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/ic/ - Artwork/Critique


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File: 560 KB, 1600x1000, study thread.jpg [View same] [iqdb] [saucenao] [google]
1607071 No.1607071[DELETED]  [Reply] [Original]

Study Thread!

Post your studies and WIPs in here and give constructive critiques to others!
Please make sure your posted image is clear and is under 1500 x 1500 pixels in size.
If you want critique on a drawing from the previous thread, you can delete it there and repost in this one.

Any original works of art, designs or anything other than a study goes in the draw/OC thread >>1606876

>/ic/ Resources/Reference/Downloads/Links:

>General resources :
sites.google.com/site/4chanic/
sites.google.com/site/artandwhatnot/
characterdesigns.com/
crimsondaggers.com/forum/thread-3.html
finaltrinity.tumblr.com/post/13163064364/art-references-tumblr-accounts

>fellowBro's books :
mediafire.com/?i44dwzkf9j9n8

>Figure Drawing Tool:
pixelovely.com/gesture/figuredrawing.php
posemaniacs.com/

>Photoshop Brushes
cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/tower_of_evil
cghub.com/scripts/category/brushe s-1/
pandemoniumart.net/brushes/

This is the first thread so if anyone has suggestions for changes of links etc then say so here.

>> No.1607072

>>1607071
Accidentally put Draw thread as title, next one will be Study Thread.

>> No.1607079

>>1607072
Nice start

>> No.1607115
File: 222 KB, 1000x644, still life.jpg [View same] [iqdb] [saucenao] [google]
1607115

working on this right meow

>> No.1607118

>>1607115
looks really good so far keep it up and work on the edges of that vase thing

>> No.1607139

>>1607115
about time. the blurring looks stupid, the drawing of the camera body is also very wonky. rest is good start.

>> No.1607143

>>1607139
>the blurring looks stupid

You best be trollin niggah

>> No.1607161

so the difference between these threads and the draw threads is.....

>> No.1607169

>>1607161
The difference is that the OP for this thread is a dumb fuck.

>> No.1607170

>>1607169
Firez is at it again?

>> No.1607186

>>1607161
>draw something from imagination
draw thread
>draw from a reference in hopes of getting better
study thread
step it up anon

>> No.1607277

>>1607139
the blur is in context, it is fine.

>> No.1607285

>>1607115
Looking really good man, shame you didn't chose a more interesting composition. End of the day, when it's finished it will be a fantastic painting... of a camera on a book.

Set up some interesting objects, compose the shot, do some thumbnails of it and see how the light changes the look. Too many people make this mistake. Why not do a study and have something beautiful in its own right as a result?

>> No.1607336

>>1607139
:)

the blurring was just a way of blocking in so i could be more selective with the edges i sharpened i wont keep any of it /that/ blurred.

i know the camera's wonky. next one will be focused on deliberate strokes/drawing and work on my brush confidence/econ. this one is warmup/color focus. i want to do a lot of them and really get my brushwork down because i'm sick of the way my shitty rendering looks. like any painting i start i enjoy the beginning before my shitty rendering and shitty colors get in and its just shapes/lines, then after a while it just starts look the same as all my work, i really am starting to hate the cheeseness of my shit

>>1607285
i get what you mean but its really just a study and i'm enjoying the technical side for its own sake right now because i need to bring it up

>> No.1607391

>>1607336
good, yeah i hoped it was that, not added afterwards, i mean janaschi goes in with soft first and it's not your usual approach so its a good start. lol @ these other damn newfags getting mad at crit.

good, they will help a lot with your brushstrokes and colours of course, i needn't tell you that.
>i really am starting to hate the cheeseness of my shit
cheese pls

>> No.1607422
File: 206 KB, 640x960, image.jpg [View same] [iqdb] [saucenao] [google]
1607422

Here's a model study that I started on today. I tried to paint the whole motif at once, something I haven't done before. We have until next Wednesday with this model.

>> No.1607435
File: 209 KB, 790x960, Vermeerstudy1.jpg [View same] [iqdb] [saucenao] [google]
1607435

Vermeer study. Still learning to use CS6/photoshop in general, but that's just technicality. Main focus of the study is understanding use of colour. Only about 30 minutes in, so it's initial blocks of colour etc. What mistakes am I making that I should correct? How can I gain more understanding of Vermeers technique through this study?

>> No.1607444

>>1607435
I think it will be a lot easier to learn Vermeers technique if you use the same medium as him, oil.

>> No.1607449

>>1607444
I'm not referring to the technique of his material discipline or the specifics associated with handling oil but his technique in use of colour and describing a range of forms- the drapery, the flesh, etc.

>> No.1607470

>>1607449
you could follow his method more closely though, might be fun and informative. he painted in glaze layers which digital is very good for, as you don't need the layers to dry or anything, and you can change the hues etc. post-hoc. problem is because there is no physical layers it won't look as good as a real glaze painting. still interesting though.

as for the guy suggesting you paint in oil and that would somehow be easier in any sense, he is retarded.

>> No.1607472

>>1607470
Ah, I've used different translucent layers in places to get certain hues but I'll try and follow it more closely! I'll be back with an update later, there's not much else to comment on now considering the drapery is pretty much untouched/

>> No.1607499
File: 1.13 MB, 2550x3300, Rawr.jpg [View same] [iqdb] [saucenao] [google]
1607499

How much am I screwing up in this picture ic/

>> No.1607526

>>1607499
Use the fucking layers and masks, man. This looks both autistic and retarded at the same time.

>> No.1607542
File: 220 KB, 790x960, Vermeerstudy1.jpg [View same] [iqdb] [saucenao] [google]
1607542

Some progress? I need to work on my brush economy + edge control here, instead of using lots of little strokes in certain places.

>> No.1607551

>>1607526
Chill bro it's just a sketch
I wanted some ideas before I made anything solid

>> No.1607577
File: 36 KB, 489x550, foot.jpg [View same] [iqdb] [saucenao] [google]
1607577

Oh how I loathe hands and feet. Trying to paint more of them so I can get over my hatred for them.

>> No.1607579

>>1607542
Your paint is very transparent. Use more opaque brushes.

>> No.1607582

>>1607579
Well I'm using solid blocks and opaque colours in certain areas and translucent glazes in others, see >>1607470

>> No.1607583
File: 184 KB, 1950x1365, turner study.jpg [View same] [iqdb] [saucenao] [google]
1607583

Gimme a break eh.
Need more practise with atmospheric perspective.

>> No.1607605

>>1607577
>6 toes
what the fuck

>> No.1607606

>>1607605
are you drunk? seeing double? i count 5...

>> No.1607636

>>1607605
got me

>> No.1607671

>>1607605
looks like we need resources on counting in the sticky.

>> No.1607753 [DELETED] 

Drawing my stocking figure

will work more on it when I'm finished with the exams.

>> No.1607754
File: 57 KB, 791x502, 5JLVt.jpg [View same] [iqdb] [saucenao] [google]
1607754

Drawing my stocking figure

will work more on it when I'm finished with my exam.

