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/ic/ - Artwork/Critique


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File: 217 KB, 581x750, stylizationgeneral_thread_2.jpg [View same] [iqdb] [saucenao] [google]
1656269 No.1656269 [Reply] [Original]

Stylization Thread

"Each step being broken down into even smaller steps, the impossible becomes possible." - Glenn Vilppu

Previous Thread: >>1652945

Try to keep calm, have a positive attitude and avoid making Kind Janitor-Ssi angry!

A general message to aspiring artists: Don't ever think that you should stop attempting to learn how to draw because "it takes too long" or "drawing is just a hobby." Being shitty at your hobby is definitely not better than doing your hobby well, no matter what your laziness tells you. Have some dedication in what you love to do, damn it!

Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued or red-lined your drawings. Most importantly, have fun.

This thread is meant for artists who might want to try to make stylized work in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.

>Fresh off the boat? Read the sticky!
http://www.squidoo.com/how-to-draw-learn
http://www.squidoo.com/w-ic-i
>Proko
http://www.proko.com/videos/
>Ctrl+Paint
http://ctrlpaint.com/
>List of active livestreams
http://livestreamstatuslist.appspot.com/
>fellowBro's books
http://mediafire.com/?i44dwzkf9j9n8
>Tutorial/Reference Collection
http://pinterest.com/characterdesigh/
>Figures
http://artists.pixelovely.com/practice-tools/figure-drawing/
http://reference.sketchdaily.net/

Remember the words of our good friend Glen Vilppu: “No rules, just tools.”

/ic/: "Professionals use references."

>> No.1656273

>>1656269
Image by Bluefley (Marc Brunet) Here is the original. >>1651038

>> No.1656276
File: 32 KB, 447x578, samefacefag2.jpg [View same] [iqdb] [saucenao] [google]
1656276

>> No.1656277

why is this the only general op consistently without /ic/ created artwork?

>> No.1656278

>>1656277
tried it a few times before, /ic/ cried about it for some reason

>> No.1656279

>>1655837

>> No.1656280
File: 508 KB, 1275x1650, sketch_10.jpg [View same] [iqdb] [saucenao] [google]
1656280

>>1656269
Okay let's start. I want to make a Hentai and it is about this two teens in stockings. And they masturbate with a remote. I'm going to make this week this illustration and just started with the thumbnails. Suggestions etc... are welcome.

please understand.

>> No.1656281

>>1656269
Anyone know how to make a good animation demo reel and portfolio? Like what should go in and the order in which they should go in first?

>> No.1656284
File: 103 KB, 600x450, 1378649921518.jpg [View same] [iqdb] [saucenao] [google]
1656284

>>1656273
What the hell?? This is so wrong. Please leave it to mikufag to create a new thread.

>> No.1656283

>>1656280
change the names to mirisun and julikun for maximum viewership

>> No.1656286

>>1656281
Always start with the best and go downhill

If you start with your worst or mediocre, people will literally just stop watching and look at the next guy.

>> No.1656287
File: 230 KB, 717x699, mice.png [View same] [iqdb] [saucenao] [google]
1656287

>>1656277
Because we try to respect other Anon's work and will not publicly display OP images without their consent. (/ic/ is a shark tank for drawings)

>>1656278
Yeah I did too but for some reason it caused more disruptions as /ic/ feared that it would attract more beginners here. Basically it was a cry for "Muh secret clubhouse!"

Anyways are there any mistakes that stand out that I am not picking up?

>> No.1656288

>>1656278
this.
OP here, I'll use the one with the pink robot for pic related next time. I actually asked them to use it but they didn't reply. Or at least not when I checked.

>> No.1656289

>>1656283
I was thinking about using Miri-chan but eh you guys know more than I do about this crap.

>> No.1656290

>>1656287
>/ic/ feared that it would attract more beginners here.
Not the one you were responding to but isn't that a good thing to get more beginners to join? Also is that way it's no longer called the Anime Draw thread or whatever it was called before?

>> No.1656291

>>1656287
So basically all your work is copying with "legitmate" construction?

>> No.1656294

>>1656280
Dude, what happened to your nsfw tumblr?

>> No.1656295
File: 88 KB, 218x120, wtfamireading.gif [View same] [iqdb] [saucenao] [google]
1656295

>>1656287
gotta love that magic minus

>> No.1656293

>>1656290
>Not the one you were responding to but isn't that a good thing to get more beginners to join?

I imagine so, but I can't help it if it's in the culture of the board. It is called "Stylization general" because again /ic/ complained way too much and was accusing these threads of being biased for only Animu.

>>1656291
Yes.

>> No.1656297

>>1656290
>Also is that way it's no longer called the Anime Draw thread or whatever it was called before?
OP here, ah... It was called "Stylization thread" since the beginning I think. I just thought that since it was "Stylization General" we should have more "General" stuff not only "Animu" so I try to remark that a bit.

>> No.1656301

>>1656294
Here. The first time I made a nsfw tumblr I made under a different account, now I made it under the same account.

http://blackdressmango.tumblr.com/

regular tumblr:
http://danielcrawley.tumblr.com/

If you guys wanna check out.

>> No.1656304
File: 252 KB, 1000x1600, Lyssa.jpg [View same] [iqdb] [saucenao] [google]
1656304

>>1656301
Much obliged.

Also, the last thing I did. I regret everything.

>> No.1656307
File: 67 KB, 267x199, 1377351528042.gif [View same] [iqdb] [saucenao] [google]
1656307

>>1656304
is okay though I think I've seen better from you.

>> No.1656311

>>1656293
Well that's really stupid then. Seems silly when people come here to post art and get critique.

>>1656297
Oh nevermind then. I guess the anime threads just died off and moved here. Been a while since I've been back.

>> No.1656313

>>1656311
>Oh nevermind then. I guess the anime threads just died off and moved here. Been a while since I've been back.
No this is literally the anime threads, the name has just been changed.

>> No.1656314

>>1656311
>Oh nevermind then. I guess the anime threads just died off and moved here.

But these ARE the Anime threads, the name just does not seem biased like before when it was named "Animu Thread" or "Animu/Mango General"

I don't know what happened to the original OP who created the very first one but I imagine they lurk around I just basically picked it up after no one made them after a while.

>> No.1656317

>>1656313
>>1656314
Ok my mistake. I still think it's stupid but if that's the way it is now then so be it I guess.

>> No.1656320

>>1656278
it was really the lepers of this thread that cried about it. because most of the drawings in the op were absolute garbage.

>> No.1656321
File: 648 KB, 2150x2735, 5.jpg [View same] [iqdb] [saucenao] [google]
1656321

Heh

>> No.1656324
File: 116 KB, 600x600, mado puking my cum.jpg [View same] [iqdb] [saucenao] [google]
1656324

>>1656321
She looks like my aunty, only more flabby and has weird miku hairs.

>> No.1656325

>>1656321
Your drawing doesn't really indicate where the legs get into the water. It looks like she's floating above it and just sort of stops at the butt. Everything about this is incredibly weird.

>> No.1656327
File: 96 KB, 1024x1493, bubblegum-conqueress.jpg [View same] [iqdb] [saucenao] [google]
1656327

Finally finished this.

>> No.1656328

>>1656320
Okay, so at what level based on an Anon who's posted here would be deemed fit to have their work(s) featured? Mikufag or Teal line guy tier? Or should we just keep posting drawings from other Artists that don't even know this place exists.

>> No.1656330
File: 57 KB, 550x700, Moogs.jpg [View same] [iqdb] [saucenao] [google]
1656330

>>1656307
I'll try harder next time, senpai.

>> No.1656334

>>1656321
i loled for real... decent rendering... poor/weird drawing.

>> No.1656338
File: 720 KB, 1275x1650, sketch_10_chickenscratch.jpg [View same] [iqdb] [saucenao] [google]
1656338

>>1656280
Okay guys... How do I place the feet in this image. I'm very pleased with Miriam's butt... But again, I need to get those pretty legs beneath her. And her feet in front of her head.

>> No.1656344

>>1656327
almost there.

fat lines, fix your line weight.

