[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 162 KB, 1200x947, Ms Marvel Daddy sm.jpg [View same] [iqdb] [saucenao] [google]
1815138 No.1815138[DELETED]  [Reply] [Original]

Anime/Manga/Cartooning Thread

"Success comes only with personal effort, aided by whatever knowledge the individual can apply along with the effort. If this were not true, we would be able to do anything in the world simply by reading books."

Previous Thread: >>1808910

A general message to aspiring artists: "Lack of knowledge can be greater torture than the effort of acquiring it. When all is said and done, nature is your best instructor."

Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued or red-lined your drawings. Most importantly, have fun.

This thread is meant for artists who might want to try to make stylized work in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.

>Fresh off the boat? Read the fucking sticky!
http://www.squidoo.com/how-to-draw-learn

https://sites.google.com/site/ourwici/
>Proko
http://www.proko.com/videos/
>Ctrl+Paint
http://ctrlpaint.com/
>Hitokaku Index
http://www.asahi-net.or.jp/~zm5s-nkmr/
>0033
http://www.pixiv.net/member_illust.php?id=59317
>List of active livestreams
http://livestreamstatuslist.appspot.com/
>fellowBro's books
http://mediafire.com/?i44dwzkf9j9n8
>Tutorial/Reference Collection
http://pinterest.com/characterdesigh/
>Japanese Animu Tutorials
http://iradukai.com/
>Figures
http://reference.sketchdaily.net/

Remember the words of our good friend Glen Vilppu: “No rules, just tools.”

/ic/: "Romanticism a shit."

>> No.1815151

>>1815136
Look man, do whatever you want.

You wanna go full digital, go right ahead. Traditional is my overall preference simply cause it has more freedom. Relying on photoshop and Painter to make circles cause you lack the ability to freehand it simply proves you can't draw.

Personally, I take great pride in what I can do without relying on technology. All I need is a pencil, paper, and my imagination. The extra stuff helps me get there.

Digital, to me, is another medium like Watercoloes, Goache, Oils, Pastels, Ink, and so forth.

But it has its limitations.

I can work much faster and freely on traditional when it comes to sketching and lineart than on digital. And boy did I try.

But hey, you wanna stick to your POV, that's fine. I personally feel you're limiting your development as an artist, but I won't stop you.

Learning to draw happens in traditional, digital is just applying that knowledge, and learning to work the program.

At least that's how I see it.

>> No.1815190
File: 471 KB, 943x1318, MANGA DESIGNER CHALLANGE_002_003.png [View same] [iqdb] [saucenao] [google]
1815190

>>1815118
>>1815105
oh thanks guy there are my pages

1 of 3

>> No.1815192
File: 1.21 MB, 1886x1318, MANGA DESIGNER CHALLANGE_004_005.png [View same] [iqdb] [saucenao] [google]
1815192

>>1815190
2 of 3


fucking" Your image contains an embedded file".

>> No.1815196
File: 875 KB, 1886x1318, MANGA DESIGNER CHALLANGE_006_007.png [View same] [iqdb] [saucenao] [google]
1815196

>>1815192
3of 3
as you can see there not finish

>> No.1815197
File: 525 KB, 4000x4000, wiptywip.jpg [View same] [iqdb] [saucenao] [google]
1815197

>>1815062
Think I'll follow your advice next time, I seldom draw digitally, and I'm suffering just to get a single line right.
I don't want to blame Photoshop entirely though, it's probably because I'm not enough good.
I just wonder, how do people even sketch and ink digitally? Are there some cheap tricks or something like that?
I might try to finish this one on SAI because whenever I try to do a line with a brush with the pressure jitter it comes out all wobbly.

>> No.1815208
File: 1.54 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1815208

>>1814713
Reposting from beginner thread... Need some advice on doing values with markers

>right - ignore alien face, I'm working on it
>middle - used 3D printed pikachu as light reference - seemed like a good idea at the time...
>right side used a mech ref from Jake Parker

Maybe someone could redline where the values are supposed to start and end? I feel like mine are off, but I can't visualize it.

I guess general crit welcome - my first time venturing outside the beginner thread... I'm all lubed up and ready for ass pounding

>> No.1815211
File: 59 KB, 752x1062, minautorus2_001.png [View same] [iqdb] [saucenao] [google]
1815211

>>1815197
me i didnt draw on paper for nearly 4 years becaise my parents don't approve drawing

so most of the i trace some arttist with the ink i like then you can think what you need to show with the lines (ex you wont ink every muscle entirely just what the reader need to understand the form like the abs in my pic) it just like texture in value drawning you seewhat i mean

>> No.1815213

>>1815197
You are using linework layer when you make lines right? When you make lines and then hold ctrl you can pull and move the line the way you want it.
You can also set the pressure and stablizer for the pen. It takes time to get use to drawing the lines right but after a while you'll get use to it.

>> No.1815261

>>1815197
>I just wonder, how do people even sketch and ink digitally? Are there some cheap tricks or something like that?
exactly what you're doing. fading and going over again. repeat as many times as you like.

>> No.1815263

>>1815211
>so most of the i trace some arttist
holy shit, kill yourself. you'll never get good.

>> No.1815271

>>1815263
>you'll never get good.
Well, technically there's no such thing as good. You get better.
It's not like there's ever a time for you to stop and not improve.

>> No.1815282
File: 77 KB, 2274x2274, illustration sketch 1.png [View same] [iqdb] [saucenao] [google]
1815282

Time for roboots

I love the pencil tool/binary pen but I never know where I want to take it after...

>> No.1815302

>>1814518
Oh I didn't mean to indicate that you should use saturated colors, that's more of a personal preference. That said, you did mention that your character is based on a scene girl and bright/neon colors seem to be typical for that sort of clothing style.

>>1814746
I think both of the new versions you came up with are a huge improvement.
1 is a very nice look because you keep to the blue theme without making everything the exact same shade (which would boring). The yellow is a nice contrast and draws the eye towards her face.
Since you're playing with different shades of blue here there's not as much of a need to repeat colors, so you could even make the jeans shorts a bit darker if you want a bit more variation.
Generally I'm getting a calmer vibe from this than 4, but I don't know if that's what you were going for or not.

4 reminds me more of scene fashion. The cold pink makes the scarf really stand out and I like the color-combination of the hair, eyes, scarf and tee.
More of an attention grabbing, loud look in general.

I would strongly advise you to reconsider the color choice for the leggings in both of these, however. It's true that leggings made of the same stuff as tights or stockings are somewhat transparent (though there are also cotton leggings which aren't), but right now they look more like solid colored brown cotton leggings or skinny pants.
Since nothing else in the design is brown, the eye is weirdly drawn to them. Also, there is a reason why wearing black and brown in the same outfit is considered a fashion sin - it usually doesn't look very good.
I'd suggest either making them black/gray or, if you're set on the semi-transparent look, practice painting transparent materials.

>> No.1815314

>>1814529
>Hit the character limit, but I did wanna add... I actually AM looking critique on the writing. Anyone know what the best place to go? Either on 4chan or not...

Not quite what you asked for (I'm too paranoid about people stealing my ideas to post my writing online before I'm done with something), but what really helped me with writing was reading a few books about story structure for novelists and/or screenwriters. I feel like many people who want to both write and draw their comic are aware that you need to understand the structure of things to draw well but don't realize that this is just as true for writing.
Not saying that you can't break these rules, but just as with drawing you should be aware of them before you break them. Knowing them also helps a lot when trying to figure out why your story is stuck (and let's be honest, sooner or later everyone gets stuck when trying to plot their story).