>> No.1607860
File: 114 KB, 500x494, gdragooon.jpg [View same] [iqdb] [saucenao] [google]
1607860

i spent a lot of time on this photo study but i mostly used the eyedropper for color and i don't think it was very helpful

>> No.1607864

>>1607860
It looks pretty nice, but you should definitely not use the eyedropper tool in the future. You'll learn a lot more by picking out the colors with your own eye.

>> No.1607874
File: 625 KB, 2048x1536, Oranges_prises_par_le_K800i.jpg [View same] [iqdb] [saucenao] [google]
1607874

Shouldn't someone post a picture we can all study?
I'm just starting so I'm gonna paint these oranges (in grayscale)
You all can join me if you choose

>> No.1607875

>>1607874
neat idea

>> No.1607876

>>1607860
There's no such thing as "cheating". Forget your christian slave morality and judge only the results. Read some Nietzsche.

>> No.1607877

>>1607875
i think you mean a neet idea

>> No.1607884

>>1607876
but muh learning

>> No.1607893
File: 1018 KB, 2048x1536, subtle.jpg [View same] [iqdb] [saucenao] [google]
1607893

>>1607874

>> No.1607912
File: 509 KB, 900x2912, figuredrawing.jpg [View same] [iqdb] [saucenao] [google]
1607912

Some figure drawing I did.
Any feedback?

>> No.1607916

>>1607912

Use a broader medium with broader strokes for the quick poses

Watch Vilppu's gesture videos

The bottom left isn't that bad

>> No.1607937

>>1607912
i don't know what you're trying to prove by posting andrew dobson's life drawings, but for his shorter poses she should work on resolving the whole figure and pushing the gesture more on all of them so the pose reads better. i think it was in stanchfield's book where he wrote "draw verbs, not nouns."

>> No.1607967
File: 400 KB, 1500x966, still life fin.jpg [View same] [iqdb] [saucenao] [google]
1607967

>>1607966
derp

>> No.1607966

>>1607115

>>1607391

finished

>> No.1607997
File: 409 KB, 972x700, bear.jpg [View same] [iqdb] [saucenao] [google]
1607997

Couple polar bear studies, focusing on brushwork and edges (I was recently told by a few big name pros that my brushwork sucks balls). Practicing some bears because my new girlfriend is a fan of them, so I might try to do some sort of painting of one for her for Christmas. We shall see! They ARE fun to paint.

>> No.1607998
File: 346 KB, 925x700, bear2.jpg [View same] [iqdb] [saucenao] [google]
1607998

>>1607997

>> No.1608063

>>1607967
ok. it's not bad for your first but the problems of wonky camera and blur haven't been addressed. would like to see less softness, more attention to temperature gradation in light-shadow and generally more care taken with colour, material and edges - but only when you can establish a more solid drawing.

>> No.1608068
File: 259 KB, 675x900, 11.jpg [View same] [iqdb] [saucenao] [google]
1608068

Landscapes can suck my dick

>> No.1608069
File: 314 KB, 1326x528, 9.jpg [View same] [iqdb] [saucenao] [google]
1608069

>>1608068
rocks can twist my nips in an erotic fashion

>> No.1608070
File: 324 KB, 700x880, 8.jpg [View same] [iqdb] [saucenao] [google]
1608070

>>1608069
whit brachna can suck the snot out of my nose

>> No.1608071
File: 188 KB, 889x500, envirothumbnail.jpg [View same] [iqdb] [saucenao] [google]
1608071

>>1608070
enviro thumbnails can eat my smegma

>> No.1608072
File: 366 KB, 1010x500, enviro_1.jpg [View same] [iqdb] [saucenao] [google]
1608072

>>1608071
this sketch based on these studies can go suffocate between my sweaty ass cheeks

>> No.1608074
File: 281 KB, 959x1413, people.jpg [View same] [iqdb] [saucenao] [google]
1608074

some people drawings

>> No.1608076

>>1608074
appealing linework

>> No.1608078

>>1608074
dang, I love you.

>> No.1608079

>>1608072
i'd give you pointers, but your writing is so childish.

>>1608074
nice!

>> No.1608080

>>1608079
I don't need any pointers anyway. I'v come this far on my own and I'll get further on my own as well

>> No.1608082

>>1608080
the difference is you didn't have an ego when you started.

>> No.1608085
File: 163 KB, 1500x1060, advent.jpg [View same] [iqdb] [saucenao] [google]
1608085

still life

>> No.1608087

>>1608080
>I don't need any pointers anyway. I'v come this far on my own and I'll get further on my own as well

You sure sound like a dick. I guess people love you.

>> No.1608090

>>1608082
>>1608087
lol

>> No.1608092

>>1608082
Yeah, being high and mighty and refusing to give out pointers because someone makes jokes is totally fine though, right? Idiots

>> No.1608093

>>1608092
you call those jokes? and you're not entitled to my advice, I don't owe you anything.

in b4 dumb ass reply

>> No.1608095

>>1608093
there's that ego again

>> No.1608096

>>1608092
>being this entitled
>in fucking /ic/ of all boards

>> No.1608135

>>1608096
you know entitled means you are actually entitled, like you do deserve whatever it is, you can't use it to mean 'a false sense of entitlement.'

just helping you out assuming english isn't your first language and you are picking up bad habits from the internet.

>> No.1608146

>>1608080
then why are you posting here?

>> No.1608149

who the hell cares.
i'm with >>1608072 his side by the way. he just made a lax jokes. /ic/ used to be more chill

why don't we just skip the pleasantries and go to the
>post ur artwerk, faggit
phase?

>> No.1608151
File: 209 KB, 687x519, TODAY.png [View same] [iqdb] [saucenao] [google]
1608151

from lack of images I assume this thread has devolved into an argument

here is my study. I'm not very good, so this taught me a fair bit :D have always had trouble drawing on a tablet, stopped pressing so hard and these are pretty okay shape-wise.

>> No.1608183

>>1608063
aight thanks

>> No.1608186

>>1607997
The face looks like it's lacking some solidity, and the limbs are getting a bit lost in the torso.

The brushwork on your studies never seemed bad to me, but I guess the polish was a little lacking? What other problems with your work did the pros point out if you don't mind my asking?

>> No.1608251

>>1608186
Well I didn't show them my studies, just my finished illustrations. They told me my brushwork is very consistent and needs a lot more variety in terms of size, shape, type of brush etc.

Jason Chan and Wes Burt told me that my stuff is like 90% there, and that it just needs a few last touches of glazing and some areas can use more details. Jason said my images look like his with this final group of layers he has turned off. Just a ton of photoshoppy things and minor adjustments and whatnot. They suggest I use different layer types than just normal (soft light, overlay, lighten etc). Some of my images can use a few hints more of story too, in the poses or various elements in the image (they suggested like one of the dead guys I painted could maybe have some more gear strewn about, maybe he is holding a message or something). And I can also downplay a few non important elements more in my images so they don't compete with the focal point. Anyways, they both liked my stuff and said within a year I should be doing the jobs I want for things like MtG.

