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/ic/ - Artwork/Critique


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File: 409 KB, 960x1200, 1424165270095.png [View same] [iqdb] [saucenao] [google]
1985831 No.1985831 [Reply] [Original]

Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up. Practice makes Perfect!

A friendly reminder to do wrist exercises and take breaks as you practice to avoid getting CPS.
http://www.eatonhand.com/hw/ctexercise.htm
http://wnyptot.com/articles/info_education/carpal_tunnel.pdf
https://www.youtube.com/watch?v=hUyMNyrOHJQ

Previous thread: >>1978814

>> No.1985846
File: 1.19 MB, 3648x1784, 20150217_231613.jpg [View same] [iqdb] [saucenao] [google]
1985846

how do I get gud
I've been trying to learn how to draw for a few weeks now, only spending a little bit of time, if any each day. I want to get to the level of drawing fanart. Pic on the right is my goal one day, pic on the left is my drawings, it's random shit I copied.

I have lurked a little bit but the amount of information is overwhelming.
Where do I go? What do I do to get gud? I have been only been copying.

I bought a Wacom tablet and I find it a nightmare to draw on at the moment, I am much better with the pencil. But I feel like I should learn photoshop or something. I don't know even the most basic shit, I was drawing stick figures until recently.

Just... what do I do?

>> No.1985849
File: 1.07 MB, 700x525, branch.png [View same] [iqdb] [saucenao] [google]
1985849

I'm a piece of shit but I'm trying to draw things from life now, even if it's just crap in the room or the view outside.

>> No.1985850

>>1985846
>a few weeks
Keep going, shit takes a long time.
The art you provided you can see that the artist has an understanding of what they're doing. they couldn't draw that after their first few weeks.
Draw your fanart, even though it will look shitty. Read some books, some threads, look at some nice art you like.
Try to incorporate the things you think are interesting or the lessons you've learned from it in your own art.
It will look shit, analyze what's wrong, try to find more sources. If you're stuck, ask a question. People will love it if you've done your research.

Enjoy it, don't stress too much. It doesn't sound like a good plan to be on a schedule from the beginning to be a certain level after a while.
Pencil and pen is great to start with. It's cheap, so you're not afraid of ruining it as much.

>> No.1985852

>>1985846
you can easily pirate cs6. that's what i did. if you plan on drawing/painting in digital i would recommend doing this as soon as possible as photoshop is pretty extensive and there's a lot to learn. you're efficiency will be hindered learning simple things like adjusting your brush size quickly etc. but if you're just going to stick to manga/anime you might want to look into manga studio, which i know nothing about.

>> No.1985866

>>1985846
You gotta do the fundamentals stuff. Your boxes, spheres and cylinders. Especially for line-based art, it's also a good idea to just practice lines and curves. Right now your lines are very insecure looking, you want to be confident with them, doing full strokes

>> No.1985870
File: 80 KB, 1516x802, Image002.jpg [View same] [iqdb] [saucenao] [google]
1985870

>>1985850
>>1985852
>>1985866

This is something I just drew since last post, this was done with my tablet, which I actually only just got today. You can see how wobbly the lines are compared to the pencil drawing.

Do you think simply by practicing copying, the way I have pretty much been doing so far, that I will get better at drawing the lines? e.g. Do you think my Pikachu will eventually look like the one on the right over time, just from copying alone? Or should I look at different techniques for drawing lines or some such?

>> No.1985871

>>1985870
Just do the fundamentals man

>> No.1985872

>>1985870
by 'copying' i really hope you don't mean trace over, but it doesn't look like that's the case. to anser your question, yes if you keep 'copying' the same pic over and over it will get closer and closer however you shouldnt get fixated on the same drawing, you need to move on to something else. in your pikachu, your line quality isnt the only problem, you drew his face fatter than it is and the arms skinny than they are. in other words you have form issues. with each study you do you should be choosing a thing or two (line, form, proportion, value, colors, etc) that you want to improve on and worry about that.

to fix your line do these exercises
https://www.youtube.com/watch?v=wgDNDOKnArk

>> No.1985876

>>1985870
To improve your lines I would recommend practicing just lines and curves. Unless your tablet is broken you should be able to draw a decent line. Tablet is generally more difficult though (let alone on your first day). Your pencil lines are better but still flawed. Copying and tracing can be helpful, but it doesn't really matter in this regard, you have to work on using your tools, that can take a bit of time.
It looks like you're drawing a bit too slowly and deliberately and with too much force; just try drawing some nice-looking lines and curves from A to B, smooth regular strokes

>> No.1985879
File: 1.37 MB, 4068x2716, whales _low.jpg [View same] [iqdb] [saucenao] [google]
1985879

I've been working with watercolors and acrylics these days, trying to get a better grasp at coloring and stuff.

This one was on 9x11 inches canvas.

>> No.1985882

>>1985872
>>1985871
No it's not traced.
Like my guess is even if you traced for 1000 years you would not be a good artist, only a good tracer. Basically I just wanted to make sure by copying stuff I was actually improving my skill.

I heard the words "fundamentals" and "forms" dropped around here but wasn't exactly sure what they referred to. Sticky is dead as you probably know.

>> No.1985885

>>1985882
Tracing can help you develop confident use of your tools. It's a great exercise for practicing lines and curves. You know, if you can't trace a drawing accurately (with nice lines that is), it's unlikely you'd be able to copy it by reference.

>> No.1985889

>>1985885
tracing won't help you "improve"
but it sure will make you motivated and feel better it will give you an illusion where you feel like you've improved, and boost your confidence to draw better

>> No.1985894

>>1985889
I never used the word "improve". That's not how scare quotes work.

>> No.1985897

>>1985894
didn't really mean to use it as scare quotes
i don't even know why i quoted that word
i'm tired
i'm going to bed

>> No.1985918
File: 516 KB, 1224x1632, 20150217_135055.jpg [View same] [iqdb] [saucenao] [google]
1985918

Been practicing the Loomis head but im only improving very slowly. I can't really pinpoint what i'm doing wrong. But it always looks Off. Also i have trouble placing the mouth. Any tips?

>> No.1985935

>>1985882
bit late here but i think I know what you mean by copying and I'd steer clear from it.
I have spent 2 years copying because I wanted to keep away from western influences and all I got good at was copying.
When I try to draw without anything to look at I'm as bad as the day I started, I cant come up with ideas when I know I used to be able to and i can't draw what's on my mind.
Anyway if I could start again I'd probably just do the stupid western style because then at least i wouldn't have wasted my time

>> No.1985955

>>1985918
Get more references and guides on facial proportions and draw faces avoiding to those guidelines. It would also benefit you greatly to learn perspective as there's a lot more involved in figure and portrait drawing than you'd think.

>> No.1985956

>>1985846
Look into mypaint or painttool sai, and get the drivers for your tablet off of wacoms homepage if you havent already.

>> No.1985959

>>1985846
>>1985870

Practice fundamentals and get some Loomis.
That's the only real way to improve.

>> No.1985968

>>1985882
The three key elements you need to master are gesture, form and perspective to be able to draw successfully and the first step is to develop confidence with your drawing utensil and develop your observational drawing skills. Spend a month or so drawing things from life every day, plan your lines before you lay them down, spend more time looking at your subject than at your paper and burn through at the very minimum one sketchbook a month. Yes, your stuff will look like complete ass for a long time but as long as you are consistent with practice and you put as much effort into it as you can you will improve.

>> No.1985971

>>1985955
*according to those guidlines

Jesus christ, auto correct

>> No.1986022
File: 36 KB, 640x640, february 17 2015 2.jpg [View same] [iqdb] [saucenao] [google]
1986022

how do i clothe my figures, every time i wanna put on some clothing on them the look awful . any tips , also how does it look so far

>> No.1986028
File: 68 KB, 628x767, skully.png [View same] [iqdb] [saucenao] [google]
1986028

REMEMBER TO SAY THANK YOU SKELETON

>> No.1986046

>taking a drawing class
>instructor tells us to bring some stuff for still life that has emotional meaning to us

what the fuck? i just want to draw.

>> No.1986047

>>1986046
why dont you tell him exactly that instead of being a whiny ass bitch

>> No.1986048

>>1986028
She looks pretty fat in this rendition though

>> No.1986051

>>1986047
cause i am a whiny ass bitch

>> No.1986054
File: 28 KB, 543x645, skully 2.png [View same] [iqdb] [saucenao] [google]
1986054

>>1986048
Well, originally it wasn't supposed to be associated with fit's meme, but I grabbed the goose.

>> No.1986057

>>1986051
then you should've been a smart ass and brought art material and claimed it as emotionally fulfilling.

>> No.1986062
File: 170 KB, 200x199, 17a.png [View same] [iqdb] [saucenao] [google]
1986062

What the fuck do I do to get proper proportions in 3D?

My process is generally "draw the gesture until it's right" and it works to a point, but my proportions tend to be completely out of wack.

I've asked here before but I'm looking for a more concrete answer since I've identified my specific problem.

