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/ic/ - Artwork/Critique

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>> No.4761580 [View]
File: 1.05 MB, 1304x732, scene.webm [View same] [iqdb] [saucenao] [google]
4761580

There is absolutely

>> No.4752026 [View]
File: 1.05 MB, 1304x732, scene.webm [View same] [iqdb] [saucenao] [google]
4752026

>>4752000
Yeah the workflow is completely different. He starts with a 3D base like so, then I think he sculpts it a little more and adds color so he can get the most prominent edges out, then he traces over the frames in photoshop to get solid lineart. Then from there he adds the effects, details, shading, hilights as you normally would (kind of like Otaking's method). Definitely a lot more involved since it involves some modeling but it enables him to do some amazing movement in a (comparatively) short amount of time, and doubly so since he doesn't use a drawing tablet.

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