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/ic/ - Artwork/Critique

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>> No.4106489 [View]
File: 1.29 MB, 1115x1600, 010.jpg [View same] [iqdb] [saucenao] [google]
4106489

yah, I like his creature stuff and fabric

>> No.3947238 [View]
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3947238

>>3947198
>>3947207
I don't want to sound too mean, but dude, you really need to be honest with yourself. You have solid fundies, but I have no idea where I'm supposed to be seeing improvement. Even disregarding the face everything here is a sketch, 80% of what you're doing are just bland neutral headshots. There's some slight anatomical improvements in >>3947191
compared to the previous, but other than that there's not a lot.
You're comfort zoning really really really hard right now. You draw faces over and over again and are avoiding stuff like full bodies, environments, color, and inking. Learning to be comfortable in any one of these topics would improve your art and make it immensely more appealing to look at, cause frankly a page of half-finished face sketches just isn't interesting to look at.
>>3947210
Finishing stuff and making stuff look presentable is a skill that can be learned and improved, and by avoiding it you're only hurting yourself. By that I don't mean you have to render the shit out of everything you do, but you should try to make it look good and have a unique point to it. Look at famous artist's sketchbooks, the stuff in pic related isn't completed, but it has a unique point to it: showing us character designs and giving us an impression of their personalities. Why are you showing us random profiles you draw 4 times over? This is not to say you shouldn't do repetitive studies, but you should do drawings that look interesting and have a point to them as well.
I think you have a lot of potential, but I think you're just failing to push yourself to do more.

>> No.2528309 [View]
File: 1.21 MB, 1115x1600, otonari_009.jpg [View same] [iqdb] [saucenao] [google]
2528309

Yoh Yoshinari - Dead Wood Designs

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