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/ic/ - Artwork/Critique


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1831259 No.1831259 [Reply] [Original]

Anime/Manga/Cartooning Thread

"Success comes only with personal effort, aided by whatever knowledge the individual can apply along with the effort. If this were not true, we would be able to do anything in the world simply by reading books."

Previous Thread: >>1825079

A general message to aspiring artists: "Lack of knowledge can be greater torture than the effort of acquiring it. When all is said and done, nature is your best instructor."

Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued or red-lined your drawings. Most importantly, have fun.

This thread is meant for artists who might want to try to make stylized work in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.

>Fresh off the boat? Read the fucking sticky!
http://www.squidoo.com/how-to-draw-learn

https://sites.google.com/site/ourwici/
>Proko
http://www.proko.com/videos/
>Ctrl+Paint
http://ctrlpaint.com/
>Hitokaku Index
http://www.asahi-net.or.jp/~zm5s-nkmr/
>0033
http://www.pixiv.net/member_illust.php?id=59317
>List of active livestreams
http://livestreamstatuslist.appspot.com/
>fellowBro's books
http://mediafire.com/?i44dwzkf9j9n8
>Tutorial/Reference Collection
http://pinterest.com/characterdesigh/
>Japanese Animu Tutorials
http://iradukai.com/
>Figures
http://reference.sketchdaily.net/

Remember the words of our good friend Glen Vilppu: “No rules, just tools.”

/ic/: "Alggenpfflegger!"

>> No.1831276
File: 128 KB, 850x1010, first time.jpg [View same] [iqdb] [saucenao] [google]
1831276

hello, this is my first time doing something entirely of colors, no line, it was ackward as hell

i must add that i have never used color before, all i know to do is line art, no shades or light, color was just a fantasy to me until yesterday

what do you guys think?

>> No.1831284
File: 2.15 MB, 2000x3604, Method 4 - Adam Ford.png [View same] [iqdb] [saucenao] [google]
1831284

>>1831276

More contrast, more saturated darks and less saturated lights or vice versa

You can work in layers and use clipping groups to tighten your edges up like fuck but some people think that really isn't direct painting and more cut-out like

also it looks like a brown Mister Clean

>> No.1831291

>>1831284
lol, you are right, it was meant to be a drow, but i forgot about it when i made the ears

>> No.1831295
File: 761 KB, 1571x2331, cutie honey.png [View same] [iqdb] [saucenao] [google]
1831295

posting from last thread
crit pls

>> No.1831299

>>1831295
The fuck is up with those thighs man.

>> No.1831302

>>1831295
Feets and hands are smaller than they should , belly button is above from where it should be, (her) left fore arm looks flat and curved rather than foreshortened, (her) right thigh is not being compressed by her boot like the left one.
There is more but you can blame it on style, it's pleasant to look at it, just fix that and do another one!

>> No.1831303

>>1831295

Good grief the hands man

Also know you were trying the the whole shallow angle 3-point perspective pose thing but it really doesn't work out, it's a so close yet so far sort of thing

The lineart is pretty unpleasant to look at too, like your tablet res is too small/ stabilizer not on if you're using MS5 which it looks like

>> No.1831340

>>1831303
I figured I wouldn't waste time making clean lines if I knew I would have to change it.

>> No.1831343

>>1831340

fix the construction as much as you can and give it another pass then

>> No.1831428

Oh how I dream to have a drawing that can be used to start the new thread.

>> No.1831429

>>1831428
Git gud.

>> No.1831443

>>1831429
Probably never going to happen.

>> No.1831444

>>1831443
Not with that attitude.

>> No.1831448

>>1831444
But it's like that 24/7.

>> No.1831463

How do I avoid symbol drawing?

>> No.1831491
File: 728 KB, 712x1120, stvinceprog.png [View same] [iqdb] [saucenao] [google]
1831491

>>1829670
Progress. I think that's about all I can give it. Worried the bg doesn't work. Also wondering if the overall saturation of color looks okay...I wanted it a little on the dull side.

>> No.1831574

>>1831491
The pixelated looking parts in the background bother me but otherwise I think it goes well with the style. That said, it does catch the eye of the viewer because it has quite a bit of contrast and the character has little.

The way you did her dress is very nice, but her skin looks too muted and dead to me, so unless that's what you were going for I'd suggest changing it.

>> No.1831596

>>1831574
Thank you for the thoughts.

The muted skin was rather intentional, yes. The portrait is of someone in particular and making her skin more saturated and lively would make it not seem like her. Still appreciated, though.

>> No.1831626
File: 72 KB, 342x427, 1318279704045.jpg [View same] [iqdb] [saucenao] [google]
1831626

>>1831276

>tfw it's always interesting to see drawings from beginners because you can clearly see the parts of the brain they haven't trained yet doing the best they can

>> No.1831708

>>1831463
Practice drawing things from life so much that you can reconstruct them from imagination.

>> No.1831711

>>1831491
i don't know if you should use lines over such volume-y masses. you sort of lose the trompe-l'oeil because of the lines and lose the design because of the volume.

>> No.1831889
File: 155 KB, 1000x1000, elf1.jpg [View same] [iqdb] [saucenao] [google]
1831889

A better elf this time, any fuckups I need to fix before colouring? I'm sure I'll need to redo the feet and right hand.

>> No.1831896
File: 83 KB, 1920x1080, goodfridayoulookkindofcool.jpg [View same] [iqdb] [saucenao] [google]
1831896

>>1830476
Anon from the last thread
Trying to go for this expression of character?

>> No.1831913

>>1831889
I'd say the eyes and ear are too high up considering the shape of the face and the collar bone shouldn't curve upwards.

>> No.1831919

>>1831896
The expression is pretty cool, it's just that your version comes across as weird because she's naked for no reason.
It would of course be possible to come up with a story but without context it seems odd for her to make that face while standing around without clothes. Her body makes it look like the picture is meant to be hot but her face doesn't.

>> No.1831986
File: 99 KB, 1024x800, evin.png [View same] [iqdb] [saucenao] [google]
1831986

already inked it (though i need to fix the lineart anyway, it's really scratchy and uneven), need help with left arm because something is wrong with it and i can't tell what. any other crits appreciated

>> No.1831990

>>1831986
well for one the arm is way too long, the elbow lines up with the drop waist of her dress when it should be closer to her natural waist.

>> No.1831998

>>1831995
oh crap, i've post in the old thread

>> No.1832035
File: 2.03 MB, 2450x3400, Vivian on board 2.png [View same] [iqdb] [saucenao] [google]
1832035

While I don't usually color my sketches, today I felt bored enough to give it a loose attempt.

Strokes are still sketchy of course, but I can't shake the feeling that even by tuning them, something with the piece is fundamentally wrong.

Can anybody pinpoint the issues, or is it just my mind playing tricks?

>> No.1832045

>>1832035
To me her right eye seems too far out, needs to be in a tad more. Even as a sketch the quality looks really bad with colors, it wouldn't hurt to clean up the colors a little by coloring in the lines.

>> No.1832073
File: 809 KB, 1891x983, Fix'd.png [View same] [iqdb] [saucenao] [google]
1832073

>>1832045
Well fuck me sideways and call me Shirley, turns out that fixing the eye improved the feeling quite a lot, no idea how I didn't spot it until now.

For the colors yeah, they were pretty much only thrown in there until now, I'll have to paint them more seriously.

>> No.1832125

>>1832073
Ya it looks a little better. For me if your going to color something go all in, its good for planning the scheme of things with blotches of colors before you paint but as a finished product goes it doesn't look good as a sketch. Some people could pull off that sketchy color crap but its rare and ultimately lazy.

>> No.1832162
File: 323 KB, 1920x1080, Lostdipper.jpg [View same] [iqdb] [saucenao] [google]
1832162

Should I change anything before I start coloring?

>> No.1832173

>>1832162
Looks fine to me. Probably implementing another character wouldn't hurt. But if it's solely based around dipper it's fine too. Good work.

>> No.1832178

>>1832173

Thanks man, I guess i'll start coloring then.

>> No.1832197
File: 131 KB, 900x900, lolichat.png [View same] [iqdb] [saucenao] [google]
1832197

how are these lolis so far?

>> No.1832215

>>1832197
The one on the far right looks like a spooky ghost. As for the others there facial expressions look off. As in there is no continuity going on or excitement. Just random girls staring off into space. Not awful but kind of boring. Nice lines though.

>> No.1832221

>>1832215
thanks for the input, I'll try to throw some more emotion into their expressions

>> No.1832228
File: 104 KB, 500x1046, Bluegirls.png [View same] [iqdb] [saucenao] [google]
1832228

>boob balloons!!

>> No.1832305

>>1831711
That's been forefront in my mind since getting into linework. I'm trying to find a balance between the two...hopefully I'll sort it out eventually, because I really, REALLY enjoy doing linework, but I don't typically like the look of a lot of it.

