[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 77 KB, 873x1065, opiopinomi.jpg [View same] [iqdb] [saucenao] [google]
1891395 No.1891395 [Reply] [Original]

Previous Thread
>>1888129


Post your current drawing here and give constructive critiques to others!
Please make sure your posted image is clear and is under 1500 x 1500 pixels in size.
If you want critique on a drawing from the previous thread, you can delete it there and repost in this one.

>dA /ic/ group :
4chan-ic.deviantart.com

>IRC : Server :
irc://irc.rizon.net/
Channel: #/ic/

>/ic/ Resources/Reference/Downloads/Links:

>General resources :
sites.google.com/site/4chanic/
sites.google.com/site/artandwhatnot/
characterdesigns.com/
crimsondaggers.com/forum/thread-3.html
finaltrinity.tumblr.com/post/13163064364/art-references-tumblr-accounts
fusroda.com/resources/

>fellowBro's books :
mediafire.com/?i44dwzkf9j9n8

>Figure Drawing Tool:
pixelovely.com/gesture/figuredrawing.php
posemaniacs.com/

>Photoshop Brushes
cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/tower_of_evil
digitalbrushes.tumblr.com/

>> No.1891417
File: 638 KB, 1500x1085, lungartwip2.jpg [View same] [iqdb] [saucenao] [google]
1891417

What do?
I'll probably add one more bird.

>> No.1891419

>>1891395
Fuck off Anthony

>> No.1891454
File: 39 KB, 552x514, 17.jpg [View same] [iqdb] [saucenao] [google]
1891454

>> No.1891463
File: 934 KB, 1886x3000, gyhuj.jpg [View same] [iqdb] [saucenao] [google]
1891463

>> No.1891485
File: 95 KB, 873x1065, This-is.jpg [View same] [iqdb] [saucenao] [google]
1891485

>> No.1891496

>>1891485
He's holding the sword in his left hand, was this intentional?

>> No.1891498

>>1891496
y-yea totally
its not like i forgot to flp back the canvas or anything

>> No.1891506

>>1891498
Think about the pose too. Would he really be holding his shield so perfectly straight to the viewer.

>> No.1891521

I left some feedback for a bunch of people in the other thread. Don't know how useful any of it will be, but just thought I'd let people know:
>>1891503
>>1891509
>>1891513

>> No.1891526

>>1891485
That looks more like strawberry jelly than blood. Your highlights on it are making it look too thick and jelly-like. It's also not running down the shield in a very convincing manner...It's supposed to drip and slide down the contours of the shield, but the way you've done it, it looks like the shield is just a smooth dome without any grooves.

>> No.1891529
File: 975 KB, 1344x1007, 54.jpg [View same] [iqdb] [saucenao] [google]
1891529

>>1891521
That's very kind of you.

Here's a quick study where I wanted to try a custom brush.
It looks more like a shitty photoshop filter so I'm a little dissapointed.

>> No.1891531

>>1891529
It looks pretty nice to me. Maybe go back over it with a tighter brush and make some of the edges sharper. Using a different brush should help break up that pattern and make it look less mechanical.
Also it's no trouble, if I'm gonna ask for crit I oughta be willing to give it where I can.

>> No.1891542

>>1891531
Thanks, that makes sense.
I usually critique a few drawings too but I hesitate to post my work at the same time for some reasons.

>> No.1891548

>>1891542
>I hesitate to post my work at the same time
Everyone does. Anonymity is the hottest commodity around here after all. And a lot of people will try to invalidate your feedback by judging your work. But I realized I don't need to be afraid of that. If they don't want my advice, it doesn't change my life or hurt me, it's up to everyone to decide how to shape their own art. And honestly I don't think there's anything wrong with wanting to see someone's stuff to know if you should listen to them about something, because obviously if they're having trouble with something themselves, maybe they're leading you astray. I posted >>1889917, >>1891123,
and >>1891175 of my own stuff. People can decide if my crits are worth anything, plus I really wanted feedback too, lol

>> No.1891558
File: 17 KB, 500x500, 1413405802242.png [View same] [iqdb] [saucenao] [google]
1891558

>>1891529
dick brush

>> No.1891586
File: 52 KB, 491x365, november 16 2014.jpg [View same] [iqdb] [saucenao] [google]
1891586

trying to use observation more in my abstract drawings

>> No.1891649
File: 651 KB, 3000x3000, 12312dsadqweqwe3$$01CFFFC7E281A0E0.jpg [View same] [iqdb] [saucenao] [google]
1891649

CnC before i start moving to color?

>> No.1891684
File: 644 KB, 1438x1200, Untitled-3.jpg [View same] [iqdb] [saucenao] [google]
1891684

>>1891165
I made some changes to your drawing that I felt could make it look better: The length of the arms, the calves were a bit too thick, I made the head slightly bigger, tweaked the pose a little and made it look warmer. I took out the laser since it didn't make sense for it to be on when she's on standby. At least it didn't for me.

>> No.1891688
File: 455 KB, 1200x919, smashing2.jpg [View same] [iqdb] [saucenao] [google]
1891688

May be the best thing I've ever done.

>> No.1891690

>>1891688
I actually really like the way this is done..

>> No.1891705
File: 1.11 MB, 1200x848, Σάρωση0003.jpg [View same] [iqdb] [saucenao] [google]
1891705

Hey so, these are some symbols and artifacts that I plan to use on my webcomic

Bottom left: The Third Eye of the Anthropos.

Top: The Final singal of Trypa

Right: Two sides of whats inside the Third Eye of the Anthropos

Do these give an aura of mysticism or eariness atleast?

I really need to get better at acrylics and with my colors.

>> No.1891715

>>1891684
You made her thicker anon.
I love thick

>> No.1891733 [DELETED] 
File: 550 KB, 1500x1121, çöl.jpg [View same] [iqdb] [saucenao] [google]
1891733

i am newbie so please do not go full cruel.

>> No.1891736
File: 348 KB, 1112x816, 10814097_1004393636242668_1863083511_n.jpg [View same] [iqdb] [saucenao] [google]
1891736

Scene from nausicaa

>> No.1891737

>>1891715
Unfortunately, her is getting dangerously close to "him" as it stands. There is thick "womanly" then there is just "manly" thick.

>> No.1891740

>>1891684
Head looks good, pose not so good.

>> No.1891743

>>1891737
Its true.
I guess its time for my dose of tan-girl by XVIII

>> No.1891745

>>1891743
>xxiii
get it right

>> No.1891750

Could I get some feedback on this >>1891175, please? I'm hesitant to start doing more with it before I get a good foundation going. Also I'd really like an opinion on whether I should include the new characters.

>> No.1891752

>>1891688
By far the most smashing thing I've ever seen -
https://www.youtube.com/watch?v=oy2PTaAc_YE

>> No.1891762

>>1891750
imo you should keep the original four, if you add the other newer one's it'll get messy since there's so many characters in one image, unless you want a challenge... also the size of the robots, (animatronics, robots, same thing) think of chicas size, she's as big as the others (i think? i've never actually played fnaf, too much of a wimp) and with how she's postioned in that, it seems as though she's smaller than the person in the middle (who is that btw?) and the other robots. the second wip looks a lot better than the first one so good call on that but maybe try placing the arms a bit further apart and add more neck details, even if its a wip it should have that and the hand structure sorted out. his left hand looks as though he doesnt have a wrist, it might be due to perspective but it looks off, same with the neck actually.
hope this helps and isn't completely off, first time critique here

>> No.1891763

>>1891649
her right eyeball

>> No.1891771

>>1891649
her bellybutton should be a bit to the right and her nose should be placed a bit more upwards, unless its a stylistic choice
>>1891763
yeah her right eye should be a bit closer to the nose/left

>> No.1891791

>>1891762
Thank you for taking the time out to comment anon! I think you're right and I should probably just use the main 4, I wouldn't mind the challenge but trying to include all of the characters would actually kind of take away from some of the atmosphere I want to create by, like you said, making it messy. I will definitely try to work out the scaling issues and the arms. I don't want to have them spread too far to the sides because he's going to be doing something with his hands and I want that to be sort of a focus of the pic. Hopefully I can work out the neck and head too.
As for who the guy is..eh...it's not important...
Thanks again!

