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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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File: 950 KB, 816x1106, One sexy machine.png [View same] [iqdb] [saucenao] [google]
1836493 No.1836493 [Reply] [Original]

Anime/Manga/Cartooning Thread

"Success comes only with personal effort, aided by whatever knowledge the individual can apply along with the effort. If this were not true, we would be able to do anything in the world simply by reading books."

Previous Thread: >>1831259

A general message to aspiring artists: "Lack of knowledge can be greater torture than the effort of acquiring it. When all is said and done, nature is your best instructor."

Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued or red-lined your drawings. Most importantly, have fun.

This thread is meant for artists who might want to try to make stylized work in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.

>Fresh off the boat? Read the fucking sticky!
http://www.squidoo.com/how-to-draw-learn

https://sites.google.com/site/ourwici/
>Proko
http://www.proko.com/videos/
>Ctrl+Paint
http://ctrlpaint.com/
>Hitokaku Index
http://www.asahi-net.or.jp/~zm5s-nkmr/
>0033
http://www.pixiv.net/member_illust.php?id=59317
>List of active livestreams
http://livestreamstatuslist.appspot.com/
>fellowBro's books
http://mediafire.com/?i44dwzkf9j9n8
>Tutorial/Reference Collection
http://pinterest.com/characterdesigh/
>Japanese Animu Tutorials
http://iradukai.com/
>Figures
http://reference.sketchdaily.net/

Remember the words of our good friend Glen Vilppu: “No rules, just tools.”

/ic/: "Alggenpfflegger!"

>> No.1836511
File: 148 KB, 514x849, IMG_4902[1].jpg [View same] [iqdb] [saucenao] [google]
1836511

deeyoh

>> No.1836515

does anyone know of any good tutorials on making CGs for english speakers? Like the kind of quality you'd see on the pixiv front page.

>> No.1836524
File: 296 KB, 1000x1446, charles.png [View same] [iqdb] [saucenao] [google]
1836524

Boop

>> No.1836535
File: 181 KB, 581x872, IMG_4904[1].jpg [View same] [iqdb] [saucenao] [google]
1836535

ryuker mccoy

>> No.1836536
File: 275 KB, 1500x1378, Empoweredfanart.jpg [View same] [iqdb] [saucenao] [google]
1836536

You read empowered?

>> No.1836538

>>1836536
Van?
inb4 MK

>> No.1836542

>>1836538
>niggahush

....ye

>> No.1836550
File: 293 KB, 980x830, Obela.png [View same] [iqdb] [saucenao] [google]
1836550

reposting here

>> No.1836578

>>1836550
What reference did you use this time?

>> No.1836594

>>1836535
>>1836511
Work on your faces, brosef, grind the planes and proportions into of actual heads and it will transfer over 110%

Also, spend some time to work on your line quality. You got all the makings, you just need to work on your technique.

>> No.1836601

general grievous as a loli?

>> No.1836617
File: 171 KB, 662x882, Bane resized.jpg [View same] [iqdb] [saucenao] [google]
1836617

I've been working on my brush pen game these days. For once I decided not to blatantly copy Yoji Shinkawa. About to finish the head, but how's this?

>> No.1836632

>>1836617

It would be extremely painterly

>> No.1836639

>>1836524
nice

>> No.1836643
File: 250 KB, 980x830, 1410583730814.png [View same] [iqdb] [saucenao] [google]
1836643

>>1836550
I can't see her posture well.

My quick take on that pose.

>> No.1836686
File: 258 KB, 784x1045, Bane with head resized.jpg [View same] [iqdb] [saucenao] [google]
1836686

>>1836632
4u
Updated with a head

>> No.1836689

>>1836686
His head is awfully flat.

>> No.1836690

>>1836689
Yeah, major mistake on my part.

>> No.1836722

>>1836455
yeah, time to move to digital or draw bigger.

>> No.1836754

>>1836661
here, i think you can really push the chroma up a bit, and make things a bit more matchy matchy. no need to use a whole bunch of slightly different browns, using only a few will tie the thing together.

i happened to kill some of your shading, that was just laziness, not suggesting you should do that.

i also put a cool background on. if you're working in colour 90% of the time you want either a warm or cool background so you can pop stuff off it. white is already the poppedest colour and is just generally not great for colour choices. especially on the monitor when it's really a bright white light shining right into your eye-holes.

>> No.1836756
File: 55 KB, 731x780, fishnigh.jpg [View same] [iqdb] [saucenao] [google]
1836756

>>1836754
:p

>> No.1836761
File: 1.65 MB, 2847x1950, Killy.jpg [View same] [iqdb] [saucenao] [google]
1836761

Made some Blame! fanart

>> No.1836765

>>1836756
re-do the squid. it looks horrible

>> No.1836767

>>1836756
octopus eyes are located far closer to the tentacles. Put it there instead.

>> No.1836770
File: 185 KB, 850x1280, 1409541067323.jpg [View same] [iqdb] [saucenao] [google]
1836770

>>1836643
Nailed it.

>>1836550

>> No.1836781

>>1836756
Use references for the hat, and make the hair of the guy have a more distinct colour. At first I didnt even understood what it was.
(its maybe just me tho)

>> No.1836821

fun idea my art teacher had:
stylized, gender-bent self portrait

>> No.1836873
File: 263 KB, 777x1126, bref2.png [View same] [iqdb] [saucenao] [google]
1836873

crits on anatomy?

>> No.1836877
File: 879 KB, 1214x1720, kill la kill snake eatercolo4_001.png [View same] [iqdb] [saucenao] [google]
1836877

hi /ic/

can someone help me with the face (especially the eye ) plz

>> No.1836878

>>1836873
too robust

>> No.1836880

>>1836877
what size canvas are you working on?

>> No.1836883

>>1836873
too much wrong to crit
recommend figure study from refs

>>1836877
Either make the eyes smaller (if going for the more realistic look) or tone down the details / shading on the face. The nose doesn't need to be that defined if you're going for anime look.

Based on what you have there (detailed shading and realistic body proportions) I'd just nix the anime elements.

>> No.1836902
File: 606 KB, 911x1290, kill la kill snake eatercolo5_001.png [View same] [iqdb] [saucenao] [google]
1836902

>>1836878
the boss in MGS3 looks like that


>>1836883
thx i wanted to do like zeronis sakimichan look

but yeah your right if i try to mix both i will be in the uncanny valley

need yo paint like sargent frist


by the way i fix the eyes what do you think

>> No.1836903

>>1836902
need to paint *

>> No.1836909
File: 227 KB, 736x517, girlfacemirrored.png [View same] [iqdb] [saucenao] [google]
1836909

>>1836902
>like zeronis sakimichan look

Ok you mean like this? Well comparing to this drawing, your face has a distinct lack of cuteness to it. Making the eyes smaller however did bring it closer - there's just this huge... lump under her left eye now, you'll want to fix that first

These artists you cite seem to specialise in cute girls, but you character seems a bit robust and unfeminine. Is that on purpose?

>> No.1836987
File: 181 KB, 900x1200, solo-sotqb.png [View same] [iqdb] [saucenao] [google]
1836987

>>1836878
>>1836883
thanks for the replies, I'll try again.

how about this one?

>> No.1836993

>>1836761
What a coincidence, i just started this yesterday and i am half way into it, it's pretty good, it has pretty bad anatomy though, i hope you
don't use it as an example.

>> No.1837011

>>1836909
it is on purpose since my goal is to do manga/comis i need to do all the kind body and felling on charadesign if you feel that character is strong that means i did right.For sakimichan zeronis and your pic (you did this ?) i talk about the rendering anyway thanks anon

>>1836880

B4 600dpi

>> No.1837013

>>1836515
I'd be interested in this as well.

>> No.1837016
File: 602 KB, 1500x1500, agga.jpg [View same] [iqdb] [saucenao] [google]
1837016

any major issues?

(disregard QT study, just wanted to draw him)

>> No.1837020

>>1837016
oh, gotta fix the hand

>> No.1837040 [DELETED] 
File: 84 KB, 472x771, sgh.jpg [View same] [iqdb] [saucenao] [google]
1837040

>>1837016
sorry for spam

>> No.1837046
File: 81 KB, 541x847, asgad.jpg [View same] [iqdb] [saucenao] [google]
1837046

>>1837016
sorry for spam, tried to fix hand and bra lines

>> No.1837083
File: 251 KB, 900x1367, SheHulk_COVER_IN_LIVIN_COLOR_by_BroHawk.jpg [View same] [iqdb] [saucenao] [google]
1837083

>>1837011
I didn't do it obv. I found it by googling for those names you gave me to get an understanding of what you were possibly going for. I thought I saw some incongruity in your drawing and I thought I understood it the moment I saw their style was completely different.

