989252
Wow. That tip on drawning cubes on perspective photographs is new to me. I'll try this later.

>> No.1989300

>>1989291
>david chelsea

You can, but you'll need to start with Perspective Made Easy by Norling, then go onto How to Draw by Scott Robertson.

From there, any perspective book should.

>> No.1989302
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1989302

>>1989300
Damn, it's never ending for me.

>originally trace
>stop tracing and practice from a how to draw anime book
>realize my stupidness
>practice loomis
>find out about proko through youtube
>easier to follow than loomis thanks to videos
>still have a hard time with perspective
>now have to work on it

And I haven't touched shading or anatomy yet. At least it's easier to find the gesture/form of a figure now, that has to count for something.

>> No.1989303

>>1989300
>>1989264
Norling is OK for beginners, but anybody looking to understand perspective in a more fundamental way needs to read something more advanced such as the Handprint guide. The problem with most popular perspective guides is that they do not elucidate simple-sounding problems beginners may often encounter, such as: How do I know the correct line to draw for a 90 degree angle in perspective, i.e. how to space vanishing points. The typical answer is "just draw them so it looks right", which of course means "I don't know".

>> No.1989304

>>1989302
It all comes together as you continue to learn. Anatomy is important, but it's as complex as it may sound. As you continue to learn perspective, most figure drawing books will require you to use shapes to create form on the human body. The more you know about perspective, the better you understand how to create these shapes.

>>1989303
Ah, I was thinking of a "starting point" hence why I suggested Norlin's book and Scott Robertson's How to Draw. Unfortunately, I don't have more information on that since I've study quiet a bit of advance perspective through the CGMA academy.

>> No.1989336

>>1989292
Art is like DotA.
Especially gitting gud.

>> No.1989342

>>1989336
>Art is like DotA

So I should be pro at art in less than 6 months?

>> No.1989355
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1989355

>>1989342
Continuously all day every day at 6 months. Yes, good luck trying to last a marathon. I Can't

>2015
>there is no drawing drunk

>> No.1989364
File: 2.45 MB, 1600x1069, 3D Training.png [View same] [iqdb] [saucenao] [google]
1989364

Does any perspective look weird here? Tips on improvements?

>> No.1989375

>>1989364
The little one on the left seems a bit odd on the lower side.

>> No.1989380
File: 2.45 MB, 1600x1069, 3D Training.png [View same] [iqdb] [saucenao] [google]
1989380

>>1989375
Like this? Also having some trouble with the new one on the left

>> No.1989393

>>1989364
>>1989380

You need to locate the Vanishing Point first. Once that's establish, you can guide your lines over to the VP and into the proper perspective. It should make sense then.

>> No.1989406
File: 2.64 MB, 1601x1070, 3D Training.png [View same] [iqdb] [saucenao] [google]
1989406

>>1989393
Like this? If so, that cube is pretty spot on lawl

>> No.1989409
File: 479 KB, 1023x711, perspective_more_complex.png [View same] [iqdb] [saucenao] [google]
1989409

>>1989406
That bottom left cube isn't looking all that great. Hope pic related helps.

>> No.1989413

>>1989409
Sooo.. Every object has it's own VP depending on the direction it's facing? How do I incorporate that with the image VP? Same distance, same direction but separate points?

>> No.1989414
File: 148 KB, 1023x711, drawer.jpg [View same] [iqdb] [saucenao] [google]
1989414

>>1989409
Ok I've been practicing perspective lately but the drawer I circled is giving me trouble. How do I relate its vanishing point to the horizon line?

All the other VPs are on the same horizon line, but this one because it is tilted will be on a different line, my problem is placing this new line in relation the to the eye level

>> No.1989417

>>1989406
>>1989380
One problem with the small rotated one is you are not considering, as you did with the large cube, that the height on canvas is much short than the width.

Freehand sketching is a good exercise, but just for info, you can find the vanishing point for a 45° diagonal in this case by simply tracing through the 2 corner points on the finished regular cube. All other parallel lines must then share that VP.

>> No.1989424
File: 90 KB, 608x600, drawer-2.jpg [View same] [iqdb] [saucenao] [google]
1989424

>>1989414
To make my question more clear. If I were drawing this from imagination. How would I know where to place the purple vanishing point?

>> No.1989426

>>1989424
The purple vanishing point will be directly above the vanishing point on the righthand side from the main dresser. The drawer that is pulled out is still in line with the dresser, but it is tilted as an inclined plane so the vanishing point remains above the previous one (how high it is depends on the incline of it).

>> No.1989429

>>1989426
Thanks, that makes sense, I understand it now

>> No.1989430
File: 2.64 MB, 1601x1070, 3D Training.png [View same] [iqdb] [saucenao] [google]
1989430

>>1989417
So am I getting it now? How does this VP incorporate with the image VP?

>> No.1989436

>>1989424
>How would I know where to place the purple vanishing point?

Use a vertical line to find the VPs. It's called a vanishing trace.

>> No.1989442

>>1989436
So you choose a horizontal and vertical line all your VP's will end at?

>> No.1989445

>>1989442
Purple line guy here, you can't simplify it like that. For this picture >>1989430 all of them would have vanishing points on the same horizontal line because all the cubes are on the same plane. In the drawer example, the drawer that's falling out is on a different plane, hence it's VP will be on a different line

>> No.1989447

>>1989445
Correction: the cubes are all on parallel planes. Not necessarily on the same plane.

>> No.1989450

>>1989445
>>1989447
uwot? Mean they're facing the same way? Cuz that's the problem with the one in the bottom left corner.. It's facing a different direction.

>> No.1989454
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1989454

>>1989430
ALL parallel lines converge to the same point.


the horizon line is ALWAYS where the vanishing points are if the box is sitting flat on the ground. Vanishing points only go off the horizon line if it's tilted in space (like the drawer)

>> No.1989455

>>1989413
that left box is on the same plane as the other boxes, use the same horizon but a different VP

>> No.1989461
File: 2.25 MB, 1601x1070, blahblah.png [View same] [iqdb] [saucenao] [google]
1989461

>>1989455
I made one as well using your original front facing lines.

>> No.1989464

>>1989454
>>1989461
Ah cool, how do I know where on the horizon tho? Should one angle always be 90° or something?

How does the vertical line affect VP's?

>>1989455
What do you mean with planes? I still don't get it. The tilt?

>> No.1989468

>>1989442
Basically.


Use a vertical line when dealing with inclined planes.

>> No.1989472
File: 1.88 MB, 1600x1069, gplane.png [View same] [iqdb] [saucenao] [google]
1989472

>>1989464
you already drew a horizon, so I'm talking about a ground plane in this instance. All the boxes you drew are sitting on the current ground plane.