>> No.1891793

Sketch for a colored pencil class drawing.

Crit appreciated

>> No.1891795
File: 712 KB, 2048x1536, image.jpg [View same] [iqdb] [saucenao] [google]
1891795

>>1891793
4got pic

>> No.1891799
File: 23 KB, 338x207, image.jpg [View same] [iqdb] [saucenao] [google]
1891799

>>1891586
Unless you're aiming to deconstruct figure/ground, use the markers only to add depth to already established forms.
Look at figure/ground relationships in abstract design/art

Pic unrelated

>> No.1891804

>>1891795
The hand for the figure on the left is too small, and the head for the figure on the right is too big. Even if it's the bottom sketch, try to declare your line more. (ie just one or two lines can form the curvature of the second figure, the surplus of lines only makes it look undeclared/weak)

>> No.1891828
File: 145 KB, 800x427, env26-crop.jpg [View same] [iqdb] [saucenao] [google]
1891828

>> No.1891835
File: 160 KB, 559x768, BAHBA.jpg [View same] [iqdb] [saucenao] [google]
1891835

>> No.1891846

>>1891835
Is there some reason in particular why you keep blotting out the eyes?

>> No.1891852

>>1891846
he dont know how to draw them

>> No.1891867

>>1891852
It looks like there was something drawn there, though....

>> No.1891870

>>1891867
theyre bad
s/he doesnt know how to draw them
so covers it up

>> No.1891877

>>1891870
I guess that must be it but that totally defeats the purpose of posting something for critique that's supposed to help you improve what you're bad at.

>> No.1891907
File: 45 KB, 473x346, november 16 2014 1.jpg [View same] [iqdb] [saucenao] [google]
1891907

>>1891799
did this before i saw your post so apologies

>> No.1891931
File: 179 KB, 722x980, 6264.jpg [View same] [iqdb] [saucenao] [google]
1891931

>> No.1891998
File: 145 KB, 676x800, BAHBA.jpg [View same] [iqdb] [saucenao] [google]
1891998

Still working on getting her likeness right now

>> No.1891999
File: 155 KB, 675x800, BAHBA2.jpg [View same] [iqdb] [saucenao] [google]
1891999

full study

>> No.1892036

>>1891737
All the armour and such makes her look thicker. Mentally take off all her clothes and such and she's pretty average female dimensions.

>>1891999
Could do with some solid shadow shapes, especially on the face. It's getting increasingly more white and flat, so keep an eye on that. Keep at it anon.

>> No.1892066
File: 1.05 MB, 1452x1199, 20141116_211511-1.jpg [View same] [iqdb] [saucenao] [google]
1892066

ughh... I spent a couple of hours on this but I don't know how to get shit right.

can anyone help me out on this, some criticism? or well, tear me a new one whatev

>> No.1892074 [DELETED] 
File: 68 KB, 640x510, 78626401.jpg [View same] [iqdb] [saucenao] [google]
1892074

This one was so much fun, done with ink

>> No.1892076
File: 203 KB, 620x784, eye candy.jpg [View same] [iqdb] [saucenao] [google]
1892076

Help me with eyes.

>> No.1892080

>>1892066
practice moar with watercolors, duh looks like u aren't used to them

>> No.1892081
File: 38 KB, 157x152, 24gke49.png [View same] [iqdb] [saucenao] [google]
1892081

>>1891529
>that brush

>> No.1892082
File: 1.57 MB, 2179x2607, --mine.jpg [View same] [iqdb] [saucenao] [google]
1892082

yamISSOgreeet$#$$$$

>> No.1892088

>>1891463
damn, looking at the thumbnail, it seemed pretty mediocre but when it's full sized the details are all there and it looks quite nice. all I can say for sure that the neck and cheek look too flat. Other than that I would just recommend staying zoomed out when shading the head and maybes viewing the picture in grayscale to get a handle on your values.

>> No.1892093

>>1891931
His forehead should be more similar to the color of his cheeks or nose than the top of his head

>> No.1892101

>>1891736
beautiful, I loved that manga and movie

>> No.1892103
File: 52 KB, 600x451, november 17 2014.jpg [View same] [iqdb] [saucenao] [google]
1892103

just a boring old still life.

>> No.1892106
File: 64 KB, 640x573, image.jpg [View same] [iqdb] [saucenao] [google]
1892106

For a friend. What do you think?

>> No.1892115
File: 1.39 MB, 1090x1500, jax.png [View same] [iqdb] [saucenao] [google]
1892115

wip
I kept drawing really dark things and abusing filters and needed something brighter

>> No.1892135
File: 213 KB, 900x1200, SH-wiprev1.jpg [View same] [iqdb] [saucenao] [google]
1892135

How do you make a palette?

>> No.1892152
File: 453 KB, 778x581, pafos.png [View same] [iqdb] [saucenao] [google]
1892152

sucking dick, or something

>> No.1892159

>>1892152
is that the adoring fan

>> No.1892160

>>1892159
lmao, no but it is now!

>> No.1892162

>>1892082
Lovely
>>1892103
Like it
>>1892135
I'm not an expert, I also have a real problem picking skin tones. But those are wrong, hes orange.

>> No.1892163

>>1892162
orange can look pretty good if you use it for the shade

>> No.1892164
File: 18 KB, 871x528, ob23.png [View same] [iqdb] [saucenao] [google]
1892164

>> No.1892167
File: 164 KB, 1577x584, wip.jpg [View same] [iqdb] [saucenao] [google]
1892167

need some rested eyes over this, please

>> No.1892168

>>1892167
have you ever seen the movie coneheads

>> No.1892170

>>1892168
is it that big? lol

>> No.1892173
File: 580 KB, 1003x1556, Untitled.png [View same] [iqdb] [saucenao] [google]
1892173

my elder scrolls toon... i don't know what to put in hand, was gonna be an axe but decided it would be dumb to rest an axe head on your shoulder

(she's not actually gonna be naked the tiddies are more for my entertainment while I design armor)

>> No.1892174
File: 88 KB, 335x519, Untitled.png [View same] [iqdb] [saucenao] [google]
1892174

>>1892173
oops, this might be easier to see lol, i forgot to resize it

>> No.1892176

>>1892167
as has been said, conehead
also don't shade with black/burn tool friend, and focus on the form of the hair rather than drawing each individual strand

>> No.1892183
File: 93 KB, 749x643, SH-wiprev2.jpg [View same] [iqdb] [saucenao] [google]
1892183

>>1892162
Good looking out, anon. I tried some color correction on it, I hope I didn't over correct and make it too reddish now, lol.
But still, anyone have a good tut or something on setting up a palette?

>> No.1892200
File: 315 KB, 1765x993, bodies.jpg [View same] [iqdb] [saucenao] [google]
1892200

I just can't get the hang of drawing the human body properly

>> No.1892206
File: 131 KB, 579x966, bodysfdgs.jpg [View same] [iqdb] [saucenao] [google]
1892206

>>1892200

Mainly the hips/legs are giving me trouble

>> No.1892207

>>1892200
you'll get there frien
may i suggest vilppu (i shit you not I noticed improvement in my gestures after one vid)

>> No.1892212
File: 655 KB, 1017x391, wip-3.png [View same] [iqdb] [saucenao] [google]
1892212

thanks anons, I think it's quite better now, not really happy with it yet, though.

