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>> No.3643758 [View]
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3643758

>>3643164
that just means you have improved immensely since then! don't think of how you'll look back on your current work and shake your head, think of how you're gonna keep improving and get better and better!! i definitely feel you on the fresh eyes thing tho, it would certainly allow me to work much faster.

>>3642882
thank you! you're too kind. i feel like i've regressed a bit since the ones you responded too tho ;-; they're from november iirc. also i apologize for not linking out to any way to follow my work, part of why i post here is i like being nobody. i would love to tell you about my favorite artists tho! but i have like a million of them and there's not enough space here, let alone i'm incapable of remembering all of them at the same time. i will say that my top two are mike mignola and hiroyuki imaishi. i'm also a huge fan of fisher who you may know from this board, and i also absolutely adore ronald wimberly's work
other important influences:
onta/doxy (the reason i started drawing in the first place)
gatogato (she used to maintain this wonderful blog with tons of great tutorials/examinations of why certain pieces of art worked that has unfortunately been deleted, along with some feedback she gave me and my work long ago when i was first starting out basically makes her the entire reason i'm any good at drawing)
an then jus to list a buncha random ones i love:
grind3h, a_4_k_a, bengus, yoh yoshinari, mitsuo iso, kazuya tsurumaki, daisuke nakayama, takeshi koike, sayo yamamoto, also i've been getting a lot into seth mcghee (aka @bkrbnr) a lot lately, especially his rendering style, i know he used to post here too. i go through cycles of obsessing over certain artists and pouring over their work trying to distill why i like it. i also pretty much take in influence from literally anything i see that i like, even if it's only parts of a piece like how they drew this one hand or how they stylized clothing wrinkles etc, etc.

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