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/ic/ - Artwork/Critique


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1926377 No.1926377 [Reply] [Original]

Old thread: >>1912386

>> No.1926381
File: 34 KB, 90x896, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
1926381

Anyone else get this problem in Photoshop?

Every now and then when I draw these sort of half circle shapes, the program will close the loop by itself. Also sometimes it just creates random full pressure perfectly straight lines when placing strokes, although this is much more rare.

>> No.1926382

will 2015 be the year I nut up and git gud?

>> No.1926383

Hey guise. Sometimes when i liquify a drawing the liquified part looks like it has a white rectangle on top
Idk how to explain it better, sorry. Does someone else has this problem?

>> No.1926505

How I drop video games? I know I can of course play video games and practice art, but I don't want it. I just want to spend my full free time drawing. How I do it?

>> No.1926506

>>1926505

Guilt yourself constantly. While guilt won't motivate you to draw, it can certainly motivate you to STOP doing things.

>> No.1926507

>>1926506
By guilt I mean shame

>> No.1926620

Where do you guys find references/inspiration for offbeat clothing designs? Is there like a tumblr blog with all the weird-ass fashion?

>> No.1926642

>>1926620
By offbeat, I'm going to assume you mean japanese street fashion so

http://tokyofashion.com/photos/
http://jfashionmagazines.tumblr.com/
http://fy-fruits.tumblr.com/

If you're looking for a different style, just describe it or post a picture and I'll try to give you a term or name to search.

>> No.1926653
File: 35 KB, 600x529, mytriggersaremovingontheirown.jpg [View same] [iqdb] [saucenao] [google]
1926653

>>1926642

I'm not that anon but since you seem to know something about fashion I'll just ask you anyway.

Is there a name to the kind of fashion that you'd find on your stereotypical radfems/SJW types, if there's any at all. Here's the pic of that girl you always find in those >triggered image macros.

I need to research this for reasons.

>> No.1926657

>>1926653
Hm, I don't really recall a specific name for that style. But it's more along the lines of twee? Sometimes referred to as "hipster" fashion, but googling "twee style" or "twee fashion" brings up more and better outfits closer to what you're looking for.

Think Zooey Deschanel and manic pixie girl-esque outfits

>> No.1926679

Is it possible for me to become an artist without school or being taught?

>> No.1926688

>>1926642
thanks man, that's exactly what I needed

>> No.1926713

>>1926679
>Anonymous 12/25/14(Thu)21:59:38 No.1926679▶
>Is it possible for me to become an artist without school or being taught?

yes definitely

>> No.1926758

What's a good image viewer with touch gestures (for a Surface pro 3)?

>> No.1926759

>>1926382
Yup

>> No.1926764

I just tried acrylic paint. It was a fucking mess. Child-like, for real.
To be honnest I'm not good in general, maybe decent beginner level, only drawing in digital or pencil, but I feel like I can't learn painting alone, I don't understand how the medium works aside mixing colors.

tl;dr : any beginner friendly tutorial or advices on painting?

>> No.1926807
File: 194 KB, 976x1020, erergefg.png [View same] [iqdb] [saucenao] [google]
1926807

>>1926381
maybe it's your pen

check the drivers, reinstall drivers, reset the programs, change out the nib. For example I had been using a spring nib that came with my intuos5, but the spring got jammed inside the pen, needed to be changed.

I mentioned in another thread that I also had some issue with the software, required a re installation of wacom drivers which fixed all isssues.

>seen in pic
On the top is how I was drawing for almost a year. Squiggly wiggly lines, I had come to terms that it was just my shit genetics. Not realizing my driver was busted. Meanwhile I had some decent line work IRL. On the bottom was after I realized what adjusting the pen pressure and fixing the driver, would do. Not something I'm proud of, but not too in hatred of, just some 20sec gestures. And not pictured is even superior linework using Paint tool Sai and Lazy Nezumi tool. Which I don't know what to even feel about it, is it cheating or not? It certainly comes close to mimicking what it's like drawing on pencil/pen and paper. I've just come to the realization that even my favorite line artists dont use photoshop, if at all.

>>1926764
I'm not an expert but I can tell you that using medium will give you the results you want. I spoke with an instructor who told me about matte medium. And it gave me exactly what I needed to work efficiently, even gave the surface of my work a certain degree of traditional finish. Look into diff mediums, matte medium isn't the only one, there are other stuffs you can use. Basically you just dip it like water and experiment.

>> No.1926810

How should I study drawing exactly? I want to draw from imagination, so what are the steps to learn it? Should I study a little bit of gesture, anatomy and perspective everyday?

Or do I focus only on a subject at time? It`s all very confusing because I`m copying bones on Stephen Rogers Peck anatomy book, and all that copying is not exactly translating in a more "correct" imaginative drawing.

>> No.1926813

>>1926810
do whatever you think is going to appeal to you most

>> No.1926821
File: 418 KB, 910x1298, Screen Shot 2014-12-25 at 9.39.30 PM.png [View same] [iqdb] [saucenao] [google]
1926821

>>1926810
If you want to draw from imagination, then go ahead and draw from imagination. What you mean to say is that you want to be able to draw *well* from imagination. Great.

Find a particular moving drawing. Look at it for ten minutes. Wait five hours, and then try drawing the piece over the course of an hour or two. Compare the two.

If you are a complete beginner, then everything about your drawing will be off. The gesture is off, as you did not grasp the movement in the original piece; the proportion of the figures is off, because you have never studied what that means; and the perspective is probably off, as well.

Ask yourself WHY it is off. Clearly, in order to improve, you must understand the components of a good drawing. The most important components are gesture, perspective, texture, and lighting. A beginner should concentrate only on gesture and perspective, as those are the two most important.

As an example of how to improve gesture, find some gesture drawings made by an artist you like. Describe each drawing-- what it seems like the person is doing. A few hours or a day later, try re-creating the gesture from the description. The difference between the two is where you need to improve. Maybe your lines are too thick, the proportion is off, you are in too much detail, the body isn't right.

Improving perspective is more complicated. You'll need to learn what the horizon line and distance line are, among many other lines. You'll need to understand why every line and geometry is important. After you do this, you should begin practicing drawing solids in space. Draw a series of prisms as if it were one prism falling; draw stairs and housing complexes; draw a sphere and emphasize its sphericality through shadow

do shit like this

>> No.1926837

Here's a simple question: How should I sharpen my softer graphite pencils? Can i just stick them in a regular sharpener or electric sharpener like my regular HB pencils or is there a different approach I need to use?

>> No.1927014

Can someone post that picture on how they turned a reference photo into a Makoto Shinkai-esque background? I recall its all in japanese text though

>> No.1927017

>>1926837
Knife.

>> No.1927027

What are those pads called you hook up to a computer to draw digitally? I want to start drawing on my PC but not sure where to really start.

>> No.1927031

>>1927027
(drawing) tablets.

>> No.1927032

>>1927031
Thank you, is Huion a good brand or is it the seagate of drawing tablets?

>> No.1927050

>>1926377
How do I stop being so fucking lazy all the time? I tell myself to draw everyday but I haven't been practicing for two months. Also, is there a way to get out of anime style drawing? I watch anime all the time and I can't help but draw it all the time. Are there recommended books to kick the habit?

>> No.1927052

I just started uploading my art online this month on tumblr and I have 30 followers my question is how does one gain more followers, like what are some things i can do to get more people interested in my art?

>> No.1927057

>>1926821
Thank you very much! What`s the deal with waiting five hours to draw the gesture?

>> No.1927060

>>1926505
>How I drop video games?

I had your same problem years ago with fps games. I stopped when I learnt how to make maps. So instead of playing I was so focused in trying to create models and art for games that I switched between being a player to be an artist and a game designer.

>> No.1927066

>>1927052

follow and like pics of famous bloggers that have many followers. But not the ones that post only their stuff. Popular bloggers that just reblogs the whole day.

>> No.1927068

>>1927066

>But not the ones that post only their stuff.

Iv followed so many artist that only post their art because i love their artwork...

I'll try that, following people who reblog allot and liking more posts.

>> No.1927073

>>1926381
i had this problem too!
i dont exactly know what i did back then but you have to modify some wacom settings regarding the software connection to windows.
just experiement a little with different settings, sorry if this is a bit vague, if i find the correct change i´ll respond again.

>> No.1927078

>>1927066

also apply tags

>> No.1927081
File: 20 KB, 306x423, big fat faggot.jpg [View same] [iqdb] [saucenao] [google]
1927081

I draw 18 hours a day but I feel like I'm wasting so much time while I'm sleeping. That's 6 extra hours I be using to git gud.
So my question is:
If I master lucid dreaming will I be able to practice drawing while asleep so I can truly draw 24 hours a day?

>> No.1927084

>>1927081
Yes, some studies showed that it is possible to learn while sleeping.
Unfortunately it's not as a good practice as drawing in real life.
I would recommend you to schedule napping to achieve more time awake: you can sleep only 2 hours and be well rested. Google polyphasic sleep.

>> No.1927127

if im painting on a laptop do i have to use the maximum brightness?

>> No.1927159

>>1927081
I actually wish you weren't trolling.

>> No.1927163

What are some of your guys workout routines? All I do are two sets of 10 pushups, 20 situps, 10 leg lifts (idk the actual name) every monday, wednesday, friday in the morning. Then wrist exercises every day.
What do you guys do for your lover back/lumbar area?

>> No.1927381

I struggle insanely when digitally painting with colors, I just can't seem to blend them at all.

I have absolutely no problem when painting with greys,blacks and whites so I really don't understand it. Is there perhaps any advice on this at all or do I just have to stick through it?

>> No.1927386

>>1927050
I'm with you in the lazy boat, what motivates me is normally getting involved in a new tv show/game/anime whatever perhaps that'll help you

on the note of anime style I've seen people attempt to draw their favorite anime characters realistically or you could even just try to broaden your style, there's quite a few amazing artists about that have very stylized work that still looks realistic maybe study their work?

The only ones that come to my head off the bat are

> skoptsy - tumblr
> sakimichan - tumblr

I wish you luck though, Kicking that habit can be difficult

>> No.1927405
File: 384 KB, 1032x1600, david 'le bald man' finch.jpg [View same] [iqdb] [saucenao] [google]
1927405

How do I into comic book esque rendering.