>> No.1892230

>>1892200
Good job you managed to realize the problem, so what do you do for a solution then ? Do you just sit in front of your Photoshop canvas and keep trying your way round by inventing something from no knowledge or will you actually be using that infinite knowledge machine in front of you to study some figure drawing ?
It does not take as much time to learn about figure drawing than you will be spending to draw hundrets of them (from reference first!).

Get out of comfort and git knowledge because knowledge is the key

>> No.1892232
File: 171 KB, 836x1211, body2.jpg [View same] [iqdb] [saucenao] [google]
1892232

>>1892230

That's exactly what i've been doing, I just can't do the hips.

>> No.1892239

>>1892212
wow loads better!

>> No.1892240
File: 437 KB, 950x672, z.jpg [View same] [iqdb] [saucenao] [google]
1892240

>>1891454
>>1891828

nice values

>> No.1892241
File: 118 KB, 581x746, comp.jpg [View same] [iqdb] [saucenao] [google]
1892241

>>1891395

rate my comp? is there depth? the guy is about to murder someone. does the comp convey this to you, or does it look more like a canadian park ranger hunting a moose with rabies?

colors will be dark gloomy and mostly desaturated. it's supposed to be a nighttime scene.

>> No.1892242

>>1892230
... you're a prick

>> No.1892244
File: 19 KB, 384x216, hitman.jpg [View same] [iqdb] [saucenao] [google]
1892244

>>1892241
it's good so far and reads well as a thumb but he doesn't look very hidden... is he supposed to be like pic related or just walking in the open not giving a fuck? maybe add some tree branches or shadows or something if that isn't the case

>> No.1892297
File: 41 KB, 573x699, lascious.jpg [View same] [iqdb] [saucenao] [google]
1892297

>>1891506
yea im changing that
>>1891526
well now i know how to paint jelly

>> No.1892299
File: 238 KB, 1126x694, inb4fag.png [View same] [iqdb] [saucenao] [google]
1892299

Anything fucked so far?

>> No.1892306
File: 83 KB, 1162x746, story.jpg [View same] [iqdb] [saucenao] [google]
1892306

>>1892241
Consider your storytelling within the image, what is he interacting with? Having him central in the composition obscures what he may or may not be doing.

Also, be careful with night scenes, there are plenty of heavily saturated areas in a night scene, you will however fin

excuse the rough paint over. It might be of use to you though perhaps, if not feel free to ignore it

>> No.1892307

>>1892299
Instead of drawing lots of tiny lines to depict a shape, do few confident ones.

Watch this video, try and observe how the lines are made
https://www.youtube.com/watch?v=QhF4fBetN4Y

>> No.1892309
File: 231 KB, 1142x584, 1.png [View same] [iqdb] [saucenao] [google]
1892309

>>1892307
Dude, it was just a sketch. I'm working on my lines.

>> No.1892310

>>1892309
We can't forsee your future intents anon.

>> No.1892311

>>1892310
When I posted I was asking about the proportions and such. But thanks anyway!

>> No.1892313

>>1892311
Ah! Well your proportions are mostly fine so I didn't mention them!
I'd tilt the head of the guy in pink forward a little though.

>> No.1892314
File: 8 KB, 308x313, 1332193683553.jpg [View same] [iqdb] [saucenao] [google]
1892314

>>1892307

>> No.1892317

>>1892313
Thanks! And I'll fix the head.

>> No.1892319
File: 28 KB, 500x369, hippsters.jpg [View same] [iqdb] [saucenao] [google]
1892319

>>1892232

>> No.1892321
File: 575 KB, 1144x768, cave.png [View same] [iqdb] [saucenao] [google]
1892321

Just a not so quick but not so long painting.

>> No.1892322
File: 72 KB, 694x934, 58.jpg [View same] [iqdb] [saucenao] [google]
1892322

Work in progress.
Blocking in with a round brush is starting to feel monotonous. I wonder what to try next. I know using custom brushes can be dangerous for a begginer because it gets easily gimmicky and I don't want to have bad habits.
Also any pointers would be appreciated.

>> No.1892336
File: 44 KB, 808x571, luscious.jpg [View same] [iqdb] [saucenao] [google]
1892336

>>1892297
changed things a bit

>> No.1892338

>>1892135
I think this might help?

https://www.youtube.com/watch?v=9kQllLy_X4I

>> No.1892360

>>1892338
Haha, I had a feeling someone was going to link me to this video. It's been in my Watch Later queue forever, and I just keep putting off watching it because it's so long. Thank you though anon, seems like today is finally the day lol

>> No.1892393

>>1892322
If you're sick of basic round try using something with a simple chalky texture. You could even use dual brush to apply that texture to a round, oval or even a square brush. Gives you're strokes a little bit of tooth and more things to play with.

>> No.1892404

>>1892321
I didn't even really see the figure.
>>1892336
Push the values more.

>> No.1892426
File: 14 KB, 790x456, jd.png [View same] [iqdb] [saucenao] [google]
1892426

>> No.1892437

>>1892360
The important part is only 1/3 of the video, I think. The rest of it is just him showing his technique

>> No.1892470

>>1892393
Thanks for the idea, I'll try that very soon.

>> No.1892484
File: 95 KB, 577x686, loue.jpg [View same] [iqdb] [saucenao] [google]
1892484

current thing im working on
Im having issues with the side of her face...
(cropped)

>> No.1892486
File: 15 KB, 400x400, classiconeeye.png [View same] [iqdb] [saucenao] [google]
1892486

How's my eye? Does it screams "I am alive"? First time trying colors/painting seriously.

>> No.1892487
File: 512 KB, 1144x768, 1.jpg [View same] [iqdb] [saucenao] [google]
1892487

>>1892321
A little bit of color helps

>> No.1892491

>>1892486
>>>/beginnerthread/

>> No.1892511
File: 295 KB, 928x912, face small-Recovered.jpg [View same] [iqdb] [saucenao] [google]
1892511

My body is ready for you to critique this. I just did a face study and now I tried doing this without a ref to see how much I retained. Probably should have just used a ref anyway though.

>>1892486
Its too hard to tell at this point. You are going to have to do more work before you get helpful feedback. You could have at least added a hint of eyelashes. =/ Also, don't forget the pinkish tear lines.
>>1892484
I don't really see anything wrong with the side of her face. Looks good so far, I especially like the hair and the blue grey tone you're using. The ecpression is a little strange but I think it gives her character.
>>1892336
I would make the light to dark transition less apparent. Its a little glaring.
>>1892321 its just too dark, I can't tell if its a mushroom cloud or a tree
>>1892240
Nice characters. The woman looks strange but I'm really liking the man on the left. Would be intersting to see this hatching in color.

>> No.1892512
File: 93 KB, 577x686, face.jpg [View same] [iqdb] [saucenao] [google]
1892512

>>1892484
her face was too big. and you were making up shadows. just be careful about what you want to cast shadows on a face, because you can make an otherwise feminine face very harsh. there are a few other little changes i thought made sense for this.