These asian guys are really good at their cute & sexy girls but they don't really do the badass woman who need no man and can be taken seriously thing. You'd probably be better off looking for inspiration from western comic dudes like those guys who work for marvel.

I do like what you've started there.

>> No.1837153

>>1837016
>qt
>him

Dude...

>> No.1837169

>>1836493
Wanna say thanks to everyone who helped with my pirate/viking :3
So thanks <3

>> No.1837175

>>1837153
i thought it was a girl too, at first, because of voice, but episode 13 (i think) has a love story where QT fell in love with a female appliance. are you trying to tell me QT is a lesbo?

>> No.1837178

>>1837016

I miss your eva drawings

>> No.1837277
File: 99 KB, 482x711, IMG_4913[1].jpg [View same] [iqdb] [saucenao] [google]
1837277

musashi

>> No.1837296
File: 417 KB, 1200x1920, Wonder Woman.jpg [View same] [iqdb] [saucenao] [google]
1837296

So guys, this is what I have so far using Manga Studio 5. However, I decided I want to go full hog and render this like a digital painting, with a full range of values. How would I do this? Do I still start by flatting the colors? And are the prepackaged Manga Studio brushes sufficient to get badass results, or should I buy these brushes which look great? http://frenden.com/post/41066125217/manga-studio-5-brushes

Thanks!

>> No.1837297

>>1837296
PS, I guess my inspiration for digital painting would be something like this http://www.nave360.com/wp-content/uploads/2011/05/Poster.jpg or this http://images4.alphacoders.com/611/61166.jpg

>> No.1837302

>>1837296
that's kind of a complex question..how much experience do you have with painting?

>> No.1837303

>>1837296
just remember your values and tones and don't hesitate to use colors like green, blue and yellow to highlight points of light or shadow

digital painting takes practice and it won't come out the way you want it to.

>> No.1837362

>>1837296
i don't know if this anwser the question but i did >>1836902
with manga studio 5


>>1837083
thanks if you have some author names that wil be fantastic

>> No.1837392

>>1837296
Hate to be the jerk but you really should learn to draw first before you get too deeply into rendering. You're not going to get those badass results if your line art sucks.

>> No.1837402
File: 84 KB, 497x800, Halo-Jones-concept-art-Ian-Gibson-2000AD.jpg [View same] [iqdb] [saucenao] [google]
1837402

>>1837362
Well hmm let's see here's some people who good at epicasskicking ladies that I know about:

Fiona Staples
Ian Gibson
Boris Vallejo
Simon Bisley
Enrique Romero
Alfonso Azpiri

Kind of hard of coming up with a lot of good examples actually now that I think about it, even some of the ones here are a bit of a stretch, most artists seem to prefer drawing cute and sexy ladies who woulda known. Though to be honest I don't know that much about comics, those marvel and dc guys for example are complete blur to me I don't read that stuff

>> No.1837416

>>1837402
it seems to me that most depictions of 'tough' women are more in the exploitation vain then actual fully fleshed out tough women.

like i was reading this batgirl comic, and for some reason it has 4 batgirls in it. one black, one blonde, one brunette and one redhead.

i mean that's basic the setup for an exploitation film. and they're pretending they're doing something good for women.

or i read a comic about lady deadpool, which is deadpool as a girl. expecting the same sort of stuff as you get with deadpool, then she does this fucking stereotypical boring girl things, and barely kills anyone.

i really don't understand how it can be so hard to write or draw cool women. there's plenty around irl to act as examples.

>> No.1837418

>>1837416
>exploitation

Go back to tumblr, no one here cares about your SJW propaganda.

>> No.1837420

>>1837416
Yeah I get what you mean. I like the sexed up warrior amazon women as much as the guy next to me but I wouldn't mind seeing more variety.

Out of the examples I gave only Gibson & Moore's Halo Jones I think would truly pass the SJW test (and Saga I guess)

>> No.1837421

>>1837418
exploitation is in exploitation films. as in putting a harem into your batman spin-off so you can put them on the cover and sell a few more copies. as in only putting in 'tough girls' because it's trendy.

they exploit the audience, rather than doing real art.

it's got nothing to do with your hatred of women.

>> No.1837422

>>1837418
That's an actual term though. She's obviously retarded though if she can watch something like Foxy Brown and say it's anti-women or some shit. Those comics sound retarded as fuck though.

>> No.1837435

>>1837421
>it's got nothing to do with your hatred of women.

I love women. What I hate is fucking SJWs like yourself who keep whining about irrelevant shit, thinking they are the moral authority on what all art should be like.

>> No.1837442

>>1837421
Okay so we've established that you don't actually know what an exploitation film is then. Have you ever thought people writing comics put in tough girls because they want to? And fuck you for being so arrogant to say it isn't art because you don't like the content you dumb SJW cunt.

>> No.1837449

>>1837421
>>1837422
>>1837435
>>1837442

How about we get back to the actual topic of the thread? Because I've read this fucking discussion more times than I can count and frankly I'm fucking tired of it.

>> No.1837468 [DELETED] 

>>1837449
fair point, i'll delete my posts..including this one..so this is like a ghost post wooo

>> No.1837480 [DELETED] 
File: 1.13 MB, 2000x2289, qtarchers.png [View same] [iqdb] [saucenao] [google]
1837480

>The middle girl's arms and sleeves
>That placeholder chopstick bow

oh lawd I goofed up

Aside from that and the stiff figures and questionable anatomy etc, how does /ic/ recommend colouring lineart?

Right now I'm considering.

>Duplicate line layers
>Fill with a bucket
>Lock opacity
>Paint over lines
>Lasso tool to drop in shadows and lights

I'm using SAI, if the weebshit wasn't already an indicator.

>> No.1837494

>>1837435
>I love women
Whatever you say, rapist.

>> No.1837505
File: 1.25 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1837505

>have drawing honored by OP
>sharing feels with this anon >>1833635

Downloaded Disney books from art book thread. Now everyone gets little mermaid face.

Are there anymore places to ref Disney faces? Their expressions are usually better than animu

Can't stop now, gotta grind more faces and figure out this whole coloring deal.

>> No.1837543

>>1837505
I think you're definitely on the right track using different sources for influence. Faces aren't perfect but you just started practicing them so just keep going and you'll improve quickly.

In fact, judgeing from the colored drawing I'd say these are already working better for you than the anime faces.
The bright line above her mouth looks bad though, lips are usually darker and warmer colored than the rest of the face, so the cool white looks weird as an upper lip.

>> No.1837580
File: 324 KB, 1320x743, env10.jpg [View same] [iqdb] [saucenao] [google]
1837580

>> No.1837588
File: 405 KB, 1000x1500, pink.jpg [View same] [iqdb] [saucenao] [google]
1837588

I kinda like how this turned out, despite it's many problems, especially those fucking hands. Any crit so I can make sure I know why I suck?

>> No.1837590

Oh Christ....

>> No.1837591

>>1837588
Read the sticky, jesus

>> No.1837592

>>1837580
Rinfag, is that you?

>> No.1837594

>>1837588
Eyes are fucked up, the jaw is too manly and one boob is lower than the other one

>> No.1837605

>>1837592
yes

>> No.1837608
File: 147 KB, 1800x1614, dailyyyy.jpg [View same] [iqdb] [saucenao] [google]
1837608

>> No.1837612

>>1837608
if you removed the ghost dude and added some detail to the point of dissection this could be a cool guro drawing

just saying

>> No.1837617

>>1837608
if you're going to trace or reference heavily, the least you can do is paint really well or make nice clean lines. you have neither, what a shit.

>> No.1837635

>>1837588

Do something about your facial construction jeebus, your eyes are symbol drawn to the max; you're not even accounting for the spherical form of the head.

>> No.1837636

>>1837588
Well, aside from anatomy issues you used two very saturated colors for the coat and the handkerchief around her neck so they compete for attention - and chances are you didn't want these to be the focal points of your image. (Bright eyes are fine and even a good idea since you most likely do want the viewer to look there.)
Similar issue with the outline of the hair, make it more desaturated or people will look more at the outlines than the actual hair. While we're at it, don't put so many messy strokes into the inside of the hair, that doesn't look good. Try to think of hair that has the same length and same direction as one mass when painting/coloring.