>> No.1927436

>>1927405
That picture tells you all you need to know really

>> No.1927490

>>1927050
the number one thing that kicked me out of anime style was drawing people on the train. lots and lots of life drawing in a class. Also drawing skulls. it's now so fucking hard for me to draw anime style, i have to switch "modes" and cartoonize a bit. When I'm in my cartoon mode, i can draw some passing anime style. I usually try to study my fav anime artist for a bit.

>laziness
I still go through bouts of laziness, but #1 is quitting addictive habits. I still post on here, I gotta work on that. But im definitely squeezing in 2-4hours of drawing and painting in everyday, which is great for me. If i quit the 4chans and other news sites i wont mention.... rebbit... itll be an easy 6hours+ lol

I always recommend Scott McCloud's book, understanding comics. It was the most effective book that explains art in general terms. And the more I think about it, he's basically the perfect teacher. He has a great command on every aspect and discipline of representational art. Even though his book is always mentioned as being for comics. It has the best explanation about art. He had some real eye opening sections.

Now if you're intermediate level. I'd recommend you just try to expand your horizons with fiction and motivational habits. As far as artbooks. I suppose the same books that always get mentioned, Hale/Payne/Loomis/Schmid/etc. Keep doing research.

>>1927081
I'm not a scientist, but you should be careful. Despite what hardcore successful people will tell you. There are no biological free lunches. Everybody sleeps one way or another. There are dangerous health risks involved with not getting enough sleep. And you do learn from rest. Make the most efficient use of your time, then rest. Just cause a 14 year old can draw 24/7 doesn't mean you get to. Everybody pays the price for their shitty decisions and sacrifices.

>> No.1927501

>>1927050
>Also, is there a way to get out of anime style drawing? I watch anime all the time and I can't help but draw it all the time. Are there recommended books to kick the habit?

Anime, and by extension any stylized art, isn't inherently bad. When most (reasonable) people complain about it it's because you get faggots who think that they can whip up big eyed kawaii waifumonsters (or muscular capes, or fire breathing dragons) without understanding the underlying concepts behind art and use anime as an excuse for it looking off or as a shortcut.

You need to focus on your studies and practice the basics like everyone else, but if you want to draw anime as well then fucking do it. Personally I believe it'll help since you'll be applying the shit you've spent hours studying. Just don't skip out on studies and always try new shit.

One more thing, stylization in itself is a skill (since stylization is basically simplifying and exaggerating forms) and if you focus solely on your realistic studies you'll find yourself struggling to stylize, just like how if you spend all your time learning how to render you won't be all that great with perspective.

>> No.1927503

>>1927436
this

basically dark shading, cross hatching, line control.

>> No.1927505

>>1927405
Looking at how David 'le bald man' Finch does it, it's really just pencilling some of the line weights, blocking in the massive blacks then add hatching.

>> No.1927514

How do I get good? I know practice, and analyzing your own drawings, and that shebang. But like, when will I know I've gotten better? Does drawing ever get easier? Right now I draw and draw and it feels hella frustrating, like I know what it has to look like, but when I put lines down it's all just off.

Also how do people not improve over years of work? Sometimes I see random artists with galleries that barely ever change over the years, despite putting out somewhat consistent work. How do I not become like them?

>> No.1927526

>>1927514
"consistent work" can be deceiving, if you draw one 'piece' a week and literally nothing else (no studies) it can look 'consistent,' but it's really getting you nowhere.

Staying inside comfort zones keeps you from improving as well. Drawing the same subject will only allow you to improve at that subject, and if you avoid drawing things it means you'll never get better at drawing them (the biggest example being avoiding drawing hands and feet)

Another thing halting improvement is not drawing from life. Without drawing from life (or photos), you will never learn what things are supposed to look like (i.e. if you draw a million legs from imagination and none from reference, you will NEVER manage to draw correct legs)

Just make sure to draw every day if you can. Draw from reference AND draw from imagination. Study consciously, not mindlessly. Figure out what you need to work on and customize your study sessions towards it. rinse repeat

>> No.1927557

what are some good books/videos/course for really learning facial/head anatomy. i want to have a good understanding of how everything works alone and together

>> No.1927577
File: 381 KB, 350x263, 1419191916760.gif [View same] [iqdb] [saucenao] [google]
1927577

I'd like to get a lot of perspectives on this so please help me out. How good do you have to be to be called a true artist?
>I assert that no one is good at everything and everyone has a niche they excel in
>what if you like drawing people and animals, but can't do landscapes as well
>my own art teachers made a name for themselves in the community but even they can't work without having a reference, can't draw entirely from imagination
>what if you actually do like anime and you like that style, why does Freda fucking Kahlo get respect cause she painted about her feels with her fucking foot
>do you really have to study the masters or just do what you like?
I've trying to do some research and I think I want my works to have themes of Rococo, Art Noveau and idk, Oriental Style Art? Just art with varying degrees of line quality. I think it would be cool to photorealistically render something, but if I can't paint a Renaissance style piece, am I shirking responsibility?
How much do you need to know before you can get respect or comfortably call yourself an artist?

>> No.1927588

>>1927577
>How good do you have to be to be called a true artist?
>True artist
>True

People only ever seem to stick that word in front of "artist","art" or anything in particular in an attempt to make themselves superior.

As long as you create art you're an artist. You might be a shitty artist but you're on nonetheless. At the end of the day semantics isn't important.

>> No.1927687
File: 240 KB, 1000x465, abeyond.jpg [View same] [iqdb] [saucenao] [google]
1927687

do you guys know where I can find cheap lenses? I am looking for anything that distorts the image - so I mean some kind of lens which I can hold in front of one eye and look at a building for example, fish eye lens & wide-angle.
plastic can do the job too I guess. maybe you know some tools and I can misuse.

>> No.1927707

About much do pros make?

Like those pros on youtube that spend 5+hours on a single piece.

>> No.1927709

>>1926679
Oh yea. Friend of mine got denied to go to artschool, he's doing TGC stuff for major companies now. He's completely self taught. Art school is overrated bullshit if you ask me.

>> No.1927710
File: 32 KB, 604x404, Contact-Juggling.jpg [View same] [iqdb] [saucenao] [google]
1927710

>>1927687
Not sure if this would be useful, since it flips the image upside down; but you can get one of these contact juggling balls, and look through that. They are around 10$ or so where I live.

>> No.1927716

Odd question. Shoulder and back pains due to drawing, how do you deal with it? Been to the physiotherapist, got a few exercises (mostly stretch) but I feel there is more that I can do. Some have recommended yoga or meditation to relax tense muscles.

Any suggestions?

>> No.1927721

Door lens

>> No.1927730

>>1926505
Get a storage locker someplace and put your games/system there, bring it home only to reward yourself. I bring my most addictive games to work and leave them in my locker.

Or you could just sell them all.

>> No.1927735

>>1927707
>About much do pros make?
>Like those pros on youtube that spend 5+hours on a single piece.
Youtube views doesn't correlate with salary. Anyone can spend any time on a single piece.

Some general rules for salary.

Senior levels, lead levels, experience pays. Try lead artist, art director, producer or similar. Less to do with art, more to do with business and leadership.

Bigger companies pays. They can afford it, so they pay for it.

Boring roles pays. People love working with games and with movies, companies don't pay so much. Not many people like working with advertisement or architecture so it pays more.

>> No.1927736

>>1927687
Go to a hardware store and check out their door peepholes. They generally give a pretty wide angle of view and are way, way cheaper than their photographic equivalents.

>> No.1927876

>>1927716
>got a few exercises (mostly stretch)
Find some resistance-based exercises for your back (and the rest of the torso really). Make sure that you have proper form. A lot of aches of the body can be solved by making your muscles stronger, and by having better form and posture both during exercise and during everything else you do in your day.

If you draw for hours hunched over a small desk you'll have problems either way. Get a more ergonomic work setup, and if that's already in place practice maintaining good posture when drawing.

>> No.1927903
File: 14 KB, 292x219, Wide-Angle-Fresnel-Lens-for-Car-Back-Window.jpg [View same] [iqdb] [saucenao] [google]
1927903

>>1927710
thanks for the tip, will look out for this

>>1927721
>>1927736

this is awesome, didn't think of that, thanks

I was also thinking about trying out a rear window wide angle fresnel car lens. anyone tried it out?

>> No.1927912

>>1926377
how the hell do you guys think of what to draw? I never no what to do, and it makes me draw the same stuff over again.

>> No.1927941

>>1926505
Set a time limit, or a goal. Then put it down.
Its not hard

>> No.1927945

>>1926505
You don't have to drop them, just make sure you put in hours of work before jumping into them. I started doing 4 hours of studying/practicing/drawing a day (taking a day or two off a week too), once they were up I'd do whatever the hell I wanted the rest of the day. Eventually I increased the hours, saw improvement and stopped caring about video games in comparison.

>> No.1927947

>>1927163
I swim 500yrds everyday and do 15 pushups.

Of course, this only increases my libido and shrinks my tummy.

>> No.1927950

>>1927912
Draw threads. I just have sketch book full of other people's waifus because of this.

>> No.1927974

>>1927950
My guts tell me to draw Casual waifus like chun-li, morrigan, felica, and Rosalina.

I just get so caught up in studies, that I never have any fun anymore

>> No.1928126

>>1927588
I don't consider deviantart weebs to be artists. It takes a little more than that, maybe at least an understanding of the rules.

>> No.1928140

I want to get a monitor tablet. Should I just get a Yiynova MSP19U+? I was considering getting a Surface Pro 2 just because of the portability, but I'm not really sure if the extra 300 dollars for portability is worth the lower sensitivity.

Can anyone weigh in and hold my hand through this shit so I don't make another tablet thread?

>> No.1928144

>>1928140
One tablet is made specifically for drawing and has a larger screen, one tablet is a tablet PC and significantly weaker in terms of power.

Get the first one for drawing, or the SP2 if you plan on using it outside of art.

>> No.1928190

>>1926377
Is it normal for someone around the beginner stage to be feeling mentally drained after drawing, or doing studies for an hour? Will my capacity to draw for a longer period of time grow over time? I'd take a break every 30 minutes doing meditations, eating, resting, maybe take a shower, anything, but either way, after a full hour of drawing i feel like i can't pick up a pencil for a while.

>> No.1928195

>>1928190
If you asked me when I was flailing intermediate slash beginner playing mmos and wasting time I would have said yes. My drawing effort was despicable. I actually attended art school with this shit attitude. I actually let three out of four years go to waste which 10% time spent actually drawing.

