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>> No.6929805 [View]
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6929805

is there any example of spline animation that are properly animated as in the light and shadow are rendered accurately instead of being squeezed or squished along as a mesh?
does a regular (2D) drawing with base colors is sufficient, letting the animation program to do the dynamic lighting and shadow on separate layers will do the trick? do I need to switch the drawing/mesh when the limit of the spline animation is reached?

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