>>1989424
if you did something like this, then it would be a different plane.

>> No.1989476

>>1989468
>>1989472
Ah cool! So vertical line is nothing I should worry about, right? Think I'm somewhat getting it now..

>> No.1989482

>>1989461
>>1989454
>>1989430
>>1989380
you kids shouldnt be putting 2 point perspective cubes in a 1 point perspective image

>> No.1989484

>>1989482
THIS IS BAIT

>> No.1989486

>>1989484
He is right though.

>> No.1989487

>>1989482
There is no such thing as 1 point perspective though. If you look around your cluttered room, or out into the street, nothing is perfectly 1 pt perspective. 1pt is a rarity, it's too perfect. But can be used in successful illustrations, of course. You will rarely encounter 1pt though. You need to do 1 pt to understand 2pt and up.

>> No.1989492
File: 41 KB, 687x496, perspectiveee.png [View same] [iqdb] [saucenao] [google]
1989492

Orange = Plane
Red, blue, green = set of parallel lines

>> No.1989493

>>1989487
we're talking about >>1989364

>> No.1989497

>>1989493
so? theres no such thing as 1 point perspective. nothing is perfectly 1pt perspective; a rarity.

>> No.1989502

>>1989497
I don't understand what you're saying. Do you not see this image? It can go anywhere. >>1989409

>> No.1989509

>>1989502
meant for >>1989493
>>1989482

>> No.1989511

>>1989486
no he's not. It can go anywhere. >>1989409
even in 1 pt perspective.

>> No.1989522

>>1989511
the passive aggression is quite thick here.

>> No.1989523

>>1989511
1 point plane being demonstrated, and 2 point object existing, right here >>1989492

>> No.1989527

>>1989511
>>1989509
>>1989502
you wouldn't put 5 point perspective in 1 point you fucks

>> No.1989529

>>1989527
But thats a different thing; 1 point is closer to 2 point pretty much the same.

>> No.1989530

>>1989527
Nobody is talking about 5 point perspective.

We're talking about a 1 point plane and a 2 point object rotated away... It happens in reality. Rarely will you see 1 point perspective unless you're standing perfectly in the middle of a street or perfectly on a set of tracks, or a highway.

>> No.1989533
File: 2.06 MB, 1242x1478, 1424339973525.png [View same] [iqdb] [saucenao] [google]
1989533

Pic below shows how Scott Robertson draws a perfect circle in perspective.

Pic above shows my attempt at doing it when the minor axis aligns with the horizon. From this view, I cannot tell which ellipse represents a perfect circle. Both of the ellipses I made fulfill the requirements of Scott's method

In other words, how do you determine the perfect circle/square from this view?

>> No.1989534

>>1989527
Please explain how you would do >>1989492 in 1pt perspective? 1pt perspective is a simplification of 2pt perspective, they're not mutually exclusive you dense fuck.

>> No.1989542

>>1989527
Stand in the middle of a room with a chair in front of you. Below you is the ground plane. Look at the center of a wall. You are facing what would be considered 1pt perspective. Now rotate chair. The chair can be represented in 2 point. When you make the chair parallel to the wall you're facing it's back to 1 point.

Now face the corner of your room. This would be considered 2-point perspective. This is, also, a perfect situation, since you're standing in the center of your room, but that does not matter. You have rotated yourself to a 2 point VP. You can face the chair in 1 or 2 point again.

You will encounter this all the time, nothing is perfect, nothing is set in stone. Training all of these is imperative when solving spacing problems. Perspective is not an element of art, space is. We use linear perspective as a tool to solve it.

>> No.1989558

>>1989533
You asked this question in a previous thread. If the ellipse fits all the requirements then you've got a correct circle/cube.

>> No.1989616

>>1989558
I asked it in the previous thread but it was not answered

The point of my image is that as far as I can see both of those ellipses fulfill all requirements

Both of those ellipses can't be correct

>> No.1989618
File: 28 KB, 585x391, gf.jpg [View same] [iqdb] [saucenao] [google]
1989618

>> No.1989627
File: 725 KB, 2048x1536, 20150220_124923.jpg [View same] [iqdb] [saucenao] [google]
1989627

I work at a daycare and me and some of the other instructors did some drawings with the kids, my first time drawing in years; from one of those drawing guide books where you start with shapes, etc, and work up to the picture.

Surprisingly mine turned out pretty okay, compared to what I was expecting, and significantly better than anyone elses.

1/2

>> No.1989628
File: 677 KB, 2048x1536, 20150219_144433.jpg [View same] [iqdb] [saucenao] [google]
1989628

>>1989627

2/2, mine is the not cut out one. I really had a lot of fun and was thinking about taking up drawing as a hobby now. I'm 23, is it too late to git gud?

>> No.1989631

Critique my shitty digital paintings pls.

I know the form of the bear in one of them is terrible and the angle in the last doesn't make sense.

http://rcrkar17.deviantart.com/art/Digital-Paintings-515019692

>> No.1989634

>>1989628
>I'm 23, is it too late to git gud

Who started this whole "is it too late" phase? How did this even come about?

>> No.1989635

>>1989628
Anyone can get good with practice. If you are 23 you have another 60+ years ahead of you to get good.

>> No.1989636

>>1989634
People gotta pay bills I guess. And given how many people in the world are amazing artists thus saturating the market, you have to be really good to make an impact.

>> No.1989637

>>1989628
Of course it's not too late. You already have better observational skills than the average person.

>> No.1989639

>>1989637

I dunno, my drawings took like six times longer than anyone elses.

>> No.1989640

>>1989636
I see, that would make sense. I suppose when you get too busy with life, it becomes awfully difficult to improve no what who you are.

>> No.1989641

>>1989628
>is it too late to git gud?

Are you dead or on your death bed? No? It's not too late then.

>> No.1989642 [DELETED] 

>>1989533
>>1989616
>how do you determine the perfect circle/square from this view
The view is not fully defined, so either could be correct. It's a perfect circle if it fills a square. The circle is irrelevant here, so your question is, which rectangle is square? This depends on the distance of the object to the observer, the angle of the object in space, and the field of view.

>> No.1989646

>>1989533
>>1989616
>how do you determine the perfect circle/square from this view
The view is not fully defined, so either could be correct. This depends on the distance of the object to the observer, the angle of the object in space, and the field of view. This is the type of question that I would recommend the Handprint guide to perspective for.

>> No.1989689
File: 96 KB, 1280x960, IMG-20150201-WA0004.jpg [View same] [iqdb] [saucenao] [google]
1989689

Beginner Kit

>> No.1989705

>>1989689
are you a bullied middle schooler?