Now I completely get the whole learning thing and why it directly influences my love of art and illustration. My production has increased and I always find shit to do. I spend 4 hours a day drawing and I love every minute of it. Each challenge each angle some new problem to solve some days I have to spend more time on a piece. I'm always making new discoveries.

Just find your way into loving art. It's fucking there believe in the passion. You will find a way in.

>> No.1928202

>>1928190
>Is it normal for someone around the beginner stage to be feeling mentally drained after drawing, or doing studies for an hour
That is normal, especially if you bite off more than you chew.

Meaning, you are most likely drawing things that are too complex for you because of the sum of the parts, of which many you might not be intimate enough with, yet, which can drain you because its just so mentally taxing to think about it all.

A remedy to this (and is, in fact, a surefire way, no fail possible, to learn drawing anything) is by practicing simple shapes first until they are coming from you in your sleep with your eyes closed while riding a spinning theme park ride upside down while volcanoes explode around you.

Then you take a bite of the next thing that follows the biggest simple shape.

Now since the first shape comes naturally to you, your brain can focus on the new subject and you don't spend 6 hours drawing the big shape framework, allowing you to practice and try again faster.

Think about it logically, imagine seeing a very detailed and complex drawing you are tasked to copy with 100% accuracy but without a deadline time wise.
You could quit without any penalty but you'll become king of the internets if you succeed.

The drawing is super complex and everything but, (and this is actually overkill and actually drawing is easier since the simple shapes come quickly but bear with me for the argument) consider this.

You start with one line/stroke out of all of them.
Then you draw this one stroke over and over and over again until it looks 100% like the original.
Then you draw the next stroke.
The first one at that point will come to you without thinking and it will be perfect.
Now you draw the first followed by the second until both strokes look perfect and you can draw them in you sleep.
You then practice the third stroke.

It is physically impossible for you to fail if we consider a functioning body that doesn't degrade.
one step at a time = win.

>> No.1928204

>>1928190
>>1928202
In other words.
If you consider that anything in the world can be represented by simple shapes, and you were to study these simple shapes in perspective/space to the point where they all come easy to you, you will be able to draw anything.

From figures, to tables, to things like smoke (which behaves in a cloudy, blobby, sperical manner that meshes into itself).

The smaller and incremental your steps in complexity the more confident you will be and the less frustrating it will be.

Embrace the journey, it will not happen quickly but it will happen and a lot faster than you might think or my meticulous example suggests.

My example only serves as an argument for incremental success, one easy step at a time (after all, singular strokes are the most basic and simple unit of a drawing).

You're gonna make it.

And I will really do my daily drills now.

>> No.1928208

>>1928204
>and the less frustrating it will be.
one more obligatory thing for that though, because it needs to be underlined:

Yes, even the simple shapes will look crummy at first, but the keyword is simple, so the time to draw and practice again comes sooner.

Yes you might feel like a retard for botching a simple cube or sphere, but the time spent on each is miniscule in comparison to drawing something more complex over and over again, and just because something is more complex doesn't mean it will get you good overall/globally applicable gains.

Sure you will be able to draw the complex thing in question if you throw yourself at it over and over again, but perhaps the object is not very generalized etc.

Better to know the fundamentals inside out first since they can represent anything.

>> No.1928212

>>1928208
Couldn't have said it better myself. The thing is I read this a thousand times even starting out. And I was too retarded to understand anyway. It went over my head and bounced off my brain. I'd sooner have a seizure or a stroke than comprehend this idea.

It's pretty much what helped me cut the fat of frustration. vandruff also does a great job comparing solutions in drawing to building blocks or Legos. Anything can be built out of bricks and spheres in space.

>> No.1928213

>>1928208
>>1928212

Let's pretend I am completely and totally retarded, if I am not already. Where can one find references/exercises on drawing spheres and cubes in space?

>> No.1928215

>>1928208
Damn man, you just made something click for me. A fire has been stoked from whence I thought all that remained were cold ashes. Thanks, this is saved.

>> No.1928217

>>1928212
>Couldn't have said it better myself. The thing is I read this a thousand times even starting out. And I was too retarded to understand anyway
Yep, I admit to the same thing.
I started drawing this year January and it took me until october to finally be able to believe in it.
It's been smooth sailing ever since and I haven't gotten angry at anything I did ever since.

It did take me going almost breaking into tears at an attempt at a self portrait though, but that night was my rebirth.

The night were I, for some reason, had the mental clarity despite being super frustrated at that moment to tell myself that:
you might not have captured your likeness, but you actually drew something tonight, and it looks like a human head, just not my own, but it's pretty good, man.
You made marks on the paper, that alone makes it 100% more of a drawing than someone who leaves the paper blank and walks away.

Etc. This thought felt like a mental cork in my head and I could literally feel my helpless scared teary eyed frustration fizz away (it felt fizzy, like a limb that fell asleep and wakes up) and after a few experimental touch up strokes, I suddenly started having fun fixing it up a bit.

I drew in some nice creases of the ear, cleaned up some stuff and I actually enjoyed it.

And it actually turned out decent, considering my skill level, in way that it caught my eye glancing over it the next day, with a fresh perspective.

But yeah, reading this kind of stuff and actually incorporating it for oneself is easier said than done.

I personally have this problem with advice of all kinds in general. I know some good stuff, but I somehow don't follow all of it myself.
But what can ya do?

>> No.1928218

>>1928213
1 pt perspective.
Still lives.
Your brain.
Your desk.
2 pt perspective.
Uhhhh box shapes?

>> No.1928219

>>1928213
Check out perspective made easy by norling, and the perspective drawing handbook by d'amelio.

>> No.1928225

>>1928126
>attempting to feel superior

>> No.1928232

>>1928217
>I started drawing this year January and it took me until october to finally be able to believe in it.

To go into some depth of that:
I started pretty much from scratch after not drawing for over a decade and I was shit back then to begin with.

I told myself to git gud and went all over the place.
Practiced hands in january and february (cause I thought if I mastered hands, the rest would come easy) but I didn't get gud fast enough for my taste so I thought to myself, meh, do torsos now cause I was able to draw animu faces in highschool and real faces will be no problem, just learn how to draw torsos.

So I did those for a while but they all looked like shit and I blamed it on lack of gesture, etc.
So I did gesture drawings, many of them, but while my gestures, especially 30-60 second ones looked okay, longer studies looked like retardation, etc.

I became disheartened and sometimes only drew for a couple of minutes per day to not break my promise to draw every day.

I also dabbled in some Scott Robertson stuff for a while, but it was mostly crummy.

I simply had no comfort zone, but perspective drawing was the first step of getting healed.

I practiced that and got better at cubes and all that good stuff, but complex measurements and curves and all that still eluded me.

Anyway, since october I have been focusing on the simple shapes and on realistic head drawing and head drawing alone. not even the features, though boredom, of course, forces my hand into drawing them anyway, but failing doesn't phaze me anymore.

I have gotten so much better the past two months than from january to october.

Now heads are starting to become my comfort zone for more complex shapes while I still practice the primitives daily.

Soon I will practice features more in depth but I am still weak in some tricky angles and contruction of the skull.

But I feel so calm now, it's almost unbelievable to me.

>>1928215
Happy that it was of worth to you.

>> No.1928237

>>1928232
Also:
To the defense of going all over the place:
It was not totally in vain.

I was able to enjoy more confident strokes in general because of all the drawings I did over the course of the year, I simply didn't attain any level of 'I can do this in my sleep' in any of them, giving me too little returns on a global scale.

Only returns on specific scales, like what to measure/observe in a gesture drawing.

How to flesh out a hand.

How to balance the parts of a torso in a semi believable manner.

Stuff like that.

Every mark one does is progress.
But to get rid of frustation, it seems that comfort zones by focusing on simple things first is the best medicine.

Progress happens even going all over the place, but safety comes from intimacy or something.

My time wasn't wasted (though initially I felt that way) I simply didn't focus correctly.

>> No.1928288

>>1928225
No, I'm really not. I drew deviantpleb things when I was 14, and I was all,"fuck the rules, it's just my fucking style, okay?" I couldn't take the art thing seriously without at least some fundementals. I took two basic art classes, just to get an idea of value and perspective and it improved my shit by a lot, I don't even suffer through my images looking crooked when I flip them. Without some understanding of the rules, you're not on the path to being an artist, or even a hobbyist, simple as that.

>> No.1928306
File: 178 KB, 1500x863, Bez nazwy-3.jpg [View same] [iqdb] [saucenao] [google]
1928306

So I'm new to photoshop, pic related is my first drawing. Despite using hard brushes everything looks blurry, how do fix this?

>> No.1928328

I've got a severe case of chicken scratches, on top of the drawing I already do. Is there a way to slowly decrease/or minimalise the amount of chicken scratches?

>> No.1928347
File: 75 KB, 300x300, EXAMPLE.png [View same] [iqdb] [saucenao] [google]
1928347

This is an example of the various tools in Sai blending into colours.
Is there ANYTHING that does that in photoshop, or do I have to manually select every single fucking colour across a gradient?

>> No.1928350

>>1928347
Smudge tool

Or even the brushes themselves can do this ....
press f5 in Photoshop to bring up the brush settings

>> No.1928352

>>1928347
>or do I have to manually select every single fucking colour across a gradient?
Proof that SAI's blending tool is a fucking crutch if that's how you think you have to blend. Go look at Ctrl+Paint's render/blending tutorial and learn how to actually blend manually instead of being completely dependent of a tool to do it for you.
>>1928328
https://www.youtube.com/watch?v=wgDNDOKnArk
It's ultimately line confidence you need to learn (ie. being able to draw long lines/curves/etc with single and fewer strokes)
>>1928306
Start larger->small brushes (use the biggest brush until you're forced to use a smaller one for more refinement), for the edges you can either use a mask, erase it manually using eraser tool/layer masking, or (preferably) edge control.

If you don't mind shelling out 5 bux or pirating, I think Anthony Jones kind of goes through all of this well in his 'Painting with Confidence' video iirc.

>> No.1928364

>>1928352
thanks mate

>> No.1928384

>>1928347
if you want more blending in PS then use the smudge tool with different settings other than default. Turn up scattering and spacing. The only problem with this is that it blends "too much" as in it's hard to control the amount of blending desired.

>> No.1928429

He /ic, are there any medical students that are also artists? I've always wondered if medical students/doctors draw better because they have an excessive knowledge of the human anatomy.

