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/ic/ - Artwork/Critique

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>> No.3721637 [View]
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3721637

>>3721530
Your premise that the value range is too wide is completely wrong. With reflective, shining metal, the values can freely go anywhere. The crucial part is having the knowledge on how to place them, which is what OP lacks first and foremost. You've changed the metal texture completely into something more resembling slightly damp stone, and that's definitely not the answer. The first and most important thing OP needs to do right now is study up on lighting and form, which is the best advice I can give him right now. Design wise, it is possible to raise the contrast without turning the blue all gaudy like that too. I can go on about the design aspect more, but I'm tired right now.

Here's a pic of some completely random knight concept art I grabbed from Google Images to illustrate some of my points.

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