>> No.1989707

>>1989689
You're never getting into art school at this rate.

>> No.1989751

>>1989286
I bet you're a Void main

>> No.1989755

>>1989355
https://www.youtube.com/watch?v=iikhhOJw-h4

>> No.1989757

hey /ic/ im such a big noob i cant even! :((

what do to git gud?

>> No.1989783
File: 706 KB, 1500x1500, fuckinshit.png [View same] [iqdb] [saucenao] [google]
1989783

help

>> No.1989795

So with when you're underpainting with oils you are using super thinned monochrome paint to establish values? How does this affect your overpaint layer besides acting as a guide? Is it better to work from a light base or dark?

This whole time I've just been roughing my values in with charcoal or pencil.

>> No.1989802

>>1989757
draw until your hand is able to do what your eyes tell it

>> No.1989825

>>1989802
so basicly lern to draw the way you fap?

>> No.1989828

>>1989825
no

>> No.1989867
File: 91 KB, 500x500, paintover.jpg [View same] [iqdb] [saucenao] [google]
1989867

>>1989783
use bigger brushes to define your masses and values. dont be afraid to use reference for the ears. for the hair, don't draw individual strands, look for the shapes to paint and go back in with small strands for detail.

>> No.1989895

>>1989867

thanks, I appreciate the help

>> No.1989908

am I correct in thinking that it's pointless to attempt shading without having a good understanding of volume and that I should do cross-contour and "mannequinnization" exercises and study lighting from reference before I start trying to apply it to things drawn from imagination?

>> No.1989973 [DELETED] 
File: 534 KB, 857x1096, drawingme4.jpg [View same] [iqdb] [saucenao] [google]
1989973

Self portrait. Been drawing 2 months, if that factors into any critique anyone is willing to give.

>> No.1989978
File: 207 KB, 643x822, drawingme4.jpg [View same] [iqdb] [saucenao] [google]
1989978

Self portrait. Been drawing for 2 months if that factors into any critiques anyone is willing to give. It looks better in person -- poor cellphone camera quality really brings out the blotchy/inconsistent shading.

>> No.1989989

>>1989978
snowden did you ever get out of that airport? is this what you do with your time now?

>> No.1989995
File: 52 KB, 744x744, 11350_10204269085678712_277755527743116944_n.jpg [View same] [iqdb] [saucenao] [google]
1989995

>>1989989
That's pretty awesome. The whole reason this pic was taken was because some dude stopped me thinking I was/looked like Snowden.

>> No.1989997

>>1989995
>>1989978
You look like a grown ass man. Any reason why you decided to start drawing at this late stage in your life?

>> No.1990003

>>1989997
>Any reason why you decided to start drawing at this late stage in your life?
Never too late to find new passion or love in life. Stop thinking your life is over by the time you're a young adult.

Not him, just another old guy.

>> No.1990005
File: 206 KB, 819x1024, image.jpg [View same] [iqdb] [saucenao] [google]
1990005

I need a new asshole. Tear me one, please. Also, how do I keep my faces from looking like soulless husks?

>> No.1990006

>>1990003
I wasn't saying it's a bad thing I just wanted to know his motivations. He seems like a guy who has already figured things out.

>> No.1990032

is there somewhere online an usable interactive 3D figure model?

>> No.1990034

>>1990005
The face looks like it's slightly out of perspective

>> No.1990035

>>1989646
I marked the station point. The two vanishing points are 90 degrees so you are looking exactly at the corner

How To Draw is the third book on perspective I'm going through. I feel like I constantly have to move to other books to get thorough answers

>Handprint guide to perspective
Is it this one? http://www.handprint.com/HP/WCL/perspect1.html

>> No.1990054
File: 264 KB, 902x601, trickshot.png [View same] [iqdb] [saucenao] [google]
1990054

>>1989997
>>1990006
I'm 26. Basically a jack of all trades, but that's not the main reason I started. I've been programming games and composing music since I was 12 but always lacked any skill in the visual arts. So, for the longest time I could design, code, and compose the music for games, but had to rip art from other media or do rudimentary shit. Honestly, studying art these last two months has been amazing. Feels like a missing puzzle piece in my life. I work from home so I tend to practice like 6-8 hours a day.
Also, pic related. The kind of "art" I had to settle for in games I made.

>> No.1990060

>>1990005
>how do I keep my faces from looking like soulless husks?

Try exaggerating the emotion, give your character purpose. Why is it smiling, and how would you treat the situation that would make you smile so great?

>> No.1990061

>>1989751
Nop. I usually play as support.
My best heroes are Lion, Venge, Crystal and Wind :)

>> No.1990064

>>1990054

Hey, I'm also 26 and started drawing a few months ago. I drew a lot when I was a kid but when the computer came into my life it all stopped. I agree that it is like a missing piece being found again... good luck, hope we'll get a lot better.

>> No.1990073

>>1990054
It's great that you're having fun but you don't really need fine art skills for indie games. Symbolic art is much more effective in this case especially considering the limited resources of independent development.

Learning basic things like color theory can do more to improve your game's visuals than devoting a lot of time to becoming a skilled draftsman.

>> No.1990082

>>1990054
that's good man! You don't even need to be an expert to do what you do. You just need enough to sell the idea, then if you hit it big you can hire someone good to work on it. Possibly direct it yourself!

>> No.1990105
File: 409 KB, 1007x1316, january.jpg [View same] [iqdb] [saucenao] [google]
1990105

>>1990073
>>1990082
Thanks, but I *want* to become an expert. Like I said, it feels like I found a missing puzzle piece. It's art for the sake of art now, the game design aspect was just the original reason for starting.

>>1990064
Cheers! Let's do this thing!

Pic is my 1.5 month 'progress', each drawing being about 4 days apart.

>> No.1990121
File: 153 KB, 972x519, face0.jpg [View same] [iqdb] [saucenao] [google]
1990121

hi, i have a question, i started practicing coluring, and took this image and started to draw in sai, of course it's not finished, but want i want to know if there is some method/technique to pick the right colours, or its only by trial and error?

>> No.1990129
File: 89 KB, 743x550, shaman.png [View same] [iqdb] [saucenao] [google]
1990129

How'd I do
(Trying to draw the tiny brown mouse)

>> No.1990130

>>1990064
same here, 27 now, i gave up when i started uni but now i've been itching to start again. been sketching on paper for now, waiting for the tablet to arrive

>> No.1990151

>>1989997
>Any reason why you decided to start drawing at this late stage in your life?

Even if it was in his late 30s, if someone took up a hobby in drawing, why would it matter?