>> No.1928455

>>1928429
>he doesnt know about medical illustration
>he doesnt know about Grey's Anatomy

Yes.
there is also a feild for this type of knowledge

>> No.1928473

>>1928429
>I've always wondered if medical students/doctors draw better because they have an excessive knowledge of the human anatomy.
There's more to drawing well than learning anatomy. When learning to draw, learning anatomy is one of the later steps you focus on. You first learn the basics of form and light, then constructing the body and focusing on it's major masses before getting down to the finer detail of musculature. That anatomy knowledge would only help you in those later steps - without the fundamentals your drawing will be terrible.

Plus medical students have a very different focus and approach to anatomy than the artist. Where the artist only learns muscles that are superficially visible to some extent and their origin and insertion points, med students need to learn a ton more muscles, their innervation and vasculature, and a lot of focus on internal organs. For the med student there's no emphasis at all on the forms of muscles, as when dissecting you're taught to identify muscles based on their attachment points.

So in short, the excessive knowledge obtained by those in the health professions doesn't actually pertain to drawing. Artists already go out of their way to learn the parts of anatomy that are relevant to their field, meaning the only advantage a doctor/med student would have is not having to learn muscle names and origin and insertion points twice.

>> No.1928623

how on earth do you decide what colors to use, ever? i'm aware that there is color theory, and certain concepts that help one determine what color complements another, but how do you even decide what is the first color to lay down in, say, a semi-complicated environment with characters moving around and multiple light sources? what is even the first step?

>> No.1928647

Whats the best tablet/device for doing art in paint tool sai? If I have about $400, what would you guys suggest I get?

>> No.1928655

>>1928623
You can lay down a dark base color to set the mood of the piece and work from there.

>>1928647
From what I gather, cintiqs are the popular ones.

>> No.1928678

>>1928623
a library of information.

we have the benefit of stealing from successful painters and using it in our work. brown and bloom is optional. The beautiful colors found in Sorolla, Payne, Sargent's and reality are there for the taking. Overcast weather, and artificial lighting, i find, more difficult to decide on.

>> No.1928679

>>1928647
intuos medium, put the rest into savings or supplies

if you can get a used intos3 those are good too, save even more money. You don't need a cintiq really.

>> No.1928680

>>1928679
top advice

>> No.1928684

I can use acrylic on thicker paper for painting studies right?

>> No.1928686

>>1928623
Like anon said >>1928655, the first color can be your base to set the mood.

There are tons of ways to approach it. Most will place down a neutral, muted color just to get rid of the white of the canvas, and give yourself more value freedom (i.e., you can go lighter or darker than what's already on the canvas - with a white base you can only go darker).

The thing is, there's no such thing as a correct color on its own. It's only when you start placing other colors next to it that some could work or not work. There's a whole lot of possible combinations of colors that will work well together, but as you place more and more colors down on your canvas, your options become increasingly limited. This happens until you reach the point where there are only a few colors that can work instead of a few dozen.

Consider the fact that when painting from life, the color space that's reproducible with your paints is smaller than the observable color space in the real work. Your white paint will never be as bright as an actual light source. As such, you're always making compromises as you compress the observable color space into the color space of your paints. It's also possible to compress it in many different ways. You can have two artists paint from a still life, one painting in high key and the other in low key. Both paintings can be 'correct' and 'true to life', but still look very different from each other.

Color is relative. Your always considering one color in relation to another color. Because of that, your starting color can't be 'wrong', but it will dictate what other colors you have available to work with. So to answer your question: your first color can be anything you want, but for the sake of ease, stick with something dull in color, and neutral in value. It doesn't mean 50% gray, but something that give you room to go brighter, darker, richer, and even duller. The color that works best depends on what you want from the finished piece.

>> No.1928705

This isn't really a question I just want to bitch.
I can't fucking figure out how to draw what I see and not what I know. I've been reading these books for so long and practicing daily but I still can't do it. Still not going to give up though.

>> No.1928708

>>1928684
just use some gesso it should help you out. If you want you could also try ink wash to warm up to it.

>> No.1928710

>>1928705
blind contour
or fat medium(charcoal/conte) exercise

>> No.1928721

>>1928705
Well it's good to hear that you're not giving up. I guess the best I can offer you is to say that your problem is very common.

Separating the raw visual data your eyes give you from learned symbols is a big hurdle for learning artists and it's honestly completely natural. You're basically trying to reverse engineer a process your brain has used all your life, which is to process images as efficiently as possible with concern only for what helps you to understand your surroundings, not necessarily with concern for the details that identify that unique image (which will ultimately help you render them accurately).

Try just copying straight from life for a while by drawing contours of whatever you see without any intellectual involvement with what makes them appear the way they do. Rather draw with the intent of attaining accuracy in comparison to the 2D aspect of what you're seeing. The answers will emerge and you can keep them with you.

>> No.1928729

>>1928708
I don't have access to either of those, unfortunately. Should I try using gouache instead?

>> No.1928732

>>1928729
im not familiar with gouche but ink is one of the cheapest art mediums and tools. It's black dye and water. When used as a wash it's basically watercolor. Gouache is expensive and pretty difficult to use. You could try. It doesn't really behave like the other mediums. It's like watercolor, but an opaque film of color. I honestly haven't use it. I do want to it's very lovely.

White Gesso just helps prime your surface. It's one less hurdle if you're just painting into a sketchbook.

>> No.1928744

>>1928732
I'm in a place with shit access to art supplies so I'm a little hesitant to try and order ink and/or gesso, but thank you. I'll try to keep your suggestion in mind if I ever come across either.

>> No.1928747

>>1928744
you could do acrylic wash, just pick a color and warm up with it, keep it moist,

>> No.1928753

How large should studies be?

Dumb question I know but I haven't drawn in half a year and I'm back at square one.

>> No.1928759

>>1928721
When you explain it in a way I can understand it gives me some motivation.

I've been thinking about doing exactly that (copying straight from life) so I'll give that a try right now.

>> No.1928793

>>1928753
As large as they need to be to study what you need to study. Composition and value grouping warrants smaller sizes, while anything with complex rendering would require larger sizes.

If you're working digitally, then you need to ensure that your canvas is large enough so that your brushes work properly with no pixelation. If you ever need to zoom in larger than 100%, then your canvas is too small.

>> No.1928828

Straightforward technique question:

Lots of digital painters say to focus on values for paintings, it's good to work in just grayscale/values for the first stage, then bring colour into it.

But how do you do this, whilst preserving the shapes and values you've laid down already?

I tried overlay layers in PS but this just results in milky or muddy colours that lack the vibrancy if I just painted in colour from the start.

>> No.1928836

How to measure perspective when the VP is way way off the page/screen?

>> No.1928869

Does anybody ever have that moment you draw something you feel you could've done better

>> No.1928883

>>1928836
Create a perspective grid (At the level of distortion you want) beforehand and just lay it over your drawing.

>> No.1928898
File: 29 KB, 268x243, pigma-micron-pens.jpg [View same] [iqdb] [saucenao] [google]
1928898

with inking i see a lot of artist using brushes like; http://youtu.be/zNXOrsLwqlw

this guy, is it better to use brushes or pen sets, like (pic)

>> No.1928909
File: 122 KB, 484x725, 1405693099837.jpg [View same] [iqdb] [saucenao] [google]
1928909

Is there any -traditional- method or technique to color a greyscale painting/drawing similar to coloring with an overlay layer in a software (that is, without losing the values)?

>> No.1928918

>>1928909
Sure, paint in washes with something like watercolor and acrylic.

Though values and color saturation are a bit of a give and take, even digitally. Unless you carefully match your color to appropriate values (i.e. Munsell chart style), you're gonna lose something either way.

>> No.1928928

>>1928869
You mean every time I draw?

>> No.1928940
File: 2.18 MB, 2448x3264, IMG_0273.jpg [View same] [iqdb] [saucenao] [google]
1928940

>>1928898
I'd say learn the basics with a pen set (they have pseudo-brushes too), once you lose the fear of messing up your drawings and learn how to give lines the right weight then you can move on to real brushes or pen nibs which I think give a more natural beauty to the lines

>> No.1928943

>>1928940
forgot to say, western illustrators like in your video really like to play with lines a lot, they give them lots of different weighs, manga artists don't worry about this too much, so pens are better for this.

>> No.1928954
File: 44 KB, 500x281, tumblr_m89aq3zFDK1qg690eo1_500.jpg [View same] [iqdb] [saucenao] [google]
1928954

I want to create a deviantart, get a few followers and make a little money. I mean very little, I'd be thrilled if I could make $200-300 a month.
> is this possible without porn
> how can I grow myself quickly
> can I get some artists who made a name for themselves being a hack besides Sakimichan
Thnx

>> No.1928970

>>1928679
>>1928680
Thanks guys!

>> No.1929002

>>1928970
Read into it, and I'm wondering if there are any tablets I can get with $400 that I can see what I'm drawing without a monitor? I watched a review on the intuos medium but it seems you can't draw on the tablet and but instead would have to look up at your tv/desktop, and I would prefer to see what I'm drawing on the same screen.

>> No.1929063
File: 46 KB, 471x604, hh.jpg [View same] [iqdb] [saucenao] [google]
1929063

Anyone got some tips and guide for crosshatching?

I have to take an university entrance exam in a few months, and the teachers said my crosshatching need to be this good like in the picture in order to pass the drawing exam.

>> No.1929070

>>1928954
Sakimichan isn't a hack if that's what you're implying though, just pandering.

Also git gud, do fan art, maybe fanservice, socialize.
>>1929063
Out of curiosity, what uni is it? Because if you have to do something that well just for the mere entrance exam, I don't imagine why people would need to go to the university to begin with (unless it's for resume/contacts.)

I'm pretty sure there's guides on Youtube and whatever, but it's mainly practice like anything else. Get used to crosshatching on basic prisms and then head off to more complex subjects.

>> No.1929074

>>1929070
Vietnam University of Fine Arts

>> No.1929116

>>1928954
hack is a powerful word, you shouldn't use it yet. Get better at art and you'll catch on why sakimi is not a hack.

>> No.1929127

>>1929070
>>1929116
Don't get me wrong, Sakimichan does paint circles around me, but:
> popular characters
> 80 percent busts
> same lighting
> same rendering
My teachers would be so disappointed if I created only busts. No landscapes, no composition? Sakimichan is safe as fuck, sure the marketing skills are obviously excellent to get 9000 a month, but busts of popular characters make for hacky art.