The handkerchief doesn't appear to have any mass, even if it's made of very thin cloth the folds would make it not lay perfectly snug to the skin, so you should indicate that in the outline. Same problem with the belt - leather and metal aren't very thin so you need to show that or they will look flat like paper cutouts.

Quite on the other head, lining is usually well aligned to the outer fabric of the garment and shouldn't bunch like this.

She also looks very masculine. Which is fine if that's what you were going for, but even then it might help the readability of the image if you gave her some more feminine features, like slightly fuller and pinker lips (not like hot pink or bright red, just a slight bit of color). Then again this is getting into personal tastes and there might be story reasons that require her to look manly, so feel free to ignore this.

Hope this was helpful.

>> No.1837683

>>1837605
Wow, new desktop

>> No.1837701
File: 264 KB, 960x600, red_autumn_3-wallpaper-960x600.jpg [View same] [iqdb] [saucenao] [google]
1837701

>>1837580
Nice background. Although I hope you didn't paint it all by hand. The composition could be better by moving the girl closer to the center. It's lacking a clear focus right now.

>> No.1837714
File: 416 KB, 2000x1363, aaaaaaaaaa.jpg [View same] [iqdb] [saucenao] [google]
1837714

face pracitse. Some referenced some not. Lots of derpy ones.

>> No.1837721

>>1836689
For you.

>> No.1837723

>>1837701
>I hope you didn't paint it all by hand
not rinfag but i'm curious as to why?

>> No.1837736

>>1837723
waste of time if you're just going to copy reference 1x1

>> No.1837738

>>1836993
At this point I don't know Nihei didn't notice the anatomical "problems" he has. He probably uses the eye distance and such as stylization.

Then again, I fucking love his work. All of it.

>> No.1837744

>>1837588
Rock and Rule/10

>> No.1837860
File: 243 KB, 1344x1336, dynamik.png [View same] [iqdb] [saucenao] [google]
1837860

So I'm thinking of doing a comic sort of thing so I was experimenting with quick 5-minute sketches, trying to imply movement or emotion. Can I get some feedback?

>> No.1837873
File: 149 KB, 500x500, princess drawing.png [View same] [iqdb] [saucenao] [google]
1837873

pls rate.
;_;

>> No.1837883

>>1837860
looks cool, is it going to be western type?

>>1837873
The hair is somewhat inconsistently shaped but the posture seems fine to me/10

>> No.1837884

>>1837873
>doing gesture with a chicken scratch
vilppu/10

>> No.1837885

>>1837505
table guy is my inspo

>> No.1837886

>>1836515
Yeah, where is this? I wonder what programs they use too.

>> No.1837888

>>1837505

Damn bro, when did you get the new markers?

>> No.1837905

>>1837277
aw shit yeah brave fencer, might wanna work on dem eyes though, they look a bit odd

>> No.1837932

>>1837701
The whole point was to try to paint as much of it as possible; it was more of trying to learn how to paint than pasting over a photo. Thanks for the input about the composition.

>> No.1837968

>>1837153
>>1837175
Nah, QT is a dude.

>> No.1837980
File: 1.23 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1837980

Stuff from this afternoon - back later

>>1837543
Ya not expecting to magically get good, everyone just has to bear with me - on a Disney kick right now

>>1837885
Table guy will try his best for you

>>1837888
Got them late last week, >>1835834, >>1835752,
trying lots of new stuff. I only draw on card stock now, just in case I decided to marker. I also went back to pencil, instead of jumping straight into pen.

>> No.1837981

>>1837591
>>1837594
>>1837635
>>1837636
>>1837744
Thanks guys.

>> No.1837991
File: 95 KB, 700x700, spagehetteea.png [View same] [iqdb] [saucenao] [google]
1837991

my noodle armz

>> No.1838015

>>1837980

Oh shit you were the guy with the 150 marker score. Should have known. I've just jumped in as well with a measly five Neutral Grays (N1, N3, N5, N7 and N9) but on the color front I just got a free set of Dr Martins Hydrus watercolor. The most intense watercolor I've ever used.

>> No.1838032

>>1837714
i like it

>> No.1838039
File: 70 KB, 446x488, never give up.png [View same] [iqdb] [saucenao] [google]
1838039

on a moreloomis/10 scale how bad is this

>> No.1838041

>>1838039
2/10

>> No.1838058
File: 351 KB, 734x1260, Juvia in heat.jpg [View same] [iqdb] [saucenao] [google]
1838058

just did this, working on drawing faster. 3 hours.

>> No.1838062 [DELETED] 
File: 30 KB, 320x342, profile.jpg [View same] [iqdb] [saucenao] [google]
1838062

A-am I going to make it?

>> No.1838063

>>1838062
maybe you should draw from life to actually see what is there. once you figure out what is actually going on atomically then you could give the imagination thing a whirl

>> No.1838064
File: 548 KB, 1600x1600, c62e2d46-bf16-4a83-b24c-a86abb4bb.jpg [View same] [iqdb] [saucenao] [google]
1838064

>>1836493
Tips?

>> No.1838071
File: 150 KB, 1000x857, luka.png [View same] [iqdb] [saucenao] [google]
1838071

more lewd

>> No.1838082
File: 98 KB, 496x502, never give up.png [View same] [iqdb] [saucenao] [google]
1838082

>>1838041
how bout this one

>> No.1838090

>>1838058
lookin good m8

>> No.1838091

>>1838064

that is fucking disturbing

>> No.1838093

>>1838064
You should do designs for horror games.

>> No.1838094

>>1838082
I'm pretty sure I saw this like 6 months ago

>> No.1838102
File: 279 KB, 1868x1591, line.png [View same] [iqdb] [saucenao] [google]
1838102

>>1836550

>> No.1838106

>>1838102
so are you drawing up a bunch of symbols or are you actually trying to define form?

>> No.1838111
File: 170 KB, 490x653, Jin Kazama Henshin resized.jpg [View same] [iqdb] [saucenao] [google]
1838111

Pretty shitty anatomy. Wings too.

>> No.1838114

>>1837612
>>1837617
Is drawing porn actually useful? I mean you learn everything with this

>> No.1838116

>>1838111
jin

>>1838058
you're already there...this is fucking bullshit

>> No.1838119

>>1838102
you bring me so much pain mikufag
godspeed

>> No.1838140

>>1837714
I really like how you draw faces, but
>Miku with large breasts
nuh uh

>> No.1838143

>>1838082
I remember seeing this many, many threads ago. Didn't you try rendering it but not do so well? Why don't you show us some recent work that you've tried to do, with colour?

>> No.1838149
File: 32 KB, 640x640, IMG_32463819437120.jpg [View same] [iqdb] [saucenao] [google]
1838149

>> No.1838157

>>1838102
The way you add so many lines inside the irises remind me of a hypnosis fetish, which fits perfectly with her vacant expression.

>> No.1838158
File: 937 KB, 1673x2342, IMG_20140915_030813.jpg [View same] [iqdb] [saucenao] [google]
1838158

Late night col erase sketching.

>> No.1838162

>>1837714
study facial structure/anatomy, it will help you keep things more consistent.
I really like the girl sucking a dick between her tits

>> No.1838163
File: 142 KB, 1276x825, wip6.jpg [View same] [iqdb] [saucenao] [google]
1838163

Jesus fucking Christ.

At least this has been a learning experience for me. Not entirely satisfied, but my friend's wife's birthday is in 3 days, so I don't really get to be too picky.

Thanks everyone have gave some awesome input in some of the previous threads. Still looking for more if you can throw some my way.

>> No.1838173

>>1838149
not entirely sure what's going on with her right arm/wing, but otherwise I love this

>> No.1838186

>>1838058
winrar

>> No.1838187

>>1838162
are you really good enough to be lecturing that guy on facial structure

>> No.1838188

>>1838187
On the subject of facial anatomy, what's a good resource aside from Hampton?

>> No.1838204

>>1838187.
I think I am qualified enough point out that he lacks a sense of anatomy, proportion/placement and structure, + he doesn't really understands the cranial mass and facial features in perspective, making most of the faces look wonky and inconsistent.
Don't get me wrong, some of the drawings look fine, others however, are terribly wrong, and it is because he doesn't have the knowledge required to pull them off, added to the fact that he's trying to draw "on the go", without structure nor propper meassurements.

>> No.1838206

>>1838204
Well that's better, now we at least know what you're talking about.