>> No.1656348
File: 315 KB, 768x832, Shiina Mayuri.png [View same] [iqdb] [saucenao] [google]
1656348

I think the eyes are too small

>> No.1656351

>>1656348
Yes.
And usually the eyes are one eye apart.

>> No.1656353

>>1656348
Too far appart, Anon. Rule of thumb is the size of an eye for the distance to keep proportion in check.

>> No.1656363

>>1656351
>>1656353
thanks

>> No.1656373
File: 1.52 MB, 2000x1125, 20140208_055322.jpg [View same] [iqdb] [saucenao] [google]
1656373

Can anyone recommend a good pen for filling in black space? I've used both a chisel tip faber castell pen and sharpie and have the same problem: in light you can clearly see lines/uneven patches/just in general looks horrible. You can kind of see it in this photo and it's frustrating me horribly. I want it to be pitch black, otherwise it just looks like I got lazy.

Other critique is always accepted. I've been drawing for awhile so I'm pretty tough, feel free to lambast my art... so long as said lambasting can help me improve. (Also, this is the first time I've ever actually put effort into a background, stairs are hard to draw.)

>> No.1656379

>>1656348
you can have the eyes further apart if you like. can be used in a few ways, children's eyes look [but aren't really] further apart so can denote innocence for example. they used it well in Catherine wherein the did it to make the dude look a bit like a sheep. manet used it quite often to make his girls look prettier.' serial experiments lain' which your picture reminds me of a bit used it to make lain look um weird i guess to go with the weird themes of the show.

so although the for generic proportions 1 eye apart is the go, if you want to add meaning through modifying things like this it's up to you. think about how you want something to look before you reach for the rule book.

>> No.1656380

>>1656373
use a brush and some speedball super black ink.

>> No.1656394
File: 162 KB, 992x1403, sketchprac1.png [View same] [iqdb] [saucenao] [google]
1656394

I wish I could paint classically, anyone got any good guides or book suggestions?

>> No.1656397
File: 499 KB, 1074x1204, sdfasd.jpg [View same] [iqdb] [saucenao] [google]
1656397

kept at it

also that tutorial I made is kind of out of date. I use the airbrush tool a lot more now.

>> No.1656408

>>1656394
If by classicaly you mean more realisticaly then take those.

Gnomon Workshop - Anatomy Workshop Volume Two Figure Drawing Principles with Charles Hu
http://cgpeers.com/torrents.php?id=24129&torrentid=23993#torrent23993
In this one he goes over the basic shading theory with the sphere and then applies them with a model.

Gnomon Workshop - Color Theory: The Mechanics of Color
http://cgpeers.com/torrents.php?id=1110&torrentid=1107#torrent1107
And this one is about color theory.

Just find your preferred source and learn the basic theory of highlight, true color, core shadow, cast shadow, reflected light.
Then just do a lot of studies from photos or life. I think it has some resources in the sticky too, also i putted the names of the torrents
If you don't have cgpeers you can probably find them on other trackers.

>> No.1656420

>>1656408
awesome thanks for the suggestions anon, time to put some knowledge in me

>> No.1656424
File: 929 KB, 800x600, 1389583643505.png [View same] [iqdb] [saucenao] [google]
1656424

>>1656408
>TFW you can't sign up for CGPeers
>TFW every thing you want to download is on CGPeers and no where else
my life sucks

>> No.1656425

>>1656397
holy shit, thanks! I'll keep practicing, senpai

>> No.1656427

>>1656293
>/ic/ complained way too much
Two people basically

>> No.1656435

>>1656427
i think most of the shit-posting is done by a few people. the '4chan natives' i call them. people who don't draw, or work, or do anything apart from f5 4chan all day being pedantic about things.

>> No.1656438

>>1656435
Excuse me, I should have said 3 people.

>> No.1656451
File: 23 KB, 645x773, Thatface20110725-22047-wlaopv.png [View same] [iqdb] [saucenao] [google]
1656451

>>1656424
Sucks to be you.

>> No.1656455

>>1656424
Wait, can you guys give out the magnet links for CGPeers torrents?
>>1656451
nah sucks to be you

>> No.1656520

>>1656269
jesus christ i can't stand these type of poses
is she trying to stand up straight or is she trying to bend over?
choose, damnit.

>> No.1656523

>>1656435
hey i do that... and i never shit post faggot.

>> No.1656525

>>1656523
what do you do then?
if you don't draw or paint, what are you doing here?

>> No.1656536
File: 518 KB, 2250x1212, 1369853534078.jpg [View same] [iqdb] [saucenao] [google]
1656536

>>1656314
original op here.
i still lurk. the very first threads weren't archived since warosu didn't archive /ic/ back then. i think the very first one was called animu/cartooning general, but i may be wrong.
nowadays we might as well call it lewdfags general.

pic not related. just something i found in the archives

>> No.1656542

>>1656536
>lewdfags
this, 2 much porn artists, I hate Kyle for dragging everyone in here.

>> No.1656567

>>1656542
What does kyle has to do with this? More than half the artist that came and gone from the first thread where drawing lewd things,
and kyle didn't even became relevant until some months after he started practising his rendering. I draw lewds too, and you can
see why so many do. Hentai are very fun to draw and also pretty much the only secure way to make money with animu in the western
market. What else are you going to do? animu concept art? And why is this a problem exactly, no one will ostracize you for not drawing
naked little girls, instead you are doing just that.

>> No.1656593

>>1656567
A lot of concept artists are very animu inspired indeed, I don't know why you were so offended by my post, but you shouldn't take it too seriously.

I merely just enjoy non-lewd art more, lewd is only good for fapping.

>> No.1656609

>>1656593
Well i am sorry too then. And sure there are a lot of anime inspired artists but not really anime artists, the are either semi realistic
or very western influenced, and games or media that wants authentic anime styled art without any western touch is very limited sadly.

>> No.1656617

>>1656567
look at it like this: tealfaggot draws lewd too, but he didn't do that in these threads. he offered help in a more general sense.

animu is already a specialized direction of art, and animu porn is even more so.
it's bad for developing artists to specialize themselves too much.
that's also why i called it cartooning general at the beginning. to get a sense of what we are doing.

>> No.1656621

>>1656536
wow, i actually remember that thread.

>> No.1656630

>>1656617
He did actually, he once posted a jumping naked loli. Teal doesn't post creative work on this board and the one that he posted
was lewd. Anyway i don't have any problem with the thread, the only problem that i have is when it starts to feel like some facebook group.
We are here to post your artwork and to get honest critique, this is the only place that you can post your current work and usually not having
people judge you for its content or of how popular you are and give you honest critique. And that's why i also think that global rules should not apply here, it's different than
posting lolis or furry for the sake of posting them, if it's your artwork and you put an effort in them and you want honest technical critique i think that you should have it, even
if the context is disturbing, or unpleasant.

>> No.1656631

>>1656621
i drew the third on the top :0
weird that that came back.

>> No.1656632

>>1656520
i agree
the face is horrible too. the hair is horrible. too many lines make the whole piece look flat. the font choice is horrible. bluefley creates a good 3d model, then flattens it with his brushwork. anything /ic/ has put into OP was just as bad, if not worse. if the standards are that low, you will never improve. i'm not one of those trolls who shitposts anime threads, i genuinely love anime, but we need a quality standard in here. post your goal in the OP (in the form of the artwork) and strive toward it. seeing shit everywhere everyday isn't going to inspire you to create something good.

>> No.1656650

>>1656631
I miss the guy that drew the first one on the bottom. I looked at his tumblr a few weeks ago, and he's hardly done anything. :( I really liked his flowing chicken-scratchy gestures.

>> No.1656655

>>1656650
Me too, i hope he comes back one day.

>> No.1656658

>>1656373

A q-tip and bottled ink

>> No.1656661

Why would anyone take advice from somebody who is copying a style from somebody who is copying a style from somebody else? It's like Chinese Whispers around here.

Everybody wants to be unique to be noticed, but nobody wants to be divergent. And the funny thing is the some anons still think style=exaggeration. Go figure?

>> No.1656665

>>1656661
But I want my style to remain true to its roots, sure I want to have my unique tuch but I want when people see my drawing too thing Japan and anime. So along with my fundamental studies I studie other artist and take stylistic idias that I like and try to combine change them and balance them while staying true to my roots. Sure there is the easy way out of adding western elements but I don't like them. But we mostly critique on technical thing here anyway.