Karla Ortiz told me that my brushwork was really bad too, I need to have some larger strokes, some more variety in my markmaking etc. She felt I also needed to work on my lighting a little more to try to make it more realistic. She told me to do more master studies too. Oh, and to work on my faces more because they are pretty weak and poorly proportioned/just a bit off.

>> No.1608267

>>1608251
Awesome. It's good to hear professional input for the more subtle issues. Thanks for sharing.

>> No.1608269

What does it mean to study? I've drawn many paintings and i still can't draw anything without reference.

>> No.1608295

>>1608251

is dat you andrew? looks like your work

>> No.1608300

>>1608251
was this at the mb workshop?

>> No.1608303
File: 448 KB, 1632x1224, derpadsfdsa.jpg [View same] [iqdb] [saucenao] [google]
1608303

Did these today, halp.

>> No.1608306

>>1608295
Yup. Cool that it is recognized--I've been frustrated and struggling with the issue of style and identity of my artwork a lot.

>>1608300
Yeah. The lineups were insane for the reviews (so slow moving, like you would wait 2 hours in line) and I showed up late that day too...so I only got a review by Wes and Jason and then I was going to get Mitch and Karla but they split up to speed the process so I went to just Karla.

>> No.1608793
File: 97 KB, 644x728, SP232f.jpg [View same] [iqdb] [saucenao] [google]
1608793

Crits? Apologies if the nose comes across as crooked, this is no mistake as my nose indeed veers to the right slightly,
I can't seem to blend smoothly either, should I use a soft brush instead of hard round?

>> No.1608801

this thread is so redundant. how are the draw and sketch threads not optimal for studies? It's 90% of what goes in there anyways.

>> No.1608807

>>1608801

yeah. no. look at the stats. the purpose was to de-clutter the draw thread and to slow it down so it doesn't move incredibly fast and have to be remade every fucking day. we achieved that nicely.

drawthread: 180 posts 55 images
studythread: 77 posts 23 images

we effectively took a good 30% load off of the drawthread in a very simple manner that every idiot is capable to understand and adhere to. i think we achieved our goals. don't you dare hold back progress anon. shame on you.

>> No.1608810

>>1608801
spreading out traffic instead of pinging one thread. only problem i see is that you might get less critiques in this thread.

>> No.1609041

Anybody have a good picture of a middle age man holding a mug?

>> No.1609117
File: 88 KB, 802x500, fishysad.jpg [View same] [iqdb] [saucenao] [google]
1609117

fish

>> No.1609319

>>1609117
Dem colors. I'm certainly jelly. Seems a little bit fishy near where the tail fin begins to bend, but what do I know

>> No.1609950
File: 235 KB, 632x481, a.png [View same] [iqdb] [saucenao] [google]
1609950

Opinions? Besides "learn to draw" of course, I'm working on it.

>> No.1609956

>>1609950
Pay attention to large spatial relationships, they are immensely more important than details.

>> No.1610031

>>1609950

Well, first and foremost, the head is fucking huge

>> No.1610037
File: 893 KB, 1887x1185, simple plain.jpg [View same] [iqdb] [saucenao] [google]
1610037

what do you guys think of this? does the scale read despite lack of any relatable object?

it's a study but i deleted the reference

>> No.1610044

>>1610037
Digging the clouds.

>> No.1610045

>>1610037

You are way past the point where you should be posting here asking for advice

>> No.1610063
File: 210 KB, 2048x2048, 1387082012710.jpg [View same] [iqdb] [saucenao] [google]
1610063

Trying to study eyes and get better at drawing 3d form simultaneously. Can anyone give me any tips or advice, or just draw draw draw?

>> No.1610065

>>1610044

thanks. they are from a photo though lol.

>>1610045

thanks although i'm not so sure about that myself

>> No.1610067

>>1608793
Dont know what you look like, but it seems the features are too spread out vertically and there isnt enough cranium above. I like your rendering. I like the painted look that hard round gives.

>> No.1610068

>>1610063
If you want to work on 3d form, why work on something so flat? Draw figures or still life.
If you want to practice eyes, then focus on not drawing them so symbolically.

>> No.1610071
File: 153 KB, 1100x454, godzilla1.jpg [View same] [iqdb] [saucenao] [google]
1610071

screenshot study from the godzilla trailer

>> No.1610074

>>1610068
well I picked them because I have trouble making them look 3 dimensional.

How am I drawing them symbolically? I looked at the photo and drew what was there. Maybe you can demonstrate how my eyes could be drawn non symbolically, because you saying that makes no sense to me.

>> No.1610075

>>1610063
It might help you to start with some construction.

Draw a circle, then draw the eyelids wrapping around the circle as if it were a sphere.

>> No.1610076

>>1610071
Fucking jealous of your skill.

>> No.1610077

>>1610071
This is nice. Did you color pick or did you guess the colors by yourself?

Also, do you have any progress shots?

>> No.1610079
File: 50 KB, 1331x545, wip33.jpg [View same] [iqdb] [saucenao] [google]
1610079

>>1610077

picked the colors myself. eye dropping doesn't teach you shit about values or color. If you do that I suggest you stop it right away before it becomes a dirty habit.

I dont have any wip pics of that screenshot, but I'm working on another one right now.

>> No.1610080

>>1610079
Forgive my stupid question, but what you use to blend?

>> No.1610081

>>1610079
Do you pick the colors before hand and keep them in a nice little palette or do you guess as you go?

And do you do any preliminary sketching or do you just dive into blocking in shapes?

>> No.1610082

>>1610075
I was imagining that very thing when I drew them.

If there is one thing that I think I have progressed past, its symbol drawing. Way back when I first started last year and read the Edwards book, I got that out of my system. He way I understand it, is symbol drawing is drawing what you THINK a thing looks like rather than what it really looks like, right? Im sure I didnt do that. I had the ref right there and looked at it more than I looked at my own drawing to get the angles and proportions right. Thats the very opposite of symbol drawing and to hear someone say that word just baffles me.

>> No.1610085

>>1610080
I blend with brushes?

>>1610081
I don't do any color picking, I eye ball the colors and use the sliders to pick the one I think is the closest, then I test it out and if it doesn't look right I try again. Knowing color theory is very useful in this too. Never settle for something that just looks similar to your reference, try to find the exact color.

>> No.1610087

>>1610085
>I blend with brushes?
Like, do you use the "blur" brush? What's the "name" of your brush?

>> No.1610089

>>1610085
I understand you don't color pick from the picture, but you still have to choose your colors. You 'pick' them - pick is another word for choose, sorry if that was confusing. Bad word choice there.

How do you make sure the color is matched? Do you dab a bit of it onto your reference?

>> No.1610091

>>1610087
No I just use the soft brush

>> No.1610095
File: 255 KB, 1024x510, New Canvas.png [View same] [iqdb] [saucenao] [google]
1610095

Getting used to my tablet by going over line-work.

Any other good methods?