>> No.1990272
File: 355 KB, 1200x1104, gestures-mashup.jpg [View same] [iqdb] [saucenao] [google]
1990272

Keep practicing comrades

>> No.1990277

>>1990272
What, so I can be like you? Am I supposed to be impressed by that shit? Is it supposed to be inspirational? Should I listen to you like a big brother?—"Yes, Johnny, I will try harder!"

No, I won't. You're pretty shit. You're, like, 3 out of 10 where 0 is a person devoid of any skill. No, this isn't banter. You're shit, and your ability doesn't warrant your ego.

Read a fucking book, you shit artist. I hope you know I've both out-arted artists better than you and beaten the fuck out of people bigger and tougher than you, and LITERALLY spat on both.

>> No.1990278

>>1990129
OH SHIT WHAT SERVER DO YOU PLAY ON DO I KNOW YOU?

>> No.1990280

>>1990277
I don't know anon.... he can draw a horse. Drawing horses has always been some tricky shit. I mean... most people get buy on drawing symbol horses which we all know is bad.

>> No.1990282

>>1990277
he just said keep practicing
don't flip a shit
trigger warning:
keep practicing, bitch nigga

>> No.1990283

>>1990151
curiosity

>> No.1990285

>>1990277
I'm pretty sure he wasn't trying to say "Keep practicing comrades [so you can be like me]" ... more likely he meant only exactly what he said. You know, "Let's all keep at it, we'll make it if we keep practicing!"
If troll, 3/10 for making me respond.

>> No.1990291

>>1990277
Nice troll, you could post this on tumblr and be taken seriously

>> No.1990293

>>1989640
This, I had to stop drawing for a long time because I was just never home... but I was making 300 a week. So worth it. I partied fucking hard.

>> No.1990322

>>1990293
>1200 USD
>monthly
>worth it

what

>> No.1990374

Do I start with Bert Dodson's "Keys to Drawing" or Ernest Norling's "Perspective Made Easy"

>> No.1990379

>>1990374
Keys. It covers rudimentary perspective anyway.

>> No.1990385

>>1990379
thanks. How long do you think it will take to learn most of the concepts and fundamentals in the book? I just need a time frame to figure out if I'm going to slowly or too quickly.

>> No.1990387

>>1990379
>>1990385
Never mind, don't answer that question. I realize that I have to be happy for progress regardless of the time span it takes.

>> No.1990390

>>1990387
I'll answer it anyway, just because the book makes such a point of it if I recall. The author states that the entirety of its contents is meant to represent a year long course.
I like your outlook by the way. We share that in common, although it is difficult to be patient.

>> No.1990393

>>1990390
Thank you for the response. I appreciate it.

>> No.1990396
File: 105 KB, 2807x1122, Sketch_Of_Guitar_01.jpg [View same] [iqdb] [saucenao] [google]
1990396

Guys I'd like your advice on this one before I polish it up. Do any of my lines look off-perspective or weird? If so which ones?

>> No.1990398

>>1990396
If there were a vanishing point in this image it would extend four feet beyond the limits of my screen.

>> No.1990399

>>1990396
everything is off perspective, start with learning how to draw simple shapes in different angles

>> No.1990400

>>1990399
Fuck, well that's a shame I suppose...

>> No.1990402

>>1990400
It's okay. Everyone is disappointed that they have to return to fundamentals. Imagine being an advanced or even an expert artist and having to return to fundamentals.

>> No.1990403

>>1990402
I don't understand. I mean the neck seemed off, but I didn't see anything that wrong with the body of the guitar.. I can see how the details are weird, though.

>> No.1990410

>>1990403
It's hard to pick out a single thing that's wrong with it. The nut, fret, pickup and bridge base all need to recede to the same point in space. None of them do. There needs to be a defined line through the middle of the guitar, the G string, it's not there. None of the strings are there. You could use a graph, you need a horizon line and you need a vanishing point. Free handing a guitar is possible, but it's not altogether easy. For me, biological forms are easier than mechanical, but that might be a touch subjective.

>> No.1990413

>>1990410
center line of the guitar would be between D and G but you get the idea. without defining a center line, how do you decide what goes on either side of it?

>> No.1990419

>>1990410
I didn't draw the strings. I see what you mean though. What kind of graph are you talking about man? You talking about those weird rulers with those small red squares in them?

>> No.1990427

>>1990403
http://youtu.be/3uEtdDvK6Xo?t=5m15s

>> No.1990428

>>1990419
You don't need a graph, but you do need basic knowledge of perspective. Check your local library for more information.

>> No.1990430

>>1990277
You're a frustrated idiot.

>> No.1990433

>>1990430
who isn't?

asians need not apply, they have an overrated opinion of themselves anyhow

>> No.1990436

>>1990433
asians have the opposite of dunning kruger, they have a high opinion of themselves when they're good and they underrate themselves if they're not that great

>> No.1990445
File: 1.92 MB, 3264x2448, 20150221_164730.jpg [View same] [iqdb] [saucenao] [google]
1990445

Advice would be appreciated. Sorry for the animu face.

>> No.1990451
File: 2.49 MB, 3264x2448, 20150221_164835.jpg [View same] [iqdb] [saucenao] [google]
1990451

>>1990445
Tried something out of my comfy zone---feet and shading specifically. All of them ended up looking terribad.

I think my feet is improving, but I feel like my shading/hatching is going nowhere. I'd really appreciate some tips on that shit.

>> No.1990458

>>1990451
can't say much about shading, noob myself, but it looks like you are doing the same mistake as i do- drawing the comfy zone head angle and face and then attaching body to it, that way the solders area looks screwed and snowball effect on rest of the body
i'm trying to fix it now by drawing guide lines for the body first

>> No.1990468
File: 508 KB, 640x518, SASSY.png [View same] [iqdb] [saucenao] [google]
1990468

>>1990451

>> No.1990469

>>1990451
you need some real reference for feet, and remember to try and make thing you see into simpler shapes (2d i'm talking about here) and be accurate with those breakdowns. make sure you aren't seeing a rectangle when it's supposed to be a triangle because you have certain associations in your mind.

>> No.1990522

>>1990458
Yeah, I kinda do that often. In my defense, I also regularly start with the hands or torso then attach the rest.

>>1990468
Kek. I often do drawings over other drawings. Sorry. Also, I actually tried the foot thing and it's doable, or at least the pose I had in mind is. I realize now that the right thigh should've been raised a little higher.

>>1990469
Yeah. I've been practicing gesture drawing with feet reference. I actually often use 2D shapes as my mannequins/silhouettes and they turn out very well, at least compared to my 3D ones. I keep telling myself it was a bad habit tho, but after what you've said, I'm not so sure.