>> No.1929131

>>1929127
There's a way to kind of explain the difference. I totally get where you're coming from. You gotta check out Pressfield's book War of Art. He talks about hierarchical creation vs.... well I forgot the word he uses. I'm gonna reread the book today. Basically the hack is hierarchical because their reason for drawing is to appease. Sakimi does appease but if she were to lose her audience, she would continue to draw for her own reasons. That's what makes her legit.

>> No.1929135
File: 63 KB, 750x1000, mydrawing.jpg [View same] [iqdb] [saucenao] [google]
1929135

How should I approach my studies? Do I, for example, draw heads until I get comfortable with them, drawing torsos next, and then legs, etc, or do I have to draw a little of each one every day? Or should I start with perspective, and then proportions, anatomy, etc?

I don`t really know how to be efficient studying. I go all over the place, sometimes drawing from imagination, sometimes from life, anatomy, gesture, I don`t know how to structure my studies.

Pic related, it`s one of my drawings.

>> No.1929144

>>1929135
Understanding and implementing perspective will take a lot of guesswork and will help you immensely overall. The rest is just consistent practice, try learning the abstract forms and general proportions of the figure before you get granular.

>> No.1929169

>>1929144
Thanks buddy.

>> No.1929270

I remember finding a pretty comprehensive-looking art learing resource with video "lectures" that included assignments to complete before advancing. I remember that the first few were about simple shapes, for example drawing a smartphone over and over and different construction methods for objects like teapots, and it went on to more complex subjects. I didn't have the time to take up practicing at the time, so I bookmarked it for later. Unfortunately I've lost my bookmarks and can't find it anymore. Any idea what it might have been?

>> No.1929455

>>1928288
not the same guy here, but your still attempting to look superior
Art is neutral, it doesn't mean good or bad, basic or complex, its just something created for the sole purpose of self expression in any way. Even if it is shitty weeb devaintart stuff its still art.

>> No.1929583

>>1926505
stop being a weak willed faggot

>> No.1929622
File: 579 KB, 1234x720, Untitled-1.png [View same] [iqdb] [saucenao] [google]
1929622

Is there a point when it's too late to get good at drawing?
I mean I am decent, just not good enough to get serious work.
I can't say I've improved much in the last year, but the thing is I wasn't really putting any effort into it.
Just wondering if I would be wasting my time practicing more since there's a ton of stuff for me to learn and I don't know if I am capable of learning it (I am abysmal at coloring, bad at poses, etc.).
pic related, my latest drawing, unfinished.

>> No.1929630
File: 635 KB, 640x960, 1416171687539.jpg [View same] [iqdb] [saucenao] [google]
1929630

I have a question or two

So I have a drawing on a piece of paper. How do I get it on my computer (scan?) and how do I "make it pretty" with dark lines and color and stuff? Do I NEED a graphics tablet? Are tablets super popular among artists? I just assume everything online is done with a tablet because it's so "perfect". Especially weeb stuff on pixiv. Should I just buy a tablet, practice on it and skin the paper/scanning phase?

PS I can't afford a cintiq

>> No.1929634

>>1929630
>skin the paper/scanning phase?
and of course I meant skip not skin

>> No.1929680

Is there a guide to buying a tablet? Like something that says how many levels it should have an maybe suggestions for brands? I've viewed the sticky a few dozen times but I don't recall seeing anything about that.

>> No.1929681

>>1929622
Its a cool skill to have.
If you drop out, be sure to give me your materials

>> No.1929695

>>1929630
It depends on what you want your artwork to look like and what you want your workflow to be like. If you like the way digital looks then by all means get a tablet. You don't have to draw directly on the tablet if you don't want to, you can scan it in and use different tools to make the lines more defined. You could "ink" it in digital using the tablet, you could color it in photoshop and set the layer to "multiply" and then color under or over it (i forget which) in a new layer. If you want more information about that ctrl-paint has a really good video on it.
If you don't like digital artwork then don't bother getting a tablet. Just know the pros and cons of traditonal. Digital has pros and cons too, neither is perfect.

>> No.1929703

>>1929630
Many people sketch on physical media and scan it into a program and work from there. It's a perfectly viable option.

Most illustrations are finished digitally these days. You should get a tablet if you're interested in "making it pretty".

You absolutely don't need a Cintiq. I'm a working illustrator and have stuck with an Intuos 4 Medium tablet since 2009. If you're a hobbyist, get a Bamboo.

>>1929680
Get Wacom. They're the most well known and quality brand out there. As mentioned above, I've used the same old tablet for quite a while now. You don't really need a guide. Just a few notes

+bamboo models are hobbyist tablets. They have less sensitivity and a small work area.

+most tablets are pretty much the same in terms of their sensitivity. Different tablets have different buttons for features/shortcuts, so consider those.

+the drawing area is one of the most influential things to consider. You don't need a massive tablet. A small tablet might feel a bit cramped, but a large one takes up a lot of space and can't be easily mobile. I find medium size tablets to be the perfect balance between large drawing area and practicality (doesn't take up whole desk, can fit in backpack, etc.)

>> No.1929711

>>1929703
Thank you, Anon.
If you had to choose between brand and size, which is more important?
was considering buying either
a) a used cintiq 15" for about 400
b) a new cintiq but I know if I can afford it
c) a large 19" monoprice or different off brand, not sure on price.

I feel like I'm taking a gamble.

>> No.1929718

>>1929703
I have a bamboo, and it feels like riding a bike for the first time.
I gotta practice more, and find kneepads [brushes]

>> No.1929727

I don't know about other brands but you can't go wrong with a wacom, for the most part.

If you just want to try it out for fun, a bamboo is fine. A medium intuos is relatively cheap and will do any job just fine. Everything more expensive than that is just gravy. Don't worry about a cintiq unless you're a career artist and you really need to get shit done fast. That or you just really have the money to blow. Don't buy it if it's just going to gather dust though.

Medium Intuos is really all you need though. Maybe get a large if you really want a bigger tablet, but it's not necessary.

>> No.1929732

>>1929622

No, there's no point when it's too late. There's people in their 60's who just start learning skills after they retire, and they manage to do relatively well. You've stated the problem and solution in your post though.

>I'm bad at the thing
>I don't put effort in

Just do it. All you'll do is squander time if you just sit around worrying about whether you're capable of learning something. Every skill you try to learn you will hit a block where you feel like you aren't good enough. You just work and work and work until you get past it. Stop your internal dilemma bullshit and just work on what you're bad at instead. Just do it. Don't do it later either, do it right now. If you're not working on colouring and poses immediately after reading this, punch yourself in the dick, and then get to work. Feeling like you're shitty at something isn't an excuse to stop trying.

>> No.1929750

What are some good exercises for learning how to properly use pens? I've worked with graphite and digital up to now so this is a little new to me.

>> No.1929768
File: 300 KB, 1332x750, Brush.jpg [View same] [iqdb] [saucenao] [google]
1929768

I have this weird problem with my brush in photoshop.

I want it to be a smooth line, however it randomly chances between said smooth line and a bumpy line that looks like I increased the spacing.

Anyone know what is causing this?

>> No.1929772

>>1929768
What does the shape dynamics tab look like? Did you have size jitter on anything but 0%?

>> No.1929775
File: 45 KB, 519x700, Udklip.jpg [View same] [iqdb] [saucenao] [google]
1929775

>>1929772
Nope.

>> No.1929793

>>1929750
I dont have the video, but its this Asian dude who has a series of vids to help you conquer the pen

>> No.1929833

>>1926377
This is probably going to sound like a stupid question but how do you practice drawing with loomis' book Successful Drawing? I read Vilppu, FWAP, and Keys to Drawing and usually after reading a section they give u an assignment for you to do, but i'm 25 pages in and i don't see any in SD. Do I just apply what i read into my drawings? Do i need to read further to find the assignments?

>> No.1929871

>>1929775
Check if there's anything unusual in the Build Up tab as well.

If that or restarting doesn't fix the issue, then it's a driver problem. Go to the install directory for your wacom device, and delete all preferences. Then uninstall the tablet. Make sure to delete any mentioning of a tablet in the device manager as well (under Human Interface Devices). Restart whenever it prompts you during this process.

Next, download and install the latest drivers from wacom's site, then restart and test.

>> No.1929872

>>1929833
nvm figured it out

>> No.1929877

>>1929768
oh my god this shit made my crap myself when it happened to me when i switched to win8 , it was the driver i had the newest one but changed it to an older one and it was fixed.

maybe this can help you

http://www.yjstudios.com/blog/2014/05/08/how-to-fix-the-wacom-cintiq-from-shaky-jittery-wobbly-jagged-lines/

>> No.1929915

Let's say I want to do a general illustration - what's the proper canvas size I should be working with?

I've been making a 3000x3000 pixel canvas, and figure I just go wild and see what happens. Then right before beginning I need to zoom in, but get stuck wondering what percentage to start with.

Does it matter? When a finished image is viewed, is it genuinly viewed at the zooms 100% perspective? And then, is so, I'd make the image look best that way?

Stumped over here.

>damn i had to try typing the captcha over 15 times posting this, fuck that, i'm not letting gogle fuck my ass over this google account.

>> No.1929921

>>1929915
As big as you can without making your computer slow down.

Then once you are done you export the picture in a lower resolution to hide minor imperfections.

>> No.1929932

>>1929915
I asked a similar question before, and basically 3000px on the smallest side is a safe minimum, but it is possible to go 4-5k on the smallest side. It all depends on what the final product is for, as something intended for print will need to be higher res than something for web only. If it is something printed and you know the dimensions of the final print and the dpi, you can calculate how large it would need to be in pixels.

Like anon said >>1929921 bigger is better until it reaches the point that it causes your machine to lag.

>> No.1929935

>>1926377
is 20 years old too late for me to become good at art? I am artistically at stick figure level for humans

>> No.1929938

>>1929935
no, 20 is still considered young.

>> No.1929940

What's the difference between flow and opacity in photoshop? They both seem to do the exact same thing.

>> No.1929942

>>1929938
are there any particular youtube channels that can "teach" me how to draw better? I feel like that would probably work better than those old "learn to draw" books

>> No.1929954

>>1929940
Flow limits the rate that pigment comes out. A lower flow makes your brush behave somewhat like an airbrush: as you move it around more pigment comes out into it reaches the color in your foreground color selector. You can also select the airbrush icon in the top toolbar to enable more pigment to come out as long as you're clicking without the need of moving it around.