>> No.1892517
File: 121 KB, 661x900, skizze23.jpg [View same] [iqdb] [saucenao] [google]
1892517

>> No.1892518
File: 163 KB, 1076x663, verrekte mongol.jpg [View same] [iqdb] [saucenao] [google]
1892518

yeah I don't know tear me a new one

>> No.1892524
File: 319 KB, 1500x1500, loue222.jpg [View same] [iqdb] [saucenao] [google]
1892524

>>1892484
>>1892511
thanks, i dont like working in just grey, so when i do my values I like with a bit of colour.
>>1892512
I am going for a slightly masculine face but you've made me realise the head was little too big, I've changed the shadows on her face as well.

>> No.1892526

>>1892518
>tearing you a new asshole...Done.
The proportions are ok, the man's head looks a little flattened. Keep it up!

>> No.1892538

>>1892517
>skizze
hmm.. ich dachte ich kenne alle Landsmänner auf /ic/. Hast du ein Portfolio im Netz?

>> No.1892576
File: 81 KB, 873x1065, trap.jpg [View same] [iqdb] [saucenao] [google]
1892576

Girl number 45345445347435

>> No.1892579

>>1892538
Nur ein deviant-Profil auf dem ich seit über einem Jahr nichts mehr hochgeladen habe.

>> No.1892599

>>1891705
Yes they do, good job! Quite cool and strange looking. My only criticism is that the one on the lower right, although very nice, seems too simple to be used as a recognizable symbol.

>> No.1892603

>>1892511
I want you to grab a mirror, and make that same expression with your mouth. Notice how weird, unnatural and awkward it both looks and feels. Do that for the whole head while you're at it (angle of the body, angle of the neck ,etc).

>> No.1892609

>>1892511
>I tried doing this without a ref to see how much I retained.

That's a great exercise in my experience, you can always fix it later with the help of refs.
One thing that stands out to me a lot is that the irises are weirdly small. Also, the face is rather uneven.

Generally speaking it's hard to say for how stylized a look you were going for or if things like the differently shaped eyes were intentional. If you were going for realistic you should work more on your proportions, if you were going for stylized I'd suggest pushing things more so it looks clearly intentional.

>> No.1892611

>1892603
B-but i like it. It looks like she is curious and maybe in the middle of saying something like oooooo~ i might have just painted it badly.

>> No.1892622

>>1892609
Thanks for the feedback. I was going for realistic so i thought two not perfectly same shaped eyes would be good but maybe i took it too far. I'm trying to push away from stylized but maybe its creeping through. You're right abput those irises, ill fix em, thanks anon

>> No.1892630
File: 10 KB, 203x303, 1343405534359.jpg [View same] [iqdb] [saucenao] [google]
1892630

>>1892538
>>1892579
Hier wird Englisch gesprochen ihr Nasen.

>> No.1892636

>>1892076
Protip:
The shadow in the eyeball comes from the lip overlapping the eyeball, so it should onyl cover the top half of it

>> No.1892637

>>1892636
>lip overlapping the eyeball
What kinda fucked up lips do you have m8

>> No.1892638

>>1892307
If he can do this, why not step up and do it in pen?

>> No.1892640

>>1892611
The lips are smiling, pursed and open with no teeth visible. Again, try that in a mirror. The eyes are also very creepy.

>> No.1892642

>>1892637
The "eyelids" okay?

>> No.1892664

>>1891835
If your struggling to draw eyes right, try using lighter less saturated colours and build up until it looks about right.

>> No.1892667

>>1892076
draw the rest of the face

>> No.1892671
File: 339 KB, 888x876, 2.jpg [View same] [iqdb] [saucenao] [google]
1892671

>>1892511
The colors were too stale, the nose could use some work (even after my attempt), the lips, even with the puckering it just felt too small for her face and the eyebrows needed a bit more thickness. Other than that it's alright.

>> No.1892679

>>1892671
Thanks! How did you make the colors look better/less stale??

>> No.1892703

>>1892679
Just messed around with the color balance and went with warmer colors.

>> No.1892733
File: 686 KB, 1025x785, lol.jpg [View same] [iqdb] [saucenao] [google]
1892733

>>1892244

thanks for the feedback anon. he is not supposed to be some modern day ultra efficient hitman, more like a 60's gangster. i think i'll have to fix some of the clothing for that to come across... and yeah he will be standing in tallish grass and shrubs

>>1892306

anon thanks. and damn that composition works well. reminds me of pic related. i would only feel like it's almost too easy. too clear in intent. the centered figure without guy-to-be-killed is a bit more subtle and engaging to the viewer. does that make sense? i feel like this triangular focal point thing works best when there's a bit more room to breathe

>> No.1892736
File: 71 KB, 1007x671, 456251.jpg [View same] [iqdb] [saucenao] [google]
1892736

>>1892733
>i feel like this triangular focal point thing works best when there's a bit more room to breathe

... such as here. no?

>> No.1892782
File: 191 KB, 891x964, bodiesss.jpg [View same] [iqdb] [saucenao] [google]
1892782

Can't draw a single person until I feel I have anatomy down. Can peeps please point out major problems/fixes?

>> No.1892787
File: 260 KB, 960x720, IMG_6037.jpg [View same] [iqdb] [saucenao] [google]
1892787

Drew this on a whim

>> No.1892792

>>1892787
Damn it

>> No.1892794
File: 132 KB, 703x492, box.jpg [View same] [iqdb] [saucenao] [google]
1892794

Something I did last night, was very tired

>> No.1892801

>>1892794
thats pretty adorable

>> No.1892813
File: 72 KB, 544x423, 304125_01XG.jpg [View same] [iqdb] [saucenao] [google]
1892813

>>1892782
these are pretty good, the only thing I can think of is the elbows are very pointy and the forearm doesn't look like it's connecting properly. it helps if you picture a ball between them like a BJD or mannequin

anyway, i think you are doing well. I would enjoy seeing a creative piece of yours

>> No.1892855
File: 123 KB, 759x907, wip-4.jpg [View same] [iqdb] [saucenao] [google]
1892855

This is going to be the cover for book in a project I'm working on, it's a Baba-Yaga thing, from the russian folklore, going on in the scene.

>> No.1892857

>>1892855
Baba Yaga has a terrifying rictus, which is good. Vasilisa has a terrifying rictus, which is bad.

>> No.1892860

>>1892857
Do you think the kid look really bad? I can't work out what is causing this.

>> No.1892863
File: 133 KB, 500x426, rR1kprf.jpg [View same] [iqdb] [saucenao] [google]
1892863

>>1892860
It's a pervasive problem in illustration, bruv. Kids are always pretty tricky.
Honestly, I'd scrap the whole face instead of attempting to non-creepify it. Keep on knocking out faces and expression combinations until you hit something less disturbing.

>> No.1892873

>>1892863
I guess you are right, if only I had not spent so many hours trying to fix this, it would be less frustrating. Well, back to the beginning, anyways. Thank you, anon.

>> No.1892877
File: 911 KB, 3264x1840, 2014-08-05 16.37.38.jpg [View same] [iqdb] [saucenao] [google]
1892877

>>1892873
Never get too wrapped up in trying to fix something, especially with a digital piece.

>> No.1892881

>>1892863
>that pic
>not BEANS

>> No.1892882

>>1892877
True to that, I'm just so tired of this little bitch. Amazing piece, btw, really adorable, thanks for sharing.
http://www.metmuseum.org/collection/the-collection-online/search/436850

>> No.1892885

>>1892877

source of that painting? looks incredible

>> No.1892887

>>1892881
Fuck rape-gaze-with-beans-boy golden calf bullshit. I will defend aw-yeeee-spread-that-shit-girl as the definitive creepy advertising child to my dying day.

>>1892882
Yep, that's the piece. Make that your cherubic child goal.