But yeah, what I'm doing may not be the right path, either. Hope the path becomes clear soon. Thanks!

>> No.1832313
File: 144 KB, 588x718, 3-some.jpg [View same] [iqdb] [saucenao] [google]
1832313

Reposting this from other thread; thank you to the person who said to reposition their arms/hands. I will try that out.
I'd also like to know if there is anything in particular about the way the anatomy looks so far that I should try to work on.
Any redline or crit would be appreciated!

>> No.1832371
File: 169 KB, 2304x1728, wip.jpg [View same] [iqdb] [saucenao] [google]
1832371

>>1831259

wip

>> No.1832432
File: 245 KB, 800x741, 4.jpg [View same] [iqdb] [saucenao] [google]
1832432

from the wizard thread

>> No.1832434

>>1832228
niiiiiiiiiiiiiiiiiiiiiiiiiiiice


anyone else get depressed when they first saw mobble
inspiring and depressing at the same time

>> No.1832503
File: 428 KB, 936x648, sayaka.png [View same] [iqdb] [saucenao] [google]
1832503

it came out really messy but here's a quick exercise in color and gesture

>> No.1832557

>>1832313
Figures are rather stiff, also adding more expression to posturing might help, for instance tilting the middle ones head down or back would help.

>> No.1832558

>>1832503
Now that I look at it the left arm looks dislocated at the shoulder

>> No.1832569

>>1832503
The motion blur is hurting my eyes. Ignoring the arm, I like the gesture.

Can't tell if she is jumping up, down, left, or right... I guess the cape is some indication, but the hair is kinda stiff

Your colors on the figure are still a bit blotchy - you spent too much time on the clouds for a quick study - gotta prioritize

>> No.1832583

>>1832558
indeed, it's actually because of the perspective being too flat. needs a bit more 'thinking in 3d'

>> No.1832638
File: 55 KB, 422x977, grill.jpg [View same] [iqdb] [saucenao] [google]
1832638

Help me to git gud /ic/.
Sorry for the shitty picture, but I only have my phone at the moment.

>> No.1832643

>>1831295
>cutey honey

exquisite taste...but i'm not sure about everything else about you just yet...

>> No.1832690
File: 257 KB, 732x800, Sketch.jpg [View same] [iqdb] [saucenao] [google]
1832690

>>1831259
Working on a sketch for two friends. Doesn't need to be perfect, I guess.
Pirate guy: owns a bunny farm and is in the navy, hence a pirate.
Viking girl: pic is sufficient explanation.

>> No.1832693
File: 218 KB, 1366x768, crunches.png [View same] [iqdb] [saucenao] [google]
1832693

hmm yes some demon girl or w/e with yet to be added horns doing crunches. can i get a crit on this before i start inking?

>> No.1832695

>>1832693
Without you saying it I wouldn't have realized she's doing crunches, though I'm not entirely sure how to fix that. Maybe indicate an upwards movement somehow?

>> No.1832734

>>1832693
she looks too relaxed, turning towards the camera like that, and not even flexing her legs.
the legs are like they are facing different ways, when doing a crunch its not.
btw crunches are shit.
do leg raises. do plank. whatever but not crunch

>> No.1832736

>>1832734
also the knees are too far away from the torso. look at actual people doing actual crunches.

>> No.1832865

>>1832162
Might be just me, but the perspective on Dipper looks a bit odd.

>> No.1832909
File: 569 KB, 1113x1501, 0001.jpg [View same] [iqdb] [saucenao] [google]
1832909

I decided to try out manga studio 5 to see if it lives up to all the hype, and sketched some of my weird fetishes, i was kind of hesitating because
i tried it some years back and it was pretty shit, it got surprisingly better now.

>> No.1832912

>>1832865

Ah damn, I kinda felt like that too.
It's his feet isn't it?

>> No.1832915
File: 600 KB, 900x1170, 00010.jpg [View same] [iqdb] [saucenao] [google]
1832915

Long time no see!! some advices?

>> No.1832924
File: 156 KB, 1366x768, crunches.png [View same] [iqdb] [saucenao] [google]
1832924

completely redrew it to look less like a pin up and more like she's actually doing something with effort. looks better to me but smth about the perspective looks....off

also yeah crunches suck but poses r practice

>> No.1832935

>>1832912
Not that anon, but the feet were what bothered me a bit. Other than that, it's looking pretty solid.

>> No.1832945

>>1832924
it looks a lot better

i think her feet might be too big

>> No.1832966

>>1831626
Tell me more about these parts and how to train them

>> No.1832970

>>1832924
Expression is helping too! :)

>> No.1833031
File: 215 KB, 686x800, Vicki 1.jpg [View same] [iqdb] [saucenao] [google]
1833031

Looking for some critique on this before I move to final. I don't trust my lights and I've been told she has a man-face. Mind the molotov isn't the main light source, there's going to be fire all around her.

>> No.1833045

>>1831896
I didn't really give the drawing much thought. It was just a rough sketch I did to try to paint since I'm absolute shit at value and color.

>> No.1833054

>>1832915
>>1832924
Fapped. Thanks.

>> No.1833073

>>1832935

Okeey, i'll see what I can do about it

>> No.1833290
File: 112 KB, 800x983, lamia1.jpg [View same] [iqdb] [saucenao] [google]
1833290

poots

>> No.1833313
File: 221 KB, 1366x1228, (temp).png [View same] [iqdb] [saucenao] [google]
1833313

>> No.1833314
File: 676 KB, 621x487, ss.png [View same] [iqdb] [saucenao] [google]
1833314

Doodles allowed?

>> No.1833319
File: 9 KB, 330x191, no thanks.jpg [View same] [iqdb] [saucenao] [google]
1833319

>>1832909
>fuck yeah pregn-
>big ass nipple rings
>pig nose
>hairy pits

>> No.1833322

>>1833314
Doodles? yes
lined paper? Get ready for butthurt

>> No.1833325

>>1833031
Yea, can't tell if man or woman... But otherwise I like what you've done there

>> No.1833329
File: 507 KB, 1001x2258, IMG.jpg [View same] [iqdb] [saucenao] [google]
1833329

I drew a wakfu. Yes, I know the ankle is messed up. I moved it and forgot to change the position lol.

Looking at it close up, my line quality is bad. Ugh.

>> No.1833428

>>1833031
I think the most masculine looking thing about her is actually the hairstyle, though the brows don't help.

>> No.1833459

>>1833031
>Chaos
HERESY

>> No.1833496

>>1832915

>girar
>girar
>girar

>> No.1833513

>>1832915
>no glasses
>glasses
>no glasses

>> No.1833551
File: 339 KB, 1000x1500, elf2.jpg [View same] [iqdb] [saucenao] [google]
1833551

Well, here's the coloured version. I think I need to practice values more. Values and feet.

>> No.1833594
File: 20 KB, 269x256, 1396308073401.jpg [View same] [iqdb] [saucenao] [google]
1833594

>>1833551

>> No.1833606
File: 164 KB, 691x780, Sketch2.jpg [View same] [iqdb] [saucenao] [google]
1833606

>>1832690
Think maybe the sword should be held down relaxed, like the axe.

>> No.1833608

>>1833606
shes not on the same ground level as him. If you wanted her to be in front then you need to make her a bit bigger.

>> No.1833610

>>1833608
Thanks, didn't notice <3

>> No.1833623
File: 53 KB, 707x568, badguy.png [View same] [iqdb] [saucenao] [google]
1833623

I need a little feedback on this character. It's the villain of a comic book I'm working on right now, the ruler of a labyrinth the protagonist has to escape with only her guitar at her disposal. I'm satisfied with his outfit, but the design still doesn't jump out at me as if to scream I AM THE BAD GUY. Maybe it's his face, or something about his anatomy, but I'm hoping a fresh, impartial set of eyes could give me some feedback. Thanks!

>> No.1833635
File: 173 KB, 800x1287, asdfa.jpg [View same] [iqdb] [saucenao] [google]
1833635

>>1831259
>having a drawing that start's the general alt thread
>feelings of unworthiness
Th-thanks. I started a new drawing and wanted some advice on her pose. I feel like somethings off but I can't see it.

>> No.1833636

>>1833635
i think her legs are too short

>> No.1833642

>>1833636
Thanks. I see it now too. I'll probably redraw the legs to make them longer.

>> No.1833683

>>1833551
Don't use black.

>> No.1833695
File: 432 KB, 1500x1125, 0002.jpg [View same] [iqdb] [saucenao] [google]
1833695

Desiree-san is showing this semen demon her place by demonstrating his superior cooking skills.

Still playing around with manga studio, not sure if it feels better than sai for drawing, but playing around with
tones even if i have no idea what i'm doing is fun. Is there a way to resize your drawings without the tones getting messy by the downscale?

>> No.1833716
File: 1.42 MB, 2953x1476, the cheddar is yoursFB.jpg [View same] [iqdb] [saucenao] [google]
1833716

>>1831259

>> No.1833725
File: 2.41 MB, 2830x4038, 31.png [View same] [iqdb] [saucenao] [google]
1833725

I did this for the arousing challenge, before it was deleted.

