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>> No.6705287 [View]
File: 2.13 MB, 3000x2000, ballanimation2.gif [View same] [iqdb] [saucenao] [google]
6705287

Probably way too early to be getting into this, but I found out Krita had an animation feature and had to try. Here it is, 24 frames at 48fps. I should probably do it in lower resolution so it's a smaller file.
To that end, what resolutions do you all like to draw as a base, and for what reasons?
>>6704218
But where's the skill? Where's the meaning? All it is is rendering, there's no other drawing skill used when tracing renders. Idk, hard to find the line between that and say, when I made a render of a 3d model of a complex shape I wanted to draw for a handdrawn-looking thing. In that case it was just a perspective reference but to me some aspect of learning to draw is being able to just start doing pencil strokes straight off instead. Maybe I'm misguided?
>>6704573
>Don't worry, tracing other 3D shapes will help you understand perspective or draw background in perspective better.
Hm, alright. Thanks.
>>6705231
First instance of trolling I've seen in these threads. Feel free to self select out if you think people encouraging real growth instead of chasing a number is a bad thing.

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