>> No.1892897
File: 186 KB, 900x1200, SH-wiprev3.jpg [View same] [iqdb] [saucenao] [google]
1892897

Still painting this for some reason. Is it looking okay? I have a lot of trouble with arms so please let me know if I need to fix anything there, especially.

>> No.1892906
File: 39 KB, 600x689, november 17 2014 1.jpg [View same] [iqdb] [saucenao] [google]
1892906

lightest skin indian woman ever posed tonight

>> No.1892909
File: 54 KB, 599x798, november 17 2014 2.jpg [View same] [iqdb] [saucenao] [google]
1892909

>>1892906

>> No.1892914

>>1892517
huge hands flat ass flat torso lame fringe. but idk anything so feel free to disregard ofc

>> No.1892916

>>1892897
The face looks great but I would seriously just erase that whole arm and hand. Do you have a reference you're working from? It doesn't look natural. The top part of the arm looks too short and theres some weird muscle action going on on on the forearm. The hand is really stiff, I think there needs to be more variation in the fingers.
The whole arm and hand looks like they're facing the wrong direction or something.
On a happier note, the colors are very nice. I like your painting style, the edges on the eyes, nose and mouth are working great.

>> No.1892918

>>1892897
Can you try this pose in a mirror for me?

When you do focus near the elbow and the edge of the hand.

I honestly thought >>1892914 was a critique of this.

>> No.1892922

>>1892517
I think you need to erase that arm and hand in the back. It looks really awkward and comes forward a lot for some reason. It doesn't do anything for the gesture.
I hope you can read this.

>> No.1892924
File: 89 KB, 300x378, corals3.jpg [View same] [iqdb] [saucenao] [google]
1892924

>>1892906
>>1892909
Just about everything I've seen you post has a porous and rippled appearance that reminds me of coral. Not a bad thing necessarily, I like your work, just something I've noticed.

>> No.1892927

>>1892916
>>1892918
Well, I'd hate to throw away the whole arm but I guess I'm gonna have to. I'll try to find a good ref of someone waving, it'd be too much a pain to keep going to the bathroom for a mirror. Glad to hear at least I've got the colors and face on a good track, though! Thanks guys.

>> No.1892931

>>1892924
thanks bruv. nice to get some love shown on this board, i like you niggas even if you all think ur shit

>> No.1892936

>>1892576
>horns
please, no.

>> No.1892947

>>1892936
who gives a shit

stop being so autistic, holy fuck /ic/

>> No.1892959
File: 469 KB, 1000x768, mamadu1.png [View same] [iqdb] [saucenao] [google]
1892959

How does it look?

I know she's missing a leg and there's a bunch of other stuff im gonna adjust

>> No.1892961

>>1892909
>>1892906
Im in a love hate relationship with you.
Your line quality is like fine wine and tight pussy.
But I hate abstract.
Buuuut I would love to see your work in a local market or whateva.

>> No.1892963
File: 12 KB, 572x286, silhouette read better.jpg [View same] [iqdb] [saucenao] [google]
1892963

>>1892959
It's okay, but you can do better. That gesture on the guy, is that the best you can muster? Get the silhouette, and the gesture to really make it seem like she's ordering him around.

Also, look up reference for when you paint the rest of the image, I hope you realize.

>> No.1892965

>>1892959

looks okay. but i feel like its too rigid and stiff. where's the value clusters? its almost entirely

dark stripe ontop, light stripe below that, mid-value stripe below that, and then another dark stripe at the bottom. needs more interest.

>> No.1892966

>>1892959
>Go forth and recive the shiny red raybands from my homie Chris

>> No.1892970

>>1892961
yeah but its abstract only because he doesnt understand the forms as well as he should. it seems more like a crutch than an actual conscious "decision" to commit to a style. a lot of the shading and proportions seem arbitrary rather than thought out with any artistic reasoning, and do little to define the figure. but thats just my opinion, inb4 >projecting.

>> No.1892973
File: 201 KB, 1147x1200, SH-wiprev3.jpg [View same] [iqdb] [saucenao] [google]
1892973

Is the arm any better?

>> No.1892975
File: 153 KB, 613x754, wolves.jpg [View same] [iqdb] [saucenao] [google]
1892975

>>1892813

Thanks man, all criticism helps at this stage. I'll keep the elbow thing noted!

As for a creative piece? Here's my newest one! Although I don't draw humans at this stage. I've always studied animal anatomy but when it comes to human? Nope.

>> No.1892977
File: 361 KB, 884x1245, vitruvian-man.jpg [View same] [iqdb] [saucenao] [google]
1892977

>>1892975
why not? just apply what you know about other animals to the one true, greatest animal. the king of all species, lord of their domains and the rulers of the sky, the land, the sea, and beyond.

>> No.1892978
File: 111 KB, 1335x526, wip-5.jpg [View same] [iqdb] [saucenao] [google]
1892978

unfortunately I have deadlines, so I decided to take the shorter way and tried to fix it as best as I could, hope it's at least a little better.

>> No.1892989

>>1892975
looks super cute.
no homo

>> No.1892993

>>1892978

Brah not an expert but the creepiest part about her are her eyes, almost like she's looking down on you , then that manic smile.
maybe if you enlarged/rounded her eyes a bit it would help?

But I have no clue what I'm talking about do whatever the FUCK you wanna do

>> No.1892996

>>1892993
idk man, I've been looking at this little fuck for so long I can't even tell the difference anymore. Thanks, anyway, I was hoping it was not that bad, but, wth.

>> No.1892999
File: 235 KB, 860x1157, weird thing.jpg [View same] [iqdb] [saucenao] [google]
1892999

>>1892977

like this sempai?

>>1892989

SO homo bruh

>> No.1893001
File: 138 KB, 800x1154, 1415713216424.jpg [View same] [iqdb] [saucenao] [google]
1893001

>>1892963
>1892963

anon your work to the left is fucking shitt compared to the original.

>> No.1893004

>>1892978
>GODS HAVE TREMBLED BENEATH MY MIGHTY BLADE.
> I CAN TASTE THE FEAR IN YOUR SOUL, IT TASTES LIKE BLUEBERRIES.
>ARE YOU COMMITED TO ENDING YOUR EXISTANCE?

>> No.1893005

>>1892999
>so homo
damn.
I've been spotted

>> No.1893010

>>1892996
Tbh it looks WAY better than in the beginning, I just had this feeling that a tiny change could do some major impact.

>> No.1893012

>>1893001
if it is, it doesn't matter. I was demonstrating a point, change it. The gesture he drew can be way better.

>> No.1893014

>>1893004
lol, ok I get it.
>>1893010
Thank you, bro. I might try to fix it some more, but idk if I can, maybe it's beyond any help.

>> No.1893015

>>1892978
I think it's way better already. It's really hard to grasp what makes her expression creepy, but I have some ideas, and maybe tweaking one or the other will solve it:
No eyebrows (I know they are there, but they are almost invisible).
No eyelashes (hard to do them right, but in this case I think would make a big difference).
Eyes looking down are creepy, white showing on top of the iris is super creepy, looks like she is widening her eyes, looking at her prey (special combo with a grin).
Nostrils too dilated and far apart, looks like she is puffing.

I guess this is it. I would say don't worry too much about this if you don't have the time because it's good enough. But, if you want to keep working on this just for fun, those are my pointers.

>> No.1893020

>>1893015
Thanks a lot, man. I will do my best, I really want to make it look nice. Also, she's trying to grab a toad, that's the reason why she's looking down, I'm going to add it after she's complete.

>> No.1893026 [DELETED] 
File: 536 KB, 4165x5604, 62.jpg [View same] [iqdb] [saucenao] [google]
1893026

>>1892322
Some more mindless shape copying. Gonna finish ths tomorrow.