I'm able to draw forms perfectly fine, and I can even do perspective, but the moment I stray away from hard perspective lines and go to gesture, I loose the ability to visualize my model in 3D.

Essentially, I draw the gesture, but when I go to flesh it out, I realize the proportions are beyond fucked and I spend too much time adjusting them to the point to where I NEVER FINISH A DRAWING.

What can I do to fix this? Even though I know fair amount of anatomy already, it seems more important to be able to draw 3D mannequin forms than it is to draw fleshed out muscled figures first, and I just can't transition from gesture to construction without having something look completely screwed up.

Am I using the gesture too much?

>> No.1986071

>>1986062
do actual figure studies. with all the measuring that comes with it. you will learn a lot about proportions that way.

>> No.1986087

>>1986062
Check out Vilppu Academic Observation video, there is also stuff about it in his book. Then do figure drawing using what you've learnt. This
way you will get hang of it.

>> No.1986088
File: 316 KB, 483x719, skully 6.png [View same] [iqdb] [saucenao] [google]
1986088

Is the shading too dirty?

>> No.1986089
File: 79 KB, 640x640, february 17 2015 2.jpg [View same] [iqdb] [saucenao] [google]
1986089

>>1986022

>> No.1986097

>>1986088
Quadboobs are pretty sexy.

>> No.1986099

>>1986097
Oh man. I asked my grandma if she liked it and she called it underboobs.

"Why does she have boobs under her boobs"

life is suffering

>> No.1986101

>>1986099
to me, it's mostly the shading being too prominent and maybe those rib lines.

>> No.1986112
File: 81 KB, 857x618, shapes.jpg [View same] [iqdb] [saucenao] [google]
1986112

Is it normal to have a lot of trouble when first using the stylus? It is really hard to make lines go where I want them to go, and everything is just a shitty mess.

>> No.1986115

>>1986112
i believe so, but then again my cpu causes input lag from drawing tablets.

>> No.1986116

>>1986112 very normal, i don't know one person who didnt struggle at the beginning. But being good with traditional media beforehand does help.

>> No.1986117

>>1986112
It's hard as fuck. It will get better, but it will alway be a struggle. Drawing is especially hard, becouse you need to be very precise, but painting is relatively easy. Check out ctrl+paint videos, he also talks about this struggle, and uses tools in photoshop to halp him eith drawing, like layers etc.

You should draw lines, ellipsis, freeform shapes every day as a warmup. Check Peter Han videos i do his exercises, there are some other exercises that you can find on the internet that you can do.

>> No.1986120

>>1986089
decided to shade it, cause why not , big mistake. to blury . what did i do wrong ?

>> No.1986121

>>1986112
Yes. You can practice it separately, doing lines, curves, circles, trace stuff, connect the dots, any exercise you can think of. After days and weeks you will be more confident. It's pretty tedious for me too, for others it seems they can deal with it a bit better. Painting is quite a bit easier than drawing on just a tablet, but lines made me switch to Cintiq... time and nerves = saved. Of course you can also paper and scan, then vector the lines, if you're not coming to terms with tablet sketching.

>> No.1986122
File: 66 KB, 640x640, february 17 2015 2.jpg [View same] [iqdb] [saucenao] [google]
1986122

>>1986120

>> No.1986127

>>1985849
You captured the colors nicely, I could tell it was from life before reading the post.

>> No.1986141

>>1986122
why is his big toe on the left side of his left leg?

>> No.1986145

>>1986141
wtf no idea , i didnt even notice i was to busy trying to get right and failed miserably , well time to go draw real people hopefully i'll improve a bit .

>> No.1986219
File: 891 KB, 1024x715, Screen Shot 2015-02-17 at 18.44.15.png [View same] [iqdb] [saucenao] [google]
1986219

Anyone got tips on edge control? I'm more focused on improving my drawing than painting tbh but when I do colour something it's always a completely blurry mess.

>> No.1986222

>>1986219
http://www.ctrlpaint.com/library/

Section 8, brush control part 1 & 2

>> No.1986224

>>1986112
I honestly don't have any cute solutions for you. I struggled for yeeeeeeeeeeeears. I was taking long ass breaks to play videogames, that didn't help.

I think improving drawing skill just made me realize where to go. Make lots of elipses. Point to point curves. Some people like putting paper down for friction, but it didn't really help much for me. That's also the beauty of traditional. The natural friction of reality gives you beautiful stabilization.

We're probably not even supposed to be drawing on tablets, it's just so strange if you think about it. I think you should do sensitive pressure and draw with light lines. The darkness of your lines fools you into thinking it's definitive line statements. Hell play around with using straight lines. It's still training you to draw on the surface of the tablet. Make sure the surface area is properly synced up to the screen.

>> No.1986227
File: 203 KB, 600x619, jackal_thang.jpg [View same] [iqdb] [saucenao] [google]
1986227

Going to try and get myself into a habit of digital painting everyday. Drew this from a jackal skirmisher action figure I found at Barnes and Nobel. Took around an hour and a half. How does it look?

>> No.1986235

>>1985849
wonderful, use less colors, think more about value and intensity instead, decide a color, even if it's wrong, and work with the value and temperature instead. You captured the heat of the branch perfectly, but the green you added there is offputting. It looks like you were trying to cool it down with green? Go watch the disney video, work with the branch shape instead of the leaves. Decide a color, ballpark it, and work in value/intensity instead.
>>1986219
less colors more form, think about value and contrast. Draw more. Make linear stuff in perspective space. Think about overlaps. When you draw linear you automatically start thinking in overlaps anyway, same deal. Don't touch highlights just yet. Work with mids and darks.

>> No.1986253

>>1985849
Do you use photoshop?
Perhaps you should look for some brushes online, I can post a few of my fav ones if you like?

>> No.1986255
File: 362 KB, 1863x2870, china3-1.png [View same] [iqdb] [saucenao] [google]
1986255

Tried to make the arms longer and the head bigger. Is it looking fine now?

>> No.1986285

I recently had a moment with male figure studies from imagination where I admired the ass I drew. I was forced to stop drawing for a moment to admire that fine piece of form. Also, don't worry because I remembered to say no homo so it wasn't gay or anything like that.

>> No.1986291

>>1986285
>not being full homo for your own creation
You're never going to improve like this, m8

also: post it

>> No.1986307

>>1985870
You have to do quick lines to get good lines...set resolution to 150 or 200, 300 makes your lines shitty if youre not confident anyway.

>> No.1986309
File: 710 KB, 2362x1575, Bebop.png [View same] [iqdb] [saucenao] [google]
1986309

>>1985831
Hey guys, Im really drawing for a long time now but I cannot create shit myself very good, because all I did was recreate(not tracing but copying other art)...what should I do about this.

pic related second digital drawing I made, took about 8 hours

>> No.1986310
File: 47 KB, 482x945, zz.jpg [View same] [iqdb] [saucenao] [google]
1986310

>>1986291
It's not much but it's progress and I'd be lying if I said I wasn't the slightest bit proud of that ass. Also I'm sorry to disappoint you anon, I'll redouble my efforts to become full homo for the art gains. I hope that one day I can also become at least half the homo you are.

>> No.1986350
File: 383 KB, 1077x796, Jules_mastercopy_03.jpg [View same] [iqdb] [saucenao] [google]
1986350

Working on a master study, and grinding teeth at it.

>> No.1986354

>>1986219
One of the things that will help out, took me a few years before I had realized it was available in Photoshop is to use the lock layers. This will help you control edges.

Also for the face it seems like you made that mask to avoid making the face. Learn the planes of the face and it will help you with the blockout as well as help you decide how the mask actually fits.

>> No.1986371

>>1986309
Hard to see with this image. Best way to tell what your at is to try drawing something from life. Look for any object around your house (it be a glass cup, a fork, anything) and draw it in front of you then post results.

>> No.1986380
File: 361 KB, 750x1280, Sketch150133822.jpg [View same] [iqdb] [saucenao] [google]
1986380

First time poster, ancient lurker, new to drawing.

Here's my first attempt, in b4 raep!

>> No.1986383

>>1986380
what am i looking at

>> No.1986386

>>1986383
A green duck fucking the shit out of a cake.

I've started drawing like 4 weeks ago, and this was my first time doing it on a tablet. I know, it's utter shit, butif I can get feedback on what to work on first its worth the humiliation.

>> No.1986388

>>1986386
Read the sticky to start off with.
If you don't want to read the sticky go look up "Andrew Loomis - Fun with a Pencil"

If you are looking for Design you can find a lot of it around aswell granted I hate Feng Zhu for his dramu, his design process is very successful.

Right now it's not about what you can fix, it's about what you can learn and how you can apply it.