>> No.1990533
File: 95 KB, 1000x1250, Well_what_is_It (2).jpg [View same] [iqdb] [saucenao] [google]
1990533

>> No.1990534

>>1990533
Please no chicken scratch, and don't emphasize the outline so much, it's the least relevant aspect

>> No.1990535
File: 124 KB, 499x750, tumblr_mvcketSSaF1seddgho1_500.jpg [View same] [iqdb] [saucenao] [google]
1990535

>>1990522
The foot is fucked up anon, the heel looks like a knee, the sole is completely wrong.

Also, your bodies are on a different level with your faces; an indication that you need to brush up on your figure. Try life drawing or sketch in public and just focus on capturing the entire figure.

As for hatching, from that drawing it seems that your lines are too light. You need to place your marks harder, hatch in different directions and vary the values to properly convey the form.

>> No.1990548

chicken scratching will be the death of me i swear to fucking god

it's ruined me

>> No.1990556

>>1990533
>>1990548
Anon! I did this too, I chicken scratched too, but I stopped, by just practicing drawing with loose lines, get mor secure, and if you are not, just act as if you are

>> No.1990567

>>1990534
>>1990548
>>1990556

how to stop it?

>> No.1990572

>>1990556
thank you Anon, i'll try to.

>> No.1990573

>>1990567
Unless you don't have control over your hands because of medical reasons, it's easy. You just stop moving your hand back and forth while drawing a line. Just draw 1 smooth line. It will look shit, but you're trying to improve

>> No.1990580
File: 68 KB, 1600x1200, New Canvas.jpg [View same] [iqdb] [saucenao] [google]
1990580

>>1990573
It's like my hands are wooden or something.

I just put two dots, and can't connect them with a straight line.

>> No.1990583

>>1990580
It takes a lot of practice, *a lot* of practice but if you work towards strong line confidence now it will pay off huge dividends in the future

>> No.1990585

>>1990580
You have to hover between them to practice. Also make sure the proportions on your tablet mapping are correct.

>> No.1990586

>>1990548
Try LIGHT PRESSURE, longer strokes.

That might cure it. Flow that shit like ribbons or strands of hair.

>> No.1990588
File: 35 KB, 640x480, jesus christ how horrifying.jpg [View same] [iqdb] [saucenao] [google]
1990588

>>1990548
Use your entire arm for once.

>> No.1990589

>>1990583
Until you buy a Cintiq and all that time was wasted

>> No.1990595

>>1990589
he probably can't draw a nice line on paper either

>> No.1990596
File: 228 KB, 1024x1024, A level BEYOND Chicken scratching - - we are at goose scratching.png [View same] [iqdb] [saucenao] [google]
1990596

It hurts.
I need to stop this

>> No.1990597

Just making sure, i cant draw for shit so 'Keys to drawing" by Bert is the first book i wanna go trough?

Also should i use my small intuos or just pen and paper for the basics?

>> No.1990600

>>1990597
Buy or steal a ream of copy paper and burn through it with whatever drawing utensil you have

>> No.1990601

>>1990596
You gotta be brave. Slow the fuck down and use your eyes to draw.

>> No.1990604

>>1990589
Bull fucking shit, that is the absolute shittiest attitude you can have towards this. Line confidence means not only confidence with your drawing utensil but confidence in your forms as well. You can drop $3,000 on that shit and get a level 10+ stabilizer but it won't help you at all if you don't know what the hell you're doing.

>> No.1990606

>>1990604
Drawing lines from A to B on a tablet is retardedly difficult compared to paper/Cintiq

>> No.1990608

>>1990606
It's harder but you're dumb if you don't think that skill transfers.

>> No.1990610

>>1990580
thats not how you should do it! draw A, make a line from there going anywhere, then draw B somewhere on that line!

and boom!!!

perfect line control

>> No.1990614

>>1990580
I seem to be able to draw straight and coherent lines only from the bottom left corner to the upper right corner. So I rotate the canvas. You can also do it in real life.

>> No.1990640

>>1990614
I won't be doing it for every line while sketching or doing gesture.

>> No.1990667

>>1990567

Man look at all these autists flipping out about "chicken scratch" as if a fucking eraser doesn't exist. AS IF it's meant to look perfectly serine and clean during a study/sketch. Look being able to draw "perfect lines" with one stroke takes a large amount of skill. Which hey, lets be honest doesn't mean shit since you can just alter it digitally, which unless you're only sticking to real physical canvas, is pretty much the way it's going to be (WHICH AGAIN you can use an eraser to clean those lines up). "Using your whole arm" and "drawing perfect lines" with one stroke is fine and great to learn, but YOU DO NOT HAVE TOO AT ALL. You just don't, there are so many other ways around it. Also even though this is a beginner thread, most of these people think they're art professors because someone commissioned them to draw a pony and now they're getting paid. (Good for you by the way)

>>1990596
Is this a study/sketch? look make sure you provide the information when you post. So people can give you the correct advice and not something sarcastic like "use your eyes to draw" and "slow down" What if it's a 30 or 60 second sketch study? Well I guess you're just as dumb as the fuck who posted the picture.

>> No.1990682
File: 246 KB, 354x367, 1424455932481.png [View same] [iqdb] [saucenao] [google]
1990682

>>1990277
Holy shit, the autism.

>> No.1990735

>>1990283
Oh, sorry for sounding so rude then.

>> No.1990770

i can draw stickfigures

>> No.1990778
File: 72 KB, 772x515, shaman2.png [View same] [iqdb] [saucenao] [google]
1990778

Is my perspective okay at least?

>> No.1990784

>>1990667

Noone demands perfect lines, but chicken scratch is horrible. You know why? Because it shows poor planning.

A nice solid line from point a to point b means you planned how the line should look. Even if you mess it up a bit, and its a bit wonky, it portrays more than a hairy line.

Also chicken scratching is one of those bad habbits that are best kicked early. Also to add to this, most people here practice on already small paper, instead of big A3/2 sheets.

And small pieces of paper+chicken scratch makes it hard to notice what the artist actually wanted to portray, and what he did wrong because you get a thick as fuck line that has so many lines going trough them that you dont actually know what you should look at.

Now a question for you. What does chicken scratching offer over nice lines? Whats the advantage of using it?

>> No.1990785
File: 1.63 MB, 224x126, 1341799259842.gif [View same] [iqdb] [saucenao] [google]
1990785

>>1988895
>No one noticing all that dust.

Clean your shit man.

>> No.1990819
File: 530 KB, 2000x1041, garbage342345353.jpg [View same] [iqdb] [saucenao] [google]
1990819

Looks like today would be a bad day

>> No.1990825
File: 67 KB, 920x580, beenston.png [View same] [iqdb] [saucenao] [google]
1990825

guys
how do i do shit like
>>1990272
>>1990819
and where do i begin?