(sage because I feel this is getting a bit ot)

>> No.1815331

>>1815190
Biggest issue with this page is that you keep switching the way the 'camera' faces too often. As a result, the reader is confused as to who is standing where and the page doesn't flow because the reader has to stop and think, even if it's just for a moment.
If this was a movie you would have several cuts within that one page already, imagine how distracting that would be.

You could actally show everything happening on the first page without a single cut - for example keep the camera at roughly the same angle, first showing the establishing shot, than we see the man walking into the picture (maybe camera pulls down a bit to a more even level if the first shot was from above), but we're looking at his back. Over his shoulder we see the woman (focus is on her here). We don't see his face, but the camera pulls down to show him dropping the basket, so his shock is clear through that and his stance.

>> No.1815340

>>1815192
Okay I'm not entirely sure what's going on in these pages, but I assume he's charging her and she's surprised at (or at least noting) his speed? And he's confusing her by moving around a lot? Feinting an attack and then attacking from another angle?

Okay, so assuming the camera is still behing the guy the first panel should still be from that angle. The view in the large panel is fine because it's not a 180° switch (which should generally be avoided if possible) and the uneven shape is good to show the direction the action is flowing in as well as adding intensity. The problem is that the same effect also leads the eye of the reader out of the page. Not entirely sure how to avoid this to be honest, but maybe placing her a bit more to the center of the right side of the panel would help. The speedlines converging on her are also good to help keeping the readers eye on the page, so keep them.
Next panel should be a bit more of a close up to catch the eye and show her emotions better (since she seems to be the main character). Also maybe make the background in this panel black (so the panel stands out more compared to the previous light ones) or add more speedlines to create urgency.

After that I'm too unsure as to what is actually happening to give good advise, but I hope this helped a little anyway.

>> No.1815348
File: 64 KB, 426x700, somewherearoundhere.jpg [View same] [iqdb] [saucenao] [google]
1815348

hey there baby

>> No.1815353

>>1815196
It's much clearer what's actually happening in these pages, but like I mentioned before, you create too frequent 'cuts' by doing 180° turns - sometimes this is fine as long as it's still clear what's going on (showing close ups of two peoples' faces after another when they are having a conversation, for example), but so many of them are distracting and disrupt the flow.

>> No.1815354

>>1815348
very nice

>> No.1815357

>>1815348
do you post your finished work anywhere anymore?

>> No.1815358

>>1815348
really like this, especially the face

as for criticism - i think her breasts might be a bit too high
is she standing en point or walking? or floating?

>> No.1815373

>>1815211
>me i didnt draw on paper for nearly 4 years becaise my parents don't approve drawing
what are you, 12???

>> No.1815388

>>1815348
Nice to see something new on the table

>> No.1815408

>>1815348
When was the last time you drew a neck?

>> No.1815448

>>1815357
nowhere anymore

>> No.1815522
File: 375 KB, 748x1069, sdasfjasfjoais_by_slugbox-d749q7x.png [View same] [iqdb] [saucenao] [google]
1815522

how do you guys feel about slugbox?
i love their work

>> No.1815531

>>1815522
why would you ask? obviously some would love, some would hate, some wouldn't care.

>> No.1815534

>>1815531
I guess to hear some opinions
I'm going to imitate the style

>> No.1815537
File: 209 KB, 804x1200, Kitty and Lockheed 12x18.jpg [View same] [iqdb] [saucenao] [google]
1815537

Bam!

2nd pic that I used the default Sunset Gradient in Manga Studio. I love the colors too much.

>> No.1815538
File: 345 KB, 2000x1500, um.jpg [View same] [iqdb] [saucenao] [google]
1815538

so this is just about finished I think! See any glaring errors I should know about before I post this to the rest of the internet?

>> No.1815541

>>1815348
one trick pony, your art is getting boring now

this is the only body type you can draw

that's all you can draw
that's all you can draw
that's all you can draw

>> No.1815542

>>1815348
Simple sexy! I like the quick and dirty gestural style you have going, effective.

>> No.1815543

>>1815534
then do it if that's the direction you want your art to go, stop asking for validation from others. just be aware though getting influence from one single source tends to make you a lesser copycat and you'll probably get shot down by people because of it but if you have no qualms then do so by any means.

>> No.1815545

>>1815208
To get more value out of markers practice hatching and stipling techniques. Or go over the ink again once it's dried. Maybe you wont like how that looks, but thats one of the things i don't like about markers, there is very little variability or capacity to blend out the ink in a smooth way.

>> No.1815553

>>1815542
Lol

>> No.1815559

>>1815545
if you have markers with a brush nib and use a colorless blender blending shouldn't be a problem...

>> No.1815560
File: 93 KB, 1260x1804, illustration sketch 00.png [View same] [iqdb] [saucenao] [google]
1815560

I think I'm done with lines. I think.

>> No.1815563

>>1815559
I do use brush nibs and I happen to have one of those and I can only say the effect it has is disgusting. Whenever I use it all I get are puddles.
The anon's original question was how to get the most value out of markers. and no matter how awesome 1 marker is you can only get so much of a range out of it.

>> No.1815567

>>1815348 are you a hobbyst or a professional who found an inhouse job and decided to run from the internet?

>> No.1815570

>>1815563
yeah going over things with the blender is a bad idea, but you can hold the tip against that of another marker to get a lighter value of the same color
of course that's very time consuming, but it can be helpful

it's true that you need several markers to shade well but I thought the original question was about wether or not the values in their work were correct, not how to shade with one marker

>> No.1815576

>>1815570
>wether or not the values in their work were correct

yea more of this, I am original anon. But all info about markers is helpful since I lack any technical markering skills. Right now I'm in trial and error for where I am throwing down the ink...

What other medium do you suggest to learn values? I just picked markers cause I found some laying around the house, and I draw with pen - charcoal might be messy for mechs

>> No.1815578

>>1815576
To be honest I'm not much of a specialist when it comes to studying values (I should be doing more of that myself), but I would imagine that every medium that allows you to create various shades of grey would be fine for practice. After all studies are more about figuring out how things work/look under certain conditions and not about the tools you use.

Markers are definitely very good for quick sketching on the go because they don't require additional supplies like water and are less messy than charcoal to carry around.

>> No.1815579

>>1815373
>>be mulsim
>>living in algeria
>>living with my parents with ak 47
>>getting a speech every day because i neet
i save theirs ass many times


until i get ok (witch is not the case ) i can't say i want to be artist

>> No.1815583

>>1815331
>>1815340
is left to right reading direction
but
i think i get the problem
the panels look like they are not related each other( witch distract the reader ) because i put to many cuts
so the solution is to put lesser cut But the panel need to stay useful to the story

>> No.1815590

>>1815583
>is left to right reading direction
yeah I know

>so the solution is to put lesser cut But the panel need to stay useful to the story

yup

>> No.1815619

>>1815537
Doesn't the inner left thigh go in at the bottom too sharply?

>> No.1815679

>>1815560
the feet should be seen more from above.

>> No.1815682

>>1815208
Here we go - day 2

>>1815675
Maybe better than yesterday? Only reposting cause I drew animu today. Let me know when I've overstayed my welcome here, and I'll travel back to the trenches.

>> No.1815689

>>1815563
>>1815570
Oh hey, I kinda figured out that if the paper is still wet when you apply the next marker, the ink bleeds and mixes a bit so there is a softer transition.

>>1815682
There is definitely some dexterity and timing involved which I must learn...

>> No.1815730

>>1815196
girl doesn't look like she's getting punched. I realize that at the exact moment of impact, it's probably correct, but you should show more of a reaction. Look at how other comic artists show someone getting punched.

>>1815538
I see that you're a faggot, might want to see a psychiatrist about that.

>>1815579
Fukken mudslimes man, good luck to you.

>>1815619
Not him, but I think you're talking about her right leg? It might. I think her left vastus lateralis is more of a problem, it looks too short, but the cropping makes it hard to tell in both cases.