>> No.1610100

>>1610095
Connect dots, straight lines, circles, squares, angles, curves, tracing. The key here is to get clean lines, you can hover over your tablet to see where your cursor is going, practice the line in theory and put it down once you're confident it will be half-decent. Also make sure your mapping ratio and screen area are comfortable.

>> No.1610110
File: 144 KB, 796x1293, fun.jpg [View same] [iqdb] [saucenao] [google]
1610110

Sketching as per usual

This one is fun

I feel like brushes affect how I get ideas out certain brushes just make things feel so much different. Like ideas just come with that brush and other ideas come from another. Weird mang.

Maybe thats why Noah bradly swaps out his brushes every few months

messier than usual but its more engaging than usual

>> No.1610111
File: 56 KB, 600x367, Untitled.png [View same] [iqdb] [saucenao] [google]
1610111

>>1610100
Oh wow, good call on the mapping, my ratio was a bit off. I'll also try a smaller area given how large my monitor is.

Thanks.

>> No.1610271
File: 391 KB, 1120x750, kobejn.jpg [View same] [iqdb] [saucenao] [google]
1610271

I Kurt'd.

My first attempt to study in color.

>> No.1610338

>>1607605
o u

>> No.1610346

>>1610271

You made him prettier than he really is

>> No.1610379
File: 60 KB, 720x960, 1387129407739.jpg [View same] [iqdb] [saucenao] [google]
1610379

I'm not trying to be professional, because I surely won't need my drawings when I'm going to be an electric engineer.
I don't want to throw away my skills though, so I draw some stuff from time to time.

Should I really draw stuff constantly and even if I'm not really in the mood? Do skills decrease if i stop studying?
I finally watched the Alien movies recently and got kinda fascinated by Giger's work and such.
I know the perspective is kinda off. I guess it's not a good idea to learn drawing by imagining alien-like stuff.

>> No.1610391

>>1610346
Yeah, noticeable lack of a massive hole in his head and nearly two decades of rot.

>> No.1610394

>>1610379
Dude, that thing is huuuge and really long.

>> No.1610419
File: 51 KB, 720x960, 1387132276871.jpg [View same] [iqdb] [saucenao] [google]
1610419

>>1610394
It was meant to be xbox huge

>> No.1610425

>>1610379
>>1610419

maciej kuciara was an electrical engineer. then he realized how boring and shit that job is. now he is at the very top of the industry.

you can do it.

>> No.1610569

>>1610379
>>1610419
These kinds of drawings from imagination belong in the draw thread. The study thread is for studies from reference.

And yes, if you stop drawing your skills will atrophy.

>> No.1610590

>>1608072
>>1608071
>>1608070
>>1608069
>>1608068
Wesley Willis is alive?

>> No.1610624
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1610624

>> No.1610651
File: 1.46 MB, 3264x2448, DSC_0485.jpg [View same] [iqdb] [saucenao] [google]
1610651

>>1610569
Okay thanks. I've never really been on any other board than /v/ and I'm pretty impressed for not getting shat into my throat immediately at post 1. You seem like a bunch of nice peeps.
Most of my drawing time is used while on my way to University, so i can't really study instead quickly draw some sketches of people.
I think i'm gonna try and put more time into improving my skills in free time.

>> No.1610681
File: 1.43 MB, 2026x2519, DSC02154.jpg [View same] [iqdb] [saucenao] [google]
1610681

Skull study, oil on canvas. Put this on hold for a while but finally finished it.

>> No.1610691
File: 88 KB, 628x934, 1387161516595.jpg [View same] [iqdb] [saucenao] [google]
1610691

>>1610681

>> No.1610930

What's the hardest thing you ever studied?

>> No.1610948

>>1610930
Computer architecture

>> No.1610974

>>1610930
linear fucking algebra. I thought it was just like matrices and shit, then they started doing these fukken proofs of vector space sets and shit. I was like nah bitch I ain't gonna be a theoretical mathematician, fuk u.

>> No.1610977

>>1610691
I'd use this for a an album on cassette format.

>> No.1611034

>>1610930
If we're just talking art, then... Color. Fuck color. I understand the theories behind it but it just doesn't stick in my head.

>> No.1611045
File: 38 KB, 475x634, icolorstudy.jpg [View same] [iqdb] [saucenao] [google]
1611045

First time painting in color before that I only did stuff in greyscale. I dont realy know what I'm doing atm and I'm a bit overwhelmed by it.
I tried to make a color palette of it first but I didnt manage to get it right with them so I had to colorpick from the reference 3 or 4 times. Then I just picked from adjacent colors and blended them together. Is that even the right method? It always ends up looking kind of muddy and a bit like clay, even in greyscale.
Still looks nothing like the reference though. So any tips as I go along would be appreciated.

>> No.1611047
File: 616 KB, 2048x1365, rgirl.jpg [View same] [iqdb] [saucenao] [google]
1611047

>>1611045
reference.
Maybe I should've blocked out her hair and clothing first, I only used some linework as basis.
...and yes I realize that it needs way more Loomis.

>> No.1611064

>>1611045
>>1611047

don't stress by wether you are "doing it right" or wether you are ruining your learning by color picking here and there. most important thing is to keep going. don't quit. finishe the entire head. at the point you are at now it's hard to get a clear idea of what's wrong anyway because there is still so much missing.

that's why as you gain experience you will start blocking in the whole thing, and then start tightening the whole thing in passes. it makes alot of sense to try to get the entire image on the canvas, even if super rough, quickly.

and be bolder with your values. you are way too shy. anyway just keep at it.

remember this beautiful quote

http://www.youtube.com/watch?v=JA7G7AV-LT8

>> No.1611152

>>1611047
>>1611045
great reference pic

>> No.1611166
File: 155 KB, 712x322, arat.png [View same] [iqdb] [saucenao] [google]
1611166

Do these textures look plain?

>> No.1611178
File: 171 KB, 1368x1365, ic2.jpg [View same] [iqdb] [saucenao] [google]
1611178

>>1611176
pic related.

>> No.1611176

>>1611064
Thanks. I'm still struggling with frustration, discipline etc. Drawing is more of a test of the character than anything else to me.
There still is quite a lot wrong with the eyes atm, I'm not even sure if I can fix it, but I'm going
to try to finish this piece as good as possible.
I only did sketches & studies till now.

>> No.1611214
File: 554 KB, 2560x1600, 1t7Ij.jpg [View same] [iqdb] [saucenao] [google]
1611214

>>1611178

>> No.1611218

>>1611214
well?

>> No.1611230

>>1611166
over-saturated as fuck

>> No.1611233

>>1611214
jesus christ, how do you fuck up so badly from a reference?

>> No.1611246

>>1611214
This is from one beginner to another so take it however: there's a lot of obvious discrepancy between what's on the reference and what you've painted, and there's a lot of asymmetry just in your painting. The sense of form doesn't seem too bad, just the placement/size of things so work on that.

>> No.1611248

>>1611178
>>1611214

The entire face is wrong.