>> No.1833727

>>1832638
the sticky has what you're looking for.

>> No.1833729

>>1833551

You need to study perspective.

>> No.1833739
File: 230 KB, 1000x921, lolichat.png [View same] [iqdb] [saucenao] [google]
1833739

update on the lolies

>> No.1833748

>>1833739
they still arent interacting with each other still not doing anything interesting besides standing. if they were animated it would be cool (doing something), but otherwise
animu is not really interesting

>> No.1833769

>>1833739
The left hand of the middle one seems really small to me, it's about the size of the right hand even though it's much closer to the observer.

>> No.1833786

>>1833739
ive never read these threads and dont know or care whether they're a fucking hugbox and im telling you right the fuck now to go and locate actual physical figure drawing sessions in real life and do hundreds of drawings
hundreds
by the time youve lost estimate of how many hundreds of drawings youve made and look at your fucking loli bullshit again you. will. cringe.
no fucking references on a monitor
physical
real
life
figure
drawing
you
triple
nigger

>> No.1833827
File: 1.42 MB, 2550x3300, saomabinogi.png [View same] [iqdb] [saucenao] [google]
1833827

I'd really appreciate if someone would red-line this. It's supposed to be perspective from above. She's also supposed to be holding Sinon's sniper rifle from SAO on her shoulder, but I'm not sure how to get the hand holding the rifle. The left arm is throwing me off a lot because I don't usually draw hands on hips. The face is just really messy right now, but if you want to red-line it, go ahead.
Thanks guys.

>> No.1833833

>>1833748
The reason they're not interacting with each other as much as they could is because it's more of a line-up of different characters I'm trying to create and experiment with, though I can definitely see your point. I tried giving them some more personality in their expressions, but I guess their body language is just as important. I'll see if I can get them to interact with each other some more, thanks for the input

>>1833769
I see what you mean, I'll enlarge it a bit to match the foreshortening, thanks!

>>1833786
This is something I probably should've done a lot more when I started drawing more frequently. I usually don't rely much on reference when I'm drawing so as not to become dependent on it, but if my figures are that fucked, it couldn't hurt to do some life-drawing of actual people, thanks for the input anon

>> No.1833871
File: 456 KB, 3708x3018, har.jpg [View same] [iqdb] [saucenao] [google]
1833871

Decided to do a one hour simple sketch daily. I do things slow so maybe this will speed me up. I kno her arm from left side is a bit short.

>> No.1833875
File: 205 KB, 755x780, sketch3.jpg [View same] [iqdb] [saucenao] [google]
1833875

>>1833606

>> No.1833882
File: 242 KB, 645x853, bigthree.jpg [View same] [iqdb] [saucenao] [google]
1833882

>>1832313
>>1832557
So I pretty much redrew the whole thing . . . Anything else?
Can I also ask for ideas for a background that is not too hard for a lazy noob like me?

>> No.1833887

>>1833871
Looks bretty gud. The gesture and style along with shading makes for a decent sketch that could probably be worked on to full completion. I like it but most of the better artist could sketch something like this in under 10 min or less. Got along ways to go.

>> No.1833889

>>1833882
Copy pasta some semen splashing in the bg from your favorite hentai

Or just do that thing where they repeat the foreground in the background, but it is zoomed in on the dicks and made lighter

>> No.1833898

>>1833871
You should definitely do that, i got in a period where i got obsessed with colored and rendering so i was spending days on one drawing.
While i learned a few things about rendering, when i started doing at least one complete sketch drawing a day i improved way
faster, now i make a sketch everyday while simultaneously completing the one that i feel worth completing over a couple of days.

>> No.1833899

>>1833889
>Or just do that thing where they repeat the foreground in the background, but it is zoomed in on the dicks and made lighter
That shit is worse than lens flare.

>> No.1833904

>>1833827

Theres not really anything to redline. Everything is wrong.

There is no structure to any of her body. The line quality is non-existent. The perspective appears to have been faked.

>> No.1833959

>>1832162
left arm is considerably longer than right one, it goes past the knee. other than that, looks cool to me.

>> No.1833961

>>1833904
I just needed a red-lining for perspective help. I also referenced a photo for the perspective, so it's real.

>> No.1833962

>>1833904
Also, this is a sketch. I am no where NEAR lining or anything of the sort.

>> No.1833965

>>1833961

You can't just copy a photo for perspective, you have to understand the perspective and recreate it on the page. The camera that shot the photo has a lens, did you account for the lens when you were drawing? That shot from that angle will change drastically depending on the lens and learning how to draw that sort of distortion accurarelty is very important, otherwise it will look off?

>>1833962

If it's a sketch then where are the construction lines? If you referenced a photo where are the measuring lines used to find angles? If you had those on another layer and hid them for the post, don't do that. Seeing how you've constructed things is important for understanding your faults. If you didn't use any construction or measuring... Well, start doing that!

>> No.1833967

>>1833965
Thank you for the much better reply. I did have the construction lines on another layer, sorry about that. Anyways, I'll take your advice into mind and reupload the picture once I've attempted to fix it. Thanks

>> No.1833974
File: 2.46 MB, 2550x3300, saomabinogi.png [View same] [iqdb] [saucenao] [google]
1833974

>>1833965
I tried. I can already see many mistakes, but I'm very lost on how to fix them. Any advice?

>> No.1833985
File: 73 KB, 640x501, 1409023648643.jpg [View same] [iqdb] [saucenao] [google]
1833985

>>1833974

You've got two big things to work on: Construction and perspective.

For starters, pay more attention to how you're building the body. The torso is flat and shapeless because it isn't being imagine as a fully realized object. Study these abstractions and learn to break the torso into two distinct masses. Doing this will make it possible to put her hand on her hip, since her hip now has form. The limbs are forms like this as well and while you're already attempting to do this you need to take more care to think things through. For fiddly things like hands you can draw the overall mass of the fingers and make that wrap around the hip, then break that down into individual fingers. Take care when you draw boxes and cylinders. The more accurate you draw these the better the final drawing will be.

Read "Perspective Made Easy" and buy Scott Robertson's "How to Draw." These books will teach you how to set up a grid, how to simulate camera lenses and how to do the sort of extreme foreshortening you're attempting here.

>> No.1833987

>>1833594
For why doth thou disgust so?
>>1833683
I didn't.
>>1833729
Where is the perspective wrong? I was sure everything checked out.

>> No.1833989

>>1833985
Thanks so much for the advice! Unfortunately, I don't think I would be able to use your advice to its fullest potential on this drawing in time because it's for a contest that is due in a few days.

>> No.1833993

>>1833987

The problem area is from the knees to the waist. The hem of the skirt is below the horizon so it should be arcing down, not up. The knees aren't lined up correctly either.

>> No.1833995

>>1833989

It shouldn't take a few days to redraw the torso of the figure. If you used a reference photo then draw carefully from the reference.

>> No.1834002

>>1833995
I meant being able to reach that level or close. But thank you, I will. I'll post more WIPS tomorrow.

>> No.1834015

>>1833993
Ah yes, I see it now. Thanks.

>> No.1834017
File: 199 KB, 877x1100, Nina.jpg [View same] [iqdb] [saucenao] [google]
1834017

Help me fix this before I deliver it. I must have fucked up the perspective somewhere.

>> No.1834018

>>1834017

Something wrong with the breasts, and the foreshortening looks off.

>> No.1834020

Well I know that but if someone could help me redline it..

>> No.1834026

>>1834002

You'd be surprised by how quickly you can make gains through hard study. Keep at it and when the next contest rolls around you'll be ready.

>> No.1834030
File: 319 KB, 872x1096, rdln.png [View same] [iqdb] [saucenao] [google]
1834030

>>1834017

>> No.1834033

>>1834026
Alright, thank you so much! I'll work hard

>> No.1834034

>>1834030
Thanks. I'll fix it but I'm still worry about the foreshortening bit.

>> No.1834039
File: 3.59 MB, 1660x2404, 3-point-perspective[1].jpg [View same] [iqdb] [saucenao] [google]
1834039

>>1834034

that's why you make a 3-point bounding box before you try to construct your figure m80

it's more or less right, the only thing I'd do is tweak her head position, less neck

>> No.1834044

>>1834039
I pretty much free handed that from various references (I'm still shit at construction).

Thanks anyway. I know what needed more study.

>> No.1834052

>>1833031
Hairlines like that (square-ish rather than round around the forehead) are typically masculine. Making it round(er) might help.

>>1833290
Unless she can 'stand' without falling when only one point of her tail touches the ground, you'll need to do something about the part of her tail that's in the foreground and that looks like it's levitating.