>>1815537
Ha, I've never even noticed there were default gradients to use. Cool, I'll have to look into that.

>> No.1815851

>>1815730
I see that you can't be assed to actually give constructive criticism. What should it matter what the subject is? you should be able to look beyond that if you're opinion is worth two shits.
But then again it pleases me to see that I make people uncomfortable, since that was my intent with making that. Thanks anon!

>> No.1815854

>>1815851
I'm the faggot, btw, in case you couldn't guess.

>> No.1815872
File: 519 KB, 1536x2048, IMG_20140820_130623.jpg [View same] [iqdb] [saucenao] [google]
1815872

A Begginer here

>> No.1815874

>>1815872
take a better photo jesus christ

>> No.1815882

>>1815560
>future
>toploading
do springs not exist?

>> No.1815885

>>1815541
I want to see her draw a house or cat or something new just something different...

>> No.1815914
File: 73 KB, 398x704, setmedown.jpg [View same] [iqdb] [saucenao] [google]
1815914

so much love on ic

>> No.1815918

>>1815914
>being a lezbo

>> No.1815921

>>1815914
I hope that's sarcasm

Cool colors, nice dynamic pose.
Boring composition. She's dead center on the page with nothing in the negative space but a small reflection.

>> No.1815923

>>1815914
i really like your bodies.

>> No.1815929

>>1815914
I love this one

>> No.1815932

>>1815914

I like the color scheme and use of gradients. Nice mix of anime face with realistic anatomy.

If one needs to nitpick, line defining the hip and the tummy looks to be out of place.

But well done.

>> No.1815937

>>1815914
its really nice to see you draw another nude 16 year old girl, and never do anything else

>> No.1815940

>>1815914
u gonna be the next darger, bb
i'm not sure if the weight distribution works

>> No.1815941

>>1815914
head looks too large on this one.

>> No.1815985
File: 118 KB, 657x711, aot mikasa.png [View same] [iqdb] [saucenao] [google]
1815985

A-Am I like Kyle-senpai yet?

>> No.1816028

>>1815914
looks good, most of /ic/ isn't nearly as good as you anyway. Even if it's all you draw it's your choice and looks appealing, don't let them keep you from making more.

>> No.1816030

>>1815921
you know you are allowed to have things in the middle. for portraits especially, which this is. you shouldn't be busting out 'dynamic compositions' just for the fuck of it. it needs to be organic.

>> No.1816047

>>1816030
I love to play with composition a lottttt but almost everything I post on here were done during my lunch hour... they are literally doodles.

>> No.1816058

>>1815937
Agreed. He should draw some nude 12 year old girls to mix it up.

>> No.1816074

>>1816047
not the other anons but i also would love to see how you do other kinds of pieces.

>> No.1816106

>>1815985
Anatomy not exaggerated enough

>> No.1816172

>>1816047
i play temple run at lunch and shitpost here at working hours

>> No.1816180

>>1815914
Ignore the haters, man. I like your drawings.

>> No.1816185

>>1816180
>haters
being this narcissistic

>> No.1816218

>>1815522
I hate his rendering but I guess some of his OCs are pretty visually interesting. Well I only like the harpy cyclops one.

>> No.1816326
File: 220 KB, 850x790, 001.jpg [View same] [iqdb] [saucenao] [google]
1816326

I've been trying this pose but I don't see it natural at all.

>> No.1816327

>>1816326
His left leg doesn't look like it comes forward enough so when her leg wraps behind it seems broken

>> No.1816337

>>1815348
My heart

>> No.1816361
File: 562 KB, 1302x1842, a.jpg [View same] [iqdb] [saucenao] [google]
1816361

Crits pls...
or bg ideas....... to make it less bland maybe

>> No.1816363

>>1816361
I'm nowhere near good but I'd say that you should use a harder brush for the edges

>> No.1816367

>>1815914
Is there any way to find more of your stuff without the archive ?

>> No.1816370

>>1816361
she looks like she should be at a ball, so... put her in one? maybe a candelabra?

>> No.1816375
File: 568 KB, 1302x1842, aa.jpg [View same] [iqdb] [saucenao] [google]
1816375

>>1816363
I abused the soft brush didnt i. hope it looks better
>>1816370
I'll try the candelabra one maybe

>> No.1816378

>>1816375
You're trying to rely on shading to give form and not relying on form to give form. The body looks too flat because you're not used to drawing in three dimensions yet, let alone shading.

>> No.1816398
File: 249 KB, 1302x1842, facefix.jpg [View same] [iqdb] [saucenao] [google]
1816398

>>1816375
Fixed the face in 10 seconds on MS Paint for you.

>> No.1816415

>>1815937
You sure you aren't a bit angry and jealous that he's better than you at drawing the female figure? I mean, 99% of the work I see in this thread ARE figures, most of them young females, so it does feel kind of strange that it only bothers you when it's one of the few artists posting ITT who happens to be good at it.

>> No.1816443

>>1816398
would the body need more changing too or is it fine enough
>>1816378
any tips to learn/practice this stuff? >_>

>> No.1816468
File: 588 KB, 1500x1500, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
1816468

How's this going so far, can I get a second opinion on how I messed up on the face and swords before start on lines?

>> No.1816469

>>1816443
>using >_>

go back to where you came from

>> No.1816473

>>1816469
>giving a shit

please take your anger management meds.

>> No.1816481

>>1816473
^_____^

>> No.1816503

>>1816469
this isn't /v/. no one gives a shit about emoticons here. just worry about art.

>> No.1816505

>>1816473
>>1816503
no, he's right.
fuck off with that shit. do want to invite even more underage into /ic/?

>> No.1816507

>>1816505
if they draw and contribute instead of having retarded mentally like those haters then by all means yes.

>> No.1816508

>>1816507

You are the plague that is infecting /ic/.

>> No.1816511

>>1816507
by the way, it's "mentality", Mr. Underage.

>> No.1816516

>>1816508
>>1816511
:^)

>> No.1816517

>>1816508
The guy that used an emoticon is contributing to this thread. you're doing fuck all and just starting arguments

>> No.1816519

>>1816517
>starting argument
Not really. My first post was being sincere as possible without using curse words. I could have but I refrained from doing so. >>1816473 says nobody cares about deviantart tier emotes which isn't true. Just saying.

>> No.1816520

>>1816519
if emotes are your trigger, you can just filter them out. top right corner where you have settings. you can figure out the rest (i hope).

>> No.1816538

>>1816520
>>1816517
Underage detected.
Kill yourselves. Is this your first day on 4chan?

>lol omg emoticons are fine bro~ ^^

..Is that what you want? Type normally you fucking newfag imbeciles.

>> No.1816539

>>1816538
I'm not saying I want to use emoticons, I'm saying calling out people for using emoticons is useless and contributes nothing.

>> No.1816542
File: 1.25 MB, 320x344, yfEbk8K.gif [View same] [iqdb] [saucenao] [google]
1816542

>>1816538
You realize which thread yore posting in right?

>> No.1816550

>>1816361
For the background you can go with something red or purplish, maybe an elegant wall in a mansion with all the frilly crap.

Anatomy is wonky and flat for a slight 3/4 view, but the hair and painting of the face is nice, but also skewed.

Put some lighter highlights on the breasts to pop them out from her stomach, which if you squint is the brightest thing on the dress. It will give more focus to the upper body.

>> No.1816553

>>1816542
Shouldn't you be at school right now or does school start 1st week in September on the west side?

>> No.1816574

>>1816553
You're mad is showing

>> No.1816592

>>1816507
>haters
fuck of kanye

>> No.1816602
File: 456 KB, 1500x1500, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
1816602

>>1816468

>> No.1816603

>>1816602
good lord, can someone translate what this fgt just wrote?