>> No.1893040
File: 108 KB, 1184x463, wip-7.jpg [View same] [iqdb] [saucenao] [google]
1893040

>>1893015
I did what I could about what you said, I think it's a little bit better, but now I really can't sit over this any longer. Thank you a lot, anon.

>> No.1893042

>>1893040
make the eyebrows darker

>> No.1893043
File: 218 KB, 1184x463, smoother.jpg [View same] [iqdb] [saucenao] [google]
1893043

>>1893040
the thing with painting children is you need to make their features really smooth. the more detail you put in the more you risk aging them. i just simplified the colors you had down to some blocked in areas, and got rid of unnecessary blotchiness. see how much difference it makes?

>> No.1893048
File: 30 KB, 734x740, haxnose.jpg [View same] [iqdb] [saucenao] [google]
1893048

how the fuck do I nose

holy shit

>> No.1893049
File: 90 KB, 720x698, SH-wiprev3b.jpg [View same] [iqdb] [saucenao] [google]
1893049

>>1892973
Alright, one last attempt at fixing the arm/hand for tonight.

>> No.1893050

>>1893042
I guess you have a point.
>>1893043
Yeah, I get what you mean, I'm turning her into a little whore now, lol. Man this turned out to be really hard, I'm really not used to achieve "cuteness" in my paintings, and I'm not getting there any soon, I guess.
And thanks for pointing that out, bro, I appreciate your effort for showing me this.

>> No.1893052
File: 246 KB, 1184x463, terrifyingbabycreature.jpg [View same] [iqdb] [saucenao] [google]
1893052

>>1893040
looks bad because I did it in about 30 seconds but you get the idea

>> No.1893054

>>1893052
oh god wtf. what idea????

>> No.1893056

>>1893054
>terrifyingbabycreature.jpg

>> No.1893073

>>1893040
This is fine just move on and stop obsessing.

>> No.1893077

>>1893049
i think the issue here is that the fingers are too far apart and too short.
the rest of the arm is looking good though.

>> No.1893081
File: 81 KB, 515x668, dhtrhgf1.jpg [View same] [iqdb] [saucenao] [google]
1893081

might still turn out to be garbage, but holy shit i'm feeling confident about it atm.

first time ever working super methodically, solving problems one at a time... i've been doing art wrong all my life.

>> No.1893083

>>1893081
I get what you mean, go for it bro, looking good so far.

>> No.1893086

>>1893081
That's how I've been feeling lately.
Just get some separation of the figure and background, make the pure blacks into a rich darker color instead. Hide any line work. That's all I got to say.

>> No.1893087

>>1893077
Cool, someone over on /co/ pointed out the messy connection at the elbow too. I'll address both of those things in the morning, and hopefully get this thing done. Thanks anon!

>> No.1893095

>>1893081
I forgot to add this to my previous post but I wanted to say this looks awesome, big change from the first version, the mood is a lot stronger now. I'm still learning painting myself so I don't have anything useful to say, but it was really striking so I wanted to comment on it anyway. Can't wait to see it finished.

>> No.1893113
File: 1.10 MB, 1259x802, but how.png [View same] [iqdb] [saucenao] [google]
1893113

how do I into catching likeness?

>> No.1893115

>>1893113
let it sit for 1 or 2 days, so you can see the differnce.
you can also flip the picture a few times while you're painting, this helps too.

>> No.1893117

i need some help on eyes, pic here
>>1893110
trying to make them round and cartoony but they always look creepy. and i don't want to do family guy eyes, yet i keep sticking with lines or dots as eyes. this design is gonna be for an animated show. suggestions/crits?

>> No.1893153
File: 107 KB, 1115x1500, wip.jpg [View same] [iqdb] [saucenao] [google]
1893153

>>1892322
More mindless shape copying. I'll try to finish that tomorrow.

>> No.1893155

>>1893113
Face is pretty good but the body's a bit larger than the photo.

>> No.1893158

how do you draw textures

>> No.1893161

>>1893158
With values

>> No.1893185

>>1893161
I still don't know how to draw bricks, paper, plastic bags, or skin

>> No.1893193

>>1893185
Learn how it actually works, then photobash/brushes.

>> No.1893213

>>1892963

I see what you mean, thanks!

>>1892965

Yeah it really looks kinda boring but what about it? Do I change the whole thing to try and achieve better composition or do I just go with it and try to polish it a bit and then next time try to do better? I'm leaning towards the latter

>> No.1893238
File: 844 KB, 950x672, z6.jpg [View same] [iqdb] [saucenao] [google]
1893238

löl

>> No.1893284
File: 645 KB, 1400x1108, Celestia.jpg [View same] [iqdb] [saucenao] [google]
1893284

Taking my sketch for the Beginner Thread and trying to make something with it, any critique/comments?

>> No.1893294

>>1893284
it's good, but be more confident with the shiny lines

>> No.1893328

>>1893294
Thanks, I'll try to.

>> No.1893386
File: 202 KB, 736x977, oldd2smaller.jpg [View same] [iqdb] [saucenao] [google]
1893386

>>1892524
i think i'm done. unless anything terrible is standing out that i can't see...

>> No.1893420

>>1893386
i just really don't like the legs/feet pose.

if it was my piece, i would redraw lower half and try to find a better pose.

>> No.1893422

>>1893386
I like it. I will say the way she is standing looks a bit awkward, but maybe she's just tired from a long day of killing zombies.

>> No.1893428

>>1893081
I like the direction it's heading in, and I agree with the other anon about the linework.

I don't know if the hand should have that light patch from this angle, and the gun really doesn't need those bright speculars. Try to keep both the hand and gun darker and bring attention to that with a slightly lighter background around the hand+gun combo. Pretty sure that other anon did something similar in that paintover way back when.

>> No.1893437
File: 61 KB, 1112x748, acb.jpg [View same] [iqdb] [saucenao] [google]
1893437

First time trying anything like this.

Any glaring issues before I continue?

>> No.1893454
File: 230 KB, 720x589, iPhoneUpload.jpg [View same] [iqdb] [saucenao] [google]
1893454

>> No.1893457

>>1893238
i love it dude

>> No.1893458
File: 186 KB, 736x977, differentpose.jpg [View same] [iqdb] [saucenao] [google]
1893458

>>1893386
when i first saw it i thought the pose was gonna be something like this

>> No.1893467
File: 462 KB, 1000x768, mamadu 2.png [View same] [iqdb] [saucenao] [google]
1893467

>>1892959

Update

>> No.1893469

>>1893458
Holy shit, that's even worse

>> No.1893478

>>1893458
That pose is not impossible but it has no equilibrium, she's about to fall

>> No.1893479
File: 53 KB, 1265x845, acb2.jpg [View same] [iqdb] [saucenao] [google]
1893479

>>1893437
I have no clue if I'm making this better or worse.

>> No.1893485

>>1893479
ok listen, this method is one that almost

what you need to do now, since you've reached the limit of what your imagination knows about bears, is google a shitload of pictures of bears.

find a couple pics where the bear's head is at a similar angle.

now just keep those pics up on your second monitor (or if you only have 1 monitor, keep them up in PS and shrink your drawing window) and use them to keep pushing your drawing towards realism.

>> No.1893487

>>1893485
sorry it cut off my first sentence, i meant to say: "this method is one that almost every top artist talking about the subject of reference has recommended"

>> No.1893492

>>1893458
it definitely looks cool, but what >>1893478 said, she's about to fall. but i can see what's going on, she's not posing, she's running/walking backwards. ignore what retards like >>1893469 say

>> No.1893511
File: 372 KB, 1513x722, acbref.jpg [View same] [iqdb] [saucenao] [google]
1893511

>>1893485
I've been using references for the bear the whole time.