Opacity is much simpler and is basically a cap on how opaque a single stroke can be. No matter how hard you press or how many scribbles you make with a single stroke, what comes out of the pen is equivalent to filling a layer with the foreground color, then lowering the layer opacity to the same percentage as the brush opacity. 100% is fully opaque, while 10% is mostly transparent. Strokes can be laid on top of each other to build up opacity.

With that in mind, try them both out individually. See what you like. Some people adjust opacity and flow percentages as needed, and will have one, both or none of them set to pen pressure control. I like to keep both at 100% and set pen pressure to just opacity. I'll very rarely lower the opacity % if I absolutely need to, but I pressure to control that solely with how hard I press.

>> No.1929955
File: 121 KB, 614x461, almost_not_potato.jpg [View same] [iqdb] [saucenao] [google]
1929955

>>1929935
>is 20 years old too late for me to become good at art?
I'm 32, started in January this year, pissed around and didn't draw enough, despite drawing daily until october, got super frustrated then because I felt like a total fucking loser for drawing every day yet still producing nothing short of kindergarten levels (in my mind), unfucked myself after realizing that I shouldn't be as hard on myself and that I actually did better than I thought, etc.

And I have been trucking along since then.

Started focusing on one area and one area alone, still didn't draw enough though until about 7th this month.

Where I finally started drawing more than 30 minutes and went from utter potato to "hey I can make out what this is supposed to be" in ~10 days.

Scanner and printer are coming in the mail tomorrow as well, so I'll finally be able to study offline without internet distractions and then also be able to scan stuff for further digital painting.

But seriously, if you think that any of these faces/heads on this page look even remotely good or not horrible, then be assured that this was done over a shitty year with shitty work ethics for most of the year with sometimes only drawing a single circle per day to not break the streak but usually only 5 to 30 minute sessions.

I started as absolute potato and I'm basically uninspired and have little artistic drive.

I'm sure you'll be able do a lot better.

>> No.1929958
File: 1.06 MB, 1536x2048, DSC00004.jpg [View same] [iqdb] [saucenao] [google]
1929958

>>1929955
here, what my stuff looked like perhaps 4 or 5 months ago.

Totally embarrasing.

>> No.1929959

>>1929958
In my defense though, this is where I started trying to do figure/gesture drawing.

I started the year with hands and they weren't this bad after 2 months or so, as unbelievable as it might sound.

I simply don't have them around anymore.

>> No.1929980

>>1929955
First of all hi five dude! I'm 30 as well and started somewhere last year.

I would say that even the potatoe sketches you posted are not the worst. As in line confidence, structural thinking.

And the faces seem quite OK. A tad wonky but decent. So I would say you have no reason to think you wasted this time you spent on studying. Rock on!

>> No.1929985

>>1929980
Thanks, yeah, going all over the place left me with strokes from the shoulder and all that and yeah the faces are wonky because I dont draw from reference enough, in fact, I think out of everything I did perhaps 10 or so were from reference.

It's what I'll do this/next year.

I just hope that being able to take references offline will improve my game more effectively cause I procrastinate too much otherwise.

Even if I ask myself : Is this the most important thing I could do at this moment?

Which is, of course, "No.", but on some days it takes I don't have the drive to draw and it takes me some hours until feeling bad about it catches up.

It's because I have too many options to hide from drawing. Hehe.

But yeah, high five, dude.
The 30s are the new 20s anyway. Hehe.

>> No.1930019

>>1929958
looks like shit, you should give up now.

>> No.1930023

>>1929583
+1

>> No.1930029

>>1930019
I did give up drawing that way.

>> No.1930171

>>1929711
Forgot to respond - sorry.

I really can't recommend buying a Cintiq. Not because they're necessarily bad - I just don't have a lot of experience with them. In this instance, I'd go with the 19" tablet. As I said before, a Cintiq isn't really any better than a tablet. Just because it costs more doesn't mean it's better.

If you're strapped for cash, you can get a used tablet. Might be a bit scratched, but it should work fine. The biggest gamble buying used is the actual stylus. The stylus is a much more sensitive piece of equipment. Make sure you get all the replacement nibs since they do wear out.

>> No.1930175

>>1927577
dying light
pages turning of his life
he sees only the light nearest sight
his death awaits him to his right
atop knowledge not sought
for the gleaming screen of his computer bright.

>> No.1930179

>I am not a smart man

Is there anything you arent legally allowed to make a painting of (real painting on canvas mind you), slap your signature on, and sell to a private person / public place / at exhibitons and whatnot.

>I.e can I just take any photograph or painting, make a painting off it and sell the painting without any legal shibbitys?

>> No.1930196

What are some sites/books that has alot of pictures of plants, herbs and fungus that I could study from? I know I could find most of the pictures that I'm looking for from the google, flickr , etc but I'm wondering if there are some sites mainly for plantlife

>> No.1930233

Is it normal to be able to draw well from your mind but terrible when using a reference? Usually it's the other way round (being able to copy well but not being able to draw from imagination). I'm horrible at drawing from a reference and I usually have to memorize the object from all angles so that i can draw it. I fell like my mind shifts to another state when i'm drawing from imagination, a state that I can only describe as "I know exactly what i'm drawing so it's easy" but when i'm drawing from observation/reference I only see a flat (?) image in front of me. It may also have to do something with depth perseption, as I am almost blind from my right eye (I can only feel it when I close my right eye, otherwise I can see normally, because my left eye became blind gradually, so I don't feel any difference)

>> No.1930251

>>1930233
Well you already said your situation is not normal. What more do you want?

>> No.1930272

>>1930251
I just want to know why is that. Is it really because of my right eye being almost blind?

>> No.1930275

>>1930233
>>1930272
depth is important for just realizing what's happening in reality.

How much do you think you can visualize an object as being three dimensional? Because that is what matters. You take a subject and you convert it into planes, using your brain to turn them 3D.

With your right eye being blind, that doesn't tell me much. Have you ever been able to perceive depth? Do you understand why some objects are round and how we perceive with our eye site? I read somewhere that there is a threshold of distance where it doesn't matter any more. I think having depth perception has helped me understand when I do my life drawing. But when i look at an object with 1 eye, it's still 3D..... what else can I say? You should still be able to craft an image.

How blind is almost blind?

>> No.1930278

>>1930275
Blind as in a big "Black" (not really black but...not seeing. As in i cannot see anything, not even the color black) spot in the middle of my right eye. I still slightly see around that spot, but it is annoying when i have to look with my right eye. Nobody knows why I have this spot. I 'm having trouble in converting stuff into planes and 3D objects, but I have no trouble in drawing 3D objects. It's just that it feels like my brain shifts itself when i'm drawing from life (not constructing the object first)

>> No.1930279

>>1930278
Also, I can't even draw the objects hat I have already constructed when I have to draw them from real life, like heads and faces, even though i can draw heads and faces decently from imagination.

>> No.1930282
File: 54 KB, 504x596, Untitled drawing (1).jpg [View same] [iqdb] [saucenao] [google]
1930282

Is this really the best resource to learn with?

>> No.1930284

>>1930282

I would recommend Proko, Hampton, Riven Phoenix

>> No.1930286

>>1930282
what are you implying

>> No.1930287

>>1930282

It's good. The whole point behind FWIP is to teach you about constructing objects by using simple shapes. That's kind of an important thing to learn.

>> No.1930288

>>1930286
there's probably some kind of super secret magic book or something artists are hiding from the rest of us, is what I'm implying.

>> No.1930289

>>1930288
i haven't read fun with pencils, but it seems to be about introducing construction and simplifying 3d forms for people who are just starting (or need a reminder, i guess)

it's not a secret. it's just a fundamental part of learning how to draw.

>> No.1930290

>>1930288
There are many, many books and resources that artists are using. There isn't one master godlike book that grants you the ability to draw like Leonardo. It would be amazing if someone made a step-by-step "tutorial" which lasts for like 2 years, giving you a new assignment each week/month but that's what (good) art schools are for

>> No.1930291

>>1930278
>>1930279
im curious, could you provide some samples of what you draw like? and where you are having trouble?

>> No.1930355
File: 71 KB, 561x575, shittypic4ic.png [View same] [iqdb] [saucenao] [google]
1930355

>>1930291
While both figures are terrible, the right one looks a bit better imo. I just forget the formulas when i'm drawing with reference.

>> No.1930360

>>1930355
The left looks better. I'll give you a quick gift. You're beginner/intermediate. You're making excuses. Yeah you have a disability. But just keep practicing and you'll see this is an insignificant problem.

Don't worry you're on track, just keep drawing from life man, itll pay off.

>> No.1930362

>>1930355
It actually goes with everything i'd like to draw. See a vase? draw vase, looks like shit. Apply semi-mathematical formulas to the vase from different angles=vase looks nice. Others can draw "anything" they see instantly. I'm generally bad in figure drawing though, so the example isn't great

>> No.1930364

>>1930360
Thanks, i will

>> No.1930422

Are there visual imagination exercises (other than reading books etc to help it), because I have hard time to make or maintain anything in my imagination. I can imagine movie scenes that are in memory, but if I "pause" them in my mind they just "break" apart. Would love to be able to maintain anything still for like, 30 seconds, so I get atleast the groundwork of imagination to paper.

>> No.1930442

>>1930422

If you're really struggling start with the most basic shit. Draw some simpleish object lying around, akin to a still life, and add imagined features to it. Add a spout to a mug you have or a fucking dragon dildo to your lamp or whatever stupid shit you come up with.

Now take your spouty dildo mug thing and draw it at different angles.

>> No.1930488
File: 1.59 MB, 1920x1080, Screenshot (33).png [View same] [iqdb] [saucenao] [google]
1930488

>>1930288
Pssh, no anon.
I wouldn't hide the most precious books on my hardrive.

>> No.1930489
File: 119 KB, 150x150, goodfeel.gif [View same] [iqdb] [saucenao] [google]
1930489

>>1930488
>mfw I have both books plus Vilpuu's videos and all the Loomis to improve upon.

Thank you /ic/
I love you /ic/
Good luck /ic/

>> No.1930495

>>1930288
tfw I want to seriously answer, but will get called autistic for giving out a long reply, and he might be trolling anyway, that question is the perfect bait

>> No.1930500

How do I learn to draw from life?