>> No.1986393
File: 19 KB, 700x875, New Canvas.jpg [View same] [iqdb] [saucenao] [google]
1986393

>> No.1986394
File: 248 KB, 750x1280, Sketch146193118.jpg [View same] [iqdb] [saucenao] [google]
1986394

>>1986388
I glanced over the sticky, there's just so much content there it's overwhelming. That sketch was really rushed, I was just doing it for shits & giggles. Here's one I've put some actual time and effort into. It's not pretty but it gives you a better idea of where I'm at:

>> No.1986401

>>1986394
Okay, well where you are at is that you need to learn edge control, and use of values. it's good that you are using overlapping shapes but you need to get your foundations straight before you can build a house.

You need to work on Anatomy I suggest Loomis or Vilpu. You also need to learn values and how to apply them, a good way to see your values is to squint and make sure that not everything is the same on the value scale.

You have a lot of work to do in order to progress, though don't think of it as needing talent or having to be some prodigy. You need to study the basics and learn. Takes along time between 2-4 years before you really hit your stride but keep working.

I'm still learning as well, so I suggest you look at Ctrl Paint and study Loomis as well. Once you are ready to study color, composition, and values look at John Singer Sargent.

>> No.1986406

>>1986401
Edge controls, values, and anatomy as a starting point. I can (will) find more jump points from there.

Thanks anon, you were really helpful!

>> No.1986409

>>1986394
>I don't know how to draw straight lines
>I don't know how to avoid chicken scratch
>I don't know how to draw ellipses
Do exercises from first chapter of "How to draw (...)" by Scott Robertson or find on youtube tutorial about dynamic sketching by Peter Han.
>I don't know how shadows works
>I don't know how to render in photoshop
Google ctrlpaint, watch videos from this site, pirate his premium tutorial called "basic rendering" first.
>I don't know vanishing points work
>I don't know what cone of vision is
Mentioned earlier "how to draw" may be too hard, read "Perspective made easy".
>I don't know what drawing with symbols means
Read first few chapters (and do exercises) from "Keys to Drawing".

>> No.1986411

>>1986409
I'm copying your post. This really gives me a solid starting point. Thanks!

>> No.1986414

>>1986409
>>I don't know how to avoid chicken scratch

I swear to fucking god back then somebody told me it's a good thing an i got that nasty habbit.

>> No.1986419

>>1986414
Chicken scratch is good for some areas like a lazy way to make hair/water/clouds, or when trying to animate gestures.

Problem is, it's less "scratchy" and the lines look cleaner.

>> No.1986422

>>1986388
>>1986401
>>1986409

Thanks for the help everyone! This was a lot more productive than I expected it to be.

I'm going to finish my current sketc, then read up and start applying new things.

I really appreciate your help, peace!

>> No.1986424

chicken scratch is NEVER a good thing
it should never be used in any situation if you are looking forward to improve
it has use, tho it doesn't mean it's a good thing

>> No.1986427

>>1986424
FUUUUUUUCK
I'm struggling get rid of it but I was drawing and doodling with chicken scratch since i first got a pencil in my hand.

Right now I was trying to sketch something and it all is one massive chickenscratch. any moment when I think about anything other that's not "STOP SCRATCHING" my hand begins to scratch again

>> No.1986430

>>1986424
lots of comic artists like marc silvestri have a chicken scratchy look to their gestural drawings but i still think its a bad habit, using light flowy lines for gestures is better i think

>> No.1986432

>>1986409

Do you know of any torrents for Scott Robinson's how to draw book. Google finds nothing and I'm very poor,

>> No.1986434

>>1986354
>>1986222
thanks for that
>>1986354
the drawing/design was by a friend who asked me to do a painting of it, I actually spend more time drawing heads/faces than bodies, thanks for the lock layers tip though.

>> No.1986442

>>1986432
I actually can't seem to find torrents for anything mentioned... :'(

Im sorry. I sound like a real newfag.

>> No.1986466

>>1986430
that's god tier level, where you can make bad things into your style
i wouldn't recommend to anyone else

>> No.1986469

>>1986442
chrome://mega/content/secure.html#F!WBAlWbAY!OHlVpL_6vsusinFzniu4_g

http://extratorrent.cc/torrent/3893037/Ctrl%2BPaint+Basic+Photoshop+Rendering+Vol.1-+4+%282014%29.html

some glorious anons posted those links. have fun

>> No.1986481
File: 322 KB, 1000x1300, artorias.png [View same] [iqdb] [saucenao] [google]
1986481

does this pose look ok?
i get a lot of critiques where my posture look uncomfortable, this time i tried harder
please help me out, friends

>> No.1986493

>>1986481
The way he holds his sword make it appear like he's relaxing which causes the rest of the pose to make him look like a monkey.
If you get what I mean.
Why isn't he standing straight?
Or why isn't he having his sword ready?

>> No.1986499

>>1986469
Thanks for the links, downloading the torrent now!

>> No.1986504
File: 374 KB, 1920x1080, Artorias-of-the-Abyss.jpg [View same] [iqdb] [saucenao] [google]
1986504

>>1986493
other anon here. That's a character from a game, which appears in that pose. That's probably why he chose it.
But yeah, it doesn't look right...

>> No.1986510

>>1986504
op here
could it be his straight back?

>> No.1986512

>>1986469

OK I'm completely retarded. What do I do with the chrome:// link?

>> No.1986515

>>1986510
Also, I'm by no means a refutable source of help but maybe make him lean toward more and cock the head a bit?

>> No.1986516

>>1986510
yeah, he needs a slouching downward posture and his head needs to point down.

I'm not sure how I'd word to position the legs.

>> No.1986519

>>1986510
pretty much. He looks, like he is squatting or crab-walking. It all looks a bit stiff.
And i think his right thigh is a bit too long as well. But i'm a beginner myself, so you might want another anon to look at your anatomy.

>> No.1986520

>>1986481
He's too stiff. Give his sword weight, shift his entire body along with the weight of the sword. Where the sword rests, his body should dip down. When you're drawing poses, always think of weight and the emotion you're trying to convey. You could even put him on his knee to emphasize the weight, maybe even make him more hunched over. Tilt him. Etc. No harm in playing with the pose more before you start to get into detailing.

>> No.1986531

>>1986520
Oh, and push his shoulder up where the sword rests. The free arm's shoulder should be lower. You have two straight lines where his shoulders are and where his hips are. Try placing both his shoulders and hips at angles in relation to the weight. I apologize if I didn't explain any of this right.

>> No.1986537
File: 187 KB, 800x1280, Sketch146112635.png [View same] [iqdb] [saucenao] [google]
1986537

Did a character design on my tablet. What's the next step? Critique more than welcome.

>> No.1986540

>>1986537
Practise everything. Anatomy. Proportions. Gestures. Loomis. Vilppu

>> No.1986541

>>1986537
You have a long way to go. But I'm not sure if you should start with Loomis, or a more beginner book.

>> No.1986542
File: 145 KB, 640x960, image.jpg [View same] [iqdb] [saucenao] [google]
1986542

Decides to do some dynamic pose practice

>> No.1986543

>>1986537
draw more. don't even bother coloring until you've learned the basics.

>> No.1986546
File: 559 KB, 1000x1300, artorias.png [View same] [iqdb] [saucenao] [google]
1986546

first of all, i like to thank you all for great advices

how does it look now?

>> No.1986549

>>1986512
Man, you're really new, aren't you? You're supposed to ignore it, because i fucked it up.

https://mega.co.nz/#F!WBAlWbAY!OHlVpL_6vsusinFzniu4_g

This should work now. I tried this link in 2 different browsers and in tor.

Be aware though, that this is 18gb consisting of over 400 books. You might want to get the mega downloader for that. (iirc the site will ask you to install it)

>> No.1986551

>>1986546
getting there!

Is the right leg supposed to be angled back if so great, if not then the dude's thigh is hella short compared to the other.

>> No.1986553

>>1986546
Nice, huge improvement from the original.

>> No.1986555

>>1986546
I like to create some separation between the upper arm and the lower to show the negative space in between them.

>> No.1986557

>>1986546
much better - looks far more dynamic.
Although, lore-wise Artorias' arm is fucked, so he wouldn't be able to support himself with it.

>> No.1986558
File: 13 KB, 320x374, 10937270_890358521028188_1383381586_n.jpg [View same] [iqdb] [saucenao] [google]
1986558

God, this depressing...you guys are perfect.

The only thing I've done is this (shit): Riki, a käfer.

>> No.1986559

>>1986558
tighten up that line work

>> No.1986560

>>1986558
What have you studied so far? To get to where most these people are, there was a lot of work put into it.

You can't get good by sitting on your ass all day looking at other drawings.

>> No.1986567

>>1986559
>>1986560
Sadly in my school, the art teacher does nothing. And I study shit I don't care about, sadly, I'm 17 and can barely draw something at late night.
And I'll probably get banned in 3...2...1...

>> No.1986571

>>1986567
Since when was age an excuse? Sit your ass down and draw.

>> No.1986572

>>1986567
Why are most beginners in art such whiny pieces of shits.

Shut up, study it up, and learn to draw.
Everyone has to go through the exact same bullshit, even the old masters. Stop being a bitch and start drawing.