But I think it's wrong to say he lacks the knowledge - he clearly understands the fundamentals and is using construction, and he's better at it than 9 out of 10 people posting their shit in this thread but he just lacks the confidence to pull off the more difficult angles.

That's something you fix by drawing more faces from those angles, not by reading loomis over and over until you drop.

>> No.1838209

>>1838206
No, he doesn't lack confidence, he's pretty confident, he lacks the knowledge, namely, form, perspective, facial anatomy and structure.
He needs to dig down on those topics and study heads and faces in the anlges he isn't familiar with.

>> No.1838211

>>1838209
No, he clearly knows those subjects.

He's on a level where he can only improve by drawing more, not by reading about shit he already knows about.

I also want to add there's nothing wrong about drawing "on the go". Construction lines are all good and well but they're the drawing equivalent of training wheels. If you want to be really good you'll want to abandon actually drawing them once you reach that point where you can just imagine them in your head.

>> No.1838219
File: 47 KB, 695x725, headstudy2.jpg [View same] [iqdb] [saucenao] [google]
1838219

>>1838211
>No, he clearly knows those subjects.
No, he doesn't, are you bellow of him or are you actually him? because those are the only possible reasons to be unable to see what I'm talking about.

>He's on a level where he can only improve by drawing more,
He won't improve if he doesn't study

>not by reading
Studying is not just reading, do you even know what a study is? pic related.

>about shit he already knows about.
It just amazes me how stubborn you are about something you're unnable to see for yourself.

You should go and study too.

>> No.1838221

>>1838219

Not that anon but you pretty much gave the first artist generic advice that he was probably going to follow himself.

>Hurr read a book and study
>Do what everyone on /ic/ already does.

>> No.1838223

>>1838221
He is not doing it though.

>> No.1838224

>>1838219
I know what a study is. Incidentally what he posted was also a study. A study of cartoon heads.

Since you were telling him to study I took it to mean you wanted him to do something he already wasn't doing. My bad.

>> No.1838227

>>1838224
>>1838219
Although now I notice he also mentioned referencing some. So maybe he's not as good as I thought. But your advice is still shit.

>> No.1838228

>>1838223
Are you a moron? Just because someone still has flaws in their work doesn't mean they don't study. Studying and learning is a gradual process, reading Loomis doesn't instantly elevate your art to master levels, you fucking idiot.

Also, your shitty photostudy is full of mistakes as well, so should people now give you the advice to read more Loomis? Is that gonna be helpful to you?

>> No.1838230

>>1838223

>He is not doing it though.

And how would you know that?

>> No.1838231

>>1838228
>Also, your shitty photostudy is full of mistakes as well
it's probably not even his own work

>> No.1838234

>>1838224
>A study of cartoon heads.
Those where sketches from his imagination, not studies.
He's not studying anything in those drawings, he's just pouring the knowledge he already posses, you're supposed to study to gain new knowledge and reinforce what you already have, so the next time you draw from your imagination you actually have something new to project, that's how you gradually get better, by gathering new knowledge, not revolving in the same shit over and over again.

>> No.1838237

>>1838234
he specifically said he's drawing some of them from reference, so therefore it's a stufy even by your retarded definition you just made up on the spot

>> No.1838241

>>1838228
not that guy but please just stop. what are you even on about. he is completely right, the guy lacks consistency, and it all leads back to structure.
it's a pretty vague at some areas and studying up on that will help.
for the love of god please shut up if you yourself don't know how to do anything better.

>> No.1838243

>>1838234
>so the next time you draw from your imagination you actually have something new to project

How do you know that's not the stage he's at right now? He did some studies some time ago and now he applied what he remembers by drawing from imagination. For all we know, his last head drawings from imagination were utterly terrible, and now thanks to the previous studies, they are mediocre with some flaws.

You are stupid as shit for just assuming you know everything about this artist's study schedule based on a bunch of head sketches you saw.

>> No.1838246

>>1838241
Where did I say anything otherwise you retard? The artist in question clearly has lots of flaws and doesn't quite understand head construction. My point is that you don't magically get great at drawing heads after reading a fucking Loomis book, so you can't say "hurr your work sucks, hence you probably don't study". There are lots and lots of shitty or mediocre drawings from imagination involved to get good, to gradually apply the knowledge of your studies.

Again, for the special needs children like yourself: Studying and improving is a GRADUAL process.

>> No.1838252

>>1838228
If he studied what I'm telling him to study he sure as hell would stop making retarded faces on the spot, gradually yes, but the change would be noticeable.
>>1838243
That's the thing jackass, you're supposed to study frequently, to reinforce what you know and get something new.
Im not assuming anything, I'm pointing out what I see, and I see he's not evaluating what he produces in order to correct what he lacks.
He just repeats and repeats what he knows without learning anything new (or in this case learning every once in a while) , guess how far will that take him?
>>1838246
Would you feel better if you had pointed out the flaws and directed him to the topics he doesn't understand? because I find your rant disturbingly retarded, I mean, what the fuck are you calling me out on? for critiquing his work? for telling him what he needs to do? on this of all places?

>inb4 ur adviz is retard

Ultimately, the only advice there is is "study, practice, evaluate, and repeat", that's why we have the fucking sticky.

>> No.1838253

STOP
AND POST
SOME ART

>> No.1838255

>>1838246
when did he mention loomis you fucking idiot? look at this thread, you're the almost the only person even mentioning loomis.
he was pretty clear in what his advice was. maybe you should stop reading into things.

>> No.1838258
File: 92 KB, 625x773, table.jpg [View same] [iqdb] [saucenao] [google]
1838258

>> No.1838259
File: 232 KB, 1511x2668, sketch2.jpg [View same] [iqdb] [saucenao] [google]
1838259

>> No.1838265

>>1838259
The arms look super freaky, though I can't really explain it.

>> No.1838268
File: 1.29 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1838268

Still working on figuring out skin color. Today's favorite color is B05 - Process Blue

Face #6 - worst face ever

Girl #7 - drew from imagination, but when I got to the point when I was coloring her shoes, I realized I accidentally drew a girl sonic... Oh we'll, I guess shit just happens...

Need to work on inking, all my lines are shit, I can't handle the brush pen, and the Sakura micron takes soooo long.

I wish I could draw more, but the imaginu copic girls drain a lot out of me. Takes forever to get the initial pose down.

>> No.1838269

>>1838219
nice edges anon

>> No.1838272

>>1838268
Is 7. supposed to demonstrate what you learned from 1-6...?

I think you should focus less on superficial things and pay extra special attention to how the disney faces are constructed in 3D, and how everything flows from the underlying spherical form of the head. Then apply those rules of construction in your own drawings.

>> No.1838273

>>1838268
Also, do you sketch the poses in pencil first before applying marker? That would help a lot with getting it "right" faster and fixing any mistakes before they become irreversible

>> No.1838277

>>1838272
I just indexed them in the order I drew them. Sad that the last face #6 was probably the worst head of the day.

The face on 7 was probably out of my skill zone since I made her bite off the top of the marker, but I wanted to try it anyways.

>attention to how the disney faces are constructed in 3D
I have the perfect construction reference page that I am saving to study tomorrow.

>> No.1838279
File: 429 KB, 1048x1200, qtarchers (2).png [View same] [iqdb] [saucenao] [google]
1838279

>>1836493
How does /ic/ suggest lineart should be colored?

Right now my planned process is

>duplicate lineart layers
>fill tool the duplicate layers
>lasso or just layers to drop in shadows and lights
>opacity lock lineart
>paint over it with nearby colors to get it to mesh

I'm using SAI, if the weebshit wasn't already an indicator.

>> No.1838280

>>1838273
Ya, I pencil first, but honestly, I have not been practicing my gestures recently, so I'm floundering a bit on the anatomy and pose.

There's just too much to practice!

>> No.1838282

>>1838259
Yes her hands are super tiny and thin, put your palms on your thighs, it will cover a pretty good amount of it, no matter
how big her thighs are her hands and arms are ridiculously small.