>> No.1816606

>>1816603
it says you're a faggot too. top kek.

>> No.1816607

>>1816602
>why not put his arms on hips?

Because unless he is looking off to the horizon or looking at something he just built to gaze at and be proud of it is SUPER gay. Are you gay?

>> No.1816613
File: 3.64 MB, 4956x4487, notippo.jpg [View same] [iqdb] [saucenao] [google]
1816613

all of you not talking about art need to take it outside
Nobody wants to sift through this bullshit looking for actual content

Now does anybody have any tips on how to convey movement in a single image? Speedlines are an obvious choice but how do you know when it's too much or too little?

>> No.1816619

>>1816613
Like speed ? be more gestural and bend shapes.

>> No.1816626

>>1816607
>putting hands on hips is gay
what shitty place are you from?

>> No.1816630

>>1816626
ok feminine

>> No.1816634

>>1816613
so much flatness it hurts

>> No.1816656

>>1816613
Nice run like an Egyptian stance you drew there.

>> No.1816723

>>1816613
action is conveyed through gesture. try reading that book called "force" or something.

as for fx: yes, speedlines, hatchings and stuff is helpful. but here as well, it helps to understand the gesture, or the direction of the action.

without it we get the mess stuff you've drawn here.

>> No.1816763
File: 99 KB, 600x1000, cap.jpg [View same] [iqdb] [saucenao] [google]
1816763

What do you think /ic/?

>> No.1816764

>>1816763
It's bad

>> No.1816765

>>1816764

Care to elaborate?

>> No.1816767

>>1816765
No.

>> No.1816769

>>1816763
nice try. but keep practicing

>> No.1816775

>>1816769
Will do

>> No.1816800
File: 1.49 MB, 1920x2560, 0820142019.jpg [View same] [iqdb] [saucenao] [google]
1816800

Shitty photos of lucy drarings.

And if found, please press the upvote and/or like button with your asshole. Ty.

>> No.1816803
File: 1.55 MB, 1920x2560, 0820142022a.jpg [View same] [iqdb] [saucenao] [google]
1816803

>>1816800
Sheeit I forgot the whole point was to humbly ask /ic/ for ideas on the background. I was thinking skinless hands clutching at her whole body from behind. what else do we see?

>> No.1816809

>>1815348
Pretty solid, as always. But I think you should try doing something else once in a while.

>> No.1816811

>>1815348
do a dude tomorrow pls

>> No.1816820

>>1816811
that's gay

>> No.1816866
File: 174 KB, 488x1000, dsbsbs.jpg [View same] [iqdb] [saucenao] [google]
1816866

>>1816763
not bad, reminds me of Falcoon. i was a big fan when i started drawing.
just a few nitpicks: the legs are almost as big as the head; some folds don't make sense; make her look at the pumped fist, just so it serves a purpose and doesn't just float there; i moved the hand in pocket because frontal pocket is in front of the midline of the pants; i don't know that kind of shoes, but generally they have heels.
take it as you will, i'm still learning myself.

>> No.1816922

>>1816866

Hey, thanks man. I really appreciate the redline and feedback.

And you're right, I fully agree with your post. Especially the part about the folds, I'll need to pay more attention to that.

>> No.1817001

>>1816602
The pose is what I wanted, imagine two swords on your hips, now put your hands on the pommels and push them back until the flat of the blades rests against the backs of your legs as a counterbalance to leaning over. Though of course I've got and put the swords in wrong. The torso does connect because I cheated a little and drew a construction skeleton over a picture of myself, but everything else you pointed out does look like something I should fix. Thanks a bunch mate.

>> No.1817042
File: 609 KB, 1920x1080, Inferno disco.png [View same] [iqdb] [saucenao] [google]
1817042

How Im doing?

>> No.1817048
File: 247 KB, 800x769, weight.png [View same] [iqdb] [saucenao] [google]
1817048

>>1817001
its an impossible pose. you have to think about weight when doing poses. This isn't 100% correct but just to show you the idea. The center of gravity has to be in the middle for a stationary pose to be still. A moving human is falling, and has a center of gravity in front of their ground pivot. Your pose is falling over. If the center of gravity is hard to visualize you can do things like dropping a plumb line through the pose where the center of gravity might be in just a 2d plane. You can make a perpendicular plane in your mind and see how much of the body is in front of and behind of the center of gravity. This is in relation to the position of any supports like the legs. Standing up, the weight is fairly evenly distributed over your support, but if you push your butt out, the plumb line recedes and so more of your weight has to be above the support on the right side of the center of gravity to balance the weight. This is a thing you always have to keep in mind and it something you can't really learn like other skills. You just have to think of the principles that make it possible to balance a spoon on an edge, or other examples. Again, if a biped is moving they are shifting their center of gravity and falling. If the pose is not balanced, it is moving the whole system.

>> No.1817064
File: 33 KB, 800x578, you dont know what the fuck youre doing.jpg [View same] [iqdb] [saucenao] [google]
1817064

>>1817042

This is amazing. Finish please.

>> No.1817071

>>1817042
you have no idea what you are doing and it shows. the hips aren't even close to the same angle, for starters. You don't know anatomy.

>> No.1817083

>>1817048
I know, that's probably why I put the feet slightly wider than shoulder width and don't have him bending over so much that he falls, whereas in yours of course the balance would tip over if your feet are so close and you're bent that much. Some of that pushed out butt is the ruffled cloth of the coat.
I really do appreciate you taking the time to draw that up, but I easily held the pose I drew for a minute.
Although now that I look at mine in comparison, the arms look a little far forward.

>> No.1817090

>>1817042
Holy shit, you can't even copy properly. I want to kill you. Your shit violated my eyes, seriously i have to live with that memory now.

>> No.1817127

>>1817064
>filename

>> No.1817128

>>1815985
m-mikasa?

>> No.1817266
File: 3.12 MB, 1824x1046, prplblu.png [View same] [iqdb] [saucenao] [google]
1817266

forest

>> No.1817270

>>1817266
the thumbnail and colors looks so delicious, please post it here after you finish it anon.

>> No.1817286

>>1817071
Im starter man, please give little hlep, I can fix it I came here to hear thinks like that.

>> No.1817293

>>1817286

Not him but i'll try to give some advise.
First off try not to use other people art as ref for anatomy. Use pictures of real people.

As for your drawing, it has alot of flaws like her right(your left) hand,breast and leg are smaller(too small) than their counter parts.
The legs and hip don't connect well. The lower arms are too short and her belly has a weird shape. The eyes are not aligned either.

Life studies, loomis and Proko helped me out alot and they will probably work for you as well.

Don't get discouraged by the negative comments and keep on drawing.

>> No.1817335

>>1817266
the arm resting on rock is wrong.

>> No.1817344
File: 56 KB, 985x919, NEW.jpg [View same] [iqdb] [saucenao] [google]
1817344

Trying out a dynamic exaggarated pose after studying some Hampton (the theme is "Mantis Knight"). What do you guys think about it?

>>1817266
Those colors look super nice!

>> No.1817420
File: 29 KB, 617x843, aircolle (2).jpg [View same] [iqdb] [saucenao] [google]
1817420

I'm not really knowledgeable about anatomy, but I believe there's something wrong with the pelvis and butt - and I just found out now that one arm is longer than the other.
Anyone would care to help me here? I can't exactly find what is wrong. Maybe the butt I draw isn't as juicy as I'd have liked. ;_;

>> No.1817422

>>1817344
The perspective on the scythe and arms may be wrong, they look a bit small. The pose itself doesn't look very enthusiastic, like the mantis guy isn't very into it.