>> No.1986587

>>1986567
i'm 19, the faggot who's trying to draw artorias
all you need to do is listen to people's critiques, and not get offended by it.
and for college faggot, i'm telling you
school does teach you shits you need
get your doodle off the page, start actually learning proper art
your doodle doesn't do SHIT for you
i realized it after doodling for about 8 years
hopefully you don't have to waste as much as time as i did

>> No.1986592

>>1986587
not him, I have been on and off doodling since 9, I actually started trying to get basics at 14 but never set a schedule, so here I am at 23 finally setting time aside for drawing.

Time is Key, always have a set schedule for basics. you'll develop faster.

>> No.1986596

I'm 28 and I literally just started drawing. Read Right side of the Brain, Perspective Made Easy, looking up other stuff on Gesture drawings while taking a perspective class on CGMA, all the while taking notes here in this beginner thread.

If you want to draw, and you want your ideas to come to life, then start drawing. It takes up a lot of time, and you'll need to practice a lot.

>> No.1986614

>>1986541
What is a more beginner book than the Loomis books? I've never been able to get into the Loomis books.

>>1986543
I actually retraced that from a drawing in my sketchbook and did some minimal coloring to familiarize myself with the program. Should I start with gestures?

>> No.1986617
File: 186 KB, 1000x684, img136.jpg [View same] [iqdb] [saucenao] [google]
1986617

Alright here is my shit.

>> No.1986619

>>1986617
nice values, what is it?

>> No.1986620

>>1986614
Loomis books various in levels.
You can try Fun with a Pencil, but not everyone enjoys that book, but it's good practice.

If you're starting out with Loomis, you'll need to look at Successful Drawing first. But before you can look into that, you'll need to read Perspective Made Easy by Norling.

As for the very first step, you can try reading up on Drawing on the Right Side of the Brain or Keys to Drawing. It doesn't matter which since they'll simply bring you up to the very basic of drawing.

>> No.1986622
File: 145 KB, 1000x684, img136 copy.jpg [View same] [iqdb] [saucenao] [google]
1986622

>>1986619
What do you mean? If you're asking what the object is then nothing really. Just working on my perspective constructions and then using those as things to render.

>> No.1986627

Which Loomis book should I get through if I'm at the "It's a hobby and I can't draw anything complex from life, let alone a face, and I suck at light sources" phase of learning?

>> No.1986629

>>1986622
Oh, I just wanted to know if it was the beginning of a project and what your end goal was with it.

>> No.1986638

Do we learn slowly when we get old, or is it just different people than learn at different levels, sometimes with a huge gap? Because I've been training a lot of hours every day for months and months (been drawing since I was young but only copying mindlessly, started learning fundamentals last year) and I'm still baby-level. I don't like the "gift" and "talent" theories, but I'm starting to think that some people like me just have a really hard time learning how to draw.

Sorry for complaining and >my personal blog
Won't stop me from drawing since I love it so much but my goal is to make something that sells so I'm just a little frustrated considering how far I am (you know, that gap between how your eyes judge art and how well you draw...worst thing ever)

>> No.1986639

>>1986617
Real smooth as always, do you draw anything else? I'm curious.

>> No.1986645

How do I into light?
I'm figuring this out but so far it seems it's about having a really bright point surrounded by a gradual change in colors and abrupt changes into much darker areas.

no scanner, no pictures

>> No.1986653

>>1986639
Yeah when I'm not working on perspective I'm doing figure studies, render practice or just doing stuff from imagination.

>> No.1986655

>>1986638
It takes longer to learn things the older you get, yes. Young people have an advantage on learning, but that's no reason to not learn anything new when you're older.

Plus, if you've been drawing since you were younger, but you've been doing it without giving it any thought, you've developed a ton of bad habits. So not only do you have to learn, but you have to unlearn those bad habits. Don't worry, I'm in the same boat.

>> No.1986656

>>1986653
Tumblr or anything? I'm curious to see how your redering level applies to human figures or imagination. Or just post pic if not personnal page, please, if that's ok with you.

>> No.1986662

is there somewhere I can get a discount (read: not $50) Asaro head?

>> No.1986667

>>1986655
>>Plus, if you've been drawing since you were younger, but you've been doing it without giving it any thought, you've developed a ton of bad habits. So not only do you have to learn, but you have to unlearn those bad habits.
Yeah, exactly...I can totally feel that, but I'm getting a bit better, I just have to stop mindless doodling and do more thinking and analyzing as I try to lastly.
Maybe there's still hope to make it somehow, I read about a guy who started learning seriously around 40 and he's working at Marvel or DC now, doesn't remember which one.
I know social skills have a part in this, but yeah, it's still doable.

>> No.1986675

>>1986667
40 year olds are fucking retarded at learning. If a 40 year old can do it, anyone can. Don't give up, anon. Keep changing those bad habits. You can do it.

>> No.1986677

>>1986675
Thanks. Now or never. Go anon, we'll make it.

>> No.1986679
File: 1.35 MB, 3000x2000, zombiee.jpg [View same] [iqdb] [saucenao] [google]
1986679

First steps, but i will be appreciate for some critic.

>> No.1986680

>>1986679
daim sorry guys for size :/

>> No.1986681

>>1986679
>>1986540

>> No.1986683

>>1986679
put some effort to the drawing first so we can criticize it
all i can tell you right now is get good at drawing

>> No.1986684

>>1986679
I suck but I don't think you're allowed to use pure black for the eyebrows.
aside that the pose is weir,d what is she actually doing? Look at ref if you have an already existing idea in mind. Aside that yeah, study basics, volumes lightig, anatomy etc.

>> No.1986687 [DELETED] 
File: 567 KB, 1200x1300, artorias.png [View same] [iqdb] [saucenao] [google]
1986687

gonna start outlining it now
any thoughts?

>> No.1986692

>>1986687
gigantic difference in leg sizes

>> No.1986693
File: 557 KB, 1200x1300, artorias.png [View same] [iqdb] [saucenao] [google]
1986693

>>1986687
>mfw i didnt save and uploaded
the change is his broken arm, i think that's about it

>> No.1986694

I'm transitioning to digital and I'm looking for good photoshop brush sets, any recommendations?

>> No.1986697
File: 155 KB, 918x689, IMG_4184.jpg [View same] [iqdb] [saucenao] [google]
1986697

I finally started watching the Proko figure drawing series, and I'm just wondering, are all these gestures supposed to look like unreadable shit in the beginning? I've been doing 30 second ones in pencil for 3 hours now (pic related, they're probably the cleanest of all the pages so far). How do I know when I can move on to the next step?

I did >>1983457 and >>1985359 too, but my results in the traditional medium are just especially frustrating to look at in comparison.

>> No.1986701

>>1986693
artorias has a tiny little head and his cape is much larger in volume than that. where is his skirting? he doesn't have a loin cloth.

>> No.1986702

>>1986697
Could you vision what the 30 seconds gestures are doing? If so, go ahead onto the next step.

Make sure you have accuracy since the later chapters in Vilppu's books (well, rather sooon actually), you'll be drawing form onto those 30 second gestures.

>> No.1986703

>>1986697
I don't think you should make gestures for 3 hours. No expert but 30 mn/1 hour per day is enough I think.

>> No.1986720
File: 443 KB, 1000x1500, ZOMBIE.jpg [View same] [iqdb] [saucenao] [google]
1986720

Work some on this, please help me with hand.

>> No.1986726

>>1986720
Please, stop working on this image and learn the basic. Don't throw this away, keep it around so when you improve, you can look back on this and realize what kind of garbage you just made.

>> No.1986728

>>1986693
His left leg is too high up, looks like it's starting from the middle of his rib cage

>> No.1986731

>>1986720
I'd personally just ditch it and try something else. The torso is fucked, its facing at us for whatever reason while the rest of the body is not. The entire arm is wrong, not only the hand. Let this drawing go and try again, using references until you feel more comfortable with your anatomy and poses.

Also, you should not worry about coloring/shading at this point in time, work on your other stuff first.

>> No.1986740

>>1986731
this. drop the shading and coloring and focus on linework. that way you only fuck up one thing instead of three.

>> No.1986743

>>1986702
Thanks, I hadn't taken that into account.

>>1986703
Is it really overkill? I thought that since it's considered the most important step in figure drawing, I might as well sink as much time as needed to get it right.

>> No.1986745

>>1986743
gestures are usually just a warm-up

>> No.1986747

>>1986703
>>1986745

I'm taking part in a art session in my city, and every week we draw gestures for 2 and 1/2 hours, ranging from 1, 2, and 5 minutes. Granted, we're still beginners so I'm not sure how to take that into account.

>> No.1986748

>>1986743
You can only do the same thing so many times before you stop learning anything, if you really want to master gestures fast, break the three hour sessions up into hour pieces and do other exercises/lessons/studies for 30-45 minutes in between.