>> No.1838328
File: 227 KB, 2000x1422, renderpractise1s.jpg [View same] [iqdb] [saucenao] [google]
1838328

ok, I had no idea you guys will argue about my stupid heads. To clear it up:

Some of the heads are from imagination, some are modified heads from my favourite artists, some heads are from memory of those heads I liked but in different angle. I studied different styles so I can steal every element that makes them sexy and apply to my own style or learn new ones. I still have a lot to practise, im not happy about it yet. Its like this guy said >>1838243

>>1838246
>Studying and improving is a GRADUAL process
Thats true.
I do study a lot of things, do sketches and finnished work. I also like doing portraits but Im not good at it yet (was even worse but suprisingly doing still lifes helped me)

For example I know shit about rendering so when I want to practise it I trace a photo so I can go straight into rendering phase. Its helping me a lot. Sometimes I make a still life. Whenever I see a problem I try to come up with an exercise to help me with it. I appreciate your guys attention whether negative or possitvie.

>> No.1838332
File: 269 KB, 1491x2000, practiseposesS.jpg [View same] [iqdb] [saucenao] [google]
1838332

here are some poses from photos.

>> No.1838350

>>1838268
Pretty sure #6 wouldn't look anywhere near as bad if it wasn't for the combination of yellowish skintone and green hair, it makes her look ill - skincolor tests can look pretty awful (tons of mine did) but at least that way you know what doesn't work and that's pretty important knowledge. Or it could even become useful if you wanted someone to look sick.

I was always wondering if you could do a good job without a ref (since you said that you usually use one and lots of people who draw little from imagination have a huge gap in results between the two), but you did really well. There are some things off (way the arm connects to the torso, face) but it's not worse than what you usually post. Man that sounds like a backhanded compliment, but what I'm trying to say is that I'm impressed.

As for inking... I know I said that a good brush pen is a superior inking tool compared to fineliners, but using one takes practice and maybe that's a bit much in addition to everything else. If you feel like this is too frustrating right now you could use something else to ink for the time being and get back to it once you feel more secure about other things.
(I actually got decent at it because I was too lazy to clean my dip nibs everytime and, as you said, fineliners take more time...)

>> No.1838355

>>1838106
It feels like I am in between the two
>>1838119
t-thanks

>> No.1838374

>>1838332
These are pretty good. I suggest indicating more on the heads--even some basic structure like the browline and such to indicate orientation is space better. For the pose at the bottom which you don't understand, try drawing through the forms. Draw the rib cage, draw the pelvis in behind that. Figure out how they relate. Then worry about limbs afterwards.

>> No.1838388

>>1838332
so you're the guy who does shitty redlines, huh.

>> No.1838393

>>1838388
so you're the guy who does shitty shitposting, huh.

>> No.1838397
File: 886 KB, 2000x2000, 5.jpg [View same] [iqdb] [saucenao] [google]
1838397

>>1838143
>>1838094
yep, i'm impressed by the fact you remember that. this is actually the third time i try to draw something since that day. i'm painting the one i posted above, soon i will post results.

>didn't end up so well
bro you don't know how bad i was before that one, specially after kairu helped me. he's so based.

>> No.1838411

>>1838149
hi, olivia. want sum fuk?

>> No.1838415
File: 404 KB, 1022x612, fewg.jpg [View same] [iqdb] [saucenao] [google]
1838415

>>1838149
hi, olivia. want sum fuk?

>> No.1838419

>>1838350
>what I'm trying to say is that I'm impressed
Ha - thanks, I won't let it go to my head. I really have to dig deep without a ref - I spend all day thinking planning what to draw

>using one takes practice
Seriously, I don't know how people do it, lines get so fat. I'm probably pressing too hard, but to get the lines thin, I have to barely graze the surface of the paper - which makes my accuracy go down.

>> No.1838455

>>1838419
>lines get so fat

Might be because you just need to practice more, but it's also possible that you're not holding the brush pen at a good angle, or that your brush pen simply doesn't form a nice tip.

>which makes my accuracy go down

That's actually pretty normal - brushes and brush pens aren't the most accurate tools, especially if you're not used to them. All ways of inking have their pros and cons.
You could look up some exercises for control/accuracy, but it's up to you if you want to put lots of effort into this right now or work on something else first.
What might be helpful but isn't too focused on inking alone would be exercises like this https://www.youtube.com/watch?v=3971zJW9VHI
Just doing this with a normal pen should improve your control and then you might have an easier time when you pick up your brush pen again as well.

>> No.1838494

>>1838149
>no hands
>no feet
itsfuckingnothing.gif

>> No.1838503

>>1838265
>>1838282
Yeah, noticed after posting.

>> No.1838510
File: 320 KB, 474x800, c_prc_mgrgil230powefsd.jpg [View same] [iqdb] [saucenao] [google]
1838510

long time no see

>> No.1838533

>>1838510

Is this redjuiceguy? Them faces got really good.

>> No.1838548

>>1836690
Was having a flat head part of your plan?

>> No.1838554

>>1838510
I remember you character you surely have improved.

Her left side limbs are a bit too short though

>> No.1838558

>1837991
;-;
I'm sorry for your deformation anon

>> No.1838624

>>1838163
Is she supposed to be resting on her hands/arms? If so, the hands should deform the cheeks a bit, and the elbows should press into her skirt/legs. As it is, her posture seems a bit floaty and unnatural.

>> No.1838660

>>1838259

You're not that faggot who drew those figures with fucked up perspective a long time ago are you? The one whose faces looked autistic as fuck?

Because i'm pretty sure nothing's changed then

>> No.1838686
File: 315 KB, 700x700, emo boy xxx.png [View same] [iqdb] [saucenao] [google]
1838686

my emo boy for all those who asked

xxx ooo

>> No.1838688
File: 322 KB, 586x776, kill la kill snake eatercolo4_001.png [View same] [iqdb] [saucenao] [google]
1838688

>>1836877


update folks

>> No.1838706

>>1838688

Lips need definition. Looks like she has no mouth and put on one of those temporary tattoos in the shape of lips.

eyes and eyebrows also look pasted on.

>> No.1838708

>>1838688

The belt looks like it would fall off very quickly. Try redrawing it and make it look like it's on tighter? I hope you understand what I mean.

>> No.1838710

>>1838706
oh thanks when you mean "pasted on " you mean they need to be more "paint"?

>>1838708 oh i see you mean the belt is no doing what a belt is suppose to do ?

>> No.1838713

>>1838660
I was wondering when you would show up again, I've been posting on this thread regularly, I guess some things have changed if you only noticed my misshaps this one time.

>> No.1838764
File: 228 KB, 960x1280, tumblr_nbyviibB811sf6uixo1_1280.jpg [View same] [iqdb] [saucenao] [google]
1838764

no scanner

I'm working on designing a spider type character, but I don't want to make them too monstrous.

I know I can't expect perfect anatomy when it comes to adding on limbs, but I can still aim for anatomical 'balance'. what do you think anons?

>> No.1838799
File: 252 KB, 688x704, drider.png [View same] [iqdb] [saucenao] [google]
1838799

>>1838764
have you cheked the driders? theres also rachnera from monster gilr muzume

>> No.1838806

>>1838764

then base it off a not so offensive spider like a peacock spider

giving a human torso 4 legs and 4 arms isn't as effective as making it more like

>>1838799

>> No.1838884

>>1838688
She looks way too stocky and heavyset to be Ragyo.

>> No.1838894

>>1838510
this is terrible, pose is very flat. you're gonna need to use overlaps and foreshortening to make an interesting figure.

>> No.1838899
File: 408 KB, 600x1013, redjuice.jpg [View same] [iqdb] [saucenao] [google]
1838899

>>1838510
please add more mass to the legs

your faces are looking better

keep up the good work

>> No.1838904
File: 47 KB, 447x387, 1273384844158.jpg [View same] [iqdb] [saucenao] [google]
1838904

>>1838510
that left leg

welcome back though

>> No.1838940
File: 55 KB, 851x850, 0053.jpg [View same] [iqdb] [saucenao] [google]
1838940

>> No.1838942

>>1838899
i like the thin teenagery ones better.

nice painting though, looks like a comic from ~2001

>> No.1838958

>>1838940
subtle

>> No.1838993

>>1838091
I was going for that. Just wondering if I accomplished my goal. Thanks.

>> No.1838996

>>1838093
I do this for fun. Thank you though!

>> No.1839017
File: 243 KB, 800x1000, Gravity Mafia .png [View same] [iqdb] [saucenao] [google]
1839017

quick sketch for a friend.

>> No.1839027

>>1839017
hi AJ : 3

>> No.1839036

I never thought this day would come, but I've stumbled into the opportunity to draw rin for official purposes.

It's impossible for me to fuck up the face as they have a template of sorts, but I'd just like to thank the poeppl who helped me alot

>> No.1839037

>>1839036
is that for the miku concert thing?