>> No.1656667

>>1656536
So what was this picture about? Everyone drawing the same character? If that's the case, sounds like it would be interesting to try again.

>> No.1656672

>>1656665
>I want my style to remain true to its roots
"I want to be distinguishable but at the same time indistinguishable" Yep, no contradiction there! Hasn't it already been remarked the endless copying deteriorates artistic merit across the board? Each generation lowers the bar, basically.

>But we mostly critique on technical thing here anyway.
Crying and bitching about procedure is counterintuitive.

>> No.1656674

>>1656672
anon, theres no orginality. Everything has been done already.

>> No.1656675

>>1656667
I agree. That'd be pretty cool.

>> No.1656678

>>1656672
Are you genuinely that retarded? More or less any style is based off of an existing style, with very few exceptions.
You can still have recognizable traits that places your style in a particular group, while still being original enough to stand out.
The most obvious examples would be western superhero comics and manga, both of which are instantly recognizable, yet still have artists with very distinct styles.
That being said, it's undeniable that both categories are extremely stagnant.

>> No.1656681

>>1656672
Then how came I can recognize so many eromanga artists even thought everyone hold close to the manga roots?

>> No.1656683

>>1656667
Just a guy that got a redline, then another one and evryone wanted to try it out.

>> No.1656685

>>1656327
>>1656344
>ic didn't completely ignore me for once.

thank you bro, i shall pay more careful attention to my lines next time.

>> No.1656691

>>1656678
What's retarded is believing drawing to a homogeneity will earn you anything meritable beyond being another facsimile of an already oversaturated breed of work. Maybe the reason both are stagnant is because people like you believe that. It's one thing to pay homage, but it's another thing to try produce a forgery of a style. Western comics saw how detrimental style-copying can get. Remember the Liefeld craze of the 90's? Funny, I guess the asians never got that memo.

>> No.1656692

>>1656674
That kind of thinking is why you're a failure.

>> No.1656697

>>1656672
to be honest, that doesn't seem to apply to stylization yet.
the level of stylization decades ago can't be compared to what some artists can do now.
and that was only possible because people build on top of each other.

>> No.1656699

>>1656691
>produce a forgery of a style
but nobody tries to do that. everyone branches off one way or another. resulting in different styles.
you don't even read manga i bet

>> No.1656701
File: 235 KB, 707x1000, sketch.jpg [View same] [iqdb] [saucenao] [google]
1656701

where are the drawings guys

>> No.1656704

>>1656691
>What's retarded is believing drawing to a homogeneity will earn you anything meritable beyond being another facsimile of an already oversaturated breed of work.

That is the most hilariously try-hard sentence I've read in my life.

Anyway, you're wrong. More or less every style is derived from a previous style, and this includes most forms of figure drawing. The reason the styles are similar is because many artists don't go into art because of an inherent interest in art. They go into it as part of a fandom, such as the previously mentioned superhero comics or manga. Naturally, they want to incorporate the traits that got them interested in creating art to begin with.

And no, western comics have done nothing to alleviate the problems of the 90s. The styles are basically the same handful of styles that it's always been, and Liefield is still copied and referenced by many artists.

Regardless, my point is about the principles of having a recognizable style, not the actual practise. People will adopt a style whether it's consciously or subconsciously, and there's nothing wrong with that. What there is something wrong with, is trying to go for the most generic example of the style, which is unfortunately what many people do. The correct approach would be to take the main principles of the style, and combine it with traditional art and some personal flair. It should be about elevating and personalizing the style, not outright copying it.

>> No.1656710
File: 320 KB, 480x561, hue.png [View same] [iqdb] [saucenao] [google]
1656710

>>1656701
>open program
>see this
>only 1 layer for the colorings
>apparently i saved when i was fooling around.
>close program
i don't feel like drawing anymore.

>> No.1656711

>>1656710
stop being lazy or find a way to incorporate it like making that look like a cast shadow by neighboring objects.

happy accidents anon.

>> No.1656714

>>1656710
>>1656711
Or just fix it. Doesn't take more than 10 minutes seeing as nothing was particularly polished.

>> No.1656715

>>1656650
i hated him and his hairy drawings. i hate people who like him.

>> No.1656731

>>1656650
IT'S NOT CHICKEN SCRATCH IF THEY'RE ALL THE SAME LONG LINE

>> No.1656738

>>1656731
it still looked horrible. drawing like he did is a bad habit you shouldn't praise and i'm not talking about line quality, but the way he drew.

>> No.1656740

>>1656379 thanks anon I'll keep that in mind

>> No.1656744

>>1656715
>>1656731
are you talking about the first in the bottom?
it doesn't even look like chickenscratch

>> No.1656742
File: 512 KB, 979x1804, img480.jpg [View same] [iqdb] [saucenao] [google]
1656742

A feather no finer flies atop this maiden’s helm. A lover lost, laid abreast in her arms. Vengeance perched atop her head, pray for those who made her lover lost.

>> No.1656745
File: 813 KB, 1144x800, 2109699476_f544f902_0146.jpg [View same] [iqdb] [saucenao] [google]
1656745

>>1656738
we can't all be asian

>> No.1656751
File: 116 KB, 1237x669, sketch_by_coaster4587-d67kwk9.jpg [View same] [iqdb] [saucenao] [google]
1656751

>>1656744
hairy

>> No.1656753

>>1656704
All that to say you want to be recognized for looking like everybody else. If you're thinking stylization is another word for exaggeration, then again you don't have any merit. You're a knock-off of another knock-off, in essence a copy.

>> No.1656756

>>1656753
pretty sure, your drawings are original™ (lol)

>> No.1656763

>>1656621
Damn that was a while back, I drew the fourth one on the top row. One of the few instances where I actually had fun on /ic/

>> No.1656770

>>1656756
Pretty sure you think altering is being original.

>> No.1656773

>>1656770
pretty sure you think drawing from life isn't altering in a way.

>> No.1656774

>>1656328
>Okay, so at what level based on an Anon who's posted here would be deemed fit to have their work(s) featured?
Miku, Teal. GreyDeath, Kevin i think his name is (guy that does very nicely rendered but anatomically wrong animu bitches), ThDark, and sometimes Bagboss.

>Or should we just keep posting drawings from other Artists that don't even know this place exists.
I saw own up to your mediocrity and post user created art. I mean the Draw Thread doesn't always have good OPs despite the talent pool in there.

>> No.1656779

>>1656753
>All that to say you want to be recognized for looking like everybody else.

You must be a fan of western comics, given your bizarro world interpretation of what I said.
I said the polar opposite.

But yeah, keep up the strawman arguments and ad hominem attacks. I'm sure it's the only thing that keeps your ego from collapsing.

>> No.1656781

Let me see if I'm following things around here correctly. You people are saying:

1. If I follow a certain set of "fundamentals"
2. And execute those "fundamentals" in a certain set of ways
3. And then opt in at the last moment to exaggerate something
4. And if I repeat all this habitually and faithfully each time
5. Then I should produce work that is original but looks like everybody else's.

Is that correct?

>> No.1656782

>>1656328
what an inane topic of discussion

>> No.1656783

>>1656781
No. No one said anything like that.

>> No.1656791

>>1656782
So I can ignore perspective, anatomy, and loomis? And I don't need to know realism before I stylize? And the goal of making my work resonate as if it were genuine animu is not the holy grail here?

>> No.1656795

>>1656791
Whoops. That was meant for >>1656783

>> No.1656796

>>1656791
wat. i'm just saying what work gets used for op is completely unimportant

>> No.1656797

>>1656338
guys?
anyone?

>> No.1656799

>>1656791
I have no idea what you're trying to argue for or against. Perspective and anatomy is something you need to know regardless of what style you have.
And no, you don't need to know realism before you stylize. What the vast majority of people do is that they draw their own shit for a while, then start to learn the fundamentals when they get older and become more serious in their pursuit of creating art.
Yes, you have the idealized list of things to do and what order to do them in, but I'd bet a lot of money on the fact that extremely few successful people have done it that way.

Practise all of it. Realism, fundamentals and your personal stylization.