The nose is okay but is at the wrong angle and blends into the face a bit too much.

The eyes are fucking dead, they hold no expression and are too small. Focus on getting the basic shape and size right before adding detail, it will make a huge difference. The detail on the eyes is actually not bad, the issue is the colours and the shape of the eye.

The mouth is also too small and at the wrong angle, which again conveys an entirely different emotion.

Her head in the reference is wider and her jawline is more defined. You need to be more confident with your brushstrokes so you can avoid the messy fluffy look you're getting. Also make your darks darker and your lights lighter so there's more of a contrast, it'll make the picture much more interesting.

I'm not pointing this out to be a dick so i hope you don't take it that way or get discouraged, hopefully it'll help you see where you can improve.

>> No.1611275

>>1611166
Yep, and kinda plasticy/smooth

>> No.1611307
File: 570 KB, 1700x1008, hampton eyes.jpg [View same] [iqdb] [saucenao] [google]
1611307

>>1610063

>> No.1611522

>>1611233
ffs I'm a beginner. I bet you did everything right at the first try.

>>1611246
>>1611248
Thanks.

I just want to say that I started it because I wanted to see If I can get the skintone/other colors right, and posted here when I saw how miserably I'm failing, hoping I could get a hint in that regard.
I didnt work on anything else than the eyes and maybe the nose though. Everything else (even mouth,jawline,nose) is just a placeholder I put on a separate layer I wanted to discard anyway because I thought it might help me understand the colors. So I realize that alot of it is fucked up.
Altough I also fucked up the eyes. Its much more difficult to me to pay attention to the form when also trying to pay attention to colors. I didnt know that painting in values is so much easier. Its like the eyes became flatter and more lifeless as I went along.

I guess I start again from scratch, this time with some serious linework as basis and worry about the colors later.

>> No.1611524

>>1611522
Could always paint grayscale and color later.

>> No.1611528

>>1611307
Thanks for this. I actually have that book. Can't believe I forgot there was a section on eyes. I'm gonna reread it before I try again.

>>1611522
one rule of thumb I've learned for color is that typically as the values get darker the saturation gets higher. So on the color square you pick on a line going diagonally down to the right. That's true for cool light sources anyway.

>> No.1611543
File: 447 KB, 621x800, 2013-12-16photostudy.png [View same] [iqdb] [saucenao] [google]
1611543

>>1611214
I liked the colors in there, so I took a shot at it myself.

Everything about her face feels off. I think it might mostly be her lips but I'm not sure.

>> No.1611587
File: 86 KB, 845x1284, lag1.jpg [View same] [iqdb] [saucenao] [google]
1611587

>>1611522
Here I am, trying to do it the "right" way and so far it doesnt look like her.

>> No.1611613
File: 167 KB, 1402x2000, Portrait study 01.jpg [View same] [iqdb] [saucenao] [google]
1611613

>>1611587
Open up your image in your browser in one tab and the reference in another and zoom in on the ref a little bit. Then flip back and forth between the two and focus on the differences. The tilt of the face and some of the facial features is off, the nose isn't like the reference at all. The left side of her jaw is too low as well. Really think about the overall shapes before you go into detail such as the lips, think about the relations of each landmark.

Picture is a portrait study of mine about 3 hours in.

>> No.1611615
File: 135 KB, 1024x1486, Asian model ref.jpg [View same] [iqdb] [saucenao] [google]
1611615

>>1611613
Ref

>> No.1611619

>>1611613
Would you recommend starting from scratch or should I just try to fix it step by step?

>> No.1611620

>>1611619
Scrap the painting, work on the drawing. Focus on getting the angles and locations of major features right, check where the corners of the eyes line up, where does the mouth line up. Then take that drawing and start painting using it as a way to understand where the shapes are. Think of it like putting skin on a balloon.

>> No.1611716

>>1608303
Why aren't you recreating the tone of the background too? I'm not saying what you're doing is wrong, but any reason why not?

Your ellipses are *mostly* good. Try to make the gradients smoother (easier said than done with charcoal, I know).

>> No.1611718

>>1609950

What >>1609956 this guy said. Learn to check proportions: think of the body's height in "head lengths", start learning rules of thumb like "your palm and fingers should just cover your face", "the forearm is the same length as the foot", and so on. Pick out angles like horizontals, verticals, 45 degrees, and use them to compare locations of features.

Work on construction and gestures and to begin with don't worry about leaving things simplified as long as the proportions are correct, e.g. the hands. Good luck anon.

>> No.1611723
File: 343 KB, 626x763, loomis.png [View same] [iqdb] [saucenao] [google]
1611723

>>1610074
>>1610082
Different fag here.

I think what the crits so far are saying is that your understanding of the forms is a bit lacking, even though as you pointed out you're drawing these from observation. I wouldn't call what you're doing "symbol drawing" but I do think you're a bit guilty of not fully understanding the forms and construction, which leads to some of your examples just "feeling" wrong (check out the top right one for an example of a weird nose bridge and misaligned eyes, and third down on the left for a pair of mismatched eye sizes).

Even if you can hand-on-heart say that you're copying the ref as faithfully as you can, if your construction isn't there, these little errors creep in.

Remember eyeballs are spheres, and the gross shape of the face is a cylinder, and the two eye-spheres sit on the same lateral line on that cylinder.

>> No.1611724

>>1610110
That's really nice. Messy, but reads well in the thumbnail.
>>1610681
You beautiful bastard, that's excellent.
>>1611045
Sweet reference, saved in my ref folder. You're doing this digitally, so why not sketch out the line art first before diving into color? You've already started changing details, e.g. you made the eye a lot wider open than it is in the pic. Also don't symbol-draw lips, you silly sausage.

>> No.1611727

>>1611166
Yes, very, because the values are so flat. The rock reads as a different type of tree bark.

>> No.1611728

>>1611307
What book is this? (Hampton, no shit, but which Hampton book). Also, pdf?

>> No.1611732
File: 480 KB, 1439x884, 1387213176452.jpg [View same] [iqdb] [saucenao] [google]
1611732

>>1611522

>> No.1611733

>>1611731
Thanks

>> No.1611736

>>1611723
Thanks, I think you're absolutely right

>>1611728
Figure drawing design and invention.

Just google that and add the word PDF or Torrent

>> No.1611741

>>1611718
Thank you very much. I'll do my best.

>> No.1611764
File: 2.35 MB, 1275x1651, figure121613.jpg [View same] [iqdb] [saucenao] [google]
1611764

I had a problem before of relying entirely on the model for every thing and making sure everything was measure out exactly and the drawing would come out stiff. So this time I around I just referenced in the gesture and then mostly constructed everything else. Does this look like it's flowing? Is it proportionate? What did I McFuck up that I'm not seeing?

>> No.1611787

>>1611764
Legs look short and the hips look square, but we'd have to see the reference to know for sure. Also not sure if you've got the eyes/head aligned properly and the boobs look mismatched.

Nice rendering though.