>> No.1839038

>>1839036
Nope, for something else altogether

>> No.1839039

>>1839038
meant to quote >>1839037

>> No.1839040

>>1839036
Aww shit nigga rin fag is gunna make it

go go go man

>> No.1839074

>>1838510
Left leg is terrible, also the colors are just... really unpleasant to look at, in general. I really like her face though.

>> No.1839082

>>1839036
Stand up for Singapore baby.

>> No.1839093

>>1839036
Glad to see you moving up, good luck with your gig.

>> No.1839209
File: 538 KB, 1466x800, c_prc_sigmaa3wopeidkl2des.jpg [View same] [iqdb] [saucenao] [google]
1839209

>>1838899
>>1838904
>>1839074
thanks bros, left leg was a last minute change so it's fucked and I still need to get better at brushwork

I used to leave faces to the last but now I sperg out and spend whole nights on them lol

the design looked better in my sketches ( ´_ゝ`)

>>1839036
way to go mang
we'll all git gud one day

>> No.1839210

>>1839036
Hey rinfag, is there a place where I can follow you just for a little friendly competition I like to see where others are at for when I need some motivation.

>> No.1839256

>>1839093
I've always been hard at work, but most of it is always under an NDA. I suppose I can post some of the things that've been cleared. I just prefer to draw rins at home since that's hardly anything I do at work involving girls, until recently at least...

>>1839209
i haven't gitted gud yet...

>>1839210
Honestly you're better off following someone else as I don't think I'm really improving very fast at all. I've still got a long way to go with git gud drawing girls and especially anatomy and faces. If you really want though my pixiv is here: http://www.pixiv.net/member.php?id=304834
Here are some of the things I did about 8 months or so ago. They're for a few games by the company japan HQ

>> No.1839257
File: 462 KB, 900x900, canvas.jpg [View same] [iqdb] [saucenao] [google]
1839257

>>1839256
Forgot to attach picture

>> No.1839260

>>1838713

Or maybe some people just don't go on /ic/ often enough.

You can continue to delude yourself if you want to though, but so long as you fail to understand forms you will never get anywhere.

>> No.1839268
File: 102 KB, 1600x1200, elizabeth.jpg [View same] [iqdb] [saucenao] [google]
1839268

>>1836493
my version of elizabeth from bioshock

>> No.1839274
File: 1.07 MB, 1920x1080, dpl.jpg [View same] [iqdb] [saucenao] [google]
1839274

Calling this done

>> No.1839387

>>1838015
>I've just jumped in as well with a measly five
Gotta start somewhere! I probably overdid it with my collection...

Any results with your water colors?

>> No.1839406

>>1839274
Might want to either read Creative Illustration, or Color and Light.

The line work was pretty solid, but now everything looks muddy and amateurish. Your painting hurt the overall delivery of the picture.

>> No.1839420

>>1839406

Color and light from James Gurney?

And thanks for the feedback, i'll look into it.

>> No.1839424

>>1839420
That's the one, and I definitely would. The line art was pretty impressive initially and a lot of that is lost or obscured. If you can fine a way to cleanly compliment the line art with color I think that would do you a lot of good.

>> No.1839431

>>1839424
Thanks again, I don't paint as much as I should(tend to just make lineart) and am trying to get better at it so your help is appreciated.

>> No.1839487

>>1839268

Shoulder's are too broad; her body outline looks ridiculous.

Also some issues like the neck. I don't like how the face looks either but that might just be preference

>> No.1839505
File: 739 KB, 3000x5629, mokoo.jpg [View same] [iqdb] [saucenao] [google]
1839505

>>1839260
>N-no bruh, u shit no progress lel suc mi cok XD
I understand form and perspective considerably, unless you're talking about anatomycal forms, such as muscle and bone structure, topics in which I haven't delved thouroughly.
I'm suspecting he is the raging french cunt who didn't understood foreshortening and went apeshit when everybody pointed at it, since he has proven to be one of the few avid shitposters of the board, if that's the case, it isn't his place to tell people that they are delluded.

I'm already getting somewhere, but not thanks to faggots who shit on things for the sake of it.

>inb4 oh no, >>1838660 is just superb critique, not offensive at all and straight to the point, it lets you see how much he cares about your progress , which, judging by this one particular drawing, doesn't seem to be much, he just meant to say "study hard and get better <3"

>> No.1839512

>>1839505
not the other guys but they're right. stop throwing a hissy fit. if your art didn't have any issues, nobody would complain, right?
he wasn't the only one who recognized you.

are you even aware that your heads look like balloons and that your proportions are utterly horrifying? i'm pretty sure people pointed that out the last few times.

>> No.1839519

>>1839487
>Anonymous 09/16/14(Tue)13:21:32 No.1839268▶>>183
You're right, the neck is too long. The shoulders were supposed to seem broad because the jacket puffs at the shoulders but it doesn't read well. What did you mean by her body outline please?

>> No.1839525
File: 118 KB, 1859x773, like this like that like this this like that.jpg [View same] [iqdb] [saucenao] [google]
1839525

little personal project coming up with some poses
trying to figure out foreshortening or interesting rather

>>1839505
dude you're trying to run before you can walk
and because of that you've got some ultra creep mode shit going on

try to step back find some ref

>> No.1839528

>>1839505

Holy fuck its like you tried to copy teal's workflow so fucking hard but all his information went right over your head

>> No.1839529

>>1839525
>try to step back find some ref
try to take your own advice

>> No.1839530
File: 465 KB, 958x539, WabsTQz.png [View same] [iqdb] [saucenao] [google]
1839530

>>1839512
pointing out the flaws and then saying "yeah, you still suck a these" is entirely different than saying "oi look you autistic faggot haven't progres'd lol"
I don't see why the "hissy fit" seems out of place, I'm not contradicting the core of the statement( I know I'm way out of being good), I just don't like how he's adressing the subject.

> don't be so sensitive you fag, if an asshat bashes your shit , you just gotta swallow it and look for the good things in the "critique".

You offered better feedback than him and weren't "tender" or "soft" if that's what you think I'm looking for.

>> No.1839534
File: 313 KB, 1090x1661, 1.jpg [View same] [iqdb] [saucenao] [google]
1839534

>>1839528
elaborate please.
>>1839525
I do studies, I don't like dawing from reference.
btw, jsrf is supreme taste.

>> No.1839537

>>1839534
>I do studies, I don't like dawing from reference
We found your problem.

How do you expect to learn anything new without looking at reference?

>> No.1839538

>>1839530
no, seriously. it'd be better to just come to terms with it. getting defensive over tone is pointless, you might as well give up /ic/ entirely if you're going to get flustered over tone.

and honestly that kind of reaction towards you is understandable, considering that your art still looks the same despite people pointing out the flaws the last few times. your "balloon with ears" headshape is still exactly the same as before.
and you are still stretching yourself with difficult perspective when you probably can't even do a simple front and sideview properly.

>> No.1839539

>>1839529

imagination first ref later
I love you too

>> No.1839541
File: 143 KB, 878x910, are_we_there_yet__by_senshistock-d5r8w5k.jpg [View same] [iqdb] [saucenao] [google]
1839541

>>1839537
>I do studies
You know, like, looking at reference.

>> No.1839542

>>1839541
Then what the fuck the "not liking drawing from reference" part of the sentence was supposed to mean then?

You just threw it in there for the giggles?

>> No.1839543

>>1839541
>>1839534
you are so far off
do it again

>> No.1839573

>>1839542
Drawing from reference is not the same as doing studies.
>>1839543
Will do
>>1839538
>your art still looks the same
Not true, the diference isn't huge but I guess that's about the same to you.
>despite people pointing out the flaws the last few times
I remember very well and people didn't pointed flaws, one dude was kind enough to direct me to scott robertson and I've been training my perspective and form since, other guy just kept saying "you should be grateful that I'm being a douche to you" and after some arguing he finally said, "study proportions,head construction, pelvis/ribcage relationships, foreshortening, skeletal structure, perspective to build masses, and regain the sense of planes", which I've done for the most part.
>you probably can't even do a simple front and sideview properly.
I don't usually do them, but I'm capable of, if you think it is fundamental for "grasping proportions", I beg to differ , proportions are about relationships between meassurements, not about how well your frontal/side shots are (there are some artists that excel at them, yet they can't do anything else propperly) , knowing the size relationships according to head size and age, plus a good grasp on form and gesture is more important than front/side planes imo, but since I'm the one being critiqued, by all means, correct me.