>> No.1656804
File: 49 KB, 612x816, 1381110911115.jpg [View same] [iqdb] [saucenao] [google]
1656804

guys anime anime guys i want to draw anime anime guys guys what's an anime how do i draw anime guys guys help me to draw anime i want to draw anime i want to draw animeiwanttdo draweaimedrawitsdwantsdfoastosadrawitisdfititiasdIWANTTOASDFAOIWNATANIMEANIMEANIMEGUYSIANWTWNATITTODRAWANIMAEOIFA;DSFHASPOIUDFNGSPIGVNA'APOKFA

>> No.1656807

>>1656804
get a sketchbook and draw.
and study what you need to study to draw what you want to draw.
repeat for 10 thousand hours.

that's all there is to it.

>> No.1656809

>>1656807
that's what they say

>> No.1656812

>>1656804
i got a boner. you drew this?

>> No.1656814

>>1656804
>>1656812
Nice try...

>> No.1656831

>>1656348
Is that maiyuri?

>> No.1656846
File: 285 KB, 562x645, p2.png [View same] [iqdb] [saucenao] [google]
1656846

Worked on defining the face a little bit. Tentacles are still an overblended wriggly mass, but I'll fix that as I go.

>> No.1656850
File: 79 KB, 1025x800, ss (2014-02-14 at 06.19.18).jpg [View same] [iqdb] [saucenao] [google]
1656850

just woke up, it's way too early. All I wanna do is doodle but I'm feeling so braindead, someone tell me what to draw please

>> No.1656852

>>1656850
Draw a flatchested girl sucking the nipple of a girl who has huge tits.

>> No.1656853

>>1656850
stylize version of yourself dressed as a trap.

>> No.1656855

>>1656751
>>1656715

fuck you nigger. those were beautiful, and i hate you too.

>> No.1656858

>>1656850
Draw a futa doing a girl who just woke up.

>> No.1656861

>>1656850
Draw you're waifu.

>> No.1656862

>>1656850
Draw a dinosaur riding a motorcycle.

>> No.1656864
File: 378 KB, 600x400, Giant_Pacific_Octopus_053.jpg [View same] [iqdb] [saucenao] [google]
1656864

>>1656846
The face seems kind of long and the body seems a bit squished or narrow. The tentacles seem really thick since I think they're normally a lot longer and thinner like example here.

>> No.1656868
File: 5 KB, 225x225, images.jpg [View same] [iqdb] [saucenao] [google]
1656868

>>1656338

im not sure im liking the girl in front's eyes.

get reference for feet pointing slightly forward and not just straight upward (like this) so you get a good view of soles, toes, and and enough leg while conserving space so you can still see her face.

trust me im a foot fetishist.

>> No.1656869

>>1656852
>>1656853
>>1656858
>>1656861
>>1656862
on it, you fucking weirdos

>> No.1656880

>>1656536
LET'S MAKE A THREAD LIKE THIS.

>> No.1656884

>>1656868
>girl in front's eyes.
Is still just in sketch phase, I also think it's looking bad right now.
>view soles, toes, and enough leg
Yeah, that's what I was going for, but my concern is how would the breast of front girl rest over back girl's legs, I think I need to redraw something there.
>Trust me im a foot fetishist
That's cool, I like feet too but not so much as to call me self a foot fetishist, just someone who appreciate long legs and tiny feet covered in nylon.

Thanks for the advice mate.

>> No.1656912
File: 541 KB, 1275x1650, sketch_10_chickenscratch.jpg [View same] [iqdb] [saucenao] [google]
1656912

>>1656868
>>1656884
still troubleshooting this thing.

>> No.1656914

>>1656799
>I have no idea what you're trying to argue for or against.
MY POINT: I suspect most of you don't really know what you're doing, and are making it worse for everybody else.

>Perspective and anatomy is something you need to know regardless of what style you have.
That's 1, follow a certain set of "fundamentals"

>And no, you don't need to know realism before you stylize.
"You have to know what it looks like before you stylize it" Sound familiar? That's 3, at the last moment exaggerate it

>but I'd bet a lot of money on the fact that extremely few successful people have done it that way.
So why advocate it?

>Practise all of it. Realism, fundamentals and your personal stylization.
Is this the classic /ic/ mantra, "do everything and eventual it will work out"? That's a hefty order when all you want to do is draw animu.

When the "idealized" steps are said straight forward its apparent the trouble they may cause. And the only remedy that gets prescribed are small little exceptions here and there. So either the ideals are mistaken or you don't have a firm grasp at what you're doing. (maybe not as firm as you think you do)

>> No.1656922

>>1656864
Ah, I see what you mean. I made some changes, I'm still not too happy with the tentacles. Still, is this any better?

>> No.1656923
File: 196 KB, 543x644, p4.png [View same] [iqdb] [saucenao] [google]
1656923

>>1656922
whoops

>> No.1656928

>>1656914
Your ridiculously pedantic nature and repetition of insults makes me think you have Aspergers. Am I correct in that assumption?

Basically, you think there's only one way to draw. You completely ignore the motivation or reasons people have for drawing, or the various situations people find themselves in.
What you're citing is your misinterpreted and simplistic version of the academic way of learning how to draw, but you're largely ignoring the fact that students are encouraged to draw in their own style, and experiment with many different styles and techniques, while learning the "fundamentals".

Learning to draw is a continuous process, that varies from person to person. Saying you have to learn the fundamentals, perspective, anatomy, realism and all of that before you can stylize is nothing short of bizarre, because drawing skill doesn't follow an objective, linear scale. People learn differently, and you don't suddenly reach a point where you're perfect at all the fundmentals, and you're then allowed to stylize. It's a continuous process, and what you learn simply adds to and improves your stylization, rather than being a preset for you to draw stylized in the first place.

>> No.1656933

Does anybody here have any ideas for value and color practice? My drawing is alright, but my values are incredibly shitty, to the point that I don't even want to color my drawings anymore. I'm looking for some loose practices, I'm studying values from b&w photos as well, I just need to do something about my color choices.

>> No.1656934

>>1656933
maybe show an example

>> No.1656937

>>1656928
It's not an insult, it's an observation. I thought this was a place to learn and get feedback. And so far it has been you slinging insults. If you can't take constructive criticism maybe you should pause for a moment and ask if that makes you qualified to give it.

>> No.1656939

>>1656928
You must be new to these threads.

>> No.1656942
File: 196 KB, 543x644, 1392327682484.png [View same] [iqdb] [saucenao] [google]
1656942

>>1656922
>>1656923
Tentacles are definitely better. Just some suggestions which I don't think is perfect either but hopefully it helps. Added collarbone, raised the shoulders slightly, and adjusted the tentacles just slightly so you kind of see like a webbing sort of between each tentacle. You might have already been about to do that thing with the tentacles once you started coloring more, same with collarbone, but I just thought maybe it would be good to put it there anyways. Last is moved the top of the head to the eyes down a little which is probably more on preference. So yeah just suggestions, don't have to take it.

>> No.1656943

>>1656928
Yo, just wanted to say that you just made me feel a lot better about learning to draw.

Thanks for the uplifting words, anon!

>> No.1656950
File: 313 KB, 1000x1250, loli.jpg [View same] [iqdb] [saucenao] [google]
1656950

first attempt at digital painting. i like the way the brush looks.

obviously i need help. what do I specifically need to work on?

>> No.1656952
File: 100 KB, 570x760, phpNxPp0pAM.jpg [View same] [iqdb] [saucenao] [google]
1656952

>>1656934
i'm also the one who drew that cow tit girl that kyle drew over here >>1656397

>> No.1656968

>>1656950
Everything. Head construction, picking aesthetically appealing color choices, shading -- everything. Use reference next time.

>> No.1656970

>>1656950
Skin tone is nasty and muddy.

>> No.1656978 [DELETED] 
File: 423 KB, 2000x2000, sketch.png [View same] [iqdb] [saucenao] [google]
1656978

I don't think I'm doing this angle right, any help please?

>> No.1656982

>>1656884

your last post said positioning the feet, i dont really have a problem with the breast placement; but if your doing a piece like this i'd say concentrate more on whats happening with the feet since that seems to be the attention grabber, or so i suspect.

i want to help you because this will look hot if done right.