>> No.1986749

>>1986743
>Is it really overkill? I thought that since it's considered the most important step in figure drawing, I might as well sink as much time as needed to get it right.
I think everything is important. Without gesture your fiugres are stiff. Without perspective your figures are flat. Without anatomy...etc
So for me the best way is not to get stuck on one thing for too long and vary what you learn. Everything is for the same goal anyway. Maybe try to make longer, like 5 mn gestures, and see if your anat and persp are ok. If not, work on what's not ok.

>> No.1986750

>>1986747
Like anything, and really anything, I think it's more healthy to learn something for 30 mn a day rather than 2 hours a week. Exagerating but I guess you see the point.

>> No.1986752

>>1986750
True. I suppose our gathering is more or less trying to teach us as if we never bother practicing gesture on our own time.

>> No.1986769

>>1986749
Just started Vilppu's manual, what should a 5 minute pose look like for a beginner?

>> No.1986775

>>1986769
Check out these videos. https://www.youtube.com/playlist?list=PL7EWYwaF6E-H0O-e7LadTqmR4kUPO3jqa

They've helped me quite a bit.

>> No.1986778

>>1986775
Thanks for the link, but which one should I check out first? Or are they already in order?

Also, what's the best way to learn proportions/accuracy? Upon my studies, people tend to point this out quiet often, but I'm not sure how to practice accuracy on the human body.

>> No.1986781
File: 746 KB, 3000x2000, zobie girl.jpg [View same] [iqdb] [saucenao] [google]
1986781

ok im started again, i reely wanna draw zombie girl. What u think now, can i add color?

>> No.1986782

>>1986775
these are great. When Vilppu dies, Huston will absolutely be the next best alternative to Vilppu.

>> No.1986786

>>1986781
I TOL' U TO CLEAN UP THOSE LINES.

>> No.1986789
File: 206 KB, 1024x791, notes_from_class_2_by_funkymonkey1945-d7xx2ym.jpg [View same] [iqdb] [saucenao] [google]
1986789

>>1986778
I started with Steve's videos. They are numbered by the artist. Just look at the titles.

I Learned my proportions and a few other things from this guy http://funkymonkey1945.deviantart.com/

I also learned them from Michael Hampton. Michael loosely follows Loomis' 8 head method.

Brian Lee (funkymonkey) has some great stuff on his page. I recommend going through his stuff and studying his little tutorials.

As for the proportion systems, they seem to all be the same with some small differences in the length on the arms and legs. As far as I'm aware, the length from the head to the crotch is the same with all of them.

>> No.1986790
File: 1.78 MB, 1800x1440, page_sample_from_our_bad_cliff_note_book_4_by_funkymonkey1945-d793jyp.jpg [View same] [iqdb] [saucenao] [google]
1986790

>>1986789
Another by Brian Lee.

>> No.1986791
File: 999 KB, 2550x1224, proportion_systems_by_funkymonkey1945-d40l1kv.jpg [View same] [iqdb] [saucenao] [google]
1986791

>>1986789
>As for the proportion systems, they seem to all be the same with some small differences in the length on the arms and legs. As far as I'm aware, the length from the head to the crotch is the same with all of them.

I just want to clear up that I meant for the average person. These systems have to change when you factor in height differences and age groups.

Here is the last one. You can just google Loomis' system if you want it. Stick to one and memorize it. After a while you wont have to measure all the time and you can make accurate guesses as to how a person should look.

>> No.1986798
File: 732 KB, 3000x2000, zobie girl2.jpg [View same] [iqdb] [saucenao] [google]
1986798

>>1986786

>> No.1986800

>>1986798
Looking better. Waist is weird, though. Hand is still fucked, try boxy shapes first then you can focus on fingers from that.
Did you use a ref?

>> No.1986805

>>1986789
>>1986790
>>1986791

Thanks for that, anon!

>> No.1986807
File: 113 KB, 673x596, asdf.png [View same] [iqdb] [saucenao] [google]
1986807

>>1986798
I SAID STRAIGHT
do you think this is a motherfucking game?

>> No.1986818
File: 679 KB, 3000x2000, zobie girl3.jpg [View same] [iqdb] [saucenao] [google]
1986818

>>1986807

>> No.1986819

Is it worth going to a costumed figure drawing session or should I stick to nude?

>> No.1986820

>>1986818
It's a little better but you need to be able to freehand those lines without going back and cleaning them up. Look at all the shapes in her hair, either side of those hair strands should be one smooth continuous arc. A bold black stroke, as beautiful as anything.

>> No.1986821

No stupid question thread. I got a 30 pack of prismacolor premier markers for free. What can I do with them?

>> No.1986822

how do i draw boobs? every time mine seem really flat and it's annoying.

>> No.1986824

>>1986820
Its relly hard to draw smooth lines in photoshop. On paper i dont have this trouble. Maybe u got some tips for smoother lines?

>> No.1986825

>>1986822
Embrace dfc

>> No.1986826

>>1986825
never, started this shit to draw all the oppai loli doing cute shit.

>> No.1986829

>>1986824
Practice. Draw a short straight line, trace it ten times. Draw a long straight line, trace it ten times. Then do it with wavy lines, then do circles. No chicken scratch. Not too fast or you'll get chicken scratch, not too slow or it will be jittery.

>> No.1986832

>>1986824
Do quick, long strokes in a single motion. If you do slow strokes, or many strokes, you'll end up with crappy lines. Use Undo command as much as you need you, it's hard to get good lines on the first try. Pro tip: Try using your elbow or shoulder instead of only your wrist.

>> No.1986839

>>1986829
No lifting, no pausing.

>> No.1986851
File: 39 KB, 330x529, get destroyed by ic.png [View same] [iqdb] [saucenao] [google]
1986851

I've always enjoyed doing dumb doodles as a hobby, and tried to get serious once a year, only to quit. I want to change this in 2015, but I've developed so many bad habits, as you can see here. How do I learn to cram Loomis, Vilppu, etc. into my head.

>> No.1986857

>>1986851
Why is this so plain?

>> No.1986860
File: 531 KB, 1280x1024, foot practice.png [View same] [iqdb] [saucenao] [google]
1986860

>>1986857
I got discouraged from adding details, another poor habit. And another example of my attempts to practice.

>> No.1986863
File: 409 KB, 1024x768, prokopenko practice.png [View same] [iqdb] [saucenao] [google]
1986863

>>1986860

>> No.1986865
File: 103 KB, 800x600, rayman ic.png [View same] [iqdb] [saucenao] [google]
1986865

>>1986863

>> No.1986873

>>1986865
Can you post something that is not referencing something else? An improvised drawing.

>> No.1986883

>>1986824
It might be that your brush size is not big enough or you're not zoomed in close enough.

>> No.1986899
File: 70 KB, 800x600, improvision.png [View same] [iqdb] [saucenao] [google]
1986899

>>1986873
Like this?

>> No.1986902
File: 816 KB, 3000x2000, zobie girl4.jpg [View same] [iqdb] [saucenao] [google]
1986902

add some color

>> No.1986903

>>1986899
krillin where did your forehead dots go?>

>> No.1986904

>>1986903
don't be rude, toho

>> No.1986907

>>1986902
That is not how you shade.

>> No.1986908

>>1986899
Is this really what you like drawing in your down time? Animu Mr. Clean?

>> No.1986911

>>1986908
>Animu Mr. Clean
my sides

>> No.1986918

>>1986907
Then how i need to shade?

>> No.1986919

>>1986481
Considering the fact that you just copied that pose from screenshots, its not really good, because you have A+ material at hand. If this would be done without any help, it would be pretty good

>> No.1986921
File: 140 KB, 255x229, corrupt cranky.png [View same] [iqdb] [saucenao] [google]
1986921

>>1986908
I can see animu Mr. Clean now, thanks anon. Looking at it now, I really do need to 'unlearn' everything, or just learn something. I get lazy while doing Loomis and Vilppu exercises, and for some reason struggle to see in 3D.

>> No.1986924
File: 27 KB, 600x597, 05831rz.png [View same] [iqdb] [saucenao] [google]
1986924

Just a quick thing of a head, what to improve on? I want to make the pupils a better size, but I'm on mobile now and can't be bothered to get back in my computer.

>> No.1986925

>>1986924
cute

>> No.1986958
File: 141 KB, 1133x850, shit dude.jpg [View same] [iqdb] [saucenao] [google]
1986958

I know this is bad, but how bad?

>> No.1986975

>>1986921

Then I suppose you've gotta learn something.

>> No.1986984

>>1986790
>you are generic proportion man
t-thanks...

>> No.1987026
File: 240 KB, 2362x1575, glasses.png [View same] [iqdb] [saucenao] [google]
1987026

>>1986371
Here, it didn't work yesterday...fucking servers.

>> No.1987029
File: 66 KB, 1133x850, 1424249595677.jpg [View same] [iqdb] [saucenao] [google]
1987029

>>1986958
overall bad proportion, bad gesture, bad perspective
basically everything is off
the whole body is leaning forward
horribly bad anatomy on the neck and the legs

practice more on basics
go read drawing on the right side of the brain

>> No.1987058

I've always had a dream to draw comics and put them up on the web for people to read for free, but I'm 25...I have basically no talent whatsoever (can't even do an even triangle freehand)...is it too late for me to learn how to draw well?

