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/ic/ - Artwork/Critique

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>> No.4909643 [View]
File: 147 KB, 639x490, K.jpg [View same] [iqdb] [saucenao] [google]
4909643

>>4909575
>why not do that and focus on understandings of depth rather than tracing immediately so that you can understand the volumes of the images you're referencing properly?.
>Perspective is hard REEEEEEEEE
>250 Boxes REEEEEE
>I don't need perspective, I don't want to draw cars or build REEEEEEE
>Perspective is lame, you either wana draw anime girls or fuck off back to r*ddit REEEEE
You just need to learn Dynamic Sketching, that will solve ALMOST ALL your problems.
If you don't break it down into simple geometric shapes, it's a waste of time just copying, because it's easier to retain simple geometric shapes(even Peter Han say that), it's the fastest way to create your visual library, but
>Perspective is hard REEEEEEEEE

>> No.4246913 [View]
File: 147 KB, 639x490, image-asset.jpg [View same] [iqdb] [saucenao] [google]
4246913

>>4246896

cubes cylinders spheres etc.

>> No.2828680 [View]
File: 137 KB, 639x490, tmp_2819-1465488597783176102528.jpg [View same] [iqdb] [saucenao] [google]
2828680

Besides Peter han dynamic bible, is there any book that teaches this construction method?

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