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/ic/ - Artwork/Critique

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>> No.1989750 [View]
File: 108 KB, 600x1800, gettinghairy.jpg [View same] [iqdb] [saucenao] [google]
1989750

>>1989610
Did this real fast, but hopefully it gets the point across.
Point is: define some basic geometry so your hair's not flat, and then put in some lines or whatever else to define some texture.

Everything else is largely up to how you want to render and what you want the hair to look like.

I hope that kind of helped.

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