>> No.1611806
File: 59 KB, 680x680, bruised_banana_arm.jpg [View same] [iqdb] [saucenao] [google]
1611806

Hands, oh how I loathe.

>> No.1611810

>>1611764
the boobs look somewhat off, just tried it with my own and the one under the arm wouldn't quite look like that, unless they're fake in which case, give me some money, I'll get a boob job and test that theory too.

>> No.1611821

>>1611806
Hands I've spent enough time on to finally get decent, but arms.......
fuck arms. I'm considering just drawing torsos with hands coming directly out of the sholder.

>> No.1611854

>>1611821
Do it, just add hands coming out and doing different things, touch chest, face, shoulder, that would be a good exercise in hand articulation.

>> No.1611865

>>1611810
Hm, not sure if I can trust your assessment. Post pics so we can be sure. All for artistic advancement of course. Be sure to add a timestamp.

>> No.1612239
File: 373 KB, 1044x2000, spy girl 2.jpg [View same] [iqdb] [saucenao] [google]
1612239

I am so happy with how this turned out. I used Matt Kohr's soft round brush and eraser method with temp layers.

I know I still have far to go, but man this feels good. This is the best thing I've done so far.

>> No.1612247

>>1612239
Belly needs to be rounder if she's pregnant

>> No.1612263

>>1612247
Wat

>> No.1612270

>>1612247

this isn't d

d is that way ->

>> No.1612332

>>1611166

As they are now, they look really weak, and I think that's because the value range in each one is narrow because it seems more like a bunch of similar colors piled on top of each other. Personally I wouldn't follow the tube format and just draw patches of texture on a canvas.

I once heard that textures are patterns in values. Look at a picture of any given texture, convert it to grayscale, and look for how the texture shifts back and forth from light to dark. Eventually you'll understand and remember those relations and it will translate to your own work.

>> No.1612481
File: 123 KB, 700x1000, face.jpg [View same] [iqdb] [saucenao] [google]
1612481

this is an uphill battle. so rusty.

>> No.1612482
File: 1.10 MB, 1422x2019, Kurier Grobar.jpg [View same] [iqdb] [saucenao] [google]
1612482

wip

>> No.1612525
File: 524 KB, 1058x512, wongdong.png [View same] [iqdb] [saucenao] [google]
1612525

There is something wrong. Halp.

>> No.1612531

>>1612525
Post the reference?

>> No.1612537

>>1612525
Is she supposed to lay on a flat surface? Because it looks like a pillow has been placed under the left side of her hip. And the surface bends downwards where her torso is. I advice you to wait with shadings until the line drawing looks spot on!

>> No.1612542

>>1612525
looks like bewbs and belly button are too low. Torso is too long. Head is likely not in the right position.

>> No.1612545

>>1612482
I feel the power in his whole body, except in his hands. He should really squeeze his fists together. But you said it's a wip, so maybe you've already thought of that. And the red light rim around him can be a bit distracting at times (mainly on his left shoulder). Otherwise good job. You've captured a whole lot of power. And I really like his ear!

>> No.1612992
File: 547 KB, 2000x2000, toys.jpg [View same] [iqdb] [saucenao] [google]
1612992

>>1612239
Did this today now. Not as happy with it, but it was from life. So I guess that's harder than a photo study.

>> No.1613008

>>1612481
foals?

>> No.1613062
File: 261 KB, 1802x1221, annatommy.jpg [View same] [iqdb] [saucenao] [google]
1613062

just dropping some hands

>> No.1613080

>>1613062
got the wizard fingers going pretty well

>> No.1613106

>>1613080

haha, yeah i guess so

>> No.1613112

>>1613062

damn that's some sexy hands.

>> No.1613141

I feel like I'm in a slump again with my progress. I am pretty sure still lifes are what I need but I am becoming too afraid of failure with every complicated object around me and can't find anything simple enough to paint. My current goal is to learn to get rid of drawing solely with outlines but I just can't figure out how to do it. Every time I try to paint something from imagination it just falls apart because I don't know where to brush and with what color, so I thought still lifes might help with that... and that leaves me to where I am stuck at. It's really depressing. I've tried all sorts of things like glasses, bottles and cutlery but it just turns to shit and I don't know how to fix it. If I sketch it out too loosely with lines, I can't paint it and if I sketch it too accurately, I still can't paint it when I cover the sketch with paint

Thank god digital paint is free, else I'd be a poor man with plenty of ruined canvas in my hands

>> No.1613501
File: 152 KB, 1233x1500, Valuestudy3.jpg [View same] [iqdb] [saucenao] [google]
1613501

trying to get the values right

>> No.1614206
File: 260 KB, 2480x1748, cloth study.jpg [View same] [iqdb] [saucenao] [google]
1614206

about 2hrs.

>> No.1614210
File: 74 KB, 600x873, Unasd1ed-2.jpg [View same] [iqdb] [saucenao] [google]
1614210

>>1614206

pretty good

>> No.1614249

>>1614206
Practice drawing hands and feet more. Also, the skirt is too straight. Remember it wraps around the figure.

>> No.1614277
File: 122 KB, 674x526, a quick stab.jpg [View same] [iqdb] [saucenao] [google]
1614277

>>1614206
i liked this so took a 20 min stab at it

>> No.1614288
File: 1.36 MB, 2380x1994, jessejamesstudy.jpg [View same] [iqdb] [saucenao] [google]
1614288

About 2 hrs.I'm overall pretty happy with it but the perspective is a bit wiggety wack.

>> No.1614291

>>1614277
Watch the width between those legs.

>>1614288
Your whites are too blue.

>> No.1614302

>>1614206
>>1614277
where is the ref from? that's a real nice coat

>> No.1614334

>>1614288
Just seen it on unmotivated losers.
Cup handle seems far too flat and it looks like you got the shape a bit wrong.

>> No.1614336

>>1614288

to add to anon's >>1614291 statement, you had the right idea on the plate with the white, but overall you missed the white's color temperature . all 3 whites are playing on their own, the sleeve (hand is too cold aswell), cup and plate.

there are little quirks regarding shape here and there, but overall thumbnail captures the picture.

>> No.1614360
File: 125 KB, 544x305, improovement.png [View same] [iqdb] [saucenao] [google]
1614360

>>1611166 Here, I've listened to /ic/ tips, and I did this. I'm now trying the dirt texture, and I just can't do it even with a refrence. Also, every pen nibs doesn't work on open canvas, not sure why.

>> No.1614379
File: 219 KB, 748x483, screenshot.png [View same] [iqdb] [saucenao] [google]
1614379

Value study and practice painting in PS.

WIP.

>> No.1614380
File: 144 KB, 824x564, WHAT AM I DOING WRONG.jpg [View same] [iqdb] [saucenao] [google]
1614380

WHAT AM I DOING WRONG!? WHY DOES IT NOT LOOK LIKE THAT!? THIS IS SO FRUSTRATING! ARG!!!

>> No.1614402

>>1614380
Up the contrast buddy. Look at the thumbnail of your work, it's much darker and muddier. Take a break for 15 minutes and come back to it.

