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>> No.2920928 [View]
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2920928

>>2920896

The single most useful piece of advice is that perspective is a constant, it never stops existing and it changes according to the height of your eyes over the ground plane, tilt and yaw of the ''camera'' (eyes & brain). Real perspective, or the one that most accurately represents the way we see things has 5 points, and it is called curvaliniar perspective. This means that all lines recede to a vanishing point. For sake if simplification, we use 1, 2 and 3 depending on the subject and the angle it is being seeing in.

For example, for a 3/4 view of a car, you would use 2 point perspective. For a epic shot or religious shot you would use 1 point. A large building, probably 3 point. You also have to understand there's techniques to navigate yourself across 3D space, and model in 3D in a 2D canvas that allow you to accurately measure and depict objects. You can also use perspective to know how light will create form and it's cast shadow, reflection, mirroing..etc. Perspective plays heavily in so many other subjects of art, it literally is the CORE fundamental, if you don't get it, then that means you're just guessing around with the rest and you'll never speak art fluently until you master it, it's really that simple.
Basically, pick up a book and read you fucking nigger. Be humble and thankful you live in an era where literally any fucking retard can learn perspective if he wants to, unlike the artists that had to figure this shit out throughout an entire life style of failure and pain. You disgust me.

>> No.2895018 [View]
File: 30 KB, 367x550, CqCy0.jpg [View same] [iqdb] [saucenao] [google]
2895018

Hey guys, pay attention to me please. I need it to feel validated.

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