>> No.1987063

>>1986918
you should really go back to the basics

>> No.1987073
File: 362 KB, 2500x2000, New Canvas.jpg [View same] [iqdb] [saucenao] [google]
1987073

>> No.1987081
File: 108 KB, 584x661, ninanina.jpg [View same] [iqdb] [saucenao] [google]
1987081

I drew like almost everyday before but things happened and i just getting back with drawing.

i will git gud ;_; but for now, this is my attempt at drawing.

>> No.1987086

>>1987058
me too i started drawing a year ago becuase i to want to draw a comic book a webcomic really , anyway i dont thibk is to late to start drawing as for the getting good part it depends some people say it takes 10 years to master something besides 25 is not old or anything.

start drawing now and just keep going you might get discourage along the way but dont give up. i started drawing a eyar ago im still crap but i still hang in there .

>> No.1987089

Is Bert Dodson's Keys to Drawing a good starting point to start learning? I'm thinking of going through that book, then go back to Vilppu.

>> No.1987093

>>1987073
I think you can get better edges than that anon. You got lazy

>> No.1987097

>>1987089

Books like Dodson's and Betty Edwards' mainly focus on observational drawing skills if I remember correctly.

Thus they're useful for picking up skills which will help with getting more accurate life or photo studies, but in my experience they're not essential.

>>1985604 is a photostudy I did last year

>> No.1987100

>>1987081
>;_;
don't post everything you draw online and wait 5 hours for replies. It's a bad habbit to get into.

>> No.1987112

Why You Still Suck, Some Reasons

Having been year for a few years and seeing the same kind of people post the same kind of sob story about getting gud, a few reasons have become apparent as to why most, but not all, of you will never get gud.

1. You're not cut out for art. Face it, you appreciate the stuff but you don't have the right mindset to create it. You lack potential mentally to be an artist. And to make things more difficult you routinely take advice from people in the same denial as you. In short you suck because you have bad taste.

2. Your resources are picture books and cheap how-to videos. You've been learning from shallow material without diving into the deeper end about how it all works. You've surrounded yourself with superficial resources and have yet to truly question any of it. You suck because you aren't serious about what you've learned and where the information came from.

3. You haven't grown up yet. You're immature and are only here for some attention fix. You think critique means telling others how wrong they are, or that genuine appreciation will go to thier head. You suck because you're still a brat.

4. You can't distinguish between a design problem and a perceptual one. This is a technical issue and is the most prevalent in all of /ic/. You don't know well enough about this stuff to separate the literal from the figurative. "Draw what you see not what you think you see" is an example of this technical pathology. You suck because you don't know jack about how art works.

In short, you suck because you're narrow minded and are easily intimidated.

>> No.1987117

>>1987058
>is it too late for me to learn how to draw well?
No. Why the fuck would it be?
Also: Talent is bullshit. You're just using it as an excuse to not start drawing.
You can only get better, if you actually DO something. Not by just sitting in front of your monitor and thinking about how great it would be, to have skill.

>> No.1987125
File: 2.92 MB, 1215x6652, 1422299358134.png [View same] [iqdb] [saucenao] [google]
1987125

>>1986822
>how do i draw boobs
pic related

Oh, and...
>oppai loli
you're a tasteless pleb

>> No.1987130

>>1987097
I see. Yeah, been skimming through it, and you're right. I'll just stick to Loomis and Vilppu then.

>> No.1987136

>>1987130
Not so fast. What level are you at? If you're an absolute beginner, it will probably help you break symbol drawing.

Do you have work, that you can post?

>> No.1987140

>>1987136
I posted some of my attempts above.

>>1986851
>>1986860
>>1986863
>>1986865
>>1986899

>> No.1987146

>>1987026
berrty good.
So if I read your post correctly, you are having difficulty drawing images from imagination? Could you display some of your work? What exactly are you trying to draw from your own idea?

>> No.1987147

>>1987140
I see. Give it a try - it can't hurt.

Look at that link. The book is in there.
>>1986549

>> No.1987150
File: 121 KB, 500x606, iop.jpg [View same] [iqdb] [saucenao] [google]
1987150

Instead of just drawing spray bottles every day, I'm trying a new method today:

I draw a piece from imagination to the best of my ability. I then study what sucked the most in my drawing. Thus today I'll be focusing on anatomy/proportions

>> No.1987156

>>1985918
Try to work out guides for the head that work for you.

remember to look at the form of the head not the lines.

Always be comparing the proportions of one bit to another eg: is this eye closer to this line or further/ is this angle correct compared to this angle etc.

From what I can see you just need to keep drawing from life and remember dont do just studies, work from imagination, see what is lacking then do studies and concentrate on what needs improving. atm your observational skills need work and that can only improve from practice.

>> No.1987219
File: 1.12 MB, 2688x1520, IMAG0026.jpg [View same] [iqdb] [saucenao] [google]
1987219

So, tried my hand at a really quick still life, didn't go so well.

>> No.1987221

>>1987112
I get your first point but most of the people here just started, you can't expect them to learn it right away

>> No.1987261
File: 30 KB, 500x400, 21312341.jpg [View same] [iqdb] [saucenao] [google]
1987261

I'm not sure how to draw any images that are foreshorten. Any advice on that?

>> No.1987270

>>1987261
Yeah, don't be a retard.

>> No.1987272
File: 143 KB, 731x1092, girl_study_by_venomisia-d8983ja.jpg [View same] [iqdb] [saucenao] [google]
1987272

How do I paint like this? I mean brushes and techniques, a youtube video or explanation would be enough, my paintings always looks shitty/sketchy

>> No.1987276

>>1987272
Paint everyday, there's no magic solution it just comes with practice. Watch videos.

>> No.1987279
File: 53 KB, 704x1216, e.jpg [View same] [iqdb] [saucenao] [google]
1987279

>> No.1987284

>>1987261
draw pipes, cans, cups, boxes irl

>> No.1987287
File: 74 KB, 544x1165, e2.jpg [View same] [iqdb] [saucenao] [google]
1987287

>>1987279
crit whats wrong with it.

>> No.1987288
File: 40 KB, 500x596, guystudy_.jpg [View same] [iqdb] [saucenao] [google]
1987288

>>1987276
I understand, by sketchy I mean this

>> No.1987293

>>1987288
Your values are decent, just keep practicing. If I had to point a couple things out it's that you're leaving your sketches out and you have to paint the whole thing. You can't mix paint and pen and except it to look good.

>> No.1987302

>>1987293
I try to use the pen for details but I suck at blending, I end up un-doing all the detail, maybe im just lazy. Ill see if I can find something illustrative on YouTube.

>> No.1987349

>>1987287
loomis, for hands in particular, and do some life drawing because it's stiff as fuck.

>> No.1987353

>>1987073
Did you do this in photoshop?

>> No.1987391
File: 144 KB, 1000x529, img137.jpg [View same] [iqdb] [saucenao] [google]
1987391

>>1986617
Alright here is another.

>> No.1987429
File: 1.88 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
1987429

Been trying to actually draw for a couple weeks now, I think I'm too fast/impatient.

>> No.1987431

>>1987261
just watched sycra's video on foreshortening last night. look it up.

>> No.1987449

>>1987302
not him but try to use bigger brushes then slowly work your way down

>> No.1987510
File: 2.07 MB, 3000x2000, Zombie girl.jpg [View same] [iqdb] [saucenao] [google]
1987510

ok, now i can back to basics xd

>> No.1987519

>>1987125
thanks for the advice though?

>> No.1987521
File: 767 KB, 3000x4500, figure drawing practice 2.png [View same] [iqdb] [saucenao] [google]
1987521

>>1984265
anon here, thanks for the tips, guys! the Peter Han video was super helpful and I've started to get over the chicken scratch.

Watched Proko's videos, currently practicing 2min gesture drawings and it's hard but w/e practice makes perfect

Here's my second practice, any more advice would be great. I think I'm still trying to draw the contours rather than the "motion", what do you think? Most likely I'll figure out precisely what the flow/motion is the more I practice, but any advice on how to avoid that or what to look out for would be great

(thanks for the advice again guys, makes me feel a lot more confident about drawing)

>> No.1987580
File: 813 KB, 2688x1520, IMAG1449.jpg [View same] [iqdb] [saucenao] [google]
1987580

Started hampton.

>> No.1987583

>>1987580
I just started hampton, haven't gotten to the shapes yet but I'm currently watching his videos.

I wanna do shapes, but I'm currently just learning the basics like the bean and action figures from Proko.

>> No.1987608

>>1987583
I'm reading the book. I've tried a bunch of figure drawing methods already. Proko's bean stuff isn't completely useless, but as far as i already got, i think Hampton's method is going to be superior. I also watched some of Vilppu's videos, i got plenty of useful information from those too, but all that 'feeling it' didnt come through for me.