>> No.1834123
File: 177 KB, 556x872, IMG_4868[1].jpg [View same] [iqdb] [saucenao] [google]
1834123

i had a sudden compulsion to stop doing bookwork and draw disgaea characters

>> No.1834125
File: 200 KB, 585x861, IMG_4870[1].jpg [View same] [iqdb] [saucenao] [google]
1834125

>>1834123

>> No.1834129

>>1833513
It's not the same girl

>> No.1834142

>>1834129
Same face then, and the hair is too similar, change it up a tad.

>> No.1834143

>>1834052
Lamia fag here. Yeah, and that hand is looking pretty fucked up too. Thank you.

>> No.1834208

>>1834129
I thought it was the same girl too.

>> No.1834289
File: 1.29 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1834289

Busy with life - but enough about me, let's draw!

>Faces not so great today - practice makes perfect...
>had to draw some mech

Rendering coming up

>> No.1834293
File: 1.44 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1834293

>>1834289
>inconsistent shadows, limb length, and symmetry on the bot, but I think it came out better than my previous shit - only gotta one up myself
> bottom right - saving the ink and coloring for tomorrow
> everything else, I wasn't really invested in it...

Need to fix bottom right's arm and leg on the right side. They look off, but I can't pinpoint it. Maybe I'll see it tomorrow - unless some anon wants to redline

Gotta practice rendering for when I get some real markers!

>> No.1834298

>>1833031
Do you have a tumblr?

>> No.1834307
File: 20 KB, 418x384, thefuck.jpg [View same] [iqdb] [saucenao] [google]
1834307

>>1833725

>> No.1834318

>>1834293
Give your family the table back. Your not going to make it.

>> No.1834334

>>1834318

Not him but thanks for the laugh.

>> No.1834338

>>1833882
The expression of the middle guy looks more like someone being sarcastic or saying something funny than someone getting fucked.

>> No.1834351

>>1834289
It's great that you keep practicing faces, but try to avoid the sidemouth thing when drawing profile views. It's done in anime for budget reasons (much easier and therefore cheaper to animate than a moving jaw), but you don't have such limitations when drawing and it looks better to place mouths correctly.


>>1834293
I think the feet of the mech are off, they look like it would fall over soon or is trying to stand on tiptoes without the feet being constructed in a way that would make it possible.

Generally speaking I like your stuff a lot but I'm never really sure how much of it came from the references you use. Obviously all decent artists use references, and while a lot of people seem to think that stylized refs are bad I personally think one can learn a lot from studying how other people simplify and stylize, but it makes it hard to judge how much of a design you came up with yourself. I'm never sure wether I should say anything about a design itself or not because of that.

>> No.1834368
File: 386 KB, 942x1200, qtarchers.png [View same] [iqdb] [saucenao] [google]
1834368

Any crit guys?

>> No.1834432
File: 373 KB, 736x1158, image.jpg [View same] [iqdb] [saucenao] [google]
1834432

>>1834318
Ha - great, now I get to be table fag till the end of my days.

>>1834351
>avoid the sidemouth thing when drawing profile views
Ah yes, I remember a thread about this, noted.

> feet of the mech are off
Ya tried some new feet that were in the ref, I didn't distribute the weight well in the sketch - most of my shit is usually floating in space, noted for next time

>how much of it came from the references you use
Id say like 95%, the other 5% wasn't copied due to a lack of skill / patience. The ref always looks better than my facsimile. Pic attached is mech ref.

When I try to draw from imagination, I can't make up my mind on a good pose, and I spend most of my time trying to revisualize a ref. I feel like I have enough problems with technique, but I should definitely practice imaginuu more.

>> No.1834443

>>1834368
the gestures could use more of a sense of movement and fluidity, it all looks very stiff

>> No.1834446
File: 140 KB, 574x800, tumblr_n98x51h6sX1s2yr2bo1_r1_1280.jpg [View same] [iqdb] [saucenao] [google]
1834446

The hair and eyebrows things are from me cocking up the lighting and perspective.
>>1833428
She has thick brows normally, pic related, but it was like, 'they have to be mostly black like her hair, then there's some shadow above where her brow stick out, then throw some stylistic shit up those temple-corners' and it just ended up looking too big. If you look close enough you can see the dividing line between eyebrow and forehead.
>>1834052
Her hairline's like that because of the upward perspective. Could round off the left side with black like the right still.
>>1834298
Yeah, I do. If you want to see my stuff look up EpicTones there or on DA, but don't hold your breath.

>> No.1834455

>>1834432
>When I try to draw from imagination, I can't make up my mind on a good pose

perspective+gesture=good poses, of course, good poses are not everything in a drawing, study foundation, facial anatomy mainly, at least for a while.

>> No.1834476

>>1834293
>>1834289
important question: what are you practicing for? comics or illustration?
what is your goal?

>> No.1834481

>>1833882
I-i think I might know you.

>> No.1834482

>>1834481
Butt buddy detected

>> No.1834503

>>1834351
>>1834432

>It's done in anime for budget reasons
That's not true at all, it might be done for budget reasons as well but its not limited at that, many serialized manga done with great
care have side mouths out of style, now if its aesthetically pleasing is up to the individual, i personally find it very nice looking, but certainly
don't stop doing it because of misconceptions, if you feel like your drawings look better like that, do it like that, there is no way to please everyone
with art, some will like it and some will not.

>> No.1834527

>>1834455
Newb question, what is foundation?

>>1834476
No specific goals. The life of an artist seems too stressful. Animation would be neat, but not as a career. Product design is a dream, but drawing toasters can get boring. I actually wanted to learn how to paint digitally, just mechs and tech stuff - seems like a rewarding hobby. I'm not in any hurry.

>>1834503
I can never get the side mouth placed right, so it is worth a try

>> No.1834538
File: 84 KB, 571x405, image.jpg [View same] [iqdb] [saucenao] [google]
1834538

>> No.1834567

>>1834289
>>1834293
i've always loved your mechs

>> No.1834580
File: 65 KB, 1334x728, me.png [View same] [iqdb] [saucenao] [google]
1834580

>>1834527
Foundation or "the fundamentals" is a compoundo of topics you need to study and learn in order to be a proficient drafstman, the books and videos on the sticky are for that.

>> No.1834584
File: 1.64 MB, 2420x3124, Frosting Girl V7.jpg [View same] [iqdb] [saucenao] [google]
1834584

opinions/critiques on this would be greatly appreciated, I've been staring at it way too long and don't even know what to think anymore...

>> No.1834588
File: 67 KB, 900x654, snow white2.jpg [View same] [iqdb] [saucenao] [google]
1834588

anything that I can still fix? i have to hand this in for school tomorrow

>> No.1834612

>>1834443
A drawn bow is the stiffest thing in the world, you faggot. Then again, he's drawing a running archer which is moronic in itself so I guess we've thrown common sense out of the window already.

>> No.1834622

>>1834588
i think he clothes need more contrast in values

>> No.1834628

>>1834432

WTF? Aside from the pose your ref doesn't resemble your drawing that much. You give yourself too little credit.

>> No.1834655
File: 611 KB, 3708x3018, daily.jpg [View same] [iqdb] [saucenao] [google]
1834655

>>1833898
well, this one is from today. 3 poses is way to much for 1h. Didnt have time to check anything or adjust nor complete. Will do 1 pose i 1h from now on.

>> No.1834735

>>1834588
Something about how her face and body just doesn't look right at all.

>> No.1834812 [DELETED] 

>>1834338
Hmm. I'm trying to make him looking a smiling whore enjoying two dicks in him at once.
>>1834338
Oh? Let me guess, tumblr?

>> No.1834813

>>1834338
Hmm. I'm trying to make him looking a smiling whore enjoying two dicks in him at once.
>>1834481
Oh? Let me guess, tumblr?

>> No.1834816

>>1834567
>>1834628
Thanks, I really like Jake Parker's mech designs, so I'm always stealing shit from him left and right

>>1834580
Ah, basically "sticky" I was hoping for some secret sauce :)

>> No.1834817

>>1834816
There is no secret sauce, only hard work+the right resources(sticky).

>> No.1834845

>>1834813
Try out a more ahegao-like face

>> No.1834856
File: 83 KB, 1280x720, ges.jpg [View same] [iqdb] [saucenao] [google]
1834856

>>1834368
I like the lineart, but effectively, the figures are stiff. Try to make sketches like these and watch this:

https://www.youtube.com/watch?v=74HR59yFZ7Y

>> No.1834877

>>1834368
Nothing is being foreshortened here.

>> No.1834879

>>1834432
I get what your saying, working without a ref requires more effort. But if you want to draw things from imagination eventually you should practice it every now and then. It's also a good way to test what you have already learned and to more accurately assess your shortcomings.
(I will admit a certain level of selfish motivation behind this as well however - I'm curious to see what you would come up with.)

That said, >>1834628 is right, you're already changing way more than 5% from your ref. And you do it rather well too - if you didn't it would be much easier for us to tell which parts you referenced and which you came up with yourself.