>> No.1656988

>>1656982
Thank you, and yeah I want it to be as hot as possible. Is just that since her breast is pressing against the other girl's legs, well, I'm not sure how that affects the gesture, I didn't take that in consideration when thumb-nailing it.

>> No.1656993

>>1656950
>i like the way the brush looks
2bad the brush doesn't seem to like you
#rekt

>> No.1656996
File: 453 KB, 1275x1650, sketch_10_chickenscratch.jpg [View same] [iqdb] [saucenao] [google]
1656996

>>1656982
how am I doing?

>> No.1656997
File: 14 KB, 270x380, TrollLady.jpg [View same] [iqdb] [saucenao] [google]
1656997

>>1656632

>> No.1656999 [DELETED] 

>>1656982


then my only other piece of advice would be to draw the legs first, and then shape everything else around them so you have a solid foundation to put the gesture/breasts/whatever you want.

i wish i could explain better but i dont feel like redlining a porn image with other people in the room haha

>> No.1657004
File: 65 KB, 441x604, 1391039811699.jpg [View same] [iqdb] [saucenao] [google]
1657004

>>1656996

a fine job anon.

>> No.1657006

>>1656996
Alright, but yo might want to work on the perspective a bit. Back girl looks too far back.

>> No.1657008
File: 48 KB, 315x394, animuuuu.png [View same] [iqdb] [saucenao] [google]
1657008

>>1656950
Here, I redrew your image to the point that it's completely unrecognizable, but hopefully it will give you a better idea of animu proportions (it was a good exercise for me too, so thanks).

Obviously I'm not the greatest artist in the world but I think that it's best to do value studies and work in grayscale before doing a lot of work with color.

>> No.1657013
File: 673 KB, 1275x1650, sketch_10_chickenscratch.jpg [View same] [iqdb] [saucenao] [google]
1657013

>>1656912
>>1656996
>>1657006
>>1657004
Yeah, the perspective, brought the back girl a bit closer, I think it looks a bit more correct now, also the leg looks like it goes right under her armpit, I think it looks a bit more plausible now.

>> No.1657016

>>1657013
Lookin' good, man.

>> No.1657029

>>1657013
you can barely tell those are supposed to be the back girl's feet. you'd be getting way more of a front view. plan it out with boxes and actual perspective first. shoulder anatomy on front girl looks fucked too and the face is just a joke. the placement of the back jaw line makes no sense.

overall it looks like the front girl's torso is just emerging from the mattress, not really attached to the butt in the back, and the feet look like they're coming from somebody to the left of the frame. i can barely figure out where back girl's arms are.

a mess. have you really been working on this for a day?

>> No.1657037
File: 578 KB, 1275x1650, sketch_10_chickenscratch.jpg [View same] [iqdb] [saucenao] [google]
1657037

>>1657029
I printed it in order to get it done. I lowered the opacity for the print so I can re draw some stuff. I feel more comfortable working trad.
>working on this for a day
I'm busy with school, so I've been working on and off this thing, like each time I post is a 10 min (tops) sketching atop what was already there.

>> No.1657041

>>1656928
Drawing in your own style while learning leads to miku face. You'll never get pass lvl 1.

>> No.1657046

>>1656632
This is why I can't take you faggots seriously. You sit there and shit on someone that is a professional. Most of the ability displayed here is sub-par. What's up with all these master critics on this site when it would seem to me nobody here really knows what the fuck they're doing.

>> No.1657070

>>1657046
A lot of professionals are shit, professional doesn't mean anything, i am not him but i do find this drawing bad, it has shit gesture and very
muddy colors and messy rendering. You don't have to be a master to be able to tell if you like a drawing or not, it's called having taste. Most of
the time, we are here because it's a lot more difficult to see mistakes of your own drawings, so we are here to help each other.
But if you don't like it you are free to wait for vilppu to come and give you a critique, or if you are better than all those sub-pars,
maybe you can be the next teal?

>> No.1657073

>>1657070
You can tell when a professional fucks up, but you can't figure out what's wrong with your shit...


Wat?

>> No.1657083

>>1657073
Yes that is very true, do you even draw? if you spend hours looking at something you tend
to overlook things that your eye gets used to, that's why you need fresh eyes to look at your
drawings, even if they are below your level as long as it's honest critique even a comment
one the level of, that hand is wrong can help sometimes.

>> No.1657085

>>1657041
>miku face
What is that?

>> No.1657086

>>1657085
It's Korean for nigger

>> No.1657090

>>1657085
I don't know but they might mean faces "without a soul" hehe

>> No.1657092

>>1657073
not that guy but have you ever asked yourself how you can judge us if you can't even see shit?
you are literally just relying on the word "professional" right now.

>> No.1657104
File: 74 KB, 960x540, animu girl.png [View same] [iqdb] [saucenao] [google]
1657104

trying to do a 3d model.
pls rate.

>> No.1657117
File: 245 KB, 639x827, 30PERC_portprac.png [View same] [iqdb] [saucenao] [google]
1657117

okay i kinda fell asleep again for a while. Did some stuff with that doodle from earlier.

Guess I'll try some of those suggestions now

>> No.1657119

>>1657117
Yo, I dig this.

>> No.1657123

>>1657119
>i dig this
anytime anyone says this it always to terrible, terrible art.

why is that

>> No.1657125

>>1657119
thanks bud I'm trying really hard to break out of my whole 'only ever draws in b+w/linework' rut

>> No.1657126

>>1657123
thanks for the critique pal

>> No.1657128

>>1657117
try drawing her in profile.. there's a bit of 'blurriness' about her features and i'd like to see how you see them.

>> No.1657132
File: 24 KB, 450x470, 1392344721952.jpg [View same] [iqdb] [saucenao] [google]
1657132

>>1657126
i mean the shoulders and proportions for one

>> No.1657136

>>1657132
teach me master

>> No.1657137

>>1657128
yeah I probably should have picked a better sketch to practice painting over. I'll try another one shortly with some proper construction.

>> No.1657140

>>1657125
Yeah, it can be a pretty hard thing to break out of for most folk. Tighten up on them edges and work on that hair a bit more and it'll look pretty nice.

>> No.1657145 [DELETED] 
File: 36 KB, 427x562, ss (2014-02-14 at 01.05.36).jpg [View same] [iqdb] [saucenao] [google]
1657145

>>1657128
whipped this up for the hell of it. Going back and trying to construct it in hindsight makes all the problems obvious. Like I said, i'll try something with a little more thought for the next painting practice.

>> No.1657146

>>1657145
well if it makes them obvious then i don't have to say anything about it. ty.

>> No.1657147
File: 32 KB, 388x545, ss (2014-02-14 at 01.11.00).jpg [View same] [iqdb] [saucenao] [google]
1657147

>>1657128
Whipped this up for the hell of it. Having to go back and construct it in hindsight makes a lot of errors really obviously, yeah. But like I said, I'll use something with a little more thought and proper construction for my next painting practice and see how that goes.

>> No.1657149

>>1657136
still haven't grown a sense of humor huh

>> No.1657152

>>1657149
you can't change me baby i was born this way

>> No.1657163

f one is studying perspective along with other fundamentals so he can create illustrations and portraits such as Dave Rapoza, how much knowledge of perspective should you have? What I'm asking is like, can you get by just knowing one point perspective and mastering it and never touching two, three, or more point perspectives?

>> No.1657166

>>1657163
No shortcuts you lazy cunt

>> No.1657167

>>1657166
shut up and answer me, faggot.

>> No.1657171

>>1657167
You got your answer moron

>> No.1657172

>>1657163
So imma change the question a bit. What I'm really asking is, is there really any point in learning more than one point perspective since I only really plan on doing illustrations and portraits?

>> No.1657174

>>1657163
>can you get by just knowing one point perspective and mastering it and never touching two, three, or more point perspectives?
Sure! Provided that you only plan on drawing things in one point perspective for the rest of your life.

>> No.1657177

>>1657172
considering you can learn perspective in about 30 minutes, yes learn all there is to it.

>> No.1657180
File: 473 KB, 500x323, byebitch.gif [View same] [iqdb] [saucenao] [google]
1657180

>>1657171
Keep lurking and keep your imbecilic comments to yourself, retard.

