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/ic/ - Artwork/Critique

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>> No.5231591 [View]
File: 97 KB, 600x797, a0527ec4aa7262ffbd0983f82c11fd0e.jpg [View same] [iqdb] [saucenao] [google]
5231591

>>5230731
There are lots of things you can fix just by looking at this. Even if you are somehow unaware that this is symbol drawn primarily and lacking underlying form, even you should be able to see things like the following when you look at it critically:
- Hands are a mess - for a young woman they look like gnarled man hands
- Sword symboldrawn - somehow being held perfectly in profile towards the viewer so you don't have to think about how it operates in 3d space at all
- Thighs/legs also symboldrawn and too small

Anime artstyle can be fine, if you're drawing it on top of a form that actually makes sense. You're copying what anime looks like, but not how it's actually constructed.

Attached is literally first result for 'anime girl with big sword'. It isn't perfect, but:
- pose is more dynamic
- character exists in actual 3d perspective to the viewer and is not flattened
etc...
I think you need to look at more art and realize how yours differs - the main thing is i think you just aren't thinking in 3d.
If you are, somewhere along the line your brain is turning back to the comfortable symboldrawing mode you're used to.
I think you should post a sketch, something before you start laying down lineart. it would help us understand where your construction is going so wrong so we can give more pointed advice.

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