>>1834503
Well, I assume that people do it in manga either because they saw it in animation and copied it or because mangaka tend to work under extreme time constraints and have to make certain compromises because of that.
I do agree that everyone should do what they like themselves stylewise, but I think one should also learn to do it correctly so stylistic elements won't become a crutch.

>> No.1834880

>>1834856
ew those are terrible..

>hey i sharpened my pencil the same way, that makes me vilpuu right?

>> No.1834893

>>1834813
I guess that makes sense, but he should react to it a bit more even if he's used to it. He doesn't look very aroused.

>> No.1834902
File: 155 KB, 710x780, sketch3.jpg [View same] [iqdb] [saucenao] [google]
1834902

>>1833875

>> No.1834923

>>1834856
I don't like the way he teaches gesture. The method is far too restricting. Best way to do gesture is to not give shit whether you use C, S or I curves, but instead just scribble whatever is needed.

I suppose the clean minimal approach is good if you're doing traditional and intending to use it as a base for your figure, but if you're doing digital you can just put another layer on top of it, or if you're just doing gesture and nothing else then don't give a shit about how clean it looks.

>> No.1834926

>>1834923
The purpose of a gesture is ultimately to give you information about the pose so you can draw it accurately. If you just scribble shit without thinking about the marks you make, your final drawing is gonna look just as shit as your gesture.

>> No.1834929

>>1834926
Gesture captures the action. As long as the gesture portrays the weight and action well, it doesn't matter how ugly or how clean it is. The point of gesture is to help you create figures that don't look stiff and unnatural as fuck. With digital it doesn't matter if it looks ugly because you can just lower the opacity and get another layer to draw on top of it.

>> No.1834938
File: 25 KB, 731x628, slipwhenwet.png [View same] [iqdb] [saucenao] [google]
1834938

>>1834929
i agree with you and not with the other loser. this makes you correct. enjoy the victory!

>> No.1834957

>>1834929
You don't seem to get it. It doesn't matter if you can just draw on another layer, you still need to put down the information correctly at some point. If you can't figure it out during the gesture phase and your gesture is an inconceivable mess of scribbles, how the fuck are you going to figure it out later down the line with that shitty gesture as your foundation?

I can tell you are one of those amateurs who knows better than every teacher out there, so whatever, have fun doing worthless scribbles and never getting good at figure drawing.

>> No.1834960
File: 60 KB, 853x480, 07.jpg [View same] [iqdb] [saucenao] [google]
1834960

>>1834957
>>1834929
>>1834926
>>1834923

David uses basic shapes and quickly captures the figure for his comics rather than the C,S,I bullshit. It works for him and it works for me. Besides I can't think in lines.

>> No.1834962
File: 1.21 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1834962

Great, glad you guys are debating gestures, cause I'm just not in the zone at the moment.

For whatever reason, I couldn't draw a figure standing with straight legs, so I got kinda blocked. I tried to gesture through it, but today just isn't my day.

I'll save my strength for tomorrow, hopefully I'll get some goodies in the mail and be inspired.

>> No.1834970

>>1834962
you fave problems with it because you don't know how it looks like. do some studies, or just look at some pictures intensively and try to figure it out.

as for the "zone" thing: loosen up, don't overcomplicate everything. keep it simple

>> No.1834974
File: 543 KB, 1825x929, qtarchers.png [View same] [iqdb] [saucenao] [google]
1834974

>>1834612

I didn't even consider the draw weight of the bow when working on these, it is pretty moronic now that you've pointed it out.

>>1834443
>>1834856

Yea my gesture ability is very weak, this was actually a small project I did to try test it out after reading FORCE by Michael D Mattesi. I haven't done many non-static poses before this and it shows in how stiff they are. I'll keep working on it. Here are the original gestures next to the sketches. I seem to think the only way to show motion is with a bent leg ._.

>>1834877
Could you elaborate? I know I've drawn a lot of their legs at side on flat angles, do you mean depth regarding the size of the girls?


Thanks guys, I'll keep all of this in mind next time.

>> No.1834975
File: 40 KB, 558x336, Captafffsdfasdfure.png [View same] [iqdb] [saucenao] [google]
1834975

>>1834957
>you still need to put down the information correctly at some point.

You don't need to do it at the gesture phase. How is this such a difficult concept to grasp? You CAN do it there, but you don't need to as long as you know your anatomy it doesn't matter because you know your landmarks in your head.
I think you're missing my point. I'm not saying do your gesture like pic related or something.
You are taking my opinion and stretching it to the extremes.
What I'm saying is, be loose, be free with your pen, don't give a shit about some CSI rules, but also think what you're doing.

What I'm saying is that teaching beginners to be minimalistic with their gesture is a fucking terrible idea. Telling someone new to "just draw a simple line to show the rhythm of the back" is horrible, it's putting too many expectations on ones ability to convey movement, form and weight with just a couple lines.
Sure, when you're more experienced you can start doing that, but it's not a method one should teach people when introducing them to gesture.

When teaching people gesture, you should emphasize movement and weight, not proportions and anatomy.

You can study anatomy and gesture separately, and slowly your knowledge of proportions and muscles and body fat will transfer to your gesture without you having to stop being loose and free with your pen

>> No.1835007

>>1834538
I couldn't really see what this was. Not saying that in a bad way, I like it quite a bit. What am I looking at though?

>> No.1835008
File: 293 KB, 700x1000, grilling.jpg [View same] [iqdb] [saucenao] [google]
1835008

Haven't really tried to draw a girl this way before, am I on the right track or have things gone screwy as per usual?

>> No.1835276
File: 161 KB, 1221x1500, daily2s.jpg [View same] [iqdb] [saucenao] [google]
1835276

Im slow and bad.

>> No.1835277

>>1835276

You must be referencing hard if it took you that long for a sketch.

>> No.1835290

>>1835277
aye, but thats a nice way to learn. Combining references with imagination.

>> No.1835297

>>1835276
why are you so obsessed with putting your time on everything
you're slow now but it'll get better with more practice just chill the fuck out and try to make good shit

>> No.1835300

>>1835290
And a good way to never be able to draw from imagination with confidence, you should separate your studying from your
practise sketches, otherwise you will always be drawing with the mindset that you can't solve the problems yourself.
You should be learning when you learn and draw when you draw, if that makes any sense, for example if you make a drawing
and you feel like you can't get those feet right, don't just go and copy feet from a photograph or other drawing, actually stop
and go watch some lessons about feet or read a book, do practices and come back the other day to see what you learned.
Of Course if you are tackling a project and you must get it right right now, its ok but just don't make it a habit.

>> No.1835309

>>1835300
I actualy am doing something like that but a bit of opposite way. When im doing an ilustration i make tumbnails and when I like one I look at what problems will I have to deal with and I study simmilar poses or things before doing illustration.

>> No.1835312
File: 1.91 MB, 2000x2500, thinger.png [View same] [iqdb] [saucenao] [google]
1835312

I did my best, /ic/

I was taking some photo as reference, then changing it up. I wanted to make her look more asian-like and appealing but i ended up fucking everything to hell and back. I know it looks terrible; i just don't know why.

Where did I go wrong? A paintover would be really appreciated.

>> No.1835317

>>1835312
>Where did I go wrong?
you used photo as reference.

>> No.1835322

>>1833683

First rule of using black: you don't

>> No.1835326

>>1833827

>asking to do the whole shit instead of you

no. Do it yourself, practice a couple hundred poses then come back and ask for actual advice.

>> No.1835376
File: 293 KB, 2000x2500, 1410465966495.jpg [View same] [iqdb] [saucenao] [google]
1835376

>>1835312
I made the lines just above your painting. Basically I think you screwed the eyes, that's the most notorious feature in her face. You said you wanted to make her look more "asian-like", well "asian like" means the opposite to big eyes. Also her face is a little bit too rounded, and her mouth needs some more "protagonism" in her face.
Maybe I'm wrong, I don't know if what I did is what you find appealing.

>> No.1835409
File: 137 KB, 774x1031, image.jpg [View same] [iqdb] [saucenao] [google]
1835409

Feedback plz

>> No.1835417

>>1835409
shows that you used reference and it's shit because of that. learn to draw from imagination, you hack.

>> No.1835422
File: 235 KB, 676x908, octavcover.jpg [View same] [iqdb] [saucenao] [google]
1835422

Crit or redline so far on this one, please? I'm trying to draw him cutting off the head of a teddy bear.

>> No.1835423

>>1835317
>>1835417
Wait, why is it wrong to use photo reference??
When I went to AI (lol iknowrite) and got private lessons outside of school, all my teachers said to always use photo reference and to try avoid drawing anything from your imagination because, "what you see and what you think you see are twodifferent things."

>> No.1835425

>>1835423
It isn't.

These people are /ic/.

>> No.1835428

>>1835425
That said, considering the subject matter and the colouring / general mood of the piece, you could have gone for more cartoony exaggeration and not stick to the reference so slavishly.

