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/ic/ - Artwork/Critique

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>> No.2606895 [View]
File: 25 KB, 680x373, laso-city.jpg [View same] [iqdb] [saucenao] [google]
2606895

ok, so LASotopia challenge is almost done and that means that we'll have enough material to start adventuring in LAS world soon.
So far we decided to play super casually, on /qst/ (so everyone can join regardless of their /tg/ experience or amount of time they want to spend gaming) - DM will pop in the thread once a day at a specific time and advance the story depending on what the player artists decided to do and draw.
The story will begin in LASotopia (the city will consist of all the challenge entries) and it will be assumed that a party of artists is travelling together, so anyone can participate, join or "go afk" at any time.
We are still debating on the gameplay, but this is the rough idea on how it may look like:
1) It will probably be more memorable if you draw the character you are going to play with. Maybe even play with tripcodes.
2) DM describes what happened and asks evocative questions to spur player's imagination. For example: "You stumble inside the Plenty Of Time tavern. Who do you see there?" Each player who wants to participate draws a character he envisions and on the next day DM describes what happens next with these characters depending on the drawings. Some of them may look sinister and will bully the players, some of them may offer an item/service for ingame currency (Social Network Likes? Imgur viewcount?), etc
3) If there is a challenge/conflict (monster attacks, the players are being chased by the Loomis Killer on the rooftops), the player draws a sketch about how he'll resolve this conflict and rolls a 20-sided dice (there's a command for it on /qst/). The result on the dice shows how successful the player's action will be. Particularly good sketches add a bonus to the dice roll.
4) I can DM the first intro game to kickstart the things, but if anyone else wants to, you can replace me after it.

We discuss everything here btw - https://discordapp.com/invite/SgrMtAH

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