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/ic/ - Artwork/Critique

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>> No.2760836 [View]
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2760836

>>2760815
I'm only a /beg/ so I might not be right, this is just what I think:
You have a really soft shading on the sphere which implies some area light or some such.
The shadows should be softer and fade into distance.
The floor is light and big so reflected light should be quite strong.
The place where you put the reflected light shouldn't reflect much, because that's where the cast shadow is.

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