I'm more concerned about composition/the background/lighting/whatever. I've never really done environments or landscapes or anything like that, so I'm sort of clueless as to how to go about that. I'm not even sure if what I've got so far is right or not.

>> No.1893514
File: 255 KB, 1184x463, Untitled-2.jpg [View same] [iqdb] [saucenao] [google]
1893514

>>1893040
If you're trying to make it non creepy maybe this'll help

>> No.1893516
File: 50 KB, 1169x779, acb3.jpg [View same] [iqdb] [saucenao] [google]
1893516

>>1893511

>> No.1893522

>>1893516
This bear looks dead, or maybe undead.

>> No.1893532

>>1893522
That's the idea.

>> No.1893540
File: 74 KB, 719x639, ss (2014-11-18 at 03.02.59).jpg [View same] [iqdb] [saucenao] [google]
1893540

what do you guys think? i'm trying to make a fat dutch kid. first version on left, second on right. maybe i can combine the two?

>> No.1893545

>>1893540

>>1891256

>> No.1893551
File: 616 KB, 1075x691, i give up.png [View same] [iqdb] [saucenao] [google]
1893551

>>1893113

tried another, but I give up for today...

>> No.1893555

>>1893545
o-oh...

>> No.1893556
File: 52 KB, 1183x784, acb4.jpg [View same] [iqdb] [saucenao] [google]
1893556

>>1893516
Probably gonna stop soon. Getting pretty frustrated with it,

>> No.1893557
File: 992 KB, 1335x1059, aryanmasterrace.png [View same] [iqdb] [saucenao] [google]
1893557

>>1893040
I couldn't finish it, I wanted to make a more detailed eyebrow and the eyelashes, but I think changing the nose only was a huge step... I know you don't have the time to change it, but still

>> No.1893558
File: 562 KB, 700x875, scout1_2.jpg [View same] [iqdb] [saucenao] [google]
1893558

>> No.1893567

>>1892961
all the abstraction is based on observational measurements. None of the lines or shading is done arbitrarily. I moved around the subject finding the lines I thought were most appealing and applied them to the general area of the body part. It's a very simple form of abstraction all other abstract art considered

>> No.1893571
File: 93 KB, 484x648, september 5 2014 2.jpg [View same] [iqdb] [saucenao] [google]
1893571

>>1892970
I have notebooks filled with stuff like pic related, so I have more practice with putting lines down than I do observational drawing. That's probably why it might appear that my actual observation skills are a bit behind my confidence with line

Don't get it confused though, if I sat down with a model for 5 hours and did every measurement I could do realism.

>> No.1893578

That's really close. I'd say the mouth is a bit too far from the nose and the shape is off, also the chin/jaw is slightly too big.

>> No.1893580

>>1893578
meant for >>1893551

>> No.1893590

>>1893386
Why not make her get off of a boat

>> No.1893592

>>1893571
>Don't get it confused though, if I sat down with a model for 5 hours and did every measurement I could do realism

This is what autists actually believe

>> No.1893593

>>1893567
You mean, you moved around the model, and drew what you thought was cool?

>> No.1893598

>>1893593
yep. mostly her boobs as it turns out

>> No.1893600

>>1893558
I really dig the colors, you got more?

>> No.1893602

>>1893598
kek

>> No.1893607
File: 918 KB, 1200x822, theseareafewofmyfavoritethings.jpg [View same] [iqdb] [saucenao] [google]
1893607

>>1893592
dont make me start dumpin mother father

>> No.1893611

>>1893607
Lol

>> No.1893613
File: 790 KB, 1000x800, f_4_4_4.jpg [View same] [iqdb] [saucenao] [google]
1893613

>>1893602
Thank you! And no, I'm just testing some stuff.

>> No.1893618

>>1893511
>>1893516
The jaw is wrong. Get a ref that shows it and its form entirely.

>> No.1893619
File: 308 KB, 893x1500, 2s.jpg [View same] [iqdb] [saucenao] [google]
1893619

>> No.1893628

Are there any refillable ink brush pens that don't require proprietary cartridges?

Aka, just fill it in yourself?

Also, damn captchas.
ic needs to collectively go to eightchans /art/ already.

>> No.1893632

>>1893607
the knife needs work

>> No.1893633

>>1893613

the greens on the dress. how did you pick them? did you just base it off of the reds and moved the hue and saturation sliders to a desired spot?

if you did that please let me know so i can aware on why its bad and how to do it properly.

>> No.1893636

>>1893632
agreed :(

>> No.1893638
File: 283 KB, 2121x1500, Finished studies.jpg [View same] [iqdb] [saucenao] [google]
1893638

Added some contrast and details to both. I think I'm done.
Not sure why the skin looks like plastic. I suppose it must have to do with edges.

>> No.1893639
File: 18 KB, 268x200, Che.jpg [View same] [iqdb] [saucenao] [google]
1893639

taking critique

>> No.1893641

>>1893639
someone wanna resize it?

>> No.1893645
File: 53 KB, 1203x797, acb5.jpg [View same] [iqdb] [saucenao] [google]
1893645

>>1893618

Is this any better?

Everything is starting to look pretty muddy to me. I think I'm gonna have to come back to it later.

>> No.1893652

>>1893639
Background should contrast with the skin.
And your shadows barely show. That's what happens when you're working from a photograph.

>> No.1893679

>>1893420
i think i just need to shift the right knee a little more to the middle and the left foot facing a little less to the left...
>>1893458
nah dude that looks shit. i like the stance she has, just need to make some adjustments.

>> No.1893717

>>1893467
I'm no expert on arms myself but I think the elbow on the guy's back arm, his right arm, is waaaay too high up. For that pose I think it should be lined up at the bottom of what looks like his pec.

>> No.1893739
File: 226 KB, 736x977, 1416331932998.jpg [View same] [iqdb] [saucenao] [google]
1893739

>>1893679
this better? i feel she needed a rocket launcher and an explosion in the background to really cement her role as a strong female lead

>> No.1893757

>>1893739
this is a joke right

>> No.1893760

>>1893652
d-doesn't background contrasts with skin?

>> No.1893764
File: 546 KB, 1073x896, bear.png [View same] [iqdb] [saucenao] [google]
1893764

>>1893645
You have to define the light source, try literally drawing red lines indicating the direction. Also I strapped reference to this so you have to stare at it while you paint.

>> No.1893786
File: 309 KB, 1500x966, cardrive.jpg [View same] [iqdb] [saucenao] [google]
1893786

I am trying to get used to paint enviroments more. It is bloody hard...

>> No.1893801

>>1893786
Nice so far, though you need to make use of atmospheric perspective. That entire mass, seeing as it's sitting on the horizon, would be pretty hazy. The reflection of perhaps a bit too sharp as well. Even with fairly still water there is distortion.

>> No.1893803

>>1893801
Thanks anon. So far I was rendering fairly small forms- mechs and stuff, so I cannot wrap my head around more complicated scenes yet. How To Render should arrive soon, will make things easier. Take care!

>> No.1893917
File: 172 KB, 612x536, Coop.png [View same] [iqdb] [saucenao] [google]
1893917

a photostudy I did. Trying to go back to no pen pressure to improve my color choices

>> No.1893918

>>1893454
1heads

>> No.1894065
File: 153 KB, 916x987, dude.jpg [View same] [iqdb] [saucenao] [google]
1894065

ehh

>> No.1894090

>>1893739
still shit, i think you're getting a little too excited
>>1893757
i sure hope so

>> No.1894096
File: 112 KB, 665x845, wip-8.jpg [View same] [iqdb] [saucenao] [google]
1894096

Almost done with this one. Completely remade the girl, that little demon was beyond any help. Lost the deadline anyway, so, all good.

