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/ic/ - Artwork/Critique

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>> No.1511097 [DELETED]  [View]
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1511097

The first GameMaster thread gave me a good idea for a daily sketch game for /ic/. It would be sort of a crawler-rpg where you go from your hometown to destination x. There will be no story, and no recurring characters, no dialogue. It’s a solo journey and you make up the story yourself if you like. I’m merely going to be playing the role of the ‘tutorial guidebook’.
The premise is that you set out to a destination with your sketchbook and a weapon. At the end of each day, I’ll give you a log of the major event that happened each day and three choices of how to go about documenting this into your sketchbook (digital or trad). The idea of the game is to not only get you drawing, but to get you doing research on your own. I’m not here to teach you how to draw, although some of the challenges will be thinly veiled academic exercises.
There will be no commitment, no mandatory posts or tripcodes. With this format, people shouldn’t feel discouraged to join late, because there’s nothing they would have missed. The events vary in difficulty and have no correlation to one another, as far as any type of story goes.
Every Monday we will enter a new location with new enemies, new atmosphere, and (somewhat) new events.

Example of a daily update:
(*environment data such as location, time of day, and rough idea of the scenery would go here*)
>You are ambushed by x! You have 3 options:

1. Attack
>draw the before, during, or after battle

2.Flee
>draw yourself fleeing or otherwise escaping the threat!

3.Recruit / neutralize
>draw yourself earning the trust/making amends or bribing the threat.

And that would be about it.
I will allow one pet at a time which doesn't have to be represented in your drawings, but for fun, you could have your pet/ friend fight for you in battles. For the most part I would just pop in and give the event. I would like my role to be as minimal as possible; after all I’m just the tutorial guide.

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