I went to a national portfolio day and the RISD counselor told me I need to focus on drawing from life and nothing else.

I did start drawing from what I see, but I don't feel like I'm learning efficiently.

>> No.1930504

>>1930489
>have both books
>hampton
>Loomis
>and Vilppus videos

aw yea son

>> No.1930507

>>1930500
I got blown the fuck out too at one of those conventions.
Ctrlpaint has some videos about life studies and how to go about them. Its in the sticky.

Once you know how to "feel" a drawing, oh god its the best feeling in the world.

>> No.1930516

>>1930500

Basically its drawing what you see. There's places out there that have model drawing classes you can pay for but if you live in bumfucknowhere or if you're poor as fuck you can easily substitute that by setting up a bunch of mugs and bowls, shining a light on them, and just drawing whats in front of you.

>> No.1930521

>>1930507
less buzzwords, more language

>> No.1930587

does somebody have paint tool sai 1.2?

>> No.1930589

>>1930521
>Ctrlpaint, in the sticky.
>Look at his life drawing videos.
>oh gee I was in the same spot as you

can you read now?

>> No.1930620

ANYONE KNOW A SITE OR A LIGHTWEIGHT PROGRAM THAT IS A 3d HUMAN MODEL and lets you make your own gestures or something in deifferent angles??

>> No.1930655

>>1930507
I'm a graphic designer, they said my digital work was strong, but I need to heavily focus on drawing from life.

>>1930516
i knew I lived in bumfucknowhere. Fuck Tennessee. Ok, thanks I will do.

>> No.1930680

Any advice to improve with watercolors and acrilic paints? I know i need lots and lots of practice, but maybe there are some specific exercises to get me better at it?

>> No.1930681

>>1930680
>acrilic
I meant acrylic, fuck

>> No.1930853

Why are names and trips looked down upon on /ic/?

I would think it'd be a pretty good think if more people here started to use trips/names. Their progress could be tracked and the artist themselves could be held accountable in a way for not getting shit done.

>> No.1930872
File: 755 KB, 995x1553, 007.jpg [View same] [iqdb] [saucenao] [google]
1930872

Thoughts on my most recent piece? I usually just do weird doodles for practice but I wanted to try a more colorful eye-catching piece. As of now I'm working in a sketchbook because its good practice. My current inspirations are surrealist portraits, and eye catching color palettes.

I'm sorry if this isn't the correct thread, I wasn't sure where to place this.

>> No.1930925

I'm an absolute beginner when it comes to drawing on tablets, anybody have any tips for setting up photoshop or illustrator to draw?

>> No.1930927

>>1930620
This sounds interesting, bumping for personal gain

>> No.1930930

>>1926377

Anyone have tips for working with conte crayon? I recently got a small set of 6 and a tan strathmore sketchbooks and its still a bit jarring to use.

>> No.1930933
File: 2.87 MB, 995x1553, cantunsee.png [View same] [iqdb] [saucenao] [google]
1930933

>>1930872
The thumbnail looked like something else sorry.

>> No.1930945
File: 840 KB, 1008x1296, RASL_1_page26.jpg [View same] [iqdb] [saucenao] [google]
1930945

what is a 'good' free painting app that runs on tablets? I just want to fool around and sketch outside scenes. (got a yoga 8 tablet)

>> No.1930963
File: 278 KB, 1025x468, 1418272239020.jpg [View same] [iqdb] [saucenao] [google]
1930963

Does anybody here actually draw faces without any reference while working on a pieces?

I attempted to draw faces without using ref many times before, but it's either a hit or miss, or just turn out to be sameface. I don't have a style either so I'm trying to draw realistic face most of the time.

>> No.1930965

>>1926377
Does anybody have any of the newer robotpencil vids uploaded anywhere?

>> No.1930971

>>1930963
please tell me you didnt use this as a reference for racial differences

>> No.1930979

>>1930971
What should i use?

>> No.1931016

>>1930589
I'm saying you should try to speak the language a little more, it will help your crits and observations. And you'll be treated a little bit more respectfully in a professional setting. Nobody wants to hang around memespouting shitdicks.

I also think you can do better than describe "feel" pretend it's not a meme you might find something out for yourself instead of parroting stupid shit.

>> No.1931041

>>1930971
Nope, just thought it's slightly relevant to what I've asked.

>> No.1931071

>>1930853
Trips are only deserved to those who are professional, and willing to share their name.
If we get another 'Firez' im going to leave

>> No.1931073

>>1930925
Ctrl Paint, in the sticky

>> No.1931076

>>1931071
:^)

>> No.1931079

>>1931016
>feeling a drawing is a meme
I was genuinely being serious. By 'Feeling', I meant 'Volume'. Some artists can make convincing volume with just line weight and without color. Im not sure about you, but when I 'feel' the anatomy I can see it in my head and move it with my hands.

Also, thank you for the anti-meme breakdown. I know 4chan, further more /ic/, isnt the most respected place but, hey.

>> No.1931080

>>1931076
I know who you are miku, but I dont want a new breed to come in and not be anonymous.

>> No.1931090

how do you memorize complex 3d shapes.

>combining simple geometic shapes
This works to a point but doesn't capture fine details with curves and sounds like overwork for novel objects ( non anthro )

>> No.1931096

>>1931090
examples of objects: human scapula in detail , cars , plants , random blobs

inb4 need2be a newtype

>> No.1931101

>>1930853

It's a symptom of the 4chan/anonymity mindset, like you purposefully try not to stand out apart from the crowd. You get attention whores who just want to be noticed it rubs 4chan the wrong way. Plus you get bitter faggots who hate anyone who is progressing faster than then so tripfags can attract a hate crowd and that derails threads and that is never fun for the random fucker who just wants to discuss something.

>> No.1931113

>>1931101
I want to be Anonymous since that way I can receive honest feedback whether it is a shitpost or not I still want it without any form of bias but I hate the fact that people still figure out who I am by either the way I post or my work.

I hate it.

>> No.1931119

>>1931113

The crazy thing to me is that it wouldn't be nearly as bad if 4chan didn't naturally attract people with the worst goddamn mentality in the world. It's either self defeatist meek losers who collapse at the slightest hint of difficulty to bitter assholes who hate anyone who refuses to accept their genius to idiots with no critical thinking skills who parrot shit without actually knowing why people say that or how its applied.

I mean other art communities are bad in their own ways but you have to realize where /ic/'s faults are.

>> No.1931129
File: 74 KB, 500x453, Untitled-2.png [View same] [iqdb] [saucenao] [google]
1931129

>>1931090
I don't understand what you're trying to say

>> No.1931144

>>1931090
Honestly, if you can't take it from the simplification step to the detailing step, you haven't got the simplification step down and you need to continue working on that stage.

>> No.1931150

Where can I find good nude pose sets for gesture drawing? I can find skittering around the web (there is a decent one on rutracker), but I am yet to find a substantial amount of content.

>> No.1931159

>>1931150
New masters academy has nice sets, but you have to be a subscriber to access them. Although, they do post a few timed gesture pose videos on their youtube channel for free.

>> No.1931166

>>1931159
Really looking for something free. I would pay if it was a small or moderate one time thing where I could download everything and then no longer pay, but I can't afford monthly subscriptions or anything.

>> No.1931167

>>1931150
tumblr.
just search under 'fuck yea' or 'gesture poses'

>> No.1931201

>>1930971
What's wrong with it?

>> No.1931214

How to make bank from art?

>> No.1931285

>>1931214
market yourself and your work.
become the topic of the session, and make reaction images if you are a comic artist

>> No.1931319

>>1931071
no nigger, when im pro i aint ever posting pro shit here, fuck off

>> No.1931328

>>1931319
thats the spirit

>> No.1931417
File: 420 KB, 2684x3132, Loomispls.png [View same] [iqdb] [saucenao] [google]
1931417

Beginner here, trying to go through Loomis' "Fun with a Pencil" book exercises, but I can't tell why what I'm producing looks like crap.

Where did I go wrong?

Also, are there any

>> No.1931421

>>1926377
total beginner here, I practice right now about an hour to an hour and a half a day, should I bump this up or will this be okay?

>> No.1931447

>>1931421

Depends on what you spend your time on.

You also draw for fun right?

>> No.1931487

>>1931417
I'm gonna be totally honest with you, those fun with a pencil drawings dont look very good... If you're gonna study any cartooning. You're better off going with a good cartoonist. Loomis was a good artist, could have done great cartoons. But he's known for golden age type illustrations.

Fun with a pencil seems to completely throw everybody into a frenzy. One of my favorite artists learned from how to draw the marvel way. And I'm not even talking about Marko Dvurdik however you spell that polack shit.

>> No.1931523

>>1931447
I spend my time on drawing shapes (as opposed to symbols like trying to draw the shapes of the hand rather than a hand etc) shading and realistic portrait stuff.

I wanna take my drawing further than for fun, and I've read the sticky so I know what to look for book wise but it was very eh with information

>> No.1931527
File: 497 KB, 1202x1633, Alfons_Mucha_-_F._Champenois_Imprimeur-Éditeur.jpg [View same] [iqdb] [saucenao] [google]
1931527

Thanks to another based anon, I found the work of art nouveau, and Alphonse Mucha. I have a drawing style like this, but art nouveau is my style fully realized, I want to do my shit like that.

Am I shirking responsibility if I don't learn how to render to the fullest like most graphic artists or do dynamic poses?

>> No.1931572

>>1926377
>joined art class
>tfw realized there are so many better artists in your class that are leagues above you
Is it too late to start? And how do I stop myself from feeling jealous whenever I look at their art works? It's gnawing at me that I will never improve

>> No.1931593

>>1931523

Sounds good then, just make sure you enjoy it on some level.

>> No.1931624
File: 486 KB, 1500x910, study_cartoon.png [View same] [iqdb] [saucenao] [google]
1931624

How do people come up with these abstract shapes and symbols for things when making a cartoony style?
Like the hoodie, it's just a weird shape but in context of the drawing it looks like a hood from the hoodie,
or the guy on the rights (Mordecai) mouth, it's just a sausage basically but it looks like a mouth when it's on his face.

I won't mind reading a book if anyone got one about it.

>> No.1931626

>>1931624
It's simplification of reality or even exploiting our brains ability to see symbols/patterns.