>> No.1894098

>>1894065
Why does this look so realistic? Is it the color choices? The blending? I've been working on >>1893049 and I'm going to leave it somewhat cartoony because that's pretty much what I had planned, but I really wish I understood how to make things look so real like yours.

>> No.1894099

>>1894096
Aww, she's freaking adorable now.

>> No.1894100

>>1894098
because photobash

>> No.1894101

>>1894100
I don't know if it is or isn't but I know there are people who can make things look that real without photobashing. They might use reference or paint a still life or something, but they're not painting directly on a photo or pieces of photos. And I just wish I could pinpoint that fundamental difference in how it looks.
I was honestly surprised that someone said they liked the way I was painting my pic, I thought for sure someone would say it looked uninformed and cartoonish and I should use more reference. Even if I don't do photorealism all the time, I think I should understand how to do it.

>> No.1894103
File: 283 KB, 2192x2236, Koreyderp.jpg [View same] [iqdb] [saucenao] [google]
1894103

I dunno portraiting and stuff

>> No.1894105

>>1894099
That's really good to know, thank you, anon.

>> No.1894106
File: 171 KB, 707x1000, amanda_seyfried_caricature_by_papaninja-d35yvyg.jpg [View same] [iqdb] [saucenao] [google]
1894106

>>1894101
Color choices and values go a long way. Even the most exaggerated shapes and features can look "real" if the values and colors are correct.

>> No.1894123

>>1894106
Yeah, Sebastian Kruger and Jan Obdebeek, I probably misspelled both of those, but they do these super realistically rendered caricatures too. I guess I'll just having to keep studying rendering and trying to figure it out. Get better at identifying what colors and values to use, like you said. I think I'd better do some direct reference studies too.

>> No.1894201
File: 365 KB, 904x1221, zrnkeah166p.jpg [View same] [iqdb] [saucenao] [google]
1894201

>>1891395

did a zorn study. what do you think? face overcontrasting? values in general?

>> No.1894207

>>1892115
russians?

>> No.1894233
File: 351 KB, 961x912, hiddensmiley.png [View same] [iqdb] [saucenao] [google]
1894233

Studying shape by using lines.
How do I improve?
Btw, I am tracing.

>> No.1894236

>>1894233

notice how you apply value to the hands of the figures that are holding the chopsticks? this is why they don't look so flat. then however you have the outer, resting hands. its most obvious on the girls outer hand/arm. imagine that whole arm simplified in flat planes, as if she was a low poly 3d model. if every plane now has the exact same value, it's gonna look papermario-flat. the fact that her right (inner) arm is pointing upward yet fully white, would indicate that on her left (outer) arm either the arm resting across her leg (with lenght facing upward) or the hand (if facing upward, i believe you intended the hand to be pointing downward though, contrary to the surface of the leg its resting on) should get a fair amount of darkening.

i think this is your biggest issue here. plz tell me if what i just wrote makes sense to you. i would totally demonstrate but i just transitioned from my neetingstation to my bed and i'm typing this from my laptop.

>> No.1894268
File: 63 KB, 875x600, 7456.jpg [View same] [iqdb] [saucenao] [google]
1894268

What do you think?

>> No.1894298

>>1894236
very keen observation, i took note of the value thing, I may have understand the structure but I didn't care about the depth and the value, will do further studies to improve. Thanks.

>> No.1894308
File: 281 KB, 1200x1600, P191114_14.36.jpg [View same] [iqdb] [saucenao] [google]
1894308

Started work on this today

>> No.1894311

>>1894096
looks much better anon, good job.

>> No.1894330

Hey guys, I'm a decent artist but my friend said he can hook me up with a booth at an expo or something.
I have problems finding the motivation to draw since when I do I go at it for 1+ hours.
Also what are some quality good tablets? I'm hoping maybe that will re-ignite my passion for drawing.

>> No.1894333

>>1894330
>Also what are some quality good tablets? I'm hoping maybe that will re-ignite my passion for drawing.
Don't count on it. If you aren't enjoying drawing getting a tablet isn't going to make it anymore enjoyable. I like my Wacom 22HD though.

>> No.1894337

>>1894333
I guess I'm just delusional then kek
Like, it's not that I "never" draw. It's I only ever draw like once in 3 months. If I want to make some cash off operating a booth, I'd surely have to be more active than that.

>> No.1894350
File: 354 KB, 424x669, Image01206.png [View same] [iqdb] [saucenao] [google]
1894350

Want to make sure the composition and perspective are right before I pull in refs and polish a few things up.

>> No.1894366

>>1894350
where is the triangle composition, why is it to the left? There is also no perspective.

>> No.1894424

>>1894366
I KNEW the well wasn't working. And wow her dress got wonky I didn't even notice how much it was throwing everything off. Those hills weren't working either.

Any better now?

>> No.1894425
File: 328 KB, 424x669, Image01206.png [View same] [iqdb] [saucenao] [google]
1894425

>>1894424

Forgot the file...

>> No.1894516
File: 1015 KB, 2480x3508, asfasdasdaf.jpg [View same] [iqdb] [saucenao] [google]
1894516

Lots of work to be done with this jolly fellow, just wondering if could get some critique to digest as I am forced to leave it be for a couple of days.

>> No.1894599

>>1893049
make the forearm longer and the fingers longer. remember that not all fingers are the same length, they vary. Look at your own and and notice the stark difference between the length of your ring finger and forefinger. This will make it look more natural.

>> No.1895564
File: 247 KB, 3000x1966, aaaaaaaaaaaaaaaaaaaaa.jpg [View same] [iqdb] [saucenao] [google]
1895564

guys.

Im going to meet with a graphic designer. The thing is i dont want to do anything GD related. I want to show him my drawings, tell him I draw. IDK when he will want to meet, probably soon.like tomorrow soon. Its an opportunity, maybe he knows some place that would want me, you know conntacts. The thing is IM A SOCIAL AUTISTIC NEET WHO DOSENT EVEN HAVE A SINGLE SFW DRAWING ITS ALL PORN. Im doing this shit establishing the background want to show him at least one picture. The thing is i know shit about SFW stuff, i somethimes try to do them but they overwhelm me. I need this picture to be good plz tell me what im already doing wrong with it. i know im not good enought but anyway.

>> No.1895600

>>1895564
Do something you comfortable with. If you only do porn then throw some clothes on or get rid of genitalia. Or just do some nude female figures, I don't think anyone will call you a pervert just because of nude figures.

>> No.1895635
File: 236 KB, 3000x1966, aaaaaaaaaaaaaaaaaaaaa.jpg [View same] [iqdb] [saucenao] [google]
1895635

>>1895600
i decided i will finnish this going all nigther i think.

>> No.1895657

>>1894065
could be sharper maybe
wacom-dull-blurry look
could use more contrast
kinda unclear light source
kinda flat (no perspective only subject+ background)
but nice

>> No.1895660

>>1894233
very nice

>> No.1896538

I feel like dropping out of this.
After Rodin's Adam.
Please IC I need some feedback, I almost never get feedback on muh shit :(

>> No.1896540
File: 562 KB, 913x2171, afterrodin.jpg [View same] [iqdb] [saucenao] [google]
1896540

>>1896538

>> No.1896544
File: 40 KB, 450x894, rodin.jpg [View same] [iqdb] [saucenao] [google]
1896544

>>1896540
ref
I didn't go for striking similitude as you guys can see