>> No.1614407

>>1614360
Can you please post the template with the cylinders?

>> No.1614411
File: 334 KB, 927x3081, Oh okay.jpg [View same] [iqdb] [saucenao] [google]
1614411

>>1614407
Have fun.

>> No.1614413

>>1614411
thanks, will post some results later.

>> No.1614419
File: 23 KB, 405x600, wipp.jpg [View same] [iqdb] [saucenao] [google]
1614419

I feel like I really screwed this up but I am not sure how to fix it.

>> No.1614420

>>1614419
Look at the bones of the skull. The difference between the width of the chin and the back jaw bones is too high... I think.

>> No.1614421
File: 148 KB, 824x564, WhatTheFuckDidYouDoToMe.jpg [View same] [iqdb] [saucenao] [google]
1614421

>>1614402
Holy shit, Anon, what did you do to me!?
Whatever it is... can I have some more?

>> No.1614422

>>1611522
>>1611233

LOL!

>There's no such thing as a bad critique anon!
>You are just being too sensitive!

I should make a troll/flame fact sheet about the autists that troll/flame on /ic/ and then pretend that they are not being unhelpful, unproductive pieces of shit. Not because it will ever convince these wretched gnomes, but because newfags are likely to be turned off by this shit and they deserve know that many of the people critiquing are not even worth the cost of a bullet.

>> No.1614423
File: 97 KB, 1280x832, Untitled.jpg [View same] [iqdb] [saucenao] [google]
1614423

this looks amateurish

heeeeeelp

>> No.1614428

>>1614421
I'll have what he's having

>> No.1614438

>>1608306
Do you have a blog or something? If you do, would you please share

>> No.1614441

>>1614422
Dobson pls.

>> No.1614444

>>1614422
>LOL!
>implying youre not a newfag

>> No.1614446
File: 995 KB, 1280x528, snapshot.png [View same] [iqdb] [saucenao] [google]
1614446

...Study this!

>> No.1614456

>>1614446
What is there to study? A study does not mean "randomly copy an image", it means find an image has has something in particular that you want to learn and understand.

>> No.1614491

>>1614456
this guy knows where it's at.

>> No.1614507

>>1614456
>>1614491

that being said i do think the motion and action would provide for an interesting challenge. don't be such stiff nippled contrarians

>> No.1614511

>>1614507
>baw no free drawing for me

>> No.1614514

>>1614423
Make your background a neutral color, like 50% grey. It helps a bit.

>> No.1614525

>>1614507
>don't be such stiff nippled contrarians

Wtf bro, I thought you were baiting hard with that picture but apparently you're being serious? Not only is that picture Low quality and pixelated as fuck it also shows and portrays nothing of value to learn, it also doesn't help that it's blurry as shit.

>> No.1614982
File: 42 KB, 426x767, pure as we begin.jpg [View same] [iqdb] [saucenao] [google]
1614982

Metal study with strong forms

Fuck this crap my heads going to explode
I need to study some pots and pans or some shit all these god damn curves

>> No.1614993

>>1614982
Looks pretty good to me. Just needs sharper edges

>> No.1615045
File: 156 KB, 1920x1034, HTD2.jpg [View same] [iqdb] [saucenao] [google]
1615045

>> No.1615046
File: 156 KB, 1920x1034, HTD3.jpg [View same] [iqdb] [saucenao] [google]
1615046

>> No.1615110

>>1615045
>>1615046
have you considered loomis?

>> No.1615113

>>1615045
Too much focus on small spatial relationships with little regard for large spatial relationships. Angles and segment lengths seem correct when comparing adjacent ones, but the proportions of the whole are off.

Consider establishing an arbitrary length unit (chin to mouthline, bridge of nose to outside corner of eye, etc) and use that length unit to measure out the proportions of the head. Ex: How many units make up the height of the head, how many units for the length. How many units to get from bottom of the head to the eye, etc.

>> No.1615160

What kind of pens should i buy for line art? I need something that can draw over oil pastels.

>> No.1615177

>>1615046
can i has ref plox?

>> No.1615182
File: 2.06 MB, 1388x1224, 1380707449222.png [View same] [iqdb] [saucenao] [google]
1615182

>>1615177

>> No.1615185

>>1615113

Yeah, you nailed how I worked, looking at the small spatial relationships. I'll try to change that.

>>1615110
Isn't Loomis about constructing from your head and less about drawing references?

>> No.1615217

>>1614419
The bottom half of her face looks incredibly square.

I really like her nose, though. Good job on that.

>> No.1615267

>>1615182

She has a cute face, it's a shame about her posture/body type. Nothing she can really do about it though; her upper torso is too big for her flat butt, so she leans forward. In 60 years her spine will be more twisted than a car wreck.

>> No.1615268
File: 48 KB, 1086x590, nah m8 nah.jpg [View same] [iqdb] [saucenao] [google]
1615268

I don't even know if this is the right place for this or not. But I am an absolute beginner at drawing and started to properly learn a few days ago.

So I've been reading and trying to learn from a few books for beginners. But all of them have examples of what other "beginners" have done. When I compare it to what I've done, it all looks like the work of a professional.

Are these beginner books too high a level for someone like me, or are they just using the best examples to make the book look and sell better?

Picture related. The book said to pick something, and without looking at the paper draw it. I picked some headphones (on the right). The hands on the left were apparently drawn by students who did the exact same thing.

Please tell me this is just lies told to make the book look better. Otherwise someone recommend a book that teaches 5 year olds how to draw.

>> No.1615271

>>1614982
Can I have the ref image? Your study's pretty good. see >>1614993

>> No.1615434

>>1615046

dude watch your proportions tho.They're all over the place.Feet are too big,also don't try to outline features like her stomache.It' looks gross.Use tone or create it.

>> No.1615444

>>1615268
Which book was it?

>> No.1615512
File: 2.56 MB, 3264x2448, IMG_0464.jpg [View same] [iqdb] [saucenao] [google]
1615512

So after a ten-year hiatus from painting I decided to pick up the oils and paint our pets as a present for my girlfriend. Canvases are 16"/40cm squares. I need to work up the background and the shadows on the cloth they're sitting on a bit more, I'm waiting for it to dry at the moment, and I have to soften the line of the back of the grey one, it' a bit too hard. Got to add a glaze or two to the black one too, but that's still wet. I feel like I'm nearly there, any thoughts, criticisms, bits that look off?

Apologies for the slightly fuzzy photo, took it with my phone. The light's coming from the right as well, so the backgrounds aren't quite as different a shade as they look.

>> No.1615516
File: 2.65 MB, 3264x2448, IMG_0465.jpg [View same] [iqdb] [saucenao] [google]
1615516

>>1615512

Lighting might be a bit better in this picture, though it's blurry as fuck.

>> No.1615570

>>1615444

That is just an example from The Natural Way to Draw. But I've tried Drawing on the Right Side of the Brain and Keys to Drawing, both include examples of "students work" that looks a million times better than what I am doing.