>> No.1817425
File: 150 KB, 597x723, posetry.png [View same] [iqdb] [saucenao] [google]
1817425

>>1816468

Im not very good at anatomy so i just quickly used one of default MS models maybe it will help you see mistakes. I think the biggest difference will be made if yoy change the entire cortch location

The anatomy and perspective might be off but the pose you have chosen isnt very attractive imo. plus the jacket creates some bad tangents so even if you pose him correctly itll still look weird because the jacket doesnt look consistent in its material. You can pass off pics with terrible anatomy if you just get the perspective right in everything (clothes, boots shoulderpads) they have to rotate the right way around the form etc.

Maybe you drew it this way because you were focused on the design and fiddly bits (what i usually do). draw in simple forms (like low poly models) then add big details then add smaller ones etc.

>> No.1817427

>>1817420
And also how could I not realize how wrong was the neck. Goddamnit

>> No.1817451

>>1817042
Can you (or anybody else) where the reference images in the background are from? I think they're very appealing.

>> No.1817473

>>1817451
(Rockport) 1000 Poses in Fashion

>> No.1817485

>>1817425
Shit, man, it's a shame I didn't wait a day before continuing, this would have really helped. Especially with that hand. I'll probably go and fix it tomorrow when I wake up. Thanks a million.

>> No.1817520
File: 127 KB, 675x533, pa.jpg [View same] [iqdb] [saucenao] [google]
1817520

>>1817420
Here's a quick redline. Sorry for the scratchyness my carpal tunnel is being a shit today.
>>1817427
learn how to crit instead of being a useless cunt

>> No.1817521

>>1817520
hahahahah I didn't realize you were the one that crit yourself

Stop being a cunt to youself

>> No.1817525

>>1815538

Your values are way too dark for it to be properly readable. Lighten the all the stuff you want the viewer to see. Make that pop out.

>> No.1817539
File: 40 KB, 500x282, tumblr_static_it_was_me_dio.jpg [View same] [iqdb] [saucenao] [google]
1817539

>>1817520
>>1817521
Yeah it was me lol
Thanks a lot for the redline, I really appreciate it.
Can I ask you which brush do you use? I really like your lines, do you just pass more strokes on the same line and then erase the errors, or something else?

>> No.1817547
File: 142 KB, 600x511, brushes.jpg [View same] [iqdb] [saucenao] [google]
1817547

>>1817539
My brushes are the default round photoshop brushes. I have opacity and size set to pen pressure, and on the top bar I have opacity is 100% and flow is set to 33%

>> No.1817551

>>1817539
>do you just pass more strokes on the same line and then erase the errors, or something else?
that's exactly what he does.

>> No.1817561

>>1817547
>>1817551
Then it's pretty much all technique I guess. Well, thanks for the info, I'll go back to training my fingers' muscles on the tablet

>> No.1817677
File: 356 KB, 1920x1080, Inferno disco.png [View same] [iqdb] [saucenao] [google]
1817677

>>1817293
ok I´ve done what I could on this, after this work I going to work on Life studies an Loomis, thanks man.

>> No.1817780

>>1817561
>fingers' muscles
>training your fingers

You don't draw with your fingers, Anon. They just hold the implement.

Silly Anon.

So silly.

>> No.1817781

>>1815348
How do I color/draw like this man? I just got a tablet and honestly have no experience drawing with anything that isn't a pencil

>> No.1817789

>>1817781
trace and copy his drawings until it becomes muscle memory

>> No.1817842

>>1817677
I dont recommend coloring that way... You will have a very hard time later on. Unless you have everything figured out already in your head place color in big blocks and zoom out/blur your eyes and see if it looks good.

IMO this is still salvageable if you delete the coloring and move the legs around

>> No.1817851
File: 538 KB, 1920x1080, Inferno disco.png [View same] [iqdb] [saucenao] [google]
1817851

>>1817842
Damn man I advanced this much, I ve planned the color.

>> No.1817876
File: 208 KB, 425x818, shit draw over.png [View same] [iqdb] [saucenao] [google]
1817876

>>1817851
i tried to fix the pose

I mean like unless you can simlate the correct colors and lighting ( taking into account other things like secondary light sources and colors that bounce off from reflected light etc) you shouldnt start with coloring a little bit in space like that. the black bits and the grey bits and everything affects the final color and reflections (especially the wings whatever color they will be and what shadow will the cast etc)

dont color bit by bit without blocking in the whole picture and taking it into consideration is what i mean. Try it on your next pic.

>> No.1817877

>>1817876
Stop it. Fucking stop it. Get off the board, go to bed and enroll in some classes.

fuck, man.

>> No.1817878

>>1817877
wat

>> No.1817882

>>1817876
thats very kind off you but I almost got it in half way I should finish and take this advises for the future? or maybe erase legs color and line and start again?

>> No.1817896
File: 31 KB, 334x400, 10439887-beautiful-young-blond-woman-waking-up-and-stretching-on-the-bed-at-home.jpg [View same] [iqdb] [saucenao] [google]
1817896

>>1817425

People who use those models are friggn pathetic and why are you critiquing him if you don't know a damn thing?

>>1817851
>>1817876
Not only can you not paint to save your life but you genuinely think that tasteless, generic, nude furchick is bringing anything new to the table. Just what are you trying to show us, your master rendering skills practice or are you really working on something?

>> No.1817906

>>1817882
np!

I think it would be too boring and annoying to fix by now. You can do the same character in a new pic and see if it comes out better.

>>1817896
Not the same guy as OP. I was only attempting to show a new pose for them not rendering.
I think topic they pic is irrelevant its fun to draw just for drawings sake. I don't think this board benefits from the gtfo attitude

>> No.1817908
File: 180 KB, 1417x949, disgusting.jpg [View same] [iqdb] [saucenao] [google]
1817908

>>1817896
Anon Im the this >>1817851 and not him >>1817876 I just draw for fun, I fell nice lookingg at my characters and precticing day to day I dont get all these hate to me, I ve only took drawing serius almost a year ago and still a lot to learn to me.

>> No.1817911

>>1817896
i think he's just drawing his favorite character, anon. as ugly as it is.
not everyone feels entitled to "bring something new to the table" or tries to show off rendering skillz.

>> No.1817925

>>1817561
>>1817780

Fingers don't even have muscles, they have tendons. The muscles that control the fingers are in the forearm.

>> No.1817935

>>1817925
but they're still the fingers muscles.

you don't say the tv has no controls when it has a remote control.

>> No.1817937 [DELETED] 
File: 220 KB, 1194x720, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
1817937

Does anyone have any experience with this? It sounds like a pretty good deal. Granted whatever videos it makes available are probably floating around out there in torrent form (but I'm a moralfag and could easily spare such a reasonable expense).

>> No.1818095

Hey anons how do you draw vajajays

I think i've seen a couple of tuts but never actually saved them. Can anyone be a dear and repost them?

>> No.1818120
File: 269 KB, 1280x1265, pussy.png [View same] [iqdb] [saucenao] [google]
1818120

>>1818095
i have one

>> No.1818135
File: 42 KB, 637x877, 002.jpg [View same] [iqdb] [saucenao] [google]
1818135

First real piece since I started my hard study six months ago.

>> No.1818152
File: 195 KB, 1275x1755, 003.jpg [View same] [iqdb] [saucenao] [google]
1818152

>>1818135

First pass on the inking. Already spotted two fuckups. Gonna go drybrush on the next pass.

>> No.1818154

>>1818152
pretty cool, those are some long batears.

>> No.1818158

>>1818154

Thanks. It's Batman of the Golden Age, specifically of November 1939 (Detective Comics 33 was the first time he appeared with a gun holster).

>> No.1818161

>>1818152
to be honset i was expecting something more interesting from a 6 months training.