Now the character feels a bit static and drab, which clashes with what you were probably trying to accomplish there.

>> No.1835434

>>1835428
Also, the linework is very sketchy and light. You've basically used cel shading on a pencil drawing which is usually... not done. I feel you skipped the inking phase which is kinda crucial for this kind of artwork

>> No.1835506

>>1835423
> try avoid drawing anything from your imagination because, "what you see and what you think you see are twodifferent things."
Not them but its more like those people and you never bothered to study the human form because why bother when you can find google photos for your
art base every time. But one thing i wander about people that use reference outside of studying is how do you actually create things? i mean there has to be
a time when you wanted to invent something that there wasn't a picture for it, what do you do then? not draw it?

Anyway that i said, your really messed up the feet, when you draw feet or hands, think about how do they work, they are natural mechanisms of balance,
there is no way she would be standing on those things the jaw is also pretty bad, and the figure in general is extremely flat, looks like a paper cut thing, there is no form.

>> No.1835511

>>1835506
Again, using a reference is not copying a photograph.

When you use a photo for a reference you basically look at it to find out / remind yourself about how something looks like / works, then apply that knowledge to your own work.

For example, you might realise you need to paint a train in your background and you're not some kind of a train expert who remembers exactly how a typical train looked like in any given time period. You google for pictures of trains and then draw a fucking train that looks like them.

Tracing / copying, in the sense of directly taking the contours from another image is generally bad.

>> No.1835517

>>1835511
I know that, but i don't think that the poster above knows that, probably that's why his drawing is so extremely flat, and why i am against of making it
a habit of using reference for the human body in your creative works, first of all it restricts you to only what you can find and take pictures of and it
makes you not bothering to actually learn what you are drawing, you can't be an expert of everything as you said, but if you are going to be drawing
character art, you might as well put some effort in learning how a human looks like, in that way you will be able to create a lot more freely, have good
understanding of form and will not be making sketches like this >>1835276 under one hour which is a ludicrous amount for such a simple sketch.

>> No.1835752
File: 1.40 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1835752

They finally came!!

150 markers = a lot of fucking markers!! Definitely did not need to buy that many...

Copied Jake Parker's space Mario as the test subject.

The night is young, I'll be back

>> No.1835756

>>1835423
>"what you see and what you think you see are twodifferent things."

That's why you build the form out of simple shapes. Because this way you can make sure everything is in its right place. Everything. Everything. Everything. Everything. In its right place. In its right place. In its right place. In its right place. Yesterday I woke up sucking on a lemon. Yesterday I woke up sucking on a lemon. Yesterday I woke up sucking on a lemon. Yesterday I woke up sucking on a lemon.

You have a lot more freedom this way than having to rely on reference.

>> No.1835758

>>1835752
wtf man? how much did you pay for all of those?
also why didnt you get the ciao copics? they are cheaper

>> No.1835760

>>1835752
You can definitely do a lot with 50 markers but I wouldn't say that they're too many. Seems like a pretty good number to me actually, though it will probably take you some time to familiarize yourself with all of them.

Looking forward to seeing your stuff in color!

>> No.1835761

>>1835758
So I'm kind of a dumbshit. I got really excited about copics in the marker thread, and I couldn't figure out what colors I wanted. I went on ebay with a target price of $3 a marker, and I sniped an auction and got them for like $2.90.

But because I'm a moron, I checked the recent buys AFTER I won, and saw that other faggots were getting them for like $1.50 a marker... I felt so butt hurt...

Anyways, I have a job, and this is my only hobby so I am ok with it. I'm just excited that my drawings can finally be in color!

>> No.1835762

>>1835760
*150 I mean

Anyway I have about the same number and I feel like I'm missing colors all the time, but I'm picky about exact shades. 150 is more than enough when starting out.


>>1835758
Oh come on, copics aren't cheap but they're nowhere near inaffordable. Not to mention that they last quite a while and can be refilled.


>>1835761
Don't feel too bad, done is done.

>> No.1835763

>>1835758
Oh ya, marker thread said sketch were the best, but gotta learn how to chisel tip. The chisel is actually much better than the fatass prisma color chisel.

>>1835760
Yea, I have no idea about any color theory. When I look at the bag of red, they all look identical to me... Just gonna try random shit for a few days to get comfortable

>> No.1835764

>>1835763
>When I look at the bag of red, they all look identical to me...

I recently bought about 20 markers I didn't have before and I felt the exact same. Do a few test sketches, combine them in different ways, and you'll know each of them and what it's good for in no time. You'll probably quickly have favourites as well.

>> No.1835766

>>1835761
you could've spent that money went digital and never had EVER needed markers to color your works

>> No.1835774

>>1835766
Can we please not get into the whole traditional vs. digital debate yet again?

Digital is one medium among many and all have their advantages and disadvantages, which is why many artists work in several of them.

Posts like yours just tend to cause a pointless argument where everyone claims their favourite way of working is superior to everyone elses.

>> No.1835777

>>1835766
Haha, yea I know, but I do enjoy running around the house waving my pictures around, then tacking then up on the wall in my shrine of shitty sketches.

I spend too much time on the computer all day, it's nice to look at something that isn't backlit once in a while.

Plus if I go digital you won't get to see my shitty table everyday

>>1835764
>You'll probably quickly have favourites as well.
R29 - lipstick red - made me cream my pants

>> No.1835784
File: 188 KB, 745x780, maybefinished.jpg [View same] [iqdb] [saucenao] [google]
1835784

>>1834902
Feel like the pirate's pants need to be a different colour. Maybe blue. Opinions?

>> No.1835786

>>1835784
Or red like the girl's top.

>> No.1835788

>>1835766
don't listen to this faggot.
digital is nice, but if you get the chance to go traditional, you should do it.

>> No.1835789
File: 52 KB, 407x463, sketch.png [View same] [iqdb] [saucenao] [google]
1835789

Critiques and help would be great, still in the sketching process.
>tfw my sketches are chicken scratchy as fuck
anyone got tips?

>> No.1835790

>>1835788
Really it's just about what you want to do. There's no "should".

Why is everyone here being a faggot

>> No.1835792

>>1835784
or just stripes of red

>> No.1835799
File: 5 KB, 170x135, il_170x135.557010765_f4yr.jpg [View same] [iqdb] [saucenao] [google]
1835799

>>1835792
>>1835792
Like this, but broader stripes?

>> No.1835801

>>1835799
yeah, I think that'd look neat

>> No.1835803

>>1835789
Not sure if she's jumping to hug him or just hugging him and raising her legs but either way he should be leaning back to balance out the additional weight (probably more if there is an impact from catching her). His feet/legs should be further apart as well to create more stability. Think about how you would stand if you had to carry/catch a large weight.

If she's jumping you need to make that clearer as well, there is not enough movement in the picture. Her hair could be flying around more, clothes moving (though that's kinda hard with a tight shirt and hotpants, a skirt might work better for that purpose), etc.

It would also be nicer if we could see his face as well as hers, because right now it's impossible to tell how he feels about the situation. That makes the viewer assume that his feelings are not be so positive (because the not showing the eyes thing is so often used in manga for that effect). And if that's your intention you might want to think about ways to push that feeling more so it looks intentional, assuming this is meant to be an illustration and not part of a comic where the ambiguity is intentional and cleared up in a following panel.

>> No.1835804

>>1835801
O.K.! Gonna try it when I'm back home :)

>> No.1835808

>>1835784
>>1835786
Pirate's pants would also look nice in navy. You could also go for a clichée pirate thing and give him a striped shirt (but in that case go with solid color pants).

That said, I'm personally more bothered by the girl's pants, white is not a flattering color for pants in real life and in the picture it just kind of looks empty. I'd change them unless the person this is based on does like wearing white pants.

I would also go with a different brown for the bear's fur, right now it blends into the other brown parts of the image.

>> No.1835814
File: 76 KB, 451x514, 1stscan.jpg [View same] [iqdb] [saucenao] [google]
1835814

>>1835777
You're so fucking cute.

It's good you have a job though, I got my parents to buy me a set of 50 or something when I was a teenager, but I knew I'd never be able to afford refill ink so they just sat unused except a handful of times because I was scared of using them up. Pic related.
Most of them dried up over the course of 7 years of no use. So grim.

>> No.1835819

>>1835756
Is there a point to your constant repetition, repetition, repetition, repetition or is your autism flaring up again?

>> No.1835822

>>1835814
>Most of them dried up over the course of 7 years of no use. So grim.

Huh, seriously?

I have some old copics my parents bought me like 10 years ago and they still work. (Well, at least the ones I didn't use up.)

>> No.1835823

>>1835819
it was a reference to the radiohead song "everything in its right place" because those are the lyrics.

i actually expected someone to get it.

https://www.youtube.com/watch?v=onRk0sjSgFU

>> No.1835824

>>1835762
>Oh come on, copics aren't cheap but they're nowhere near inaffordable

yeah no shit but who buys 150 of them? when i'll get them, and i probably will sooner or later, i will get a bunch of colors i know i need, not every single color

>> No.1835834
File: 1.46 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1835834

After testing a fuckton of markers and inking for way too long, I finished coloring 3 hrs later... Don't stare at it too long or the bad anatomy will appear.