>> No.1657183

>>1657180


im not
>>1657171
but you really need to grow up.

>> No.1657184

>>1657180
>imbecilic
throwing out the big words here. such euphoria

>> No.1657191
File: 840 KB, 142x146, laughing sluts.gif [View same] [iqdb] [saucenao] [google]
1657191

>>1657184
>thinking imbecilic is a big word

>> No.1657193
File: 81 KB, 714x646, screenshot.png [View same] [iqdb] [saucenao] [google]
1657193

>>1657184
>>1657183
>>1657180
Could we start posting a screenshot every now and then when we post? That way you can at least show you are doing something other than entice other Anons for trivial arguments.

>> No.1657196

>>1657193
How about no

>> No.1657197

>>1657191
it's a shame not everyone is as bright as you, anon
>+1fedoratip

>> No.1657198

>>1657193
Her right eye looks weird but I think it is supposed to look like that.

>> No.1657195

>>1657177
you can learn the rules of linear perspective pretty quickly but it takes a liddle bit longer to understand perspective and use it effectively.

>> No.1657199

>>1657191
>having "byebitch.gif" and "laughing sluts.gif" on your computer.

>arguing like a child

>not even considering being a normal person and staying out of pointless unwinnable arguements

>implying that if the arguement went on for over 30 posts you wouldnt sound like an 18th century british general

and can i get one of those Mcflurries as well, please?

>> No.1657200

>>1657193
I do this all the time, I'd really like it if others did the same. less words more draw

>> No.1657206

>>1657117
>>1657117
Make your image grayscale so that you can realize how flat the values are, especially on the face. Also watch your proportions. The eyes shouldn't look like they're bulging out like that. The clavicle is too tilted; the ears should be slightly lower; the eyebrows should be slightly wider set; the shoulders should be wider as well, and the irises are freakishly small even for a character that's meant to look menacing.

I like the mouth though. That's my favorite part. Anyway, keep at it. USE REFERENCE, and if you did use reference, look at it more closely.

>> No.1657207

>>1657083
You're guillable to overlook your problems because you're inundated, yet you can immediately spot fault in a professional's work because it's obvious? Yeah there is something screwy going on there. I don't think you have honest grasp of critique. It sounds like you're trying to internalize some kind of confirmation bias. You don't know how to look at your own work objectively so you benchmark it using others in the same caliber. You don't want to admit you lack formal knowledge to use as criteria. And so you loudly call out stuff you don't like in a proffessional's work to reaffirm that your subjective tastes can qualify as critique. You don't want to be critical of yourself but all your critisicm is justifiable for somebody else. That's what I'm seeing at least.

>> No.1657209

>>1657199
Hey buddy chill, I was just having some fun with a child.

>keeping the pointless unwinnable internet arguement going

>> No.1657211

>>1657207
snap

>> No.1657212
File: 207 KB, 535x643, p5.png [View same] [iqdb] [saucenao] [google]
1657212

Thanks anon, the suggestions helped a ton! I worked out some more things, and I'll keep the tentacle webbing in mind when I get to them. White lines are just where I'll be putting the pearls for now. Also, I've been lightweight thinking about adding a little bit more bust to her instead of a completely flat chest.

>> No.1657213
File: 638 KB, 1775x1615, sketch_10_pencils.jpg [View same] [iqdb] [saucenao] [google]
1657213

>>1657037
Okay I like where this is going.
>>1657029
> feet look like they're coming from somebody to the left of the frame
It did, now it looks more coherent.

>> No.1657215

>>1657172
i would like to know this to

>> No.1657218

>>1657215
yes. 1 point perspective isn't even very useful for portraits.

>> No.1657220

>>1657213
i don't buy that those are her feet, i think it's because she's so high up, shouldn't she (this is the one at the back) be down lower between the other ones legs?

>> No.1657223

>>1657220
can you do a quick redline?

>> No.1657236

>>1657212
The whole thing is comin along really nicely. Maybe add some indication of her elbows since as is, it almost seems like both arms seems too much like cylinders. Doesn't have to be much either for it to read a lot better.

>> No.1657242

>>1657207
not that guy but you sound like one of those goddamn faggots who like to talk about critique but can't draw.
even if you look at that bluefly guys gallery, you'll see immediately that mecha is his area expertise and that he isn't very good with humans.

anyway you see it, that anon merely voiced his opinion.
and let me ask you this: if you look at her posture, her expression, her general "being", does any of that look good to you?

>You don't want to be critical of yourself but all your critisicm is justifiable for somebody else. That's what I'm seeing at least.
yeah, for people like you it always comes down to this crap in the end.
but that's horseshit
i don't know about that anon, but personally i would NEVER draw (or want to draw) a pose like that, which by no coincidence is also the reason i see that image as "terrible".
so yes, i actually am self critical in the exact same way.

bottom line is: certain aspects of that image just look like ass. that's all we're saying. please just get lost with all your meta shit.

>> No.1657248

>>1657242
So opinion=critique? The two are interchangeable, is that what you're getting at? Wouldn't that mixing of the terms make progress difficult? You couldn't tell if somebody doesn't approve of your style or subject matter, or if they see a real problem in your work. In either case you could say whatever you agree with is a critique, and if you don't agree you say it's an opinion. You're running in circles.

>> No.1657250

>>1656397
arch the dam back..
she is basically a rectangle with boobs at the moment.
hips...bitches have hips.

>> No.1657260
File: 23 KB, 512x288, 8 linear sides.jpg [View same] [iqdb] [saucenao] [google]
1657260

1. Keep /v/ garbage in /v/

2. Shut the fuck up and go draw

>> No.1657261

>>1657260

Meant for that shitty LoL thread but oh well, you guys could stand to be less of catty little shits too

>> No.1657262
File: 149 KB, 888x808, rline.jpg [View same] [iqdb] [saucenao] [google]
1657262

>>1657223
i would of thought something like this, but as i was red-ling it i started to think perhaps it wasn't a problem after-all, just a bit of awkwardness inherent in the pose :p

>> No.1657264

>>1657262
oh thanks goodness. I did think that maybe she (okay her name is Juliet) was still a bit far but yeah is probably because of the gesture and perspective . Thanks anyways, I'll ink and color this tomorrow right now I have to re-draw some shit for school.

>> No.1657271
File: 57 KB, 264x323, animuuuu.png [View same] [iqdb] [saucenao] [google]
1657271

>>1657008
Okay, final version. Critique would be fantastic.

>> No.1657281
File: 214 KB, 608x1080, IMG_20140214_010243713.jpg [View same] [iqdb] [saucenao] [google]
1657281

I started drawing pretty recently, and I've been trying to work on facial construction. These are some heads I made from imagination using what I learned from those Proko videos.

Is there anything innately wrong with it? what can I work on?

I'm pretty sure the girl's neck/ribcage area is too long but it's too late now.

>> No.1657301

>>1657271
I think it's a pretty animu face.
There's not much else going on to crit though, you should make a finished illustration next.

>> No.1657303

>>1657301
Thanks! Yeah, I suppose that there isn't much to critique considering how simple it is. I'll work on something more complicated next time. Simplistic animu/stylized faces are kind of my crutch.

>> No.1657310

>>1657281
face construction is good, body of the girl gets wayyy too thin at the waist down, I suggest some proportion study and gesture practice
>>1657104
it's alright on a scale of 10 i'd give it a 7/10 just need better texture and hair imo, face is good

>> No.1657335

>>1657212
This looks really pretty! I love how you render, and I can't wait to see the final result!

>> No.1657337
File: 803 KB, 2144x3052, Elle vest.jpg [View same] [iqdb] [saucenao] [google]
1657337

>> No.1657346
File: 1.29 MB, 2009x2488, 20140213_175018-1.jpg [View same] [iqdb] [saucenao] [google]
1657346

Call her a trap and I'll stab you.

>> No.1657351

>>1657346
You can see her breasts, so you can't call her a trap. Dressing the part is half of what makes a trap a trap.

>> No.1657394

hoyl fuck why am i so bad at art

havent had time to continue this till now,

got that the pose did need to be a leaning pose (honestly thats what I started with anyway) but I can't for the life of me figure out the planes in this. I'm realizing while i've done persepctive work and gesturing I've never actually had to combine the two.

