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>> No.6959520 [View]
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6959520

Some poses from imagination. What’d I fuck up the worst?
>>6959426
Thanks. I like the attention and the thought that you put into your drawings. A comic sounds perfectly doable for you. Although… your art style is cozy and charming, so you probably shouldn’t do a coom comic. But everything else would work just fine, including horror. You’re already good enough that you don’t have to put anything off until you’re “better.” With your style, you don’t need much extra. Maybe some simple watercolor if you really wanted, (maybe for like a title page or something). But as far as anatomy and rendering and complex perspective goes, you probably don’t need that. Unless you want to draw a coom or mecha comic or something. But I’d be shocked if that were your goal lol.
>>6959430
:) seems you’ve made it, anon
>>6959436
Yeah I like studies too, desu. I love learning new stuff. I think I need to try to do more stuff from imagination and just for fun, though.
>>6959443
I think Kim Jung Gi has some, I think Krenz might have some. Modern Day James has some YouTube videos about it I think. I don’t know and haven’t gone through anything. I want to, though. I’d like to be able to draw characters in all different dynamic poses and perspectives. I can;t even find a good hyper angle pose reference pack. :/
So I’m just winging it at the moment.
>>6959453
Lighting looks right, your drawings are super cool. I think his oblique looks a little weirdly bunched/wrinkled/knotted up, but only slightly and even then I could be wrong.
>>6959457
Oh, okay. Yeah, no problem. Here’s some more stuff then. This time purely from imagination, without any references whatsoever. I think copying Morpho has helped. Especially with my understanding of forearms and how the brachioradialis moves to find the thumb.
>>6959465
Go watch the X Files now. Immediately. At least the lore episodes. Anyway yeah I need to do more formal perspective study. Figures in perspective are hard lol

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