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/ic/ - Artwork/Critique

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>> No.3216890 [DELETED]  [View]
File: 960 KB, 384x286, Burne Hogarth - Dynamic Figure Drawing.gif [View same] [iqdb] [saucenao] [google]
3216890

What do I get my cousin for crimbus? Nice pencils and a sketchbook seems like a copout but I can't think of anything else.

>> No.2785556 [View]
File: 960 KB, 384x286, giphy.gif [View same] [iqdb] [saucenao] [google]
2785556

>> No.2771434 [View]
File: 960 KB, 384x286, Burne Hogarth - Dynamic Figure Drawing.gif [View same] [iqdb] [saucenao] [google]
2771434

>>2771068
start by throwing all 4 books into the trash then learn from someone else

>> No.2770353 [View]
File: 960 KB, 384x286, Burne Hogarth - Dynamic Figure Drawing.gif [View same] [iqdb] [saucenao] [google]
2770353

>>2769699
any recommendations for books with good skeletal-muscular illustrations?

>> No.2767516 [View]
File: 960 KB, 384x286, Burne Hogarth - Dynamic Figure Drawing.gif [View same] [iqdb] [saucenao] [google]
2767516

>>2767505
>How much Loomis does pic related needs seriously?

kek It looks like what someone would make if they just copied a fuckton of Hogarth.

>What do you think of SfXTekken then?

I feel like there's two routes they could have gone:
>Have every character conform to a new art style.
>Have every character conform to an existing art style

Tekken is somewhat realistic, while Streetfighter is semi-realistic,
so it's very hard to compromise while still maintaining the integrity of the two IPs.
I'd HATE to be the art director for something like this.

For what it's worth, they made a compromise that worked, but the style is very forgettable.
it feels like some sort of SF4 DLC overhaul mod.

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