>>1835814
My sister gave me her old prisma colors, I went to use them, and they were all dried up... Hand me downs suck, but I have her old tablet now...

>>1835824
>who buys 150 of them
ME!! I buy all the markers!! If I went to art school, or had art friends, I would have borrowed some to figure out the best colors, but because I have no friends, I just threw money at the problem - solved

>> No.1835842
File: 220 KB, 745x780, asdjkfhskjfjsdfhlakshfajklfasdfashfjl.jpg [View same] [iqdb] [saucenao] [google]
1835842

>>1835784
Dat tangent though.

>> No.1835846

>>1835008
Its a tear drop from the armpit, not the middle of the chest dude.

>> No.1835850

>>1835834
>ME!! I buy all the markers!!

i didn't mean to offend you btw. you know better than me how you spend your money and if you can afford it then sure, why wouldn't you buy them? i am just a cheap fuck that will have to think a dozen of times about making a similar decision before coming to a conclusion.

>> No.1835851

>>1835834
uhh, don't think that I'm hating on your japanimus or anything, but I genuinely think your work would be better if you didn't try to force that style into it

>> No.1835866

>>1835850
Not offended, just being goofy. I'm also really fucking cheap. Some habits don't die, even after you are employed - I still don't travel, play vidya, bar hop, see movies in theaters, or eat out - cause I'm stingy (not necessarily because I'm never invited)

After a few years of independence, I realized spending money on something that allows you to produce content instead of just consuming content is a worth while investment.

But I will admit, I spent 2 weeks debating whether I should buy a 36 pack of copics on amazon, but I spent only 2 days browsing ebay before I pulled the trigger - definitely a bit foolish on my part.

>>1835851
I can't do faces, my real faces are doubly as bad. One day I'll figure out how to do faces that make sense to me, but at the moment animu faces are a shortcut to finishing the drawing. I like looking at the anime anatomy, and the more dramatic poses...

Specifically, are you saying draw real people with cool things? Or just other fantasy things that haven't been cartooned?

>> No.1835868

>>1835842
I can't tell if you're saying "Oh haha the guy's arm totally looks like it's the girl's arm but really long" and making a visual joke of it or if you just saw it wrong.
Online forums can make communication so difficult!>>1835822
Maybe tween me didn't put the caps on properly?

I wonder how much colouring you really need to do until they dry out.
>>1835834
Looking fun! Markers are so nostalgic.

>> No.1835872

>>1835866
What I'm saying I guess, is that yeah the face part of your drawing looks awkward and I was wondering if it was because you were drawing in an unfamiliar style or if you just suck at faces (guess it's the latter then)

Dunno man, I'd say you should just study faces. Even you think you suck at them, real faces would be the best starting point, but by all means look at different sources of inspiration, how different artists do faces, both mangakas and western comic artists. Learn construction and all that loomis jazz. You'll get there yet

>> No.1835873

>>1833623
Might be his height or narrow shoulders. The pose isn't helping, either. Imagine if he was in a more classical pose-- much more sinister.

>> No.1835890
File: 49 KB, 408x544, wol.jpg [View same] [iqdb] [saucenao] [google]
1835890

I-I don't know

>> No.1835898 [DELETED] 
File: 933 KB, 2370x1000, wall.jpg [View same] [iqdb] [saucenao] [google]
1835898

I have nasty phenomenon in my art.
everything i draw tilts.
It's much better nowadays but i kinda over-worrying about tiling.
is these faces look tilted to you guys?
I can confirm it IS tiled, actually. but i want to know how obious it looks.

>> No.1835901
File: 1.14 MB, 2370x1000, wall.png [View same] [iqdb] [saucenao] [google]
1835901

I have nasty phenomenon in my art.
everything i draw skews.
It's much better nowadays but i kinda over-worrying about skewing.
is these faces look skewed to you guys?
It IS tiled, actually. but i want to know how obvious it looks.

>> No.1835916
File: 83 KB, 612x1077, 71d684b0e93b41f895edfbbdcee32d22(2).jpg [View same] [iqdb] [saucenao] [google]
1835916

>>1835868
I suppose I meant a bit of both. Thanks for calling me out on my ambiguity. I should use more English and less forumspeak.
The issue is that the parts of the arms of the two characters that we can see in the drawing are closely aligned. That and the fact the end of the hand is hidden creates -for me at least- this rather weird effect.
Pic related.

>> No.1835934
File: 464 KB, 3708x3018, daily3.jpg [View same] [iqdb] [saucenao] [google]
1835934

>> No.1835965

>>1835824
Well, in my experience you need more than just a few markers if you want to do actual artwork and not just value stdies or con sketches. That said, I do think that it is better to start out with 30-50 to avoid getting overwhelmed and/or buying lots of colors you don't actually need or like.
Then again, I don't own a single marker I haven't found a use for eventually (and I plan on getting all the colors I don't own yet sooner or later), so if someone likes working with them they might as well go ahead and buy a lot of colors at once.


>>1835834
Nice choice of colors and the orange and black parts look great (except for her left knee maybe, a clearer shape for the highlight like on the other leg would have been better), but the hair and skin could use a bit more contrast. Looks a bit like you were going for that with the hair but accidentally overdid it with the darker marker.


>After testing a fuckton of markers

Doing a color chart (with numbers next to the color) and pinning it to the wall next to your table is actually a pretty good idea, considering that the cap color isn't 100% accurate.
I'd still recommend trying colors next to each other on a spare sheet before actually using them (because the way we percieve colors is influenced by the colors surrounding them) but it's a good reference to narrow down the possibilities, especially with that many unfamiliar markers.

>> No.1835980

>>1835868
>Maybe tween me didn't put the caps on properly?

Hm, either that or maybe it's something clima related. It's usually either cold or humid where I live and I always stored them away from sunlight, so maybe that helped.

>> No.1835987

>>1835934
Not entirely sure what's going on with the head on the left (are those meant to be huge dreads or striped cloth hanging from the crown or is it medusa-like snake hair?), but aside from that I like it a lot.

>> No.1835996

>>1835987
It was supposed to be cloth. Should have defined it better. 10 push ups punishment for me.

>> No.1836010

>>1835965
>except for her left knee
I started with the left knee, and finished with the right - my learnings are pretty obvious.

>hair and skin could use a bit more contrast
Hair and skin will take a few iterations... The only skin tone I got was E00, the others were just random earth tones - I might just buy the flesh tones set. I didn't realize layering the hair would come out so dark - makes sense now that I think of it

>Doing a color chart
Great idea! I was just retesting each marker cause I kept forgetting what it looked like.

>> No.1836027
File: 196 KB, 838x658, studeirr1 2.png [View same] [iqdb] [saucenao] [google]
1836027

tried using opacity because i suck at it

>> No.1836030

>>1836010
>I started with the left knee, and finished with the right - my learnings are pretty obvious.

Improving quickly is not a bad thing.


As for skin tones... layering E00 with light earth tones might look fine depending on how dark they are, considering that they will turn out lighter when layered over E00, especially if you do it while the ink is still wet. You can also blend both colors together by going over the whole thing again with E00.
Also, don't get too caught up in the idea of specific copics being skintones - lots of light Es work (and often look better than E00 in my opinion) and so do some others like light desaturated YRs.

>> No.1836043
File: 1.90 MB, 1909x1857, somewhat phallic.jpg [View same] [iqdb] [saucenao] [google]
1836043

How's this for stylisation? I love drawing without any idea on what to draw, the drawing wonders off and essentially draws itself.

>> No.1836047

>>1836043
:(

>> No.1836050
File: 2.47 MB, 2235x2538, modern1.jpg [View same] [iqdb] [saucenao] [google]
1836050

More t'ings.

>> No.1836057
File: 661 KB, 835x1144, wut do.jpg [View same] [iqdb] [saucenao] [google]
1836057

starting commissions what do I charge for things like these goddamn help me

>> No.1836061

>>1836057
100 dollar each

>> No.1836066

>>1836061
nice
buy one

>> No.1836069

>>1836050
Please stop, i remember your thread. It was really bad.

>> No.1836086

>>1833725
why

>> No.1836119

>>1836057

Depends on how much time you took; just don't ever charge below minimum wage.

I could see someone paying maybe 60 and up, but I'm bad at this shit

>> No.1836126
File: 1.81 MB, 2000x2500, study2.png [View same] [iqdb] [saucenao] [google]
1836126

>>1835312

The turd polishing continues.

>>1835376

Thanks for the help, you're right about the eyes.