>> No.1839584

>>1839027
hai

>> No.1839595

>>1839573
a study includes drawing from reference.

>> No.1839599
File: 116 KB, 1157x691, workshop_demo___using_reference_effectively_by_miles_johnston-d6uyuc2.jpg [View same] [iqdb] [saucenao] [google]
1839599

>>1839595
A study is a study, a drawing from reference is not, you're using reference in both of them yes, but the process and goal is entirely different.
Pic related is a drawing from reference

>> No.1839601

>>1839534
The problem with your studies is that they're not studies. You're just taking a reference and stylizing it. Studies should be accurate. A part of doing studies is first drawing it how it is, analyzing it and THEN trying to figure out how to stylize it. You don't do studies by looking at the reference, thinking to yourself "yeah I could draw that" and then jump straight to stylizing it.


The problem with your actual drawings is that you're trying to copy teal.
Even when you're constructing the form, you are trying to make it look like Teal's work. You are stylizing construction, which inadvertently fucks it up.
Take what you've learned from Teal, and apply it in your way. Change the color, change the brush, change the brush settings. Just use a black hard round brush and do construction with that or something, just to avoid all similarities to Teal because it's honestly fucking you over.

>> No.1839606

>>1839573
look, i don't really care to discuss this with you, but i still think that you haven't done your basic views properly. (do them and study them as well)
like many said before, you are trying to run before you can walk.
do something simpler, try to get the features right in simple angles first before doing all this shit.

listen, at the very least do something about those heads of yours. have you ever considered what a profile view of those heads you draw look like? it's ridiculous.
judging from what you said, you should also realize that there's something wrong with those heads, right?
it's nice that you are making it this clear that the ears are on the side of the face, but maybe watch your proportions next time.
just remember this: animu faces are cute/appealing because they make an impression of being relatively SMALL. yours are the exact opposite of that.
leave less space from the eyes to the ears, make the ears bigger and learn how the chin and neck is supposed to work. either way stop making you faces look so huge

>> No.1839611

>>1839601
>Studies should be accurate. A part of doing studies is first drawing it how it is, analyzing it and THEN trying to figure out how to stylize it. You don't do studies by looking at the reference, thinking to yourself "yeah I could draw that" and then jump straight to stylizing it.

It's people like you with this half-assed contrived bullshit is what really brings down the quality for everybody. It's like your entire learning is regurgitated from art aphorisms.

>> No.1839615

>>1839611
you are supposed to critique artwork, not critique a critique. go to /lit/ for that.

>> No.1839618
File: 16 KB, 245x339, organic tea bag.jpg [View same] [iqdb] [saucenao] [google]
1839618

You guys suck stop whining and post some art.

>> No.1839619

>>1839601
>you don't do studies by looking at the reference, thinking to yourself "yeah I could draw that" and then jump straight to stylizing it.
But I don't do that, I look at the picture and consturct starting from gesture and then developing structure, I take some liberties by not overworking it and making it look exactly the same, some anons have repetedly said that you don't really need to reproduce it exactly, but if that's what you mean with "stylization", and that's the problem, well shit, I'll get to fix it.

>You are stylizing construction, which inadvertently fucks it up.
But then how do you go about doing stylized work?
>Take what you've learned from Teal, and apply it in your way.
Not all my drawings look like a bad knock off of teal, but the more I think about it, it seems the heat stems more from me trying to imitate teal's work rather than me being shit on my own. anyway, I'll try to lay down the teal style, thanks for elaborating.

>> No.1839620

>>1839505
>>1839573

I wasn't the nicest about it but seeing as everyone is telling you the exact fucking thing maybe you might consider rethinking what you're doing instead of dismissing criticism as butthurt whinging.

Just fucking look at the abomination you drew. Places you don't follow your fucking guides, places your guides weren't even right in the first place.

I dare you to look at me in the eye and say that neck looks right, that as a cylinder you can see the top plane when the torso box it is placed on is the exact opposite.

I dare you to look at the torso and tell me you haven't fucked it up completely, that you haven't failed at capturing the shape of the body, that you've even followed the centre of the front plane properly with the belly button.

You haven't gotten better. I don't care what studies you've been doing. Every picture seems to be a mess of perspective and anatomy and it's clear that you have no fucking clue what you are doing. Maybe you do know perspective, but you're just not following your guides proper, instead doing it your own way. Maybe you just don't know how to convert the mannequin into human form; anatomy issues. Those are just my guesses. It's high time you fucking found your problem instead of denying it.

No i'm not the french fag you refer to. In fact I don't know which of the anons' posts you have associated with me. No I'm not a good artist, but even I can tell how your work is an utter and complete train wreck each time I see it.

Want me to do more? I'll give you a fucking redline for this to show you what I'm talking about. I don't mind showing how bad I am if it means getting your thickass head out of your arse.

>> No.1839624
File: 170 KB, 474x390, gaiaredcape.png [View same] [iqdb] [saucenao] [google]
1839624

I think the eyes are off kilter but I can't even tell anymore. I guess I over rendered it too fast.

>> No.1839626

>>1839615
If someone gives a shit advice/critique do you just stand there looking at people swallow it?
What if you give good critique and some asswhipe tells you that you are wrong? do you just shrug it off?

>> No.1839633

>>1839615
Post something worth critiquing. Until then I'm going to point out bullshit, because that is a part of a discussion about artwork.

>> No.1839638

>>1839624
They are tilted as if her head is pointed downward to the left with an upward gaze.

Move her nose to the left and adjust the mouth accordingly and you can probably get away with this.

>> No.1839639

>>1839638
>left
Her left.

>> No.1839641

>>1839620
>seeing as everyone is telling you the exact fucking thing
Learn to read, people are giving their own take on the matter.
> dismissing criticism as butthurt whinging.
I don't do that, your comments are more garbage than critique though, total shit if you remove the usual 2 or 3 sentences that actually adress a problem.
> It's high time you fucking found your problem instead of denying it.
I don't deny my problems, I keep coming here to figure out what I'm doing wrong, because, If I keep making mistakes it's because I'm unable to see them, genius.
>I'll give you a fucking redline for this to show you what I'm talking about
Please do
>getting your thickass head out of your arse.
Be sure to take yours out as well.

>> No.1839648

>>1839606
Thank you.

>> No.1839649

>>1839641

I've no patience to nitpick shit with you. You clearly insist that you have knowledge in topics yet show otherwise, and you've yet even address the problems i've cited in my post before.

Redline incoming in an hour once i find some time out of class, but 10/10 you'll dismiss it as bullshit on some retarded grounds.

>> No.1839655
File: 77 KB, 500x271, 138401374638.jpg [View same] [iqdb] [saucenao] [google]
1839655

>>1839649
It appears that it doesn't matter what I say or do you insist that I'm denying and dismissing everything, so yeah bruh, whatever you say.
Teach me, teach me hard.

>> No.1839666

>>1839611
So are you going to explain why he is wrong?

>> No.1839670

See people, if you want to help, it's easier if you don't come off as an asshole

>> No.1839700
File: 110 KB, 897x955, xxllbredux.jpg [View same] [iqdb] [saucenao] [google]
1839700

Yes she will be farting at some point in rendering.

>> No.1839727
File: 837 KB, 1588x1464, bjbjbj2.jpg [View same] [iqdb] [saucenao] [google]
1839727

i don't know

>> No.1839740

>>1839670
Or you could just not be a wiener and get defensive over a comment made by an anonymous stranger over the internet

>> No.1839742

>>1839727
The dick is a nice touch, it really brings the piece together

>>1839700
Are u going to give her skid marks on her pantsu?

>> No.1839753

>>1839666
"It's not even wrong"

>> No.1839770

>>1839599
she looks like my Spanish teacher

>> No.1839777

>>1839770
Did you give it to her anon

>> No.1839781

>>1838899
buddy that posture is impossible like what the fuck

>> No.1839802

>>1839753
why the quote marks, I don't get it, is he wrong or not?

>> No.1839837
File: 1.12 MB, 1540x1512, redline2.png [View same] [iqdb] [saucenao] [google]
1839837

>>1839505
>>1839655

Doing it was entertaining in some sort of a twisted way.

I haven't done perspective all that often so this was good practice. Messed with the actual pose because I'm not having the character holding sex toys, especially the legs because i have no clue what you intended to do.