Also i started drawing without using construction lines, i just go straight for it

and im shit at perspective

>> No.1990840

>>1988677
this question may deserve an own thread but it should fit in here:
I don't know whether or not I actually want to draw
I never had fun actually drawing, not just excercising but the act of drawing itself
but the wish to have something I drew myself, something I myself brought to 'life' is something that reels me in regurarily
I have already 'stopped' pursuing art multiple times but always come back a few months later and can't seem to stay either with it or without it

anyone in the same boat?

>> No.1990844
File: 492 KB, 2064x998, hands down my best work.png [View same] [iqdb] [saucenao] [google]
1990844

Recently started drawing stuff on my cellphone screen with my dumb fingers, while riding metro or taking a shit.
I always sucked at drawing but I'm having fun and kinda learning something.

Mostly drawing my left hand atm. One day I'll switch to the right one.

>> No.1990864
File: 1.65 MB, 3264x2448, 20141102_213705.jpg [View same] [iqdb] [saucenao] [google]
1990864

Drawing from my sketchbook. How does it look?

>> No.1990867

>>1990864
>20141102
that's an old sketch

>> No.1990871

>>1990867
It is. I'm picking out character concept designs for a graphic novel project and this was one that I found from a while back.

>> No.1990875

>>1990871
you found the picture?

>> No.1990902

>>1990875
Well yeah. I have a sketchbook folder on my phone.

>> No.1990907
File: 146 KB, 1388x938, theclobbering.jpg [View same] [iqdb] [saucenao] [google]
1990907

how does this look? im aware the skirts messed up, i used a gradient map and got lazy choosing the colors. this is my second time painting ever.

>> No.1990926

>>1990825
Learn gesture drawing. Look for Vilppu, Proko or Sycra's vids about it on YT.

>> No.1990944

>>1990277
Saved for future copy pasta

>> No.1990946

>>1990840
If you don't draw for weeks, months, and you miss drawing, then you probably like drawing.
>but the wish to have something I drew myself, something I myself brought to 'life' is something that reels me in regurarily
Whoever you are, it takes time and practice. I'm a lazy ass myself that got in and out drawing at different ages, and I've never been closer to fun since I started drawing again recently, because I started drawing every day. At least a little if you can, the more the best.
Protip : don't think (and I'm one to talk, really) just draw.
Nobody's asking you a masterpiece everyday. Just experiment. Learn.

>> No.1990950

>>1990840
You will have a hard time with art, if you don't like the process of it. It's still possible, but you should really find something, that makes you like it.

If you only do it for the end result, then you will only get a "reward" when you're done with it - and the actual way to it will drain you. It's hard to keep motivated like that.
Set yourself little goals and every now and then, take a step away from your unfinished drawing and find something, that you like in it. (Hey, i like how the eyes turned out; hey, i got the hands right this time; man my linework is really smooth today etc.)

Maybe those videos might help. I don't recall every detail, but iirc there's useful stuff in them. Also they're all under 10min, so it can't hurt.

http://youtu.be/BqzFpUbbhuc
http://youtu.be/gsbJETtvg9Q
http://youtu.be/LQfSGJU5B70

>> No.1990966

>>1990784

>Noone demands perfect lines, but chicken scratch is horrible.

Yeah agreed. But only cosmetically, if you're talking skill, then like I said it can all be cleaned up you know?


>A nice solid line from point a to point b means you planned how the line should look. Even if you mess it up a bit, and its a bit wonky, it portrays more than a hairy line.

Hmmmm I understand the fundamentals of planning you're trying to incorporate here. Now speaking of both skill and cosmetics, the person drawing the line can clean it up as aforementioned, but yes I won't say it's not better to have the skill to draw a line neatly from point A__B instead of making it A-B-C-D (In terms of chicken scratching if you know what I'm trying to say)
(Sorry if sounds a bit autistic)

>Also chicken scratching is one of those bad habbits that are best kicked early. Also to add to this, most people here practice on already small paper, instead of big A3/2 sheets. And small pieces of paper+chicken scratch makes it hard to notice what the artist actually wanted to portray, and what he did wrong because you get a thick as fuck line that has so many lines going trough them that you dont actually know what you should look at.


I didn't know about that, I've been in the beginner threads for quite sometime it's really a little half and half, some using tablets others on paper/canvas but you're very correct that you'd want it to look as neat as possible. His original drawing was done on a tablet if I'm correct, if we're talking about the same person.

>What does chicken scratching offer over nice lines? Whats the advantage of using it?

It's quicker, you can produce the same values (Not in line skill) But cosmetically you can like I said before, earse and make them look as neat as you want. Sure I won't argue a chicken scratched line looks better than a neat swoop line from the wrist/arm gesture. But like I said man, you can clean it up and it will look all the same,

>> No.1990968
File: 24 KB, 236x478, 3d5247998ac57c2dfcf9865497b4b347.jpg [View same] [iqdb] [saucenao] [google]
1990968

I'm trying to find a better version of these for 1 handed swordplay.

Any help?

>> No.1990983

>>1990966
Other anon here. The problem is, that skill is not just how well you can draw, but also how fast you are and how confident.
Chickenscratch is used, if you're inconfident. You don't know where to put the line (because you lack the experience) and therefor you try to feel it out, while you go.
Using single strokes will give you more confidence after a while - and that can help a lot. In the beginning it's kinda intimidating though - but that's why we are here to tell them. So that they know, it's a bad habit, and to face their "fears".

Also, cleaning up afterwards takes time and breaks the workflow. Why would you do 3 steps (c-scratch, clean line, erasing), if you could do it in 1. It's simply ineffective.

>> No.1990991

>>1990950
>Christopher Hart

How is this guy, is his teachings good?
Still a beginner, but I'm curious to know how much I can learn from Chris once I get to that level.

>> No.1990992

The best advice for newbies on this board:

1) No one here knows what the fuck they're talking about. Only 0.001% of the people on this board can draw well.

2) 99.999% of the people on this board are frustrated beta males who will degrade your artwork simply because they have recently been friendzoned by yet another girl and are mad at this "gay earth". Don't take it personally.

3) If you want to learn how to draw, this board is not for you. But, if you want to learn how to offer unwarranted criticism to artists who are better than you, this board is for you.

4) No one here knows what they fuck they're talking about.

5) Get out, get out while you still can. There are better places to learn how to draw.

>> No.1990997

>>1990907
theres a dark color that contours his ass, otherwise his legs look flat.
Also the legs look a little short in comparison.

If you cant see it, just flip the image

>> No.1991002
File: 77 KB, 239x239, coolio.png [View same] [iqdb] [saucenao] [google]
1991002

>>1990992
coolio.
>5
like where? reddit or CG?

