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/ic/ - Artwork/Critique

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>> No.4123863 [View]
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4123863

>>4104947
>>4104948
>>4104966
I'm sorry but these look like utter ass shit.

It is true its possible to become a good 3d artist and not have to master drawing, but the problem is that it wastes too much time compared to mastering drawing first, then learning 3d (especially stylized npr 3d)
The biggest issue that must be solved first in any art is learning how to see. Seeing the overall forms of the 3d model in different angles, the proportional differences between features (like analyzing the distance between the mouth and bottom chin) etc.
The best way to learn how to see is reading either "keys to drawing" or "drawing on the right side of the brain". Then look good models made by professionals and realize that yours is atrocious and you have to get to the grind and you're set from there.

/3/ is a goldmine of 3d resources, they're hidden in various posts and there's not official thread (other than wip or questions)
pinterest is another eden that has decent 3d tutorials and examples. But general studies will be to look at examples of good models and analyzing their mesh and textures etc.
ganbatte anon

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