>cue that comic that explains comics with the dude explaining what I just said with a smiley face and how it's impossible to not see a face created by : )

>> No.1931642
File: 18 KB, 213x356, where_the_hood_at.png [View same] [iqdb] [saucenao] [google]
1931642

>>1931626
But how can i simplify things from reality? Should i look at the real thing in an image and then try to replicate it with less detail?

>> No.1931647
File: 55 KB, 1349x951, Strokes.jpg [View same] [iqdb] [saucenao] [google]
1931647

In photoshop, how do I get rid of stroke nipples?

>> No.1931688

>>1931647
>stroke nipples
I never would have thought such a thing existed.

>> No.1931704

>>1931527
you don't realize what you want til you do everything, so get to rendering faggot.

>> No.1931710

>>1931647
Under brush settings, disable smoothing

>> No.1931720

>>1931710
Thanks.

>> No.1931725

How do you guys start making money with your art? I always find that when I finish a piece, I show it to everyone, then work on another piece?
Maybe I could start selling prints?
I dunno, I'm dead in the water when it comes to marketing myself.

>> No.1931730

My tablet is being wonky with Photoshop. I got one button set up as 'Ctrl-Alt-Z', but occasionally Photoshop (or Windows) interprets it as Tab or Alt-Tab. It's really disrupting my workflow. Is it a driver problem or something funkier?

>> No.1931934

Going to get into anatomy soon. Been trying to find a efficient way to learn it. Trying to not just straight up copy from bridgman books.

Was wondering if the most efficient way to learn anatomy was to start off with gesture drawings from ref then building up the form of the parts that I want to study like legs, then while using any anatomy books or pictures of legs, I'll begin draw in the anatomy of the legs. After completing around 20 ref drawings and jotting notes here and there later on I'll draw up gestures from my imagination and draw in the anatomy of the specific part from my imagination also . This may seem like a difficult task but it sounds fun to me. Wanting other people opinions about that study routine

>> No.1931971

>>1931934
Wondering this too.

>> No.1931999
File: 777 KB, 245x245, 1418979545581.gif [View same] [iqdb] [saucenao] [google]
1931999

Is there an equivalent in paint tool sai for photoshop soft light?

>> No.1932006

>>1931642
handle it like how Norman Rockwell handled it.

>> No.1932008

>>1931934
>>1931971
The way I study it is doing gesture first and then studying each part on its own. Ill spend half a day drawing a part of the body and trying to draw it in different perspectives.

>> No.1932010

>>1931725
collaborate.
there are people on /co/ trying to launch their webcomics all the time so theres that

>> No.1932047

Im having such a hard time drawing the area between the chest and the arms (holy shit what was its name again).So, does anyone have refs on people rising their arms? Also how exactly muscles work when you rise your arms and what happens with breats then?

>> No.1932048

What's a good way of showing form when the model is facing directly at you? Do I have to solely rely on shadows or is there more to it than that?

>> No.1932049
File: 43 KB, 300x300, p81290b.jpg [View same] [iqdb] [saucenao] [google]
1932049

whats the point of sepia pens? i get it a different color than black, but its not like they make marker set tones for other ones in the way they make these

>> No.1932054

>>1932048
>Do I have to solely rely on shadows or is there more to it than that?
Yes. Shadows or calling it rendering is the best way to describe form.

If you are forced to use lineart you are left with line weight and overlapping shapes to show where in space the shapes are.

I might be tired but I am assuming some anon will say perspective. But perspective is just the rules of placing the objects in space, not the method of presenting them.

>> No.1932056

>>1931730
Sounds like driver issues. If you are not using a wacom you are probably shit out of luck. If you are using a wacom, there's probably help.

>> No.1932062

>>1931725
>I dunno, I'm dead in the water when it comes to marketing myself.
There's plenty of jobs that involves artistic skills but aren't illustration freelance.

If your art hasn't made it big by its own merit or if you lack the skills to market yourself properly you might want to look at some alternatives. There are plenty of jobs that involves artistic skills in several different fields.

>> No.1932067

>>1931725
do a lot of fan art

>> No.1932068

>>1931572
>Is it too late to start? And how do I stop myself from feeling jealous whenever I look at their art works? It's gnawing at me that I will never improve
How could you believe that there wasn't artists better than you? Especially if you make it sound as if you started late?

What is your actual goal except for bragging rights in your study group?

Also. If you are fortunate enough to meet people better than you, try to learn from them. This goes for any skill in life.

>> No.1932135

>>1931704
Do I have to become expert level? I like the idea of fully rendering, but I also like seeing brushstrokes and markers and shit more. I don't think every artist could or did render their art to it's capacity.

>> No.1932143

>>1931934
deadoftheday blog spot com/2009/07/perspiration-anatomy.html

Go check that out. There's one way of studying from anatomy books.

>> No.1932145
File: 189 KB, 1280x960, IMG-20140811-WA0003.jpg [View same] [iqdb] [saucenao] [google]
1932145

Could anyone tell me what are the two types of fonts used in this pic.I know the I is done with the direct selection tool. I'm not good with font so anyone who is willing to help I'd be eternally grateful.

>> No.1932160

>>1927057

Not the guy, nor am I a professional. But I'm guessing itt's beacuse you will vaguely remember the pose/gesture and will have to bring it to life your sefl.

>> No.1932164

How do you draw 10 hours a day without getting injury.ie. carpal tunnel or back problems

>> No.1932167

>>1932164
Take frequent breaks and stretch. Keep good posture and grip. Lift weights to build up muscle strength. Listen to your body: if there's pain or discomfort then you're doing something wrong.

>> No.1932240

How much an hour should I charge? Won't it be weird if I tell the client that I will need 50 hours and each hour cost 20$, so give me 1000$? How the client will know that I'm really work 50 hours? And how can I prove it if the client won't believe?

>> No.1932300

>>1932145
This is graphic design which has it's own board here.

There is several sites that automatically recognizes fonts for you. Whatthefont is one of them. If that one doesn't work, google your way to the others.

>> No.1932307

>>1932240
>How much an hour should I charge? Won't it be weird if I tell the client that I will need 50 hours and each hour cost 20$, so give me 1000$
It depends on who you are selling your time to. Are you a professional? Do you expect to make a living out of this?

If so then you should charge at least as much as it takes to stay alive + some more. Your client doesn't know and probably don't care shit how much time it takes, it's up to you to argue this.

There are estimates and averages for hourly rates. $20 sounds like you are selling yourself really fucking cheap which will just hurt yourself and the business.

>> No.1932323

>>1932164
>>1932167
All of this is good advice.

Gym, good posture and frequent breaks.

>> No.1932457
File: 257 KB, 1280x667, vqczZM8.jpg [View same] [iqdb] [saucenao] [google]
1932457

My friend's birthday is coming up and I need advice from /ic/ for a gift.

I'm looking for some half decent tools for her, is there anything you could recommend?

>> No.1932475

>>1932457
It looks like the artist just copy and pasted a head of a 9 yr old girl on the body lol

>> No.1932497

>>1932475
there was such a shit storm when this pic was first posted...

>> No.1932556
File: 2.39 MB, 1792x2374, OT-041-1-1.jpg [View same] [iqdb] [saucenao] [google]
1932556

What style is this?

>> No.1932558

>>1932556

Religious.

>> No.1932562

>>1932135
you won't find that out til you try it.

some artists like to render like mad men. I personally don't like over-rendering. I like sargent/zorn/sorolla strokes like anybody else.

Most audiences like seeing rendering though, it appeals to Attention Deficit rubes/plebs. They want crayola marker bright colors and realistic rendering.

Maybe you'll need to render like Bouguereau/Rapoza, probably not. Just explore what you're into.

>> No.1932566

>>1932562
>Most audiences like seeing rendering though, it appeals to Attention Deficit rubes/plebs. They want crayola marker bright colors and realistic rendering.
Man, I'm not even into tightly rendered shit as either but you don't need to shit on things people like that you don't like.

>> No.1932568

>>1932566
I'm confused. Are you me? Because you don't have a clue what I'm into or who I'm shitting on.

Yeah I used some heavy phrasing to drive the point home. Think of it this way. Do you want to appeal to people, other artists or satisfy yourself?

I only care about me. If they're into Kinkade and Rapoza that's them. If you wanna paint like Jones or Mullins, that's you.

>> No.1932580

>>1932556

Woodcut looks like.

>> No.1932585

How do you form an art style?
It seems that whenever I try to make my art appear more stylistic it just turns into this animu meet disney crap.
halp plz

>> No.1932587

What are some manga that have god-tier art that i could study?
I don't want an manga style, but some of them have very intresting and simple art styles.

>> No.1932609

>>1932585
Master fundamentals.
Bend fundamentals to your liking

>> No.1933010

>>1932562
I was thinking that maybe I'd have a small handful of rendered drawings just to show my chops and then do what I want to do.

>>1932568
Not me, btw.

>>1932587
I wouldn't recommend learning from anyone's stylization. Learning that the hard way, /ic/ has been right for years. Learn the fundamentals and adapt what you know to your style.

New questions /ic/:
>In a world where you can you make serious bank with anime and fanart, is it ethically right to make a living doing such are you a bullshit sell out? Should I do it, if I'm trying to eat?

>Can /ic/ name me some books that are high beginner/low intermediate tier? inb4 sticky, I need physical copies of books that explain things like I'm severely retarded. I need a book for gesture, anatomy, portraits and color theory. I was going to buy that Nicolaides Natural Way to Draw book and work with that too.

>> No.1933011

>>1926377
Any craig mullins collection for download somewhere? If so, link plzzzz.

>> No.1933510

I got paint, brushes and canvas for Christmas.
I'm just a bit past total beginner, and even if I'm interested in traditionnal mediums and trying those I don't know one day or another, my goal is still digital.
Knowing this, is this a good idea to start painting now?

>>1930945
The only one I know about is Krita. Last time I tried it used to lag with huge brushes tho

>> No.1933521

>>1932587
It's different for everyone. Some people are dying for this artist where other find it totally boring.
Also depends if you're looking for god-tier art or god-tier panelling/ visual storytelling. Not always working together, some mangake today make good drawings, but everything feels stiff and cold.

So yeah, can't tell what you'll like so I'm not going to bet on my favorites, but here's some artists that people like in general and consider as god tier for one reason or another : Takehiko Inoue, Hiroaki Samura, Hirohiko Araki, Kengo Hanazawa, Inio Asano, Kentaro Miura...maybe Yukito Kishiro...
Probably forgetting a lot, just ask if you're looking for a specific feel or something similar to another artist you like already.