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/ic/ - Artwork/Critique

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>> No.7197700 [View]
File: 63 KB, 850x400, quote-never-draw-anything-you-can-copy-never-copy-anything-you-can-trace-never-trace-anything-wally-wood-65-97-29.jpg [View same] [iqdb] [saucenao] [google]
7197700

>>7196039

>> No.6882959 [View]
File: 63 KB, 850x400, Wally Wood.jpg [View same] [iqdb] [saucenao] [google]
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>>6882053
>Maybe I should start doing this
Just do it!
>I feel like I'm cheating myself
Artists been tracing since the camera obscura and when photos became a thing they used that instead of tracing real life.

>> No.6759622 [View]
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>>6759620
Even old renaissance masters traced from camera obscuras. It's just what artists do, and has always been a part of manga.

>> No.6638298 [View]
File: 63 KB, 850x400, wally-wood-quote-never-draw-anything-you-can-copy-never-copy-anything-you-can-trace-never-trace-anything.jpg [View same] [iqdb] [saucenao] [google]
6638298

>>6638259
I don't have a problem with the tradition of tracing/reference used in manga and classic illustration. These artists typically knew how to draw well and transmuted references into their own style and content.
Not worried about AI either. Most of it is generic slop, it's no threat to genuinely creative work. I occasionally save some to my reference files, but most of it is too shitty to even reference.

>> No.6636146 [View]
File: 63 KB, 850x400, wally-wood-quote-never-draw-anything-you-can-copy-never-copy-anything-you-can-trace-never-trace-anything.jpg [View same] [iqdb] [saucenao] [google]
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>>6635453
Don't disagree but it's a pill most aren't ready for. Truth is you have to reach at least an efficient level of drawing ability for it to work.
It also has to be done well, there's an art to it. The most effective method I've used (actually learned in a painting class) is making a collage and drawing/painting from that. There are so many elements that it become its own creation, even the collage itself would meet the transformative criteria for copyright.
The lowest form is just ripping someone else's work, poses and all. This is lame and a surefire path to being called out.
But few want to talk about it, especially now with AI artists want to cling to purism. But tracing has a long history in illustration and comics, most of the greats had a large morgue file and a light table they used often. What we can learn from the greats is how they used reference/tracing and transmuted it into their own style effectively.

>> No.6526531 [View]
File: 63 KB, 850x400, wally-wood-quote-never-draw-anything-you-can-copy-never-copy-anything-you-can-trace-never-trace-anything.jpg [View same] [iqdb] [saucenao] [google]
6526531

>>6526521
If a trad artist references ai then at that point he's still drawing. Not the same as using his imagination, but skill is involved.
In the golden age of comics & illustration artists traced photographs, copied other art, etc. Still took skill for it not to look like shit, and most transformed it into their personal style (like Wood).

>> No.6502517 [View]
File: 63 KB, 850x400, quote-never-draw-anything-you-can-copy-never-copy-anything-you-can-trace-never-trace-anything-wally-wood-65-97-29.jpg [View same] [iqdb] [saucenao] [google]
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>>6502361
Is he right /mmg/?

>> No.6494029 [View]
File: 63 KB, 850x400, wally-wood-quote-never-draw-anything-you-can-copy-never-copy-anything-you-can-trace-never-trace-anything.jpg [View same] [iqdb] [saucenao] [google]
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>>6493825
Yep, tracing and other 'hack' methods go way back and became more prevalent with commercial art. But as anyone who tries know, it's not so easy to trace well. The greats knew how to trace and make it stylish and appealing.

>> No.6465830 [View]
File: 63 KB, 850x400, quote-never-draw-anything-you-can-copy-never-copy-anything-you-can-trace-never-trace-anything-wally-wood-65-97-29.jpg [View same] [iqdb] [saucenao] [google]
6465830

>>6462667
Tracing is based and was used by many of the greats. But there is an art to it, as Doxy points out. Anyone who has tried it knows how difficult it really is. The key is to transmogrify it into one's own style. Mr. Wood was a master at this.
I skipped over all the posts about AI. AI is shit, of course. But if you get a good result you can make it work, just print it out, put it on a lightbox, and trace it in your own style. If you can't do that you have no business using AI as an artist, just stick to posting coombait to /g/.

>> No.6298872 [View]
File: 63 KB, 850x400, quote-never-draw-anything-you-can-copy-never-copy-anything-you-can-trace-never-trace-anything-wally-wood-65-97-29.jpg [View same] [iqdb] [saucenao] [google]
6298872

>>6298711
>No rules only tools.
Yeah, but most of this AI 'art' leaves me cold. But hell, so does most digital art. Give me ink on paper, kids. Like the golden age guys used the Artograph, I'm not against printing out some AI outputs and copying in a singular style.
It still needs style and vision, kids. That's soul.

>> No.4865273 [View]
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4865273

As much as possible.

>> No.4725848 [View]
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4725848

Tracing has always been an accepted practice in the comics industry & manga. But it depends on what you're tracing. Of course tracing another artist's work is a big no-no. Tracing copyright-free photo references (preferably your own) is fine.
Also, if you've ever traced anything, you know it's harder than most think. That's why OP's "already have a good grasp of the fundamentals" is spot on. If you don't have a solid understanding of construction and line quality your tracing is going to look like shit.

>> No.4504206 [View]
File: 64 KB, 850x400, woodpill.jpg [View same] [iqdb] [saucenao] [google]
4504206

>>4504083
yes, it would be smarter.

>> No.4201995 [View]
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>> No.4138115 [View]
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>>4137794

All the time.

>> No.4110054 [View]
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>>4108833

That's exactly what's happening.

Also this sequence is comedy gold.

>>4109947
>>4110044

>Pic related

>> No.4012809 [View]
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