>> No.1818166

>>1816800
>>1816803
Why trace?

>> No.1818176
File: 376 KB, 1275x1755, 004.jpg [View same] [iqdb] [saucenao] [google]
1818176

>>1818161

I know it's dull but I'm taking baby steps. Usually when I start a piece I over extend, go more complicated than I should and rage quit before I even touch a piece of bristol. Simple pose and concept means I can spend less time fussing and more time putting pen/brush to paper. On this piece I hit the point where the hard stuff is done and the rest is play. It's nice knowing I'll actually finish something.

>> No.1818178
File: 800 KB, 1204x1647, 005.jpg [View same] [iqdb] [saucenao] [google]
1818178

>>1818176

Third pass of ink. Now it's time for color.

>> No.1818184
File: 591 KB, 872x3557, vagina_toot_by_mldoxy-d7mneer.png [View same] [iqdb] [saucenao] [google]
1818184

>>1818095
>>1818120

>> No.1818259 [DELETED] 
File: 1.75 MB, 1204x1649, Final.jpg [View same] [iqdb] [saucenao] [google]
1818259

>>1818178

Wish I had a better scanner. And I can't wait to get some real watercolors next month, doing large washes with the pencils is a bitch. Overall I'm happy with it.

>> No.1818262
File: 1.76 MB, 1350x1800, Final.jpg [View same] [iqdb] [saucenao] [google]
1818262

Wish I had a better scanner. And I can't wait to get some real watercolors next month, doing large washes with the pencils is a bitch. Overall I'm happy with it.

>> No.1818331
File: 547 KB, 4000x4000, aircolle.jpg [View same] [iqdb] [saucenao] [google]
1818331

How does it look now /ic/? I still feel like the head and the arms are kind of wrong, but I really can't find where. I think it would be better just to leave this drawing somewhere and start another one...

>> No.1818334
File: 1.65 MB, 975x1530, 1408791289402.jpg [View same] [iqdb] [saucenao] [google]
1818334

>>1818262

Honestly, it's obviously amateurish, but I still have to say the following: This looks pretty fucking good, dude. The inked ones are okay, but the final with watercolour reminds me of some Paul Pope shit.

>> No.1818363

>>1818331
The head might look wrong because the hair is way too voluminous on top. I can't see what's wrong with the arms either. There's nothing bad about putting this aside while you draw something else so if/when you come back to it you've got refreshed eyes.

>> No.1818393
File: 509 KB, 1132x850, latexWIP2.jpg [View same] [iqdb] [saucenao] [google]
1818393

Did this study yesterday trying to stylize it and get more of an anime influence. The face looks weird to me though. Maybe I am trying to be too realistic still? Thoughts?

>> No.1818396

>>1818331

why is she looking at the viewer almost naked in her underwear

>> No.1818402

>>1818396
no dragons to fight

>> No.1818403

>>1818393
I love it except for the face and especially the eyes. They look like one of those weird dogs eyes where their skull pushes their eyes out.

Good job on the rest of it the values and colors, look better than the ref imo.

>> No.1818405

>>1818393
her eyeballs and eyesockets aren't bigger than normal, but she is opening her eyes more than normal and her pupils are also larger than normal.
it's uncanny stylization because you're only halfway stylizing.
you made her brains bigger, you made her open her eyes more, but if you delete the eyes and adjust the head only a little bit, you could actually fit in normal sized eyes.

seriously, i can just cover her eyes with my fingers and the rest of her head almost looks like it's not stylized.
it's like you're forcing big eyes into a small eyesocket.

the expression itself is also bad simply because it is such a blank stare and smile. what is she looking at?

>> No.1818418

>>1818393
you indeed made it look better then ref, like an artist should. Well, beside head. I tip my invisible fedora to you good sir !

>> No.1818470

>>1818393
why did you change orientation of the head? was it too difficult and unfamiliar? don't do that. embrace the challenge, don't fall back on familiar because it's easy.

>> No.1818475

>>1818403
>>1818405
>>1818418
Thanks for the feedback!

>>1818470
The change in orientation was by accident. Kinda minor difference, but yeah, probably happened from trying to stylize it.

>> No.1818492 [DELETED] 
File: 403 KB, 850x598, p.png [View same] [iqdb] [saucenao] [google]
1818492

>> No.1818506
File: 516 KB, 1200x1400, Jibril3.png [View same] [iqdb] [saucenao] [google]
1818506

What do you think, anons?

>> No.1818525
File: 82 KB, 794x1129, this3.jpg [View same] [iqdb] [saucenao] [google]
1818525

Dudes, I'm really lost on the hands here. I can't figure out what to do with them.

Also, lets say I finish the goddamn line work for once, how would I go about rendering this?
I'm not looking to become the next Boogeroo or Sargent here, but I want to take something to completion for once, like some comic bookish rendering.

>> No.1818533

>>1818525
you shouldn't make shit up as you go. have a clear idea of what you want to draw in the first place. make thumbnails, plan things out a little.
and you're fussing over anatomy too much.

personally i already think it's not working as an image, and i wouldn't finish it.

>>1818506
edges look like utter ass. either learn to paint or stick to lines.

>> No.1818536 [DELETED] 
File: 1.95 MB, 3708x3018, thh.jpg [View same] [iqdb] [saucenao] [google]
1818536

>>1818525
>I can't figure out what to do with them

thats why you do multiple thumbnails before you do an ilustration. YOu must come with a clear idea on what you want to do.

I dont know I would make her float in the direction of his hand it would be all lovely dovely and shit. I dont know if its your style but the bodies are all out of propotions.

heres my thumbs for an idea i have.

>> No.1818588

>>1818506

Look up references for the wings, they aren't just a series of feathers of the same shape and size stuffed into the rough shape of a wing.

>> No.1818620
File: 137 KB, 894x963, image.jpg [View same] [iqdb] [saucenao] [google]
1818620

sticky?

>> No.1818627

>>1818334

Wow that means so much thank you.

>> No.1818628

>>1818620
No, these are pretty good.

>> No.1818637

>>1818620
What are you brush settings? I like that look

>> No.1818647
File: 148 KB, 600x700, wbhbn.jpg [View same] [iqdb] [saucenao] [google]
1818647

>>1818506
bro, change background color. it makes all the difference.

>> No.1818648
File: 2.11 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1818648

So I'm starting art school on monday

And I'm moe trash

Any advice?

>> No.1818650
File: 180 KB, 582x800, dangeroussight.jpg [View same] [iqdb] [saucenao] [google]
1818650

moWIP

>> No.1818654

>>1818650
photobash/10

>> No.1818655

>>1818650
Fag keep using 3D models.

>> No.1818660
File: 76 KB, 248x694, brush.png [View same] [iqdb] [saucenao] [google]
1818660

>>1818628
ok

>>1818637
i'm not really sure since it's the default "opaque watercolor" brush in clip studio paint. I've tried some brushes in photoshop and the closest thing i've found is Kienan Lafferty's chalk brush.

>> No.1818662

>>1818654
>>1818655
wrong 0/10

tryagain

>> No.1818665

>>1818660
Thanks a lot, I'll try out both. Good stuff.

>> No.1818705

>>1818650
that chair is pretty good, its nice to see somethign new

>> No.1818718

>>1818620
Why the fuck would you ask a question you already know the answer to? Kind of annoying.

>> No.1818739
File: 740 KB, 4184x5152, Freaky Witch Bitch.png [View same] [iqdb] [saucenao] [google]
1818739

I was trying to go for an abstract style, and ended up with meh. I dunno, what do you guys think? I think I fucked up, but I don't know where.

>> No.1818746
File: 519 KB, 1280x960, CAM00018.jpg [View same] [iqdb] [saucenao] [google]
1818746

>> No.1818750

>>1818746
I've missed you. Where the devil have you been?