>> No.1987611
File: 806 KB, 1520x2688, IMAG1450.jpg [View same] [iqdb] [saucenao] [google]
1987611

>>1987583
Here are some Vilppu-influenced figures I made.

>> No.1987614

>>1987608
Interesting.
I hope the videos work for me, even Hampton himself says if you're watching his CGMA vids, you shouldn't bother with his books. I've only viewed the first lesson, but so far I'm just looking at Proko and Vilppu stuff.

>>1987611
This looks neat

>> No.1987619

>>1987614
I tend to loose attention after a while when watching video tutorials, so i make sure i take my time with the book. Also i understand written english better than spoken. I miss some words sometimes when listening to it, and it can be kind of annoying.

>> No.1987621

>>1987619
I agree with you on that regards, as I find myself having to watch certain videos over and over again. But on paper, it seems easy to read up on it and just do as instructed.

>> No.1987657
File: 27 KB, 720x600, res-iop.jpg [View same] [iqdb] [saucenao] [google]
1987657

Here's the second version after doing some gestures. Didn't study anatomy like I was supposed to...

>> No.1987701

>>1987611
Hey man, I'm not the best at figure drawing but make sure you add construction lines as you need them, not to pretty up the drawing. Constructive drawing is great but you gotta remember that it's only part of the figure drawing process( even if it is a big one).

>> No.1987706

>>1987701
You mean the lines wrapping around? I used so many because i am bad with those, so I thought I needed to practice. It helped to sense the mass of the body for me.

>> No.1987716
File: 995 KB, 1520x2688, IMAG0027.jpg [View same] [iqdb] [saucenao] [google]
1987716

Is this alright?

>> No.1987721

>>1987353
No it's Manga Studio 5.

Manga studio and SAI have better drawing instruments. The brush kinda mixes with the color underneath depending on pressure.

>> No.1987722
File: 304 KB, 1321x364, 20150219_014126-horz.jpg [View same] [iqdb] [saucenao] [google]
1987722

started to lurk on here some time ago and been itching to start drawing again
some quick sketches from the head to see where i stand, haven't studied or drawn anything for 6 years except shitty animu faces on sides of my class's notebooks

>> No.1987732
File: 165 KB, 1100x667, 6.jpg [View same] [iqdb] [saucenao] [google]
1987732

>>1987721
Eh, I'm gonna disregard your opinion on what you think is better.

The reason I asked if you used PS is because the edges of the objects and the shadows are sloppy. I thought I could give some advice on how you could control the edges and make a cleaner rendering. I have manga studio, but I don't use it so I can't give any help on the tools of the program.

>> No.1987737

>>1987732
I use PS and would like to know

>> No.1987741

>>1987732
You use selection and layers, right?

On that one I wanted to do it like PAINTING, just canvas, paint and me. I do use all tools when I draw, but on that one it was an excersize/

>> No.1987787

>>1987583
At the part with Vilppu where he talks about boxes as your figures. I understood the bean and how to stretch it, but the box chapter seems rather difficult. Can't seem to get a good connection on hips.

>> No.1987880
File: 1.24 MB, 1600x1067, bleh.jpg [View same] [iqdb] [saucenao] [google]
1987880

How would you draw a forest from a distance in a simplistic way? You wouldn't draw every little leaf, would you?

>> No.1987882

>>1987880
landscapes are not exactly beginner's fare

>> No.1987889

>>1987880
You'd simplify as much as possible and use textured brushes to help suggest more detail than there actually is.

>> No.1987892
File: 40 KB, 600x600, acid_picdump_56.jpg [View same] [iqdb] [saucenao] [google]
1987892

>> No.1987994

Whats the best shape to pick for the hips when drawing the base skeleton?

>> No.1987999

>>1987994
Personally i just make a circle. Its enough for me.

>> No.1988003

>>1987994
either an oval, or a box. Most of the time an oval, unless I'm referencing a model where the hips are very boxy.

>> No.1988008

>>1987994
A box or or 2d rectangle in perspective.

Or 2 circles.

>> No.1988023
File: 1.03 MB, 2338x1700, design scan 2 001 (1).jpg [View same] [iqdb] [saucenao] [google]
1988023

You dont get any better at drawing by drawing anime.

Sign up for a local art workshop or art class at a Community College. GET A TEACHER. You need critique and guidance from an experienced artist just like any other subject.

>> No.1988024

>>1988023
>You dont get any better at drawing by drawing anime.
Grade A bullshit. Anime is a style. Also, you don't need a teacher, the best teacher is yourself.

>> No.1988028

>>1988024
Drawing anime is a style of REAL LIFE DRAWING from observation. Without an understanding of fundamentals from real life you cannot draw a simplified stylized version. Its why animators study real life drawing before they start drawing cartoons.

>> No.1988029

>>1988028
Bullshit. An object is an object is an object. If I can draw buildings, trees, landscapes, whatever in "anime" style, I can draw them, period. Whichever "style" someone wants to learn in is completely up to the individual and has no bearing on how much they will improve. Guess what. Fundamentals from "real life" apply to anime as well. The more you know.

>> No.1988030

>>1988029
post u're art, fagt

>> No.1988031

>>1988030
>in other words, someone lost the argument
>nowhere to go from here
>post meme, feel confident about it

You bitches are so easy to read.

>> No.1988032

>>1988031
lol scared so scared fag don't want to be showed up lololol

>> No.1988033

>>1988023
>You dont get any better at drawing by drawing anime.

You can provided you study it, looking through proper anime-related drawing books reveals a similar emphasis on construction and 3d knowledge you'd find in loomis or any sort of academic book.

Who are you talking to anyway? Are you just posting it out loud to reinforce your beliefs? Is that drawing meant to be an example of the skill that getting taught brings? Anyone could do the same after reading just a few pages of How To Draw by Scott Robertson.

By the way for the box on the left when you bring the vanishing points close enough to create that much distortion you'll need to start applying 3 point perspective instead of 2 point or it looks very warped. The table on the right is better but even then your vertical lines seem to be converging in the wrong direction, upwards instead of the correct downward convergence as we are viewing the table from the top.

>>1988028
>Drawing anime is a style of REAL LIFE DRAWING from observation

No. Stop incorrectly parroting what you hear from /ic/. The rest of your post is more or less correct but that line in particular is garbage.

>> No.1988034

>>1988032
Failure troll is fail. I just wanted to call out your stupid bullshit that makes no sense and will send the wrong message to beginners. If you have nothing of value left to say now you can go masturbate to your memes or your perceived artistic knowledge that's actually just mindless parroting of the posts on this board.

>> No.1988037

>>1988034
kid i am laffing at you defending your're precious anime so hard. you can't even draw a dog.

>> No.1988038

>>1988034
The best advice to beginners is to start them off on the right foot. Any real artist will tell you that starting with anime is a waste of time. Yes i am the samefag that started this argument.
>>1988033
That sketch might look easy but takes skill to do. Straight lines and accurate perspective take time to develop. When youve gotten a scholarship to art center come back and talk to me.

>> No.1988041
File: 500 KB, 599x1200, ayylmao.jpg [View same] [iqdb] [saucenao] [google]
1988041

>>1988038
>the sketch might look easy but it takes skill to do
>straightlines and accurate perspective take time to develop

Uh. I can do that. At least to your level. Its not hard and the guy who wrote the book I'm using teachers at your school.

>when you've gotten a scholarship at art centre come back and talk to me.

Have some humility mate. You're just a beginner like me.

>> No.1988042

>>1988038
It isn't a waste of time. You're full of bullshit. Look at your damn argument.

>any real artist will tell you

You're padding your shit with lies and slander because you have no leg to stand on. You have no facts. You have no evidence. Just your preconceived notions about why it's "bad" to start with anime. What does that even mean to you? Starting with anime style faces? You know anime characters can be drawn in a realistic environment with a realistic body. I got realistic eyes and facial proportions down lickity split. Anime has been much harder at least facially to capture WELL. Yes well, not your basic animu flatface.

You don't even have an argument. No basis, no facts. What are you trying to achieve here?

>> No.1988043

>>1987391
Looking at these is way too relaxing.

>> No.1988049

>>1988042
Hopefully someone will take my advice on this thread that isnt an otaku as im done posting. Didn't know anime fanatics were so defensive of their work and blind to real advice.

>> No.1988051 [DELETED] 

>>1988049

Post your work anon. Show us the light that is realism.

>> No.1988053

>>1988049
>real advice
You gave NO advice. Your advice was an opinion, and a wrong one. Your opinion didn't even have any substance behind it. You never specified anything except blindly calling out "anime" whatever your definition of the word is, who the fuck knows.

Good day to you. You don't really add much to the discussion anyway other than bullshit.

>> No.1988054

>>1988049
Oh, and I almost forgot.

>any real artist will tell you

That your advice is shit.

>> No.1988060

>>1988023
>>1988038
>>1988041

Why haven't you replied anon? Upset your wonky 2point perspective isnt that hard to pull off?