It seems like drawing a crate under his arm would be pretty easy but I just can't get it. If anybody could help that would be great, until then I'll be restudying some perspective.

>> No.1657395
File: 2.09 MB, 2189x2449, please help.jpg [View same] [iqdb] [saucenao] [google]
1657395

>>1657394
fuck me forgot image

>> No.1657402

>>1657394
>>1657395
I think the perspective is sort of looking down by like 45 degrees and the box should rotate ACW a bit by somewhere around 15 degrees.

>> No.1657413
File: 121 KB, 778x1036, 其之2.jpg [View same] [iqdb] [saucenao] [google]
1657413

Critique welcome.
Suck at putting a character in a background..........

>> No.1657416
File: 2.17 MB, 2189x2449, please help2.jpg [View same] [iqdb] [saucenao] [google]
1657416

>>1657402
you are very right, I think I understood what you said. this definitely looks better, though I'm not really sure if it's close to being right. Any feedback is much appreciated, it really helps to have that second (or third or fourth ahaha) eye.

his arm is pretty dislocated but ill fix that once i get the crate planes concrete.

>> No.1657417
File: 45 KB, 295x435, rline.jpg [View same] [iqdb] [saucenao] [google]
1657417

>>1657264
oh i was doodling on your thingo so i thought you might like to see as i'm closing up ps now so...here you go.

>> No.1657449
File: 104 KB, 657x696, 1389311025263.jpg [View same] [iqdb] [saucenao] [google]
1657449

>>1656621
What a fun thread. Remember the one guy who was comparing his drawing of a Maid to his friend's or something? and we all drew our own versions of it. That was hilarious.

>> No.1657457
File: 226 KB, 3010x1659, 1392273143695.jpg [View same] [iqdb] [saucenao] [google]
1657457

>> No.1657468

>>1657413
>dat sword hilt
i lol'd, good job

>> No.1657472
File: 534 KB, 250x144, 1366831947096.gif [View same] [iqdb] [saucenao] [google]
1657472

ITT: Original hentai

>> No.1657497
File: 852 KB, 1775x1615, Red_line.jpg [View same] [iqdb] [saucenao] [google]
1657497

>>1657213

>> No.1657507

>>1657497
Progress of that pic is like a lesson in composition. Well done. But why the ahegao before anything happens?

>> No.1657510

>>1657507
I think she was licking the other's toes.

>> No.1657515
File: 68 KB, 397x598, 1145123 - TERRA_FORMARS tagme.png [View same] [iqdb] [saucenao] [google]
1657515

Why is this pic so arousung and so bad at the same time!?

>> No.1657516

>>1657515
explain. i think it's pretty good. hips could be a little wider but still.

>> No.1657517

What program do you guys use to draw with, I've been using sai, but i was thinking of trying out clipstudio, it looks pretty good.

>> No.1657518

>>1657517
i use sai for everything, photoshop if i need to do color corrections and mangastudio if i need to create a accurate
perspective grid.

>> No.1657520

>>1657416
I think it's almost done. Just give a bit more perspective to the box.

>> No.1657525

>>1657516
R u a noob?

>> No.1657529

>>1657525
are you? cohere an argument, if you please.

>> No.1657531

>>1657529
Stfu noob.

>> No.1657543

>>1657531
you're not the boss of me!

>> No.1657547
File: 233 KB, 725x853, New Canvas.jpg [View same] [iqdb] [saucenao] [google]
1657547

I like the foot in this pose

also happy valentine's day

>> No.1657549

>>1657543
Indeed but you are still a fucking noob, noob.

>> No.1657553

>>1657549
now you're just being rude.

>> No.1657556

>>1657547
Excellent work. How long does it take to get this good at feet :O

>> No.1657559

>>1657556
>:O

>> No.1657562

>>1657559
no need to get so angry!

>> No.1657563

>>1657562
)^:<

>> No.1657564

Please stop.

>> No.1657579

>>1657564
:?

>> No.1657599

>>1657547
Jesus fucking christ that pose. I don't think anyone but trained contortionists can do that without holding their feet in place. That aside, I love your rendering, and the feet look great.

>> No.1657602

>>1657599
I assume she's meant to be laying down. Yeah, that rendering is fuarking juicy.

>> No.1657604
File: 235 KB, 384x288, 6707443_orig.gif [View same] [iqdb] [saucenao] [google]
1657604

>>1657417
Looks cool. But she is a towhead.
>>1657497
Thank you.
I'll take your work in mind guys.

>> No.1657608

So how do I learn to draw anime

>> No.1657609

>>1657608
you learn to draw real humans. It's good to draw anime on the side too though.

>> No.1657610

>>1657609
Why would i want to draw real humans?

>> No.1657614

>>1657610
So you can draw animu without it looking like shit.

It all depends on how good you want to become though, if you're fine with being mediocre at best, then go ahead and learn from animu only.

>> No.1657616
File: 572 KB, 708x1000, 暁ちゃん.png [View same] [iqdb] [saucenao] [google]
1657616

>>1657614
o-okay
it seems like drawings something anime would be easier than drawing a real person

>> No.1657615
File: 224 KB, 1064x863, image.jpg [View same] [iqdb] [saucenao] [google]
1657615

>>1657547
Tips on how you get that juicy rendering?
I just can't lay paint without it looking blurry everywhere.

Pic related, is this yours?

>> No.1657617

>>1657616
>it seems like drawings something anime would be easier than drawing a real person

Looks can be deceiving, Anon.

>> No.1657618

>>1657616
you can draw aesthetically pleasing anime faces easier than an aesthetically pleasing realistic face, but it's harder to make a well-constructed anime face

at least, that's how I feel

>> No.1657619

>>1657547
>>1657615
looks like someone has a feet fetish.

>> No.1657621
File: 355 KB, 744x1052, うつつの別世界達.jpg [View same] [iqdb] [saucenao] [google]
1657621

>>1657617
okay. I guess I'll start with regular faces then
I never drew in my life outside of cubes

>>1657618
o-oh

>> No.1657622
File: 20 KB, 551x394, image.jpg [View same] [iqdb] [saucenao] [google]
1657622

>>1657608
>>1657609
>>1657610
>>1657614

This. I'm not all that great, but after studying how to draw realistically I can tell when I draw animu style characters, everything looks less shitty.

Just do it, mang.

>> No.1657624 [DELETED] 
File: 15 KB, 235x220, image.jpg [View same] [iqdb] [saucenao] [google]
1657624

>>165761
Ah, you got me...

>> No.1657626
File: 15 KB, 235x220, image.jpg [View same] [iqdb] [saucenao] [google]
1657626

>>1657619
Ah, you got me.

>> No.1657627

>>1657615
link to tumblr/da?

>> No.1657629

>>1657608
Drawing animu/mango is not harder than drawing real people. But the better you are at drawing real people the easier it gets to draw mango/animu. This happens because if you copy something that is stylized whatever you do will be simply imitative because you don't understand the fundamentals. I'll recomend practicing figure drawing from pixelovely daily, at least 15 min. Also Barbara Bradley's book Drawing People, for understanding better gesture and volume and how to draw clothes. I'll put an emphasis on getting the volume right, that made wonders for me.

>> No.1657632

>>1657629
um. I'm not good enough for pixelovely.
but I'm looking at the other things on the ic wiki

>> No.1657633
File: 59 KB, 421x248, 1378294179711.png [View same] [iqdb] [saucenao] [google]
1657633

>>1657626

its ok, you actualy inspired me to learn feets now and draw lesbos sucking each others feet

>> No.1657637
File: 349 KB, 551x650, p6.png [View same] [iqdb] [saucenao] [google]
1657637

>>1657632
Don't say that! Saying you're not good enough to practice doesn't make any sense. Don't expect it to look good, cause it'll most likely look like shit. Don't worry about that though, since the important thing is the process, because that's what'll stick with you for your next drawings. Don't be afraid of having bad drawings,
ESPECIALLY when you're starting out.
(I'm sure someone else could word that better/has more experience)
>>1657335
Thank you!
>>1657236
I see what you're saying, I tweaked it a bit, hopefully this is more in the right direction?