>> No.1818751

>>1818533
>learn to paint
How?

>> No.1818753

>>1818751
by doing a lot of painti...oh i see what you did there.

>> No.1818756

>>1818739
I'm not trying to be mean but
>Hand hide
>chicken scratch
I wont say that it looks absolutely hopeless. For a cartoon character, you can get away with a fucked up body sometimes. The problem is that you didn't do it on purpose.
Return to the sticky, and practice proper anatomy for a bit.

>> No.1818758

>>1818650
i know about hair transcency but ain't too bright at the left?
anyway, you're a pro, and i know shit.

>> No.1818776

>>1818750
I've been posting, jani just been deleting

>> No.1818807

>>1818756
>chicken scratch
Yeah, about that. I have an extremely unsteady hand, so whenever I try smooth lines, it looks about 2x worse. So I kinda need to use chicken scratching. (or I just need to practice)

>> No.1818818

>>1818807

You need to practice.

>> No.1818868
File: 573 KB, 1200x943, Kill La Kill 01.jpg [View same] [iqdb] [saucenao] [google]
1818868

Traditional works at the con.

>> No.1818869

>>1818868
Watch your proportions m8

>> No.1818872
File: 194 KB, 926x681, 1374900413409.png [View same] [iqdb] [saucenao] [google]
1818872

>>1818868
>manfaces

>> No.1818875

>>1818869
Yeah, I noticed after, but I was too busy trying to understand Satsuki's Godrobe. I may tweak and recolor to make a new print.

>> No.1818876

>>1818872
I can see the white one having a more masculine face. Probably because it lacks eyelashes like the other one; just needs another 'lash' on the side.

Obviously haven't seen the show to provide the names

>> No.1818878
File: 138 KB, 900x1200, IMG_3539sm.jpg [View same] [iqdb] [saucenao] [google]
1818878

>>1818872
I wouldn't exactly call that guy a man. But have some cute Death instead then.

>> No.1818881
File: 42 KB, 720x408, 1389367498352.jpg [View same] [iqdb] [saucenao] [google]
1818881

>>1818878
>Haru
>not a man
He has a harem full of boypussy, how much more manlier can you get?

>> No.1818883

>>1818881
but he's the boy pussy getting gangbang

>> No.1818884
File: 1.12 MB, 900x1200, IMG_3541CCsm.jpg [View same] [iqdb] [saucenao] [google]
1818884

Chibi Raccoon and Baby Groot?

>> No.1818885
File: 216 KB, 900x898, 1389391859995.jpg [View same] [iqdb] [saucenao] [google]
1818885

>>1818883
C'mon man.
maybe that faggot Nagisa, but the rest of them are pussy bitches.

>> No.1818887
File: 290 KB, 1280x720, Iczer.full.464331.jpg [View same] [iqdb] [saucenao] [google]
1818887

>>1818885
Last time I heard of someone named Nagisa...

>> No.1818894

>>1818887
All the free boys have traditionally girls names.Also your fan art has bumped Dirty Pair to the next slot on my back log.

>> No.1818895

>>1818885
sauce?
I am realizing I like girls who have penises, this looks like my thing.

>> No.1818898

>>1818895
nvm

>> No.1818925
File: 2.18 MB, 556x870, 1390754341394.png [View same] [iqdb] [saucenao] [google]
1818925

>>1818898
embrace it, anon

>> No.1819052

>>1818650
yeah you are making those pieces too fast. Its either photobash or 3d model.

>> No.1819058

>>1818650
could you please make a sped up video of your entire progress from sketch to a finished product? Like with a screen capture program. It would shut up everyone and also we could learn a lot from such video.

>> No.1819064

>>1819052
This speed is reasonable.

>> No.1819066

>>1818925
>>1818885
>>1818881
>>1818872
Go back to your containment thread.

>> No.1819067
File: 601 KB, 1917x1038, Sin título-3.png [View same] [iqdb] [saucenao] [google]
1819067

please halp me /ic/, what hair style fits for this girl? I don't know how to make good looking hair.

>> No.1819086

>>1819067
Pick up some reference, celebrities or something.
Might as well change the ear, it's a bit too low.

>> No.1819092
File: 1.08 MB, 800x800, orange_is_the_new_tiger_by_gadeaster-d6pwkjv.png [View same] [iqdb] [saucenao] [google]
1819092

Why does everyone in these threads only post anime/manga?

I love cartoony style with a disney touch to it.

>> No.1819093
File: 149 KB, 714x1000, swamp_dream_by_mr__jack-d7nrdwo.jpg [View same] [iqdb] [saucenao] [google]
1819093

>>1819092

>> No.1819098
File: 38 KB, 420x746, animu.jpg [View same] [iqdb] [saucenao] [google]
1819098

Drawing animu for the first time in years. need crits on how to make this look less flat without looking "not like anime"

>> No.1819102

>>1819098
its dosent look flat.

>> No.1819108
File: 28 KB, 236x241, image.jpg [View same] [iqdb] [saucenao] [google]
1819108

>>1819098
Use the knees to give the leg more depth. There's flesh on both sides that you can clip.

>> No.1819112

>>1819092
I love it too. It looks great.

I think the reason there are so many weebs today is that 90s/early00s period where the networks just threw any sense of aesthetics away and tried to make toons as grotesque looking as possible for some reason.

>> No.1819120

>>1819112
i think youre full of shit.

>> No.1819121

>>1819092

>Disney touch

what?

>> No.1819146

>>1819098
Describe the kimono folds at hips and armpit.

Her standing posture doesn't look balanced. Maybe take a look at contrapposto?

>> No.1819148

>>1819064
What's the point of rendering something it looks shit? There's no sense of mass. Isn't she supposed to be sitting in the chair? I can't say it by looking at the image.

>> No.1819154

>>1819148
I think she is sitting on the chair as far as pressing her butt on it goes, but the chair doesn't seem to be sitting on the floor properly.
I would say the neck is a bigger problem anyways.

>> No.1819196

>>1819154
Theres a lot of stuff I want to fix on it and the neck was on the top of my list.

Also if you want to see progress images just go buy some imageinefx mags. Done plenty of that shit for them.

>> No.1819197

>>1819196
>Done plenty of that shit for them.

Keep your Anonymity, it's your best friend unless you want these sjw feminazi cunts to make up some dirt on you in order to go on a witchhunt.

>> No.1819200

>>1817525
artist here, sorry for the late reply.

I get told this before actually... But I can see everything in the pic just fine. Is it really that dark? Maybe this is just an issue with screen resolution or brightness? I also usually work in a room with dimmed lights so I can see images with the most clarity. I wanted the picture to look murky, cause I thought would lend it a creepiness factor?
You've given me some food for thought.

>> No.1819202

>>1818650
I think you should lay off the fringes
I dont know if you're using the filter "lens correction" or what, but, that tricky 3-d effect plus sharpening is really detracting from the actual piece itself, especially if this is a WIP you shouldn't be applying end stage filters like that just for show.

>> No.1819205

>>1818648
here's some advice: rotate before uploading

>> No.1819210

>>1818868
I think this is pretty nice, especially for something done at a con

that said, the right ones face looks like it doesn't belong to her body, I think the way it sits on her neck may be off?

>> No.1819219

>>1819200
(different anon)

I don't think the entire image is too dark, but it could use some higher contrast (and therefore lighter areas) - right now it sorta gets lost in midtones

>> No.1819233

>>1818650
Beautiful! I have no idea why people are shouting "photo bashing" and "3D model", looks nothing like it too me!