>> No.1836128

>>1834538
is this a fucking neopet

>> No.1836134

>>1836126
Looking a lot better. Maybe it's time to work on the lighting. Adding some bright lighting coming from the upper right side of the pic. I mean over the flower, on that part of the hair, and on her right cheek. Like the same light on his nose, it looks good.

>> No.1836150

>>1836128

Better than MARApets

>> No.1836177

What happened to GreyDeath (aka Phil Moy)?
He posted a lot of good Dirty Pair stuff, and then he dissapear?

>> No.1836187

>>1836177
too many underage shitting up /ic/ lately

>> No.1836189

>>1836177
wheres kyle.

>> No.1836192

>>1836177
>>1836189
pedo van did a sweep recently

>> No.1836194

>>1836189

got tired of the buttlickers and people standing on his nuts all the time I'd imagine

>> No.1836196

>>1836192
>pedo van did a sweep recently
what?

>> No.1836199
File: 122 KB, 488x697, 1404091140443.jpg [View same] [iqdb] [saucenao] [google]
1836199

Teal. I miss you.

>> No.1836203

>>1836199
>>1836189
>>1836177
It's because you keep making a big deal out of these people.
What's the point of posting on an anonymous imageboard when all the pro's of being anonymous have been taken away from you?

>> No.1836213

>>1836203
>It's because you keep making a big deal out of these people.
It's not. Teal still posts on /co/.
>>1836192
>Greydeath
>pedo
You're a fucking moron.

>> No.1836229

>>1836069
>DUR MUH ANATOMY

>> No.1836233
File: 752 KB, 1280x2687, wip.jpg [View same] [iqdb] [saucenao] [google]
1836233

>>1836069
What can I do then to improve? This IS /ic/ after all.

>> No.1836240

>>1836213
*your

>> No.1836257
File: 106 KB, 634x754, asdgagsdr.jpg [View same] [iqdb] [saucenao] [google]
1836257

Could someone redline the hips/upper legs/lower abdomen, please? I tried with references and construction crutches and nothing works.

>> No.1836260
File: 235 KB, 1200x636, s31.jpg [View same] [iqdb] [saucenao] [google]
1836260

little sketch based on >>1835026

I suck at stylizing animals.

>> No.1836268
File: 104 KB, 725x544, ayt.jpg [View same] [iqdb] [saucenao] [google]
1836268

>tfw no one ever replies to your posts

>> No.1836270

>>1836260
>I suck at stylizing animals
Really? I like it, I think the rat is fucking hilarious

>> No.1836278

The reason why your local celebrities don't stay long is because none of you people have any self-respect. Most of you are undisciplined and show no hint of personal integrity. Which is really fine for places like these. But after a while it becomes off putting, and nobody wants to deal with that.

Why would anyone want to stay committed to a conversation with someone who doesn't have any self-respect?

>> No.1836300

>>1836278

>Why would anyone want to stay committed to a conversation with someone who doesn't have any self-respect?

What do you mean by that? Do you mean the loathing for one's self or drawing? Or do you mean the rather unhealthy attachment one can have over another?

Quite frankly I find the obsessiveness over an Anonymous artist on here to be very cute especially when someone replies or says something they don't like and get offended by it and start to attack the other over some type of unusual shall we say love?

You're all so cute you know that right :3

>> No.1836316

>>1836300
Shut the fuck up. No, really shut the fuck up. You're not fluttershy, you're not yandere, you're not even moe or whatever dumb shit fantasy you may have about yourself. You're a grown ass adult who doesn't know how to have a grown ass conversation with other grown ass people. You hide behind some ploy of either joking or jesting or having some kind social problem.

>> No.1836333
File: 133 KB, 511x511, 1372470045832.png [View same] [iqdb] [saucenao] [google]
1836333

>>1836268
i know that feel

>> No.1836375

>>1836257
google man sitting on sofa.

>> No.1836376

The only time I can really concentrate is during school. Been practicing for 2 years now but haven't really been committed. Gonna try and commit more for you guys. I'm on my phone so I'll post some shit later :(

>> No.1836384
File: 587 KB, 1500x833, penisforest.png [View same] [iqdb] [saucenao] [google]
1836384

im not sure if im getting trees right so im coming here for some help

>> No.1836401

>>1836278

I'm not a firez fan but holy shit whenever I see people shitting threads up by wailing at him for being a tripfag or whatever the fuck it's like suddenly people forgot how to think.

If that's how tripfags around here are treated all the time or even half the time it's no surprise they packed up and left.

>> No.1836403

>>1835803
Thank you!

Do you have any ideas how I can show his face as well or should I just redo it?

>> No.1836404

>>1836401

He practically begs for it half the time though

>> No.1836406
File: 45 KB, 725x544, rl.jpg [View same] [iqdb] [saucenao] [google]
1836406

>>1836268

Your piece is missing quite some things.
First off, the face is too long and it seems you have a low understanding of how to construct a face. Try to work on that first.
The face is most of the time the center of your piece so people will paying attention to it. Even small mistakes will be seen.

I also wasn't able to construct proper faces for a long time.
Proko on youtube helped me out alot with this.

Next, the crosshatching is sloppy and your lines have no weight. also the background looks very detached from the subject.
A background should compliment the subject, you can do this by directing the flow of the background towards the subject and/or merging the BG with the subject in one way or another. (there are more ways ofcourse)

I hope this redline helps.

>> No.1836417
File: 79 KB, 399x500, 1409176874141.png [View same] [iqdb] [saucenao] [google]
1836417

>>1836316

>> No.1836420

>>1836260
SO CUTEE

>> No.1836429

>>1836406
looks like you need to learn how to draw ellipses

>> No.1836446

>>1836257
Read the sticky, don't ask for redlines if you don't even have an idea of what you do.

>I tried with references and construction crutches and nothing works.

Gesture>Proportions>Details - that's the basic order.
(i'm not the best to show you this, but read the sticky, and you'll see what i mean)

>> No.1836455
File: 1.02 MB, 851x844, comparison.png [View same] [iqdb] [saucenao] [google]
1836455

how much do you all think i've improved in a year?

>> No.1836456
File: 195 KB, 1200x1600, Shizzle.jpg [View same] [iqdb] [saucenao] [google]
1836456

>>1836446

Forgot pic

>> No.1836458

>>1836446
Please completely ingore what he said. He's both full of shit and spouting buzzwords. I'm suprised he didn't tell you to do more loomis or to "stop symboldrawing".

>> No.1836460

>>1836458
symbol drawing is a real obstacle dickhead

>> No.1836464

>>1836460
Not when the person is question isn't symboldrawing it isn't. The problem is that people just yell "stop symboldrawing" whenever they see something that's shit - regardless of wether or not the guy is symboldrawing. That's because they have no clue what they're talking about and just repeat the stuff people throw around in the beginnerthreads.

>> No.1836467

>>1836458

The fuck is Loomis?

without understanding real stuff, you won't be able to stylize shit.

>> No.1836468

>>1836467
I give up. You win.

>> No.1836474

>>1836455
Hahaha!! Are you me? I had the same eraser, now it's like half the size from last year. I also started with KLK shit...

I've been waiting for a progress thread, it's also my 1 yr drawniversary soon...

I see forward progress, so I think that's all that matters. Good job!

>> No.1836494

New Thread:

>>1836493
>>1836493
>>1836493

>> No.1836521

>>1836257
>Trying to draw figures in environments when you can't even draw a sphere or cube

>> No.1836633

>>1836429

Could you elaborate?

>> No.1836638

>>1836406
>I also wasn't able to construct proper faces for a long time.

still aren't.

that's a weird nose you got there

>> No.1836657

>>1836406
Thanks. I should stop being that reluctant with using lines.

>> No.1836660

>>1836657

>That's a weird nose you got there

>>1836406

>The face is most of the time the center of your piece so people will paying attention to it. Even small mistakes will be seen.

And that's what I mean by that.

>> No.1836661
File: 432 KB, 1407x780, Stripes vs navy.jpg [View same] [iqdb] [saucenao] [google]
1836661

>>1835808
>>1835792
Tried both, stripes it is :)

>bear's fur, right now it blends into the other brown parts
That's why I wanted to change his pants! :D I hope it's better now the brown of the pants is gone?

>I'd change them unless the person this is based on does like wearing white pants.
Yeah, she wears white pants + tank top IRL.

>>1835842
Haha, that's hilarious. But I'm mad at myself >:( That tangent would have been easy to avoid.

>> No.1836748 [DELETED] 
File: 55 KB, 731x780, fishnigh.jpg [View same] [iqdb] [saucenao] [google]
1836748

>>1836661
i think you could go a little more high chroma and matchy matchy with the colors, i did this little example although i replaced some bits with flat colour out of laziness i hope you still see what i mean.

>> No.1836839

>>1836213
>It's not. Teal still posts on /co/.
I don't fucking believe you, y-you liar

>> No.1838875
File: 1.98 MB, 3264x2448, 1410836385168.jpg [View same] [iqdb] [saucenao] [google]
1838875

Crit pls. New here