>> No.1988150

What would a good book be for learning anatomy body part by body part by constructing things out of blocks.

>> No.1988152
File: 2.06 MB, 1242x1478, perfect circle.png [View same] [iqdb] [saucenao] [google]
1988152

Pic below shows how Scott Robertson draws a perfect circle in perspective.

Pic above shows my attempt at doing it when the minor axis aligns with the horizon. From this view, I cannot tell which ellipse represents a perfect circle. Both of the ellipses I made fulfill the requirements of Scott's method

In other words, how do you determine the perfect circle/square from this view?

>> No.1988153
File: 1.20 MB, 933x866, Capture.png [View same] [iqdb] [saucenao] [google]
1988153

>>1988041
Scott Robertson represent

>> No.1988158
File: 187 KB, 1900x1080, exercises.jpg [View same] [iqdb] [saucenao] [google]
1988158

So I've read through a bit of recommendations like Loomis, Hampton, Vilppu, Peter Han, and Hogarth but I still feel VERY intimidated by all the information they all present.

Being super new into drawing I have no idea where to start. I read these books and I understood general concepts like shapes being one of the fundamentals and a building block, along with proportions, and a lot of advice I see is "Just practice" but I don't really feel like I have a sense of what I should be practicing at all or doing.

Maybe I'm just retarded, but I feel like I have no direction with anything I do. I read the books and I get some information but I feel like I don't have any clear idea where to start first or the practical application of the knowledge from these books in what I practice.

So far I've just been (continuing) to sketch shapes and stuff and I understand that these are the fundamentals of drawing and the building blocks but, like I said, I don't know how to adapt these shapes into a drawing.

>> No.1988159

Regarding design, Scott Robertson's How To Draw goes into planes and cars now.

I don't give a fuck about drawing vehicles.

I will do some of the exercises to train perspective, but I am wondering if it's necessary to focus on designing vehicles for now, or if I should jump to something that actually interests me?

>> No.1988162

>>1988023

You better fix the right edge of the rounded part on the right whatever it is. It does not wrap around properly.

>> No.1988164

>>1988159

Im the same with not beeing interested in vehicles, but when doing perspective, i found drawing a train or a vehicle was an interesting challange.

>> No.1988167
File: 98 KB, 837x585, circles.jpg [View same] [iqdb] [saucenao] [google]
1988167

Can anyone help? I've had this problem before where photoshop's brush strokes keep coming out slightly angular. Maybe I'm noticing more because I usually use paint tool sai which is smooth af but it's bugging the hell out of me and I know it wasn't this messy the last time I used photoshop.

>> No.1988171

>>1988158
Your circles are super flat. You should go allo way around with centerline, like if they are made of glass. I think you really need to draw more ellipsis.

Watch Proko's bean video, and try to simplify the figure like he does. It's simple and it uses basic shapes that you are learning at this moment, and it's fun to do.

>> No.1988173
File: 232 KB, 1600x1038, ellipsis.jpg [View same] [iqdb] [saucenao] [google]
1988173

>>1988158
try doing those exercises for ellipsis, I've made them little sloppy, but I hope it reads.

>> No.1988176

>>1988167
Either doing circles to fast, or crap driver. Download the latest and restart.

>> No.1988177

>>1988176

Photoshop has drivers?

I tried googling and didn't get anything for it.

>> No.1988183

>>1988177

He talks about the tablet. Also how good is your computer? I had the same problem with photoshop and my tablet because my pc was a bit on the weak side for photoshop because it can be quite the demanding program even if it does not appear so on the first sight.

>> No.1988184

>>1988183

I built it about two years ago, i5, about 4gb RAM, radeon HD 7850, Win 7. I'm using a bamboo fun tablet but it doesn't seem to have any problem like this in other programs, just photoshop. And i've tried it on a few different photoshop installs.

>> No.1988185

>>1987112

tfw only 2 replies to your bait

>> No.1988191
File: 1.03 MB, 2322x4128, 2015-02-19 01.27.08.jpg [View same] [iqdb] [saucenao] [google]
1988191

>> No.1988192
File: 946 KB, 2322x4128, 2015-02-19 01.27.15.jpg [View same] [iqdb] [saucenao] [google]
1988192

>>1988191

>> No.1988194

>>1988191
>>1988192

They both look dissapointed.... dissapointed by your symbol drawing.

>> No.1988195

>>1988194
Everybody draws in symbols, some symbols are just perceived to be better than others

>> No.1988196

>>1988184
You could try working on a smaller canvas, because like that other anon said, PS is pretty bloated. Check out some lightweight programs like openCanvas or MyPaint maybe.

>> No.1988197
File: 52 KB, 314x438, 1423951917345.jpg [View same] [iqdb] [saucenao] [google]
1988197

>>1988192
was this your reference?

>> No.1988199
File: 57 KB, 266x471, yeah+but+at+least+he+doesnt+have+to+be+with+_0dea964fed12bb40f503dc401cd7cfb1.jpg [View same] [iqdb] [saucenao] [google]
1988199

>>1988195

>> No.1988201

>>1988167
Have you played around with Spacing and Smoothing

>> No.1988202
File: 1.13 MB, 1500x1500, rembrandt.png [View same] [iqdb] [saucenao] [google]
1988202

Doing a digital Masters study. How's my Rembrandt thus far?

>> No.1988208

>>1988158
Check out Scott Robertson's How To Draw. I started with Loomis and Norling (Perspective Made Easy) and I couldn't take it anywhere because I kept getting stuck on how they sometimes just seemed to guess at vanishing points and other approximations, without explaining how it works. How To Draw teaches you perspective properly.

It also goes into design afterwards, and he has a book on rendering, and an upcoming book entirely on design.

>> No.1988210

>>1988191
>>1988192
You are drawing with symbols.

Drawing on the Right Side of the Brain is good for showing you that and how to avoid it

>> No.1988317
File: 79 KB, 960x544, 2015-02-19-171721.jpg [View same] [iqdb] [saucenao] [google]
1988317

I really love drawing but I don't think I can ever get out of my doodle phase.
I'm just too much of a procrastinator and lazy.

>> No.1988324

Ok, so i've started drawing recently and i'm practicing my lines now.
I can do straight ones fairly decently but i absolutely suck at circles, ellipses and curves.
Is there some trick to them or is it just raw practice and burning through some paper?

Also: should i stick to them until i can do them properly or is it best to just practice them for like an hour daily and then do other stuff, like life-drawing?

>> No.1988334

>>1988324
Post some of your circles and ellipses

For me it helped to just churn out lots of ellipses and finding their minor axis and then folding the paper over the minor axis to spot mistakes more easily. I'm pretty good at ellipses now

>> No.1988342

>>1988334
I don't have a scanner unfortunately. But the circles usually have flat sides and the ellipses aren't symmetrical, when i put in the minor axis.

How do you draw them? Do you use your wrist as a pivot or your elbow - or do you even lift your entire arm and use the shoulder?

>> No.1988365

>>1988342
You have a camera I assume

I draw with my elbow. I only use wrist for small ellipses.


Flat sides are pretty easy to correct if you try to exaggerate that side when drawing

>> No.1988377

>>1988365
>try to exaggerate that side when drawing
holy shit, that helped immediately

I guess correcting the lopsidedness of the ellipses is just practice then.

Thanks man

>> No.1988396
File: 160 KB, 1000x750, horror afoot.jpg [View same] [iqdb] [saucenao] [google]
1988396

Man, i was ussually rather good at imagining things as 3d cubes or at least as forms in a space... but when i try drawing bones or parts of a human body i mess up everything.

>> No.1988461

Struggling with forms, lengths etc of the human body.. Should I practice making skeletons? Or do I draw muscles? Full with clothing and all?

>> No.1988661

>>1988461
learn perspective, learn shapes.
Once you've learned these shapes, try making a human body out of thin blocks in perspective.

Once the blocks look right, draw the figure.
Boom, you're good. Obviously, easier said than done since you got to learn a major part in perspective.

>> No.1988681

New thread >>1988677

>> No.1988799
File: 178 KB, 720x1280, Sketch183192538.jpg [View same] [iqdb] [saucenao] [google]
1988799

New to this thread. Just started drawing a couple weeks ago. Never really good at it, trying to get better. Drew this last night. constructive criticism much appreciated. Or just straight criticism is okay too.

>> No.1989547

>>1986227
looks really good to me

but I'm a beginner so I don't know shit

>> No.1989552
File: 698 KB, 2256x1504, Skull Drawing.jpg [View same] [iqdb] [saucenao] [google]
1989552

Suggestions, advice, help plz?

>> No.1990697
File: 386 KB, 1080x638, Portrait finale.png [View same] [iqdb] [saucenao] [google]
1990697

How is this, its my first portrait...have I made mistakes with the brushes I used?

>> No.1991245

>>1986679
make it less scribbly. sketch lines are nice, but the line work looks messy.

i'm not artist, but just my thoughts.