>> No.1819303

>>1815190
apprends l'anatomie mon pote

>> No.1819309
File: 19 KB, 452x339, Thats_the_joke.jpg [View same] [iqdb] [saucenao] [google]
1819309

>>1819233

>> No.1819312

>>1815914
Nice 3d model fag

>> No.1819314

>>1819312
you're an idiot

>> No.1819322 [DELETED] 

>>1819197
/pol... Please /pol, keep your insanity out of /ic.

>> No.1819342

>>1819303
c'est ce que je fais meme si c pas ma priorité

je cherche vraiment savoir comment poser de bon desgin narratif et faire de bon decoupage anatomie viendra apres jai un niveau apeu pres correct

>> No.1819411

>>1818872
Just like the original designs.

>> No.1819424

>>1819197
no one cares that much you paranoid fool

>> No.1819431

>>1818650
Hey, did you ever finish the one with environment all set up behind the figure? that one was looking beautiful.

>> No.1819457

>>1819431
not yet. I have been working on it but that one is going to take forrevvverrrr

>> No.1819518
File: 194 KB, 800x472, 0002.jpg [View same] [iqdb] [saucenao] [google]
1819518

After my last piece, where I found out I'm really bad when it comes to antonomy, I decided to try and make sure I did it right by using reference. At first I was going to just downright copy this picture:
http://img2.wikia.nocookie.net/__cb20121118025551/love-live/images/c/cf/Du4.jpg
and try to use it as a way to practice. But then, I just went and decided to do more than just downright copy since that won't really get me anywhere and it wasn't as fun. So; girls and bikinis. Hoorah.

There's still some problems I'm hoping to fix up, like the middle girl's arm as well as some other things. I'll fix it up as I draw it digitally.

>> No.1819524
File: 585 KB, 1962x2448, Melchan Dressup.jpg [View same] [iqdb] [saucenao] [google]
1819524

Haven't posted in these threads in so long. You guys are scary.

I'm almost done with this. My girls are excited that I'm putting them in pretty dresses. I spent all morning being scared shitless of using graphite powder/sticks and masking tape, but I'm happy with the results.

A little upset that I pulled off some areas with the tape... but I'll be more careful from now on.

>> No.1819525

>>1818620
Did you ever have a sketchbook on ConceptArt.org? Your lines seem familiar.

>> No.1819533
File: 77 KB, 478x639, image.jpg [View same] [iqdb] [saucenao] [google]
1819533

>>1819518
Watch those shoulders. Muscle drapes over the shoulder joint and makes it look securely connected to the torso.

>> No.1819535

>>1819524
v. cute, perhaps some of the transitions are bit soft and make some of it a bit pillowy, but if you don't have much experience with the graphite powder it's understandable.

also not sure about that foot.

also i would go over some of the lines again. like the ones on the face are quite dark and the rest being lighter kinda makes it look unfinished.

make sure you fix it.

>> No.1819536

>>1819535
i mean fix it as in, with a fixative. not like fix mistakes :p

>> No.1819539 [DELETED] 

>>1819535
sounds good. that tends to be what you do with subjects like this. sort of put them in a spot light.

look at some french academic paintings (just put that in google image search) and pay attention to what they do with the fore-, mid- and backgrounds in terms of dark and light. they did paintings with a similar feeling to what your're going for i think.

>> No.1819540

>>1819536
>:p

Go back to wherever you crawled out from.

>> No.1819541

>>1819540
can we not start this again

>> No.1819544
File: 82 KB, 400x395, Du4.jpg [View same] [iqdb] [saucenao] [google]
1819544

>>1819533
But there's no muscles here in this picture and I pretty much copied it straight on, at least for the middle girl.

Also, I was going to fix it through shading or something. I also notice the shoulders are walky but I was on my way to fixing that too. The thing about drawing on paper is that I could never see it well enough until I scan the thing and look over it again.

>> No.1819545

>>1819541
Stop being a fucking faggot and lurk more goddammit.

>> No.1819546

>>1819540
heh, now it looks like an angry face sticking it's tongue out lel.

>> No.1819547

>>1819535
Thank you! Yeah the masking tape and index card I am using to prevent hand smudging rubbed out the lines quite a bit. I was planning on going over the lines last. The foot ruined me, especially after I lost my initial gesture, I'll just have to practice a lot more with them.

And I definitely will fix it. Thanks again for the crit.

>> No.1819549
File: 629 KB, 1962x2448, 1408934975316.jpg [View same] [iqdb] [saucenao] [google]
1819549

>>1819524

Have you tried standing with one leg with your foot tipped upwards like that and the other leg spread apart? It doesn't look like it.

>> No.1819551

>>1819549
You're making it alot more difficult than it should be. Not every picture have to be absolutely 100% the same as real life.

If anything you can just imagine her floating.

>> No.1819553

>>1819551
>Muh style!

He pointed out a flaw, learn from it stop being a defensive cunt.

>> No.1819554

>>1819549
Nah, because most of my sketches are in that leg position. I have been trying to avoid it like the plague. I also wanted to try showing her legs through the dress. Plus she'd be less happy like that!

Thank you for the redline!

>> No.1819555

>>1819553
I'm not the artist but just saying.

>> No.1819557
File: 136 KB, 1280x720, Fortune_pose.jpg [View same] [iqdb] [saucenao] [google]
1819557

>>1819551
>If anything you can just imagine her floating.

Looks like an end transformation sequence stance.

>> No.1819560
File: 502 KB, 981x1224, nuhuh.jpg [View same] [iqdb] [saucenao] [google]
1819560

>>1819549
i disagree

yellowline time.

(no the original artist)

>> No.1819565

>>1819549
I read this wrong. Yes I have tried it. As you can imagine I bust my ass many times. I had my friend try her twirl and he now has rug burn on his heel. Also that no was really helpful. >>1819554 Was a response corrected pose you drew.

>>1819560
Pretty much what I was aiming for, cept I put her right leg higher. Thanks for this!

>> No.1819566

>>1819560
m8 that still doesn't change the fact that he got the weight all wrong

>> No.1819568

>>1819566
true. i actually thought she was floating.

>> No.1819577

>>1819544
>>1819544
In your LL reference, the arms get wider toward the shoulder, which "expands" into the torso. In your pic, the loli in the school swimsuit looks like her left arm is
going to pinch off the body instead. There are a lot of other mistakes, and if you're going to fix them that's fine. But why not fix them as you draw the sketch?

I'm not trying to give you a hard time, but that seems like procrastinating your corrections would hurt your learning process and how fast you git gud. We're all trying to reach a point where we can just throw down a correct figure like Murata can, so I think you should be bringing the sketch and correction process closer together. Make the sketch as best as you can reasonably make it (within limits of course), then once you scan it, you'll see little stuff that needs fixing and you end up with something even better.

>> No.1819580

>>1816763
head is farther back

>> No.1819581

>>1817042
Don't use art as a ref image. its like a distilled version of the original pose. All the artists mistakes get passed down to you.
please fix torso cause im dying, it shouldnt be concave

>> No.1819586

>>1819577
I find it easier to fix it digitally since I retrace the lines. It's also better for me since when I erase and resketch I tend to do that a ton of time and the drawing just end up dirty. You can't see it from the scan but there are alot of dirty marks.

Also when I'm sketching I can't pin out the mistake as easily but now that you said it I can see perfectly what I did wrong with the loli's arm and you're right. The main reason being on computer it's easier to zoom out and see. I can also see I messed up the girl on the far right, I made her arm much too long, and I keep finding the torso for the middle one strange.

But thanks. Now I at least also know what else I should fix.

>> No.1819596
File: 1.94 MB, 1936x2592, 2014-08-06 13.58.16.jpg [View same] [iqdb] [saucenao] [google]
1819596

>>1818648
What school?
I go to an art highschool.

>> No.1819603

New Thread:

>>1819601
>>1819601
>>1819601