Im being serious, maybe this is that 'something' thats holding me back from completing a drawing

>> No.1991004

>>1990992
>There are better places to learn how to draw.
Such asssss? I'll be waiting.

>> No.1991006

>>1990991
From what i've heard he's shit - and from what i've seen i agree.
Don't get his books.

What level are you at? absolute beginner? Keys to drawing is often recommended then. Just to give you a general understanding and an "artists eye".
After that probably "perspective made easy"/how to draw (scott robertson) for perspective and Vilppu/Loomis for figure drawing.
PDFs should be in here:

https://mega.co.nz/#F!WBAlWbAY!OHlVpL_6vsusinFzniu4_g

>> No.1991011

>>1990992
this is literally every single fear i have about this place, dear christ. Those progression threads make me kind of mad because everyone in it sucks, and i feel like im getting advice thats garbage.

the only reason im not on CA is because their website is designed like garbage

>> No.1991012

>>1991006
Oh, and adding to that: These are just recommendations. If you don't like them, get other ressources - there's more than enough out there. Some people learn better with videos.
And don't burn through them like there's no tomorrow. Learning can be boring as fuck - so draw stuff you like inbetween.
No book will help you, if you get demotivated and give up.

>> No.1991015

how to practice drawing from real life while the person you are trying to draw is moving?

like during a lecture, when the lecturer is walking all over the room n shit.

>> No.1991016

>>1991006
I'm new, but I guess not that new.
I've done Keys to Drawing and Perspective Made Easy. Learning more advance perspective stuff while reading up on Scott Robertson's book, all the while learning Figure Drawing from Proko.

>> No.1991019

>>1991011
Most of the bad advice is easy to spot. And if you notice, that some advice was crap, after you have already used it for a while - toss it out.
Don't just go to /ic/. Use many different sources and use them as you see fit.
Filter the advice, before you use it, man.

>> No.1991028

>>1991011
Agreed. CA's web design is abhorrent, so even though it's a much more constructive place to be I just don't feel right when I'm there.

>> No.1991031

>>1990983
Eh. You raise pretty damn good points, I didn't take into consideration "confidence". But I mean yeah everything you said is pretty much correct. I won't argue anymore, good points have all been made. It's glad that we can have civil discussions and arguments and so forth, I even learned a thing or two. The ironic thing is, I can draw single strokes, but I choose to incorporate chicken scratch into my workflow. Eh. Oh well.

>>1990992
Yo replace "draw" with discussing film and television, anime, cooking ect. and some other things, you've got a decent copypasta. Although I'm pretty sure this is copy pasta. So go figure.

>> No.1991033

>>1991016
Can you post your art, i'm basically doing the same thing and i want to know what level i'll be at once i finish

>> No.1991034

>>1990992
>Get out, get out while you still can. There are better places to learn how to draw.

I know this question sounds stupid, but where?

>> No.1991039

>>1991034
>>>/out/

>> No.1991040

>>1990968
Why not look for swordplay/fights vids on youtube?

>> No.1991044

>>1991033
I suppose I can post it when I get the chance. I do post here from time to time to get critique on how my boxes should look. I get some really good advice here so I don't understand the hate.

>> No.1991045

>>1991034
>How is this guy, is his teachings good?
Same question, any board that have both valuable critics and tolerance for real beginners?

>> No.1991053
File: 102 KB, 1400x1750, Well_what_is_It (3).jpg [View same] [iqdb] [saucenao] [google]
1991053

I stl can't sketch without chicken, but I tried.

>> No.1991056

>>1991031
Civil discussions are rare but apparantly /ic/ isn't completely drowned in shitposting, heh.

Also: If you are able to do clean and confident lines, but make the deliberate decision not to use them, then i don't think your way of drawing can still be considered chicken-scratch.
It's just "fuzzy linework" then.

It's like with developing a style. You need to know, how things work in the real world, before you can distort and simplify them.
You need to know the rules, before you can break them.

>> No.1991058

I think Question thread is dying so I'll ask here : My cps is hurting pretty bad this morning. Should I stop drawing today?

>> No.1991088

>>1990997
yeah im sure i could just skew his legs and touch them up to make them look better. but how about the colors on the upper body, axe, head, boots? i got lazy as i went down so the colors might be off as you go further down, not to mention the miscolored skirt is going to throw everything off. the main thing i was trying to learn from this was color

>> No.1991105
File: 139 KB, 770x724, Why cant i draw.png [View same] [iqdb] [saucenao] [google]
1991105

I have lots of difficulty when it comes to drawing by physical reference (Still life, observation, pictures on the net, etc) I can only draw when I'm thinking about it, and the moment I start looking at reference stuff tends to look worse/ I start to rush it because I find it boring. I have difficulty copying things in general. How do I overcome this? Pic related, gestures all done with no reference.

>> No.1991166

>>1991034
>>1991002
>>1991004

http://www.sycra.net/forum/
https://cubebrush.com/forums/

Two examples that are much better than /ic/.
The reddit is mostly shit, but it's good for one thing: weekly/daily challenges.

Why am I still here? Well... I didn't escape when I had the chance.

>> No.1991173

>>1991166
thank you, ill be checking this out and settling in

>> No.1991177

>>1991166
>Well... I didn't escape when I had the chance.

You're here for a purpose, to save us before it's too late. Thank you for the links.

>> No.1991192

>>1991105
have same problem
someone halp :/

>> No.1991233
File: 271 KB, 2550x3300, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
1991233

Got a tattoo the other day, and it's made me want to at least be able to draw down some ideas.

So far, it's a fucking mess. I can't even work out where to begin.

30 minutes after attempting to draw some sheila, i can't even tell what I was drawing. At least it's a good way to spend a lazy sunday

>> No.1991276
File: 561 KB, 1224x1632, IMG_20150221_204741.jpg [View same] [iqdb] [saucenao] [google]
1991276

Complete drawing newb. I'm going through Drawing on the Right Side of the Brain. After this exercise, the author writes that she's confident that I will be pleased with the drawing. I feel like I did pretty shitty, one hand way bigger than the other, one shoulder way higher than the other. It took me about an hour. Am I being too hard on myself or am I hopeless?

>> No.1991283

>>1991276

1) Yes. If you were to draw this right side up, you would have probably done even worse. Hence why you should be happy.