For fucks sake learn to anatomy. I'm hoping that's your only issue and that the other problems are just you being misled by your own guides. Teal way is not the only way and if it's hurting you then stop it.

>> No.1839847

>>1839802
From http://rationalwiki.org/wiki/Not_even_wrong

The phrase implies that not only is someone not making a valid point in a discussion, but they don't even understand the nature of the discussion itself, or the things that need to be understood in order to participate.

>> No.1839853

>>1839599
Question:
Say I'm trying to pick up another artists style and tendencies. Is it consider reference or study if I take their picture and instead of trying to copy it, I go through my own methods of "building" it? I'm getting good result and can pretty much end up with a almost perfect copy of their work, but I want to know if this is a decent exercise when it comes to it sticking with me.

>> No.1839859
File: 551 KB, 1152x1043, 1405900869746.png [View same] [iqdb] [saucenao] [google]
1839859

>>1838332
Got a blog?

>> No.1839866

>>1839837
You really should not be giving redlines.

Eve ruined going nuts but really the guy just needs more practice. Practice on perspective, and practice on faces. The fact he is willing to push the perspective in interesting ways puts him quite above most artists in my book. Just look in this thread, how many people stick to a safe, at the waist view... not to many people are willing to take risks with perspective and that's one thing this guy, in my opinion, does well. He takes risks, they don't always pay off, but at least it's not static and flat.

I'd say some anatomy studies and studies on attractive stylization of the face would do him good, but really I think it's just going to come down to practice, practice, practice.

>> No.1839867

>>1839866
Eve ruined*
Everyone is

That's some interesting autocorrect.

>> No.1839879

>>1839866
>you shouldn't be critiquing him because he tried

u wut

You just told him to do something everyone should be doing anyway, at least that guy was trying to be more helpful than you.

>> No.1839882

>>1839879
Nah, I'm telling him not to because his drawing isn't any better. If anything it's worse.

It looks like he isn't even passed chicken scratches yet. He also needs more practice. You don't want the inexperienced leading the inexperienced do you?

>> No.1839884

>>1839882
His line quality and style is terrible yes, but the notes are legitimate points.

>> No.1839885

>>1839884
To me quite a few of those "points" seem like preferences. Not only that, but we can see the result of the artists critique. Now honestly, does that version look any better to you? If anything the guy giving critique has just as much to learn, if not more.

>> No.1839887

>>1838259
>>1839534
>>1839505
Do you have any gesture drawings?

>> No.1839889

>>1839885
>To me quite a few of those "points" seem like preferences.

that's part of the tradition of doing a redline around here. it goes without saying

>> No.1839891
File: 4.00 MB, 3000x5629, 1410907504098.jpg [View same] [iqdb] [saucenao] [google]
1839891

>>1839505
Hope this helps.
Don't forget you're actually drawing 3d shapes when you outline the picture

>> No.1839893

>>1839889
I suppose then, and this is just an opinion, a artist should be very grounded in all their foundational skills before giving a redline. Teals redlines, for how complex they looked, were often grounded in traditional techniques and provided tools more than anything. I guess any input is nice, but I digress, the artist who did the redline needs to be a bit more grounded.
>>1839891
This would be about the skill level I would say is needed for a redline.

>> No.1839896

>>1839891
>>1839866
Thank you.

>> No.1839897

you guys should join here

https://worldmangaacademy.com/lectures/hot

it's free but you do have to register and you guys should make tutorial.

>> No.1839902

>>1839893
yes, having a good foundation should lead to giving good help. However there is more at play with a critic and a recipient:

1. Both need to be on the same wavelength. They both need to have similar background knowledge about a foundation* so as to NOT talk past one another. Spotting differences in how each understands an aspect about their foundation can help both parties.

2. The critic has to be ready to backup his evaluation with reasons from in the drawing and NOT from in the artist. And the recipient has to be ready at explaining the drawings functions. Both need to stay in the realm of the work.

3. The critic has to be willing to compromise as much as the recipient has. This means the critic also has to be responsive to the recipients personal voice in the drawing. The recipient has already compromised by taking in the critic's reasons, so the critic has to ease off so as to not take the drawing away from the recipient.

*Not all foundations are the same, nor are they applied the same way. They can be similar but not always the same.

>> No.1839910

>>1839891
Teal why did you return?

>> No.1839919
File: 231 KB, 755x1000, tropes.png [View same] [iqdb] [saucenao] [google]
1839919

figuring out linework

>> No.1839920

Is it weird to be attracted to your own drawings?

>> No.1839921

>>1839897
>good goy make us content for free while we generate ad revenue from them

>> No.1839923

>>1839921
sharing is caring

>> No.1839924

>>1839923
Well you better share summa dat revenue with me.

>> No.1839927

>>1839920
I wish I were good enough for this to happen...

>> No.1839928

>>1839927
Eh, my drawings aren't that great. I'm only attracted to it when I'm drawing mai husbando.

>> No.1839929

>>1839920
no

>>1839924
NO

>> No.1839930
File: 10 KB, 313x151, Screen Shot 2014-09-17 at 21.21.25.png [View same] [iqdb] [saucenao] [google]
1839930

>>1839929
Okay. Sorry.

>> No.1839931

>>1839624
Well the eyes are very large and the space between them is very small. Usually there should be roughly enough space to fit a third eye between the two - you don't have to follow this exactly when it comes to stylization, but it doesn't really work in this case.

Also, what >>1839638 said.

>> No.1839940

>>1839910
I highly doubt that's Teal. The head looks too shitty, the perspective is still wonky and Teal usually drastically fixed the balance of a pose when it looked bad, whereis this one is just slightly corrected the anatomy and proportions, yet kept the awkward imbalance.

>> No.1839962
File: 1.34 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1839962

Gonna finish off this thread

Drew some faces, I thought the girl with the marker was going to be funny, but i think it came out lewd instead... Now I'm embarrassed to post it - let's get this over with

Tried lotsa new stuff,
>layered marker colors (should have known the green would come out muddy)
>copied Rapunsel face rhythms from Disney book - helped a little
>marker girl faces are 50% referenced
>skin combo R000, R30, R11 - feel like the skin looks normal now
>tried some fine brush control for the marker drippies - beyond my skill level

maybe some mechs tomorrow

>> No.1839964
File: 548 KB, 744x725, gaiaredcapetryingtofix.png [View same] [iqdb] [saucenao] [google]
1839964

>>1839962
Godamn that's fucking lewd.
But funny too, I love it. Especially the final image.

>>1839638
>>1839931
Thank you guys so much, I'm really struggling with faces so I tried these out and had a go at reworking it a little. Off to start the next thing now!

>> No.1839965

>>1839962
the weirdest boner

>> No.1839970

>>1839962
That's fucking hilarious, I'm going to save this.
As for actual critique, marker drippings/muddy green look pretty good actually (marker ink isn't opaque after all, so it wouldn't be realistic for it to look entirely bright/pure in color), but the values of the hair aren't very good, it looks rather flat.

>> No.1839979

>>1839970
> the values of the hair aren't very good,
I over did it earlier with dark blue hair. I guess I should push the yellows harder. I can fix it and repost tomorrow.

Or I can just move on - since I'm too embarrassed to leave this on my desk...

>> No.1839982

>>1839979
If you feel like it's worth fixing, fix it - otherwise just move on and keep it in mind for next time.

>> No.1840007
File: 1.81 MB, 3840x2160, DSC_0012.jpg [View same] [iqdb] [saucenao] [google]
1840007

>>1839962
this is my fetish

>> No.1840053
File: 850 KB, 2048x1528, image.jpg [View same] [iqdb] [saucenao] [google]
1840053

>>1839982
Just for you anon - now it's time for work!

>>1840007
Did you uncap the side in your pants?

>> No.1840054
File: 852 KB, 1513x1215, 6575868979867.jpg [View same] [iqdb] [saucenao] [google]
1840054

What brushes do you use in SAI? I hate everything in this fuckin programm.

>> No.1840057

>>1840054
Then stop using SAI.

>> No.1840058
File: 176 KB, 680x693, ss+(2014-09-17+at+10.14.08).jpg [View same] [iqdb] [saucenao] [google]
1840058

>>1840054
Pen or brush tool to ink
water, brush, or Blur tool to paint.

Try laying down a background color first and a base color second before trying too mix tones block them in.


Also how fucke dis this perspective?

>> No.1840110

New Thread:

>>1840108
>>1840108
>>1840108

>> No.1843225

>>1836524
Ha that's pretty cool