Am I really this bad, or are these books just picking the best looking examples to show off?

>> No.1615632

>>1615570
I've only ever skimmed the exercises from Right Side, haven't read the other two so I can't comment to how good they are. According to Gurney, Drawing Made Easy is a good beginner's book, and it uses the same basic idea in studying Bargue plates.

>The book said to pick something, and without looking at the paper draw it. I picked some headphones (on the right). The hands on the left were apparently drawn by students who did the exact same thing.
Those hands do not look like blind contour drawings, and if they are, they certainly weren't that person's first attempt. Is it possible you misread the passage?

Regardless, don't get discouraged by what other people can do; you're only competing with yourself to get better. Just keep at it.

>> No.1615819
File: 358 KB, 2000x2500, study2.jpg [View same] [iqdb] [saucenao] [google]
1615819

a horrible study. help

>> No.1615821
File: 61 KB, 685x1024, 1344082297788.jpg [View same] [iqdb] [saucenao] [google]
1615821

>>1615819
ref

>> No.1615854

>>1615819
>>1615821

Hopeless, old son. Nobody has so much as commented on my rabbits in a good ten hours. The board is as good as dead, unless you're drawing animu sketches. That said, your values aren't a mile off, though a bit greyish. Anatomically though your way off the mark, at least if you're trying to match the pose in your reference. That's a really hideous reference though, why draw something quite so ugly?

>> No.1615880

>>1615819
Make a layer less opaque above a copy of the reference image. Practice painting over it, then repeat without painting over the reference.

>> No.1615940

>>1615516
The pet fluffs appear very flat, painting them at an angle, or different pose would have helped.

In addition to working up the shadows, stretch the values of the rabbits in comparison to the background and table they are on.

>> No.1616028
File: 110 KB, 1140x1086, side captain mr know it all.jpg [View same] [iqdb] [saucenao] [google]
1616028

This is going to take forever

doing a study to help me with my edge control

Lasso Tool too stronk

I need to make a triangle brush sharp point that softens should make this alot easier

The brushes im using are all Soft to a degree which is maybe why all my stuff is soft somewhat I unno

>> No.1616049
File: 537 KB, 700x1047, naked girl study.png [View same] [iqdb] [saucenao] [google]
1616049

>>1615821
I gave this one a try

>> No.1616060

>>1616049
How long did it take you?

>> No.1616063

>>1616060
not sure, probably a little over an hour

>> No.1616070
File: 150 KB, 1386x818, car jump.jpg [View same] [iqdb] [saucenao] [google]
1616070

idk who produces Ken Block's videos but he's pretty good

>> No.1616108

>>1615940

Ah, criticism! Unfortunately, I disagree with it. They're rex rabbits, which have short dense fur that's quite like velvet. It has no shine or variation, they appear very flat in real life, more so than in the paintings, I've already exaggerated the values, if I do it much more they won't look like the subjects. It's worth noting that theres a fair bit of variation in the black, you just can't make it out in my shitty photograph.

As far as the pose goes, I'm going for the kind of traditional livestock painting, Stubbs style sort of a thing, where the beast is always presented side-on.

>> No.1616156

>>1616108
Well, if you're completely happy with your paintings, why did you ask for critique?

>> No.1616161

>>1616156

I'm not completely happy, I get what you're saying, I just happen to disagree. Thanks for commenting at all though, it makes me thing that I might post them once they're done and I've taken a picture with a proper camera. I was going to darken and flatten the background a bit, particularly up into the top and corners, to help bring more of the focus onto the rabbits, does that seem a good idea?

>> No.1616214
File: 568 KB, 877x761, whatisthisprogram.png [View same] [iqdb] [saucenao] [google]
1616214

Just got Artrage and it's admittedly difficult for me

>> No.1616215

>>1616214
keep the settings menu open for the brushes / play around with them.

try various papers as well.

>> No.1616416
File: 278 KB, 1370x1024, Stdy1.jpg [View same] [iqdb] [saucenao] [google]
1616416

>>1616049
I also gave it a try.
But I sucked.

>> No.1616417

>>1616416
jesus anon. what have you done. pls you more bigger brushes, also needs more saturated warmer colors / think richer oranges/reds/

looks like some terrefing shit from fallout or something

>> No.1617002
File: 373 KB, 700x1056, sculpture study.png [View same] [iqdb] [saucenao] [google]
1617002

C&C, ref is >>1616950

>> No.1617004

>>1617002
Excellent gesture

>> No.1617012

>>1617004
Thank you.

>> No.1617022

Would anyone be interested in drawing my dick?

I'll post some images when I get back home.

>> No.1617029

>>1617022

n-no thank you

>> No.1617141

>>1617002
fuck
fucking love it anon

>> No.1617168

>>1617022
sure

>> No.1617468
File: 1.09 MB, 1529x1721, image.jpg [View same] [iqdb] [saucenao] [google]
1617468

WIP
Ref: >>1617030

>> No.1617634
File: 551 KB, 3000x3000, zxz.jpg [View same] [iqdb] [saucenao] [google]
1617634

work after 2 week drawing on tablet

>> No.1617635
File: 40 KB, 650x975, 1388133876385.jpg [View same] [iqdb] [saucenao] [google]
1617635

>>1617634
ref

>> No.1617723
File: 883 KB, 1280x1280, photo (2).jpg [View same] [iqdb] [saucenao] [google]
1617723

>>1617468
>traditional
>no ctrl z
>no white brush
>kill me

>> No.1617744
File: 427 KB, 1190x1500, Study.png [View same] [iqdb] [saucenao] [google]
1617744

>>1617723
That's okay anon, at least you made it right. ;_;

>> No.1617905

>>1617723
>excuses
kill yourself

>> No.1618159
File: 164 KB, 640x640, photo (3).jpg [View same] [iqdb] [saucenao] [google]
1618159

Ref: >>1617158
How hard will he fail this time? Only time will tell. Will continue tomorrow

>> No.1618177

>>1617744
His body looks alright and you have good rendering in there, even though you could work with exaggerating the gesture a little bit. The biggest problem is his head; it's far too small.

>> No.1618205
File: 895 KB, 2550x3509, bum.jpg [View same] [iqdb] [saucenao] [google]
1618205

30 second 'challenge'

aka only art i have on my computer

>> No.1618208
File: 208 KB, 663x1000, study23.png [View same] [iqdb] [saucenao] [google]
1618208

Statue study

>> No.1618213
File: 128 KB, 1000x1000, 1388202187875.jpg [View same] [iqdb] [saucenao] [google]
1618213

been kind of stressed out about learning digital painting so did some line work to remind me why I even like this in the first place

>> No.1618402
File: 182 KB, 640x640, photo (4).jpg [View same] [iqdb] [saucenao] [google]
1618402

>>1618159

>> No.1618403

>>1618402
still got some work to do on values and line weight.

>> No.1618407

>>1618402
You want to make the viewer see that the man has both a back and a front. Right now I only see a back. Make the shapes and shadows reach around his sides, that's how you make a believable three dimensional object.