2) You're a complete drawing noob. stop being retarded by thinking you'll achieve anything acceptable as a 1st timer. you aren't a special snow flake

>> No.1991298

>>1991276
did the same a couple weeks ago. the exercise is aimed at beginner, and it's useful to abandon their symbol drawing mindset. you did pretty good

>> No.1991306
File: 434 KB, 1338x1713, fuck my life.jpg [View same] [iqdb] [saucenao] [google]
1991306

>>1991276
well if you think yours bad, look at mine. about 30min.

was fun to overlay it to the original

>> No.1991319

>>1990580
Try drawing while looking at point B. Move your pen faster than you're comfortable with.

>> No.1991337
File: 912 KB, 2917x2590, gesturecomp.jpg [View same] [iqdb] [saucenao] [google]
1991337

Hi guys,

I'm still struggling with gestures. I can do "invented" gestures, but they always end up as pretty much the same pose. When I try doing gestures from photos (nude models from pixelovely), they never end up very accurate. It's hard for me to tell what lines to put where. I think I might have a problem with putting what I see into a drawing accurately.

Also I really really don't understand how to draw any gesture with foreshortened poses. Something about drawing a curved line, a 2D thing in 3D space/perspective really throws me off.

Any tips? Pic related is some gestures I was working on, but they're all invented.

>> No.1991367

>>1990844
All things considered, not bad. I just cant imagine drawing anything on a cell phone

>> No.1991373
File: 38 KB, 1724x860, 3234.png [View same] [iqdb] [saucenao] [google]
1991373

>>1991337
>Something about drawing a curved line, a 2D thing in 3D space/perspective really throws me off.
start by learning how to draw straight lines in perspective, use the VP to show you the guidelines so you can draw cylinders not out of your imagination

>> No.1991374

>>1990907
I see you're still working on it, but the contrast on the shoylderblade and neck is too much. Try adding some depth to the neck with a little bit of shadow

>> No.1991414
File: 198 KB, 902x990, gestures.jpg [View same] [iqdb] [saucenao] [google]
1991414

Gestures of various length.

>> No.1991449

Holy shit I just discovered Manga Studio...I don't care about Photoshop anymore, everything is so much better in MS...I'm a beginner so I may be mistaken but I don't see a single thing PS do better for painting/comics.
The brush engine is fantastic, very clear and intuitive, everything is customizable, both color wheel are included, there's less lag with big brushes...I understand why it's so popular, too bad the weaboo name is kinda repulsive when you don't know what you're going into.

>> No.1991465

>>1991449
WTF dude get CSP it's the better version by the actual Japanese company and not the mcafee or smithmicro or whatever nasty company licensed version. Clip studio paint sounds way less weeaboo. Also yeah, the brushes are bomb. That's why everyone on pixiv uses CSP now.

>> No.1991469

>>1991465
>>1991449
Guess it's time to make the switch.

>> No.1991494

Would anyone know of any tutorials on how to draw a forest in a very simple matter (not going into color)?

>> No.1991554

Is it okay to do Scott Robertson's book How to Draw through digital?

>> No.1991557

>>1991554
Yes.

>> No.1991595

>>1991465
it's not the same exact thing?

>> No.1991633

Former homeless anon here, I just got alot of money and bought my first house last month.
I used to browse here when i was younger.
But i only have one of those carpenter pencils (the home depot kind where its flat and you can sharpen it with a knife) a pen, and printer paper.
I don't even have an eraser (I use my thumb), Any tips you can give me? I have to work with what I have being in alaska, their isn't any shops around

>> No.1991636

>>1991633
Make a fishbone and polarbear blood quill and ink and your works will automatically make you the most popular artist on earth.

>> No.1991640

>>1991636
>polarbear
Only regular bears haha
I'm so shit. I don't even know where to start

>> No.1991699
File: 104 KB, 500x223, black-or-white.png [View same] [iqdb] [saucenao] [google]
1991699

made the guy black instead of white.
does it look alright?

>> No.1991703
File: 104 KB, 500x223, black-or-white.png [View same] [iqdb] [saucenao] [google]
1991703

>>1991699
did some smudging

>> No.1991817

>>1991640

Use the sticky maybe?

>> No.1992136

>>1991699

Isn't that Caulfield? Why make him black?

>> No.1992226

>>1991817
Not that anon, but did they fix the sticky? everyone has been saying it's down for the past few days...like a week now or something?

>> No.1992252

>>1992136
For my twitter account. My own personal avatar

>> No.1992346

>>1991699
You'll get more asspats by making him black

>> No.1992430
File: 765 KB, 1673x1217, thumbnail study.jpg [View same] [iqdb] [saucenao] [google]
1992430

I'm trying to use a square brush for thumbnails.
All of my proportions and scale is wrong to me, should I lay out perspective for these?

>> No.1992705
File: 209 KB, 1400x1050, handsdontwork.png [View same] [iqdb] [saucenao] [google]
1992705

My hands don't obey me :-(

I'm starting to really improve my 30-min poses but they're all fucking chicken scratch because I can't draw a 2 inch line that does what I want...

>> No.1992824

>>1992705
Did you try Peter Pan's exercises?
http://youtu.be/wgDNDOKnArk
Also draw with your arm not wrist etc

>> No.1992910

>>1991337
it gets little easier after 3 years of practice

>> No.1993463

>>1992430
try to make smaller thumbnails

>> No.1993618
File: 84 KB, 1280x720, [Kira-Fansub] - K-ON! - S 01 - EP 02 - Instrument! - (BD 1280x720 x264 FLAC) - [B83D2894].mkv_snapshot_18.37_[2015.01.09_16.59.21].jpg [View same] [iqdb] [saucenao] [google]
1993618

How can I start drawing anime?
Please.

>> No.1993639
File: 1.64 MB, 1520x2688, IMAG0028.jpg [View same] [iqdb] [saucenao] [google]
1993639

Give me the business.
Please.

>> No.1993652
File: 596 KB, 748x701, OTEe5bX.png [View same] [iqdb] [saucenao] [google]
1993652

>>1993618
How to draw anime in just three easy steps
>Get hammer
>Break hands

it's that simple

>> No.1993665
File: 10 KB, 381x351, 1405276983182.png [View same] [iqdb] [saucenao] [google]
1993665

>>1990277

>> No.1993960
File: 195 KB, 1200x679, 20150222.jpg [View same] [iqdb] [saucenao] [google]
1993960

>> No.1994062

>>1993618
Learn fundamentals. Read Loomis.

>> No.1994127
File: 385 KB, 1400x986, 345465.jpg [View same] [iqdb] [saucenao] [google]
1994127

Feel the feel brah
Feel it brah

>> No.1994161

dead thread

>> No.1994253

new thread fucking when?

>> No.1994383

>>1994253
Do it fargit

>> No.1994492 [DELETED] 

bump limit reached.

>>1994489
>>1994489

>> No.1994501

new thread:

>>1994500
>>1994500