>> No.1657643 [DELETED] 
File: 174 KB, 730x1095, 1392296897123.jpg [View same] [iqdb] [saucenao] [google]
1657643

Boo hoo, don't like it? Don't listen to the teachings of Islam.
Of course Muslims have done some crazy shit in the past.
Man, you have no idea how mad I was after 9/11.
But that doesn't make all Muslims evil.
Soon you will see the glory of Islam though.
Continue worshiping your phoney god, while you still can.
Hijabs will be mandatory soon.
Open your hearts to Islam!
Open your minds!
Like all other Muslims, you will be morally powerful.
Soon you will follow the teachings of Muhammad

>> No.1657644

>>1657632
>>1657637
>Don't be afraid of having bad drawings, ESPECIALLY when you're starting out.

This.

Also, if your drawings are absolute shet and then you get better at drawing it will be noticiable and people will appreciate your hard work.

>> No.1657646
File: 283 KB, 400x215, 1156.gif [View same] [iqdb] [saucenao] [google]
1657646

>>1657643
Jesus was an arab so... yeah, I like arabs I guess.

>> No.1657647

>>1657637
>Saying you're not good enough to practice doesn't make any sense
No, I meant as in, I wouldn't know what I'm doing. I know absolutely nothing about drawing. I think I have to know the basics before using pixelovely is even useful

>> No.1657650

>>1657643
>mfw each year 6 million muslims in africa converts to Jesus.
>mfw each hour 700 muslim converts to jesus.
>there are 7 millions muslims on america.

>> No.1657653

>>1657646
He was a Jew.

>> No.1657662
File: 31 KB, 960x540, animu girl.png [View same] [iqdb] [saucenao] [google]
1657662

pls rate.

>> No.1657664

>>1657662
pls stay in /3/

>> No.1657667

>>1657653
I read somewhere that he was a Palestinian Arab and that was the reason the other Jews (the Israelite Jews) hated him, because he wasn't the same race and also practiced a different form of Judaism. Anyways, I doubt that is a topic to be discussed in this thread/board.

>> No.1657673
File: 214 KB, 914x1304, nagisa3.png [View same] [iqdb] [saucenao] [google]
1657673

I don't think I like drawing anime anymore.

>> No.1657677
File: 507 KB, 936x455, darw.png [View same] [iqdb] [saucenao] [google]
1657677

>>1657673
I wish I could draw as good as you

>> No.1657680

>>1657250
you are a moron

>> No.1657683

>>1657673
That face is not cute at all.

>> No.1657684

>>1657683
I know. I'll fix it with PS after I've coloured everything.

>> No.1657705

>>1657677
Then start learning properly instead of watching sophie chan's shitty youtube tutorials and one day you'll be able to.

>> No.1657716
File: 505 KB, 848x1232, sdfasdfsadfsadf.jpg [View same] [iqdb] [saucenao] [google]
1657716

yeah I like feet
stayed up all night on this one

I think I made the foot too big though. also I tried not using lines on this one

>> No.1657722

>>1657716
do you use reference on those feet ?

>> No.1657725

>>1657716
Your rendering has gotten quite good, I'm truly impressed by your ability to learn.
The face is borderline uncanny vally though, but I guess you already kinda know that.

>> No.1657730

>>1657725
>uncanny valley

Are we in Idiocracy? is this the new trending buzzword for a critique when you have no idea what to look for? Fucking describe what's wrong with the face, anon. Do you even know? You're like a baby reaching for breasts when it wants milk.

>> No.1657734

>>1657730
I didn't mean to make you upset with my post anon, about the face, I think the nose is way too big for those glaring anime eyes and the cheeks too round and baby-like.
It's like a weird mix of Moe anime style and realistic face, it doesn't work very well together.

>> No.1657735

>>1657716
did you use a soft brush to render out everything? it's not bad but I'm seeing some areas could use some fleshing out some darker core shadows around the pubic region. Softer round edges on her left thigh and rib cage. There is a region that looks like a pinched piece of paper. You can soften that out, on both legs actually. I love how you handle cracks and folds in the skin.

I would love for you to include at least one of her hands in the image.

>> No.1657756

>>1657734
its his style its not wrong or right.

>> No.1657757

>>1657730
Uncanny is the best way to describe that face. There's anime proportions but realistic rendering. The vacant doll eyes don't help either.

>> No.1657759

>>1657756
>topkeks

>> No.1657763

>>1657756
I'm not sure if this is bait, but in case it is not, no.
>M-muh style
Is no excuse to draw a creepy face, unless it's intentional of course.

>> No.1657764

>>1657734
I guess we got off on the wrong foot. I saw that critique use>>1657734
d at least 5 times this week.

>> No.1657768

>>1657763
its not creepy you stupid dicks.

>> No.1657769

>>1657716
I don't think even a contortionist could do that with her legs. It looks detached from the body.

>> No.1657773

>>1657769
It's easily possible if she's laying down. Still need to be somewhat flexible.

>> No.1657775

>>1657768
Are you blind or just baiting?

>> No.1657781

>>1657730
Uncanny valley is when you approach likenes to a human from stilized, and somewhere along the way it makes the viewer uneasy.

>> No.1657784

>>1657775
abloooblooobloooo

>> No.1657785

>>1657768
Oh, so because you suck his dick, other's can't find his stuff creepy?
At least 4 different people find it so, it's great that it doesn't creep you out.

>> No.1657791

>>1656269
Next image for the thread should be the one with the pink robot that looks like that image from Attack on Titan (awful I know, also that the composition is rather common and not original from AoT but you get the point) Anon, if you are reading this... can we post your drawing?

>> No.1657795
File: 414 KB, 543x643, p7.png [View same] [iqdb] [saucenao] [google]
1657795

>>1657716
>>1657769
The position of the legs is pretty plausible as long as she's lying down, I think the issue is the arch in the back. Try it out yourself, its fairly doable (and still comfortable) until you try to curve your back. Then moving your arms up after that makes it even harder. The arch is what makes her look sexy though, imo, so I don't know what I'd do there. Just my two cents. Rendering is really nice by the way! Dat foot.

>>1657673
When you get around to fixing the face, I think making the bridge of the nose more subtle would help a lot in terms of making him cuter. Also possibly enlarging the eyes, but that's more personal taste.

In other news, pearls are not as fun as I was hoping they would be.

>> No.1657798

>>1657615
see
>>1655301

>> No.1657808

>>1657716
Marry me

>> No.1657812

>>1657716

foot is perfect but dat everything else

>> No.1657824

>>1657795
Looks pretty cute, them eyes. Are you going to shade the pearls too?

>> No.1657827
File: 443 KB, 2208x2208, 1389303882742.jpg [View same] [iqdb] [saucenao] [google]
1657827

>>1657716
muh dick

>> No.1657841

>>1657791
Or don't answer, what da heck.

>> No.1657842

>>1657497
Do you think I can use it as a tutorial for composition, maybe foreshortening? That'll probably get me some followers.

>> No.1657845

>>1657824
Planning to. I have a shit ton of pearls planned though, so I might just do something minimal since they're teeny.

>> No.1657846

>>1656424
THE REGISTRATIONS ARE OPEN RN I DONT KNOW FOR HOW LONG THEY'RE GOIN TO BE OPEN RUN ANON

>> No.1657850

>>1656804
This looks a lot like my ex-bf style, I'm almost scared.

>> No.1657854
File: 214 KB, 800x1000, merfirgut.jpg [View same] [iqdb] [saucenao] [google]
1657854

Halp.

>> No.1657855

>>1657850
r u a grill ?

yo babby want sum fuk ?

>> No.1657858

>>1656269
NEW THREAD
>>1657856
>>1657856
>>1657856

>> No.1657962

>>1656773
It's called drawing FROM life, not Drawing life. And it's derivative of the artist, from the start it is an idea based on real phenomenon that only the artist can make because it is solely their creation. Weebs alter, they codify a style and make adjustments to get a repeatable pattern. There is no creativity, no merit other than altering.

>> No.1658314

>>1657842
Whut...?

>> No.1658560
File: 916 KB, 490x367, wadbag.gif [View same] [iqdb] [saucenao] [google]
1658560

>>1656804
You just already did